forked from bartvdbraak/blender
140 lines
3.7 KiB
C++
140 lines
3.7 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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* Ketsji Logic Extenstion: Network Message Actuator generic implementation
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*/
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#include "NG_NetworkScene.h"
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#include "KX_NetworkMessageActuator.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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KX_NetworkMessageActuator::KX_NetworkMessageActuator(
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SCA_IObject* gameobj, // the actuator controlling object
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NG_NetworkScene* networkscene, // needed for replication
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const STR_String &toPropName,
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const STR_String &subject,
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int bodyType,
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const STR_String &body) :
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SCA_IActuator(gameobj, KX_ACT_MESSAGE),
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m_networkscene(networkscene),
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m_toPropName(toPropName),
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m_subject(subject),
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m_bPropBody(bodyType),
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m_body(body)
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{
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}
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KX_NetworkMessageActuator::~KX_NetworkMessageActuator()
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{
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}
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// returns true if the actuators needs to be running over several frames
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bool KX_NetworkMessageActuator::Update()
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{
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//printf("update messageactuator\n");
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bool bNegativeEvent = IsNegativeEvent();
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RemoveAllEvents();
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if (bNegativeEvent) {
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return false; // do nothing on negative events
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//printf("messageactuator false event\n");
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}
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//printf("messageactuator true event\n");
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if (m_bPropBody) // ACT_MESG_PROP in DNA_actuator_types.h
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{
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m_networkscene->SendMessage(
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m_toPropName,
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GetParent()->GetName(),
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m_subject,
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GetParent()->GetPropertyText(m_body));
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} else
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{
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m_networkscene->SendMessage(
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m_toPropName,
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GetParent()->GetName(),
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m_subject,
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m_body);
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}
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return false;
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}
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CValue* KX_NetworkMessageActuator::GetReplica()
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{
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KX_NetworkMessageActuator* replica =
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new KX_NetworkMessageActuator(*this);
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replica->ProcessReplica();
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return replica;
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}
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#ifndef DISABLE_PYTHON
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/* -------------------------------------------------------------------- */
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/* Python interface --------------------------------------------------- */
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/* -------------------------------------------------------------------- */
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/* Integration hooks -------------------------------------------------- */
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PyTypeObject KX_NetworkMessageActuator::Type = {
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PyVarObject_HEAD_INIT(NULL, 0)
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"KX_NetworkMessageActuator",
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sizeof(PyObjectPlus_Proxy),
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0,
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py_base_dealloc,
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0,
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0,
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0,
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0,
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py_base_repr,
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0,0,0,0,0,0,0,0,0,
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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0,0,0,0,0,0,0,
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Methods,
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0,
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0,
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&SCA_IActuator::Type,
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0,0,0,0,0,0,
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py_base_new
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};
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PyMethodDef KX_NetworkMessageActuator::Methods[] = {
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{NULL,NULL} // Sentinel
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};
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PyAttributeDef KX_NetworkMessageActuator::Attributes[] = {
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KX_PYATTRIBUTE_STRING_RW("propName", 0, 100, false, KX_NetworkMessageActuator, m_toPropName),
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KX_PYATTRIBUTE_STRING_RW("subject", 0, 100, false, KX_NetworkMessageActuator, m_subject),
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KX_PYATTRIBUTE_BOOL_RW("usePropBody", KX_NetworkMessageActuator, m_bPropBody),
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KX_PYATTRIBUTE_STRING_RW("body", 0, 16384, false, KX_NetworkMessageActuator, m_body),
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{ NULL } //Sentinel
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};
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#endif // DISABLE_PYTHON
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