blender/source
Dalai Felinto aac598303b Scene.GameData DNA alignment nitpicking
* "structures are always multiples of 8 bytes in size" (adding two pads for RecastData)
removing some unecessary pads. Moving others to make pad counting easy.

(although this patch is not highly needed in trunk it will help cucumber merging)
This could probably fixed the problem address at rev.40084
2011-10-07 05:19:21 +00:00
..
blender Scene.GameData DNA alignment nitpicking 2011-10-07 05:19:21 +00:00
blenderplayer Update blenderplayer stubs to deal with recent keymaps commit. 2011-10-04 15:21:01 +00:00
creator remove .Blanguages, its not used anymore 2011-10-02 22:28:49 +00:00
darwin set svn end of lines to native 2011-05-09 08:15:38 +00:00
gameengine spaces -> tabs (whitespace only changes) 2011-10-06 22:04:01 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests pep8 update & some minor cmake edits. 2011-09-20 18:29:19 +00:00
CMakeLists.txt Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00