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alloc.h
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Fix T53270: crash with multiscatter GGX after recent refactoring.
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2017-11-09 20:28:00 +01:00 |
bsdf_ashikhmin_shirley.h
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Cycles: Consider GGX/Beckmann/Ashikhmin of 0 roughness a singular ray
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2016-12-14 11:04:02 +01:00 |
bsdf_ashikhmin_velvet.h
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Cycles: Implement denoising option for reducing noise in the rendered image
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2017-05-07 14:40:58 +02:00 |
bsdf_diffuse_ramp.h
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Cycles: Implement denoising option for reducing noise in the rendered image
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2017-05-07 14:40:58 +02:00 |
bsdf_diffuse.h
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Cycles: Implement denoising option for reducing noise in the rendered image
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2017-05-07 14:40:58 +02:00 |
bsdf_hair.h
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Fix T50075: Assert during debug render of hair_geom_transmission.blend
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2016-12-01 12:11:11 +01:00 |
bsdf_microfacet_multi_impl.h
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Fix Cycles multi scatter GGX different render results with Clang and GCC.
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2017-07-23 23:25:12 +02:00 |
bsdf_microfacet_multi.h
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Fix Cycles multi scatter GGX different render results with Clang and GCC.
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2017-07-23 23:25:12 +02:00 |
bsdf_microfacet.h
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Fix part of T53038: principled BSDF clearcoat weight has no effect with 0 roughness.
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2017-10-18 23:35:54 +02:00 |
bsdf_oren_nayar.h
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Cycles: Implement denoising option for reducing noise in the rendered image
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2017-05-07 14:40:58 +02:00 |
bsdf_phong_ramp.h
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Cycles: Implement denoising option for reducing noise in the rendered image
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2017-05-07 14:40:58 +02:00 |
bsdf_principled_diffuse.h
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Fix T51956: color noise with principled sss, radius 0 and branched path.
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2017-07-02 19:21:08 +02:00 |
bsdf_principled_sheen.h
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Cycles: Implement denoising option for reducing noise in the rendered image
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2017-05-07 14:40:58 +02:00 |
bsdf_reflection.h
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Cycles: refactor kernel closure storage to use structs per closure type.
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2016-07-31 02:34:43 +02:00 |
bsdf_refraction.h
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Cycles: refactor kernel closure storage to use structs per closure type.
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2016-07-31 02:34:43 +02:00 |
bsdf_toon.h
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Cycles: Implement denoising option for reducing noise in the rendered image
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2017-05-07 14:40:58 +02:00 |
bsdf_transparent.h
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Code refactor: sum transparent and absorption weights outside closures.
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2017-11-05 18:13:44 +01:00 |
bsdf_util.h
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Squashed commit of the following:
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2017-04-18 11:43:09 +02:00 |
bsdf.h
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Cycles: Refactor closure roughness detection to fix a potential bug with Denoising of specular shaders
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2017-11-14 04:17:54 +01:00 |
bssrdf.h
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Cycles: add bevel shader, for raytrace based rounded edges.
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2017-11-07 22:35:12 +01:00 |
emissive.h
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Code refactor: remove emission and background closures, sum directly.
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2017-11-05 18:13:44 +01:00 |
volume.h
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Code refactor: sum transparent and absorption weights outside closures.
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2017-11-05 18:13:44 +01:00 |