blender/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
Brecht Van Lommel 9e929c911e Fix Cycles multi scatter GGX different render results with Clang and GCC.
The order of evaluation of function arguments is undefined, and the order
was reversed between these compilers. This was causing regressions tests
to give different results between Linux and macOS.
2017-07-23 23:25:12 +02:00

631 lines
21 KiB
C

/*
* Copyright 2011-2016 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
CCL_NAMESPACE_BEGIN
/* Most of the code is based on the supplemental implementations from https://eheitzresearch.wordpress.com/240-2/. */
/* === GGX Microfacet distribution functions === */
/* Isotropic GGX microfacet distribution */
ccl_device_forceinline float D_ggx(float3 wm, float alpha)
{
wm.z *= wm.z;
alpha *= alpha;
float tmp = (1.0f - wm.z) + alpha * wm.z;
return alpha / max(M_PI_F * tmp*tmp, 1e-7f);
}
/* Anisotropic GGX microfacet distribution */
ccl_device_forceinline float D_ggx_aniso(const float3 wm, const float2 alpha)
{
float slope_x = -wm.x/alpha.x;
float slope_y = -wm.y/alpha.y;
float tmp = wm.z*wm.z + slope_x*slope_x + slope_y*slope_y;
return 1.0f / max(M_PI_F * tmp*tmp * alpha.x*alpha.y, 1e-7f);
}
/* Sample slope distribution (based on page 14 of the supplemental implementation). */
ccl_device_forceinline float2 mf_sampleP22_11(const float cosI, const float randx, const float randy)
{
if(cosI > 0.9999f || fabsf(cosI) < 1e-6f) {
const float r = sqrtf(randx / max(1.0f - randx, 1e-7f));
const float phi = M_2PI_F * randy;
return make_float2(r*cosf(phi), r*sinf(phi));
}
const float sinI = safe_sqrtf(1.0f - cosI*cosI);
const float tanI = sinI/cosI;
const float projA = 0.5f * (cosI + 1.0f);
if(projA < 0.0001f)
return make_float2(0.0f, 0.0f);
const float A = 2.0f*randx*projA / cosI - 1.0f;
float tmp = A*A-1.0f;
if(fabsf(tmp) < 1e-7f)
return make_float2(0.0f, 0.0f);
tmp = 1.0f / tmp;
const float D = safe_sqrtf(tanI*tanI*tmp*tmp - (A*A-tanI*tanI)*tmp);
const float slopeX2 = tanI*tmp + D;
const float slopeX = (A < 0.0f || slopeX2 > 1.0f/tanI)? (tanI*tmp - D) : slopeX2;
float U2;
if(randy >= 0.5f)
U2 = 2.0f*(randy - 0.5f);
else
U2 = 2.0f*(0.5f - randy);
const float z = (U2*(U2*(U2*0.27385f-0.73369f)+0.46341f)) / (U2*(U2*(U2*0.093073f+0.309420f)-1.0f)+0.597999f);
const float slopeY = z * sqrtf(1.0f + slopeX*slopeX);
if(randy >= 0.5f)
return make_float2(slopeX, slopeY);
else
return make_float2(slopeX, -slopeY);
}
/* Visible normal sampling for the GGX distribution (based on page 7 of the supplemental implementation). */
ccl_device_forceinline float3 mf_sample_vndf(const float3 wi, const float2 alpha, const float randx, const float randy)
{
const float3 wi_11 = normalize(make_float3(alpha.x*wi.x, alpha.y*wi.y, wi.z));
const float2 slope_11 = mf_sampleP22_11(wi_11.z, randx, randy);
const float3 cossin_phi = safe_normalize(make_float3(wi_11.x, wi_11.y, 0.0f));
const float slope_x = alpha.x*(cossin_phi.x * slope_11.x - cossin_phi.y * slope_11.y);
const float slope_y = alpha.y*(cossin_phi.y * slope_11.x + cossin_phi.x * slope_11.y);
kernel_assert(isfinite(slope_x));
return normalize(make_float3(-slope_x, -slope_y, 1.0f));
}
/* === Phase functions: Glossy and Glass === */
/* Phase function for reflective materials. */
ccl_device_forceinline float3 mf_sample_phase_glossy(const float3 wi, float3 *weight, const float3 wm)
{
return -wi + 2.0f * wm * dot(wi, wm);
}
ccl_device_forceinline float3 mf_eval_phase_glossy(const float3 w, const float lambda, const float3 wo, const float2 alpha)
{
if(w.z > 0.9999f)
return make_float3(0.0f, 0.0f, 0.0f);
const float3 wh = normalize(wo - w);
if(wh.z < 0.0f)
return make_float3(0.0f, 0.0f, 0.0f);
float pArea = (w.z < -0.9999f)? 1.0f: lambda*w.z;
const float dotW_WH = dot(-w, wh);
if(dotW_WH < 0.0f)
return make_float3(0.0f, 0.0f, 0.0f);
float phase = max(0.0f, dotW_WH) * 0.25f / max(pArea * dotW_WH, 1e-7f);
if(alpha.x == alpha.y)
phase *= D_ggx(wh, alpha.x);
else
phase *= D_ggx_aniso(wh, alpha);
return make_float3(phase, phase, phase);
}
/* Phase function for dielectric transmissive materials, including both reflection and refraction according to the dielectric fresnel term. */
ccl_device_forceinline float3 mf_sample_phase_glass(const float3 wi, const float eta, const float3 wm, const float randV, bool *outside)
{
float cosI = dot(wi, wm);
float f = fresnel_dielectric_cos(cosI, eta);
if(randV < f) {
*outside = true;
return -wi + 2.0f * wm * cosI;
}
*outside = false;
float inv_eta = 1.0f/eta;
float cosT = -safe_sqrtf(1.0f - (1.0f - cosI*cosI) * inv_eta*inv_eta);
return normalize(wm*(cosI*inv_eta + cosT) - wi*inv_eta);
}
ccl_device_forceinline float3 mf_eval_phase_glass(const float3 w, const float lambda, const float3 wo, const bool wo_outside, const float2 alpha, const float eta)
{
if(w.z > 0.9999f)
return make_float3(0.0f, 0.0f, 0.0f);
float pArea = (w.z < -0.9999f)? 1.0f: lambda*w.z;
float v;
if(wo_outside) {
const float3 wh = normalize(wo - w);
if(wh.z < 0.0f)
return make_float3(0.0f, 0.0f, 0.0f);
const float dotW_WH = dot(-w, wh);
v = fresnel_dielectric_cos(dotW_WH, eta) * max(0.0f, dotW_WH) * D_ggx(wh, alpha.x) * 0.25f / (pArea * dotW_WH);
}
else {
float3 wh = normalize(wo*eta - w);
if(wh.z < 0.0f)
wh = -wh;
const float dotW_WH = dot(-w, wh), dotWO_WH = dot(wo, wh);
if(dotW_WH < 0.0f)
return make_float3(0.0f, 0.0f, 0.0f);
float temp = dotW_WH + eta*dotWO_WH;
v = (1.0f - fresnel_dielectric_cos(dotW_WH, eta)) * max(0.0f, dotW_WH) * max(0.0f, -dotWO_WH) * D_ggx(wh, alpha.x) / (pArea * temp * temp);
}
return make_float3(v, v, v);
}
/* === Utility functions for the random walks === */
/* Smith Lambda function for GGX (based on page 12 of the supplemental implementation). */
ccl_device_forceinline float mf_lambda(const float3 w, const float2 alpha)
{
if(w.z > 0.9999f)
return 0.0f;
else if(w.z < -0.9999f)
return -0.9999f;
const float inv_wz2 = 1.0f / max(w.z*w.z, 1e-7f);
const float2 wa = make_float2(w.x, w.y)*alpha;
float v = sqrtf(1.0f + dot(wa, wa) * inv_wz2);
if(w.z <= 0.0f)
v = -v;
return 0.5f*(v - 1.0f);
}
/* Height distribution CDF (based on page 4 of the supplemental implementation). */
ccl_device_forceinline float mf_invC1(const float h)
{
return 2.0f * saturate(h) - 1.0f;
}
ccl_device_forceinline float mf_C1(const float h)
{
return saturate(0.5f * (h + 1.0f));
}
/* Masking function (based on page 16 of the supplemental implementation). */
ccl_device_forceinline float mf_G1(const float3 w, const float C1, const float lambda)
{
if(w.z > 0.9999f)
return 1.0f;
if(w.z < 1e-5f)
return 0.0f;
return powf(C1, lambda);
}
/* Sampling from the visible height distribution (based on page 17 of the supplemental implementation). */
ccl_device_forceinline bool mf_sample_height(const float3 w, float *h, float *C1, float *G1, float *lambda, const float U)
{
if(w.z > 0.9999f)
return false;
if(w.z < -0.9999f) {
*C1 *= U;
*h = mf_invC1(*C1);
*G1 = mf_G1(w, *C1, *lambda);
}
else if(fabsf(w.z) >= 0.0001f) {
if(U > 1.0f - *G1)
return false;
if(*lambda >= 0.0f) {
*C1 = 1.0f;
}
else {
*C1 *= powf(1.0f-U, -1.0f / *lambda);
}
*h = mf_invC1(*C1);
*G1 = mf_G1(w, *C1, *lambda);
}
return true;
}
/* === PDF approximations for the different phase functions. ===
* As explained in bsdf_microfacet_multi_impl.h, using approximations with MIS still produces an unbiased result. */
/* Approximation for the albedo of the single-scattering GGX distribution,
* the missing energy is then approximated as a diffuse reflection for the PDF. */
ccl_device_forceinline float mf_ggx_albedo(float r)
{
float albedo = 0.806495f*expf(-1.98712f*r*r) + 0.199531f;
albedo -= ((((((1.76741f*r - 8.43891f)*r + 15.784f)*r - 14.398f)*r + 6.45221f)*r - 1.19722f)*r + 0.027803f)*r + 0.00568739f;
return saturate(albedo);
}
ccl_device_inline float mf_ggx_transmission_albedo(float a, float ior)
{
if(ior < 1.0f) {
ior = 1.0f/ior;
}
a = saturate(a);
ior = clamp(ior, 1.0f, 3.0f);
float I_1 = 0.0476898f*expf(-0.978352f*(ior-0.65657f)*(ior-0.65657f)) - 0.033756f*ior + 0.993261f;
float R_1 = (((0.116991f*a - 0.270369f)*a + 0.0501366f)*a - 0.00411511f)*a + 1.00008f;
float I_2 = (((-2.08704f*ior + 26.3298f)*ior - 127.906f)*ior + 292.958f)*ior - 287.946f + 199.803f/(ior*ior) - 101.668f/(ior*ior*ior);
float R_2 = ((((5.3725f*a -24.9307f)*a + 22.7437f)*a - 3.40751f)*a + 0.0986325f)*a + 0.00493504f;
return saturate(1.0f + I_2*R_2*0.0019127f - (1.0f - I_1)*(1.0f - R_1)*9.3205f);
}
ccl_device_forceinline float mf_ggx_pdf(const float3 wi, const float3 wo, const float alpha)
{
float D = D_ggx(normalize(wi+wo), alpha);
float lambda = mf_lambda(wi, make_float2(alpha, alpha));
float singlescatter = 0.25f * D / max((1.0f + lambda) * wi.z, 1e-7f);
float multiscatter = wo.z * M_1_PI_F;
float albedo = mf_ggx_albedo(alpha);
return albedo*singlescatter + (1.0f - albedo)*multiscatter;
}
ccl_device_forceinline float mf_ggx_aniso_pdf(const float3 wi, const float3 wo, const float2 alpha)
{
float D = D_ggx_aniso(normalize(wi+wo), alpha);
float lambda = mf_lambda(wi, alpha);
float singlescatter = 0.25f * D / max((1.0f + lambda) * wi.z, 1e-7f);
float multiscatter = wo.z * M_1_PI_F;
float albedo = mf_ggx_albedo(sqrtf(alpha.x*alpha.y));
return albedo*singlescatter + (1.0f - albedo)*multiscatter;
}
ccl_device_forceinline float mf_glass_pdf(const float3 wi, const float3 wo, const float alpha, const float eta)
{
bool reflective = (wi.z*wo.z > 0.0f);
float wh_len;
float3 wh = normalize_len(wi + (reflective? wo : (wo*eta)), &wh_len);
if(wh.z < 0.0f)
wh = -wh;
float3 r_wi = (wi.z < 0.0f)? -wi: wi;
float lambda = mf_lambda(r_wi, make_float2(alpha, alpha));
float D = D_ggx(wh, alpha);
float fresnel = fresnel_dielectric_cos(dot(r_wi, wh), eta);
float multiscatter = fabsf(wo.z * M_1_PI_F);
if(reflective) {
float singlescatter = 0.25f * D / max((1.0f + lambda) * r_wi.z, 1e-7f);
float albedo = mf_ggx_albedo(alpha);
return fresnel * (albedo*singlescatter + (1.0f - albedo)*multiscatter);
}
else {
float singlescatter = fabsf(dot(r_wi, wh)*dot(wo, wh) * D * eta*eta / max((1.0f + lambda) * r_wi.z * wh_len*wh_len, 1e-7f));
float albedo = mf_ggx_transmission_albedo(alpha, eta);
return (1.0f - fresnel) * (albedo*singlescatter + (1.0f - albedo)*multiscatter);
}
}
/* === Actual random walk implementations, one version of mf_eval and mf_sample per phase function. === */
#define MF_NAME_JOIN(x,y) x ## _ ## y
#define MF_NAME_EVAL(x,y) MF_NAME_JOIN(x,y)
#define MF_FUNCTION_FULL_NAME(prefix) MF_NAME_EVAL(prefix, MF_PHASE_FUNCTION)
#define MF_PHASE_FUNCTION glass
#define MF_MULTI_GLASS
#include "kernel/closure/bsdf_microfacet_multi_impl.h"
#define MF_PHASE_FUNCTION glossy
#define MF_MULTI_GLOSSY
#include "kernel/closure/bsdf_microfacet_multi_impl.h"
ccl_device void bsdf_microfacet_multi_ggx_blur(ShaderClosure *sc, float roughness)
{
MicrofacetBsdf *bsdf = (MicrofacetBsdf*)sc;
bsdf->alpha_x = fmaxf(roughness, bsdf->alpha_x);
bsdf->alpha_y = fmaxf(roughness, bsdf->alpha_y);
}
/* === Closure implementations === */
/* Multiscattering GGX Glossy closure */
ccl_device int bsdf_microfacet_multi_ggx_common_setup(MicrofacetBsdf *bsdf)
{
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = clamp(bsdf->alpha_y, 1e-4f, 1.0f);
bsdf->extra->color.x = saturate(bsdf->extra->color.x);
bsdf->extra->color.y = saturate(bsdf->extra->color.y);
bsdf->extra->color.z = saturate(bsdf->extra->color.z);
bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_NEEDS_LCG;
}
ccl_device int bsdf_microfacet_multi_ggx_aniso_setup(MicrofacetBsdf *bsdf)
{
if(is_zero(bsdf->T))
bsdf->T = make_float3(1.0f, 0.0f, 0.0f);
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID;
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
ccl_device int bsdf_microfacet_multi_ggx_aniso_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
{
if(is_zero(bsdf->T))
bsdf->T = make_float3(1.0f, 0.0f, 0.0f);
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID;
float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
bsdf->sample_weight *= F;
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
ccl_device int bsdf_microfacet_multi_ggx_setup(MicrofacetBsdf *bsdf)
{
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID;
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
ccl_device int bsdf_microfacet_multi_ggx_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
{
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID;
float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
bsdf->sample_weight *= F;
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
ccl_device int bsdf_microfacet_multi_ggx_refraction_setup(MicrofacetBsdf *bsdf)
{
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID;
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
ccl_device float3 bsdf_microfacet_multi_ggx_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf, ccl_addr_space uint *lcg_state) {
*pdf = 0.0f;
return make_float3(0.0f, 0.0f, 0.0f);
}
ccl_device float3 bsdf_microfacet_multi_ggx_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf, ccl_addr_space uint *lcg_state) {
const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
return make_float3(0.0f, 0.0f, 0.0f);
}
bool use_fresnel = (bsdf->type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID);
bool is_aniso = (bsdf->alpha_x != bsdf->alpha_y);
float3 X, Y, Z;
Z = bsdf->N;
if(is_aniso)
make_orthonormals_tangent(Z, bsdf->T, &X, &Y);
else
make_orthonormals(Z, &X, &Y);
float3 localI = make_float3(dot(I, X), dot(I, Y), dot(I, Z));
float3 localO = make_float3(dot(omega_in, X), dot(omega_in, Y), dot(omega_in, Z));
if(is_aniso)
*pdf = mf_ggx_aniso_pdf(localI, localO, make_float2(bsdf->alpha_x, bsdf->alpha_y));
else
*pdf = mf_ggx_pdf(localI, localO, bsdf->alpha_x);
return mf_eval_glossy(localI, localO, true, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, use_fresnel, bsdf->extra->cspec0);
}
ccl_device int bsdf_microfacet_multi_ggx_sample(KernelGlobals *kg, const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf, ccl_addr_space uint *lcg_state)
{
const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
float3 X, Y, Z;
Z = bsdf->N;
if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
*omega_in = 2*dot(Z, I)*Z - I;
*pdf = 1e6f;
*eval = make_float3(1e6f, 1e6f, 1e6f);
#ifdef __RAY_DIFFERENTIALS__
*domega_in_dx = (2 * dot(Z, dIdx)) * Z - dIdx;
*domega_in_dy = (2 * dot(Z, dIdy)) * Z - dIdy;
#endif
return LABEL_REFLECT|LABEL_SINGULAR;
}
bool use_fresnel = (bsdf->type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID);
bool is_aniso = (bsdf->alpha_x != bsdf->alpha_y);
if(is_aniso)
make_orthonormals_tangent(Z, bsdf->T, &X, &Y);
else
make_orthonormals(Z, &X, &Y);
float3 localI = make_float3(dot(I, X), dot(I, Y), dot(I, Z));
float3 localO;
*eval = mf_sample_glossy(localI, &localO, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, use_fresnel, bsdf->extra->cspec0);
if(is_aniso)
*pdf = mf_ggx_aniso_pdf(localI, localO, make_float2(bsdf->alpha_x, bsdf->alpha_y));
else
*pdf = mf_ggx_pdf(localI, localO, bsdf->alpha_x);
*eval *= *pdf;
*omega_in = X*localO.x + Y*localO.y + Z*localO.z;
#ifdef __RAY_DIFFERENTIALS__
*domega_in_dx = (2 * dot(Z, dIdx)) * Z - dIdx;
*domega_in_dy = (2 * dot(Z, dIdy)) * Z - dIdy;
#endif
return LABEL_REFLECT|LABEL_GLOSSY;
}
/* Multiscattering GGX Glass closure */
ccl_device int bsdf_microfacet_multi_ggx_glass_setup(MicrofacetBsdf *bsdf)
{
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->ior = max(0.0f, bsdf->ior);
bsdf->extra->color.x = saturate(bsdf->extra->color.x);
bsdf->extra->color.y = saturate(bsdf->extra->color.y);
bsdf->extra->color.z = saturate(bsdf->extra->color.z);
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID;
return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_NEEDS_LCG;
}
ccl_device int bsdf_microfacet_multi_ggx_glass_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
{
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->ior = max(0.0f, bsdf->ior);
bsdf->extra->color.x = saturate(bsdf->extra->color.x);
bsdf->extra->color.y = saturate(bsdf->extra->color.y);
bsdf->extra->color.z = saturate(bsdf->extra->color.z);
bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID;
float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
bsdf->sample_weight *= F;
return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_NEEDS_LCG;
}
ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf, ccl_addr_space uint *lcg_state) {
const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
return make_float3(0.0f, 0.0f, 0.0f);
}
float3 X, Y, Z;
Z = bsdf->N;
make_orthonormals(Z, &X, &Y);
float3 localI = make_float3(dot(I, X), dot(I, Y), dot(I, Z));
float3 localO = make_float3(dot(omega_in, X), dot(omega_in, Y), dot(omega_in, Z));
*pdf = mf_glass_pdf(localI, localO, bsdf->alpha_x, bsdf->ior);
return mf_eval_glass(localI, localO, false, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, false, bsdf->extra->color);
}
ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf, ccl_addr_space uint *lcg_state) {
const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
return make_float3(0.0f, 0.0f, 0.0f);
}
bool use_fresnel = (bsdf->type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID);
float3 X, Y, Z;
Z = bsdf->N;
make_orthonormals(Z, &X, &Y);
float3 localI = make_float3(dot(I, X), dot(I, Y), dot(I, Z));
float3 localO = make_float3(dot(omega_in, X), dot(omega_in, Y), dot(omega_in, Z));
*pdf = mf_glass_pdf(localI, localO, bsdf->alpha_x, bsdf->ior);
return mf_eval_glass(localI, localO, true, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, use_fresnel, bsdf->extra->cspec0);
}
ccl_device int bsdf_microfacet_multi_ggx_glass_sample(KernelGlobals *kg, const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf, ccl_addr_space uint *lcg_state)
{
const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
float3 X, Y, Z;
Z = bsdf->N;
if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
float3 R, T;
#ifdef __RAY_DIFFERENTIALS__
float3 dRdx, dRdy, dTdx, dTdy;
#endif
bool inside;
float fresnel = fresnel_dielectric(bsdf->ior, Z, I, &R, &T,
#ifdef __RAY_DIFFERENTIALS__
dIdx, dIdy, &dRdx, &dRdy, &dTdx, &dTdy,
#endif
&inside);
*pdf = 1e6f;
*eval = make_float3(1e6f, 1e6f, 1e6f);
if(randu < fresnel) {
*omega_in = R;
#ifdef __RAY_DIFFERENTIALS__
*domega_in_dx = dRdx;
*domega_in_dy = dRdy;
#endif
return LABEL_REFLECT|LABEL_SINGULAR;
}
else {
*omega_in = T;
#ifdef __RAY_DIFFERENTIALS__
*domega_in_dx = dTdx;
*domega_in_dy = dTdy;
#endif
return LABEL_TRANSMIT|LABEL_SINGULAR;
}
}
bool use_fresnel = (bsdf->type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID);
make_orthonormals(Z, &X, &Y);
float3 localI = make_float3(dot(I, X), dot(I, Y), dot(I, Z));
float3 localO;
*eval = mf_sample_glass(localI, &localO, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, use_fresnel, bsdf->extra->cspec0);
*pdf = mf_glass_pdf(localI, localO, bsdf->alpha_x, bsdf->ior);
*eval *= *pdf;
*omega_in = X*localO.x + Y*localO.y + Z*localO.z;
if(localO.z*localI.z > 0.0f) {
#ifdef __RAY_DIFFERENTIALS__
*domega_in_dx = (2 * dot(Z, dIdx)) * Z - dIdx;
*domega_in_dy = (2 * dot(Z, dIdy)) * Z - dIdy;
#endif
return LABEL_REFLECT|LABEL_GLOSSY;
}
else {
#ifdef __RAY_DIFFERENTIALS__
float cosI = dot(Z, I);
float dnp = max(sqrtf(1.0f - (bsdf->ior * bsdf->ior * (1.0f - cosI*cosI))), 1e-7f);
*domega_in_dx = -(bsdf->ior * dIdx) + ((bsdf->ior - bsdf->ior * bsdf->ior * cosI / dnp) * dot(dIdx, Z)) * Z;
*domega_in_dy = -(bsdf->ior * dIdy) + ((bsdf->ior - bsdf->ior * bsdf->ior * cosI / dnp) * dot(dIdy, Z)) * Z;
#endif
return LABEL_TRANSMIT|LABEL_GLOSSY;
}
}
CCL_NAMESPACE_END