blender/intern/cycles/kernel/geom
Sergey Sharybin d2d1b19170 Cycles: Expose volume voxel data interpolation to the interface
It is per-material setting which could be found under the Volume settings
in the material and world context buttons.

There could still be some code-wise improvements, like using variable-size
macro for interp3d instead of having interp3d_ex to which you can pass the
interpolation method.
2014-10-22 19:53:06 +06:00
..
geom_attribute.h Cycles code internals: add support for mesh voxel grid attributes. 2014-03-29 13:03:48 +01:00
geom_bvh_shadow.h make "tri_shader" an int instead of a float 2014-09-24 13:34:28 +02:00
geom_bvh_subsurface.h Cycles Refactor: Add SSE Utility code from Embree for cleaner SSE code. 2014-06-13 21:59:12 +02:00
geom_bvh_traversal.h Cycles: set hit values in-order 2014-10-11 11:17:08 +02:00
geom_bvh_volume.h Cycles: set hit values in-order 2014-10-11 11:17:08 +02:00
geom_bvh.h Cycles / CUDA: Change inline rules for BVH intersection functions. 2014-10-05 03:53:51 +02:00
geom_curve.h Cycles: set hit values in-order 2014-10-11 11:17:08 +02:00
geom_motion_curve.h Cycles code refactor: move more code to geom folder, add some comments. 2014-03-29 13:03:48 +01:00
geom_motion_triangle.h Cycles: set hit values in-order 2014-10-11 11:17:08 +02:00
geom_object.h Style cleanup: indentation, braces 2014-05-05 02:19:08 +10:00
geom_primitive.h Fix OpenCL compilation error in Cycles, when building without hair support. 2014-05-29 12:38:03 +02:00
geom_triangle.h Cycles: set hit values in-order 2014-10-11 11:17:08 +02:00
geom_volume.h Cycles: Expose volume voxel data interpolation to the interface 2014-10-22 19:53:06 +06:00
geom.h Cycles code internals: add support for mesh voxel grid attributes. 2014-03-29 13:03:48 +01:00