DOC-ONLY: document packet intialization from scratch

Minor clean-up in the home gateway use-case documentation

Change-Id: I7d3aaea8cec62248daf7814b21a8acb574ac12a1
Signed-off-by: Dave Barach <dave@barachs.net>
This commit is contained in:
Dave Barach
2018-10-30 10:24:17 -04:00
committed by Dave Barach
parent 8f8994ad59
commit 5e36c3cd6b
2 changed files with 126 additions and 40 deletions

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@ -125,6 +125,127 @@ looking for similar tasks, and think about using the same coding
pattern. It is not uncommon to recode a given graph node dispatch function
several times during performance optimization.
Creating Packets from Scratch
-----------------------------
At times, it's necessary to create packets from scratch and send
them. Tasks like sending keepalives or actively opening connections
come to mind. Its not difficult, but accurate buffer metadata setup is
required.
### Allocating Buffers
Use vlib_buffer_alloc, which allocates a set of buffer indices. For
low-performance applications, it's OK to allocate one buffer at a
time. Note that vlib_buffer_alloc(...) does NOT initialize buffer
metadata. See below.
In high-performance cases, allocate a vector of buffer indices,
and hand them out from the end of the vector; decrement _vec_len(..)
as buffer indices are allocated. See tcp_alloc_tx_buffers(...) and
tcp_get_free_buffer_index(...) for an example.
### Buffer Initialization Example
The following example shows the **main points**, but is not to be
blindly cut-'n-pasted.
```c
u32 bi0;
vlib_buffer_t *b0;
ip4_header_t *ip;
udp_header_t *udp;
vlib_buffer_free_list_t *fl;
/* Allocate a buffer */
if (vlib_buffer_alloc (vm, &bi0, 1) != 1)
return -1;
b0 = vlib_get_buffer (vm, bi0);
/* Initialize the buffer */
fl = vlib_buffer_get_free_list (vm, VLIB_BUFFER_DEFAULT_FREE_LIST_INDEX);
vlib_buffer_init_for_free_list (b0, fl);
VLIB_BUFFER_TRACE_TRAJECTORY_INIT (b0);
/* At this point b0->current_data = 0, b0->current_length = 0 */
/*
* Copy data into the buffer. This example ASSUMES that data will fit
* in a single buffer, and is e.g. an ip4 packet.
*/
if (have_packet_rewrite)
{
clib_memcpy (b0->data, data, vec_len (data));
b0->current_length = vec_len (data);
}
else
{
/* OR, build a udp-ip packet (for example) */
ip = vlib_buffer_get_current (b0);
udp = (udp_header_t *) (ip + 1);
data_dst = (u8 *) (udp + 1);
ip->ip_version_and_header_length = 0x45;
ip->ttl = 254;
ip->protocol = IP_PROTOCOL_UDP;
ip->length = clib_host_to_net_u16 (sizeof (*ip) + sizeof (*udp) +
vec_len(udp_data));
ip->src_address.as_u32 = src_address->as_u32;
ip->dst_address.as_u32 = dst_address->as_u32;
udp->src_port = clib_host_to_net_u16 (src_port);
udp->dst_port = clib_host_to_net_u16 (dst_port);
udp->length = clib_host_to_net_u16 (vec_len (udp_data));
clib_memcpy (data_dst, udp_data, vec_len(udp_data));
if (compute_udp_checksum)
{
/* RFC 7011 section 10.3.2. */
udp->checksum = ip4_tcp_udp_compute_checksum (vm, b0, ip);
if (udp->checksum == 0)
udp->checksum = 0xffff;
}
b0->current_length = vec_len (sizeof (*ip) + sizeof (*udp) +
vec_len (udp_data));
}
b0->flags |= (VLIB_BUFFER_TOTAL_LENGTH_VALID;
/* sw_if_index 0 is the "local" interface, which always exists */
vnet_buffer (b0)->sw_if_index[VLIB_RX] = 0;
/* Use the default FIB index for tx lookup. Set non-zero to use another fib */
vnet_buffer (b0)->sw_if_index[VLIB_TX] = 0;
```
If your use-case calls for large packet transmission, use
vlib_buffer_chain_append_data_with_alloc(...) to create the requisite
buffer chain.
### Enqueueing packets for lookup and transmission
The simplest way to send a set of packets is to use
vlib_get_frame_to_node(...) to allocate fresh frame(s) to
ip4_lookup_node or ip6_lookup_node, add the constructed buffer
indices, and dispatch the frame using vlib_put_frame_to_node(...).
```c
vlib_frame_t *f;
f = vlib_get_frame_to_node (vm, ip4_lookup_node.index);
f->n_vectors = vec_len(buffer_indices_to_send);
to_next = vlib_frame_vector_args (f);
for (i = 0; i < vec_len (buffer_indices_to_send); i++)
to_next[i] = buffer_indices_to_send[i];
vlib_put_frame_to_node (vm, ip4_lookup_node_index, f);
```
It is inefficient to allocate and schedule single packet frames.
That's typical in case you need to send one packet per second, but
should **not** occur in a for-loop!
Packet tracer
-------------

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@ -77,9 +77,9 @@ vpp configuration::
set int state GigabitEthernet0/14/0 up
comment { dhcp server and host-stack access }
tap connect lstack address 192.168.1.2/24
set int l2 bridge tapcli-0 1
set int state tapcli-0 up
create tap host-if-name lstack host-ip4-addr 192.168.1.2/24 host-ip4-gw 192.168.1.1
set int l2 bridge tap0 1
set int state tap0 up
comment { Configure NAT}
nat44 add interface address GigabitEthernet3/0/0
@ -96,13 +96,11 @@ vpp configuration::
comment { bin dns_enable_disable }
comment { see patch below, which adds these commands }
service restart isc-dhcp-server
add default linux route via 192.168.1.1
Patches
-------
You'll need this patch to add the "service restart" and "add default
linux route" commands::
You'll need this patch to add the "service restart" command::
diff --git a/src/vpp/vnet/main.c b/src/vpp/vnet/main.c
index 6e136e19..69189c93 100644
@ -144,40 +142,7 @@ linux route" commands::
+};
+/* *INDENT-ON* */
+
+static clib_error_t *
+add_default_linux_route_command_fn (vlib_main_t * vm,
+ unformat_input_t * input,
+ vlib_cli_command_t * c)
+{
+ int rv __attribute__((unused));
+ ip4_address_t ip4_addr;
+ u8 *cmd;
+
+ if (!unformat (input, "%U", unformat_ip4_address, &ip4_addr))
+ return clib_error_return (0, "default gateway address required...");
+
+ cmd = format (0, "/sbin/route add -net 0.0.0.0/0 gw %U",
+ format_ip4_address, &ip4_addr);
+ vec_add1 (cmd, 0);
+
+ rv = system (cmd);
+
+ vlib_cli_output (vm, "%s", cmd);
+
+ vec_free(cmd);
+
+ return 0;
+}
+
+/* *INDENT-OFF* */
+VLIB_CLI_COMMAND (add_default_linux_route_command, static) = {
+ .path = "add default linux route via",
+ .short_help = "Adds default linux route: 0.0.0.0/0 via <addr>",
+ .function = add_default_linux_route_command_fn,
+};
+/* *INDENT-ON* */
+
+
Using the temporal mac filter plugin
------------------------------------