
Issue:
Let iperf3 server run via ldp and vcl on top of vpp's host stack. If
iperf3 client connects this iperf3 server with tcp MSS setting option,
iperf3 server will always crash.
Root cause:
When MSS option is specified by iperf3 client, iperf3 server will
recreate the listening socket firstly, then call setsockopt() to set MSS
immediately. Iperf3 code can be referred here:
58332f8154/src/iperf_tcp.c (L186)
.
However, in vcl layer vpp_evt_q of this recreated session is not
allocated yet. So iperf3 server crashes with vpp_evt_q null pointer access.
Fix:
Add session vpp_evt_q null pointer check in vcl_session_transport_attr().
Add a vcl test case for this MSS option scenario.
Type: fix
Signed-off-by: Liangxing Wang <liangxing.wang@arm.com>
Change-Id: I2863bd0cffbe6e60108ab333f97c00530c006ba7
Vector Packet Processing
Introduction
The VPP platform is an extensible framework that provides out-of-the-box production quality switch/router functionality. It is the open source version of Cisco's Vector Packet Processing (VPP) technology: a high performance, packet-processing stack that can run on commodity CPUs.
The benefits of this implementation of VPP are its high performance, proven technology, its modularity and flexibility, and rich feature set.
For more information on VPP and its features please visit the FD.io website and What is VPP? pages.
Changes
Details of the changes leading up to this version of VPP can be found under doc/releasenotes.
Directory layout
Directory name | Description |
---|---|
build-data | Build metadata |
build-root | Build output directory |
docs | Sphinx Documentation |
dpdk | DPDK patches and build infrastructure |
extras/libmemif | Client library for memif |
src/examples | VPP example code |
src/plugins | VPP bundled plugins directory |
src/svm | Shared virtual memory allocation library |
src/tests | Standalone tests (not part of test harness) |
src/vat | VPP API test program |
src/vlib | VPP application library |
src/vlibapi | VPP API library |
src/vlibmemory | VPP Memory management |
src/vnet | VPP networking |
src/vpp | VPP application |
src/vpp-api | VPP application API bindings |
src/vppinfra | VPP core library |
src/vpp/api | Not-yet-relocated API bindings |
test | Unit tests and Python test harness |
Getting started
In general anyone interested in building, developing or running VPP should consult the VPP wiki for more complete documentation.
In particular, readers are recommended to take a look at [Pulling, Building, Running, Hacking, Pushing](https://wiki.fd.io/view/VPP/Pulling,_Building,_Run ning,_Hacking_and_Pushing_VPP_Code) which provides extensive step-by-step coverage of the topic.
For the impatient, some salient information is distilled below.
Quick-start: On an existing Linux host
To install system dependencies, build VPP and then install it, simply run the
build script. This should be performed a non-privileged user with sudo
access from the project base directory:
./extras/vagrant/build.sh
If you want a more fine-grained approach because you intend to do some
development work, the Makefile
in the root directory of the source tree
provides several convenience shortcuts as make
targets that may be of
interest. To see the available targets run:
make
Quick-start: Vagrant
The directory extras/vagrant
contains a VagrantFile
and supporting
scripts to bootstrap a working VPP inside a Vagrant-managed Virtual Machine.
This VM can then be used to test concepts with VPP or as a development
platform to extend VPP. Some obvious caveats apply when using a VM for VPP
since its performance will never match that of bare metal; if your work is
timing or performance sensitive, consider using bare metal in addition or
instead of the VM.
For this to work you will need a working installation of Vagrant. Instructions for this can be found [on the Setting up Vagrant wiki page] (https://wiki.fd.io/view/DEV/Setting_Up_Vagrant).
More information
Several modules provide documentation, see @subpage user_doc for more end-user-oriented information. Also see @subpage dev_doc for developer notes.
Visit the VPP wiki for details on more advanced building strategies and other development notes.