Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot
2023-12-18 01:49:49 +00:00
230 changed files with 0 additions and 12906 deletions
@@ -1,6 +0,0 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#endif
@@ -1,50 +0,0 @@
// Personal keymap of khitsule
#include QMK_KEYBOARD_H
enum layers {
ALPH,
GAME,
LOWR,
RAIS,
ADJS
};
// define any macros here to keep keymap clean and readable
#define KM_DLEFT LGUI(LCTL(KC_LEFT))
#define KM_DRIGHT LGUI(LCTL(KC_RIGHT))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[ALPH] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
KC_ESC, KC_TRNS, KC_TRNS, ALT_T(KC_ENT), LT(LOWR, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), LT(RAIS, KC_DEL), KC_LGUI, TO(GAME), KC_QUOT, KC_MINUS
),
[GAME] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
KC_ESC, KC_TRNS, KC_ENT, KC_LALT, KC_TAB, KC_LCTL, KC_LSFT, KC_DEL, KC_LGUI, TO(ALPH), KC_QUOT, KC_MINUS
),
[LOWR] = LAYOUT(
KC_PSCR, KC_HOME, KC_UP, KC_END, KC_TRNS, KC_LPRN, KC_F7, KC_F8, KC_F9, KC_RPRN,
KC_VOLU, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGUP, KC_LBRC, KC_F4, KC_F5, KC_F6, KC_RBRC,
KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KC_PGDN, LSFT(KC_LBRC), KC_F1, KC_F2, KC_F3, LSFT(KC_RBRC),
KM_DLEFT, KM_DRIGHT, LALT(KC_TAB), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(ADJS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[RAIS] = LAYOUT(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS, KC_7, KC_8, KC_9, KC_TRNS,
KC_CIRC, KC_AMPR, KC_GRV, KC_TILD, KC_PIPE, KC_PLUS, KC_4, KC_5, KC_6, KC_ASTR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_MINUS, KC_1, KC_2, KC_3, KC_SLASH,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(ADJS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL
),
[ADJS] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TSKMGR, KC_TRNS, KC_TRNS, KC_F11, KC_F12,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
@@ -1,23 +0,0 @@
# Atreus Layout by Khitsule
![Khitsule](https://i.imgur.com/wuki3aM.png)
[KLE link](http://www.keyboard-layout-editor.com/#/gists/35ed66c55456699fd8f5d06750984a07)
## Layers
| Layer | Legend |
| ----- | ------ |
| Base | Top left (black) |
| Lower | Top right (purple) |
| Raise | Bottom right (pink) |
## Features
* Raise/lower layers focus first on one-handed use
* Numpad on right hand with raise layer
* Navigation on left hand with lower layer (ESDF)
* D refers to desktop left/right on Win 10 (win+ctrl+left/right)
* Heavy use of hold/tap dual function keys
* Ctrl/Space
* Shift/Backspace
* Alt/Enter
* Lower/Tab
* Raise/Delete
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#pragma once
#undef DEBOUNCE
#define DEBOUNCE 6
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// This is the personal keymap of Ian Sterling (@xyverz). It is based on the keymap by
// Chris Gerber (@gerbercj), with the addition of persistent layers like the Planck and
// Preonic keyboards by Jack Humbert.
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum planck_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST
};
// Adding macros to make the keymaps below much easier to read.
#define SFTSCLN SFT_T(KC_SCLN)
#define SFTZED SFT_T(KC_Z)
#define ALTENT ALT_T(KC_ENT)
#define DELGUI GUI_T(KC_DEL)
#define ESCTRL CTL_T(KC_ESC)
#define TABALT ALT_T(KC_TAB)
#define ADJUST MO(_ADJUST)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define MACLOCK LGUI(LCTL(KC_Q))
#define WINLOCK LGUI(KC_L)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak Layer
,----------------------------------. ,----------------------------------.
| ' | , | . | P | Y | | F | G | C | R | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | O | E | U | I | | D | H | T | N | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|SFT/ ;| Q | J | K | X |Delete||Enter | B | M | W | V |SFT/ Z|
|------+------+------+------+------| / GUI|| / ALT|------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
`----------------------------------' `----------------------------------' */
[_DVORAK] = LAYOUT(
KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L ,
KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S ,
SFTSCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, SFTZED ,
ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, DELGUI, ALTENT, KC_SPC, RAISE, KC_MINS, KC_SLSH, KC_BSLS
),
/* LOWER Layer
,----------------------------------. ,----------------------------------.
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|------+------+------+------+------| |------+------+------+------+------|
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|------+------+------+------+------| || |------+------+------+------+------|
| ~ | | | | Del |------'`------| Ins | | | | |
`----------------------------------' `----------------------------------'*/
[_LOWER] = LAYOUT(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
KC_CAPS, _______, KC_UP, _______, KC_HOME, KC_PGUP, _______, KC_PLUS, KC_LCBR, KC_RCBR,
_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______,
KC_TILD, _______, _______, _______, KC_DEL, _______, _______, KC_INS, ADJUST, _______, _______, _______
),
/* RAISE Layer
,----------------------------------. ,----------------------------------.
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|------+------+------+------+------| |------+------+------+------+------|
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|------+------+------+------+------| || |------+------+------+------+------|
| ` | | | | Del |------'`------| Ins | | | | |
`----------------------------------' `----------------------------------'*/
[_RAISE] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 ,
KC_CAPS, _______, KC_UP, _______, KC_HOME, KC_PGUP, _______, KC_EQL, KC_LBRC, KC_RBRC,
_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, _______,
KC_GRV, _______, _______, ADJUST, KC_DEL, _______, _______, KC_INS, _______, _______, _______, _______
),
/* ADJUST Layer
,----------------------------------. ,----------------------------------.
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|------+------+------+------+------| |------+------+------+------+------|
| F11 | | | | | | | PrSc | ScLk | Paus | F12 |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | | | | | || | | | | | |
|------+------+------+------+------|MACLCK||WINLCK|------+------+------+------+------|
| | | | | |------'`------| | | | |QKBOOT|
`----------------------------------' `----------------------------------'*/
[_ADJUST] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 ,
KC_F11, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, KC_F12 ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, MACLOCK, WINLOCK, _______, _______, _______, _______, QK_BOOT
),
};
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# Xyverz's Atreus Keymap
## About this keymap:
This is the second iteration of my Atreus keymap. The first one was as close to the planck as I could get at the
time, but still very much like the original Atreus keymap. I've managed to get things working better now and have
implemented (more like copied) the RAISE/LOWER/ADJUST layers. This is a work in progress, but I think I'm closer
to a final go with this.
I'm using MOD_TAP quite a bit in this keymap. On all layers, R4 pinky keys use mod-tap and are SHIFT when held
and their normal keys when tapped. In addition, ESC and TAB are also set as Ctrl and ALT respectively when held,
and Enter/ALT on the right thumb key for all alpha layers.
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
Recently added: Documentation, Formatting, and another Dvorak layer that has Command on the left thumb, instead of
Control.
## Still to do:
* Enjoy this revision; figure out new things later.
### Layer 0: Dvorak layer
,----------------------------------. ,----------------------------------.
| ' | , | . | P | Y | | F | G | C | R | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | O | E | U | I | | D | H | T | N | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|Shft ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |Shft Z|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
`----------------------------------' `----------------------------------'
### Layer 1: QWERTY layer
,----------------------------------. ,----------------------------------.
| Q | W | E | R | T | | Y | U | I | O | P |
|------+------+------+------+------| |------+------+------+------+------|
| A | S | D | F | G | | H | J | K | L | ; |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|Shft Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |Shft /|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
`----------------------------------' `----------------------------------'
### Layer 2: Colemak layer
,----------------------------------. ,----------------------------------.
| Q | W | F | P | G | | J | L | U | Y | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | R | S | T | D | | H | N | E | I | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|Shft Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |Shft /|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
`----------------------------------' `----------------------------------'
### Layer 3: Dvorak for Mac layer
,----------------------------------. ,----------------------------------.
| ' | , | . | P | Y | | F | G | C | R | L |
|------+------+------+------+------| |------+------+------+------+------|
| A | O | E | U | I | | D | H | T | N | S |
|------+------+------+------+------|------.,------|------+------+------+------+------|
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|------+------+------+------+------| ||Enter |------+------+------+------+------|
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
`----------------------------------' `----------------------------------'
### Layer 4: LOWER layer
,----------------------------------. ,----------------------------------.
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|------+------+------+------+------| |------+------+------+------+------|
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|------+------+------+------+------| || |------+------+------+------+------|
| ~ | | | | Del |------'`------| Ins | | | |MACLCK|
`----------------------------------' `----------------------------------'
### Layer 5: RAISE layer
,----------------------------------. ,----------------------------------.
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|------+------+------+------+------| |------+------+------+------+------|
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|------+------+------+------+------| || |------+------+------+------+------|
| ` | | | | Del |------'`------| Ins | | | |MACLCK|
`----------------------------------' `----------------------------------'
### Layer 6: ADJUST layer
,----------------------------------. ,----------------------------------.
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|------+------+------+------+------| |------+------+------+------+------|
| F11 | | | | | | | PScr | SLck | Paus | F12 |
|------+------+------+------+------|------.,------|------+------+------+------+------|
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|------+------+------+------+------| || |------+------+------+------+------|
| | | | | |------'`------| | | | | RESET|
`----------------------------------' `----------------------------------'
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/* This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk
I've blatantly stolen what works for me from the Planck and Preonic
layouts and modified this file to fit me. Initial credet goes to
u/profet23 for the doing all the work and adding this keyboard to
QMK in the first place.
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the
possibility of adding more in the future.
The bottom row is fairly Kinesis-ish since the Contour and Advantage
keyboards have been my daily drivers for the last 17 years. I hope
You can get some enjoyment out of this layout should you chose it!
CHANGELOG:
0.1 - Initial commit. Based off of Profet's default keymap.
0.2 - Converted to a more Planck/Preonic keymap style file with
persistent layers enabled. Renamed layers to reflect OLKB maps.
Added a TODO list.
0.3 - Moved location of media & volume keys. Added Print Screen,
Scroll Lock and Pause keys. Added a WOW gaming layer that
changes the location of Ctrl & Alt to the thumb keys. Added
readme.
0.4 - After more useage, I realized that the ESC key was in the way
of my muscle memory (gee, thanks, Planck!) so I moved it to
the normal Caps Lock position, and moved Caps Lock to the same
position on the RAISE and LOWER layers. Added code to turn off
the Pro Micro LEDs after flashing.
0.5 - Converted keymap to LAYOUT standard.
0.6 - Swapped ESC and GRV in all layers.
0.7 - Brought code up to current standards.
0.8 - Added MACLOCK macro.
0.9 - Updated code to correspond to new setPinInput behaviour
0.10 - Re-ordered the layers (swapped Destiny & WoW layers in the
list). Removed duplicated keys from RAISE and LOWER layers.
Updated readme.md and fixed an aesthetic typo in keymap.c.
0.11 - Added DEL_GUI macro. Removed WOW layer since I'm no longer
supporting Blizzard in any way.
TODO:
* Make the layout more efficient, even if it means changing the RAISE
and LOWER functionality.
* Add legends in comments for each layer. Maybe.
*/
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include QMK_KEYBOARD_H
enum layer_names { _DVORAK, _QWERTY, _COLEMAK, _DESTINY, _LOWER, _RAISE, _ADJUST };
enum atreus62_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK, DESTINY, LOWER, RAISE, ADJUST };
// Aliases to make the keymap clearer.
#define CTL_ENT CTL_T(KC_ENT)
#define DEL_GUI GUI_T(KC_DEL)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)
#define MACLOCK LGUI(LCTL(KC_Q))
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT ( /* dvorak */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, DEL_GUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_QWERTY] = LAYOUT ( /* qwerty */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_COLEMAK] = LAYOUT ( /* colemak */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
KC_GRV, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_DESTINY] = LAYOUT ( /* Dvorak with minor modifications for playing Destiny 2 and other FPS Looters */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_LOWER] = LAYOUT (
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, MACLOCK, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
[_RAISE] = LAYOUT (
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, MACLOCK, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
[_ADJUST] = LAYOUT (
_______, _______, _______, KC_F13, KC_F14, KC_F15, _______, _______, _______, _______, _______, _______,
_______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, DESTINY, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
//clang-format on
void matrix_init_user(void) {
#ifdef BOOTLOADER_CATERINA
// This will disable the red LEDs on the ProMicros
setPinInput(D5);
setPinInput(B0);
#endif
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case DVORAK:
set_single_persistent_default_layer(_DVORAK);
return false;
case QWERTY:
set_single_persistent_default_layer(_QWERTY);
return false;
case COLEMAK:
set_single_persistent_default_layer(_COLEMAK);
return false;
case DESTINY:
set_single_persistent_default_layer(_DESTINY);
return false;
case WOW:
set_single_persistent_default_layer(_WOW);
return false;
}
}
return true;
};
-146
View File
@@ -1,146 +0,0 @@
# Xyverz's Atreus62 Keymap
## About this keymap:
This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk. I've blatantly stolen what works for me from the Planck and Preonic layouts and modified this file to fit me. Initial credet goes to u/profet23 for the doing all the work and adding this keyboard to QMK in the first place.
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the possibility of adding more in the future.
The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards have been my daily drivers for the last 17 years. I hope You can get some enjoyment out of this layout should you chose it!
### CHANGELOG:
#### 0.1
* Initial commit. Based off of Profet's default keymap.
#### 0.2
* Converted to a more Planck/Preonic keymap style file with persistent layers enabled. Renamed layers to reflect OLKB maps.
* Added a TODO list.
#### 0.3
* Moved location of media & volume keys. Added Print Screen, Scroll Lock and Pause keys.
* Added a WOW gaming layer that changes the location of Ctrl & Alt to the thumb keys. Right thumb is Ctrl when held, Enter when tapped.
* Added readme.
#### 0.4
* Moved location of Escape key to Caps Lock position. Moved Caps Lock to same position on Raise/Lower Layers.
* Put Tilde/Grave in the upper-left corner
* Added code to turn off the red LEDs on the Pro Micro after flashing. They were annoying me.
### 0.5
* Converted keymap to LAYOUT standard.
### 0.6
* Swapped ESC and GRV in all layers.
### 0.7
* Brought code up to new standards (as of 27 June 2019).
* Updated this readme file.
### 0.8
* Added MACLOCK macro.
### 0.9
* Updated code to correspond to new setPinInput behaviour.
### 0.10
* Re-ordered the layers (swapped Destiny & WoW layers in the list).
* Removed duplicated keys from RAISE and LOWER layers.
* Updated readme.md and fixed an aesthetic typo in keymap.c.
### 0.11
* Added DEL_GUI macro.
* Removed WOW layer since I'm no longer supporting Blizzard in any way.
### TODO:
* Enjoy this revision; figure out new things later.
### Layer 0: Dvorak layer
,-----------------------------------------. ,-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Grv | A | O | E | U | I | | D | H | T | N | S | - |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | ; | Q | J | K | X | Del/ ||Enter | B | M | W | V | Z | Shft |
|------+------+------+------+------+------| Gui || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Layer 1: QWERTY layer
,-----------------------------------------. ,-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Grv | A | S | D | F | G | | D | H | T | N | S | ' |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | Z | X | C | V | B | Gui ||Enter | N | M | , | . | / | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Layer 2: Colemak layer
,-----------------------------------------. ,-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | Q | W | F | P | G | | J | U | U | Y | ; | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Grv | A | R | S | T | D | | H | N | E | I | O | ' |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | Z | X | C | V | B | Gui ||Enter | K | M | , | . | / | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Layer 3: Destiny layer
,-----------------------------------------. ,-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Grv | A | O | E | U | I | | D | H | T | N | S | - |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | ; | Q | J | K | X | Del ||Enter | B | M | W | V | Z | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Layer 4: LOWER layer
,-----------------------------------------. ,-----------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | | Mute | Vol- | Vol+ | | | | | + | { | } | |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | Prev | Play | Next | | || | | | PScr | ScLk | Pause| |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | Home | End | | Del |------'`------| Ins | | PgUp | PgDn | | |
`-----------------------------------------' `-----------------------------------------'
### Layer 5: RAISE layer
,-----------------------------------------. ,-----------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | | Mute | Vol- | Vol+ | | | | | = | [ | ] | |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | Prev | Play | Next | | || | | | PScr | ScLk | Pause| |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | Home | End | | Del |------'`------| Ins | | PgUp | PgDn | | |
`-----------------------------------------' `-----------------------------------------'
### Layer 6: ADJUST layer
,-----------------------------------------. ,-----------------------------------------.
| | | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| |RESET | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | |Qwerty|Colemk|Dvorak|Destny| |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | | | | | || | | | | | | |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | | | | |------'`------| | | | | | |
`-----------------------------------------' `-----------------------------------------'
@@ -1,32 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 300
#define PERMISSIVE_HOLD
#define LEADER_PER_KEY_TIMING
#define LEADER_TIMEOUT 300
@@ -1,100 +0,0 @@
/*
* Copyright 2021 Ian Sterling <xyverz on Github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names { _WINDOWS, _MAC, _LOWER, _RAISE, _ADJUST };
enum custom_keycodes { WINDOWS = SAFE_RANGE, MAC, ADJUST };
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
#define MACLOCK LGUI(LCTL(KC_Q)) // Lock my MacBook!
#define WINLOCK LGUI(KC_L) // Lock my PC!
#define DELGUI GUI_T(KC_DEL)
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
#define MACLOCK LGUI(LCTL(KC_Q)) // Lock my MacBook!
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_WINDOWS] = LAYOUT_split_4x6_5(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE,
KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL
),
[_MAC] = LAYOUT_split_4x6_5(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
LOWER, KC_BSPC, DELGUI, KC_ENT, KC_SPC, RAISE,
KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL
),
[_LOWER] = LAYOUT_split_4x6_5(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
QK_BOOT, _______, _______, KC_UP, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, _______,
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, KC_PGUP, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
_______, KC_DEL, _______, _______, _______, _______,
MACLOCK, _______, _______, WINLOCK
),
[_RAISE] = LAYOUT_split_4x6_5(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
_______, _______, _______, KC_UP, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, QK_BOOT,
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, KC_PGUP, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
_______, KC_DEL, _______, _______, _______, _______,
MACLOCK, _______, _______, WINLOCK
),
[_ADJUST] = LAYOUT_split_4x6_5(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, WINDOWS, MAC, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
};
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case WINDOWS:
set_single_persistent_default_layer(_WINDOWS);
return false;
case MAC:
set_single_persistent_default_layer(_MAC);
return false;
}
}
return true;
}
@@ -1,32 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 300
#define PERMISSIVE_HOLD
#define LEADER_PER_KEY_TIMING
#define LEADER_TIMEOUT 300
@@ -1,100 +0,0 @@
/*
* Copyright 2021 Ian Sterling <xyverz on Github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names { _WINDOWS, _MAC, _LOWER, _RAISE, _ADJUST };
enum custom_keycodes { WINDOWS = SAFE_RANGE, MAC, ADJUST };
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
#define MACLOCK LGUI(LCTL(KC_Q)) // Lock my MacBook!
#define WINLOCK LGUI(KC_L) // Lock my PC!
#define DELGUI GUI_T(KC_DEL)
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
#define MACLOCK LGUI(LCTL(KC_Q)) // Lock my MacBook!
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_WINDOWS] = LAYOUT_split_4x6_5(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE,
KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL
),
[_MAC] = LAYOUT_split_4x6_5(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
LOWER, KC_BSPC, DELGUI, KC_ENT, KC_SPC, RAISE,
KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL
),
[_LOWER] = LAYOUT_split_4x6_5(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
QK_BOOT, _______, _______, KC_UP, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, _______,
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, KC_PGUP, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
_______, KC_DEL, _______, _______, _______, _______,
MACLOCK, _______, _______, WINLOCK
),
[_RAISE] = LAYOUT_split_4x6_5(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
_______, _______, _______, KC_UP, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, QK_BOOT,
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, KC_PGUP, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
_______, KC_DEL, _______, _______, _______, _______,
MACLOCK, _______, _______, WINLOCK
),
[_ADJUST] = LAYOUT_split_4x6_5(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, WINDOWS, MAC, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
};
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case WINDOWS:
set_single_persistent_default_layer(_WINDOWS);
return false;
case MAC:
set_single_persistent_default_layer(_MAC);
return false;
}
}
return true;
}
@@ -1,22 +0,0 @@
# The Bastard Keyboard
A split ergonomic keyboard.
* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
* Hardware Supported: elite-C V4
* Hardware Availability: [Bastard Keyboards](https://bastardkb.com/)
Make example for this keyboard (after setting up your build environment):
make bastardkb/tbk:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See the [keyboard build instructions](https://docs.bastardkb.com)
## Important information regarding the reset
If you modify this firmware, make sure to always have a `QK_BOOT` key that can be triggered using only the master side ! This way you ensure that you can always flash the keyboard, even if you mess up.
Otherwise if you're stuck, open the case and reset manually by shorting Gnd and Rst, or pressing the RST button.
-62
View File
@@ -1,62 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 300
#define PERMISSIVE_HOLD
#define LEADER_PER_KEY_TIMING
#define LEADER_TIMEOUT 300
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 54 // Number of LEDs
#define RGB_MATRIX_LED_COUNT RGBLED_NUM
#endif
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
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/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
enum layer_names {
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum planck_keycodes {
DVORAK = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
};
// Adding macros to make the keymaps below much easier to read.
#define DELGUI GUI_T(KC_DEL)
#define ALTENT ALT_T(KC_ENT)
#define SCLNCTL CTL_T(KC_SCLN)
#define QUEALT ALT_T(KC_Q)
#define VEEALT ALT_T(KC_V)
#define ZEDCTL CTL_T(KC_Z)
#define ADJUST MO(_ADJUST)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define MACLOCK LGUI(LCTL(KC_Q))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_SCLN, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, SCLNCTL, QUEALT, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, VEEALT, ZEDCTL, KC_RSFT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
LOWER, KC_BSPC, DELGUI, KC_ENT, KC_SPC, RAISE
//`--------------------------' `--------------------------'
),
[_LOWER] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, KC_HOME, KC_PGUP, XXXXXXX, KC_PLUS, KC_LCBR, KC_RCBR, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_DEL, MACLOCK, _______, KC_INS, _______
//`--------------------------' `--------------------------'
),
[_RAISE] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PIPE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, KC_HOME, KC_PGUP, XXXXXXX, KC_EQL, KC_LBRC, KC_RBRC, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_DEL, MACLOCK, _______, KC_INS, _______
//`--------------------------' `--------------------------'
),
[_ADJUST] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______
//`--------------------------' `--------------------------'
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master()) {
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
}
return rotation;
}
#define L_BASE 0
#define L_LOWER 2
#define L_RAISE 4
#define L_ADJUST 8
void oled_render_layer_state(void) {
oled_write_P(PSTR("Layer: "), false);
switch (layer_state) {
case L_BASE:
oled_write_ln_P(PSTR("Default"), false);
break;
case L_LOWER:
oled_write_ln_P(PSTR("Lower"), false);
break;
case L_RAISE:
oled_write_ln_P(PSTR("Raise"), false);
break;
case L_ADJUST:
case L_ADJUST|L_LOWER:
case L_ADJUST|L_RAISE:
case L_ADJUST|L_LOWER|L_RAISE:
oled_write_ln_P(PSTR("Adjust"), false);
break;
}
}
char keylog_str[24] = {};
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
'#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
void set_keylog(uint16_t keycode, keyrecord_t *record) {
char name = ' ';
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) ||
(keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { keycode = keycode & 0xFF; }
if (keycode < 60) {
name = code_to_name[keycode];
}
// update keylog
snprintf(keylog_str, sizeof(keylog_str), "%dx%d, k%2d : %c",
record->event.key.row, record->event.key.col,
keycode, name);
}
void oled_render_keylog(void) {
oled_write(keylog_str, false);
}
void render_bootmagic_status(bool status) {
/* Show Ctrl-Gui Swap options */
static const char PROGMEM logo[][2][3] = {
{{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
{{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
};
if (status) {
oled_write_ln_P(logo[0][0], false);
oled_write_ln_P(logo[0][1], false);
} else {
oled_write_ln_P(logo[1][0], false);
oled_write_ln_P(logo[1][1], false);
}
}
void oled_render_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
oled_write_P(crkbd_logo, false);
}
bool oled_task_user(void) {
if (is_keyboard_master()) {
oled_render_layer_state();
oled_render_keylog();
} else {
oled_render_logo();
}
return false;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
set_keylog(keycode, record);
}
return true;
}
#endif // OLED_ENABLE
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OLED_ENABLE = yes
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#pragma once
#define USB_MAX_POWER_CONSUMPTION 100
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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_RALT, KC_APP, KC_APP, KC_RCTL),
LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
KC_CAPS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_VAD, RGB_VAI, RGB_SAD, RGB_SAI, KC_PSCR, KC_SCRL, KC_PAUS, KC_UP, _______, QK_BOOT,
_______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______,
_______, KC_NO, _______, _______, _______, _______, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______)
};
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# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
LAYOUTS = 60_ansi
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#include QMK_KEYBOARD_H
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-------------------------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | | | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Colemak
* ,-------------------------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | | | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | R | S | T | D | | | H | N | E | I | O | " |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Dvorak
* ,-------------------------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | | | F | G | C | R | L | / |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | O | E | U | I | | | D | H | T | N | S | - |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | | | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_NO, KC_NO, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Lower
* ,-------------------------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Caps | | Mute | Vol- | Vol+ | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | Prev | Play | Next | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NO, KC_NO, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
/* Raise
* ,-------------------------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NO, KC_NO, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
/* Adjust
* ,-------------------------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | | | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | Reset| | | | | | | |Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 ,
_______, QK_BOOT, _______, _______, _______, _______, KC_NO, KC_NO, _______, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
// clang-format on
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void matrix_init_user(void) {
#ifdef BOOTLOADER_CATERINA
// This will disable the red LEDs on the ProMicros
setPinInput(D5);
setPinInput(B0);
#endif
};
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case QWERTY:
set_single_persistent_default_layer(_QWERTY);
return false;
case COLEMAK:
set_single_persistent_default_layer(_COLEMAK);
return false;
case DVORAK:
set_single_persistent_default_layer(_DVORAK);
return false;
}
}
return true;
}
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# ECO Default Layout by u/That-Canadian
KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039
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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
@@ -1,23 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MASTER_LEFT
// #define MASTER_RIGHT
//#define EE_HANDS
// Rows are doubled-up
@@ -1,53 +0,0 @@
/* A QWERTY 3 Layer layout for the Dactyl Manuform 5x6 Keyboard */
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_5x6(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_MINS,
KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT,
KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_BSLS,
KC_LBRC,KC_RBRC, KC_PLUS, KC_EQL,
RAISE,KC_SPC, KC_ENT, LOWER,
KC_TAB,KC_HOME, KC_END, KC_DEL,
KC_BSPC,KC_GRV, KC_LGUI, KC_LALT
),
[_LOWER] = LAYOUT_5x6(
KC_TILD,KC_EXLM, KC_AT ,KC_HASH,KC_DLR ,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_DEL,
_______,_______,_______,_______,_______,KC_LBRC, KC_RBRC, KC_P7 , KC_P8 , KC_P9 ,_______,KC_PLUS,
_______,KC_HOME,KC_PGUP,KC_PGDN,KC_END ,KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 ,KC_MINS,KC_PIPE,
_______,_______,_______,_______,_______,_______, _______, KC_P1 , KC_P2 , KC_P3 ,KC_EQL ,KC_UNDS,
_______,KC_PSCR, _______, KC_P0,
_______,_______, _______,_______,
_______,_______, _______,_______,
_______,_______, _______,_______
),
[_RAISE] = LAYOUT_5x6(
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
_______,_______,_______,_______,_______,KC_LBRC, KC_RBRC,_______,KC_NUM,KC_INS ,KC_SCRL,KC_MUTE,
_______,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LPRN, KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_VOLD,
_______,_______, KC_EQL ,_______,
_______,_______, _______,_______,
_______,_______, _______,_______,
_______,_______, _______,_______
),
};
@@ -1,50 +0,0 @@
/*
Copyright 2021 Tyler Tolley <thattolleyguy@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
// Rows are doubled-up
#undef WS2812_DI_PIN
#define WS2812_DI_PIN F5
#undef SOFT_SERIAL_PIN
#define SOFT_SERIAL_PIN D0
// #define RGB_MATRIX_LED_COUNT 32
#define RGB_MATRIX_KEYPRESSES
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 80
#undef RGBLED_NUM
#define RGBLED_NUM 64 // Number of LEDs
#define RGB_MATRIX_LED_COUNT RGBLED_NUM
#define RGB_MATRIX_SPLIT \
{ 32, 32 }
#define SPLIT_TRANSPORT_MIRROR
// #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_TYPING_HEATMAP // Sets the default mode, if none has been set
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#endif
@@ -1,178 +0,0 @@
/*
Copyright 2021 Tyler Tolley <thattolleyguy@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum dactyl_layers {
_QWERTY,
_LOWER,
_RAISE,
};
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
#define KC_CBP LCTL(KC_F11) //Clipboard previous
#define KC_CBN LCTL(KC_F12) //Clipboard previous
#define KC_DSKD LCA(KC_DOWN)
#define KC_DSKU LCA(KC_UP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_5x6(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
//└────────┴────────┼────────┼────────┼────────┼────────┘ └────────┴────────┼────────┼────────┼────────┼────────┘
KC_DSKU, KC_DSKD, KC_PGUP, KC_PGDN,
// └────────┴────────┘ ┌────────┬────────┐ ┌────────┬────────┐ └────────┴────────┘
LOWER, KC_ENT, KC_SPC, RAISE,
// ├────────┼────────┤ ├────────┼────────┤
KC_LGUI, KC_GRV, KC_DEL, KC_RALT,
// ├────────┼────────┤ ├────────┼────────┤
KC_CBP, KC_CBN, KC_APP, KC_RCTL
// └────────┴────────┘ └────────┴────────┘
),
[_LOWER] = LAYOUT_5x6(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX, KC_VOLU, KC_MPRV, KC_MPLY, KC_MSTP, KC_MNXT, XXXXXXX, XXXXXXX, KC_PSLS, KC_PAST, KC_PMNS, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_MUTE, KC_VOLD, RGB_M_SW,RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, XXXXXXX, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_EQL, KC_PSCR,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┤
_______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_RMOD,XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_PDOT, _______,
//└────────┴────────┼────────┼────────┼────────┼────────┘ └────────┴────────┼────────┼────────┼────────┼────────┘
KC_PGUP, KC_PGDN, KC_P0, Debug,
// └────────┴────────┘ ┌────────┬────────┐ ┌────────┬────────┐ └────────┴────────┘
_______, _______, _______, _______,
// ├────────┼────────┤ ├────────┼────────┤
_______, _______, _______, _______,
// ├────────┼────────┤ ├────────┼────────┤
_______, QK_BOOT, _______, _______
// └────────┴────────┘ └────────┴────────┘
),
[_RAISE] = LAYOUT_5x6(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX, _______, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_UNDS,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGUP, KC_INS, KC_HOME, KC_PPLS, KC_MINS, KC_TILD, KC_EQL,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_DEL, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, _______,
//└────────┴────────┼────────┼────────┼────────┼────────┘ └────────┴────────┼────────┼────────┼────────┼────────┘
DM_REC1, DM_REC2, DM_PLY1, DM_PLY2,
// └────────┴────────┘ ┌────────┬────────┐ ┌────────┬────────┐ └────────┴────────┘
LOWER, KC_ENT, KC_SPC, RAISE,
// ├────────┼────────┤ ├────────┼────────┤
KC_LGUI, KC_GRV, KC_DEL, KC_RALT,
// ├────────┼────────┤ ├────────┼────────┤
XXXXXXX, XXXXXXX, QK_BOOT, XXXXXXX
// └────────┴────────┘ └────────┴────────┘
),
};
#ifdef RGB_MATRIX_ENABLE
// Logical Layout
// Columns
// Left
// 0 1 2 3 4 5
// ROWS
// 25 24 19 18 11 10 0
// 03 02 01
// 26 23 20 17 12 09 1
// 04 05 06
// 27 22 21 16 13 08 2
//
// 15 14 07 3
//
// Right
// 0 1 2 3 4 5
// ROWS
// 25 24 19 18 11 10 4
// 03 02 01
// 26 23 20 17 12 09 5
// 04 05 06
// 27 22 21 16 13 08 6
//
// 15 14 07 7
//
// Physical Layout
// Columns
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13
// ROWS
// 25 24 19 18 11 10 10 11 18 19 24 25 0
// 03 02 01 01 02 03
// 26 23 20 17 12 09 09 12 17 20 23 26 1
// 04 04
// 27 22 21 16 13 08 08 13 16 21 22 27 2
// 05 06 06 05
// 15 14 07 07 14 15 3
led_config_t g_led_config = { {
{ 0, 1, 2, 3, 4, 5 },
{ 11, 10, 9, 8, 7, 6 },
{ 12, 13, 14, 15, 16, 17 },
{ 23, 22, 21, 20, 19, 18 },
{ NO_LED, NO_LED, 24, 25, 26, 27 },
{ NO_LED, NO_LED, 30, 31, 28, 29 },
{ 37, 36, 35, 34, 33, 32 },
{ 43, 42, 41, 40, 39, 38 },
{ 49, 48, 47, 46, 45, 44 },
{ 55, 54, 53, 52, 51, 50 },
// { NO_LED, NO_LED, 57, 56, NO_LED, NO_LED},
// { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }
{ 59, 58, 57, 56, NO_LED, NO_LED},
{ 61, 60, 62, 63, NO_LED, NO_LED }
}, {
{ 0, 0 }, { 17, 0 }, { 34, 0 }, { 52, 0 }, { 69, 0 }, { 86, 0 }, { 86, 9 }, { 69, 9 },
{ 52, 9 }, { 34, 9 }, { 17, 9 }, { 0, 9 }, { 0, 18 }, { 17, 18 }, { 34, 18 }, { 52, 18 },
{ 60, 18 }, { 86, 18 }, { 86, 27 }, { 69, 27 }, { 52, 27 }, { 34, 27 }, { 17, 27 }, { 0, 27 },
{ 34, 37 }, { 52, 37 }, { 69, 45 }, { 86, 45 }, { 103, 55 }, { 103, 64 }, { 86, 55 }, { 86, 64 },
{ 224, 0 }, { 207, 0 }, { 190, 0 }, { 172, 0 }, { 155, 0 }, { 138, 0 }, { 224, 9 }, { 207, 9 },
{ 190, 9 }, { 172, 9 }, { 155, 9 }, { 138, 9 }, { 224, 18 }, { 207, 18 }, { 190, 18 },{ 172, 18 },
{ 155, 18 }, { 138, 18 }, { 224, 27 }, { 207, 27 }, { 190, 27}, { 172, 27 },{ 155, 27 }, { 138, 27 },
{ 190, 37 }, { 172, 37 }, { 155, 45}, { 138, 45 }, { 121, 55 }, { 121, 64 }, { 138, 64 }, { 138, 55 }
}, {
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2
} };
#endif
@@ -1,6 +0,0 @@
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = ws2812
DYNAMIC_MACRO_ENABLE = yes
# CONSOLE_ENABLE = yes
MOUSEKEY_ENABLE = no
@@ -1,23 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MASTER_RIGHT
// #define MASTER_RIGHT
//#define EE_HANDS
// Rows are doubled-up
@@ -1,47 +0,0 @@
/* A QWERTY 3 Layer layout for the Dactyl Manuform 6x6 Keyboard */
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_6x6(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_MINS,
KC_LSFT , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT,
KC_LCTL , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM , KC_DOT ,KC_SLSH,KC_BSLS,
KC_PLUS , KC_LEFT,KC_UP ,KC_DOWN, KC_RGHT, RAISE , LOWER , KC_HOME, KC_PGUP, KC_PGDN,KC_END ,KC_EQL,
_______,KC_LALT,KC_PSCR, KC_LGUI, KC_SPC, KC_ENT,KC_GRAVE, KC_AT ,KC_PSCR ,_______
),
[_LOWER] = LAYOUT_6x6(
KC_TILD,KC_EXLM, KC_AT ,KC_HASH,KC_DLR ,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_DEL,
_______,_______,_______,_______,_______,KC_LBRC, KC_RBRC, KC_P7 , KC_P8 , KC_P9 ,_______,KC_PLUS,
_______,KC_HOME,KC_PGUP,KC_PGDN,KC_END ,KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 ,KC_MINS,KC_PIPE,
_______,_______,_______,_______,_______,KC_PSCR, KC_P0 , KC_P1 , KC_P2 , KC_P3 ,KC_EQL ,KC_UNDS,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______, _______,_______,_______,_______,_______
),
[_RAISE] = LAYOUT_6x6(
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
_______,_______,_______,_______,_______,KC_LBRC, KC_RBRC,_______,KC_NUM ,KC_INS ,KC_SCRL,KC_MUTE,
_______,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LPRN, KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_VOLD,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______, _______,_______,_______,_______,_______
),
};
@@ -1 +0,0 @@
#define USB_MAX_POWER_CONSUMPTION 100

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