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3 Commits

Author SHA1 Message Date
Jack Humbert
22789a4409 Update keyboards/subatomic/config.h
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
2019-11-04 21:40:11 -05:00
Jack Humbert
dbae55e2ed updates subatomic to working pcb 2019-10-30 13:54:46 -04:00
Jack Humbert
9e64d5f6c2 add encoder matrix functionality 2019-10-30 13:39:18 -04:00
7 changed files with 324 additions and 224 deletions

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@ -58,3 +58,11 @@ or `keymap.c`:
## Hardware
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.
## Encoder matrix
You can also wire the C/common line through a diode (arrow towards the row) to each of the rows (or reading pin) in your matrix, and use as many encoders as you have rows (multiplied by the number of A/B lines you have hooked up). To do this, you can add this line to your `config.h` with all of the pins you use:
```c
#define ENCODERS_PAD_C { encoder1c, encoder2c }
```

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@ -1,16 +1,14 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
@ -24,24 +22,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6063
#define DEVICE_VER 0x0001
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Subatomic Keyboard
#define MANUFACTURER OLKB
#define PRODUCT Subatomic
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D2, D5, B5, B6, D3 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7, C6, C5 }
#define MATRIX_ROW_PINS { A10, A9, A8, B15, C13, C14, C15, A2, A3, A6 }
#define MATRIX_COL_PINS { B11, B10, B2, B1, A7, B0, B9, B8 }
#define UNUSED_PINS
#define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 }
#define ENCODERS_PAD_C { C13, C14, C15, A2, A3, A6, A10, A9, A8, B15 }
// #define AUDIO_VOICES
// #define C6_AUDIO
#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
@ -59,6 +60,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.

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@ -1,26 +0,0 @@
#pragma once
// place overrides here
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2

File diff suppressed because it is too large Load Diff

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@ -1,33 +1,21 @@
# MCU name
MCU = at90usb1286
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
MCU = STM32F303
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = yes # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
#CUSTOM_MATRIX = yes # Custom matrix file
AUDIO_ENABLE = yes
RGBLIGHT_ENABLE = no
# SERIAL_LINK_ENABLE = yes
ENCODER_ENABLE = yes

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@ -25,11 +25,16 @@
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d } \
{ k00, k01, k02, k03, k04, k05, KC_NO, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, KC_NO, KC_NO }, \
{ k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k26, k27, k28, k29, k2a, k2b, k2c, k2d }, \
{ k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \
{ k40, k41, k42, k49, k4a, k4b, k4c, k4d }, \
{ k46, k47, k48, k43, k44, k45, KC_NO, KC_NO }, \
}
@ -53,11 +58,16 @@
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k43, k44, k45, k46, k48, k49, k4a, k4b, k4c, k4d \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \
{ k40, k41, k42, k43, k44, k45, k46, XXX, k48, k49, k4a, k4b, k4c, k4d } \
{ k00, k01, k02, k03, k04, k05, KC_NO, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, KC_NO, KC_NO }, \
{ k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k26, k27, k28, k29, k2a, k2b, k2c, k2d }, \
{ k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \
{ k40, k41, k42, k49, k4a, k4b, k4c, k4d }, \
{ k46, KC_NO, k48, k43, k44, k45, KC_NO, KC_NO }, \
}
@ -81,9 +91,14 @@
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k43, k44, k45, k47, k49, k4a, k4b, k4c, k4d \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \
{ k40, k41, k42, k43, k44, k45, XXX, k47, XXX, k49, k4a, k4b, k4c, k4d } \
{ k00, k01, k02, k03, k04, k05, KC_NO, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, KC_NO, KC_NO }, \
{ k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \
{ k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \
{ k26, k27, k28, k29, k2a, k2b, k2c, k2d }, \
{ k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \
{ k40, k41, k42, k49, k4a, k4b, k4c, k4d }, \
{ KC_NO, k47, KC_NO, k43, k44, k45, KC_NO, KC_NO }, \
}

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@ -31,10 +31,19 @@
# error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B"
#endif
#define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a) / sizeof(pin_t))
static pin_t encoders_pad_a[] = ENCODERS_PAD_A;
static pin_t encoders_pad_b[] = ENCODERS_PAD_B;
#ifdef ENCODERS_PAD_C
#define NUMBER_OF_ENCODERS_AB (sizeof(encoders_pad_a) / sizeof(pin_t))
#define NUMBER_OF_ENCODERS_C (sizeof(encoders_pad_c) / sizeof(pin_t))
#define NUMBER_OF_ENCODERS (NUMBER_OF_ENCODERS_C * NUMBER_OF_ENCODERS_AB)
static pin_t encoders_pad_c[] = ENCODERS_PAD_C;
#else
#define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a) / sizeof(pin_t))
#define NUMBER_OF_ENCODERS_AB (sizeof(encoders_pad_a) / sizeof(pin_t))
#endif
static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0};
static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
@ -57,19 +66,51 @@ void encoder_init(void) {
if (!isLeftHand) {
const pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT;
const pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT;
for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
for (uint8_t i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
encoders_pad_a[i] = encoders_pad_a_right[i];
encoders_pad_b[i] = encoders_pad_b_right[i];
}
}
#endif
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
setPinInputHigh(encoders_pad_a[i]);
setPinInputHigh(encoders_pad_b[i]);
#ifdef ENCODERS_PAD_C
for (int i = 0; i < NUMBER_OF_ENCODERS_C; i++) {
setPinOutput(encoders_pad_c[i]);
if (i != 0)
writePinHigh(encoders_pad_c[i]);
else
writePinLow(encoders_pad_c[i]);
}
encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
}
for (int j = 0; j < NUMBER_OF_ENCODERS_C; j++) {
writePinLow(encoders_pad_c[j]);
wait_us(10);
for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
setPinInputHigh(encoders_pad_a[i]);
setPinInputHigh(encoders_pad_b[i]);
encoder_state[j+(i*NUMBER_OF_ENCODERS_C)] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
}
writePinHigh(encoders_pad_c[j]);
}
// need to disable these pins to prevent matrix activation
for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
setPinInput(encoders_pad_a[i]);
setPinInput(encoders_pad_b[i]);
}
for (int i = 0; i < NUMBER_OF_ENCODERS_C; i++) {
setPinInputLow(encoders_pad_c[i]);
}
#else
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
setPinInputHigh(encoders_pad_a[i]);
setPinInputHigh(encoders_pad_b[i]);
encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
}
#endif
#ifdef SPLIT_KEYBOARD
thisHand = isLeftHand ? 0 : NUMBER_OF_ENCODERS;
@ -89,15 +130,55 @@ static void encoder_update(int8_t index, uint8_t state) {
}
void encoder_read(void) {
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
encoder_state[i] <<= 2;
encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
#if SPLIT_KEYBOARD
encoder_update(i + thisHand, encoder_state[i]);
#else
encoder_update(i, encoder_state[i]);
#endif
#ifdef ENCODERS_PAD_C
// setup row pins to act as C pins for the encoders, prep the first one
for (int i = 0; i < NUMBER_OF_ENCODERS_C; i++) {
setPinOutput(encoders_pad_c[i]);
if (i != 0)
writePinHigh(encoders_pad_c[i]);
else
writePinLow(encoders_pad_c[i]);
}
// pull these back up because we disabled them earlier
for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
setPinInputHigh(encoders_pad_a[i]);
setPinInputHigh(encoders_pad_b[i]);
}
for (int j = 0; j < NUMBER_OF_ENCODERS_C; j++) {
writePinLow(encoders_pad_c[j]);
wait_us(10);
for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
encoder_state[j+(i*NUMBER_OF_ENCODERS_C)] <<= 2;
encoder_state[j+(i*NUMBER_OF_ENCODERS_C)] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
#if SPLIT_KEYBOARD
encoder_update(j+(i*NUMBER_OF_ENCODERS_C) + thisHand, encoder_state[j+(i*NUMBER_OF_ENCODERS_C)]);
#else
encoder_update(j+(i*NUMBER_OF_ENCODERS_C), encoder_state[j+(i*NUMBER_OF_ENCODERS_C)]);
#endif
}
writePinHigh(encoders_pad_c[j]);
}
// need to disable these pins again to prevent matrix activation
for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
setPinInput(encoders_pad_a[i]);
setPinInput(encoders_pad_b[i]);
}
// revert row pins back to input
for (int i = 0; i < NUMBER_OF_ENCODERS_C; i++) {
setPinInputLow(encoders_pad_c[i]);
}
#else
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
encoder_state[i] <<= 2;
encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
#if SPLIT_KEYBOARD
encoder_update(i + thisHand, encoder_state[i]);
#else
encoder_update(i, encoder_state[i]);
#endif
}
#endif
}
#ifdef SPLIT_KEYBOARD