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169 Commits

Author SHA1 Message Date
Jack Humbert 4f71243453 line endings 2017-08-02 23:57:02 -04:00
Jack Humbert 4e7ee5b0d5 start planning eeprom stuff 2017-08-01 16:45:33 -04:00
Jack Humbert bd0a888133 line-endings 2017-07-30 12:59:18 -04:00
Benjamin Kesselring d272111d46 added xd75 to list in /keyboards 2017-07-30 00:46:08 -04:00
Benjamin Kesselring 0b528d2e36 updated readme and tweaked keymap 2017-07-30 00:46:08 -04:00
Benjamin Kesselring cc6043ca29 add backlight support (probably) 2017-07-30 00:46:08 -04:00
Benjamin Kesselring fffc5237a7 fix RGB 2017-07-30 00:46:08 -04:00
Benjamin Kesselring 992a63c0f2 add xd75, preliminary RGB' 2017-07-30 00:46:08 -04:00
Kototama 25659acb1c Add an Ergodox Colemak Mod-DH keymap for french layouts
[Colemak Mod-DH](https://colemakmods.github.io/mod-dh/) layout for
users keeping an `azerty` layout configuration on their OS.

The symbols layers was done after analysing various programming
languages sources codes and should be close to optimal for typing
confort.
2017-07-29 11:38:36 -04:00
ahtn 07cb997b6d Changes lets_split to use timer based debouncing
The let's split code used delays in its debouncing algorithm which
increases input latency. This commit copies and adapts the code from
`quantum/matrix.c` to lets_split's `matrix.c`.
2017-07-29 11:38:00 -04:00
unknown ac634aa455 Fixed error in readme 2017-07-28 23:41:53 -04:00
unknown 6b2a3492b7 Removed un-needed protosplit directory and updated readme 2017-07-28 10:45:34 -04:00
unknown dcd64062d2 Reverted changes 2017-07-28 10:45:34 -04:00
unknown 4148aeee19 Figured out that I didn't need to include both keymaps in both files 2017-07-28 10:45:34 -04:00
unknown 1f78b62cd6 Hopefully compile issues are gone, and updated files 2017-07-28 10:45:34 -04:00
unknown 9f82d14eb9 Fixed all things jack suggested. 2017-07-28 10:45:34 -04:00
unknown b710e21efb Added to blank spaces at end of protosplit to make it compile under make v2 2017-07-28 10:45:34 -04:00
unknown 9334986bd9 Updated readme to show compile rules that won't throw an error 2017-07-28 10:45:34 -04:00
unknown f2824bca02 Fixed typo in my layout and updated 2017-07-28 10:45:34 -04:00
unknown 5023f55856 Fixed some capitalization issues 2017-07-28 10:45:34 -04:00
unknown 6d15f5a5b7 Another typo fix 2017-07-28 10:45:34 -04:00
unknown ea1fd96c84 Fixed typo in my layout 2017-07-28 10:45:34 -04:00
unknown 1eea91f5f8 Updated my makefile..again 2017-07-28 10:45:34 -04:00
unknown 9546b180b9 Updated my makefile 2017-07-28 10:45:34 -04:00
unknown 2265e4ce41 Removed old keymaps 2017-07-28 10:45:34 -04:00
unknown cbc5a08c40 Removed old protosplit folder 2017-07-28 10:45:34 -04:00
unknown 78f79ca6cc Removed old folder 2017-07-28 10:45:34 -04:00
Donald f1dbf72e09 Changed case of protosplit
Also updated readme to have correct capitalization.
2017-07-28 10:45:34 -04:00
Donald c71b60c82a Changed case of deltasplit75 to be lowercase.
To follow convention.
2017-07-28 10:45:34 -04:00
unknown 47c6d201aa Add my layout 2017-07-28 10:45:34 -04:00
xyxjj f6438e42af Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj 242c1da2c2 Delete deltasplit build guide.pdf 2017-07-28 10:45:34 -04:00
xyxjj be1876aa76 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj 1ef6777723 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj d3b6552fb7 Delete MX RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj ce3ea49743 Delete ALPS+MX RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj 811c583636 Delete ALPS RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj 173d1b7571 Delete middle layers - RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj 98f977e95c Delete bottom layers - RIGHT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj 1832b59266 Delete MX LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj 1bfe5b5723 Delete ALPS+MX LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj 038c12d59a Delete ALPS LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj 3d23a80c83 Delete Middle layers - LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj f56884b253 Delete Bottom Layer - LEFT B.dxf 2017-07-28 10:45:34 -04:00
xyxjj d4e695a136 Delete top bezel - blocked corner.dxf 2017-07-28 10:45:34 -04:00
xyxjj 2013f4fb83 Delete top bezel - Winkeyless.dxf 2017-07-28 10:45:34 -04:00
xyxjj 508cc7e56b Delete top bezel - Standard.dxf 2017-07-28 10:45:34 -04:00
xyxjj 8958a4f78b Delete PCB Dimesnsion.dxf 2017-07-28 10:45:34 -04:00
xyxjj 429971997c Delete MX RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj e898a8ecc8 Delete ALPS+MX RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj b6e8516d6d Delete ALPS RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj 2077226fc2 Delete middle layers - RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj cfafa97227 Delete bottom layers - RIGHT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj 3d73110795 Delete readme.md 2017-07-28 10:45:34 -04:00
xyxjj 727707ef0b Delete PCB Dimesnsion.dwg 2017-07-28 10:45:34 -04:00
xyxjj 2a3af90d9f Delete MX LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj 73e5a7fafe Delete ALPS+MX LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj eceb2a4810 Delete ALPS LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj b34dfeecdf Delete Middle layers - LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj 01458037de Delete Bottom Layer - LEFT B.dwg 2017-07-28 10:45:34 -04:00
xyxjj 461f95ce0b Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj f4bc404aa2 Delete top bezel - blocked corner.dwg 2017-07-28 10:45:34 -04:00
xyxjj b70e68ac5b Delete top bezel - Winkeyless.dwg 2017-07-28 10:45:34 -04:00
xyxjj e4d849ed95 Delete top bezel - Standard.dwg 2017-07-28 10:45:34 -04:00
xyxjj 4f193d6dc2 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj 934d35ea3f Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj a76a607a2b Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj 9aec284f42 Update 2017-07-28 10:45:34 -04:00
xyxjj 3a0f7865da Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj b11d770bea Update Makefile 2017-07-28 10:45:34 -04:00
xyxjj 5a63aa29a9 Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj ab63ff8d2e Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj 00e4079d5a Delete top bezel - blocked corner.bak 2017-07-28 10:45:34 -04:00
xyxjj 4d88634f07 Delete top bezel - Standard.bak 2017-07-28 10:45:34 -04:00
xyxjj 5ea3b1ea4d Delete PCB Dimesnsion.dwl2 2017-07-28 10:45:34 -04:00
xyxjj c497a19e7b Delete PCB Dimesnsion.dwl 2017-07-28 10:45:34 -04:00
xyxjj 7e07bdbde3 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj 60e5277a8f Delete PCB Dimesnsion.dwg 2017-07-28 10:45:34 -04:00
xyxjj 96ec98b1ad Create readme.md 2017-07-28 10:45:34 -04:00
xyxjj 7a31ef8284 Add files via upload 2017-07-28 10:45:34 -04:00
xyxjj 0c2b0c7cc1 Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj 42ea9460fe Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj e9daf0606f Update readme.md 2017-07-28 10:45:34 -04:00
xyxjj be2c7aac31 Add files via upload 2017-07-28 10:45:34 -04:00
Joe Wasson c5780647d8 Fix typo in docs. 2017-07-27 16:10:36 -04:00
Joe Wasson 26fb063be3 Link to steno docs from summary page. 2017-07-27 16:10:36 -04:00
Joe Wasson e81e75c147 Move steno keycodes due to conflict with another PR. 2017-07-27 16:10:36 -04:00
Joe Wasson 3e96e8a6a1 Add copyright to steno files. 2017-07-27 16:10:36 -04:00
Joe Wasson c0f63ca9dc Add documentation for Steno. 2017-07-27 16:10:36 -04:00
Joe Wasson f30f12ec81 Add support for GeminiPR steno protocol.
This protocol breaks out "duplicate" keys into their own entry in the packet so that more complicated logic can be done on the software side, including support for additional languages and alternative theories.
2017-07-27 16:10:36 -04:00
Joe Wasson 5987f67989 Add TX Bolt protocol support for Stenography
Requires virtser; Allows QMK to speak the TX BOlt protocol used by stenography machines and software (such as Plover). The upside is that Plover can be configured to listen only to TX Bolt allow the keyboard to switch layers without need to enable/disable the Plover software, or to have a second non-Steno keyboard work concurrently.
2017-07-27 16:10:36 -04:00
Jack Humbert cefc09ae7d adds option for alt pitch standards 2017-07-24 12:45:34 -04:00
Joe Wasson a543ad4c1d Fix minor formatting issue. 2017-07-23 15:10:27 -04:00
Jack Humbert 6bdf7482b1 update audio/music documentation 2017-07-23 14:59:29 -04:00
Jack Humbert 415d38ba9e adds music mode, music mode songs, music mask 2017-07-23 14:59:29 -04:00
Jack Humbert 9abbbe7089 update audio documentation 2017-07-23 14:59:29 -04:00
Jack Humbert f407f3e8de remove unneccesary headers 2017-07-23 14:59:29 -04:00
Jack Humbert 92ccc9a7b8 use automatic rests with songs (no more rest styles) 2017-07-23 14:59:29 -04:00
Jack Humbert f40ded7894 relocate keymap's useful tools 2017-07-23 14:59:29 -04:00
Jack Humbert fd664fe85b escape song playing in music 2017-07-23 14:59:29 -04:00
Jack Humbert fe113ebad5 start updating audio docs 2017-07-23 14:59:29 -04:00
Jack Humbert 6a3c66776c clean-up planck and preonic keymaps, move audio stuff around 2017-07-23 14:59:29 -04:00
Jack Humbert 8edb67b082 fix line-endings 2017-07-21 19:05:13 -04:00
rootuseralpha e26283e9e5 Update keymap.c 2017-07-20 21:52:13 -04:00
rootuseralpha 8deb405292 Add files via upload 2017-07-20 21:52:13 -04:00
rootuseralpha 4d665a99ae Add files via upload 2017-07-20 21:52:13 -04:00
rootuseralpha 4627cab49d Delete test 2017-07-20 21:52:13 -04:00
rootuseralpha e5f606558e Add files via upload 2017-07-20 21:52:13 -04:00
rootuseralpha f379f05c1e Create test 2017-07-20 21:52:13 -04:00
Maarten Dekkers 1524d29cfb Added some user customization 2017-07-20 10:18:00 -04:00
Maarten Dekkers 30efce5584 Changes to own keymap 2017-07-20 10:18:00 -04:00
Fred Sundvik a5b0f4de35 Add SRC and OPT_DEFS when building tests 2017-07-20 10:17:31 -04:00
Fred Sundvik 20696a9efe Fix building of multiple test directories 2017-07-20 10:17:31 -04:00
Jack Humbert 14c5160b1a Update _summary.md 2017-07-17 15:01:33 -04:00
Jack Humbert 000e749853 Rename docs/features/README.md to docs/features.md 2017-07-17 15:01:11 -04:00
Jack Humbert 7c0610b411 Merge pull request #1498 from That-Canadian/minidox
Minidox
2017-07-14 22:04:18 -04:00
That-Canadian b6d74b9bb9 Fixed typo in readme 2017-07-14 21:58:59 -04:00
That-Canadian 5e8594db82 Updated MiniDox readme 2017-07-14 21:57:41 -04:00
That-Canadian 6c9b69a4b6 Merge branch 'master' into minidox 2017-07-14 21:35:50 -04:00
That-Canadian 5412229603 Merge remote-tracking branch 'upstream/master' 2017-07-14 21:34:37 -04:00
That-Canadian e2e0f5d6d1 Merge branch 'minidox' of https://github.com/That-Canadian/qmk_firmware into minidox 2017-07-14 21:33:19 -04:00
That-Canadian 21b63d9243 Updated i2c and serial files to most recent from the lets split firmware. Also updated that_canadian keymap 2017-07-14 21:24:58 -04:00
Jack Humbert 6ed8ce4f59 Merge pull request #1491 from fredizzimo/msys2
Add support for msys2 build environment
2017-07-13 14:24:26 -04:00
ishtob 087af43dee fix implementation issues from SSD1306 clean up, added rotation (#1494)
* moved OLED update task to keymap

* fix splitting render display to keymap

* Added rotation option for OLED, fixed splitting display render update to keymap

* issues with attribute
2017-07-12 12:10:28 -04:00
Fred Sundvik b7d8dec7dc Fix printf error in make output on msys2 2017-07-12 13:04:50 +03:00
Fred Sundvik 7f67abd7d7 Fix bitfield problem when compiling in native mingw 2017-07-11 22:05:01 +03:00
Jack Humbert cc468523df clean up ssd1306 implementation 2017-07-11 14:23:26 -04:00
Jack Humbert 387b07404a update drivers to exclude lets_split include 2017-07-11 13:57:58 -04:00
ishtob cc6db9c540 Adds Hadron Keyboard (#1492)
* adding hadron keymaps

* fix embedded comment

* fixed TWI driver path

* Delete glcdfont.c

* Delete ssd1306.c

* Delete ssd1306.h

* Update readme.md
2017-07-11 13:53:50 -04:00
Maarten Dekkers 886af32507 Updates maartenwut's keymap (#1489)
* Updated keymap

* Added backlight breathing to fix compile error
2017-07-11 12:53:41 -04:00
Fred Sundvik 78545b9509 Fix unreferenced errors with mingw compiler and unit tests 2017-07-11 19:41:04 +03:00
Fred Sundvik 5a25d50168 Add more dependencies, everything can be compiled now 2017-07-11 18:51:52 +03:00
Fred Sundvik 5c3fd67198 Add tools to the path 2017-07-11 17:55:03 +03:00
Fred Sundvik 0d9e7f635e Extract flip 2017-07-11 17:32:58 +03:00
Fred Sundvik 76bd0d3e18 Install arm toolchain 2017-07-11 17:18:24 +03:00
Fred Sundvik b8c363099b Download and extract avr tools 2017-07-11 16:44:46 +03:00
Fred Sundvik b85ce4ce22 Fix overlong lines, and a few spelling errors 2017-07-11 16:26:29 +03:00
Fred Sundvik d47db637ed Use home directory for download on msys2 2017-07-11 16:11:37 +03:00
That-Canadian d73d30aa84 Merge remote-tracking branch 'upstream/master' 2017-07-10 21:24:20 -04:00
That-Canadian 55fcac4639 Adds Minidox Keyboard (#1487)
* merge

* line ending stuff

* Added MiniDox keyboard folder / configs / and some keymaps

* Updated minidox rev1 config, and readme. Also updated that_canadian keymap to include RGB

* cleaned up that_canadian keymap comments

* Fixed RGB being enabled by default, now it must be turned on at the keymap level
2017-07-10 20:15:08 -04:00
That-Canadian a4958a532d Fixed RGB being enabled by default, now it must be turned on at the keymap level 2017-07-10 17:12:18 -04:00
That-Canadian df50260300 cleaned up that_canadian keymap comments 2017-07-10 16:59:20 -04:00
That-Canadian 55ed97af1e Merge branch 'master' into minidox 2017-07-10 16:53:49 -04:00
That-Canadian 07bf8522ca Merge remote-tracking branch 'upstream/master' 2017-07-10 16:52:56 -04:00
That-Canadian 1fdf3c84fe Updated minidox rev1 config, and readme. Also updated that_canadian keymap to include RGB 2017-07-10 16:51:37 -04:00
Jack Humbert 65c10790d4 Update README.md 2017-07-10 11:53:18 -04:00
Jack Humbert 42d5a324eb Start mvoing hardware drivers to /drivers/ (#1433)
* start driver isolation

* update nyquist and orthodox boards

* update atreus62

* move drivers to avr

* update avr conditional
2017-07-10 11:18:47 -04:00
Fred Sundvik 32fc4da4a7 Install unzip 2017-07-10 18:16:35 +03:00
Fred Sundvik 861087096b Add symlinks only on WSL 2017-07-10 18:05:32 +03:00
Fred Sundvik 7bedf8f4f2 Fix launch of qmk_driver_installer on msys2 2017-07-10 17:51:59 +03:00
Jack Humbert 8d190d5e25 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-07-10 10:35:45 -04:00
Fred Sundvik a2d3fc98b8 Initial structure for shared msys2 and wsl installation 2017-07-10 17:31:58 +03:00
Fred Sundvik 10546665f4 Fix uninitialized backlight_level in the Visualizer 2017-07-10 09:02:36 -04:00
Fred Sundvik 551924f8a0 Add template board files 2017-07-10 09:01:59 -04:00
Fred Sundvik 190b90892b Rename board files to lowercase 2017-07-10 09:01:59 -04:00
Fred Sundvik 9d8279960d Make it easier to use drivers 2017-07-10 09:01:59 -04:00
Fred Sundvik 4da3b19603 Shared default animations 2017-07-10 09:01:59 -04:00
Fred Sundvik 2251560256 Clarify naming between LCD_BACKLIGHT and LED_BACKLIGHT 2017-07-10 09:01:59 -04:00
Fred Sundvik f3c113fb5a Shared gfxconf 2017-07-10 09:01:59 -04:00
Fred Sundvik 8a962f7b27 Define visualizer thread priority by default 2017-07-10 09:01:59 -04:00
Fred Sundvik 011ee29441 Fixup mixed tabs/spaces 2017-07-10 09:01:59 -04:00
Fred Sundvik 630f065376 Remove ergodox from gdisp driver names 2017-07-10 09:01:59 -04:00
Fred Sundvik aca0f4dcae Move GDISP drivers to /drivers/ugfx 2017-07-10 09:01:59 -04:00
Fred Sundvik 1ff5fb000f Fix Makefile error_occured output for unit tests 2017-07-10 09:00:58 -04:00
That-Canadian 9312b9db6c Added MiniDox keyboard folder / configs / and some keymaps 2017-07-10 00:46:19 -04:00
That-Canadian 707f4efd99 line ending stuff 2017-07-10 00:30:40 -04:00
That-Canadian e7a5fee1f3 merge 2017-07-10 00:21:38 -04:00
Jack Humbert 6221498601 Merge commit '8858438a770c1c982f33b296447ca77176c751f7' 2017-07-09 21:26:54 -04:00
Jack Humbert 8858438a77 Squashed 'lib/lufa/' changes from f2bd51f4e..bbdc9ac40
bbdc9ac40 Merge pull request #1 from fredizzimo/fix_line_endings
75ba27b8d Fix xml file line endings
7a8237259 Merge commit '5a3397d17ec917c7be5d5109e01a3a84a355cb1b'
713c65b5b Merge commit 'cedfbfcb1a9ad9cf93816f1952fc4bf7c55fbb61'
00e20c453 delete old lufa

git-subtree-dir: lib/lufa
git-subtree-split: bbdc9ac40c2ff543bbaf3870d407d0a96c945c1a
2017-07-09 21:26:51 -04:00
213 changed files with 9383 additions and 3646 deletions
+1
View File
@@ -23,6 +23,7 @@ quantum/version.h
CMakeLists.txt
.DS_STORE
/util/wsl_downloaded
/util/win_downloaded
# Eclipse/PyCharm/Other IDE Settings
.cproject
+3 -1
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@@ -419,7 +419,7 @@ define BUILD_TEST
MAKE_TARGET := $2
COMMAND := $1
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS=$$(FULL_TESTS)
MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
MAKE_MSG := $$(MSG_MAKE_TEST)
$$(eval $$(call BUILD))
ifneq ($$(MAKE_TARGET),clean)
@@ -483,6 +483,8 @@ define RUN_TEST
+error_occurred=0;\
$($(TEST)_COMMAND)\
if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
+2 -1
View File
@@ -21,12 +21,13 @@ $(TEST)_SRC= \
$(TEST_PATH)/keymap.c \
$(TMK_COMMON_SRC) \
$(QUANTUM_SRC) \
$(SRC) \
tests/test_common/matrix.c \
tests/test_common/test_driver.cpp \
tests/test_common/keyboard_report_util.cpp \
tests/test_common/test_fixture.cpp
$(TEST)_SRC += $(patsubst $(ROOTDIR)/%,%,$(wildcard $(TEST_PATH)/*.cpp))
$(TEST)_DEFS=$(TMK_COMMON_DEFS)
$(TEST)_DEFS=$(TMK_COMMON_DEFS) $(OPT_DEFS)
$(TEST)_CONFIG=$(TEST_PATH)/config.h
VPATH+=$(TOP_DIR)/tests/test_common
+5 -1
View File
@@ -9,6 +9,9 @@ LIB_PATH = $(TOP_DIR)/lib
QUANTUM_DIR = quantum
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
DRIVER_DIR = drivers
DRIVER_PATH = $(TOP_DIR)/$(DRIVER_DIR)
BUILD_DIR := $(TOP_DIR)/.build
COMMON_VPATH := $(TOP_DIR)
@@ -17,4 +20,5 @@ COMMON_VPATH += $(QUANTUM_PATH)
COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(DRIVER_PATH)
+7 -1
View File
@@ -54,6 +54,12 @@ ifeq ($(strip $(COMBO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
endif
ifeq ($(strip $(STENO_ENABLE)), yes)
OPT_DEFS += -DSTENO_ENABLE
VIRTSER_ENABLE := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
@@ -87,7 +93,7 @@ endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
CIE1931_CURVE = yes
LED_BREATHING_TABLE = yes
+5 -4
View File
@@ -1,4 +1,4 @@
* [Getting started](README.md)
* [Getting started](README.md)
* [QMK Overview](qmk_overview.md)
* [Build Environment Setup](build_environment_setup.md)
* [Vagrant Guide](vagrant_guide.md)
@@ -7,7 +7,7 @@
* [FAQ: Compiling QMK](faq_build.md)
* [How to Github](how_to_github.md)
* [Features](features/README.md)
* [Features](features.md)
* [Layer switching](key_functions.md)
* [Leader Key](leader_key.md)
* [Macros](macros.md)
@@ -16,6 +16,7 @@
* [Tap Dance](tap_dance.md)
* [Mouse keys](mouse_keys.md)
* [Unicode](unicode.md)
* [Stenography](stenography.md)
* Reference
* [Glossary](glossary.md)
@@ -27,7 +28,7 @@
* [Customizing Functionality](custom_quantum_functions.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Unit Testing](unit_testing.md)
* For Makers and Modders
* [Adding a keyboard to QMK](adding_a_keyboard_to_qmk.md)
* [Adding features to QMK](adding_features_to_qmk.md)
@@ -39,7 +40,7 @@
* For a Deeper Understanding
* [How Keyboards Work](basic_how_keyboards_work.md)
* [Understanding QMK](understanding_qmk.md)
* Other Topics
* [General FAQ](faq.md)
* [Using Eclipse with QMK](eclipse.md)
+1 -1
View File
@@ -36,7 +36,7 @@ enum my_keycodes {
## Programming The Behavior Of Any Keycode
When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()' and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send any key up or down events that are required.
When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()` and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send any key up or down events that are required.
These function are called every time a key is pressed or released.
+1 -1
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@@ -102,4 +102,4 @@ case MACRO_RAISED:
update_tri_layer(LAYER_LOWER, LAYER_RAISED, LAYER_ADJUST);
}
break;
```
```
+45 -30
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@@ -1,52 +1,52 @@
## Audio output from a speaker
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any keyboard that allows access to the C6 or B5 port (`#define C6_AUDIO` and `#define B5_AUDIO`), you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to the C6 or B5 port (`#define C6_AUDIO` and/or `#define B5_AUDIO`), you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
The audio code lives in [quantum/audio/audio.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/audio.h) and in the other files in the audio directory. It's enabled by default on the Planck [stock keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/planck/keymaps/default/keymap.c). Here are the important bits:
If you add `AUDIO_ENABLE = yes` to your `rules.mk`, there's a couple different sounds that will automatically be enabled without any other configuration:
```
#include "audio.h"
STARTUP_SONG // plays when the keyboard starts up (audio.c)
GOODBYE_SONG // plays when you press the RESET key (quantum.c)
AG_NORM_SONG // plays when you press AG_NORM (quantum.c)
AG_SWAP_SONG // plays when you press AG_SWAP (quantum.c)
MUSIC_ON_SONG // plays when music mode is activated (process_music.c)
MUSIC_OFF_SONG // plays when music mode is deactivated (process_music.c)
CHROMATIC_SONG // plays when the chromatic music mode is selected (process_music.c)
GUITAR_SONG // plays when the guitar music mode is selected (process_music.c)
VIOLIN_SONG // plays when the violin music mode is selected (process_music.c)
MAJOR_SONG // plays when the major music mode is selected (process_music.c)
```
Then, lower down the file:
You can override the default songs by doing something like this in your `config.h`:
```
float tone_startup[][2] = {
ED_NOTE(_E7 ),
E__NOTE(_CS7),
E__NOTE(_E6 ),
E__NOTE(_A6 ),
M__NOTE(_CS7, 20)
};
```c
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(STARTUP_SOUND)
#endif
```
This is how you write a song. Each of these lines is a note, so we have a little ditty composed of five notes here.
A full list of sounds can be found in [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h) - feel free to add your own to this list! All available notes can be seen in [quantum/audio/musical_notes.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/musical_notes.h).
Then, we have this chunk:
To play a custom sound at a particular time, you can define a song like this (near the top of the file):
```
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND);
```c
float my_song[][2] = SONG(QWERTY_SOUND);
```
Wherein we bind predefined songs (from [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h)) into named variables. This is one optimization that helps save on memory: These songs only take up memory when you reference them in your keymap, because they're essentially all preprocessor directives.
And then play your song like this:
So now you have something called `tone_plover` for example. How do you make it play the Plover tune, then? If you look further down the keymap, you'll see this:
```
PLAY_NOTE_ARRAY(tone_plover, false, 0); // Signature is: Song name, repeat, rest style
```c
PLAY_SONG(my_song);
```
This is inside one of the macros. So when that macro executes, your keyboard plays that particular chime.
Alternatively, you can play it in a loop like this:
"Rest style" in the method signature above (the last parameter) specifies if there's a rest (a moment of silence) between the notes.
```c
PLAY_LOOP(my_song);
```
It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif` to avoid causing problems when audio isn't built into the keyboard.
## Music mode
@@ -59,6 +59,11 @@ Keycodes available:
* `MU_ON` - Turn music mode on
* `MU_OFF` - Turn music mode off
* `MU_TOG` - Toggle music mode
* `MU_MOD` - Cycle through the music modes:
* `CHROMATIC_MODE` - Chromatic scale, row changes the octave
* `GUITAR_MODE` - Chromatic scale, but the row changes the string (+5 st)
* `VIOLIN_MODE` - Chromatic scale, but the row changes the string (+7 st)
* `MAJOR_MODE` - Major scale
In music mode, the following keycodes work differently, and don't pass through:
@@ -68,6 +73,16 @@ In music mode, the following keycodes work differently, and don't pass through:
* `KC_UP` - speed-up playback
* `KC_DOWN` - slow-down playback
By default, `MUSIC_MASK` is set to `keycode < 0xFF` which means keycodes less than `0xFF` are turned into notes, and don't output anything. You can change this by defining this in your `config.h` like this:
#define MUSIC_MASK keycode != KC_NO
Which will capture all keycodes - be careful, this will get you stuck in music mode until you restart your keyboard!
The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, add something like this to your `config.h`:
#define PITCH_STANDARD_A 432.0f
## MIDI functionalty
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
+108
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@@ -0,0 +1,108 @@
# Stenography in QMK
[Stenography](https://en.wikipedia.org/wiki/Stenotype) is a method of writing most often used by court reports, closed-captioning, and real-time transcription for the deaf. In stenography words are chorded syllable by syllable with a mixture of spelling, phonetic, and shortcut (briefs) strokes. Professional stenographers can reach 200-300 WPM without any of the strain usually found in standard typing and with far fewer errors (>99.9% accuracy).
The [Open Steno Project](http://www.openstenoproject.org/) has built an open-source program called Plover that provides real-time translation of steno strokes into words and commands. It has an established dictionary and supports
## Plover with QWERTY Keyboard
Plover can work with any standard QWERTY keyboard, although it is more efficient if the keyboard supports NKRO (n-key rollover) to allow Plover to see all the pressed keys at once. An example keymap for Plover can be found in `planck/keymaps/default`. Switching to the `PLOVER` layer adjusts the position of the keyboard to support the number bar.
To use Plover with QMK just enable NKRO and optionally adjust your layout if you have anything other than a standard layout. You may also want to purchase some steno-friendly keycaps to make it easier to hit multiple keys.
## Plover with Steno Protocol
Plover also understands the language of several steno machines. QMK can speak a couple of these languages, TX Bolt and GeminiRP. An example layout can be found in `planck/keymaps/steno`.
When QMK speaks to Plover over a steno protocol Plover will not use the keyboard as input. This means that you can switch back and forth between a standard keyboard and your steno keyboard, or even switch layers from Plover to standard and back without needing to activate/deactive Plover.
In this mode Plover expects to speak with a steno machine over a serial port so QMK will present itself to the operating system as a virtual serial port in addition to a keyboard. By default QMK will speak the TX Bolt protocol but can be switched to GeminiRP; the last protocol used is stored in non-volatile memory so QMK will use the same protocol on restart.
> Note: Due to hardware limitations you may not be able to run both a virtual serial port and mouse emulation at the same time.
### TX Bolt
TX Bolt communicates the status of 24 keys over a very simple protocol in variable-sized (1-5 byte) packets.
### GeminiRP
GeminiRP encodes 42 keys into a 6-byte packet. While TX Bolt contains everything that is necessary for standard stenography, GeminiRP opens up many more options, including supporting non-English theories.
## Configuring QMK for Steno
Firstly, enable steno in your keymap's Makefile. You should also diable mousekeys to prevent conflicts.
```Makefile
STENO_ENABLE = yes
MOUSEKEY_ENABLE = no
```
In your keymap create a new layer for Plover. You will need to include `keymap_steno.h`. See `planck/keymaps/steno/keymap.c` for an example. Remember to create a key to switch to the layer as well as a key for exiting the layer. If you would like to switch modes on the fly you can use the keycodes `QK_STENO_BOLT` and `QK_STENO_GEMINI`. If you only want to use one of the protocols you may set it up in your initialization function:
```C
void matrix_init_user() {
steno_set_mode(STENO_MODE_GEMINI); // or STENO_MODE_BOLT
}
```
Once you have your keyboard flashed launch Plover. Click the 'Configure...' button. In the 'Machine' tab select the Stenotype Machine that corresponds to your desired protocol. Click the 'Configure...' button on this tab and enter the serial port or click 'Scan'. Baud rate is fine at 9600 (although you should be able to set as high as 115200 with no issues). Use the default settings for everything else (Data Bits: 8, Stop Bits: 1, Parity: N, no flow control).
On the display tab click 'Open stroke display'. With Plover disabled you should be able to hit keys on your keyboard and see them show up in the stroke display window. Use this to make sure you have set up your keymap correctly. You are now ready to steno!
## Learning Stenography
* [Learn Plover!](https://sites.google.com/site/ploverdoc/)
* [QWERTY Steno](http://qwertysteno.com/Home/)
* [Steno Jig](https://joshuagrams.github.io/steno-jig/)
* More resources at the Plover [Learning Stenography](https://github.com/openstenoproject/plover/wiki/Learning-Stenography) wiki
## Keycode Reference
As defined in `keymap_steno.h`.
> Note: TX Bolt does not support the full set of keys. The TX Bolt implementation in QMK will map the GeminiRP keys to the nearest TX Bolt key so that one key map will work for both.
|GeminiRP|TX Bolt|Steno Key|
|--------|-------|-----------|
|`STN_N1`|`STN_NUM`|Number bar #1|
|`STN_N2`|`STN_NUM`|Number bar #2|
|`STN_N3`|`STN_NUM`|Number bar #3|
|`STN_N4`|`STN_NUM`|Number bar #4|
|`STN_N5`|`STN_NUM`|Number bar #5|
|`STN_N6`|`STN_NUM`|Number bar #6|
|`STN_N7`|`STN_NUM`|Number bar #7|
|`STN_N8`|`STN_NUM`|Number bar #8|
|`STN_N9`|`STN_NUM`|Number bar #9|
|`STN_NA`|`STN_NUM`|Number bar #A|
|`STN_NB`|`STN_NUM`|Number bar #B|
|`STN_NC`|`STN_NUM`|Number bar #C|
|`STN_S1`|`STN_SL`| `S-` upper|
|`STN_S2`|`STN_SL`| `S-` lower|
|`STN_TL`|`STN_TL`| `T-`|
|`STN_KL`|`STN_KL`| `K-`|
|`STN_PL`|`STN_PL`| `P-`|
|`STN_WL`|`STN_WL`| `W-`|
|`STN_HL`|`STN_HL`| `H-`|
|`STN_RL`|`STN_RL`| `R-`|
|`STN_A`|`STN_A`| `A` vowel|
|`STN_O`|`STN_O`| `O` vowel|
|`STN_ST1`|`STN_STR`| `*` upper-left |
|`STN_ST2`|`STN_STR`| `*` lower-left|
|`STN_ST3`|`STN_STR`| `*` upper-right|
|`STN_ST4`|`STN_STR`| `*` lower-right|
|`STN_E`|`STN_E`| `E` vowel|
|`STN_U`|`STN_U`| `U` vowel|
|`STN_FR`|`STN_FR`| `-F`|
|`STN_PR`|`STN_PR`| `-P`|
|`STN_RR`|`STN_RR`| `-R`|
|`STN_BR`|`STN_BR`| `-B`|
|`STN_LR`|`STN_LR`| `-L`|
|`STN_GR`|`STN_GR`| `-G`|
|`STN_TR`|`STN_TR`| `-T`|
|`STN_SR`|`STN_SR`| `-S`|
|`STN_DR`|`STN_DR`| `-D`|
|`STN_ZR`|`STN_ZR`| `-Z`|
|`STN_FN`|| (GeminiRP only)|
|`STN_RES1`||(GeminiRP only)|
|`STN_RES2`||(GeminiRP only)|
|`STN_PWR`||(GeminiRP only)|
@@ -1,12 +1,10 @@
#ifdef SSD1306OLED
#include "ssd1306.h"
#include "config.h"
#include "i2c.h"
#include <string.h>
#include "print.h"
#include "lets_split.h"
#include "common/glcdfont.c"
#include "glcdfont.c"
#ifdef ADAFRUIT_BLE_ENABLE
#include "adafruit_ble.h"
#endif
@@ -14,18 +12,7 @@
#include "lufa.h"
#endif
#include "sendchar.h"
#include "pincontrol.h"
//assign the right code to your layers
#define _BASE 0
#define _LOWER 8
#define _RAISE 16
#define _FNLAYER 64
#define _NUMLAY 128
#define _NLOWER 136
#define _NFNLAYER 192
#define _MOUSECURSOR 256
#define _ADJUST 65560
#include "timer.h"
// Set this to 1 to help diagnose early startup problems
// when testing power-on with ble. Turn it off otherwise,
@@ -33,26 +20,6 @@
// with the matrix scan, causing keys to drop.
#define DEBUG_TO_SCREEN 0
// Controls the SSD1306 128x32 OLED display via i2c
#define i2cAddress 0x3C
#define DisplayHeight 32
#define DisplayWidth 128
#define FontHeight 8
#define FontWidth 6
#define MatrixRows (DisplayHeight / FontHeight)
#define MatrixCols (DisplayWidth / FontWidth)
struct CharacterMatrix {
uint8_t display[MatrixRows][MatrixCols];
uint8_t *cursor;
bool dirty;
};
static struct CharacterMatrix display;
//static uint16_t last_battery_update;
//static uint32_t vbat;
//#define BatteryUpdateInterval 10000 /* milliseconds */
@@ -62,54 +29,13 @@ static uint8_t displaying;
#endif
static uint16_t last_flush;
enum ssd1306_cmds {
DisplayOff = 0xAE,
DisplayOn = 0xAF,
SetContrast = 0x81,
DisplayAllOnResume = 0xA4,
DisplayAllOn = 0xA5,
NormalDisplay = 0xA6,
InvertDisplay = 0xA7,
SetDisplayOffset = 0xD3,
SetComPins = 0xda,
SetVComDetect = 0xdb,
SetDisplayClockDiv = 0xD5,
SetPreCharge = 0xd9,
SetMultiPlex = 0xa8,
SetLowColumn = 0x00,
SetHighColumn = 0x10,
SetStartLine = 0x40,
SetMemoryMode = 0x20,
ColumnAddr = 0x21,
PageAddr = 0x22,
ComScanInc = 0xc0,
ComScanDec = 0xc8,
SegRemap = 0xa0,
SetChargePump = 0x8d,
ExternalVcc = 0x01,
SwitchCapVcc = 0x02,
ActivateScroll = 0x2f,
DeActivateScroll = 0x2e,
SetVerticalScrollArea = 0xa3,
RightHorizontalScroll = 0x26,
LeftHorizontalScroll = 0x27,
VerticalAndRightHorizontalScroll = 0x29,
VerticalAndLeftHorizontalScroll = 0x2a,
};
// Write command sequence.
// Returns true on success.
static inline bool _send_cmd1(uint8_t cmd) {
bool res = false;
if (i2c_start_write(i2cAddress)) {
xprintf("failed to start write to %d\n", i2cAddress);
if (i2c_start_write(SSD1306_ADDRESS)) {
xprintf("failed to start write to %d\n", SSD1306_ADDRESS);
goto done;
}
@@ -154,8 +80,6 @@ static inline bool _send_cmd3(uint8_t cmd, uint8_t opr1, uint8_t opr2) {
#define send_cmd2(c,o) if (!_send_cmd2(c,o)) {goto done;}
#define send_cmd3(c,o1,o2) if (!_send_cmd3(c,o1,o2)) {goto done;}
static void matrix_clear(struct CharacterMatrix *matrix);
static void clear_display(void) {
matrix_clear(&display);
@@ -164,7 +88,7 @@ static void clear_display(void) {
send_cmd3(PageAddr, 0, (DisplayHeight / 8) - 1);
send_cmd3(ColumnAddr, 0, DisplayWidth - 1);
if (i2c_start_write(i2cAddress)) {
if (i2c_start_write(SSD1306_ADDRESS)) {
goto done;
}
if (i2c_master_write(0x40)) {
@@ -210,14 +134,17 @@ bool iota_gfx_init(void) {
send_cmd2(SetChargePump, 0x14 /* Enable */);
send_cmd2(SetMemoryMode, 0 /* horizontal addressing */);
/// Flips the display orientation 0 degrees
send_cmd1(SegRemap | 0x1);
send_cmd1(ComScanDec);
/*
#ifdef OLED_ROTATE180
// the following Flip the display orientation 180 degrees
send_cmd1(SegRemap);
send_cmd1(ComScanInc);
// end flip */
#endif
#ifndef OLED_ROTATE180
// Flips the display orientation 0 degrees
send_cmd1(SegRemap | 0x1);
send_cmd1(ComScanDec);
#endif
send_cmd2(SetComPins, 0x2);
send_cmd2(SetContrast, 0x8f);
send_cmd2(SetPreCharge, 0xf1);
@@ -263,7 +190,7 @@ done:
return success;
}
static void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) {
void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) {
*matrix->cursor = c;
++matrix->cursor;
@@ -276,7 +203,7 @@ static void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) {
}
}
static void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c) {
void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c) {
matrix->dirty = true;
if (c == '\n') {
@@ -297,7 +224,7 @@ void iota_gfx_write_char(uint8_t c) {
matrix_write_char(&display, c);
}
static void matrix_write(struct CharacterMatrix *matrix, const char *data) {
void matrix_write(struct CharacterMatrix *matrix, const char *data) {
const char *end = data + strlen(data);
while (data < end) {
matrix_write_char(matrix, *data);
@@ -309,7 +236,7 @@ void iota_gfx_write(const char *data) {
matrix_write(&display, data);
}
static void matrix_write_P(struct CharacterMatrix *matrix, const char *data) {
void matrix_write_P(struct CharacterMatrix *matrix, const char *data) {
while (true) {
uint8_t c = pgm_read_byte(data);
if (c == 0) {
@@ -324,7 +251,7 @@ void iota_gfx_write_P(const char *data) {
matrix_write_P(&display, data);
}
static void matrix_clear(struct CharacterMatrix *matrix) {
void matrix_clear(struct CharacterMatrix *matrix) {
memset(matrix->display, ' ', sizeof(matrix->display));
matrix->cursor = &matrix->display[0][0];
matrix->dirty = true;
@@ -334,7 +261,7 @@ void iota_gfx_clear_screen(void) {
matrix_clear(&display);
}
static void matrix_render(struct CharacterMatrix *matrix) {
void matrix_render(struct CharacterMatrix *matrix) {
last_flush = timer_read();
iota_gfx_on();
#if DEBUG_TO_SCREEN
@@ -345,7 +272,7 @@ static void matrix_render(struct CharacterMatrix *matrix) {
send_cmd3(PageAddr, 0, MatrixRows - 1);
send_cmd3(ColumnAddr, 0, (MatrixCols * FontWidth) - 1);
if (i2c_start_write(i2cAddress)) {
if (i2c_start_write(SSD1306_ADDRESS)) {
goto done;
}
if (i2c_master_write(0x40)) {
@@ -380,84 +307,12 @@ void iota_gfx_flush(void) {
matrix_render(&display);
}
static void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static void render_status_info(void) {
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_write_P(&matrix, PSTR("USB: "));
#ifdef PROTOCOL_LUFA
switch (USB_DeviceState) {
case DEVICE_STATE_Unattached:
matrix_write_P(&matrix, PSTR("Unattached"));
break;
case DEVICE_STATE_Suspended:
matrix_write_P(&matrix, PSTR("Suspended"));
break;
case DEVICE_STATE_Configured:
matrix_write_P(&matrix, PSTR("Connected"));
break;
case DEVICE_STATE_Powered:
matrix_write_P(&matrix, PSTR("Powered"));
break;
case DEVICE_STATE_Default:
matrix_write_P(&matrix, PSTR("Default"));
break;
case DEVICE_STATE_Addressed:
matrix_write_P(&matrix, PSTR("Addressed"));
break;
default:
matrix_write_P(&matrix, PSTR("Invalid"));
}
#endif
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[40];
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
matrix_write_P(&matrix, PSTR("\n\nLayer: "));
switch (layer_state) {
case _BASE:
matrix_write_P(&matrix, PSTR("Default"));
break;
case _RAISE:
matrix_write_P(&matrix, PSTR("Raise"));
break;
case _LOWER:
matrix_write_P(&matrix, PSTR("Lower"));
break;
case _ADJUST:
matrix_write_P(&matrix, PSTR("ADJUST"));
break;
default:
matrix_write(&matrix, buf);
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(&matrix, led);
matrix_update(&display, &matrix);
__attribute__ ((weak))
void iota_gfx_task_user(void) {
}
void iota_gfx_task(void) {
render_status_info();
iota_gfx_task_user();
if (display.dirty) {
iota_gfx_flush();
+93
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@@ -0,0 +1,93 @@
#ifndef SSD1306_H
#define SSD1306_H
#include <stdbool.h>
#include <stdio.h>
#include "pincontrol.h"
#include "config.h"
enum ssd1306_cmds {
DisplayOff = 0xAE,
DisplayOn = 0xAF,
SetContrast = 0x81,
DisplayAllOnResume = 0xA4,
DisplayAllOn = 0xA5,
NormalDisplay = 0xA6,
InvertDisplay = 0xA7,
SetDisplayOffset = 0xD3,
SetComPins = 0xda,
SetVComDetect = 0xdb,
SetDisplayClockDiv = 0xD5,
SetPreCharge = 0xd9,
SetMultiPlex = 0xa8,
SetLowColumn = 0x00,
SetHighColumn = 0x10,
SetStartLine = 0x40,
SetMemoryMode = 0x20,
ColumnAddr = 0x21,
PageAddr = 0x22,
ComScanInc = 0xc0,
ComScanDec = 0xc8,
SegRemap = 0xa0,
SetChargePump = 0x8d,
ExternalVcc = 0x01,
SwitchCapVcc = 0x02,
ActivateScroll = 0x2f,
DeActivateScroll = 0x2e,
SetVerticalScrollArea = 0xa3,
RightHorizontalScroll = 0x26,
LeftHorizontalScroll = 0x27,
VerticalAndRightHorizontalScroll = 0x29,
VerticalAndLeftHorizontalScroll = 0x2a,
};
// Controls the SSD1306 128x32 OLED display via i2c
#ifndef SSD1306_ADDRESS
#define SSD1306_ADDRESS 0x3C
#endif
#define DisplayHeight 32
#define DisplayWidth 128
#define FontHeight 8
#define FontWidth 6
#define MatrixRows (DisplayHeight / FontHeight)
#define MatrixCols (DisplayWidth / FontWidth)
struct CharacterMatrix {
uint8_t display[MatrixRows][MatrixCols];
uint8_t *cursor;
bool dirty;
};
struct CharacterMatrix display;
bool iota_gfx_init(void);
void iota_gfx_task(void);
bool iota_gfx_off(void);
bool iota_gfx_on(void);
void iota_gfx_flush(void);
void iota_gfx_write_char(uint8_t c);
void iota_gfx_write(const char *data);
void iota_gfx_write_P(const char *data);
void iota_gfx_clear_screen(void);
void iota_gfx_task_user(void);
void matrix_clear(struct CharacterMatrix *matrix);
void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c);
void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c);
void matrix_write(struct CharacterMatrix *matrix, const char *data);
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
void matrix_render(struct CharacterMatrix *matrix);
#endif
+1 -1
View File
@@ -21,7 +21,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "light_ws2812.h"
#include "ws2812.h"
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
View File
@@ -22,9 +22,6 @@ static const I2CConfig i2ccfg = {
400000 // clock speed (Hz); 400kHz max for IS31
};
#define GDISP_SCREEN_WIDTH 7
#define GDISP_SCREEN_HEIGHT 7
static const uint8_t led_mask[] = {
0xFF, 0x00, /* C1-1 -> C1-16 */
0xFF, 0x00, /* C2-1 -> C2-16 */
+3
View File
@@ -0,0 +1,3 @@
GFXINC += drivers/ugfx/gdisp/is31fl3731c
GFXSRC += drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
GDISP_DRIVER_LIST += GDISPVMT_IS31FL3731C_QMK
@@ -24,13 +24,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_GRAY256
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_GRAY256
#endif /* GFX_USE_GDISP */
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */
#endif /* _GDISP_LLD_CONFIG_H */
@@ -83,7 +83,7 @@ static GFXINLINE void init_board(GDisplay *g) {
}
static GFXINLINE void post_init_board(GDisplay *g) {
(void) g;
(void) g;
}
static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
@@ -106,8 +106,8 @@ static GFXINLINE void enter_cmd_mode(GDisplay *g) {
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
spiSend(&SPID1, length, data);
(void) g;
spiSend(&SPID1, length, data);
}
#endif /* _GDISP_LLD_BOARD_H */
+3
View File
@@ -0,0 +1,3 @@
GFXINC += drivers/ugfx/gdisp/st7565
GFXSRC += drivers/ugfx/gdisp/st7565/gdisp_lld_ST7565.c
GDISP_DRIVER_LIST += GDISPVMT_ST7565_QMK
@@ -9,35 +9,35 @@
#if GFX_USE_GDISP
#define GDISP_DRIVER_VMT GDISPVMT_ST7565_ERGODOX
#include "drivers/gdisp/st7565ergodox/gdisp_lld_config.h"
#define GDISP_DRIVER_VMT GDISPVMT_ST7565_QMK
#include "gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
#include "board_ST7565.h"
#include "board_st7565.h"
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 32
#define GDISP_SCREEN_HEIGHT LCD_HEIGHT
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 128
#define GDISP_SCREEN_WIDTH LCD_WIDTH
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 35
#define GDISP_INITIAL_CONTRAST 35
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 100
#define GDISP_INITIAL_BACKLIGHT 100
#endif
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#include "drivers/gdisp/st7565ergodox/st7565.h"
#include "st7565.h"
/*===========================================================================*/
/* Driver config defaults for backward compatibility. */
/* Driver config defaults for backward compatibility. */
/*===========================================================================*/
#ifndef ST7565_LCD_BIAS
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
@@ -65,7 +65,7 @@ typedef struct{
// Some common routines and macros
#define PRIV(g) ((PrivData*)g->priv)
#define RAM(g) (PRIV(g)->ram)
#define RAM(g) (PRIV(g)->ram)
static GFXINLINE void write_cmd(GDisplay* g, uint8_t cmd) {
PRIV(g)->data[PRIV(g)->data_pos++] = cmd;
@@ -76,15 +76,15 @@ static GFXINLINE void flush_cmd(GDisplay* g) {
PRIV(g)->data_pos = 0;
}
#define write_cmd2(g, cmd1, cmd2) { write_cmd(g, cmd1); write_cmd(g, cmd2); }
#define write_cmd3(g, cmd1, cmd2, cmd3) { write_cmd(g, cmd1); write_cmd(g, cmd2); write_cmd(g, cmd3); }
#define write_cmd2(g, cmd1, cmd2) { write_cmd(g, cmd1); write_cmd(g, cmd2); }
#define write_cmd3(g, cmd1, cmd2, cmd3) { write_cmd(g, cmd1); write_cmd(g, cmd2); write_cmd(g, cmd3); }
// Some common routines and macros
#define delay(us) gfxSleepMicroseconds(us)
#define delay_ms(ms) gfxSleepMilliseconds(ms)
#define delay(us) gfxSleepMicroseconds(us)
#define delay_ms(ms) gfxSleepMilliseconds(ms)
#define xyaddr(x, y) ((x) + ((y)>>3)*GDISP_SCREEN_WIDTH)
#define xybit(y) (1<<((y)&7))
#define xyaddr(x, y) ((x) + ((y)>>3)*GDISP_SCREEN_WIDTH)
#define xybit(y) (1<<((y)&7))
/*===========================================================================*/
/* Driver exported functions. */
@@ -150,7 +150,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
unsigned p;
unsigned p;
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
@@ -181,7 +181,7 @@ LLDSPEC void gdisp_lld_flush(GDisplay *g) {
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
coord_t x, y;
switch(g->g.Orientation) {
default:
@@ -212,7 +212,7 @@ LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
coord_t x, y;
switch(g->g.Orientation) {
default:
@@ -257,7 +257,7 @@ LLDSPEC void gdisp_lld_blit_area(GDisplay *g) {
else {
*dst &= ~xybit(dsty);
}
dstx++;
dstx++;
srcbit++;
}
}
@@ -14,7 +14,7 @@
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
@@ -22,6 +22,6 @@
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
#endif /* GFX_USE_GDISP */
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */
#endif /* _GDISP_LLD_CONFIG_H */
+5
View File
@@ -0,0 +1,5 @@
SUBPROJECT_DEFAULT = v2
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif
+29
View File
@@ -0,0 +1,29 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
#ifdef SUBPROJECT_protosplit
#include "protosplit/config.h"
#endif
#ifdef SUBPROJECT_v2
#include "v2/config.h"
#endif
#endif
+1
View File
@@ -0,0 +1 @@
#include "deltasplit75.h"

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