Compare commits

...

22 Commits
0.6.1 ... 0.6.4

Author SHA1 Message Date
d777a05864 Add support for rev3 of the Atom47 ()
* Added support for rev3 of the Atom47

* Updated Atom47 readme's

* Fix redefine error on rev2 and add maartenwut's keymap

* Fix redefine error on LEdiodes keymap
2018-04-05 19:16:35 -04:00
7bbc9ccc31 change KEYMAP to LAYOUT for all new keyboards made using this script 2018-04-05 19:15:50 -04:00
0d0664a214 Various tweaks for some Input:Club build processes 2018-04-05 16:59:27 -04:00
011039afca Zweihander: swap space and enter keys ()
* zweihander-osx: Remove app keys, etc.

- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)

* Rename zweihander-osx to zweihander-macos

zweihander-macos: / / ^ → / / ⌥; README revamp

zweihander: rename, ⌃ → ⌥, README revamp

* Zweihander: swap space, enter keys

Left thumb needs a break.
2018-04-04 09:18:15 -07:00
6cc9d59ee8 Enables unicode for Mitosis ()
* fixed comment typo

* Fixes invalid capitalization

Uppercase yes is invalid, so make treats it as no, which is
confusing when it seems like it should have found the method
definition for unicode.

* Own keymap, comma in mitosis

Own keymap is qwerty, workman, numbers, punctuation, function/mouse
layers, gaming, unicode, numberpad.
2018-04-04 09:17:38 -07:00
f281f7dc3a i got a new toy ()
Personal keymap for Waples
2018-04-04 09:16:49 -07:00
ba2cab1a89 This adds a keymap to the MF68 labeled factory. It is an attempt to mimic the layout on the factory keycaps of the non-backlit board. ()
There are some small differences:

1) FN+WASD are an arrow cluster
2) FN+Z (Start media player) and FN+] (Start Calculator) are not mapped
3) FN+GHJKL are Backlight controls
4) An FN2 layer exists for future growth
5) The CAPS key is maped as FN2, for CAPS Lock use FN+CAPS
2018-04-04 09:15:43 -07:00
738588618b Update input:club boards to use the proper vendor and device 2018-04-04 01:31:45 -04:00
67268db576 convert to unix line-endings [skip ci] 2018-04-04 04:21:53 +00:00
c25f0e6983 Fix readme to explicitly call out that there are two different versions of this board and how to compile them 2018-04-04 00:17:37 -04:00
f6b3c67678 Update whitefox to use the K-Type teensy workaround 2018-04-03 23:06:14 -04:00
67053712f8 Refactor/eagle viper with new layouts for QMK Configurator ()
* rename KEYMAP to LAYOUT_ALL

* Standard Layout Eagle Refactor

New layout LAYOUT_EAGLE
Got standard layout backspace working

* Remove split right shift support for standard layout eagle

* add back the KC_NO for split right shift

* Remove KC_NO from bottom row to support standard 60 layout

* Fix formatting issues with mechmerlin keymap

* remove extra KC_NO from split right shift in LAYOUT_EAGLE

* Preliminary checkin for new layout LAYOUT_VIPER

* Remove some of the KC_NO from the layout

* Fix formatting

* missed a KC_NO for the LAYOUT_EAGLE

* remove KC_NO from enter key of LAYOUT_VIPER

* some more formatting changes

* Default 60 with split left right shift and backspace

* add info.json layouts to match the new LAYOUTs

* change formatting of LAYOUT names

* propogate renames to info.json
2018-04-02 16:23:21 -04:00
0ca6b53f89 Clueboard Double 1800 support () 2018-04-01 12:12:45 -07:00
6f3cbdb5f7 Added birkir's keymap () 2018-04-01 07:29:19 -07:00
162a67cbc5 Add userspace config.h handling to build script ()
* Add userspace 'config.h' file

* Add more robust docs

* Remove config.h code from drashna userspace

* Spelling error

* Include links to Config Options page

* Remove config.h documentation from userspace doc, as it's no longer needed
2018-04-01 00:02:40 -04:00
cc323df9ba Fix broken Markdown ()
Fix links in Keyboard Guidelines page
2018-03-31 20:54:01 -07:00
deb5a4b6a9 Convert all Preonic keymaps to layout format ()
* Convert all Preonic keymaps to layout format

* Make sure preonic layouts are using QMK_KEYBOARD_H
2018-03-31 22:39:00 -04:00
61a2169ff9 Update to Drashna Keymaps and Userspace ()
* Change global config.h settings

* Make Shift LED brighter

* Compatibility Tweaks

* Update ASCII art and layer comments

* Add comments about MOD layer

* Change ASCII art for reset, since it was out of date

* Use Overwatch theme for Workman layer

* Fix RGB define comments

* Make sure RGB set list matches

* Stop all notes for custom Faux Click

* Switch to OSM for everything, and remove RGB Sleep

* Never use KEYMAP now

* Only enable RGB Sleep on Non-Ergodox boards

* Cleanup do to new rgblight_list.h file

* Add redirect message for RGB codes

* Update userspace documentation

* Cleanup of Userspace

Add unicode support, and cleaned up comments for ifdef statements

* Remove unneeded slashes

* Unicode handling

* Force NKRO
2018-03-31 22:38:06 -04:00
adae37f19f Add XD60 support to QMK Configurator
Add info.json

Change KEYMAP to LAYOUT_ALL to better reflect that this is a
LAYOUT that fits ALL the possible positions for switches.

We will need to make better LAYOUTS for the future.
2018-03-31 22:37:45 -04:00
015aed50a3 AMJ96 Support ()
* Initial commit: Get things compiling

* port the custom matrix code

* Update readme

* make second layer fully transparent

* populate config.h identifiers with more correct information

* Add in switch backlight support

* Enable backlight LEDs, and change pin for RGB

* port TMK version over

* remove all that TMK stuff, it didn't work lol

* Updated readme

* Fix keymap

- Change KEYMAP to LAYOUT
- Adjust formatting of table

* Edit readme to reflect NOTES

* add info.json for QMK configurator support

* Replaced placeholder with MechMerlin
2018-03-31 01:57:49 -04:00
c6b5ce61e8 Fix Octagon info.json issues ()
Change KEYMAP to LAYOUT while I'm at it.
V1 and V2 now have their own info.jsons
2018-03-30 19:20:26 -07:00
a74f866941 Just a multilayered Layout using tapdance ()
* Ported JJ40 Layout to Contra

* Update readme.md
2018-03-30 13:07:36 -07:00
147 changed files with 4068 additions and 1067 deletions
build_keyboard.mk
docs
drivers/boards/IC_TEENSY_3_1
keyboards
amj96
atom47
clueboard
contra/keymaps/ryanm101
eagle_viper
info.json
v2
keymaps
default
mechmerlin
profanum429
v2.h
ergodox_infinity
config.h
keymaps/halfkeyboard
rules.mk
infinity60
jj40/keymaps/waples
k_type
boards/K_TYPE_TEENSY_3_1
config.hrules.mk
mf68/keymaps/factory
mitosis
octagon
info.json
v1
info.json
keymaps/default
v1.h
v2
info.json
keymaps/default
v2.h
orthodox/keymaps/drashna
preonic/keymaps
0xdec
CMD-Preonic
blake-newman
bucktooth
choromanski
default
dlaroe
dudeofawesome
ekis_isa
jacwib
kinesis
nikchi
smt
that_canadian
xyverz
zach
s60_x
viterbi/keymaps/drashna
whitefox
xd60
info.json
keymaps
Jos
birkir
cheese
default
iso
kmontag42
krusli
petesmom
rooski
split_bksp_arrows
stanleylai
supercoffee
yuuki
xd60.h
layouts/community/ergodox
drashna
zweihander-macos
quantum/template
keymaps/default
template.h
tmk_core
users/drashna

@ -143,6 +143,8 @@ ifeq ($(PLATFORM),CHIBIOS)
OPT_DEFS += -include $(KEYBOARD_PATH_1)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h
endif
endif
@ -204,6 +206,10 @@ endif
# User space stuff
USER_PATH := users/$(KEYMAP)
-include $(USER_PATH)/rules.mk
ifneq ("$(wildcard users/$(KEYMAP)/config.h)","")
CONFIG_H += users/$(KEYMAP)/config.h
endif
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make

@ -3,10 +3,11 @@
If you use more than one keyboard with a similar keymap, you might see the benefit in being able to share code between them. Create your own folder in `users/` named the same as your keymap (ideally your github username, `<name>`) with the following structure:
* `/users/<name>/` (added to the path automatically)
* `readme.md`
* `readme.md` (optional, recommended)
* `rules.mk` (included automatically)
* `<name>.h` (optional)
* `<name>.c` (optional)
* `config.h` (optional)
`<name>.c` will need to be added to the SRC in `rules.mk` like this:
@ -24,10 +25,31 @@ For example,
Will include the `/users/jack/` folder in the path, along with `/users/jack/rules.mk`.
Additionally, `config.h` here will be processed like the same file in your keymap folder. This is handled separately from the `<name>.h` file.
The reason for this, is that `<name>.h` won't be added in time to add settings (such as `#define TAPPING_TERM 100`), and including the `<name.h>` file in any `config.h` files will result in compile issues.
So you should use the `config.h` for QMK settings, and the `<name>.h` file for user or keymap specific settings.
## Readme
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
## `Config.h`
If you do add a `config,h` file, you want to make sure that it only gets processed once. So you may want to start off with something like this:
```c
#ifndef USERSPACE_CONFIG_H
#define USERSPACE_CONFIG_H
// Put normal config.h settings here:
#endif // !USERSPACE_CONFIG_H
```
You can use any option hre that you could use in your keymap's `config.h` file. You can find a list of vales [here](config_options.md).
## Example
For a brief example, checkout `/users/_example/` , or for a more detailed examples check out [`template.h`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.h) and [`template.c`](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/template.c) in `/users/drashna/` .

@ -22,7 +22,7 @@ Given the amount of functionality that QMK exposes it's very easy to confuse new
### Bootmagic and Command
(Bootmagic)[feature_bootmagic.md) and (Command)[feature_command.md) are two related features that allow a user to control their keyboard in non-obvious ways. We recommend you think long and hard about if you're going to enable either feature, and how you will expose this functionality. Keep in mind that users who want this functionality can enable it in their personal keymaps without affecting all the novice users who may be using your keyboard as their first programmable board.
[Bootmagic](feature_bootmagic.md) and [Command](feature_command.md) are two related features that allow a user to control their keyboard in non-obvious ways. We recommend you think long and hard about if you're going to enable either feature, and how you will expose this functionality. Keep in mind that users who want this functionality can enable it in their personal keymaps without affecting all the novice users who may be using your keyboard as their first programmable board.
By far the most common problem new users encounter is accidentally triggering Bootmagic while they're plugging in their keyboard. They're holding the keyboard by the bottom, unknowingly pressing in alt and spacebar, and then they find that these keys have been swapped on them. We recommend leaving this feature disabled by default, but if you do turn it on consider setting `BOOTMAGIC_KEY_SALT` to a key that is hard to press while plugging your keyboard in.
@ -30,7 +30,7 @@ If your keyboard does not have 2 shift keys you should provide a working default
## Custom Keyboard Programming
As documented on (Customizing Functionality)[custom_quantum_functions.md] you can define custom functions for your keyboard. Please keep in mind that your users may want to customize that behavior as well, and make it possible for them to do that. If you are providing a custom function, for example `process_record_kb()`, make sure that your function calls the `_user()` version of the call too. You should also take into account the return value of the `_user()` version, and only run your custom code if the user returns `true`.
As documented on [Customizing Functionality](custom_quantum_functions.md) you can define custom functions for your keyboard. Please keep in mind that your users may want to customize that behavior as well, and make it possible for them to do that. If you are providing a custom function, for example `process_record_kb()`, make sure that your function calls the `_user()` version of the call too. You should also take into account the return value of the `_user()` version, and only run your custom code if the user returns `true`.
## Keyboard Metadata

@ -0,0 +1,5 @@
# List of all the board related files.
BOARDSRC = $(BOARD_PATH)/boards/IC_TEENSY_3_1/board.c
# Required include directories
BOARDINC = $(BOARD_PATH)/boards/IC_TEENSY_3_1

43
keyboards/amj96/amj96.c Normal file

@ -0,0 +1,43 @@
/* Copyright 2017 MechMerlin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "amj96.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

43
keyboards/amj96/amj96.h Normal file

@ -0,0 +1,43 @@
/* Copyright 2017 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AMJ96_H
#define AMJ96_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K09, K0A, K0C, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K0B, K0F, K6F,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, K0D, K6D,\
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K6E,\
K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C, K5D, K5E, K5F, K0E, K07,\
K60, K61, K62, K63, K64, K65, K66, K68, K69, K6A, K6B, K6C\
) { \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K07, KC_NO, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F}, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F}, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F}, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F}, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F}, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57, KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F}, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_NO, KC_##K68, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_##K6D, KC_##K6E, KC_##K6F} \
}
#endif

203
keyboards/amj96/config.h Normal file

@ -0,0 +1,203 @@
/*
Copyright 2017 MechMerlin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6074
#define DEVICE_VER 0x0002
#define MANUFACTURER Han Chen
#define PRODUCT AMJ96
#define DESCRIPTION 96 key custom keyboard
/* key matrix size */
#define MATRIX_ROWS 7
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN D4
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* number of backlight levels */
#ifdef BREATHING_LED_ENABLE
#ifdef FADING_LED_ENABLE
#define BACKLIGHT_LEVELS 8
#else
#define BACKLIGHT_LEVELS 6
#endif
#else
#define BACKLIGHT_LEVELS 3
#endif
#define BACKLIGHT_CUSTOM
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 16
#define RGB_DI_PIN D3
#endif

16
keyboards/amj96/info.json Normal file

@ -0,0 +1,16 @@
{
"keyboard_name": "AMJ96",
"manufacturer": "AMJ",
"identifier": "",
"url": "",
"maintainer": "qmk",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"width": 19,
"height": 6,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":1, "y":0}, {"label":"F2", "x":2, "y":0}, {"label":"F3", "x":3, "y":0}, {"label":"F4", "x":4, "y":0}, {"label":"F5", "x":5, "y":0}, {"label":"F6", "x":6, "y":0}, {"label":"F7", "x":7, "y":0}, {"label":"F8", "x":8, "y":0}, {"label":"F9", "x":9, "y":0}, {"label":"F10", "x":10, "y":0}, {"label":"F11", "x":11, "y":0}, {"label":"F12", "x":12, "y":0}, {"label":"PrtSc", "x":13, "y":0}, {"label":"Scroll Lock", "x":14, "y":0}, {"label":"Pause", "x":15, "y":0}, {"label":"Num Lock", "x":16, "y":0}, {"label":"/", "x":17, "y":0}, {"label":"*", "x":18, "y":0}, {"label":"~", "x":0, "y":1}, {"label":"!", "x":1, "y":1}, {"label":"@", "x":2, "y":1}, {"label":"#", "x":3, "y":1}, {"label":"$", "x":4, "y":1}, {"label":"%", "x":5, "y":1}, {"label":"^", "x":6, "y":1}, {"label":"&", "x":7, "y":1}, {"label":"*", "x":8, "y":1}, {"label":"(", "x":9, "y":1}, {"label":")", "x":10, "y":1}, {"label":"_", "x":11, "y":1}, {"label":"+", "x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"label":"Insert", "x":15, "y":1}, {"label":"Home", "x":16, "y":1}, {"label":"PgUp", "x":17, "y":1}, {"label":"-", "x":18, "y":1}, {"label":"Tab", "x":0, "y":2, "w":1.5}, {"label":"Q", "x":1.5, "y":2}, {"label":"W", "x":2.5, "y":2}, {"label":"E", "x":3.5, "y":2}, {"label":"R", "x":4.5, "y":2}, {"label":"T", "x":5.5, "y":2}, {"label":"Y", "x":6.5, "y":2}, {"label":"U", "x":7.5, "y":2}, {"label":"I", "x":8.5, "y":2}, {"label":"O", "x":9.5, "y":2}, {"label":"P", "x":10.5, "y":2}, {"label":"{", "x":11.5, "y":2}, {"label":"}", "x":12.5, "y":2}, {"label":"|", "x":13.5, "y":2, "w":1.5}, {"label":"Delete", "x":15, "y":2}, {"label":"End", "x":16, "y":2}, {"label":"PgDn", "x":17, "y":2}, {"label":"7", "x":18, "y":2}, {"label":"Caps Lock", "x":0, "y":3, "w":1.75}, {"label":"A", "x":1.75, "y":3}, {"label":"S", "x":2.75, "y":3}, {"label":"D", "x":3.75, "y":3}, {"label":"F", "x":4.75, "y":3}, {"label":"G", "x":5.75, "y":3}, {"label":"H", "x":6.75, "y":3}, {"label":"J", "x":7.75, "y":3}, {"label":"K", "x":8.75, "y":3}, {"label":"L", "x":9.75, "y":3}, {"label":":", "x":10.75, "y":3}, {"label":"\"", "x":11.75, "y":3}, {"label":"Enter", "x":12.75, "y":3, "w":2.25}, {"label":"4", "x":15, "y":3}, {"label":"5", "x":16, "y":3}, {"label":"6", "x":17, "y":3}, {"label":"8", "x":18, "y":3}, {"label":"Shift", "x":0, "y":4, "w":1.25}, {"x":1.25, "y":4}, {"label":"Z", "x":2.25, "y":4}, {"label":"X", "x":3.25, "y":4}, {"label":"C", "x":4.25, "y":4}, {"label":"V", "x":5.25, "y":4}, {"label":"B", "x":6.25, "y":4}, {"label":"N", "x":7.25, "y":4}, {"label":"M", "x":8.25, "y":4}, {"label":"<", "x":9.25, "y":4}, {"label":">", "x":10.25, "y":4}, {"label":"?", "x":11.25, "y":4}, {"label":"Shift", "x":12.25, "y":4, "w":1.75}, {"label":"1", "x":14, "y":4}, {"label":"\u2191", "x":15, "y":4}, {"label":"\u2190", "x":16, "y":4}, {"label":"\u2193", "x":17, "y":4}, {"label":"\u2192", "x":18, "y":4}, {"label":"Ctrl", "x":0, "y":5, "w":1.25}, {"label":"Win", "x":1.25, "y":5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5, "w":1.25}, {"x":3.75, "y":5, "w":6.25}, {"label":"Alt", "x":10, "y":5, "w":1.25}, {"label":"Win", "x":11.25, "y":5, "w":1.25}, {"label":"Menu", "x":12.5, "y":5, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":5, "w":1.25}, {"label":"2", "x":15, "y":5}, {"label":".", "x":16, "y":5}, {"label":"3", "x":17, "y":5}, {"label":"9", "x":18, "y":5}]
}
}
}

@ -0,0 +1,24 @@
/* Copyright 2017 MechMerlin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
// place overrides here
#endif

@ -0,0 +1,71 @@
/* Copyright 2017 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "amj96.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,PAUS, INS, DEL, PGUP,PGDN, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC,NO, NLCK,PSLS,PAST,PMNS, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, P7, P8, P9, PPLS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, \
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,UP, P1, P2, P3, PENT,\
LCTL,LGUI,LALT, SPC, RALT,FN0, LEFT,DOWN, RGHT,P0, PDOT, PENT),
LAYOUT(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,\
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,NO, TRNS,TRNS,TRNS,TRNS,\
TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,\
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,\
TRNS,NO, TRNS,TRNS, TRNS, TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,\
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS, TRNS,TRNS, TRNS,TRNS,TRNS,TRNS)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

@ -0,0 +1 @@
# The default keymap for amj96

222
keyboards/amj96/matrix.c Normal file

@ -0,0 +1,222 @@
/*
Copyright 2014 Kai Ryu <kai1103@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifdef UART_RGB_ENABLE
#include "uart_rgb.h"
#endif
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void init_rows(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
#ifdef UART_RGB_ENABLE
uart_rgb_init();
#endif
// disable JTAG
MCUCR = _BV(JTD);
MCUCR = _BV(JTD);
// 85 REST
DDRD |= _BV(PD7);
PORTD |= _BV(PD7);
// initialize row and col
init_rows();
init_cols();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
}
uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
return 1;
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
/* Column pin configuration
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
* pin: F7 F6 F5 F4 F1 F0 E6 D7 D6 D5 D1 D0 B7 B6 B0 C7
* */
static void init_cols(void)
{
// Input with pull-up(DDR:0, PORT:1)
DDRF &= 0b00001100;
PORTF |= 0b11110011;
DDRD &= 0b00011100;
PORTD |= 0b11100011;
DDRB &= ~(_BV(PB6) | _BV(PB7)| _BV(PB0));
PORTB |= (_BV(PB6) | _BV(PB7)| _BV(PB0));
DDRE &= ~_BV(PE6);
PORTE |= _BV(PE6);
DDRC &= ~_BV(PC7);
PORTC |= _BV(PC7);
}
static matrix_row_t read_cols(void)
{
return (PINF&_BV(PF7) ? 0 : (1<<0)) |
(PINF&_BV(PF6) ? 0 : (1<<1)) |
(PINF&_BV(PF5) ? 0 : (1<<2)) |
(PINF&_BV(PF4) ? 0 : (1<<3)) |
(PINF&_BV(PF1) ? 0 : (1<<4)) |
(PINF&_BV(PF0) ? 0 : (1<<5)) |
(PINE&_BV(PE6) ? 0 : (1<<6)) |
(PIND&_BV(PD7) ? 0 : (1<<7)) |
(PIND&_BV(PD6) ? 0 : (1<<8)) |
(PIND&_BV(PD5) ? 0 : (1<<9)) |
(PIND&_BV(PD1) ? 0 : (1<<10)) |
(PIND&_BV(PD0) ? 0 : (1<<11)) |
(PINB&_BV(PB7) ? 0 : (1<<12)) |
(PINB&_BV(PB6) ? 0 : (1<<13)) |
(PINB&_BV(PB0) ? 0 : (1<<14)) |
(PINC&_BV(PC7) ? 0 : (1<<15));
}
/* Row pin configuration
* row: 0 1 2 3 4 5 x
* pin: B3 0 1 0 1 0 1 1
* B2 0 0 1 1 0 0 1
* B1 0 0 0 0 1 1 1
*/
static void init_rows(void)
{
DDRB |= (1<<PB1 | 1<<PB2 | 1<<PB3);
}
static void unselect_rows(void)
{
// Hi-Z(DDR:0, PORT:0) to unselect
PORTB |= (1<<PB1);
PORTB |= (1<<PB2);
PORTB |= (1<<PB3);
}
static void select_row(uint8_t row)
{
// Output low(DDR:1, PORT:0) to select
(row & (1<<0)) ? (PORTB |= (1<<PB3)) : (PORTB &= ~(1<<PB3));
(row & (1<<1)) ? (PORTB |= (1<<PB2)) : (PORTB &= ~(1<<PB2));
(row & (1<<2)) ? (PORTB |= (1<<PB1)) : (PORTB &= ~(1<<PB1));
}

16
keyboards/amj96/readme.md Normal file

@ -0,0 +1,16 @@
# AMJ96
The AMD96 is a 96 key custom keyboard with anodized aluminum case, twin usb ports, and support for backlight LEDs and RGB underglow via SMD LEDs.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: AMJ96
Hardware Availability: Was previously available on a GB via [Flashquark](https://flashquark.com/product/amj96/)
Make example for this keyboard (after setting up your build environment):
make amj96:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
## Notes
- In-switch and underglow LEDs currently not supported.

72
keyboards/amj96/rules.mk Normal file

@ -0,0 +1,72 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
CUSTOM_MATRIX = yes
SRC += matrix.c

@ -16,16 +16,9 @@ void matrix_scan_kb(void) {
void led_init_ports(void) {
// * Set our LED pins as output
DDRB &= ~(1<<5);
DDRE |= (1 << 6);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTF |= (1<<5);
} else {
// Turn capslock off
PORTF &= ~(1<<5);
}
led_set_user(usb_led);
led_set_user(usb_led);
}

@ -9,14 +9,14 @@
#define KEYMAP_ANSI( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2c, \
k30, k31, k32, k33, k34, k36, k38, k39, k3a, k3c \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k30, k31, k32, k33, k35, k37, k39, k3a, k3b, k3c \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, XXX, k1c}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, XXX, k2c}, \
{k30, k31, k32, k33, k34, XXX, k36, XXX, k38, k39, k3a, XXX, k3c} \
{k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c}, \
{k30, k31, k32, k33, XXX, k35, XXX, k37, XXX, k39, k3a, k3b, k3c} \
}
void matrix_init_user(void);

@ -34,8 +34,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS {B1,B2,B3,B7}
#define MATRIX_COL_PINS {D7,D5,F0,F1,F4,F6,F7,D4,C7,C6,D6,B5,B4}
#define MATRIX_ROW_PINS {B3,B2,B1,B0}
#define MATRIX_COL_PINS {B7,F0,F1,F4,F6,D4,D6,D7,B4,B5,C6,C7,F7}
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
@ -49,10 +49,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
@ -63,11 +59,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define BACKLIGHT_LEVELS 4
#define RGB_DI_PIN F5 // The pin the LED strip is connected to
#define RGBLED_NUM 6 // Number of LEDs in your strip
#define QMK_ESC_OUTPUT B7 // usually COL
#define QMK_ESC_INPUT B3 // usually ROW
#define QMK_LED E6
#endif
#define RGB_DI_PIN D0 // The pin the LED strip is connected to
#define RGBLED_NUM 1 // Number of LEDs in your strip
#define QMK_ESC_OUTPUT D7 // usually COL
#define QMK_ESC_INPUT B1 // usually ROW
#define QMK_LED B6

@ -1,4 +1,4 @@
#include QMK_KEYBOARD_H
#include "atom47.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -16,24 +16,37 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = KEYMAP_ANSI(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, MO(_FN1), \
KC_LCTL, KC_LGUI, KC_LALT, MO(_PN), KC_SPC, KC_SPC, MO(_FN), KC_RALT, KC_APP, KC_RCTRL), \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, MO(_FN1), \
KC_LCTL, KC_LGUI, KC_LALT, MO(_PN), KC_SPC, KC_SPC, MO(_FN), KC_RALT, KC_APP, KC_RCTRL), \
[_FN] = KEYMAP_ANSI(
_______, KC_VOLD, KC_VOLU, KC_MUTE, RESET, _______, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_CAPS, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, _______, \
_______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_INC, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
_______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_INC, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
[_FN1] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, _______, _______, _______, _______, KC_QUOT, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, KC_RSFT, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
_______, _______, _______, _______, _______, KC_QUOT, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, KC_RSFT, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
[_PN] = KEYMAP_ANSI(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
};
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, \
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTE &= ~(1 << 6);
} else {
// Turn capslock off
PORTE |= (1 << 6);
}
}

@ -1,10 +1 @@
To be updated...
// This layer is just a blank template to be copied for easy layer creation. please don not edit it.
[_LX] = KEYMAP_ANSI(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
This is the default keymap as found on the Vortex Core, with some added buttons for RGB and backlight control.

@ -0,0 +1,46 @@
#include "atom47.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0 //Main layer
#define _LO 1 //FN1
#define _RA 2 //FN
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = KEYMAP_ANSI(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, MO(_LO), KC_SPC, KC_SPC, MO(_RA), KC_RALT, KC_APP, KC_RCTRL), \
[_RA] = KEYMAP_ANSI(
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_PSCR, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
[_LO] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, _______, _______, _______, _______, _______, _______, KC_QUOT, KC_LBRC, KC_RBRC, KC_BSLS, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET), \
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTE &= ~(1 << 6);
} else {
// Turn capslock off
PORTE |= (1 << 6);
}
}

@ -0,0 +1 @@
This is the default keymap as found on the Vortex Core, with some added buttons for RGB and backlight control.

@ -1,28 +1,26 @@
# ATOM47
# Atom47
![ATOM47](https://i.imgur.com/rjrFTKT.png)
![Atom47](https://i.imgur.com/Wwflqvt.png)
## Support
Keyboard Maintainer: [Matthew Kerfoot(https://github.com/mkerfoot)
Hardware Supported: ATOM47
Keyboard Maintainer: [Maarten Dekkers(https://github.com/maartenwut)
Hardware Supported: Atom47 rev3
Hardware Availability: [GeekHack.com Group Buy](https://geekhack.org/index.php?topic=93447.msg2545221)
## Features
QMK Firmware
6 Underglow RGB leds
In-switch leds
Through-hole micro usb connector (less likely to break off!)
South facing leds for the QMX/Zealencio users
Multiple layouts
Easily reachable reset button under the spacebar
CapsLock indicator
- QMK Firmware
- 6 Underglow RGB leds
- In-switch leds
- Through-hole micro usb connector (less likely to break off!)
- South facing leds for the QMX/Zealencio users
- Multiple layouts
- Easily reachable reset button under the spacebar
- CapsLock indicator
## Build
To build the default keymap, simply run `make atom47:default`.
For an alternative, heavily modified layout you would just need to run `make atom47:LEdiodes`.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
![ATOM47](https://i.imgur.com/WebeUOF.png)
![Atom47](https://i.imgur.com/JfYnOba.jpg)

@ -63,11 +63,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define BACKLIGHT_LEVELS 4
#endif
#define RGB_DI_PIN D0 // The pin the LED strip is connected to
#define RGBLED_NUM 1 // Number of LEDs in your strip
#define QMK_ESC_OUTPUT D7 // usually COL
#define QMK_ESC_INPUT B1 // usually ROW
#define QMK_LED B6
#define QMK_LED B6
#endif

@ -0,0 +1,31 @@
#include "atom47.h"
#include "led.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// * Set our LED pins as output
DDRB &= ~(1<<5);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTF |= (1<<5);
} else {
// Turn capslock off
PORTF &= ~(1<<5);
}
led_set_user(usb_led);
}

@ -0,0 +1,25 @@
#ifndef ATOM47_H
#define ATOM47_H
#include "quantum.h"
// readability
#define XXX KC_NO
#define KEYMAP_ANSI( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2c, \
k30, k31, k32, k33, k34, k36, k38, k39, k3a, k3c \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, XXX, k1c}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, XXX, k2c}, \
{k30, k31, k32, k33, k34, XXX, k36, XXX, k38, k39, k3a, XXX, k3c} \
}
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

@ -0,0 +1,74 @@
/*
Copyright 2012 Maarten Dekkers <atomkeeb@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0003
#define MANUFACTURER Vortex
#define PRODUCT Core
#define DESCRIPTION Atom47 PCB for the Vortex Core
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS {B1,B2,B3,B7}
#define MATRIX_COL_PINS {D7,D5,F0,F1,F4,F6,F7,D4,C7,C6,D6,B5,B4}
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 4
#define RGB_DI_PIN D0 // The pin the LED strip is connected to
#define RGBLED_NUM 1 // Number of LEDs in your strip
#define QMK_ESC_OUTPUT D7 // usually COL
#define QMK_ESC_INPUT B1 // usually ROW
#define QMK_LED B6
#endif

Some files were not shown because too many files have changed in this diff Show More