Compare commits
1 Commits
Author | SHA1 | Date | |
---|---|---|---|
![]() |
4a42e10ccd |
@@ -8,6 +8,7 @@ indent_style = space
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||||
indent_size = 2
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# We recommend you to keep these unchanged
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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@@ -15,22 +16,3 @@ insert_final_newline = true
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[*.md]
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trim_trailing_whitespace = false
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indent_size = 4
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# Make these match what we have in .gitattributes
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[*.mk]
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end_of_line = lf
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[Makefile]
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end_of_line = lf
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[*.sh]
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end_of_line = lf
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# The gitattributes file will handle the line endings conversion properly according to the operating system settings for other files
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# We don't have gitattributes properly for these
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# So if the user have for example core.autocrlf set to true
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# the line endings would be wrong.
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[lib/**]
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end_of_line = unset
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|
3
.gitignore
vendored
3
.gitignore
vendored
@@ -23,7 +23,6 @@ quantum/version.h
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.idea/
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CMakeLists.txt
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cmake-build-debug
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doxygen/
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.DS_STORE
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/util/wsl_downloaded
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/util/win_downloaded
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@@ -43,7 +42,6 @@ doxygen/
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.project
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.settings/
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.idea
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*.iml
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.browse.VC.db*
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*.stackdump
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util/Win_Check_Output.txt
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@@ -54,7 +52,6 @@ util/Win_Check_Output.txt
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.vscode/last.sql
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.vscode/temp.sql
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.stfolder
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.tags
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# ignore image files
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*.png
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|
@@ -15,13 +15,11 @@ before_install:
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install:
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- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
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- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
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- npm install -g moxygen
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before_script:
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- avr-gcc --version
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script:
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- make test:all AUTOGEN=false
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- bash util/travis_build.sh
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- bash util/travis_docs.sh
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addons:
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apt:
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packages:
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@@ -32,7 +30,6 @@ addons:
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- libnewlib-arm-none-eabi
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- diffutils
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- dos2unix
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- doxygen
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after_success:
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bash util/travis_compiled_push.sh
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notifications:
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||||
|
5
.vscode/settings.json
vendored
5
.vscode/settings.json
vendored
@@ -11,7 +11,6 @@
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"*.h": "c",
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"*.c": "c",
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"*.cpp": "cpp",
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"*.hpp": "cpp",
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"xstddef": "c"
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"*.hpp": "cpp"
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}
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}
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}
|
@@ -1,10 +1,10 @@
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# Code Of Conduct
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QMK strives to be an inclusive, tolerant, and welcoming community. We encourage participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
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QMK strives to be an inclusive and tolerant community. We welcome participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
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|
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> “A gentle word turns away wrath, but a harsh word stirs up anger."
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> “A gentle word turns away wrath, but a harsh word stirs up anger.”
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Our users, contributors, and collaborators are expected to treat each other with kindness and respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. While our goal is to be as accurate as possible, kindness and understanding are more valuable than correctness. Some examples of behavior we will not tolerate include, but is not limited to:
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Our users, contributors, and collaborators are expected to treat each other with respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. Some examples of behavior we will not tolerate include, but is not limited to:
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* The use of sexualized language or imagery
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* Unwelcome advances, sexual or otherwise
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|
266
Doxyfile
266
Doxyfile
@@ -1,266 +0,0 @@
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# Doxyfile 1.8.14
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# This file describes the settings to be used by the documentation system
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# doxygen (www.doxygen.org) for qmk_firmware (github.com/qmk/qmk_firmware)
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#
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# All text after a double hash (##) is considered a comment and is placed in
|
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# front of the TAG it is preceding.
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#
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# All text after a single hash (#) is considered a comment and will be ignored.
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# The format is:
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||||
# TAG = value [value, ...]
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||||
# For lists, items can also be appended using:
|
||||
# TAG += value [value, ...]
|
||||
# Values that contain spaces should be placed between quotes (\" \").
|
||||
|
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#---------------------------------------------------------------------------
|
||||
# Project related configuration options
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#---------------------------------------------------------------------------
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DOXYFILE_ENCODING = UTF-8
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PROJECT_NAME = "QMK Firmware"
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PROJECT_NUMBER = https://github.com/qmk/qmk_firmware
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PROJECT_BRIEF = "Keyboard controller firmware for Atmel AVR and ARM USB families"
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OUTPUT_DIRECTORY = doxygen
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ALLOW_UNICODE_NAMES = NO
|
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OUTPUT_LANGUAGE = English
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BRIEF_MEMBER_DESC = YES
|
||||
REPEAT_BRIEF = YES
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ABBREVIATE_BRIEF = "The $name class" \
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||||
"The $name widget" \
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"The $name file" \
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is \
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provides \
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specifies \
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contains \
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||||
represents \
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||||
a \
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||||
an \
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||||
the
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||||
ALWAYS_DETAILED_SEC = NO
|
||||
INLINE_INHERITED_MEMB = NO
|
||||
FULL_PATH_NAMES = YES
|
||||
STRIP_FROM_PATH =
|
||||
STRIP_FROM_INC_PATH =
|
||||
SHORT_NAMES = NO
|
||||
JAVADOC_AUTOBRIEF = NO
|
||||
QT_AUTOBRIEF = NO
|
||||
MULTILINE_CPP_IS_BRIEF = NO
|
||||
INHERIT_DOCS = YES
|
||||
SEPARATE_MEMBER_PAGES = NO
|
||||
TAB_SIZE = 4
|
||||
ALIASES =
|
||||
TCL_SUBST =
|
||||
OPTIMIZE_OUTPUT_FOR_C = YES
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
OPTIMIZE_FOR_FORTRAN = NO
|
||||
OPTIMIZE_OUTPUT_VHDL = NO
|
||||
EXTENSION_MAPPING =
|
||||
MARKDOWN_SUPPORT = YES
|
||||
TOC_INCLUDE_HEADINGS = 2
|
||||
AUTOLINK_SUPPORT = YES
|
||||
BUILTIN_STL_SUPPORT = NO
|
||||
CPP_CLI_SUPPORT = NO
|
||||
SIP_SUPPORT = NO
|
||||
IDL_PROPERTY_SUPPORT = YES
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
GROUP_NESTED_COMPOUNDS = NO
|
||||
SUBGROUPING = YES
|
||||
INLINE_GROUPED_CLASSES = NO
|
||||
INLINE_SIMPLE_STRUCTS = NO
|
||||
TYPEDEF_HIDES_STRUCT = NO
|
||||
LOOKUP_CACHE_SIZE = 0
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Build related configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
EXTRACT_ALL = NO
|
||||
EXTRACT_PRIVATE = NO
|
||||
EXTRACT_PACKAGE = NO
|
||||
EXTRACT_STATIC = NO
|
||||
EXTRACT_LOCAL_CLASSES = YES
|
||||
EXTRACT_LOCAL_METHODS = NO
|
||||
EXTRACT_ANON_NSPACES = NO
|
||||
HIDE_UNDOC_MEMBERS = NO
|
||||
HIDE_UNDOC_CLASSES = NO
|
||||
HIDE_FRIEND_COMPOUNDS = NO
|
||||
HIDE_IN_BODY_DOCS = NO
|
||||
INTERNAL_DOCS = NO
|
||||
CASE_SENSE_NAMES = NO
|
||||
HIDE_SCOPE_NAMES = YES
|
||||
HIDE_COMPOUND_REFERENCE= NO
|
||||
SHOW_INCLUDE_FILES = YES
|
||||
SHOW_GROUPED_MEMB_INC = NO
|
||||
FORCE_LOCAL_INCLUDES = NO
|
||||
INLINE_INFO = YES
|
||||
SORT_MEMBER_DOCS = YES
|
||||
SORT_BRIEF_DOCS = NO
|
||||
SORT_MEMBERS_CTORS_1ST = NO
|
||||
SORT_GROUP_NAMES = NO
|
||||
SORT_BY_SCOPE_NAME = NO
|
||||
STRICT_PROTO_MATCHING = NO
|
||||
GENERATE_TODOLIST = YES
|
||||
GENERATE_TESTLIST = YES
|
||||
GENERATE_BUGLIST = YES
|
||||
GENERATE_DEPRECATEDLIST= YES
|
||||
ENABLED_SECTIONS =
|
||||
MAX_INITIALIZER_LINES = 30
|
||||
SHOW_USED_FILES = YES
|
||||
SHOW_FILES = YES
|
||||
SHOW_NAMESPACES = YES
|
||||
FILE_VERSION_FILTER =
|
||||
LAYOUT_FILE =
|
||||
CITE_BIB_FILES =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
QUIET = NO
|
||||
WARNINGS = YES
|
||||
WARN_IF_UNDOCUMENTED = YES
|
||||
WARN_IF_DOC_ERROR = YES
|
||||
WARN_NO_PARAMDOC = NO
|
||||
WARN_AS_ERROR = NO
|
||||
WARN_FORMAT = "$file:$line: $text"
|
||||
WARN_LOGFILE =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
INPUT = tmk_core quantum drivers
|
||||
INPUT_ENCODING = UTF-8
|
||||
FILE_PATTERNS = *.c \
|
||||
*.cc \
|
||||
*.cxx \
|
||||
*.cpp \
|
||||
*.c++ \
|
||||
*.h \
|
||||
*.hh \
|
||||
*.hxx \
|
||||
*.hpp \
|
||||
*.h++
|
||||
RECURSIVE = YES
|
||||
EXCLUDE =
|
||||
EXCLUDE_SYMLINKS = NO
|
||||
EXCLUDE_PATTERNS =
|
||||
EXCLUDE_SYMBOLS =
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS = *
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
IMAGE_PATH =
|
||||
INPUT_FILTER =
|
||||
FILTER_PATTERNS =
|
||||
FILTER_SOURCE_FILES = NO
|
||||
FILTER_SOURCE_PATTERNS =
|
||||
USE_MDFILE_AS_MAINPAGE =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to source browsing
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
SOURCE_BROWSER = YES
|
||||
INLINE_SOURCES = NO
|
||||
STRIP_CODE_COMMENTS = YES
|
||||
REFERENCED_BY_RELATION = NO
|
||||
REFERENCES_RELATION = NO
|
||||
REFERENCES_LINK_SOURCE = YES
|
||||
SOURCE_TOOLTIPS = YES
|
||||
USE_HTAGS = NO
|
||||
VERBATIM_HEADERS = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the alphabetical class index
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
ALPHABETICAL_INDEX = YES
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
IGNORE_PREFIX =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to disabled outputs
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
GENERATE_HTML = NO
|
||||
GENERATE_LATEX = NO
|
||||
GENERATE_RTF = NO
|
||||
GENERATE_MAN = NO
|
||||
GENERATE_DOCBOOK = NO
|
||||
GENERATE_AUTOGEN_DEF = NO
|
||||
GENERATE_PERLMOD = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the XML output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
GENERATE_XML = YES
|
||||
XML_OUTPUT = xml
|
||||
XML_PROGRAMLISTING = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
ENABLE_PREPROCESSING = YES
|
||||
MACRO_EXPANSION = NO
|
||||
EXPAND_ONLY_PREDEF = NO
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED =
|
||||
EXPAND_AS_DEFINED =
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
TAGFILES =
|
||||
GENERATE_TAGFILE =
|
||||
ALLEXTERNALS = NO
|
||||
EXTERNAL_GROUPS = YES
|
||||
EXTERNAL_PAGES = YES
|
||||
PERL_PATH = /usr/bin/perl
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
CLASS_DIAGRAMS = YES
|
||||
MSCGEN_PATH =
|
||||
DIA_PATH =
|
||||
HIDE_UNDOC_RELATIONS = YES
|
||||
HAVE_DOT = NO
|
||||
DOT_NUM_THREADS = 0
|
||||
DOT_FONTNAME = Helvetica
|
||||
DOT_FONTSIZE = 10
|
||||
DOT_FONTPATH =
|
||||
CLASS_GRAPH = YES
|
||||
COLLABORATION_GRAPH = YES
|
||||
GROUP_GRAPHS = YES
|
||||
UML_LOOK = NO
|
||||
UML_LIMIT_NUM_FIELDS = 10
|
||||
TEMPLATE_RELATIONS = NO
|
||||
INCLUDE_GRAPH = YES
|
||||
INCLUDED_BY_GRAPH = YES
|
||||
CALL_GRAPH = NO
|
||||
CALLER_GRAPH = NO
|
||||
GRAPHICAL_HIERARCHY = YES
|
||||
DIRECTORY_GRAPH = YES
|
||||
DOT_IMAGE_FORMAT = png
|
||||
INTERACTIVE_SVG = NO
|
||||
DOT_PATH =
|
||||
DOTFILE_DIRS =
|
||||
MSCFILE_DIRS =
|
||||
DIAFILE_DIRS =
|
||||
PLANTUML_JAR_PATH =
|
||||
PLANTUML_CFG_FILE =
|
||||
PLANTUML_INCLUDE_PATH =
|
||||
DOT_GRAPH_MAX_NODES = 50
|
||||
MAX_DOT_GRAPH_DEPTH = 0
|
||||
DOT_TRANSPARENT = NO
|
||||
DOT_MULTI_TARGETS = NO
|
||||
GENERATE_LEGEND = YES
|
||||
DOT_CLEANUP = YES
|
37
Makefile
37
Makefile
@@ -67,7 +67,7 @@ $(eval $(call NEXT_PATH_ELEMENT))
|
||||
# It's really a very simple if else chain, if you squint enough,
|
||||
# but the makefile syntax makes it very verbose.
|
||||
# If we are in a subfolder of keyboards
|
||||
#
|
||||
#
|
||||
# *** No longer needed **
|
||||
#
|
||||
# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
|
||||
@@ -124,12 +124,6 @@ generate-keyboards-file:
|
||||
$(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
|
||||
exit 0
|
||||
|
||||
clean:
|
||||
echo -n 'Deleting .build ... '
|
||||
rm -rf $(BUILD_DIR)
|
||||
echo 'done'
|
||||
exit 0
|
||||
|
||||
#Compatibility with the old make variables, anything you specify directly on the command line
|
||||
# always overrides the detected folders
|
||||
ifdef keyboard
|
||||
@@ -307,6 +301,11 @@ define PARSE_KEYBOARD
|
||||
KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
|
||||
KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
|
||||
KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
|
||||
KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
|
||||
KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
|
||||
KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
|
||||
KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
|
||||
KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
|
||||
|
||||
KEYMAPS :=
|
||||
# get a list of all keymaps
|
||||
@@ -320,35 +319,35 @@ define PARSE_KEYBOARD
|
||||
$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
|
||||
|
||||
KEYBOARD_LAYOUTS :=
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
|
||||
LAYOUT_KEYMAPS :=
|
||||
$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
|
||||
|
||||
|
||||
KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
|
||||
|
||||
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
|
||||
@@ -578,7 +577,7 @@ lib/%:
|
||||
|
||||
git-submodule:
|
||||
git submodule sync --recursive
|
||||
git submodule update --init --recursive --progress
|
||||
git submodule update --init --recursive
|
||||
|
||||
ifdef SKIP_VERSION
|
||||
SKIP_GIT := yes
|
||||
|
37
Vagrantfile
vendored
37
Vagrantfile
vendored
@@ -2,8 +2,27 @@
|
||||
# vi: set ft=ruby :
|
||||
|
||||
Vagrant.configure(2) do |config|
|
||||
# You can only have one config.vm.box uncommented at a time
|
||||
|
||||
# Comment this and uncomment another if you don't want to use the minimal Arch box
|
||||
#config.vm.box = "dragon788/arch-ala-elasticdog"
|
||||
|
||||
# VMware/Virtualbox 64 bit
|
||||
config.vm.box = "phusion/ubuntu-14.04-amd64"
|
||||
#
|
||||
# VMware/Virtualbox 64 bit
|
||||
#config.vm.box = "puphpet/centos65-x64"
|
||||
#
|
||||
# The opensuse boxes don't have dfu-util in their default repositories
|
||||
#
|
||||
# The virtualbox version has tools issues
|
||||
# VMware/Virtualbox 64 bit
|
||||
#config.vm.box = "bento/opensuse-13.2-x86_64"
|
||||
#
|
||||
# Virtualbox only
|
||||
#config.vm.box = "bento/opensuse-13.2-i386"
|
||||
# config.vm.box = ""
|
||||
# config.vm.box = ""
|
||||
|
||||
# This section allows you to customize the Virtualbox VM
|
||||
# settings, ie showing the GUI or upping the memory
|
||||
@@ -62,16 +81,18 @@ Vagrant.configure(2) do |config|
|
||||
config.vm.provision "shell", run: "always", path: "./util/install_dependencies.sh", args: "-update"
|
||||
|
||||
config.vm.post_up_message = <<-EOT
|
||||
Log into the VM using 'vagrant ssh' on OSX or from Git Bash (Win)
|
||||
or 'vagrant ssh-config' and Putty or Bitvise SSH or another SSH tool
|
||||
|
||||
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is
|
||||
located at /vagrant
|
||||
To compile the .hex files use make command inside this directory.
|
||||
Change directory (cd) to the keyboard you wish to program
|
||||
(Optionally) modify your layout,
|
||||
then run 'make clean'
|
||||
and then 'make' to compile the .eep and .hex files.
|
||||
|
||||
Or you can copy and paste the example line below.
|
||||
|
||||
cd /vagrant; cd keyboards; cd ergodox; make clean; make
|
||||
|
||||
QMK's make format recently changed to use folder locations and colons:
|
||||
make project_folder:keymap[:target]
|
||||
Examples:
|
||||
make planck/rev4:default:dfu
|
||||
make planck:default
|
||||
|
||||
EOT
|
||||
end
|
||||
|
@@ -32,41 +32,21 @@
|
||||
ifeq ($(strip $(BOOTLOADER)), atmel-dfu)
|
||||
OPT_DEFS += -DBOOTLOADER_ATMEL_DFU
|
||||
OPT_DEFS += -DBOOTLOADER_DFU
|
||||
ifeq ($(strip $(MCU)), atmega32u4)
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(MCU)), at90usb1286)
|
||||
BOOTLOADER_SIZE = 8192
|
||||
endif
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), lufa-dfu)
|
||||
OPT_DEFS += -DBOOTLOADER_LUFA_DFU
|
||||
OPT_DEFS += -DBOOTLOADER_DFU
|
||||
ifeq ($(strip $(MCU)), atmega32u4)
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(MCU)), at90usb1286)
|
||||
BOOTLOADER_SIZE = 8192
|
||||
endif
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), qmk-dfu)
|
||||
OPT_DEFS += -DBOOTLOADER_QMK_DFU
|
||||
OPT_DEFS += -DBOOTLOADER_DFU
|
||||
ifeq ($(strip $(MCU)), atmega32u4)
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(MCU)), at90usb1286)
|
||||
BOOTLOADER_SIZE = 8192
|
||||
endif
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), halfkay)
|
||||
OPT_DEFS += -DBOOTLOADER_HALFKAY
|
||||
ifeq ($(strip $(MCU)), atmega32u4)
|
||||
BOOTLOADER_SIZE = 512
|
||||
endif
|
||||
ifeq ($(strip $(MCU)), at90usb1286)
|
||||
BOOTLOADER_SIZE = 1024
|
||||
endif
|
||||
BOOTLOADER_SIZE = 512
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), caterina)
|
||||
OPT_DEFS += -DBOOTLOADER_CATERINA
|
||||
@@ -79,4 +59,4 @@ endif
|
||||
|
||||
ifdef BOOTLOADER_SIZE
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))
|
||||
endif
|
||||
endif
|
@@ -1,9 +1,3 @@
|
||||
# Determine what keyboard we are building and setup the build environment.
|
||||
#
|
||||
# We support folders up to 5 levels deep below `keyboards/`. This file is
|
||||
# responsible for determining which folder is being used and doing the
|
||||
# corresponding environment setup.
|
||||
|
||||
ifndef VERBOSE
|
||||
.SILENT:
|
||||
endif
|
||||
@@ -12,15 +6,26 @@ endif
|
||||
|
||||
include common.mk
|
||||
|
||||
# Set the filename for the final firmware binary
|
||||
# 5/4/3/2/1
|
||||
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
|
||||
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
|
||||
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
|
||||
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
|
||||
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
|
||||
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
|
||||
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
|
||||
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
|
||||
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
|
||||
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
|
||||
|
||||
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
|
||||
|
||||
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
|
||||
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
|
||||
|
||||
# Force expansion
|
||||
TARGET := $(TARGET)
|
||||
|
||||
# For split boards we need to set a master half.
|
||||
MASTER ?= left
|
||||
ifdef master
|
||||
MASTER = $(master)
|
||||
@@ -34,58 +39,35 @@ $(error MASTER does not have a valid value(left/right))
|
||||
endif
|
||||
endif
|
||||
|
||||
# Determine which subfolders exist.
|
||||
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
|
||||
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
|
||||
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
|
||||
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
|
||||
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
|
||||
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
|
||||
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
|
||||
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
|
||||
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
|
||||
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
|
||||
KEYBOARD_PATHS :=
|
||||
|
||||
KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
|
||||
KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
|
||||
KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
|
||||
KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
|
||||
KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
|
||||
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
|
||||
endif
|
||||
|
||||
# Pull in rules.mk files from all our subfolders
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
|
||||
include $(KEYBOARD_PATH_5)/rules.mk
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
|
||||
include $(KEYBOARD_PATH_4)/rules.mk
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
|
||||
include $(KEYBOARD_PATH_3)/rules.mk
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
|
||||
include $(KEYBOARD_PATH_2)/rules.mk
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
|
||||
include $(KEYBOARD_PATH_1)/rules.mk
|
||||
endif
|
||||
|
||||
# Find all the C source files to be compiled in subfolders.
|
||||
KEYBOARD_SRC :=
|
||||
|
||||
KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
|
||||
@@ -113,15 +95,6 @@ endif
|
||||
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
|
||||
|
||||
|
||||
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
|
||||
# that the same keymap may be used on multiple keyboards.
|
||||
#
|
||||
# We grab the most top-level include file that we can. That file should
|
||||
# use #ifdef statements to include all the neccesary subfolder includes,
|
||||
# as described here:
|
||||
#
|
||||
# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
|
||||
#
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
|
||||
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
|
||||
endif
|
||||
@@ -138,21 +111,15 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
|
||||
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
|
||||
endif
|
||||
|
||||
# Determine and set parameters based on the keyboard's processor family.
|
||||
# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
|
||||
# not used for LUFA
|
||||
# We can assume a ChibiOS target When MCU_FAMILY is defined , since it's not used for LUFA
|
||||
ifdef MCU_FAMILY
|
||||
FIRMWARE_FORMAT?=bin
|
||||
PLATFORM=CHIBIOS
|
||||
else ifdef ARM_ATSAM
|
||||
PLATFORM=ARM_ATSAM
|
||||
FIRMWARE_FORMAT=bin
|
||||
else
|
||||
PLATFORM=AVR
|
||||
FIRMWARE_FORMAT?=hex
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),CHIBIOS)
|
||||
include $(TMK_PATH)/protocol/chibios.mk
|
||||
include $(TMK_PATH)/chibios.mk
|
||||
OPT_OS = chibios
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/bootloader_defs.h)","")
|
||||
@@ -175,12 +142,9 @@ ifeq ($(PLATFORM),CHIBIOS)
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_1)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h
|
||||
endif
|
||||
endif
|
||||
|
||||
# Find all of the config.h files and add them to our CONFIG_H define.
|
||||
CONFIG_H :=
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
|
||||
CONFIG_H += $(KEYBOARD_PATH_5)/config.h
|
||||
@@ -231,22 +195,14 @@ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
|
||||
else ifneq ($(LAYOUTS),)
|
||||
include build_layout.mk
|
||||
else
|
||||
else
|
||||
$(error Could not find keymap)
|
||||
# this state should never be reached
|
||||
endif
|
||||
|
||||
# Userspace setup and definitions
|
||||
ifeq ("$(USER_NAME)","")
|
||||
USER_NAME := $(KEYMAP)
|
||||
endif
|
||||
USER_PATH := users/$(USER_NAME)
|
||||
|
||||
# User space stuff
|
||||
USER_PATH := users/$(KEYMAP)
|
||||
-include $(USER_PATH)/rules.mk
|
||||
ifneq ("$(wildcard $(USER_PATH)/config.h)","")
|
||||
CONFIG_H += $(USER_PATH)/config.h
|
||||
endif
|
||||
|
||||
|
||||
# Object files directory
|
||||
# To put object files in current directory, use a dot (.), do NOT make
|
||||
@@ -289,15 +245,6 @@ endif
|
||||
include $(TMK_PATH)/avr.mk
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),ARM_ATSAM)
|
||||
include $(TMK_PATH)/arm_atsam.mk
|
||||
include $(TMK_PATH)/protocol/arm_atsam.mk
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),CHIBIOS)
|
||||
include $(TMK_PATH)/protocol/chibios.mk
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
|
||||
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
|
||||
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
|
||||
@@ -321,6 +268,11 @@ $(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
|
||||
|
||||
# Default target.
|
||||
all: build check-size
|
||||
build: elf cpfirmware
|
||||
|
||||
# Change the build target to build a HEX file or a library.
|
||||
build: elf cphex
|
||||
#build: elf hex eep lss sym
|
||||
#build: lib
|
||||
|
||||
|
||||
include $(TMK_PATH)/rules.mk
|
||||
|
13
common.mk
13
common.mk
@@ -3,16 +3,16 @@ include message.mk
|
||||
# Directory common source files exist
|
||||
TOP_DIR = .
|
||||
TMK_DIR = tmk_core
|
||||
TMK_PATH = $(TMK_DIR)
|
||||
LIB_PATH = lib
|
||||
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
|
||||
LIB_PATH = $(TOP_DIR)/lib
|
||||
|
||||
QUANTUM_DIR = quantum
|
||||
QUANTUM_PATH = $(QUANTUM_DIR)
|
||||
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
|
||||
|
||||
DRIVER_DIR = drivers
|
||||
DRIVER_PATH = $(DRIVER_DIR)
|
||||
DRIVER_PATH = $(TOP_DIR)/$(DRIVER_DIR)
|
||||
|
||||
BUILD_DIR := .build
|
||||
BUILD_DIR := $(TOP_DIR)/.build
|
||||
|
||||
COMMON_VPATH := $(TOP_DIR)
|
||||
COMMON_VPATH += $(TMK_PATH)
|
||||
@@ -21,5 +21,4 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/audio
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/api
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/split_common
|
||||
COMMON_VPATH += $(DRIVER_PATH)
|
||||
COMMON_VPATH += $(DRIVER_PATH)
|
@@ -34,12 +34,7 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
|
||||
OPT_DEFS += -DAUDIO_ENABLE
|
||||
MUSIC_ENABLE := 1
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c
|
||||
ifeq ($(PLATFORM),AVR)
|
||||
SRC += $(QUANTUM_DIR)/audio/audio.c
|
||||
else
|
||||
SRC += $(QUANTUM_DIR)/audio/audio_arm.c
|
||||
endif
|
||||
SRC += $(QUANTUM_DIR)/audio/audio.c
|
||||
SRC += $(QUANTUM_DIR)/audio/voices.c
|
||||
SRC += $(QUANTUM_DIR)/audio/luts.c
|
||||
endif
|
||||
@@ -61,8 +56,8 @@ endif
|
||||
|
||||
ifeq ($(strip $(STENO_ENABLE)), yes)
|
||||
OPT_DEFS += -DSTENO_ENABLE
|
||||
VIRTSER_ENABLE := yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
|
||||
VIRTSER_ENABLE := yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
|
||||
@@ -75,9 +70,9 @@ ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
|
||||
OPT_DEFS += -DMOUSE_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/pointing_device.c
|
||||
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
|
||||
OPT_DEFS += -DMOUSE_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/pointing_device.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UCIS_ENABLE)), yes)
|
||||
@@ -110,43 +105,10 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
|
||||
ifeq ($(strip $(RGBLIGHT_CUSTOM_DRIVER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_CUSTOM_DRIVER
|
||||
else
|
||||
SRC += ws2812.c
|
||||
SRC += ws2812.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_ENABLE
|
||||
OPT_DEFS += -DIS31FL3731
|
||||
COMMON_VPATH += $(DRIVER_PATH)/issi
|
||||
SRC += is31fl3731.c
|
||||
SRC += i2c_master.c
|
||||
SRC += $(QUANTUM_DIR)/color.c
|
||||
SRC += $(QUANTUM_DIR)/rgb_matrix.c
|
||||
CIE1931_CURVE = yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
|
||||
OPT_DEFS += -DRGB_MATRIX_ENABLE
|
||||
OPT_DEFS += -DIS31FL3731
|
||||
COMMON_VPATH += $(DRIVER_PATH)/issi
|
||||
SRC += is31fl3731.c
|
||||
SRC += i2c_master.c
|
||||
SRC += $(QUANTUM_DIR)/color.c
|
||||
SRC += $(QUANTUM_DIR)/rgb_matrix.c
|
||||
CIE1931_CURVE = yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
|
||||
OPT_DEFS += -DRGB_MATRIX_ENABLE
|
||||
OPT_DEFS += -DIS31FL3733
|
||||
COMMON_VPATH += $(DRIVER_PATH)/issi
|
||||
SRC += is31fl3733.c
|
||||
SRC += i2c_master.c
|
||||
SRC += $(QUANTUM_DIR)/color.c
|
||||
SRC += $(QUANTUM_DIR)/rgb_matrix.c
|
||||
CIE1931_CURVE = yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
||||
OPT_DEFS += -DTAP_DANCE_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
|
||||
@@ -166,9 +128,6 @@ endif
|
||||
ifeq ($(strip $(AUTO_SHIFT_ENABLE)), yes)
|
||||
OPT_DEFS += -DAUTO_SHIFT_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_auto_shift.c
|
||||
ifeq ($(strip $(AUTO_SHIFT_MODIFIERS)), yes)
|
||||
OPT_DEFS += -DAUTO_SHIFT_MODIFIERS
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
|
||||
@@ -193,9 +152,6 @@ ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
|
||||
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
|
||||
CIE1931_CURVE = yes
|
||||
endif
|
||||
ifeq ($(strip $(BACKLIGHT_CUSTOM_DRIVER)), yes)
|
||||
OPT_DEFS += -DBACKLIGHT_CUSTOM_DRIVER
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(CIE1931_CURVE)), yes)
|
||||
@@ -221,12 +177,6 @@ ifeq ($(strip $(USB_HID_ENABLE)), yes)
|
||||
include $(TMK_DIR)/protocol/usb_hid.mk
|
||||
endif
|
||||
|
||||
|
||||
ifeq ($(strip $(HD44780_ENABLE)), yes)
|
||||
SRC += drivers/avr/hd44780.c
|
||||
OPT_DEFS += -DHD44780_ENABLE
|
||||
endif
|
||||
|
||||
QUANTUM_SRC:= \
|
||||
$(QUANTUM_DIR)/quantum.c \
|
||||
$(QUANTUM_DIR)/keymap_common.c \
|
||||
@@ -234,17 +184,5 @@ QUANTUM_SRC:= \
|
||||
$(QUANTUM_DIR)/process_keycode/process_leader.c
|
||||
|
||||
ifndef CUSTOM_MATRIX
|
||||
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
|
||||
else
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
|
||||
OPT_DEFS += -DSPLIT_KEYBOARD
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
|
||||
$(QUANTUM_DIR)/split_common/split_util.c \
|
||||
$(QUANTUM_DIR)/split_common/i2c.c \
|
||||
$(QUANTUM_DIR)/split_common/serial.c
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
|
||||
endif
|
||||
|
@@ -1 +0,0 @@
|
||||
docs.qmk.fm
|
@@ -1,23 +1,16 @@
|
||||
# Quantum Mechanical Keyboard Firmware
|
||||
|
||||
[](https://github.com/qmk/qmk_firmware/tags)
|
||||
[](https://travis-ci.org/qmk/qmk_firmware)
|
||||
[](https://discord.gg/Uq7gcHh)
|
||||
[](https://docs.qmk.fm)
|
||||
[](https://github.com/qmk/qmk_firmware/pulse/monthly)
|
||||
[](https://github.com/qmk/qmk_firmware/)
|
||||
## What is QMK Firmware? {#what-is-qmk-firmware}
|
||||
|
||||
## What is QMK Firmware?
|
||||
QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.
|
||||
|
||||
QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Toolbox, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.
|
||||
|
||||
## How to Get It
|
||||
## How to Get It {#how-to-get-it}
|
||||
|
||||
If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is [fork the repo through Github](https://github.com/qmk/qmk_firmware#fork-destination-box), and clone your repo locally to make your changes, push them, then open a [Pull Request](https://github.com/qmk/qmk_firmware/pulls) from your fork.
|
||||
|
||||
Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), or clone it via git (`git@github.com:qmk/qmk_firmware.git`), or https (`https://github.com/qmk/qmk_firmware.git`).
|
||||
|
||||
## How to Compile
|
||||
## How to Compile {#how-to-compile}
|
||||
|
||||
Before you are able to compile, you'll need to [install an environment](getting_started_build_tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
|
||||
|
||||
@@ -27,6 +20,6 @@ This would build the `rev4` revision of the `planck` with the `default` keymap.
|
||||
|
||||
make preonic:default
|
||||
|
||||
## How to Customize
|
||||
## How to Customize {#how-to-customize}
|
||||
|
||||
QMK has lots of [features](features.md) to explore, and a good deal of [reference documentation](http://docs.qmk.fm) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md).
|
||||
|
@@ -1,92 +0,0 @@
|
||||
* [Complete Newbs Guide](newbs.md)
|
||||
* [Getting Started](newbs_getting_started.md)
|
||||
* [Building Your First Firmware](newbs_building_firmware.md)
|
||||
* [Flashing Firmware](newbs_flashing.md)
|
||||
* [Testing and Debugging](newbs_testing_debugging.md)
|
||||
|
||||
* [QMK Basics](README.md)
|
||||
* [QMK Introduction](getting_started_introduction.md)
|
||||
* [Contributing to QMK](contributing.md)
|
||||
* [How to Use Github](getting_started_github.md)
|
||||
* [Getting Help](getting_started_getting_help.md)
|
||||
|
||||
* [FAQ](faq.md)
|
||||
* [General FAQ](faq_general.md)
|
||||
* [Build/Compile QMK](faq_build.md)
|
||||
* [Debugging/Troubleshooting QMK](faq_debug.md)
|
||||
* [Keymap](faq_keymap.md)
|
||||
|
||||
* Detailed Guides
|
||||
* [Install Build Tools](getting_started_build_tools.md)
|
||||
* [Vagrant Guide](getting_started_vagrant.md)
|
||||
* [Build/Compile Instructions](getting_started_make_guide.md)
|
||||
* [Flashing Firmware](flashing.md)
|
||||
* [Customizing Functionality](custom_quantum_functions.md)
|
||||
* [Keymap Overview](keymap.md)
|
||||
|
||||
* [Hardware](hardware.md)
|
||||
* [AVR Processors](hardware_avr.md)
|
||||
* [Drivers](hardware_drivers.md)
|
||||
|
||||
* Reference
|
||||
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
|
||||
* [Config Options](config_options.md)
|
||||
* [Keycodes](keycodes.md)
|
||||
* [Documentation Best Practices](documentation_best_practices.md)
|
||||
* [Documentation Templates](documentation_templates.md)
|
||||
* [Glossary](reference_glossary.md)
|
||||
* [Unit Testing](unit_testing.md)
|
||||
* [Useful Functions](ref_functions.md)
|
||||
|
||||
* [Features](features.md)
|
||||
* [Basic Keycodes](keycodes_basic.md)
|
||||
* [Quantum Keycodes](quantum_keycodes.md)
|
||||
* [Advanced Keycodes](feature_advanced_keycodes.md)
|
||||
* [Audio](feature_audio.md)
|
||||
* [Auto Shift](feature_auto_shift.md)
|
||||
* [Backlight](feature_backlight.md)
|
||||
* [Bluetooth](feature_bluetooth.md)
|
||||
* [Bootmagic](feature_bootmagic.md)
|
||||
* [Command](feature_command.md)
|
||||
* [Dynamic Macros](feature_dynamic_macros.md)
|
||||
* [Grave Escape](feature_grave_esc.md)
|
||||
* [Key Lock](feature_key_lock.md)
|
||||
* [Layouts](feature_layouts.md)
|
||||
* [Leader Key](feature_leader_key.md)
|
||||
* [Macros](feature_macros.md)
|
||||
* [Mouse Keys](feature_mouse_keys.md)
|
||||
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
|
||||
* [Pointing Device](feature_pointing_device.md)
|
||||
* [PS/2 Mouse](feature_ps2_mouse.md)
|
||||
* [RGB Lighting](feature_rgblight.md)
|
||||
* [RGB Matrix](feature_rgb_matrix.md)
|
||||
* [Space Cadet Shift](feature_space_cadet_shift.md)
|
||||
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
|
||||
* [Stenography](feature_stenography.md)
|
||||
* [Swap Hands](feature_swap_hands.md)
|
||||
* [Tap Dance](feature_tap_dance.md)
|
||||
* [Terminal](feature_terminal.md)
|
||||
* [Thermal Printer](feature_thermal_printer.md)
|
||||
* [Unicode](feature_unicode.md)
|
||||
* [Userspace](feature_userspace.md)
|
||||
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
|
||||
|
||||
* For Makers and Modders
|
||||
* [Hand Wiring Guide](hand_wire.md)
|
||||
* [ISP Flashing Guide](isp_flashing_guide.md)
|
||||
|
||||
* For a Deeper Understanding
|
||||
* [How Keyboards Work](how_keyboards_work.md)
|
||||
* [Understanding QMK](understanding_qmk.md)
|
||||
|
||||
* Other Topics
|
||||
* [Using Eclipse with QMK](eclipse.md)
|
||||
|
||||
* QMK Internals (In Progress)
|
||||
* [Defines](internals_defines.md)
|
||||
* [Input Callback Reg](internals_input_callback_reg.md)
|
||||
* [Midi Device](internals_midi_device.md)
|
||||
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
|
||||
* [Midi Util](internals_midi_util.md)
|
||||
* [Send Functions](internals_send_functions.md)
|
||||
* [Sysex Tools](internals_sysex_tools.md)
|
@@ -1,14 +1,11 @@
|
||||
* [Complete Newbs Guide](newbs.md)
|
||||
* [Getting Started](newbs_getting_started.md)
|
||||
* [Building Your First Firmware](newbs_building_firmware.md)
|
||||
* [Flashing Firmware](newbs_flashing.md)
|
||||
* [Testing and Debugging](newbs_testing_debugging.md)
|
||||
|
||||
* [QMK Basics](README.md)
|
||||
* [Getting Started](README.md)
|
||||
* [QMK Introduction](getting_started_introduction.md)
|
||||
* [Install Build Tools](getting_started_build_tools.md)
|
||||
* Alternative: [Vagrant Guide](getting_started_vagrant.md)
|
||||
* [Build/Compile Instructions](getting_started_make_guide.md)
|
||||
* [Flashing Instructions](flashing.md)
|
||||
* [Contributing to QMK](contributing.md)
|
||||
* [How to Use Github](getting_started_github.md)
|
||||
* [Getting Help](getting_started_getting_help.md)
|
||||
|
||||
* [FAQ](faq.md)
|
||||
* [General FAQ](faq_general.md)
|
||||
@@ -16,38 +13,18 @@
|
||||
* [Debugging/Troubleshooting QMK](faq_debug.md)
|
||||
* [Keymap](faq_keymap.md)
|
||||
|
||||
* Detailed Guides
|
||||
* [Install Build Tools](getting_started_build_tools.md)
|
||||
* [Vagrant Guide](getting_started_vagrant.md)
|
||||
* [Build/Compile Instructions](getting_started_make_guide.md)
|
||||
* [Flashing Firmware](flashing.md)
|
||||
* [Customizing Functionality](custom_quantum_functions.md)
|
||||
* [Keymap Overview](keymap.md)
|
||||
|
||||
* [Hardware](hardware.md)
|
||||
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
|
||||
* [AVR Processors](hardware_avr.md)
|
||||
* ARM Processors (TBD)
|
||||
* [Drivers](hardware_drivers.md)
|
||||
|
||||
* Reference
|
||||
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
|
||||
* [Config Options](config_options.md)
|
||||
* [Keycodes](keycodes.md)
|
||||
* [Documentation Best Practices](documentation_best_practices.md)
|
||||
* [Documentation Templates](documentation_templates.md)
|
||||
* [Glossary](reference_glossary.md)
|
||||
* [Unit Testing](unit_testing.md)
|
||||
* [Useful Functions](ref_functions.md)
|
||||
|
||||
* [Features](features.md)
|
||||
* [Basic Keycodes](keycodes_basic.md)
|
||||
* [Quantum Keycodes](quantum_keycodes.md)
|
||||
* [Advanced Keycodes](feature_advanced_keycodes.md)
|
||||
* [Audio](feature_audio.md)
|
||||
* [Auto Shift](feature_auto_shift.md)
|
||||
* [Backlight](feature_backlight.md)
|
||||
* [Bluetooth](feature_bluetooth.md)
|
||||
* [Bootmagic](feature_bootmagic.md)
|
||||
* [Command](feature_command.md)
|
||||
* [Dynamic Macros](feature_dynamic_macros.md)
|
||||
* [Grave Escape](feature_grave_esc.md)
|
||||
* [Key Lock](feature_key_lock.md)
|
||||
@@ -55,22 +32,42 @@
|
||||
* [Leader Key](feature_leader_key.md)
|
||||
* [Macros](feature_macros.md)
|
||||
* [Mouse Keys](feature_mouse_keys.md)
|
||||
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
|
||||
* [Pointing Device](feature_pointing_device.md)
|
||||
* [PS/2 Mouse](feature_ps2_mouse.md)
|
||||
* [RGB Lighting](feature_rgblight.md)
|
||||
* [RGB Matrix](feature_rgb_matrix.md)
|
||||
* [Space Cadet Shift](feature_space_cadet_shift.md)
|
||||
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
|
||||
* [Space Cadet](feature_space_cadet.md)
|
||||
* [Stenography](feature_stenography.md)
|
||||
* [Swap Hands](feature_swap_hands.md)
|
||||
* [Tap Dance](feature_tap_dance.md)
|
||||
* [Terminal](feature_terminal.md)
|
||||
* [Thermal Printer](feature_thermal_printer.md)
|
||||
* [Unicode](feature_unicode.md)
|
||||
* [Userspace](feature_userspace.md)
|
||||
|
||||
* [Keycodes](keycodes.md)
|
||||
* [Backlight](feature_backlight.md#backlight-keycodes)
|
||||
* [Basic](keycodes_basic.md)
|
||||
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
|
||||
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
|
||||
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
|
||||
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
|
||||
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
|
||||
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
|
||||
* [Quantum](quantum_keycodes.md)
|
||||
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
|
||||
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
|
||||
* [Stenography](feature_stenography.md#keycode-reference)
|
||||
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
|
||||
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
|
||||
|
||||
* Reference
|
||||
* [Config Options](config_options.md)
|
||||
* [Customizing Functionality](custom_quantum_functions.md)
|
||||
* [Documentation Best Practices](documentation_best_practices.md)
|
||||
* [Documentation Templates](documentation_templates.md)
|
||||
* [Glossary](glossary.md)
|
||||
* [Keymap Overview](keymap.md)
|
||||
* [Unit Testing](unit_testing.md)
|
||||
|
||||
* For Makers and Modders
|
||||
* [Hand Wiring Guide](hand_wire.md)
|
||||
* [ISP Flashing Guide](isp_flashing_guide.md)
|
||||
@@ -81,12 +78,3 @@
|
||||
|
||||
* Other Topics
|
||||
* [Using Eclipse with QMK](eclipse.md)
|
||||
|
||||
* QMK Internals (In Progress)
|
||||
* [Defines](internals_defines.md)
|
||||
* [Input Callback Reg](internals_input_callback_reg.md)
|
||||
* [Midi Device](internals_midi_device.md)
|
||||
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
|
||||
* [Midi Util](internals_midi_util.md)
|
||||
* [Send Functions](internals_send_functions.md)
|
||||
* [Sysex Tools](internals_sysex_tools.md)
|
||||
|
@@ -1,9 +1,7 @@
|
||||
# Becoming a QMK Collaborator
|
||||
A QMK collaborator is a keyboard maker/designer that is interested in helping QMK grow and fully support their keyboard(s), and encouraging their users/customers to submit features, ideas, and keymaps. We're always looking to add more keyboards and collaborators, but we ask that they fulfill these requirements:
|
||||
|
||||
A QMK collaborator is a keyboard maker or designer that is interested in helping QMK grow and fully support their keyboard(s), and encouraging their users and customers to submit features, ideas, and keymaps. We're always looking to add more keyboards and collaborators, but we ask that they fulfill these requirements:
|
||||
|
||||
* **Have a PCB available for sale.** Unfortunately there's just too much variation and complications with handwired keyboards.
|
||||
* **Maintain your keyboard in QMK.** This may just require an initial setup to get your keyboard working, but it could also include accommodating changes made to QMK's core that might break or render any custom code redundant.
|
||||
* **Approve and merge keymap pull requests for your keyboard.** We like to encourage users to contribute their keymaps for others to see and work from when creating their own.
|
||||
* **Have a PCB available for sale** - unfortunately there's just too much variation and complications with handwired keyboards.
|
||||
* **Maintain the your keyboard's directory** - this may just require an initial setup to get your keyboard working, but it could also include accommodating changes made to QMK's core.
|
||||
* **Approve and merge your keyboard's keymap pull requests** - we like to encourage users to contribute their keymaps for others to see and work from when creating their own.
|
||||
|
||||
If you feel you meet these requirements, shoot us an email at hello@qmk.fm with an introduction and some links to your keyboard!
|
||||
|
@@ -31,8 +31,9 @@ This is a C header file that is one of the first things included, and will persi
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
## `config.h` Options
|
||||
|
||||
## Hardware Options
|
||||
### Hardware Options
|
||||
* `#define VENDOR_ID 0x1234`
|
||||
* defines your VID, and for most DIY projects, can be whatever you want
|
||||
* `#define PRODUCT_ID 0x5678`
|
||||
@@ -61,22 +62,14 @@ This is a C header file that is one of the first things included, and will persi
|
||||
* COL2ROW or ROW2COL - how your matrix is configured. COL2ROW means the black mark on your diode is facing to the rows, and between the switch and the rows.
|
||||
* `#define AUDIO_VOICES`
|
||||
* turns on the alternate audio voices (to cycle through)
|
||||
* `#define C4_AUDIO`
|
||||
* enables audio on pin C4
|
||||
* `#define C5_AUDIO`
|
||||
* enables audio on pin C5
|
||||
* `#define C6_AUDIO`
|
||||
* enables audio on pin C6
|
||||
* `#define B5_AUDIO`
|
||||
* enables audio on pin B5 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* `#define B6_AUDIO`
|
||||
* enables audio on pin B6 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* `#define B7_AUDIO`
|
||||
* enables audio on pin B7 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* enables audio on pin B5 (duophony is enable if both are enabled)
|
||||
* `#define BACKLIGHT_PIN B7`
|
||||
* pin of the backlight - B5, B6, B7 use PWM, others use softPWM
|
||||
* `#define BACKLIGHT_LEVELS 3`
|
||||
* number of levels your backlight will have (maximum 15 excluding off)
|
||||
* number of levels your backlight will have (not including off)
|
||||
* `#define BACKLIGHT_BREATHING`
|
||||
* enables backlight breathing (only works with backlight pins B5, B6 and B7)
|
||||
* `#define BREATHING_PERIOD 6`
|
||||
@@ -89,12 +82,8 @@ This is a C header file that is one of the first things included, and will persi
|
||||
* tries to keep switch state consistent with keyboard LED state
|
||||
* `#define IS_COMMAND() ( keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) )`
|
||||
* key combination that allows the use of magic commands (useful for debugging)
|
||||
* `#define USB_MAX_POWER_CONSUMPTION`
|
||||
* sets the maximum power (in mA) over USB for the device (default: 500)
|
||||
* `#define SCL_CLOCK 100000L`
|
||||
* sets the SCL_CLOCK speed for split keyboards. The default is `100000L` but some boards can be set to `400000L`.
|
||||
|
||||
## Features That Can Be Disabled
|
||||
### Features That Can Be Disabled
|
||||
|
||||
If you define these options you will disable the associated feature, which can save on code size.
|
||||
|
||||
@@ -113,39 +102,33 @@ If you define these options you will disable the associated feature, which can s
|
||||
* `#define NO_ACTION_FUNCTION`
|
||||
* disable the action function (deprecated)
|
||||
|
||||
## Features That Can Be Enabled
|
||||
### Features That Can Be Enabled
|
||||
|
||||
If you define these options you will enable the associated feature, which may increase your code size.
|
||||
|
||||
* `#define FORCE_NKRO`
|
||||
* NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots.
|
||||
* `#define PREVENT_STUCK_MODIFIERS`
|
||||
* stores the layer a key press came from so the same layer is used when the key is released, regardless of which layers are enabled
|
||||
* when switching layers, this will release all mods
|
||||
|
||||
## Behaviors That Can Be Configured
|
||||
### Behaviors That Can Be Configured
|
||||
|
||||
* `#define TAPPING_TERM 200`
|
||||
* how long before a tap becomes a hold, if set above 500, a key tapped during the tapping term will turn it into a hold too
|
||||
* how long before a tap becomes a hold
|
||||
* `#define RETRO_TAPPING`
|
||||
* tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
|
||||
* See [Retro Tapping](feature_advanced_keycodes.md#retro-tapping) for details
|
||||
* `#define TAPPING_TOGGLE 2`
|
||||
* how many taps before triggering the toggle
|
||||
* `#define PERMISSIVE_HOLD`
|
||||
* makes tap and hold keys work better for fast typers who don't want tapping term set above 500
|
||||
* See [Permissive Hold](feature_advanced_keycodes.md#permissive-hold) for details
|
||||
* `#define IGNORE_MOD_TAP_INTERRUPT`
|
||||
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
|
||||
* See [Mod tap interrupt](feature_advanced_keycodes.md#mod-tap-interrupt) for details
|
||||
* `#define TAPPING_FORCE_HOLD`
|
||||
* makes it possible to use a dual role key as modifier shortly after having been tapped
|
||||
* See [Hold after tap](feature_advanced_keycodes.md#hold-after-tap)
|
||||
* `#define LEADER_TIMEOUT 300`
|
||||
* how long before the leader key times out
|
||||
* `#define ONESHOT_TIMEOUT 300`
|
||||
* how long before oneshot times out
|
||||
* `#define ONESHOT_TAP_TOGGLE 2`
|
||||
* how many taps before oneshot toggle is triggered
|
||||
* `#define IGNORE_MOD_TAP_INTERRUPT`
|
||||
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
|
||||
* `#define QMK_KEYS_PER_SCAN 4`
|
||||
* Allows sending more than one key per scan. By default, only one key event gets
|
||||
sent via `process_record()` per scan. This has little impact on most typing, but
|
||||
@@ -156,7 +139,7 @@ If you define these options you will enable the associated feature, which may in
|
||||
few ms of delay from this. But if you're doing chording on something with 3-4ms
|
||||
scan times? You probably want this.
|
||||
|
||||
## RGB Light Configuration
|
||||
### RGB Light Configuration
|
||||
|
||||
* `#define RGB_DI_PIN D7`
|
||||
* pin the DI on the ws2812 is hooked-up to
|
||||
@@ -173,7 +156,7 @@ If you define these options you will enable the associated feature, which may in
|
||||
* `#define RGBW_BB_TWI`
|
||||
* bit-bangs TWI to EZ RGBW LEDs (only required for Ergodox EZ)
|
||||
|
||||
## Mouse Key Options
|
||||
### Mouse Key Options
|
||||
|
||||
* `#define MOUSEKEY_INTERVAL 20`
|
||||
* `#define MOUSEKEY_DELAY 0`
|
||||
@@ -181,32 +164,22 @@ If you define these options you will enable the associated feature, which may in
|
||||
* `#define MOUSEKEY_MAX_SPEED 7`
|
||||
* `#define MOUSEKEY_WHEEL_DELAY 0`
|
||||
|
||||
## Split Keyboard Options
|
||||
|
||||
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
|
||||
|
||||
* `#define SPLIT_HAND_PIN B7`
|
||||
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace 'B7' with the pin you are using. This is optional and you can still use the EEHANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
|
||||
|
||||
* `#define USE_I2C`
|
||||
* For using I2C instead of Serial (defaults to serial)
|
||||
|
||||
# The `rules.mk` File
|
||||
|
||||
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
|
||||
|
||||
## Build Options
|
||||
## `rules.mk` Options
|
||||
|
||||
### Build Options
|
||||
|
||||
* `DEFAULT_FOLDER`
|
||||
* Used to specify a default folder when a keyboard has more than one sub-folder.
|
||||
* `FIRMWARE_FORMAT`
|
||||
* Defines which format (bin, hex) is copied to the root `qmk_firmware` folder after building.
|
||||
* `SRC`
|
||||
* Used to add files to the compilation/linking list.
|
||||
* `LAYOUTS`
|
||||
* A list of [layouts](feature_layouts.md) this keyboard supports.
|
||||
|
||||
## AVR MCU Options
|
||||
### AVR MCU Options
|
||||
* `MCU = atmega32u4`
|
||||
* `F_CPU = 16000000`
|
||||
* `ARCH = AVR8`
|
||||
@@ -220,7 +193,7 @@ This is a [make](https://www.gnu.org/software/make/manual/make.html) file that i
|
||||
* `caterina`
|
||||
* `bootloadHID`
|
||||
|
||||
## Feature Options
|
||||
### Feature Options
|
||||
|
||||
Use these to enable or disable building certain features. The more you have enabled the bigger your firmware will be, and you run the risk of building a firmware too large for your MCU.
|
||||
|
||||
@@ -246,9 +219,3 @@ Use these to enable or disable building certain features. The more you have enab
|
||||
* Unicode
|
||||
* `BLUETOOTH_ENABLE`
|
||||
* Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
* `SPLIT_KEYBOARD`
|
||||
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
|
||||
* `WAIT_FOR_USB`
|
||||
* Forces the keyboard to wait for a USB connection to be established before it starts up
|
||||
* `NO_USB_STARTUP_CHECK`
|
||||
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
|
||||
|
@@ -11,7 +11,7 @@ Third-party contributions help us grow and improve QMK. We want to make the pull
|
||||
|
||||
## I Don't Want to Read This Whole Thing! I Just Have a Question!
|
||||
|
||||
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Discord](https://discord.gg/Uq7gcHh).
|
||||
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Gitter](https://gitter.im/qmk/qmk_firmware).
|
||||
|
||||
Please keep these things in mind:
|
||||
|
||||
@@ -29,7 +29,7 @@ QMK is largely written in C, with specific features and parts written in C++. It
|
||||
|
||||
# Where Can I Go for Help?
|
||||
|
||||
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on Discord](https://discord.gg/Uq7gcHh).
|
||||
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on gitter](http://gitter.im/QMK/qmk_firmware).
|
||||
|
||||
# How Do I Make a Contribution?
|
||||
|
||||
@@ -101,7 +101,7 @@ You'll find all our documentation in the `qmk_firmware/docs` directory, or if yo
|
||||
|
||||
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.
|
||||
|
||||
* Write a `readme.md` using [the template](documentation_templates.md).
|
||||
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
|
||||
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
|
||||
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
|
||||
* Do not include `Makefile`s in your keymap folder (they're no longer used)
|
||||
@@ -113,7 +113,7 @@ Keyboards are the raison d'être for QMK. Some keyboards are community maintaine
|
||||
|
||||
We also ask that you follow these guidelines:
|
||||
|
||||
* Write a `readme.md` using [the template](documentation_templates.md).
|
||||
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
|
||||
* Keep the number of commits reasonable or we will squash your PR
|
||||
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
|
||||
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
|
||||
@@ -124,7 +124,7 @@ We also ask that you follow these guidelines:
|
||||
|
||||
Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understanding QMK](understanding_qmk.md), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this:
|
||||
|
||||
* [Chat on Discord](https://discord.gg/Uq7gcHh)
|
||||
* [Chat on Gitter](https://gitter.im/qmk/qmk_firmware)
|
||||
* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new)
|
||||
|
||||
Feature and Bug Fix PR's affect all keyboards. We are also in the process of restructuring QMK. For this reason it is especially important for significant changes to be discussed before implementation has happened. If you open a PR without talking to us first please be prepared to do some significant rework if your choices do not mesh well with our planned direction.
|
||||
@@ -140,7 +140,7 @@ We also ask that you follow these guidelines:
|
||||
|
||||
* Keep the number of commits reasonable or we will squash your PR
|
||||
* Do not lump keyboards or keymaps in with core changes. Submit your core changes first.
|
||||
* Write [Unit Tests](unit_testing.md) for your feature
|
||||
* Write [Unit Tests](http://docs.qmk.fm/unit_testing.html) for your feature
|
||||
* Follow the style of the file you are editing. If the style is unclear or there are mixed styles you should conform to the [coding conventions](#coding-conventions) above.
|
||||
|
||||
## Refactoring
|
||||
|
@@ -98,10 +98,10 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
|
||||
* `USB_LED_COMPOSE`
|
||||
* `USB_LED_KANA`
|
||||
|
||||
### Example `led_set_user()` Implementation
|
||||
### Example `led_set_kb()` Implementation
|
||||
|
||||
```
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
|
||||
PORTB |= (1<<0);
|
||||
} else {
|
||||
@@ -135,19 +135,18 @@ void led_set_user(uint8_t usb_led) {
|
||||
* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)`
|
||||
* Keymap: `void led_set_user(uint8_t usb_led)`
|
||||
|
||||
|
||||
# Matrix Initialization Code
|
||||
|
||||
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i²c controllers you will need to set up that hardware before it can be used.
|
||||
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i²c controllers you will need to set up that hardware before it can be used.
|
||||
|
||||
|
||||
### Example `matrix_init_user()` Implementation
|
||||
### Example `matrix_init_kb()` Implementation
|
||||
|
||||
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
|
||||
|
||||
```
|
||||
void matrix_init_user(void) {
|
||||
void matrix_init_kb(void) {
|
||||
// Call the keymap level matrix init.
|
||||
matrix_init_user();
|
||||
|
||||
// Set our LED pins as output
|
||||
DDRB |= (1<<1);
|
||||
@@ -167,7 +166,7 @@ Whenever possible you should customize your keyboard by using `process_record_*(
|
||||
|
||||
### Example `matrix_scan_*` Implementation
|
||||
|
||||
This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on Discord](https://discord.gg/Uq7gcHh).
|
||||
This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on gitter](https://gitter.im/qmk/qmk_firmware).
|
||||
|
||||
### `matrix_scan_*` Function Documentation
|
||||
|
||||
@@ -177,70 +176,3 @@ This example has been deliberately omitted. You should understand enough about Q
|
||||
This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot.
|
||||
|
||||
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
|
||||
|
||||
|
||||
# Keyboard Idling/Wake Code
|
||||
|
||||
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
|
||||
|
||||
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
|
||||
|
||||
|
||||
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
|
||||
|
||||
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
|
||||
|
||||
```
|
||||
void suspend_power_down_user(void)
|
||||
{
|
||||
rgb_matrix_set_suspend_state(true);
|
||||
}
|
||||
|
||||
void suspend_wakeup_init_user(void)
|
||||
{
|
||||
rgb_matrix_set_suspend_state(false);
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
### `keyboard_init_*` Function Documentation
|
||||
|
||||
* Keyboard/Revision: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
|
||||
* Keymap: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
|
||||
|
||||
# Layer Change Code
|
||||
|
||||
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
|
||||
|
||||
### Example `layer_state_set_*` Implementation
|
||||
|
||||
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
|
||||
|
||||
```
|
||||
uint32_t layer_state_set_user(uint32_t state) {
|
||||
switch (biton32(state)) {
|
||||
case _RAISE:
|
||||
rgblight_setrgb (0x00, 0x00, 0xFF);
|
||||
break;
|
||||
case _LOWER:
|
||||
rgblight_setrgb (0xFF, 0x00, 0x00);
|
||||
break;
|
||||
case _PLOVER:
|
||||
rgblight_setrgb (0x00, 0xFF, 0x00);
|
||||
break;
|
||||
case _ADJUST:
|
||||
rgblight_setrgb (0x7A, 0x00, 0xFF);
|
||||
break;
|
||||
default: // for any other layers, or the default layer
|
||||
rgblight_setrgb (0x00, 0xFF, 0xFF);
|
||||
break;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
```
|
||||
### `layer_state_set_*` Function Documentation
|
||||
|
||||
* Keyboard/Revision: `void uint32_t layer_state_set_kb(uint32_t state)`
|
||||
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
|
||||
|
||||
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
|
||||
|
@@ -22,26 +22,59 @@ Your page should generally have multiple "H1" headings. Only H1 and H2 headings
|
||||
|
||||
You can have styled hint blocks drawn around text to draw attention to it.
|
||||
|
||||
### Important
|
||||
|
||||
```
|
||||
!> This is important
|
||||
{% hint style='info' %}
|
||||
This uses `hint style='info'`
|
||||
{% endhint %}
|
||||
```
|
||||
|
||||
Renders as:
|
||||
### Examples:
|
||||
|
||||
!> This is important
|
||||
{% hint style='info' %}
|
||||
This uses `hint style='info'`
|
||||
{% endhint %}
|
||||
|
||||
### General Tips
|
||||
{% hint style='tip' %}
|
||||
This uses `hint style='tip'`
|
||||
{% endhint %}
|
||||
|
||||
{% hint style='danger' %}
|
||||
This uses `hint style='danger'`
|
||||
{% endhint %}
|
||||
|
||||
{% hint style='working' %}
|
||||
This uses `hint style='working'`
|
||||
{% endhint %}
|
||||
|
||||
# Styled Terminal Blocks
|
||||
|
||||
You can present styled terminal blocks by including special tokens inside your text block.
|
||||
|
||||
```
|
||||
?> This is a helpful tip.
|
||||
\`\`\`
|
||||
**[terminal]
|
||||
**[prompt foo@joe]**[path ~]**[delimiter $ ]**[command ./myscript]
|
||||
Normal output line. Nothing special here...
|
||||
But...
|
||||
You can add some colors. What about a warning message?
|
||||
**[warning [WARNING] The color depends on the theme. Could look normal too]
|
||||
What about an error message?
|
||||
**[error [ERROR] This is not the error you are looking for]
|
||||
\`\`\`
|
||||
```
|
||||
|
||||
Renders as:
|
||||
|
||||
?> This is a helpful tip.
|
||||
### Example
|
||||
|
||||
```
|
||||
**[terminal]
|
||||
**[prompt foo@joe]**[path ~]**[delimiter $ ]**[command ./myscript]
|
||||
Normal output line. Nothing special here...
|
||||
But...
|
||||
You can add some colors. What about a warning message?
|
||||
**[warning [WARNING] The color depends on the theme. Could look normal too]
|
||||
What about an error message?
|
||||
**[error [ERROR] This is not the error you are looking for]
|
||||
```
|
||||
|
||||
# Documenting Features
|
||||
|
||||
@@ -61,4 +94,4 @@ This page describes my cool feature. You can use my cool feature to make coffee
|
||||
|KC_SUGAR||Order Sugar|
|
||||
```
|
||||
|
||||
Place your documentation into `docs/feature_<my_cool_feature>.md`, and add that file to the appropriate place in `docs/_sidebar.md`. If you have added any keycodes be sure to add them to `docs/keycodes.md` with a link back to your feature page.
|
||||
Place your documentation into `docs/feature_<my_cool_feature>.md`, and add that file to the appropriate place in `docs/_summary.md`. If you have added any keycodes be sure to add them to `docs/keycodes.md` with a link back to your feature page.
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# Setting up Eclipse for QMK Development
|
||||
|
||||
[Eclipse][1] is an open-source [Integrated Development Environment](https://en.wikipedia.org/wiki/Integrated_development_environment) (IDE) widely used for Java development, but with an extensible plugin system that allows to customize it for other languages and usages.
|
||||
[Eclipse](https://en.wikipedia.org/wiki/Eclipse_(software)) is an open-source [Integrated Development Environment](https://en.wikipedia.org/wiki/Integrated_development_environment) (IDE) widely used for Java development, but with an extensible plugin system that allows to customize it for other languages and usages.
|
||||
|
||||
Using an IDE such as Eclipse provides many advantages over a plain text editor, such as:
|
||||
* intelligent code completion
|
||||
@@ -17,7 +17,7 @@ Note that this set-up has been tested on Ubuntu 16.04 only for the moment.
|
||||
|
||||
# Prerequisites
|
||||
## Build Environment
|
||||
Before starting, you must have followed the [Getting Started](README.md#getting-started) section corresponding to your system. In particular, you must have been able to build the firmware with [the `make` command](../#the-make-command).
|
||||
Before starting, you must have followed the [Getting Started](home.md#getting-started) section corresponding to your system. In particular, you must have been able to build the firmware with [the `make` command](../#the-make-command).
|
||||
|
||||
## Java
|
||||
Eclipse is a Java application, so you will need to install Java 8 or more recent to be able to run it. You may choose between the JRE or the JDK, the latter being useful if you intend to do Java development.
|
||||
@@ -84,5 +84,3 @@ We will now configure a make target that cleans the project and builds the keyma
|
||||
7. (Optional) Toggle the <kbd>Hide Empty Folders</kbd> icon button above the targets tree to only show your build target.
|
||||
8. Double-click the build target you created to trigger a build.
|
||||
9. Select the <kbd>Console</kbd> view at the bottom to view the running build.
|
||||
|
||||
[1]: https://en.wikipedia.org/wiki/Eclipse_(software)
|
@@ -1,41 +1,21 @@
|
||||
# Frequently Asked Build Questions
|
||||
|
||||
This page covers questions about building QMK. If you haven't yet done so, you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides.
|
||||
This page covers questions about building QMK. If you have not yet you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides.
|
||||
|
||||
## Can't Program on Linux
|
||||
You will need proper permissions to operate a device. For Linux users, see the instructions regarding `udev` rules, below. If you have issues with `udev`, a work-around is to use the `sudo` command. If you are not familiar with this command, check its manual with `man sudo` or [see this webpage](https://linux.die.net/man/8/sudo).
|
||||
You will need proper permission to operate a device. For Linux users see udev rules below. Easy way is to use `sudo` command, if you are not familiar with this command check its manual with `man sudo` or this page on line.
|
||||
|
||||
An example of using `sudo`, when your controller is ATMega32u4:
|
||||
In short when your controller is ATMega32u4,
|
||||
|
||||
$ sudo dfu-programmer atmega32u4 erase --force
|
||||
$ sudo dfu-programmer atmega32u4 flash your.hex
|
||||
$ sudo dfu-programmer atmega32u4 reset
|
||||
|
||||
or just:
|
||||
or just
|
||||
|
||||
$ sudo make <keyboard>:<keymap>:dfu
|
||||
|
||||
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
|
||||
|
||||
## Linux `udev` Rules
|
||||
On Linux, you'll need proper privileges to access the MCU. You can either use
|
||||
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
|
||||
|
||||
**/etc/udev/rules.d/50-atmel-dfu.rules:**
|
||||
```
|
||||
# Atmel ATMega32U4
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff4", MODE:="0666"
|
||||
# Atmel USBKEY AT90USB1287
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ffb", MODE:="0666"
|
||||
# Atmel ATMega32U2
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="0666"
|
||||
```
|
||||
|
||||
**/etc/udev/rules.d/52-tmk-keyboard.rules:**
|
||||
```
|
||||
# tmk keyboard products https://github.com/tmk/tmk_keyboard
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
|
||||
```
|
||||
But to run `make` with root privilege is not good idea. Use former method if possible.
|
||||
|
||||
## WINAVR is Obsolete
|
||||
It is no longer recommended and may cause some problem.
|
||||
@@ -53,6 +33,26 @@ You can buy a really unique VID:PID here. I don't think you need this for person
|
||||
- http://www.obdev.at/products/vusb/license.html
|
||||
- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
|
||||
|
||||
## Linux `udev` Rules
|
||||
On Linux you need proper privilege to access device file of MCU, you'll have to use `sudo` when flashing firmware. You can circumvent this with placing these files in `/etc/udev/rules.d/`.
|
||||
|
||||
**/etc/udev/rules.d/50-atmel-dfu.rules:**
|
||||
```
|
||||
# Atmel ATMega32U4
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff4", MODE:="0666"
|
||||
# Atmel USBKEY AT90USB1287
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ffb", MODE:="0666"
|
||||
# Atmel ATMega32U2
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="0666"
|
||||
```
|
||||
|
||||
**/etc/udev/rules.d/52-tmk-keyboard.rules:**
|
||||
```
|
||||
# tmk keyboard products https://github.com/tmk/tmk_keyboard
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
|
||||
```
|
||||
|
||||
|
||||
## Cortex: `cstddef: No such file or directory`
|
||||
GCC 4.8 of Ubuntu 14.04 had this problem and had to update to 4.9 with this PPA.
|
||||
https://launchpad.net/~terry.guo/+archive/ubuntu/gcc-arm-embedded
|
||||
@@ -61,6 +61,7 @@ https://github.com/tmk/tmk_keyboard/issues/212
|
||||
https://github.com/tmk/tmk_keyboard/wiki/mbed-cortex-porting#compile-error-cstddef
|
||||
https://developer.mbed.org/forum/mbed/topic/5205/
|
||||
|
||||
|
||||
## `clock_prescale_set` and `clock_div_1` Not Available
|
||||
Your toolchain is too old to support the MCU. For example WinAVR 20100110 doesn't support ATMega32u2.
|
||||
|
||||
@@ -88,33 +89,3 @@ Note that Teensy2.0++ bootloader size is 2048byte. Some Makefiles may have wrong
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=2048
|
||||
```
|
||||
|
||||
## `avr-gcc: internal compiler error: Abort trap: 6 (program cc1)` on MacOS
|
||||
This is an issue with updating on brew, causing symlinks that avr-gcc depend on getting mangled.
|
||||
|
||||
The solution is to remove and reinstall all affected modules.
|
||||
|
||||
```
|
||||
brew rm avr-gcc
|
||||
brew rm dfu-programmer
|
||||
brew rm gcc-arm-none-eabi
|
||||
brew rm avrdude
|
||||
brew install avr-gcc
|
||||
brew install dfu-programmer
|
||||
brew install gcc-arm-none-eabi
|
||||
brew install avrdude
|
||||
```
|
||||
|
||||
### avr-gcc 8.1 and LUFA
|
||||
|
||||
If you updated your avr-gcc to above 7 you may see errors involving LUFA. For example:
|
||||
|
||||
`lib/lufa/LUFA/Drivers/USB/Class/Device/AudioClassDevice.h:380:5: error: 'const' attribute on function returning 'void'`
|
||||
|
||||
For now, you need to rollback avr-gcc to 7 in brew.
|
||||
|
||||
```
|
||||
brew uninstall --force avr-gcc
|
||||
brew install avr-gcc@7
|
||||
brew link avr-gcc@7
|
||||
```
|
||||
|
@@ -11,17 +11,8 @@ Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_f
|
||||
|
||||
There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JIS. North America primarily uses ANSI, Europe and Africa primarily use ISO, and Japan uses JIS. Regions not mentioned typically use either ANSI or ISO. The keycodes corresponding to these layouts are shown here:
|
||||
|
||||
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/070a530eedaed36a2d77f3f6fd455677 -->
|
||||

|
||||
|
||||
## Some Of My Keys Are Swapped Or Not Working
|
||||
|
||||
QMK has two features, Bootmagic and Command, which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling Gui, swapping Alt/Gui, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
|
||||
|
||||
As a quick fix try holding down `Space`+`Backspace` while you plug in your keyboard. This will reset the stored settings on your keyboard, returning those keys to normal operation. If that doesn't work look here:
|
||||
|
||||
* [Bootmagic](feature_bootmagic.md)
|
||||
* [Command](feature_command.md)
|
||||
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/9ce023dc6caadc0cf11c88c782350a8c -->
|
||||

|
||||
|
||||
## The Menu Key Isn't Working
|
||||
|
||||
@@ -31,14 +22,15 @@ The key found on most modern keyboards that is located between `KC_RGUI` and `KC
|
||||
Use keycode for Print Screen(`KC_PSCREEN` or `KC_PSCR`) instead of `KC_SYSREQ`. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
|
||||
|
||||
See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
|
||||
* http://en.wikipedia.org/wiki/Magic_SysRq_key
|
||||
* http://en.wikipedia.org/wiki/System_request
|
||||
- http://en.wikipedia.org/wiki/Magic_SysRq_key
|
||||
- http://en.wikipedia.org/wiki/System_request
|
||||
|
||||
## Power Keys Aren't Working
|
||||
## Power Key Doesn't Work
|
||||
Use `KC_PWR` instead of `KC_POWER` or vice versa.
|
||||
- `KC_PWR` works with Windows and Linux, not with OSX.
|
||||
- `KC_POWER` works with OSX and Linux, not with Windows.
|
||||
|
||||
Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_POWER` in the Keyboard/Keypad HID usage page, and `KC_SYSTEM_POWER` (or `KC_PWR`) in the Consumer page.
|
||||
|
||||
The former is only recognized on macOS, while the latter, `KC_SLEP` and `KC_WAKE` are supported by all three major operating systems, so it is recommended to use those instead. Under Windows, these keys take effect immediately, however on macOS they must be held down until a dialog appears.
|
||||
More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264
|
||||
|
||||
## One Shot Modifier
|
||||
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me.
|
||||
@@ -48,9 +40,9 @@ https://github.com/tmk/tmk_keyboard/issues/67
|
||||
Modifier keys or layers can be stuck unless layer switching is configured properly.
|
||||
For Modifier keys and layer actions you have to place `KC_TRANS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
|
||||
|
||||
* https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#31-momentary-switching
|
||||
* http://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
|
||||
* https://github.com/tmk/tmk_keyboard/issues/248
|
||||
- https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#31-momentary-switching
|
||||
- http://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
|
||||
- https://github.com/tmk/tmk_keyboard/issues/248
|
||||
|
||||
|
||||
## Mechanical Lock Switch Support
|
||||
@@ -74,26 +66,26 @@ See this post for example **MACRO** code.
|
||||
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-120.html#p195620
|
||||
|
||||
On **Windows** you can use `AltGr` key or **Alt code**.
|
||||
* http://en.wikipedia.org/wiki/AltGr_key
|
||||
* http://en.wikipedia.org/wiki/Alt_code
|
||||
- http://en.wikipedia.org/wiki/AltGr_key
|
||||
- http://en.wikipedia.org/wiki/Alt_code
|
||||
|
||||
On **Mac** OS defines `Option` key combinations.
|
||||
* http://en.wikipedia.org/wiki/Option_key#Alternative_keyboard_input
|
||||
- http://en.wikipedia.org/wiki/Option_key#Alternative_keyboard_input
|
||||
|
||||
On **Xorg** you can use `compose` key, instead.
|
||||
* http://en.wikipedia.org/wiki/Compose_key
|
||||
- http://en.wikipedia.org/wiki/Compose_key
|
||||
|
||||
And see this for **Unicode** input.
|
||||
* http://en.wikipedia.org/wiki/Unicode_input
|
||||
- http://en.wikipedia.org/wiki/Unicode_input
|
||||
|
||||
## `Fn` Key on macOS
|
||||
|
||||
Unlike most Fn keys, the one on Apple keyboards actually has its own keycode... sort of. It takes the place of the sixth keycode in a basic 6KRO HID report -- so an Apple keyboard is in fact only 5KRO.
|
||||
## Apple/Mac Keyboard `Fn`
|
||||
Not supported.
|
||||
|
||||
It is technically possible to get QMK to send this key. However, doing so requires modification of the report format to add the state of the Fn key.
|
||||
Even worse, it is not recognized unless the keyboard's VID and PID match that of a real Apple keyboard. The legal issues that official QMK support for this feature may create mean it is unlikely to happen.
|
||||
Apple/Mac keyboard sends keycode for Fn unlike most of other keyboards.
|
||||
I think you can send Apple Fn key using Apple venter specific Page 0xff01 and usage 0x0003. But you have to change HID Report Descriptor for this, of course.
|
||||
|
||||
See [this issue](https://github.com/qmk/qmk_firmware/issues/2179) for detailed information.
|
||||
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/AppleHIDUsageTables.h
|
||||
|
||||
|
||||
## Media Control Keys in Mac OSX
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# Advanced Keycodes
|
||||
|
||||
Your keymap can include keycodes that are more advanced than normal, for example keys that switch layers or send modifiers when held, but send regular keycodes when tapped. This page documents the functions that are available to you.
|
||||
Your keymap can include keycodes that are more advanced than normal, for example shifted keys. This page documents the functions that are available to you.
|
||||
|
||||
### Assigning Custom Names
|
||||
|
||||
@@ -13,23 +13,19 @@ People often define custom names using `#define`. For example:
|
||||
|
||||
This will allow you to use `FN_CAPS` and `ALT_TAB` in your `KEYMAP()`, keeping it more readable.
|
||||
|
||||
### Caveats
|
||||
### Limits of These Aliases
|
||||
|
||||
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Modifiers specified as part of a Layer Tap or Mod Tap's keycode will be ignored.
|
||||
|
||||
Additionally, if at least one right-handed modifier is specified in a Mod Tap or Layer Tap, it will cause all modifiers specified to become right-handed, so it is not possible to mix and match the two.
|
||||
Currently, the keycodes able to used with these functions are limited to the [Basic Keycodes](keycodes_basic.md), meaning you can't use keycodes like `KC_TILD`, or anything greater than 0xFF. For a full list of the keycodes able to be used see [Basic Keycodes](keycodes_basic.md).
|
||||
|
||||
# Switching and Toggling Layers
|
||||
|
||||
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers)
|
||||
These functions allow you to activate layers in various ways.
|
||||
|
||||
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
|
||||
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
|
||||
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
|
||||
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped.
|
||||
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
|
||||
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
|
||||
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
|
||||
* `MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer.
|
||||
* `LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped.
|
||||
* `TG(layer)` - toggles a layer on or off.
|
||||
* `TO(layer)` - Goes to a layer. This code is special, because it lets you go either up or down the stack -- just goes directly to the layer you want. So while other codes only let you go _up_ the stack (from layer 0 to layer 3, for example), `TO(2)` is going to get you to layer 2, no matter where you activate it from -- even if you're currently on layer 5. This gets activated on keydown (as soon as the key is pressed).
|
||||
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, the layer becomes active, and then deactivates when you let go. And if you tap it, the layer simply becomes active (toggles on). It needs 5 taps by default, but you can set it by defining `TAPPING_TOGGLE`, for example, `#define TAPPING_TOGGLE 2` for just two taps.
|
||||
|
||||
# Working with Layers
|
||||
|
||||
@@ -39,9 +35,9 @@ Care must be taken when switching layers, it's possible to lock yourself into a
|
||||
|
||||
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
|
||||
|
||||
* Setup layer 0 as your default, "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.). It's important to set this as the lowest layer since it will typically have most or all of the keyboard's keys defined, so would block other layers from having any effect if it were above them (i.e., had a higher layer number).
|
||||
* Setup layer 0 as your "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.)
|
||||
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
|
||||
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
|
||||
* Never try to stack a higher numbered layer on top of a lower numbered layer. Doing so is tricky and error prone.
|
||||
|
||||
### Intermediate Users
|
||||
|
||||
@@ -53,77 +49,85 @@ Once you have a good feel for how layers work and what you can do, you can get m
|
||||
|
||||
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
|
||||
|
||||
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_layer.h).
|
||||
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](../tmk_core/common/action_layer.h).
|
||||
|
||||
# Modifier Keys
|
||||
|
||||
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
|
||||
These functions allow you to combine a mod with a keycode. When pressed the keydown for the mod will be sent first, and then *kc* will be sent. When released the keyup for *kc* will be sent and then the mod will be sent.
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|----------|----------------------|----------------------------------------------------|
|
||||
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|
||||
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|
||||
|`LALT(kc)`| |Hold Left Alt and press `kc` |
|
||||
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|
||||
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|
||||
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|
||||
|`RALT(kc)`| |Hold Right Alt and press `kc` |
|
||||
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|
||||
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|
||||
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|
||||
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|
||||
|`ALTG(kc)`| |Hold Right Control and Alt and press `kc` |
|
||||
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|
||||
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|
||||
* `LSFT(kc)` or `S(kc)` - applies left Shift to *kc* (keycode)
|
||||
* `RSFT(kc)` - applies right Shift to *kc*
|
||||
* `LCTL(kc)` - applies left Control to *kc*
|
||||
* `RCTL(kc)` - applies right Control to *kc*
|
||||
* `LALT(kc)` - applies left Alt to *kc*
|
||||
* `RALT(kc)` - applies right Alt to *kc*
|
||||
* `LGUI(kc)` - applies left GUI (command/win) to *kc*
|
||||
* `RGUI(kc)` - applies right GUI (command/win) to *kc*
|
||||
* `HYPR(kc)` - applies Hyper (all modifiers) to *kc*
|
||||
* `MEH(kc)` - applies Meh (all modifiers except Win/Cmd) to *kc*
|
||||
* `LCAG(kc)` - applies CtrlAltGui to *kc*
|
||||
|
||||
You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
|
||||
You can also chain these, like this:
|
||||
|
||||
# Mod-Tap
|
||||
LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress.
|
||||
|
||||
The Mod-Tap key `MT(mod, kc)` acts like a modifier when held, and a regular keycode when tapped. In other words, you can have a key that sends Escape when you tap it, but functions as a Control or Shift key when you hold it down.
|
||||
# Shifted Keycodes
|
||||
|
||||
The modifiers this keycode and `OSM()` accept are prefixed with `MOD_`, not `KC_`:
|
||||
The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols.
|
||||
|
||||
|Modifier |Description |
|
||||
|----------|----------------------------------------|
|
||||
|`MOD_LCTL`|Left Control |
|
||||
|`MOD_LSFT`|Left Shift |
|
||||
|`MOD_LALT`|Left Alt |
|
||||
|`MOD_LGUI`|Left GUI (Windows/Command/Meta key) |
|
||||
|`MOD_RCTL`|Right Control |
|
||||
|`MOD_RSFT`|Right Shift |
|
||||
|`MOD_RALT`|Right Alt |
|
||||
|`MOD_RGUI`|Right GUI (Windows/Command/Meta key) |
|
||||
|`MOD_HYPR`|Hyper (Left Control, Shift, Alt and GUI)|
|
||||
|`MOD_MEH` |Meh (Left Control, Shift, and Alt) |
|
||||
|Key |Aliases |Description |
|
||||
|------------------------|------------------|-------------------|
|
||||
|`KC_TILDE` |`KC_TILD` |`~` |
|
||||
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|
||||
|`KC_AT` | |`@` |
|
||||
|`KC_HASH` | |`#` |
|
||||
|`KC_DOLLAR` |`KC_DLR` |`$` |
|
||||
|`KC_PERCENT` |`KC_PERC` |`%` |
|
||||
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|
||||
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|
||||
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|
||||
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|
||||
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|
||||
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|
||||
|`KC_PLUS` | |`+` |
|
||||
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|
||||
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|
||||
|`KC_PIPE` | |<code>|</code>|
|
||||
|`KC_COLON` |`KC_COLN` |`:` |
|
||||
|`KC_DOUBLE_QUOTE` |`KC_DQT`/`KC_DQUO`|`"` |
|
||||
|`KC_LEFT_ANGLE_BRACKET` |`KC_LT`/`KC_LABK` |`<` |
|
||||
|`KC_RIGHT_ANGLE_BRACKET`|`KC_GT`/`KC_RABK` |`>` |
|
||||
|`KC_QUESTION` |`KC_QUES` |`?` |
|
||||
|
||||
You can combine these by ORing them together like so:
|
||||
# Mod Tap
|
||||
|
||||
```c
|
||||
MT(MOD_LCTL | MOD_LSFT, KC_ESC)
|
||||
```
|
||||
`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down.
|
||||
|
||||
This key would activate Left Control and Left Shift when held, and send Escape when tapped.
|
||||
These are the values you can use for the `mod` in `MT()` and `OSM()`:
|
||||
|
||||
For convenience, QMK includes some Mod-Tap shortcuts to make common combinations more compact in your keymap:
|
||||
* MOD_LCTL
|
||||
* MOD_LSFT
|
||||
* MOD_LALT
|
||||
* MOD_LGUI
|
||||
* MOD_RCTL
|
||||
* MOD_RSFT
|
||||
* MOD_RALT
|
||||
* MOD_RGUI
|
||||
* MOD_HYPR
|
||||
* MOD_MEH
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|------------|---------------------------------------|-------------------------------------------------------|
|
||||
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|
||||
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|
||||
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|
||||
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|
||||
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|
||||
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|
||||
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|
||||
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|
||||
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|
||||
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|
||||
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|
||||
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|
||||
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|
||||
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|
||||
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped. Note however, that you cannot mix right and left side modifiers.
|
||||
|
||||
We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
|
||||
|
||||
* `CTL_T(kc)` - is LCTL when held and *kc* when tapped
|
||||
* `SFT_T(kc)` - is LSFT when held and *kc* when tapped
|
||||
* `ALT_T(kc)` - is LALT when held and *kc* when tapped
|
||||
* `ALGR_T(kc)` - is AltGr when held and *kc* when tapped
|
||||
* `GUI_T(kc)` - is LGUI when held and *kc* when tapped
|
||||
* `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)
|
||||
* `LCAG_T(kc)` - is CtrlAltGui when held and *kc* when tapped
|
||||
* `MEH_T(kc)` - is like Hyper, but not as cool -- does not include the Cmd/Win key, so just sends Alt+Ctrl+Shift.
|
||||
|
||||
# One Shot Keys
|
||||
|
||||
@@ -143,11 +147,9 @@ You can control the behavior of one shot keys by defining these in `config.h`:
|
||||
* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](#mod-tap), not the `KC_*` codes.
|
||||
* `OSL(layer)` - momentary switch to *layer*.
|
||||
|
||||
Sometimes, you want to activate a one-shot layer as part of a macro or tap dance routine. To do this, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. For more complicated actions, take a look at the oneshot implementation in [`process_record`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L429).
|
||||
Sometimes, you want to activate a one-shot layer as part of a macro or tap dance routine. To do this, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. For more complicated actions, take a look at the oneshot implementation in [`process_record`](../tmk_core/common/action.c#L429).
|
||||
|
||||
If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
|
||||
|
||||
# Permissive Hold
|
||||
## Permissive Hold
|
||||
|
||||
As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option:
|
||||
|
||||
@@ -165,37 +167,3 @@ Example: (Tapping Term = 200ms)
|
||||
- SHFT_T(KC_A) Up
|
||||
|
||||
With defaults, if above is typed within tapping term, this will emit `ax`. With permissive hold, if above is typed within tapping term, this will emit `X` (so, Shift+X).
|
||||
|
||||
# Mod tap interrupt
|
||||
|
||||
When a dual role key used for a modifier is quickly followed by another keys, it is interpreted as held even before the tapping term elapsed. This is a problem if a key is used for example inside a rolling combo because the second key will be pressed before the first key is released.
|
||||
|
||||
For example, when trying to type the rolling combo "zx" and z being configured to send Ctrl when hold, z rapidly followed by x actually sends Ctrl-x. That's bad.
|
||||
|
||||
You can disable this behavior by defining `IGNORE_MOD_TAP_INTERRUPT` in `config.h`.
|
||||
|
||||
Note that this only concerns modifiers and not layer switching keys.
|
||||
|
||||
# Hold after tap
|
||||
|
||||
When the user holds a key after tap, this repeats the tapped key rather to hold a modifier key. This allows to use auto repeat for the tapped key. If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
|
||||
|
||||
Example:
|
||||
|
||||
- SHFT_T(KC_A) Down
|
||||
- SHFT_T(KC_A) Up
|
||||
- SHFT_T(KC_A) Down
|
||||
- wait more than tapping term...
|
||||
- SHFT_T(KC_A) Up
|
||||
|
||||
With default settings, `a` will be sent on the first release, then `a` will be sent on the second press allowing the computer to trigger its auto repeat function.
|
||||
|
||||
With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allowing to use it as a modifier shortly after having used it as a tap.
|
||||
|
||||
!> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tapping Toggle).
|
||||
|
||||
# Retro Tapping
|
||||
|
||||
When you hold a dual function key, and haven't pressed anything when you release the key, normally nothing happens. However, if you enable this, if you release the key without pressing another key, it will send the original key, even if it is outside of the tapping term.
|
||||
|
||||
For instance, if you're using `LT(2, KC_SPACE)`, if you hold the key, don't hit anything else and then release it, normally, nothing happens. But with `RETRO_TAPPING` defined in your `config.h`, it will send `KC_SPACE`.
|
||||
|
@@ -1,18 +1,6 @@
|
||||
# Audio
|
||||
|
||||
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to certain PWM-capable pins, you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
|
||||
|
||||
Up to two simultaneous audio voices are supported, one driven by timer 1 and another driven by timer 3. The following pins can be defined as audio outputs in config.h:
|
||||
|
||||
Timer 1:
|
||||
`#define B5_AUDIO`
|
||||
`#define B6_AUDIO`
|
||||
`#define B7_AUDIO`
|
||||
|
||||
Timer 3:
|
||||
`#define C4_AUDIO`
|
||||
`#define C5_AUDIO`
|
||||
`#define C6_AUDIO`
|
||||
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to the C6 or B5 port (`#define C6_AUDIO` and/or `#define B5_AUDIO`), you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
|
||||
|
||||
If you add `AUDIO_ENABLE = yes` to your `rules.mk`, there's a couple different sounds that will automatically be enabled without any other configuration:
|
||||
|
||||
@@ -59,13 +47,6 @@ PLAY_LOOP(my_song);
|
||||
|
||||
It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif` to avoid causing problems when audio isn't built into the keyboard.
|
||||
|
||||
The available keycodes for audio are:
|
||||
|
||||
* `AU_ON` - Turn audio mode on
|
||||
* `AU_OFF` - Turn audio mode off
|
||||
* `AU_TOG` - Toggle audio mode
|
||||
|
||||
|
||||
## Music Mode
|
||||
|
||||
The music mode maps your columns to a chromatic scale, and your rows to octaves. This works best with ortholinear keyboards, but can be made to work with others. All keycodes less than `0xFF` get blocked, so you won't type while playing notes - if you have special keys/mods, those will still work. A work-around for this is to jump to a different layer with KC_NOs before (or after) enabling music mode.
|
||||
@@ -97,79 +78,14 @@ By default, `MUSIC_MASK` is set to `keycode < 0xFF` which means keycodes less th
|
||||
|
||||
Which will capture all keycodes - be careful, this will get you stuck in music mode until you restart your keyboard!
|
||||
|
||||
For a more advanced way to control which keycodes should still be processed, you can use `music_mask_kb(keycode)` in `<keyboard>.c` and `music_mask_user(keycode)` in your `keymap.c`:
|
||||
|
||||
bool music_mask_user(uint16_t keycode) {
|
||||
switch (keycode) {
|
||||
case RAISE:
|
||||
case LOWER:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Things that return false are not part of the mask, and are always processed.
|
||||
|
||||
The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, add something like this to your `config.h`:
|
||||
|
||||
#define PITCH_STANDARD_A 432.0f
|
||||
|
||||
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `config.h`:
|
||||
|
||||
#define NO_MUSIC_MODE
|
||||
|
||||
## Faux Click
|
||||
|
||||
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
|
||||
|
||||
* `CK_TOGG` - Toggles the status (will play sound if enabled)
|
||||
* `CK_RST` - Resets the frequency to the default state
|
||||
* `CK_UP` - Increases the frequency of the clicks
|
||||
* `CK_DOWN` - Decreases the frequency of the clicks
|
||||
|
||||
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
|
||||
|
||||
#define AUDIO_CLICKY
|
||||
|
||||
Additionally, even when enabled, the feature is not enabled by default, so you would need to turn it on first. And since we don't use EEPROM to store the setting (yet), you can default this to on by adding this to your `config.h`:
|
||||
|
||||
#define AUDIO_CLICKY_ON
|
||||
|
||||
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
|
||||
|
||||
| Option | Default Value | Description |
|
||||
|--------|---------------|-------------|
|
||||
| `AUDIO_CLICKY_FREQ_DEFAULT` | 440.0f | Sets the default/starting audio frequency for the clicky sounds. |
|
||||
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
|
||||
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
|
||||
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. |
|
||||
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical. |
|
||||
|
||||
|
||||
|
||||
|
||||
## MIDI Functionality
|
||||
|
||||
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
|
||||
|
||||
|
||||
## Audio Keycodes
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|----------------|---------|----------------------------------|
|
||||
|`AU_ON` | |Audio mode on |
|
||||
|`AU_OFF` | |Audio mode off |
|
||||
|`AU_TOG` | |Toggles Audio mode |
|
||||
|`CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
|
||||
|`CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
|
||||
|`CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
|
||||
|`CLICKY_RESET` |`CK_RST` |Resets frequency to default |
|
||||
|`MU_ON` | |Turns on Music Mode |
|
||||
|`MU_OFF` | |Turns off Music Mode |
|
||||
|`MU_TOG` | |Toggles Music Mode |
|
||||
|`MU_MOD` | |Cycles through the music modes |
|
||||
|
||||
<!-- FIXME: this formatting needs work
|
||||
|
||||
## Audio
|
||||
|
@@ -1,7 +1,7 @@
|
||||
# Auto Shift: Why Do We Need a Shift Key?
|
||||
|
||||
Tap a key and you get its character. Tap a key, but hold it *slightly* longer
|
||||
and you get its shifted state. Voilà! No shift key needed!
|
||||
and you get its shifted state. Viola! No shift key needed!
|
||||
|
||||
## Why Auto Shift?
|
||||
|
||||
@@ -28,7 +28,10 @@ Yes, unfortunately.
|
||||
characters, you could press and hold the 'a' key for a second or two. This no
|
||||
longer works with Auto Shift because it is timing your depressed time instead
|
||||
of emitting a depressed key state to your operating system.
|
||||
2. You will have characters that are shifted when you did not intend on shifting, and
|
||||
2. Auto Shift is disabled for any key press that is accompanied by one or more
|
||||
modifiers. Thus, Ctrl+A that you hold for a really long time is not the same
|
||||
as Ctrl+Shift+A.
|
||||
3. You will have characters that are shifted when you did not intend on shifting, and
|
||||
other characters you wanted shifted, but were not. This simply comes down to
|
||||
practice. As we get in a hurry, we think we have hit the key long enough
|
||||
for a shifted version, but we did not. On the other hand, we may think we are
|
||||
@@ -45,18 +48,6 @@ If no `rules.mk` exists, you can create one.
|
||||
|
||||
Then compile and install your new firmware with Auto Key enabled! That's it!
|
||||
|
||||
## Modifiers
|
||||
|
||||
By default, Auto Shift is disabled for any key press that is accompanied by one or more
|
||||
modifiers. Thus, Ctrl+A that you hold for a really long time is not the same
|
||||
as Ctrl+Shift+A.
|
||||
|
||||
You can re-enable Auto Shift for modifiers by adding another rule to your `rules.mk`
|
||||
|
||||
AUTO_SHIFT_MODIFIERS = yes
|
||||
|
||||
In which case, Ctrl+A held past the `AUTO_SHIFT_TIMEOUT` will be sent as Ctrl+Shift+A
|
||||
|
||||
## Configuring Auto Shift
|
||||
|
||||
If desired, there is some configuration that can be done to change the
|
||||
@@ -88,7 +79,10 @@ occasion. This is simply due to habit and holding some keys a little longer
|
||||
than others. Once you find this value, work on tapping your problem keys a little
|
||||
quicker than normal and you will be set.
|
||||
|
||||
?> Auto Shift has three special keys that can help you get this value right very quick. See "Auto Shift Setup" for more details!
|
||||
{% hint style='info' %}
|
||||
Auto Shift has three special keys that can help you get this value right very
|
||||
quick. See "Auto Shift Setup" for more details!
|
||||
{% endhint %}
|
||||
|
||||
### NO_AUTO_SHIFT_SPECIAL (simple define)
|
||||
|
||||
@@ -118,7 +112,7 @@ Map three keys temporarily in your keymap:
|
||||
| KC_ASRP | Report your current Auto Shift timeout value |
|
||||
| KC_ASON | Turns on the Auto Shift Function |
|
||||
| KC_ASOFF | Turns off the Auto Shift Function |
|
||||
| KC_ASTG | Toggles the state of the Auto Shift feature |
|
||||
| KC_ASTG | Toggles the statn of the Auto Shift feature |
|
||||
|
||||
Compile and upload your new firmware.
|
||||
|
||||
|
@@ -1,72 +1,39 @@
|
||||
# Backlighting
|
||||
|
||||
Many keyboards support backlit keys by way of individual LEDs placed through or underneath the keyswitches. QMK is able to control the brightness of these LEDs by switching them on and off rapidly in a certain ratio, a technique known as *Pulse Width Modulation*, or PWM. By altering the duty cycle of the PWM signal, it creates the illusion of dimming.
|
||||
<!-- FIXME: Describe how backlighting works in QMK -->
|
||||
|
||||
The MCU can only supply so much current to its GPIO pins. Instead of powering the backlight directly from the MCU, the backlight pin is connected to a transistor or MOSFET that switches the power to the LEDs.
|
||||
## Backlight Keycodes
|
||||
|
||||
## Usage
|
||||
|
||||
Most keyboards have backlighting enabled by default if they support it, but if it is not working for you, check that your `rules.mk` includes the following:
|
||||
|
||||
```make
|
||||
BACKLIGHT_ENABLE = yes
|
||||
```
|
||||
|
||||
You should then be able to use the keycodes below to change the backlight level.
|
||||
|
||||
## Keycodes
|
||||
These keycodes control the backlight. Most keyboards use this for single color in-switch lighting.
|
||||
|
||||
|Key |Description |
|
||||
|---------|------------------------------------------|
|
||||
|`BL_TOGG`|Turn the backlight on or off |
|
||||
|`BL_STEP`|Cycle through backlight levels |
|
||||
|`BL_ON` |Set the backlight to max brightness |
|
||||
|`BL_OFF` |Turn the backlight off |
|
||||
|`BL_INC` |Increase the backlight level |
|
||||
|`BL_DEC` |Decrease the backlight level |
|
||||
|`BL_BRTG`|Toggle backlight breathing |
|
||||
|`BL_ON` |Set backlight to max brightness |
|
||||
|`BL_OFF` |Turn backlight off |
|
||||
|`BL_INC` |Increase backlight level |
|
||||
|`BL_DEC` |Decrease backlight level |
|
||||
|`BL_BRTG`|Toggle backlight breathing |
|
||||
|
||||
## Caveats
|
||||
Note that for backlight breathing, you need to have `#define BACKLIGHT_BREATHING` in your config.h.
|
||||
|
||||
This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously use multiple different coloured LEDs on a keyboard.
|
||||
## Configuration Options in `config.h`
|
||||
|
||||
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software implementation will be used, and backlight breathing will not be available. Currently the supported pins are `B5`, `B6`, `B7`, and `C6`.
|
||||
* `BACKLIGHT_PIN B7` defines the pin that controlls the LEDs. Unless you design your own keyboard, you don't need to set this.
|
||||
* `BACKLIGHT_LEVELS 3` defines the number of brightness levels (excluding OFF).
|
||||
* `BACKLIGHT_BREATHING` if defined, enables backlight breathing. Note that this is only available if `BACKLIGHT_PIN` is B5, B6 or B7.
|
||||
* `BREATHING_PERIOD 6` defines the length of one backlight "breath" in seconds.
|
||||
|
||||
## Configuration
|
||||
## Notes on Implementation
|
||||
|
||||
To change the behaviour of the backlighting, `#define` these in your `config.h`:
|
||||
To change the brightness when using pins B5, B6 or B7, the PWM (Pulse Width Modulation) functionality of the on-chip timer is used.
|
||||
The timer is a counter that counts up to a certain TOP value (`0xFFFF` set in ICR1) before resetting to 0.
|
||||
We also set an OCR1x register.
|
||||
When the counter reaches the value stored in that register, the PWM pin drops to low.
|
||||
The PWM pin is pulled high again when the counter resets to 0.
|
||||
Therefore, OCR1x basically sets the duty cycle of the LEDs and as such the brightness where `0` is the darkest and `0xFFFF` the brightest setting.
|
||||
|
||||
|Define |Default |Description |
|
||||
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|
||||
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|
||||
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|
||||
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if hardware PWM is used |
|
||||
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
|
||||
|
||||
## Hardware PWM Implementation
|
||||
|
||||
When using the supported pins for backlighting, QMK will use a hardware timer configured to output a PWM signal. This timer will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
|
||||
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the backlight pin will go low, and is pulled high again when the counter resets.
|
||||
In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus the brightness, where `0x0000` is completely off and `0xFFFF` is completely on.
|
||||
|
||||
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
|
||||
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.
|
||||
|
||||
## Backlight Functions
|
||||
|
||||
|Function |Description |
|
||||
|----------|----------------------------------------------------------|
|
||||
|`backlight_toggle()` |Turn the backlight on or off |
|
||||
|`backlight_step()` |Cycle through backlight levels |
|
||||
|`backlight_increase()` |Increase the backlight level |
|
||||
|`backlight_decrease()` |Decrease the backlight level |
|
||||
|`backlight_level(x)` |Sets the backlight level to specified level |
|
||||
|`get_backlight_level()`|Toggle backlight breathing |
|
||||
|
||||
### Backlight Breathing Functions
|
||||
|
||||
|Function |Description |
|
||||
|----------|----------------------------------------------------------|
|
||||
|`breathing_toggle()` |Turn the backlight breathing on or off |
|
||||
|`breathing_enable()` |Turns on backlight breathing |
|
||||
|`breathing_disable()` |Turns off backlight breathing |
|
||||
To enable the breathing effect, we register an interrupt handler to be called whenever the counter resets (with `ISR(TIMER1_OVF_vect)`).
|
||||
In this handler, which gets called roughly 244 times per second, we compute the desired brightness using a precomputed brightness curve.
|
||||
To disable breathing, we can just disable the respective interrupt vector and reset the brightness to the desired level.
|
||||
|
@@ -1,100 +1,29 @@
|
||||
# Bootmagic
|
||||
|
||||
There are three separate but related features that allow you to change the behavior of your keyboard without reflashing. While each of them have similar functionality, it is accessed in different ways depending on how your keyboard is configured.
|
||||
<!-- FIXME: Describe the bootmagic feature here. -->
|
||||
|
||||
**Bootmagic** is a system for configuring your keyboard while it initializes. To trigger a Bootmagic command, hold down the Bootmagic key and one or more command keys.
|
||||
## Bootmagic Keycodes
|
||||
|
||||
**Bootmagic Keycodes** are prefixed with `MAGIC_`, and allow you to access the Bootmagic functionality *after* your keyboard has initialized. To use the keycodes, assign them to your keymap as you would any other keycode.
|
||||
Shortcuts for bootmagic options. You can use these even when bootmagic is off.
|
||||
|
||||
**Command**, formerly known as **Magic**, is another feature that allows you to control different aspects of your keyboard. While it shares some functionality with Bootmagic, it also allows you to do things that Bootmagic does not, such as printing version information to the console. For more information, see [Command](feature_command.md).
|
||||
|
||||
On some keyboards Bootmagic is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk` with:
|
||||
|
||||
```make
|
||||
BOOTMAGIC_ENABLE = yes
|
||||
```
|
||||
|
||||
## Hotkeys
|
||||
|
||||
Hold down the Bootmagic key (Space by default) and the desired hotkey while plugging in your keyboard. For example, holding Space+`B` should cause it to enter the bootloader.
|
||||
|
||||
|Hotkey |Description |
|
||||
|------------------|---------------------------------------------|
|
||||
|Escape |Ignore Bootmagic configuration in EEPROM |
|
||||
|`B` |Enter the bootloader |
|
||||
|`D` |Toggle debugging over serial |
|
||||
|`X` |Toggle key matrix debugging |
|
||||
|`K` |Toggle keyboard debugging |
|
||||
|`M` |Toggle mouse debugging |
|
||||
|Backspace |Clear the EEPROM |
|
||||
|Caps Lock |Toggle treating Caps Lock as Left Control |
|
||||
|Left Control |Toggle swapping Caps Lock and Left Control |
|
||||
|Left Alt |Toggle swapping Left Alt and Left GUI |
|
||||
|Right Alt |Toggle swapping Right Alt and Right GUI |
|
||||
|Left GUI |Toggle the GUI keys (useful when gaming) |
|
||||
|<code>`</code>|Toggle swapping <code>`</code> and Escape|
|
||||
|`\` |Toggle swapping `\` and Backspace |
|
||||
|`N` |Toggle N-Key Rollover (NKRO) |
|
||||
|`0` |Make layer 0 the default layer |
|
||||
|`1` |Make layer 1 the default layer |
|
||||
|`2` |Make layer 2 the default layer |
|
||||
|`3` |Make layer 3 the default layer |
|
||||
|`4` |Make layer 4 the default layer |
|
||||
|`5` |Make layer 5 the default layer |
|
||||
|`6` |Make layer 6 the default layer |
|
||||
|`7` |Make layer 7 the default layer |
|
||||
|
||||
## Keycodes
|
||||
|
||||
|Keycode |Aliases |Description |
|
||||
|----------------------------------|---------|------------------------------------------|
|
||||
|`MAGIC_CAPSLOCK_TO_CONTROL` | |Treat Caps Lock as Left Control |
|
||||
|`MAGIC_UNCAPSLOCK_TO_CONTROL` | |Stop treating Caps Lock as Left Control |
|
||||
|`MAGIC_HOST_NKRO` | |Force N-Key Rollover (NKRO) on |
|
||||
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|
||||
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
|
||||
|`MAGIC_NO_GUI` | |Disable the GUI keys (useful when gaming) |
|
||||
|`MAGIC_UNNO_GUI` | |Enable the GUI keys |
|
||||
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides (for macOS)|
|
||||
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Left Alt and Left GUI |
|
||||
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap `\` and Backspace |
|
||||
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|
||||
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Left Control and Caps Lock |
|
||||
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK` | |Unswap Left Control and Caps Lock |
|
||||
|`MAGIC_SWAP_GRAVE_ESC` | |Swap <code>`</code> and Escape |
|
||||
|`MAGIC_UNSWAP_GRAVE_ESC` | |Unswap <code>`</code> and Escape |
|
||||
|`MAGIC_SWAP_LALT_LGUI` | |Swap Left Alt and Left GUI |
|
||||
|`MAGIC_UNSWAP_LALT_LGUI` | |Unswap Left Alt and Left GUI |
|
||||
|`MAGIC_SWAP_RALT_RGUI` | |Swap Right Alt and Right GUI |
|
||||
|`MAGIC_UNSWAP_RALT_RGUI` | |Unswap Right Alt and Right GUI |
|
||||
|
||||
## Configuration
|
||||
|
||||
If you would like to change the hotkey assignments for Bootmagic, `#define` these in your `config.h` at either the keyboard or keymap level.
|
||||
|
||||
|Define |Default |Description |
|
||||
|----------------------------------------|-------------|---------------------------------------------------|
|
||||
|`BOOTMAGIC_KEY_SALT` |`KC_SPACE` |The Bootmagic key |
|
||||
|`BOOTMAGIC_KEY_SKIP` |`KC_ESC` |Ignore Bootmagic configuration in EEPROM |
|
||||
|`BOOTMAGIC_KEY_EEPROM_CLEAR` |`KC_BSPACE` |Clear the EEPROM configuration |
|
||||
|`BOOTMAGIC_KEY_BOOTLOADER` |`KC_B` |Enter the bootloader |
|
||||
|`BOOTMAGIC_KEY_DEBUG_ENABLE` |`KC_D` |Toggle debugging over serial |
|
||||
|`BOOTMAGIC_KEY_DEBUG_MATRIX` |`KC_X` |Toggle matrix debugging |
|
||||
|`BOOTMAGIC_KEY_DEBUG_KEYBOARD` |`KC_K` |Toggle keyboard debugging |
|
||||
|`BOOTMAGIC_KEY_DEBUG_MOUSE` |`KC_M` |Toggle mouse debugging |
|
||||
|`BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK` |`KC_LCTRL` |Swap Left Control and Caps Lock |
|
||||
|`BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL` |`KC_CAPSLOCK`|Toggle treating Caps Lock as Left Control |
|
||||
|`BOOTMAGIC_KEY_SWAP_LALT_LGUI` |`KC_LALT` |Toggle swapping Left Alt and Left GUI (for macOS) |
|
||||
|`BOOTMAGIC_KEY_SWAP_RALT_RGUI` |`KC_RALT` |Toggle swapping Right Alt and Right GUI (for macOS)|
|
||||
|`BOOTMAGIC_KEY_NO_GUI` |`KC_LGUI` |Toggle the GUI keys (useful when gaming) |
|
||||
|`BOOTMAGIC_KEY_SWAP_GRAVE_ESC` |`KC_GRAVE` |Toggle swapping <code>`</code> and Escape |
|
||||
|`BOOTMAGIC_KEY_SWAP_BACKSLASH_BACKSPACE`|`KC_BSLASH` |Toggle swapping `\` and Backspace |
|
||||
|`BOOTMAGIC_HOST_NKRO` |`KC_N` |Toggle N-Key Rollover (NKRO) |
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_0` |`KC_0` |Make layer 0 the default layer |
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_1` |`KC_1` |Make layer 1 the default layer |
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_2` |`KC_2` |Make layer 2 the default layer |
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_3` |`KC_3` |Make layer 3 the default layer |
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_4` |`KC_4` |Make layer 4 the default layer |
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_5` |`KC_5` |Make layer 5 the default layer |
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_6` |`KC_6` |Make layer 6 the default layer |
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_7` |`KC_7` |Make layer 7 the default layer |
|
||||
|Key |Aliases |Description |
|
||||
|----------------------------------|---------|------------------------------------|
|
||||
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Left Control and Caps Lock |
|
||||
|`MAGIC_CAPSLOCK_TO_CONTROL` | |Treat Caps Lock as Control |
|
||||
|`MAGIC_SWAP_LALT_LGUI` | |Swap Left Alt and GUI |
|
||||
|`MAGIC_SWAP_RALT_RGUI` | |Swap Right Alt and GUI |
|
||||
|`MAGIC_NO_GUI` | |Disable the GUI key |
|
||||
|`MAGIC_SWAP_GRAVE_ESC` | |Swap <code>`</code> and Escape |
|
||||
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap Backslash and Backspace |
|
||||
|`MAGIC_HOST_NKRO` | |Force NKRO on |
|
||||
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides |
|
||||
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK` | |Unswap Left Control and Caps Lock |
|
||||
|`MAGIC_UNCAPSLOCK_TO_CONTROL` | |Stop treating CapsLock as Control |
|
||||
|`MAGIC_UNSWAP_LALT_LGUI` | |Unswap Left Alt and GUI |
|
||||
|`MAGIC_UNSWAP_RALT_RGUI` | |Unswap Right Alt and GUI |
|
||||
|`MAGIC_UNNO_GUI` | |Enable the GUI key |
|
||||
|`MAGIC_UNSWAP_GRAVE_ESC` | |Unswap <code>`</code> and Escape|
|
||||
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap Backslash and Backspace |
|
||||
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|
||||
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Left Alt and GUI |
|
||||
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
|
||||
|
@@ -1,50 +0,0 @@
|
||||
# Command
|
||||
|
||||
Command, formerly known as Magic, is a way to change your keyboard's behavior without having to flash or unplug it to use [Bootmagic](feature_bootmagic.md). There is a lot of overlap between this functionality and the [Bootmagic Keycodes](feature_bootmagic.md#keycodes). Wherever possible we encourage you to use that feature instead of Command.
|
||||
|
||||
On some keyboards Command is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk`:
|
||||
|
||||
```make
|
||||
COMMAND_ENABLE = yes
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
To use Command, hold down the key combination defined by the `IS_COMMAND()` macro. By default this is Left Shift+Right Shift. Then, press the key corresponding to the command you want. For example, to output the current QMK version to the QMK Toolbox console, press Left Shift+Right Shift+`V`.
|
||||
|
||||
## Configuration
|
||||
|
||||
If you would like to change the key assignments for Command, `#define` these in your `config.h` at either the keyboard or keymap level. All keycode assignments here must omit the `KC_` prefix.
|
||||
|
||||
|Define |Default |Description |
|
||||
|------------------------------------|--------------------------------------------------------------------------------------|------------------------------------------------|
|
||||
|`IS_COMMAND()` |<code>(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))</code>|The key combination to activate Command |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|
||||
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|
||||
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|
||||
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|
||||
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|
||||
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|
||||
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|
||||
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|
||||
|`MAGIC_KEY_HELP1` |`H` |Print Command help to the console |
|
||||
|`MAGIC_KEY_HELP2` |`SLASH` |Print Command help to the console (alternate) |
|
||||
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|
||||
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|
||||
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|
||||
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|
||||
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|
||||
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|
||||
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|
||||
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|
||||
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|
||||
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|
||||
|`MAGIC_KEY_LAYER0_ALT1` |`ESC` |Make layer 0 the default layer (alternate) |
|
||||
|`MAGIC_KEY_LAYER0_ALT2` |`GRAVE` |Make layer 0 the default layer (alternate) |
|
||||
|`MAGIC_KEY_BOOTLOADER` |`PAUSE` |Enter the bootloader |
|
||||
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|
||||
|`MAGIC_KEY_EEPROM` |`E` |Clear the EEPROM |
|
||||
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|
||||
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user