Compare commits

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427 Commits

Author SHA1 Message Date
Drashna Jaelre
da1afe152a Fix up RGB Matrix code (#4503)
* Fix up RGB Matrix code

* Convert RGBLIGHT functions to rgbmatrix ones, and add defines
2018-12-03 10:27:15 -08:00
epaew
fe982caf5d Add edvorakjp kepmap for crkbd (#4537)
* edvorakjp layout for crkbd

* bugfix of edvorakjp

QMK cannot send keycode that doesn't exists on new layer.
2018-12-03 08:00:00 -08:00
Jack Humbert
5d47231f2a Add sidebar for ZH (#4533)
* add zh-cn readme

* edit readme

* Round 1 of edits

- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.

* trying re-translating the first paragraph

* add fallback langurages

* Create LANGS.md

* Rename docs/zh-cn/README.md to docs/zh/README.md

* Update LANGS.md

* Update index.html

* Delete README.md

* add sidebar for zh
2018-12-02 15:35:53 -05:00
Jack Humbert
d5a06aec83 Second try at configuring i18n for docsify and gitbook (#4531)
* add zh-cn readme

* edit readme

* Round 1 of edits

- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.

* trying re-translating the first paragraph

* add fallback langurages

* Create LANGS.md

* Rename docs/zh-cn/README.md to docs/zh/README.md

* Update LANGS.md

* Update index.html
2018-12-02 15:12:54 -05:00
noroadsleft
dbc7761688 Keyboard: handwired/atreus50 Refactor, Configurator support, and readme cleanup (#4530)
* handwired/atreus50: refactor

- layout macro renames:
  - KEYMAP is now LAYOUT
  - COMPACT_KEYMAP is now LAYOUT_kc
- keymap updates:
  - both keymaps now use #include QMK_KEYBOARD_H
  - removed redundant KC_TRNS and KC_NO definitions
  - default keymap now uses LAYOUT macro instead of LAYOUT_kc

* handwired/atreus50: readme cleanup

Reformatted the readme to be more closely aligned to current QMK
template, and fixed some typos/grammar.

* handwired/atreus50: Configurator support
2018-12-01 23:22:40 -08:00
MechMerlin
0db6bb10e0 Keyboard: Enable Lights by Default for Kira 75 (#4527)
* enable rgb underglow and backlights by default for use with QMK Configurator

* disable mousekeys
2018-12-01 17:28:35 -08:00
MechMerlin
1fd4546fff Keyboard: Add HHKB layout support to the DO60 (#4526)
* add 60_hhkb support

* add qmk configurator support for the new 60_hhkb layout

* allow community layout support for the 60_hhkb

* fixup readme to adhere to new QMK standards
2018-12-01 17:19:33 -08:00
noroadsleft
064d9e2175 handwired/promethium Refactor and Configurator support (#4524)
* handwired/promethium: refactor

- config.h files
  - updated to use #pragma once
  - removed redundant config.h includes
- layout macro moved from config.h to promethium.h
- layout macro renamed from KEYMAP_CUSTOM to LAYOUT

* handwired/promethium: Configurator support
2018-12-01 16:29:16 -08:00
noroadsleft
a90331aec2 handwired/ortho5x13 default keymap refactor, Configurator support, and readme update (#4525)
* handwired/ortho5x13: default keymap refactor

- keymap now uses LAYOUT macro
- keymap now uses #include QMK_KEYBOARD_H
- removed redundant KC_TRNS and KC_NO definitions

* handwired/ortho5x13: Configurator support

* handwired/ortho5x13: fix Docs links in readme
2018-12-01 16:28:32 -08:00
Erovia
0b0c98929b Add support for S7 Elephant (#4511)
* Add support for S7 Elephant

A high-end 70% custom keyboard designed and produced by jacky from Geekhack.

* Polish S7 Elephant code

Implement drashna's suggestions:

- specify bootloader
- remove unnecessary defines
- use led_set_user() for LED logic

* Correct info.json and s7_elephant.h

Correct info.json and s7_elepant.h to follow QMK convention and fix a
missing curly bracket.
2018-12-01 08:57:30 -08:00
Drashna Jaelre
75a51659ab Add tap_random_base64 and software timer info to Useful Functions doc (#4360)
* Update docs

* Add security caveat

Co-Authored-By: drashna <drashna@live.com>

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Update docs/ref_functions.md

Co-Authored-By: drashna <drashna@live.com>
2018-12-01 08:21:06 -08:00
Jason Thigpen
5803012eda Add a layout to support tsangan bottom row with split bs and rshift (#4521)
* Add a layout to support tsangan bottom row with split bs and rshift

* Move the new layout to defaults

* Rename layout to be more accurately representative

* Rename files to match renamed layout def
2018-12-01 08:17:50 -08:00
Alex Mayer
8c033497c6 Planck: Align Keycode Columns (#4523)
Remove Extra Newlines
2018-11-30 14:51:45 -08:00
Wilba
d7f1e072a8 Added macros to Dynamic Keymaps, Zeal60 RGB backlight improvements (#4520)
* Refactored M6-B to use Zeal60 RGB backlight code

* Fixed M6-B LED co-ordinates

* Minor changes to RGB config for Zeal65

* Added dynamic keymaps to WT80-A, WT60-A, WT-80A, U80-A

* Macro implementation

* Implemented macros, API protocol version 8, RGB backlight fixes

* Improved radial effects for M6-B

* Fixed undefined references when building an RGB keyboard after M6-A
2018-11-30 08:43:34 -08:00
Jack Humbert
b10aad45b6 Test out i18n of the docs (#4519)
* add zh-cn readme

* edit readme

* Round 1 of edits

- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.

* trying re-translating the first paragraph
2018-11-30 00:14:55 -05:00
MechMerlin
81ce35c10a New Keyboard: Cyclops (#4512)
* initial commit

* add correct atmega32u4 pins used

* add a basic layout

* add simple keymap

* update readme

* Add QMK Configurator support

* add whitespace for formatting
2018-11-29 07:57:06 -08:00
Paul Massendari
fbf59ba2e5 Typo fix (#4515) 2018-11-29 07:33:45 -08:00
GO
87e6d01374 Keyboard: add newgame (#4466)
* Add files via upload

* Add files via upload

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/newgame40.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/keymaps/default/keymap.c

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/config.h

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/rules.mk

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/rules.mk

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Add readme (newgame40)

* Update keyboards/newgame40/readme.md

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keyboards/newgame40/readme.md

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Update keymap.c

* Update keyboards/newgame40/rules.mk

Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>

* Add files via upload

* remove community/ortho_4x10
2018-11-28 09:20:46 -08:00
noroadsleft
fff6f22cf6 Keyboard: handwired/bluepill Configurator support and readme cleanup (#4509)
* handwired/bluepill/bluepill70: Configurator support

* handwired/bluepill: readme cleanup

Formatting fixes to make the file easier to read.
2018-11-28 08:51:16 -08:00
Giuseppe Rota
8b85ec2a98 Add Extrakey support for Brightness up/down (#4477) 2018-11-28 08:19:07 -08:00
Paul Massendari
3b42cff516 Added Rick Roll to song lists (#4510)
🙂
2018-11-28 07:56:34 -08:00
zfhrp6
6d2730eeff [fortitude60] match default keymap comment to the implementation. (#4508) 2018-11-28 07:33:08 -08:00
Drashna Jaelre
a495326aed Turn off Mousekeys for several ps2avrGB keyboards (#4502)
* Turn off Mousekeys for jc65

* Turn off Mousekeys for ps2avrGB templates

* Disable mousekeys for bmini and canoe as well
2018-11-27 16:54:43 -08:00
Erez Zukerman
a152ad3145 Merge pull request #4501 from amayer5125/ergodox-ez-cleanup
Ergodox ez cleanup
2018-11-27 19:42:09 -05:00
Konstantin Đorđević
1904319745 Remove RGB_SMOD alias and replace uses with RGB_MOD (#4319) 2018-11-27 15:34:06 -08:00
Christon DeWan
55c3214877 fixed misplaced paranthesis in arm usb mouse send function (#4478)
bug was causing lots of dropped events for me.
2018-11-27 15:20:17 -08:00
epaew
dd7534ccca Keyboard: fix for debug crkbd (#4469) 2018-11-27 15:18:11 -08:00
Konstantin Đorđević
e4dfcf896e Add tap_code16 function (#4362) 2018-11-27 14:29:59 -08:00
Alex Mayer
6983c71efd Ergodox EZ: Clean Up process_record_user Function
Set ERPM = SAFE_RANGE
2018-11-27 17:19:15 -05:00
Alex Mayer
929e6a3231 Ergodox EZ: Remove Unused Code From Keymap 2018-11-27 17:00:01 -05:00
Drashna Jaelre
82c02d9b8d Update MSYS to use the 5.4.0 toolchain (#4106) 2018-11-27 13:45:01 -08:00
John Pettigrew
d79b5e67b6 Puck Macropad (#4274)
* Add Puck

* Update Manufacturer name in metadata

* Add num lock to high layer

* update pins

* update pin settings

* fix numlock key

* Cleanup config.h

* Update device info

* updates after review
2018-11-27 13:43:48 -08:00
mtei
90f9fb4eee Fixed docs/newbs_testing_debugging.md and tmk_core/common/print.h 2018-11-27 14:40:19 -05:00
abishalom
77ed9e3a73 Keymap: Added abishalom keymaps (#4495)
* Added abishalom keymaps

Added personal keymaps for Massdrop Alt and Tada68

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/config.h

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Updated keymaps

* Bugfix Tada68

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>
2018-11-27 09:22:49 -08:00
Mattia Dal Ben
faef966a4d Keymap: Set serial connection as default for the Redox rev1.0 keyboard (#4488)
* Set serial as default for Redox

* Updated rules.mk file

* Removed unused rule

Co-Authored-By: mattdibi <mattdibi@users.noreply.github.com>

* Removed unused rule

Co-Authored-By: mattdibi <mattdibi@users.noreply.github.com>
2018-11-27 08:59:53 -08:00
Takeshi ISHII
a054b5a06c Fix Helix ws2812.c listed more than once warning. (#4499)
Remove `SRC += ws2812.c` from helix/rev2/rules.mk and helix/pico/rules.mk.
Because it will be added in common_features.mk.
2018-11-27 07:22:47 -08:00
noroadsleft
952a30ef34 handwired/arrow_pad Refactor and Configurator support (#4498)
* handwired/arrow_pad: layout macro and keymap refactor

- Layout macros moved from the keymaps to arrow_pad.h.
- LAYOUT_pad21 refactored to only accept keys that are physical present (no KC_NO entries required in keymap)
- Keymaps now use #include QMK_KEYBOARD_H
- Keymaps refactored to use process_record_user function (from action_get_macro)

* handwired/arrow_pad: Readme cleanup

Fixed the make commands and updated the layout macro.

* handwired/arrow_pad: Configurator support
2018-11-26 20:57:15 -08:00
Joe Wasson
bada74e2a1 Keymap: Fix build errors for non-Zeal boards. (#4496) 2018-11-26 17:39:29 -08:00
Drashna Jaelre
ecd21b44a8 Update to drashna userspace and keymaps (#4459)
* Fix reversed bool check in layer_state_set

* Add Quefrency 65 for a friend

* Add Ergodox EZ Glow keymap

* Add RGB Matrix Code

* Further changes to rgb matrix ErgoDox EZ

* Update bjohnson keymaps

* Fix CRKBD display

* Overhaul to corne keyboard

* Narrow scope for keylogger

* Minor layout tweaks to Corne Keyboard

* additional CRKBD tweaks

* Minor tweaks to CRKBD

* Add all characters for keylogger

* Ergodox EZ Glow overhaul

* Fix Ergodox EZ Glow layer colors

* Increase Tapping Term for Corne Keyboard

* Fix unicode-ish

* Revert some changes

* Add layer specific lighting effects

* Some minor tweaks to ergodox glow config

* revert changes to ergodox files

* Update Glow readme

* Add more tapping term defines

* Fix changes

* Fix ergodox keymap

* Hopefully fix sleeping

* Disable layer indications if rgb matrix is disabled

* Add support for sleeping and rgb layer change toggle to ergodox ez glow

* Make RGB Layer Indication Great Again

* Make Unicode Great Again

* Remove placeholder define

Co-Authored-By: drashna <drashna@live.com>

* Remove placeholder define

Co-Authored-By: drashna <drashna@live.com>

* Remove old EEPROM Reset keycode
2018-11-26 16:45:24 -08:00
zvecr
edb6c98fd2 Keyboard: Enable community ortho 4x12 layouts for lets split eh (#4487)
* Enable ortho_4x12 community layouts for lets_split_eh

* Keymap build fixes now that ortho_4x12 is enabled

* Keymap build fixes now that ortho_4x12 is enabled
2018-11-26 14:58:22 -08:00
Drashna Jaelre
b7b20cd9df Revert "Add support for PR and Issue templates to QMK_firmware GitHub (#4491)" (#4492)
This reverts commit b91dfa04e3.
2018-11-26 14:35:48 -08:00
Drashna Jaelre
b91dfa04e3 Add support for PR and Issue templates to QMK_firmware GitHub (#4491)
* Add support document

* Add Bug Report

* Add GitHub Pull Request Template

* Feature request issue template

* Touch up feature request template

* Add 'other issues' template

* move support doc
2018-11-26 14:35:01 -08:00
zgtm
fe68599a34 Keyboard: add generic ortho 5x15 layout support to Idobo (#4486) 2018-11-26 10:01:34 -08:00
listofoptions
4ebd27002a Keyboard: 5291 firmware to replace the existing soarers controller firmware (#4483)
* compiles but is not working

* still testing 5291

* compiles but is not working

* still testing 5291

* fixed a but in the layout (reversed key order in row)

* compiles but is not working

* still testing 5291

* fixed a but in the layout (reversed key order in row)

* fixed some issues

* doumentation needed

* doumentation needed

* documentation needed

* documentation needed

* Update readme.md

documentation

* Update readme.md

i dislike markdown <_>

* merge preperation
2018-11-26 09:53:49 -08:00
epaew
f3ffd6ad50 Keymap: Refactor edvorakjp user library (#4480)
* Refactor edvorakjp user library

* add tap dance support

* update keymaps

* edvorakjp: add SWAP_SCLN option

* fix behavior of SWAP_SCLN
2018-11-26 09:50:45 -08:00
zvecr
0031e46191 Keyboard: 40percentclub - enable 4x4 and 5x5 community keymaps (#4437)
* Enable 4x4 and 5x5 community keymap support

* Pull 4x4 community keymap fixes from @noroadsleft

* Build fixes for guidoism keymap - move keymap to layouts/community/planck_mit as it uses the LAYOUT_planck_mit macro
2018-11-26 09:27:07 -08:00
mwpeterson
97ab3211e2 Keymap: add Interrobang (#4420)
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key

* change songs

* space cadet; move enter; move '"; move pgup pgdn

* remove extra songs

* update from noahfredrick keymap

* make it easier to type ../../thing/*/*

* move pipe

* requested changes

* add interrobang support

* add shift-insert to raise-v and lower-v, move pipe to raise-/lower-n
2018-11-26 09:26:26 -08:00
Drashna Jaelre
8bc19c8dcf Fix Blockey compiler (and size) issues (#4390) 2018-11-26 08:09:37 -08:00
Elliot Powell
6266c172b9 added ep/96 as a supported keyboard (#4476)
* added ep/96

* Update keyboards/ep/96/readme.md

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* removed led code

* Update keyboards/ep/96/config.h

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Update keyboards/ep/96/info.json

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Update keyboards/ep/96/readme.md

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>
2018-11-26 07:58:53 -08:00
Will Homer
ccd4da941c Add Espectro ISO layout (#4479)
* Add Espectro ISO layout

* Remove unused define from Espectro ISO layout
2018-11-26 07:57:30 -08:00
noroadsleft
834b555eca Keymap FAQ: fix positions of KC_HENK and KC_MHEN for JIS layout (#4482)
These keys were previously in each other's positions.
2018-11-25 18:40:47 -08:00
Colin Kahn
d7ab738ca6 Adding keymap layers for 40precentclub/foobar (#4481) 2018-11-25 18:38:46 -08:00
André Silva
f0db40ff11 fix diffutils arch package name (#4470) 2018-11-24 08:48:42 -08:00
xjacobx
3363743bf7 Adding my new keymap for the Idobo (#4468)
* Adding my new keymap, based of xd75, with leds enabled via the rules.mk file

* cleaned up the rules file

* Per Change Requests: removed deprecated functions along with updated the map to use the layout macro instead of raw matrix
2018-11-24 08:41:39 -08:00
Jasper Lievisse Adriaanse
7bc7c34d4f Add RCTL to my Planck layout (#4475) 2018-11-24 08:40:48 -08:00
noroadsleft
ee8627e078 Add EEPROM_RESET keycode to keycodes.md doc (#4473) 2018-11-23 20:07:53 -08:00
Gergely Nagy
3dd6d53942 ergodox: update algernon's layout to v1.12
This is the final version of my layout.

Overall changes
===============

* Updated to work with QMK master.

Miscellaneous
=============

* The `😂` symbol can be entered with UCIS.
* `LEAD r` now inputs `Right Alt`.

Signed-off-by: Gergely Nagy <me@gergo.csillger.hu>
2018-11-22 13:31:30 -08:00
Milton Griffin
2943d19ecd Keymap: Clone layout for Massdrop's xd75 (#4461)
* Added default75. No lighting.

* Added default75. No lighting.

* Update keyboards/idobo/keymaps/default75/config.h

Co-Authored-By: griffinmilton3 <griffinmilton3@gmail.com>

* Update keyboards/idobo/keymaps/default75/config.h

Co-Authored-By: griffinmilton3 <griffinmilton3@gmail.com>

* Update keyboards/idobo/keymaps/default75/config.h

Co-Authored-By: griffinmilton3 <griffinmilton3@gmail.com>

* Update keyboards/idobo/keymaps/default75/config.h

Co-Authored-By: griffinmilton3 <griffinmilton3@gmail.com>

* Fixes for pull request

* Updated keyboard declartion structure
2018-11-22 10:15:46 -08:00
Erez Zukerman
48262bdce0 Merge pull request #4454 from trunneml/improveddebounce
Adaptive debounce logic
2018-11-22 10:51:20 -05:00
Erez Zukerman
b7dd415c97 Merge pull request #4458 from drashna/ergodox_ez_matrix_fix
Fix Ergodox EZ Matrix scan
2018-11-22 10:50:20 -05:00
yiancar
87f06e7297 Fix raw hid define for chibios (#4460) 2018-11-21 15:12:40 -08:00
Joe Wasson
2f34252278 Keymap: Update keymap to match latest changes to Wilba's firmware. (#4432)
* Fix firmware to work with latest Wilba changes (i.e. dynamic keymap) and M60a.

* Get back RGB Backlight codes.

* More tweaks.

* Update users/talljoe/rules.mk

Co-Authored-By: Talljoe <jwasson+github@gmail.com>
2018-11-21 13:18:18 -08:00
Drashna Jaelre
8837b9d99e Fix row 11 2018-11-21 07:49:28 -08:00
Erez Zukerman
1485098443 Merge pull request #4453 from drashna/fix_ucis
Fix UCIS code
2018-11-20 15:17:43 -05:00
Michael Kemp
303fa4ec33 Keyboard: Add Handwired 108 Key with Trackpoint (#4448)
* Include both base keyboards

* Merge the keymap

* Merge the configs

* Add wiring diagram for clarity of documentation

* Merge rules

* Merge keyboard sources

* Change names to compile

* Update documentation to suit

* Add qwerty layout to 108keyTrackpoint

* Separate the dvorak standard layout from a media focused one

* Update documentation to reflect new keymaps

* [style] Add empty lines at ends of files

* [style] Meet current QMK style guide

* Bring READEME closer to the QMK template

* [style] Change all "108keyTrackpoint" to "108key_trackpoint"

* [style] Use "LAYOUT" instead of "KEYMAP"

QMK terminology has changed

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Add two spaces after maintainer in README

This is required to render properly

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Remove redundant line

"PREVENT_STUCK_MODIFIERS" is default on for QMK

Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>

* Change include of keymaps to use QMK_KEYBOARD_H

This includes automatically

* Update make rules to match template

* Change from KC_MENU to KC_APP

The button functionality actually wanted is the context menu key

* [style] Change "dvorakMedia" to "dvorak_media"

* Update README to reflect minor changes
2018-11-20 10:11:23 -08:00
Nick Piazza
93c0362552 Update Levinson readme to support elite-c (#4445)
* init - updated levinson readme to support elite-c

* updated readme per PR comment

* added trailing spaces to lines 6 7 8

* updated readme bootloader instructions

* updated readme

* updated readme
2018-11-20 10:07:20 -08:00
Michael Graf
ad91454574 Adaptive debounce logic
The debounce filtering reports a key/switch change directly, without any extra delay. After that the debounce logic will filter all further changes, until the key/switch reports the same state for the given count of scans.
So a perfect switch will get a short debounce period and a bad key will get a much longer debounce period. The result is an adaptive debouncing period for each switch.

This value defines how often the same key/switch state has to be detected in successive reads until the next key state can be reported.
In other words this value defines the minimum debouncing period for a switch.
2018-11-20 15:55:35 +01:00
Erez Zukerman
385de70e4d Merge pull request #4442 from drashna/ergodox_ez_glow_configurable
Make Ergodox EZ Glow's rgb matrix user configurable
2018-11-19 20:01:22 -05:00
Drashna Jaelre
26156e84e8 Fix UCIS code
Revert code change that broke UCIS due to bad suggestions
2018-11-19 16:37:49 -08:00
Maarten Dekkers
f03fd95000 Fix permanently on capslock led on Atom47 (#4452) 2018-11-19 12:15:16 -08:00
Drashna Jaelre
9e0f68a652 Delete readme.md 2018-11-18 17:51:00 -08:00
MechMerlin
e0690096f8 Fix my community layouts (#4449)
* fix formatting of keymap

* update readme with boards I currently own

* made the wrong assumption that every board would use the same space for backspace

* update readme with boards I currently own
2018-11-18 15:20:21 -08:00
Drashna Jaelre
4d66df5091 Add default glow board 2018-11-18 08:59:52 -08:00
Drashna Jaelre
223b3d2be7 Fix i2c_master.d listed more than once warning 2018-11-18 08:57:51 -08:00
Drashna Jaelre
bdd41715af Make Ergodox EZ Glow's rgb matrix user configurable 2018-11-18 08:45:24 -08:00
Florian Didron
504bf11769 Allows disabling rgb effects in userspace (#4422)
* Allows disabling animations in user space

* Describe disabling effects in the docs

* Allows disabling individual reactive modes

* Adds the list ode defines
2018-11-18 08:24:41 -08:00
noroadsleft
de173e344e Satan: add LAYOUT_60_ansi_split_rshift to info.json (#4441) 2018-11-18 08:23:51 -08:00
zvecr
31298be2b1 Add personal zvecr dz60 keymap (#4443)
* Add Configurator support for dz60 ansi split space

* Add keymap and fix layout macro
2018-11-18 07:53:33 -08:00
Charlie McMackin
9ee2991c3d Default JIS TKL keymap for Pegasus Hoof (#4446)
* Add TKL JIS layout for Pegasus Hoof

Tested with a JIS Majestouch 2 TKL

* Add default_jis keymap for Pegasus Hoof

* Remove unnecessary keycode definition

* Remove legacy fn_actions in favor of MO(1)

* Remove unnecessary build directive
2018-11-18 07:52:53 -08:00
SpacebarRacecar
667e0962eb Update to my keymaps and userspace (#4447)
* fix to prime o keymap

* changed ortho keymaps

* added some symbols to lower layer

* set lower to be a higher layer than raise

* added split layout option with center numpad to prime_o keymap

* added some gaming functionality

* added alt f4 ortho keymaps and userspace

* fixed small error
2018-11-18 07:52:14 -08:00
Boy_314
d9453a93f3 Updating Boy_314's XD75 Layout (#4440)
* fixed arrow keys and left control

* added right shift

* latest version

* reverted arrow keys

* edited readme

* added osu layer

* updated osu layout

* updated osu layout

* added full arrow keys to osu layout

* in case i mess up creating macros

* added the best meme key in the world

* added plover steno layer

* updated boy314 layout

* removed unused layers

* added boy314 xd75 layout, inspired by preonic layout

* added boy314 xd75 layout, inspired by preonic layout

* version 2 of boy314's xd75 layout

* added readme notes

* updated readme for boy314 xd75 layout

* qwerty support, brackets on bottom row, caps lock underglow

* fixed readme/

* small changes to allow merging

* minor changes to format

* fixed up default readme

* added numpad and tweaked bottom row
2018-11-16 14:47:06 -08:00
Elliot Powell
774bee6426 Moved ep40 to ep/40 for easier adding of next ep keyboard (#4439)
* add initial ep40 files

* fixed issues

* updated keymap

* Added media control

* Update keyboards/handwired/ep40/rules.mk

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Fixed requested changes

* Fixed more requested changes

* Added delete key to layor 1

* Updated defualt keympap to have a Backspace mod del key

* removed place holder

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* removed obsolete code

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Moved ep40 to ep/40

* Fixed file names for moved code

* Fixed readme
2018-11-16 11:31:44 -08:00
Konstantin Đorđević
defcfb4953 Update whitefox/konstantin keymap (#4436)
* Add more spacing in keymaps

* Enable link-time optimization

* Disable deprecated TMK actions, change spacing in config.h

* Remove unrelated rules.mk options
2018-11-16 08:55:37 -08:00
zvecr
b49f37dce9 Unify 68keys with mf68 (#4435)
* Move 68keys keymap to mf68 folder

* Remove 68keys keyboard now its been migrated to mf68 keymap

* Migrate 68keys build config to mf68 keymap overrides
2018-11-16 08:35:04 -08:00
zvecr
09813793be Add configurator support for luddite (#4434) 2018-11-16 07:37:15 -08:00
James Laird-Wah
39bd760faf Use a single endpoint for HID reports (#3951)
* Unify multiple HID interfaces into one

This reduces the number of USB endpoints required, which frees them up
for other things.

NKRO and EXTRAKEY always use the shared endpoint.

By default, MOUSEKEY also uses it. This means it won't work as a Boot
Procotol mouse in some BIOSes, etc. If you really think your
keyboard needs to work as a mouse in your BIOS, set
MOUSE_SHARED_EP = no in your rules.mk.

By default, the core keyboard does not use the shared endpoint, as not
all BIOSes are standards compliant and that's one place you don't want
to find out your keyboard doesn't work.. If you are really confident,
you can set KEYBOARD_SHARED_EP = yes to use the shared endpoint here
too.

* unify endpoints: ChibiOS protocol implementation

* fixup: missing #ifdef EXTRAKEY_ENABLEs

broke build on AVR with EXTRAKEY disabled

* endpoints: restore error when too many endpoints required

* lufa: wait up to 10ms to send keyboard input

This avoids packets being dropped when two reports are sent in quick
succession (eg. releasing a dual role key).

* endpoints: fix compile on ARM_ATSAM

* endpoint: ARM_ATSAM fixes

No longer use wrong or unexpected endpoint IDs

* endpoints: accommodate VUSB protocol

V-USB has its own, understandably simple ideas about the report formats.
It already blasts the mouse and extrakeys through one endpoint with
report IDs. We just stay out of its way.

* endpoints: document new endpoint configuration options

* endpoints: respect keyboard_report->mods in NKRO

The caller(s) of host_keyboard_send expect to be able to just drop
modifiers in the mods field and not worry about whether NKRO is in use.
This is a good thing. So we just shift it over if needs be.

* endpoints: report.c: update for new keyboard_report format
2018-11-15 22:22:05 -08:00
MechMerlin
46cf8cc9b3 Configurator support for Octagon V2 75_ansi (#4426) 2018-11-14 18:37:53 -08:00
Pekaso
daf08f40f2 serial.c update (#4423) 2018-11-14 18:36:53 -08:00
noroadsleft
d8f090e559 Docs: Supporting a keyboard in the QMK Configurator (#4396)
* Docs: Configurator Support

* Minor updates

* Updated keyboard.h example to use #pragma once

per @drashna
https://github.com/qmk/qmk_firmware/pull/4396#discussion_r232140934

* Add link to doc under Reference section

Added to _sidebar.md and _summary.md

* Changed doc title; minor tweaks

Re-titled the doc as "Supporting Your Keyboard in QMK Configurator".
Made some minor changes to the keyboard.h examples.

* Added tags object to JSON example
2018-11-14 18:32:28 -08:00
ishtob
a034602651 adding block def to ishtob's userspace (#4427) 2018-11-14 09:22:16 -08:00
Phillip Tennen
0cda2f43e2 Backlight status functions (#4259)
* add functions to set specific backlight state

* add function to query backlight state

* update documentation with new backlight functions

* Update tmk_core/common/backlight.c

Co-Authored-By: codyd51 <phillip.ennen@gmail.com>

* Update tmk_core/common/backlight.h

Co-Authored-By: codyd51 <phillip.ennen@gmail.com>

* update docs for is_backlight_enabled() name change
2018-11-14 07:45:46 -08:00
James Osborn
f7fcba329d Fixed Unicode Support heading (#4425)
Previously, Unicode Support heading appeared as the last row in the Swap Hands table.
2018-11-14 07:33:46 -08:00
FiNeXdesign
e10a602e7b Keymap: Finex Redox keymap (#4418)
* Added FiNeX custom Redox Layout, first commit.

* updated readme

* removed old code
2018-11-13 14:44:50 -08:00
noroadsleft
991686203c converter/m0110_usb Configurator support and readme cleanup (#4421)
* Apple M0110 USB converter: readme cleanup

* Apple M0110 USB converter: Configurator support
2018-11-13 14:20:42 -08:00
KOBAYASHI Daisuke
911b2d0756 Docs: Fix descriptions of KC_INT1 and KC_INT3 2018-11-13 12:27:33 -08:00
FateEverywhere
4609d68ddc Keyboard: Add 412 64 Model 00 keyboard. (#4400)
* Add 412-64 keyboard firmware

It's pretty barebones for now, but the Model 00 is also a pretty barebones machine. Model 01 won't be better, but plenty of pins exist for things like LEDs on Model 02.

* MANU/PROD ID changes.

Changed around the MANUFACTURER and PRODUCT IDs to be more polite when viewed in qmk toolbox.

* Fixing PROD again.

For the love of all that is good and holy, that was ugly. This new one looks better. This stuff matters to me for some reason.

* Yep, updating MANU again.

There we go. That's better - From my name to my "design firm".

* Update keyboards/412_64/keymaps/default/keymap.c

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>

* Update keyboards/412_64/rules.mk

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>

* Update keyboards/412_64/rules.mk

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>

* Update keyboards/412_64/rules.mk

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>

* Update keyboards/412_64/rules.mk

Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
2018-11-13 08:38:48 -08:00
Wilba
2dea540afb Refactoring M6-A, M6-B, Zeal60, Zeal65, WT60-A, WT65-A, WT80-A (#4417)
* Refactored M6-B to use Zeal60 RGB backlight code

* Fixed M6-B LED co-ordinates

* Minor changes to RGB config for Zeal65

* Added dynamic keymaps to WT80-A, WT60-A, WT-80A, U80-A
2018-11-13 08:31:25 -08:00
Junya Ogura
caa293a8f7 Remove duplicate row from Available functions table in i2c_driver doc (#4416) 2018-11-13 08:27:46 -08:00
noroadsleft
7e87532ec2 converter/ibm_terminal Refactor and Configurator support (#4414)
* IBM Terminal converter: layout macro refactor

- Renamed KEYMAP to LAYOUT
- Renamed KEYMAP_101 to LAYOUT_101
- minor matrix array fixes

* IBM Terminal converter: default keymap refactor

- Updated layout macro names
- Updated to #include QMK_KEYBOARD_H
- config.h updated to use #pragma once

* IBM Terminal converter: priyadi keymap refactor

- Updated layout macro names
- Updated to #include QMK_KEYBOARD_H
- Removed redundant KC_TRNS and KC_NO defines
- config.h updated to use #pragma once

* IBM Terminal converter: Configurator support

* IBM Terminal converter: readme cleanup

Updated markdown formatting.

* IBM Terminal converter: readme rename

Renamed file to fully lowercase.
2018-11-13 08:26:55 -08:00
Andrew Kannan
709bf386f4 Update Practice60 to use MT feature and revise system ticks (#4413)
* Update Practice60 to use MT feature and revise system tics

* Increase system tick frequency

10,000 instead of 10,000
2018-11-12 22:03:48 -08:00
MechMerlin
9b28dc8488 KBDFans KBD67 Support (#4412)
* initial commit for kbd67 keyboard

* add in a standard matrix

* get the correct matrix for layout_all

* add a layout_65_ansi LAYOUT macro

* get a default keymap in

* add caps lock led support

* fix formatting of my name in the comments

* add QMK Configurator support

* turn on bootmagic
2018-11-12 21:46:34 -08:00
TheOneTrueTrench
2dc14d1cb3 Fixed incorrect link to feature_combo.md in features.md docs file. Was linked to feature_combos.md, but _sidebar.md, _summary.md, and config_options.md all link to feature_combo.md. Assuming that it should not be pluralized. (#4411) 2018-11-12 16:46:01 -08:00
Andrew Kannan
e653cc198e The "Practice60" Board, Blue Pill powered (#4407)
* Starting point for blue pill based practice60

* Changes

* add

* try raw bin no botloader

* swap back to bootloader version

* edit

* Remove debug LED flash

* Disable JTAG to open up B3 and B4

* Add led backlight support (no breathing yet)

* Update matrix for correctness

* RGB Underglow working in a very simple state

* not as bright

* Move to handwired

* revert ChibiOS_Test changes

* Changes based on PR comments

* Address PR comments v2

* Move files
2018-11-12 16:31:22 -08:00
QMK Bot
599b21b9f4 convert to unix line-endings [skip ci] 2018-11-12 20:51:24 +00:00
Junya Ogura
2b3473455c Change hex file permission to 644 from 755 2018-11-12 12:30:51 -08:00
mtei
d0f8e1babe modify quantum/template/avr/config.h: add rgblight effect configurations 2018-11-12 12:23:12 -08:00
comaid
2b7decbaeb Fix up screen off timer of helix (#4347)
* Fix up screen off timer of helix

* Fix Up ScreenOffInterval exceeded uint16_t

* Fix Up never waking up once screen off if in case of matrix are not dirty

* Changing referenIng incorrect constant name

* OLED_ENABLED => SSD1306OLED

* Improve internal processing of process_record_kb()

* Use the return value of process_record_gfx()

* Move a include statement into #ifdef block

Move   #include "ssd1306.h` statement into #ifdef block

* Move process_record_kbI()

Move process_record_kb() from helix.c to rev1.c/rev2.c/pico.c

* Move process_record_kb()
2018-11-12 12:20:50 -08:00
comaid
aa03049015 Fix up screen off timer of crkbd (#4346)
* fix about screen off timer

* Fix Up ScreenOffInterval exceeded uint16_t

* Fix Up never waking up once screen off if in case of matrix are not dirty.

* Revert "fix about screen off timer"

This reverts commit 3d175f2340.

* Fix up screen off timer of crkbd

* Fix Up ScreenOffInterval exceeded uint16_t

* Fix Up never waking up once screen off if in case of matrix are not dirty.

* Fix up screen off timer of helix

* Fix Up ScreenOffInterval exceeded uint16_t

* Fix Up never waking up once screen off if in case of matrix are not dirty

* Revert "Fix up screen off timer of helix"

This reverts commit f0efb82443.

* Improve internal processing of process_record_kb()

* Use the return value of process_record_gfx()

* Fix a indent

Fix a indent
2018-11-12 12:19:29 -08:00
Michael Kaylan
b1e74aee43 Make sure that avr-gcc@7 gets linked into the path on MacOS. 2018-11-12 12:16:43 -08:00
Daniel Shields
2509039abf Add missing arm gcc compiler for openSUSE 15.0 and Tumbleweed. 2018-11-12 12:16:10 -08:00
Logan Bussell
b26ccf9a2f Add rules.mk to ortho_4x12/buswerks keymap (#4405)
* Added buswerks keymap

* cleaned up comments on buswerks keymap

* Added buswerks keymap readme.md

* Fixed spelling in buswerks readme.md

* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h

* Changed buswerks ortho_4x12 layout to accommodate 'MIT' layout

* Updated README.md to reflect layout changes

* update buswerks keymap

* add buswerks tragicforce68 keymap
2018-11-12 12:04:12 -08:00
zvecr
b173c05cc2 Tidy 40percentclub boards (#4403)
* Remove unnecessary re-definitions for XXXXXXX and _______

* Update 6lit to use KC_NO in layout macros

* Update rules.mk to follow current template

* Remove use of deprecated function action_get_macro - unused and contents were from old template

* Remove use of deprecated function action_get_macro - all code was commented out

* Remove use of deprecated function action_get_macro - convert macro to use process_record_user

* Convert keymap to consistent use of _______

* fix use of old style header guards

* Swap KC_NO for XXXXXXX macro since the swap to the macro for KC_TRANS

* Resolve use of ?= in rules.mk files

* Remove duplication of rules.mk and config.h in gherkin mjt keymap

* Remove unnecessary #includes

* Align layout macros so foobar can use gherkin keymaps

* Align 6lit layout macros with foobar

* Remove ifndef QUANTUM_DIR from keymaps
2018-11-12 12:02:28 -08:00
zvecr
746005acba Keyboard: Initial 25 port (#4394)
* Initial 25 port

* Initial 25 port - fix info.json and hand_swap_config

* Review comments - fix layout macros, copyright comments, and duplicated use of layering macros
2018-11-12 12:00:45 -08:00
Paco
b49fd46eaa Add support for slackware distribution (linux_install.sh) (#4369)
* Add support for slackware distribution (linux_install.sh)

The required packages are not provided by the official repository. The packages
need to be installed from slackbuilds.org either manually or with the help of
third party tools like sbotools.

* Modify linux_install.sh according to code review

Modifies the Slackware section of the linux_install.sh script based on the
suggestions from the code review.

* Modify utils/linux_install.sh according to suggestions
2018-11-12 11:58:07 -08:00
Yan-Fa Li
6274980e61 Improve new_project script (#4373)
* Improve new_project script

 - use git user.name if available to replace the boilerplate name in
   files we generate
 - fix shellshock warnings

* Test for git repo

Suggestion by @skullydazed

* Fix shellshock warning

* Incorporate feedback from reviewers

 - thanks @vomindoraan
 - use a heredoc instead of echo for console
 - factor out common paths
2018-11-11 19:54:10 -08:00
yiancar
4083614023 I2C driver docs (#4298)
* I2C driver docs

- Added I2C driver docs.
- Changed arm master i2c driver to have a weak i2c_init as it is impossible to account for all possible port configuration in the STM32 world.

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* Update docs/i2c_driver.md

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>

* GPIO release fix
2018-11-10 15:26:39 -05:00
gorbachev
3ba242cc3f Keymap for random key presses for the scrabblepad (#4356)
* Random key presses for scrabblepad

* Fix keymap code comments

* Remove unused methods as per code review
2018-11-10 08:22:36 -08:00
Logan Huskins
b3853e7d40 Keymap: Add default keymap from web for 1up60hse (#4351) 2018-11-10 08:21:24 -08:00
MechMerlin
d6184be67a IDOBO Keyboard Support (75Keys Aluminum Keyboard) (#4401)
* initial commit

* put my name everywhere

* get the switch matrix correct

* add a basic keymap

* use a better LAYOUT macro

* update readme

* Add QMK Configurator support
2018-11-09 12:15:37 -08:00
mcmadhatter
519ce723fb Added support for backlight on diverge3 , and added a UK iso layout (#4392)
* Added support for backlight , and a UK iso layout

Added support for backlight , and a UK iso layout. Now uses the SPLIT_KEYBOARD #define rather than relying on lets split

* Update keyboards/diverge3/keymaps/isoUK/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/isoUK/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Simplified the lower layer

Simplified the lower layer

* dir rename to snake case

dir rename to snake case

* changed dir case

changed dir case

* Update keyboards/diverge3/rules.mk

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/keymap.c

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* Update keyboards/diverge3/keymaps/iso_uk/config.h

Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>

* aligned and tidyied up

aligned and tidyied up
2018-11-09 11:16:08 -08:00
Jason Thigpen
6ae409dd55 Add my new ANSI layout dz60 setup (#4397)
* minor additions to alps64 and dz60

* Rename crd keymap to represent 2u lshift layout

* Add crd's new ANSI layout dz60 with preferred layers
2018-11-09 08:49:29 -08:00
dlgoodr
fa2183a64a Keymap: dlg's tada68 keymap (#4289)
* dlg's keymap

* fix list order

* remove cruft

* pragma

Co-Authored-By: dlgoodr <dlg@dsrw.org>

* turn on bootmagic, enable swapping ` and Esc while I figure out which compromise is least bad
2018-11-08 17:01:16 -08:00
zvecr
73883425a5 relocate 40percent.club boards to new parent folder (#4380)
* Initial move of 40percent.club boards to common parent folder.

* Refactor readme files to be consistent

* Refactor readme files to be consistent - fix make command examples.

* Refactor readme files to be consistent - align readme filenames.

* Refactor readme files to be consistent - fix repo url.

* Disable Community keymap builds as they are currently failing due to missing functionality

* Move more of 40percent.club boards to common parent folder.

* Refactor readme files to be consistent - align readme filenames.

* Refactor readme files to be consistent - fix make command examples.
2018-11-08 15:17:41 -08:00
Filip Sund
ef84bd9799 Keyboard: Add 30wer config and keymap (#4386)
* Preliminary 30wer firmware. Not tested on real board yet.

* Added a layer to default 30wer keymap.

* Wrote readme for 30wer.

* Added 30wer info.json.
2018-11-08 15:12:42 -08:00
Ryoichi KATO
5eb69ca224 Keyboard: fix ifdef for crkbd's default/keymap.c
undef SSD1306OLED should not kill entire process_record_user() function.
2018-11-08 06:45:09 -08:00
Abhinav
ba76fcfb8b Add Layout-b for GH60 satan (#4123)
* Add Layout-b for GH60 satan

* Update layout, toggle for colemak layout

* Rename layout, replace function with KC_GESC

* Update Layer order, Readme

* Remove unnecessary code

* Add backspace in extend layer
2018-11-07 21:39:29 -08:00
Konstantin Đorđević
945dd946ab Fix misspelled make option, format rules.mk files (#4382) 2018-11-07 09:29:57 -08:00
Frank Tackitt
94f58322ac Configurable Rainbow Swirl range (#4376)
* Configurable Rainbow Swirl range

This allows tweaking of the rainbow effect to
 get different effects on keyboards with varied
 LED layouts. We found the value 1950 works on
 the RGBKB.net Sol to get a cool striped effect
 across the keyboard.

* Document RGBLIGHT_RAINBOW_SWIRL_RANGE

* Better wording for the documentation
2018-11-07 08:25:18 -08:00
Danilo Vulicevic
a30dd2bb17 Add xd75/billypython keymap (#4381)
* Add xd75/billypython keymap

* Expand rules.mk

(cherry picked from commit 806fee94ae3a21b6ca7a34624101349b57d41b75)

* Expand billypython's rules.mk

* Remove unused stuff in whitefox/billypython
2018-11-06 17:04:02 -08:00
Danny
fc477a1ee7 Add Tragicforce 68 layout for split backspace and add configurator layouts (#4378) 2018-11-06 13:13:58 -08:00
MechMerlin
f01a80968b Port over Noxary 268.2 from Rosakiin's Noxary Firmware (#4354)
* port over 268.2 from Noxary Firmware

* rename files

* update readme

* put rozakiin's ame in more places

* add configurator support

* Update keyboards/noxary/268_2/n268_2.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/noxary/268_2/keymaps/default/keymap.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* rename 268_2 keyboard files
2018-11-06 12:35:08 -08:00
Konstantin Đorđević
3dec80b774 Improve wording, punctuation and capitalization in newbs_getting_started guide (#4342)
* Improve wording, punctuation and capitalization in newbs_getting_started guide

Also add some links

* Update example build command output

Co-Authored-By: vomindoraan <vomindoraan@gmail.com>

* Replace occurrences of "layout" with "keymap"

Co-Authored-By: MechMerlin <30334081+mechmerlin@users.noreply.github.com>

* Explicitly instruct users to open an MSYS2 MinGW 64-bit terminal

* MSYS2 Console → MSYS2 MinGW

* Replace thin spaces with regular spaces
2018-11-06 12:21:44 -08:00
MechMerlin
a5d22424f4 Commit my DZ60 keymap (#4375)
* default mechmerlin keymap initial commit

* fix up the keymap

* cleanup keymap

* add rgb sleep functionality

* add the beginning of a readme

* fix that compile error

* fixup formatting

* spruce up that readme

* add RGB lighting controls to _CL layer

* update readme

* set rgb underglow color

* update readme

* fix formatting
2018-11-06 12:04:25 -08:00
Danilo Vulicevic
29dd664589 Add whitefox/billypython keymap (#4374)
* Add keyboards/whitefox/keymaps/billypython

Cloned from vomindoraan/qmk_firmware

* Customize keymap for Linux
2018-11-06 12:03:33 -08:00
Takeshi ISHII
a91f439aec Helix-serial.c configuration improvement (#4370)
The new simple API can be selected.

Previous version, can select two way.
  * use old API (compatible with let's split serial.c)
  * use new API (multi-type transaction)

This version, can select three way.
  * use old API (compatible with let's split serial.c)
  * use new API (single-type transaction)
  * use new API (multi-type transaction)

There is no change in the code generated by this change.
2018-11-06 12:02:30 -08:00
TheOneTrueTrench
8f5ac39fb9 separated all my changes into separate files, working on generalizing my relativity macros. (#4368)
* Updating to my local changes.

* Added auto-complete for joins.

* Added lights to imply current state better
2018-11-06 12:01:18 -08:00
Monksoffunk
f8d8005835 Zinc : Update to latest serial.c #4278 (#4361)
* Add Zinc keyboard

* Fix photo

* Fix readme.md

* Fix RGB LED init of monks/keymap.c

* Fix default keymap and readme.jp

* Fix change DEFS of RGB ANIMATIONS to LED_ANIMATIONS

* Add EOL

* Use serial_config_simpleapi.h

* Fix comment char

* Fix error handling in split_scomm.c : mtei works

* Fix keymaps

* Remove DISABLE_LEADER definition

* Remove pro_micro.h

* Add 2 spaces after Hardware name

* Fix keymaps
  - remove audio codes
  - change LAYOUT to LAYOUT_ortho_4X12
  - change "persistent_default_layer_set" to core function

* Use the Community Layouts feature
  -  with some clean up

* Update latest serial.c #4278
2018-11-06 12:00:02 -08:00
Sean Dwyer
63e212c0b7 Add localized LED flash effect on keypress to Massdrop ALT (#4340) 2018-11-06 11:54:53 -08:00
Drashna Jaelre
388df5359b Fix Spacing issue in makefile that breaks Terminal config 2018-11-06 11:31:40 -05:00
tcatkins99
1b3ac77fec mapdev's Espectro layout (#4366)
* Add mapdev layout to espectro

* Add mapdev layout to espectro

* - Update MO

Co-Authored-By: tcatkins99 <tatkins@beitzanddaigh.com>
2018-11-06 08:06:50 -08:00
Drashna Jaelre
73e634482e command.h include was not set correctly 2018-11-06 00:40:30 -05:00
Drashna Jaelre
40313cfa3b Fix Terminal feature on ChibiOS 2018-11-06 00:40:02 -05:00
Drashna Jaelre
ec34b53864 Fixe line endings 2018-11-06 00:39:37 -05:00
Drashna Jaelre
4a033641df Update Features page to reflect all of the features linked in the sidebar/summary 2018-11-06 00:38:54 -05:00
Drashna Jaelre
26a201e687 fix example to reflect caveat 2018-11-06 00:38:44 -05:00
Drashna Jaelre
6e44f94f21 Add EEPROM_RESET keycode to core code (#4234)
* Add EEPROM Reset keycode

* Add keycode to docs

* Move EEPROM Reset code to the end of the enum

* Cleanup and naming change
2018-11-06 00:38:18 -05:00
Drashna Jaelre
f2101cfb6a Update to drashna keymaps (#4365)
* Consistency fixes and more eeprom defaults

* Handle setting Unicode mode on eeprom reset better

* Unicode EEPROM hack

* Re-enable permissive hold and ignore mod tap

* Set unicode input mode

* More unicode stuff

* more haaaaaacks

* Attempted RGB Cleanup

* Fix compiler issue

* Add GitLab CI config for personal compiling

* Add avr gcc version to GitLab CI script

* Add rgblight init to matrix init
2018-11-06 00:36:26 -05:00
Drashna Jaelre
6729265625 Clarify the Mod Tap defines in documentation (#4352)
* Fix up Mod Tap settings keys

* Change link names

* permissive hold wordsmith

Co-Authored-By: drashna <drashna@live.com>

* ignore mod tap wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* grammar fix

Co-Authored-By: drashna <drashna@live.com>

* wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* word smithing

Co-Authored-By: drashna <drashna@live.com>
2018-11-06 00:35:16 -05:00
Konstantin Đorđević
4636f0f623 Remove ALTG(kc) as it's misleading and is not actually AltGr (#4338)
* Remove ALTG(kc) as it's misleading and is not actually AltGr

* Add temporary alias for ALGR in keyboards/planck/keymaps/pevecyan/keymap.c
2018-11-06 00:34:54 -05:00
zvecr
5729380530 Keyboard: Initial 6lit port (#4355)
* Initial 6lit port

* Pull request review changes

* Switch to bootmagic lite
2018-11-05 19:01:13 -08:00
zvecr
a3bb8c05c9 Keyboard: Initial foobar port (#4367) 2018-11-05 19:00:54 -08:00
Danny
a49d0a1e83 Keyboard: Add Nyquist Rev 3 (#4287)
* Add Nyquist Rev 3

* Switch to split_common
2018-11-05 11:00:38 -08:00
Jeremy Herve
a95fc388fd Redox: move curly brackets one row down. (#4364)
In #4258, the 2 curly brackets were inadvertently moved one row up. This fixes that.
2018-11-05 06:04:52 -08:00
Konstantin Đorđević
d1d5f20078 Update whitefox/konstantin keymap (#4363)
* Use Magic+Esc for entering bootloader mode

* Expand rules.mk

* Improve FN_RCTL tap dance

* Avoid one-line if statements

* Add PROGMEM to keymaps definition

* td_fn_rctl_* → td_fn_rctrl_*

* Fix FN_RCTL tap dance bug when count is 4, 8, 12 etc.

* Add ACTION_TAP_DANCE_DOUBLE_MODS

* Rearrange/rename keycode defines

* Use RAL_RGU and RCT_RSF in keymaps

* Replace keymap ASCII art with box drawing characters

* Add FN_FNLK and use it

* Set Unicode input mode in eeconfig_init_user instead of matrix_init_user
2018-11-05 06:04:14 -08:00
Jarred Steenvoorden
f2fda1bd56 Keymap update Adding RGB underglow controls. (#4358)
* Update userspace with common config.h

* Add my dz60, satan and xd75 keyboard keymaps

* Fixing executable bits changed during last upstream merge

* Cleanup unnecessary files and defines

* Remove unnecessary defines from userspace config

* Add underglow controls to dz60 function layer

* Fixing merge conflicts

* Fixing exectable bits changed during merge
2018-11-05 00:05:48 -08:00
TurboMech
f28a4e39fc Fix Espectro build (#4353)
After further testing and feedback from others, the bottom row matrix was incorrect.  Also RGB number was incorrect (I was tired when building this, really shouldn't do that).
2018-11-04 16:00:33 -08:00
Kosuke Adachi
756d92c1a0 Keyboard: Update the serial.c of crkbd based on the helix-serial.c (#4349) 2018-11-04 10:46:26 -08:00
noroadsleft
e9fd42df71 converter/adb_usb Configurator support and adb_usb.h cleanup (#4348)
* converter/adb_usb: Configurator support

Note: LAYOUT_ext_ansi has a blank space between the Spacebar and the
Right Alt/Option key when loaded in the Configurator. This is
deliberate.

Stock Apple Extended Keyboards and AEK IIs send the scan code for Left
Command when either Command key is used. (This is noted already in the
readme.) That being the case, the Command keys cannot be assigned to
different functions. Whichever keycode is placed on Left Command will be
used for both Command keys.

* converter/adb_usb: adb_usb.h cleanup

- replaced KEYMAP_COMMON_H with ADB_USB_H
- white space changes for visual alignment in LAYOUT_ext_ansi macro
2018-11-04 09:32:42 -08:00
TurboMech
3946ea2141 Keyboard: adding Espectro (#4343)
* added Espectro

Added Espectro keyboard from MechKeys.ca

* Update keyboards/espectro/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/espectro.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/default/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/default/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/config.h

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/keymaps/mac/keymap.c

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/readme.md

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/readme.md

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/readme.md

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/readme.md

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* Update keyboards/espectro/rules.mk

Co-Authored-By: TurboMech <32869044+TurboMech@users.noreply.github.com>

* fixing Espectro pull request

* fixing macros in mac keymap
2018-11-04 07:39:58 -08:00
noroadsleft
b5d7bb6154 converter/usb_usb Refactor and Configurator support (#4345)
* converter/usb_usb: layout macro refactor

- KEYMAP_ALL renamed to LAYOUT_all
- KEYMAP renamed to LAYOUT_ansi
- KEYMAP_ISO renamed to LAYOUT_iso
- KEYMAP_JIS renamed to LAYOUT_jis

* converter/usb_usb: keymap refactor

- all keymaps now use #include QMK_KEYBOARD_H
- layout macro names updated
- removed deprecated TMK macro/function code

* Add info.json file for Configurator support
2018-11-03 23:57:42 -07:00
MechMerlin
60ed0b7c30 Keyboard: Port over the x268 Noxary Firmware (#4339)
* port over Rozakiin https://github.com/Rozakiin/Noxary_Firmware/tree/master/noxary_x268

* rename LAYOUT to LAYOUT_65_ansi default layout

* add configurator support

* add community layout support

* put Rozakiin's name everywhere

* update readme

* problems with the 65_ansi keymap to be diagnosed later
2018-11-03 15:09:32 -07:00
wanleg
80c04b2919 5x5bt (#4333)
* got bluetooth working

* get rid of description on bluetooth

* get rid of commented code used for testing

* Update config.h
2018-11-03 10:39:40 -07:00
BK
bdc72740cb Add distro support for sabayon (#4320)
* Add distro support for sabayon

Sabayon is a gentoo based distro with a different package manager. Does
not need any use flags or masking for the required packages.

* Add missing backslash

* Put echo string in quotes, remove extra newline

* Order gentoo/sabayon packages alphabetically.
2018-11-03 10:38:37 -07:00
Michael Pio
292a87ad04 Instructions on how to flash via STM32 bootloader (#4316)
* Add instructions on flashing ARM keyboards with default STM32 bootloader

* fixed typo; added note suggestion to step 4
2018-11-03 13:08:05 -04:00
Josh
0633eb0273 Increasing square wave buffer to max volume. (#4296)
* Increasing square wave buffer to max volume.

* Using range designated initializers for square waves; defining DAC_SAMPLE_MAX.
2018-11-03 12:22:57 -04:00
Elliot Powell
cd544e10a9 Keymap: Fixed poor layout of EP40 default keymap (#4330)
* add initial ep40 files

* fixed issues

* updated keymap

* Added media control

* Update keyboards/handwired/ep40/rules.mk

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Fixed requested changes

* Fixed more requested changes

* Added delete key to layor 1

* Updated defualt keympap to have a Backspace mod del key

* removed place holder

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* removed obsolete code

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>
2018-11-02 16:41:26 -07:00
Abhinav
6dec3550e0 Niu keymap (#4273)
* Add modified planck layout

* Update rules
2018-11-02 14:48:44 -07:00
patrickmt
cec203ea80 USB Suspend for arm_atsam protocol
Rewrote USB state tracking for implementation of suspend state.
Updated suspend.c in entirety.
Main subtasks (generally hardware related) are now run prior to keyboard task.
2018-11-02 14:33:07 -07:00
patrickmt
563fe23e53 Fix CTRL/ALT keyboard does not wake computer from sleep
Fix for Massdrop CTRL and ALT keyboards not waking computer from sleep
2018-11-02 14:33:07 -07:00
Drashna Jaelre
f1529e74c4 Remove old declaration
Co-Authored-By: nooges <nooges@users.noreply.github.com>
2018-11-02 14:31:29 -07:00
Danny Nguyen
a5fa75fcb3 Move disable JTAG code from keyboard_init to keyboard_setup
This way all split keyboards are using that code instead of just those using split_common with the fix
2018-11-02 14:31:29 -07:00
Fredric Silberberg
5779ffb59a Set the executable bit for sh scripts under util. 2018-11-02 13:42:05 -04:00
Jack Humbert
34112dac36 Adds the Proton C base project (#4224)
* adds proton c base

* fixes custom matrix include

* adds readme.md

* usable pins, readme update
2018-11-02 12:44:57 -04:00
Jack Humbert
15f6278aa6 Add support for Atmega32A to pin declarations and universal matrix (#4015)
* add computed pins from mcu type

* update for atmega32a

* doc typo

* add atmega16 chips, link to references

* remove avr include from config

* exclude assembler in config.h includes

* consolodate options, add 646

* fix typo in pindef
2018-11-02 12:31:40 -04:00
ENDO Katsuhiro
5909d8aef1 Keyboard: Add MiniAxe (#4314)
* Add a new keyboard MiniAxe.

* Fix readme foramt.

Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>

* Fix readme format.

Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>

* Remove unnecessary keycode aliases.

* Remove unnecessary param.

Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>
2018-11-01 22:55:29 -07:00
Alex Mayer
6eb7501eb0 Four Banger: Clean Up Indentation (#4322)
Make indentation consistent and match project standards
2018-11-01 22:21:28 -07:00
Michael Pio
7a22da9f05 Update rules.mk for Vinta (#4317)
changed dfu args to exit to application mode after flashing
2018-11-01 17:28:01 -07:00
Jason Yamada-Hanff
e08266129e Keymap: port atreus layout to levinson keyboard (#4285)
* Keymap: port atreus layout to levinson keyboard

* fix (mostly deprecation) issues after review
2018-11-01 17:26:43 -07:00
Jason Yamada-Hanff
153d1ecfcc Keymap: add jyh levinson keymaps (#4284)
* Keymap: add jyh levinson keymaps

remove tap dance number keys due to sluggish responses

simplify I2C configuration

reverse hyper and meh positions

reduce tapping term to allow fast typing with mod tap space keys

remove Alt hold on right space key. too many false touches.

add vim-style arrows (hjkl) on asdf; semicolon/quote on raise

correct documentation string for jyh levinson layout

add alternative levinson layout for jyh

more inspiration from atreus keyboard. keeps shift in the expected
places. reduces number of layers. puts numpad layout easily
accessible. places important keys on palms and meta keys on top
corners for xmonad.

correct layer switching in jyh2 levinson layout

I was getting stuck on the numpad layer because the numpad hold key
was remapped once the layer was activated. Bad idea. Minor other
refinements.

use curly bracket { instead of brace [ on raise layer

add RGB keys on adjust layer

bootmagic key is confusing. turn it off.

try out permissive hold setting to make mod-tap better

remove hold for right control on quote key. too many mistakes

turn off permissive hold. it was causing unexpected behavior

enable rgb underglow animations

add make it pink/blue key to levinson layout

prevent stuck modifiers in jyh2 levinson keymap

* fix up deprecated code after code review

* remove PREVENT_STUCK_MODIFIERS because it is default

Co-Authored-By: yamad <jyamada1@gmail.com>
2018-11-01 16:52:47 -07:00
Jason Thigpen
99740c670a Add some more useful features to my alps64 AEK layout (#4312)
* Add mod-tap to right mods and shift

* Add del to fn1 layer and add fn2 layer for media and pcb debug
2018-10-31 22:27:57 -07:00
Drashna Jaelre
f63c0b7844 Add pointer(?) to disable_JTAG to prevent compiler errors (#4310) 2018-10-31 15:14:59 -07:00
Danny
bd6d6d93f2 Update iris 3 (#4307)
* Fix incorrect LED pin assignment

* Strip out extra newline
2018-10-31 14:43:39 -07:00
That-Canadian
5630ad7604 Added JTAG disable code to the split_common (#4309)
Added JTAG disable code to the split_common slave code since the slave never calls keyboard_init(). In the future the slave should likely be modified to call keyboard_init() in some way, but without calling any of the unnecessary USB initialization code.
2018-10-31 14:42:15 -07:00
noroadsleft
75d657b525 Configurator info.json fix for XD87 2018-10-31 13:18:44 -07:00
Daniel Shields
d147cf5ece Add support for planck/rev6 to dshields keymap. (#4304) 2018-10-31 07:07:34 -07:00
noroadsleft
685cec47bb Configurator info.json fix for KBD19x
The info.json had a random backslash, which invalidated the JSON structure. This commit fixes that issue.
2018-10-30 17:47:24 -07:00
Elliot Powell
426c18b8c6 Keyboard: add ep40 qmk support (#4291)
* add initial ep40 files

* fixed issues

* updated keymap

* Added media control

* Update keyboards/handwired/ep40/rules.mk

Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>

* Fixed requested changes

* Fixed more requested changes
2018-10-30 14:55:22 -07:00
Jason Thigpen
7fc9170ea7 Add crd's AEK layout for ALPS64 board (#4292) 2018-10-30 09:10:53 -07:00
Leah
7373d5b394 Update feature_bootmagic.md (#4290)
Fix typo
2018-10-30 08:37:08 -07:00
Jason Thigpen
31ff5f219d Move grave to top layer (caps is esc) (#4288) 2018-10-30 08:22:25 -07:00
mtei
9315172190 helix serial.c: Add the version of gcc used for adjustment to the comment. 2018-10-29 22:25:48 -07:00
Žan Pevec
a9c5e75437 Planck keyboard layout update (#4279)
* Personal dz60 keymap

* Replacing unused macros

Co-Authored-By: pevecyan <pevecyan@users.noreply.github.com>

* Fixes on keymap

* Planck keyboard layout update
2018-10-29 22:21:07 -07:00
Michael Pio
34f102de7d Keyboard: Vinta (#4283)
* added initial config files for vinta

* added readme

* changed product id and device ver

* fixed keymap illustration

* updated rules.mk to enable more commands

* removed a bunch of pre-code text; changed some grammar woopsies

* removed bootmagic lite

* updated developer's note

* updated readme.md
2018-10-29 22:00:40 -07:00
Daniel Shields
1fa6c1d818 Make linux_install.sh work with openSUSE Leap 15.0 (#4218) 2018-10-29 13:48:24 -07:00
Bramver
1e96346f28 Keymap: Added personal Contra layout. (#4235)
* Added personal Contra layout.

* Update keyboards/contra/keymaps/bramver/rules.mk

Co-Authored-By: BramVer <bramvereertbrugghen@live.be>

* Update keyboards/contra/keymaps/bramver/keymap.c

Co-Authored-By: BramVer <bramvereertbrugghen@live.be>

* Update keyboards/contra/keymaps/bramver/keymap.c

Co-Authored-By: BramVer <bramvereertbrugghen@live.be>

* Reformatted layers to use the layout format.
2018-10-29 10:45:17 -07:00
jshuf
6a629e5d0d Keyboard: add support for kbd19x (#4272)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60

* Merge new phantom layout from dev branch

* Initial util/new_project files

* Progress checkpoint (compiles, but untested)

* Progress snapshot, still working on layout graphics

* Add layer images

* Tidy up formatting

* First cut at info.json for kbd19x default layout

* Add default keymap

* add all-keys layout

* clean up documentation

* Update keyboards/kbd19x/info.json

Co-Authored-By: jshuf <44121348+jshuf@users.noreply.github.com>

* Update keyboards/kbd19x/rules.mk

Co-Authored-By: jshuf <44121348+jshuf@users.noreply.github.com>

* Change layout name from default to ansi
2018-10-29 10:33:07 -07:00
patrickmt
cd23984afc Fix undefined reference to console_printf for CTRL and ALT keyboards
Fix undefined reference to `console_printf` for CTRL and ALT keyboards when enabling CONSOLE_ENABLE
2018-10-29 10:26:30 -07:00
R4WBIT
cd87a8a323 fixed broken linebreak in fedora part, and indentation in arch-part 2018-10-29 07:17:22 -07:00
mtei
d63fb6f716 helix serial.c: add some comment 2018-10-28 10:39:08 -07:00
Takeshi ISHII
8517f8a660 Helix serial.c re-adjust compiler depend value of delay (#4269)
* Helix serial.c add debug code

* re-adjust READ_WRITE_WIDTH_ADJUST values

* re-adjust READ_WRITE_START_ADJUST values

* re-adjust TID_SEND_ADJUST value

* Helix serial.c: remove debug code
2018-10-28 10:12:44 -07:00
Drashna Jaelre
c60a312ba9 Further unify old iris keymap 2018-10-28 08:44:58 -07:00
Drashna Jaelre
b9811fd7e7 Make old keymap super compatible 2018-10-28 08:44:58 -07:00
Drashna Jaelre
0f086e4889 Add Alternate DVORAK layout 2018-10-28 08:44:58 -07:00
Drashna Jaelre
214241853a Fix Bootmagic_lite function 2018-10-28 08:44:58 -07:00
Drashna Jaelre
9d27bb512f Fix userspace config.h 2018-10-28 08:44:58 -07:00
Drashna Jaelre
d29a61e9ce Add Bootmagic Lite for now 2018-10-28 08:44:58 -07:00
Drashna Jaelre
ba7a1e8976 Update old iris config 2018-10-28 08:44:58 -07:00
Drashna Jaelre
7b3ead0133 Remove 'return false' in macros since it's not needed
And it produces better handling overall.
2018-10-28 08:44:58 -07:00
Drashna Jaelre
4df74f6058 Minor updates to keymaps 2018-10-28 08:44:58 -07:00
Drashna Jaelre
796bce5ab2 Cleanup KC_MAKE command 2018-10-28 08:44:58 -07:00
Drashna Jaelre
6ed925103f Change user EEPROM defaults 2018-10-28 08:44:58 -07:00
Drashna Jaelre
76b5ac621d Update to Corne Keyboard (crkbd) keymap 2018-10-28 08:44:58 -07:00
Drashna Jaelre
2776b9ee90 Update readme for userspace 2018-10-28 08:44:58 -07:00
Drashna Jaelre
3d15038dd4 Make RGB init write to eeprom once 2018-10-28 08:44:58 -07:00
Guido Bartolucci
2abb29402a Keymap: Updates to guidoism layout (#4262)
* Initial commit of guidoism

* created movement layer

* movement layer works!

* removed unnecessary layers

* moved enter key up and recreated caps lock

* cleaned up

* num pad

* checkpoint

* checkpoint

* checkpoint

* Added num pad

* changed max power draw so i can use this on ipad

* move around quotes

* added tri layer for a homed numpad

* moved layout to new style

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* added keys to unicode conversion

* removed adjust layer since its not used anymore

* moved esc to seperate key

* tweaked python

* checkpoint

* new code put into function

* new code put into function

* cleanup

* cleanup

* new code works perfect

* removed old code

* removed old code

* generate_c.py now replaces code within keymap.c

* added function layer

* updated readme

* updated readme

* updated readme

* updates readme

* updates readme

* updates readme

* Tweaks based on CR

* Remove old guidoism

* Use MO(_FUNCTION) directly
2018-10-28 08:29:37 -07:00
Drashna Jaelre
4ffcacd920 Add Bootmagic Lite to QMK (#4215)
* Preliminary additon of bootmagic lite functionality

* Cleanup code

* Clean up bootmagic code

* Add documentation and clean up code

* Make 'lite' an option for BOOTMAGIC_ENABLE

* Update Templates with note about Bootmagic Lite option

* Detect Debounce variable

* Make sure debounce is a non-zero number

* Capitalize Bootmagic

* Capitalize bootmagic

* Update wording

* Re-add EEPROM reset, by popular demand

And add eeprom-less version to drashna userspace for his sanity

* Fix spacing

* Set BOOTMAGIC_ENABLE to use full/lite/off

And default yes to "full" for compatibility

* Add Bootmagic lite info to templates

* Remove text from makefiles

* Cleanup of makefile

* mention yes in bootmagic docs

* Wordsmitthing the docs

* Fix white spaces

* Readd default bootmagic setting, because it's necessary
2018-10-27 14:53:50 -04:00
akrob
5be438f03d Keymap: update keymap transmogrified (#4241)
* layer locked breathing, layer changed brighter leds

* move config for tapping term into config.h

* Respect LED off even with layer indicators, add readme and update config
to new standard

* update Readme with note about both sides of board being required to flash
2018-10-27 09:41:17 -07:00
Mattia Dal Ben
9ea0103520 Keyboard: Redox keymaps refactoring (#4258)
* Reconfigured keymap macro to resemble physical layout

* Updated italian keymap

* Added RGB controls

* Updated default keymap

* Updated german layout

* Updated jeherve keymap

* Changed include guards to pragmas

* Changed include guards to pragmas in keymaps

* Update readme

* Fixed unused include

* Fixed indentation
2018-10-27 09:40:28 -07:00
Žan Pevec
569545a78f Keymap: Personal dz60 keymap (#4251)
* Personal dz60 keymap

* Replacing unused macros

Co-Authored-By: pevecyan <pevecyan@users.noreply.github.com>

* Fixes on keymap
2018-10-27 08:30:47 -07:00
Jasper Lievisse Adriaanse
2da8522154 Keymap: add my planck rev 5 layout (#4085) 2018-10-27 08:29:34 -07:00
Mattia Dal Ben
6916c0d728 Redox Wireless configurator support (#4256) 2018-10-27 08:23:12 -07:00
Monksoffunk
23cd9f4dee Keyboard: Add new keyboard Zinc (#4245)
* Add Zinc keyboard

* Fix photo

* Fix readme.md

* Fix RGB LED init of monks/keymap.c

* Fix default keymap and readme.jp

* Fix change DEFS of RGB ANIMATIONS to LED_ANIMATIONS

* Add EOL

* Use serial_config_simpleapi.h

* Fix comment char

* Fix error handling in split_scomm.c : mtei works

* Fix keymaps

* Remove DISABLE_LEADER definition

* Remove pro_micro.h

* Add 2 spaces after Hardware name

* Fix keymaps
  - remove audio codes
  - change LAYOUT to LAYOUT_ortho_4X12
  - change "persistent_default_layer_set" to core function

* Use the Community Layouts feature
  -  with some clean up
2018-10-26 21:23:49 -07:00
Drashna Jaelre
73e92ef0c0 Docs: Add references to One Shot functions, and clean up formatting (#4189)
* Docs: Add references to One Shot functions, and clean up formatting

* Update PR based on @mechmerlin's recommendations
2018-10-27 00:22:47 -04:00
Drashna Jaelre
d210ac7a3e Add caveat for basic keycodes in Tap Dance docs 2018-10-27 00:22:29 -04:00
Drashna Jaelre
f16b5cc92b Add delayed flashing option for DFU Util (#4225)
* Add delayed flashing option for DFU Util

* Use a loop to make code cleaner

* Make delay configurable but default to 10

* Better formatting of check
2018-10-27 00:21:43 -04:00
MechMerlin
5632552558 RGB Support for Panc60 (#4253)
* add RGB underglow support

* enable RGB underglow and backlighting
2018-10-26 21:20:00 -07:00
Drashna Jaelre
d3a6296199 Add key caveat to combos doc 2018-10-27 00:18:22 -04:00
Drashna Jaelre
b1bf0879ad Fix mouse_send() on chibiOS so it won't lock up the firmware 2018-10-27 00:17:25 -04:00
MechMerlin
b11a776cef Keymap: Update userspace (I want my Hacktoberfest shirt!) (#4252)
* use ctl_t

* spruce up readme and add a changelog

* add comment about using CTL_T

* add more description

* use RSFT_T so I can still have a right shift key even on the _AL layer

* add config.h for rgblight_sleep

* update readme to talk about rgblight_sleep

* update changelog with new changes
2018-10-26 17:14:50 -07:00
yiancar
6fa3cfbf53 Keyboard: Add HS60 V2 (#4250)
* HS60 V2

- Created V1 and V2 folders
- Added V2 ARM configuration

* Problems in paradise

* More touble

* We got it now!
2018-10-26 16:14:29 -07:00
Jack Humbert
24b3556e84 add better example 2018-10-26 14:24:13 -07:00
Jack Humbert
85688e5b52 add support for encoders to core 2018-10-26 14:24:13 -07:00
gromwalh
e22c399245 Ergodox Infinity: Swapped Row and Column in comments (#4247)
When comparing the pins in this file to the Ergodox Infinity schematic, it seems that the first section is describing the rows and the second section is describing the columns.
2018-10-26 14:12:40 -07:00
noroadsleft
cc87445481 JD45: readme update
Updated the links to the Docs.
2018-10-26 07:03:46 -07:00
noroadsleft
ca02863b56 JD45: mjt6u keymap refactor
- config.h
  - updated to remove redundancies
  - add #pragma once
- keymap.c
  - updated to use macro LAYOUT
  - redundant KC_TRNS and KC_NO definitions removed
2018-10-26 07:03:46 -07:00
noroadsleft
db8454ca99 JD45: mjt keymap refactor
Updated parallel to LAYOUT_kc macro rename.
2018-10-26 07:03:46 -07:00
noroadsleft
357c1bb657 JD45: justin keymap refactor
Updated parallel to LAYOUT_kc macro rename.
2018-10-26 07:03:46 -07:00
noroadsleft
8cf15bffa0 JD45: jeebak keymap refactor
- config.h deleted (file was redundant)
  - layout macro LAYOUT_JD45 removed (identical to new macro LAYOUT)
  - ../../config.h include line redundant due to past changes to build script
- keymap.c
  - updated to use macro LAYOUT
  - redundant KC_TRNS and KC_NO definitions removed
2018-10-26 07:03:46 -07:00
noroadsleft
340dd09758 JD45: default keymap refactor
Default keymap refactored to use new macro LAYOUT (from LAYOUT_kc).
2018-10-26 07:03:46 -07:00
noroadsleft
899731679d JD45: blakedietz keymap refactor
- config.h
  - updated to more-preferred format
  - layout macro LAYOUT_JD45 removed (identical to new macro LAYOUT)
- keymap.c
  - updated to use macro LAYOUT
  - redundant KC_TRNS and KC_NO definitions removed
2018-10-26 07:03:46 -07:00
noroadsleft
39addf8bc9 JD45: layout macro refactor
The macro that was LAYOUT prepended KC_ to all the keycode arguments, preventing the Configurator from working with the JD45. This macro is now LAYOUT_kc.

The macro LAYOUT is a more-standard macro.

Switch identifiers have changed throughout. Format is k<row><column>.
2018-10-26 07:03:46 -07:00
Phillip Tennen
fa1ac4d724 Fix incorrect doctoring in feature.backlight.md (#4244)
I'm guessing someone deleted a row at some point in the past, but I didn't blame it.
2018-10-26 06:59:41 -07:00
lbibass
fc1e22ea94 Keymap: Mechmini layout (#4232)
* Added my Mechmini2 layout to qmk.

* Added more info to the readme.

* Made changes.

* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>

* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>
2018-10-25 13:10:45 -07:00
SpacebarRacecar
3c95de3c69 Adding a readme to my userspace (#4239)
* added userspace readme

* small fix to userspace readme

* another fix to userspace readme

* changed and improved userspace readme

* Update readme.md

* Update readme.md

* changes to readme again

* readme again
2018-10-25 13:08:25 -07:00
194h
ffb2557a3a Keymap: Updated my(194h) keymap to make it more clean and useful (#4236)
* Added my(194h) atreus62 keymap

* Fixed what noroadsleft remarked in my pull request, hopefully got it all.

* Followed drashna's suggestion.

* Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2

* Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2
2018-10-25 10:04:48 -07:00
Drashna Jaelre
a5b10e5da2 Fix syntax for windows 2018-10-24 15:03:32 -07:00
MechMerlin
bef554d18b Bug: Users had to be in the /util directory to run the script (#4228) 2018-10-24 08:57:08 -07:00
Callum Oakley
9ed0c2d57b Keymap update (#4223)
* change window focus shortcuts

* hangul

* macos goodness

* re-arrange tab keys

* remove tab switching keys

* left hand func

* glorious macro pad

* workspace rotation keys

* tabbing hotkeys

* left hand tab change keys

* SEND_STRING("!") on KC_EXLM

* use SEND_STRING for all shifted symbols

* SEND_STRING even for non shifted symbols so they play nicely with the shifted ones
2018-10-23 16:28:40 -07:00
Ajax
b0a021c07a Made a userspace that allows you to use your keyboard as an order of operations based calculator (#2864)
* Made DZ60 layout with calculator

* Cleaned up and commented, preparing to fix bug with negative in front of open parenthesis as first character

* Fixed bug where negative sign infront of parenthesis as first character was parsed incorrectly

* Made a better solution for the bug from the previous commit

* Modularized and added a userfile so that this code can be used on various keyboards, found in doogle999

* Removed commented code from keymap

* Made the layer that is used for calculations a define so that it can be changed per keyboard

* Made the readme

* Made the readme in the correct place

* Revert "Made the readme in the correct place"

This reverts commit 7f8b59ed9e.

* Manually synced with qmk upstream

* Stopped repeat, made keys print character that they are defined as rather than what the keyboard wants them to do

* Added support for numpad, might make all keycodes custom so that there is no need to change doogle999.c if you want to change the keycode that is associated with a function, also made numpad automatically activating an option

* Fixed some bugs with backspacing, updated the readme

* Fixed some bugs with numlock turning on at the wrong times when a shift key was down

* Made the return to layer work automatically instead of just forcing it to layer 0

* fixes and style changes, 20% decreased binary size

* Fixed some bugs with double printing and compilation errors on my side

* Fixed bug with exceeding the buffer size

* Removed changes that added const-ness

* Made changes so that backspace does not repeat to remove backspace bugs, still some bugs with recalculating without having typed anything

* Fixed obo error with calc main loop

* Made includes more accurate in keymap for dz60

* Moved flags to user makefile
2018-10-23 12:44:48 -07:00
Konstantin Đorđević
c8267d9fea Update whitefox/konstantin keymap (#4220)
* Change brace style to QMK OTBS

* Change Unicode input mode to UC_WINC

* Align constant values in config.h
2018-10-23 12:34:06 -07:00
mike fettis
6539426f61 keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance (#4208)
* keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance

* Update config.h

typo

* cleanup

Co-Authored-By: ridingintraffic <michael.j.fettis@gmail.com>

* layers are using layout macro
replaced the include guard (the ifndef, define, and endif at the end) with just #pragma once
changed undergrow to use layer-change-code
emoji macros are using send_hex_code_string
cleaned up the includes

* tap() removed
maxtrix_scan_user updated
conf.h cleanup
2018-10-23 12:00:54 -07:00
Peter Roe
03d16db942 Keyboard: Ported ADB-to-USB converter from TMK to QMK (#3931)
* Ported ADB-to-USB converter from TMK to QMK

* Updated pull request with reviewer suggestions.

* Removed precompiled header file type (gch) from gitignore per reviewer request

* Update keyboards/converter/adb_usb/matrix.c

Changed instances of matrix_init_quantum to matrix_scan_quantum.

* Update keyboards/converter/adb_usb/matrix.c

Co-Authored-By: 13-bit <pete@13bit.me>
2018-10-23 11:52:57 -07:00
Scott Gorsuch
572c316e7d Keymap: Fix missing 4 key (#4219) 2018-10-23 09:29:35 -07:00
Drashna Jaelre
cb1e45b4ef Include quantum.h to fix travis CI errors 2018-10-22 21:35:35 -04:00
Drashna Jaelre
95619bdaca Fix file location for mmacdougal's keymap 2018-10-22 21:35:19 -04:00
SpacebarRacecar
8421a89820 added ASCII representation to dz60 iso-split layout and adjusted it so that it's consistent with the other layouts. (#4207) 2018-10-22 14:20:31 -07:00
noroadsleft
5dc41446aa Keyboard: Chimera LS refactor and Configurator support (#3715)
* Matrix/keymap refactor

- Deleted `KC_KEYMAP` macro
- Renamed `KEYMAP` macro to `LAYOUT_ortho_4x12`
- Default keymap updated to current QMK standards
  - #include QMK_KEYBOARD_H
  - Refactored from `KC_KEYMAP` to `LAYOUT_ortho_4x12` macro
  - `action_get_macro()` deprecated in favor of `process_record_user()`

`rules.mk` *not* updated to include `LAYOUTS = ortho_4x12` because I have no idea if and how that works on a split and/or wireless keyboard.

* readme cleanup: markdown formatting

* Add Configurator support

* added support for ortho_4x12 layout

* Macro and readme updates

Macros updated to use `KC_NO` directly.

Readme updates and cleanup.
2018-10-22 14:18:47 -07:00
fougner
e26a7b0ed8 Keyboard: initial support for XD87 (#4182)
* Keyboard: initial support for XD87

* Add row/col pin configuration for XD87 PCB

* Add default ISO layout

* Fix incorrect KC in default_tkl_iso

The KC_NUBS is duplicated in the TKL ISO layout.
Compare with the fullsize ISO which has a KC_NUHS
in the corresponding place.

* Add support for community layouts

* Add TKL ANSI layout

* Enable TKL ISO/ANSI community layout

* Fix LAYOUT_all

* Configure backlighting for XD87

* Various documentation changes
2018-10-22 14:01:45 -07:00
Colin T.A. Gray
418a886ae4 adds 'dfu-util' to macos_install.sh 2018-10-22 13:32:47 -07:00
Drashna Jaelre
552b1cccec Update the installation script PR (#4167)
* Update docs to use qmk_install

* Update Vagrantfile to use qmk_install
2018-10-22 13:24:43 -07:00
skullY
11c4c71131 Fixup the WSL install 2018-10-22 13:24:43 -07:00
skullY
79d495f51d Add opensuse packages provided by @isolatedvirus 2018-10-22 13:24:43 -07:00
skullY
ca56c2145f Fold install_dependencies.sh into linux_install.sh and freebsd_install.sh 2018-10-22 13:24:43 -07:00
SpacebarRacecar
704a2e8d3c Keymap: Updates to personal userspace and keymaps (#4206)
* - updated personal userspace
- updated fc660c, niu mini and planck keymaps
- added prime_o keymap

* Rename README.md to readme.md
2018-10-22 13:23:22 -07:00
SpacebarRacecar
e745144836 Keyboard: Prime_O layout/matrix fix (#4205) 2018-10-22 13:22:20 -07:00
noroadsleft
352bef99a9 Keyboard: JJ40 Refactor and Configurator support (#3197)
* Deleted LAYOUTS = planck_grid from rules.mk

* Refactor

* Configurator support

* Fixed offset layout matrix macro

* Readded LAYOUT_kc_ortho_4x12 matrix alias

* Refactor: rename LAYOUT_offset_right macro as LAYOUT_planck_1x2uR
2018-10-22 12:58:23 -07:00
markspanbroek
6d7745a110 Keyboard: Port of TMK XT USB Converter (#3619)
* Converter: add XT USB converter from TMK

* Converter: port TMK code for USB converter to QMK

* Apply requested changes after code review by @drashna

- use "pragma once" instead of include guards
- use LAYOUT instead of KEYMAP
- allow customisation with matrix_init_user() and matrix_scan_user()
- set BOOTLOADER instead of BOOTLOADER_SIZE
- Add XT_ENABLE to OPT_DEFS

* Remove unnecessary lines
2018-10-22 12:37:03 -07:00
noroadsleft
bf57587e62 Keyboard: Zlant refactor and Configurator support (#3678)
* Matrix/keymap refactor

White space and readability updates

* Configurator support

Added info.json file.

* Readme update

Markdown formatting

* Add support for ortho_4x12 keymaps

* Added planck_mit layout support

* Disable SWAP_HANDS_ENABLE for zlant:wanleg keymap

* Disable BACKLIGHT_ENABLE for zlant:bakingpy keymap
2018-10-22 12:35:09 -07:00
Levi Olson
47dcda1087 Diverge3 - Workman Layout (#3682)
* Diverge3: Workman Programmers Layout

* Diverge3: Comment Removal

* Diverge3: Image Links Fixed

* Diverge3: Images added

* Diverge3: Images cleaned up

* Diverge3: Images cleaned up

* Diverge3: Removing Images

* Diverge3: Improving readme.md

* Diverge3: Improving readme.md

* Diverge3: Add supporting Comments

* Diverge3: Update readme

* Diverge3: Update readme

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR

* Diverge3: Updates per comments in PR
2018-10-22 12:04:28 -07:00
Michael MacDougall
a2b650df47 Keymap: Add mmacdougall keymap (#3852)
* Add mmacdougall keymap

* Make requested changes
2018-10-22 11:59:40 -07:00
Drashna Jaelre
9374c0c9db Add caveats for shifted characters (#4192)
* Add caveats for shifted characters

And some formatting and grammar corrections.

Closes #1037

* Fix spelling of remote

* Fix spelling error

* Remote not Remove

* Remote not Remove
2018-10-22 14:57:15 -04:00
Drashna Jaelre
ab3fbfdb3b Update hardware config warnings to be more accurate
Closes #3565
2018-10-22 14:56:25 -04:00
Drashna Jaelre
7e99d869de Remove all of the deprecated RGB defines
Fixes #3641
2018-10-22 14:55:57 -04:00
Drashna Jaelre
00b6f14821 Replace outdated RGB/Audio information 2018-10-22 14:55:05 -04:00
ROMUSKING
5694e7b6a6 Keymap: add new keymap (#4127)
* an attempt at own layout

* typematrixed dvorak

* columns shifted

columns shifted out, second pinky column moved to the inside.

* Update users/romus/romus.h

* code cleanup

Changes requested by Drashna + Tap Dance enabled

* Fixed EOF

Fixed the no newline at the end of file alert.

* rgblight fight eeprom writes

* rgb code simplification

* Update users/romus/README.md

* Update quantum/keymap_extras/keymap_slovenian.h
2018-10-22 11:54:31 -07:00
Fernando Pazos Estévez
cf19cb0dbe Add Bluepill (stm32f103) handwired keyboard (#4126)
* Main folder

Main folder with some changes like the base layout and matrix for uploading in a future to the qmk repositorie

* First Commit

Firsts non previously commited changes:
-Changed to keyboards/handwired
-Basic credit to Xydane
-70% Layout

* Modified file structure for several keyboards

As I don't want to create several folders and overcrowd the main folders I made a few modifications to being able of configure several keyboards as revisions of the main keyboard.
Added a second variant.
Compiling tests went right but I haven't tried it on the controller.

* Starting leds

* Started dual color leds PWM functions and configs

I started to create the PWM functions and configs based on internet examples, it doesn't compile yet

* Backtraced a bit to establish and try debug before continuing the pwm

Just this, algo some doc as a new pinout image, space cadet modification to try if it works and little more

* Deleted unuseful stuff

After trying the reestructure to being compatible with several keyboards and that it worked I deleted the other keyboard.
Added space cadet shift to ISO.
Finally I couldn't debug everything and I'm getting quite frustrated to continue much more than just adding pwm leds

* Changed again Iso fix for Space Cadet

* Renamed keyboard, future pull

I just renamed the keyboard and made some simplifying changes in order to make a pull request sometime soon.

I'm too frustrated, tired and knowledge limited to achive using the PWM for leds, I didn't even get to use the debug mode...

I intend to end basic led color change using layers (if I can), document everything properly and make a pull request so other users can continue/use this project.

* Writed Readme.md file

I also corrected a previous compilation problem and ordered a bit the keymaps

* Corrected readme

* Try to add layer activated light

* Revert "Try to add layer activated light"

This reverts commit 205af820d8.

* Progress to fork

Coming back to work, upcoming pull

* Linked image

Corrected readme

* Some cleanning

Added images to readme, som cleaning, burning after commit.

* Almost finished (working)

Finally

* Finished bluepill firmware

Just finished and tried layer dependant led colors. Going for merge

* Deleted innecesary stuff and trailing spaces

Just as commit title said.

* Coding conventions

Just modified some files to respect coding conventions

* Deleted XXXXXX define

Checking some other PR seen this improvement

* Changes suggested on PR

Firs doing the easy changes

* More changes for the PR

-I also deleted one unused function for led toggling on matrix.c (Now it uses layer dependent baklight, algo on of on start)
-Deleted commented function on keymaps.

Right now only needs testing and all pragma replaces.

* Almost every pragma change on PR

That's almost finished, only waiting for reply due to compiling errors

* Revert "Almost every pragma change on PR"

This reverts commit 07f23aa862.

* Revert last commit

I moddified by mistake a file from another keyboard

* Solved last pragma

Compiles fine.
Now I only need to test it, I say you if it works to include it in the main repository.
2018-10-22 11:45:45 -07:00
Mattia Dal Ben
387bd555c7 Keyboard: Add Redox Wireless keyboard (#4180)
* Added folder and default keymap

* Added italian keymap

* Fixed readme.md

* Added layer display through RGB led

* Added layer status display to italian keymap

* Fixed indentation

* Removed obsolete comments

* Updated instructions

* Fixed keymaps readmes and removed RGB controls on ADJUST layer

* Removed redundant KC_* definitions

* Fixed readme file

* Changed include guards to pragma once

* Removed unused audio functions

* Fixed rules.mk file

* Added spaces in readme to fix rendering

* Reconfigured keymap macro to resemble physical layout

* Updated default keymap

* Updated italian keymap

* Removed unused persistent_default_layer_set function
2018-10-22 11:41:57 -07:00
Naoki Katahira
f69333a0e5 Lily58 default keymap fix / add keymap (#4190)
* keymap fix/add

* keymap fix

* file fix

* typo fix
2018-10-22 11:39:26 -07:00
Takeshi ISHII
4665e4ffff Keyboard: Helix serial.c, split_scom.c bug fix and update (#4191)
* helix/serial.c add support PD1,PD3,PE6 and configuration simplify

* Add comment about ATmega32U4 I2C

* Add compile time check for ATmega32U4 I2C

* change TAB code to 8 SPACE code

* Helix serial.c PORTD,PD0 test. OK

  OK PD0
  -  PD1
  OK PD2
  -  PD3
  -  PE6

* Helix serial.c PORTD,PD1 test. OK

   OK PD0
   OK PD1
   OK PD2
   -  PD3
   -  PE6

* Helix serial.c PORTD,PD3 test. OK

   OK PD0
   OK PD1
   OK PD2
   OK PD3
   -  PE6

* Helix serial.c PORTE,PD6 test. OK

   OK PD0
   OK PD1
   OK PD2
   OK PD3
   OK PE6

* Helix serial.c: PD0,PD1,PD3,PE6 all test end

* Helix serial.c: rename SOFT_SERIAL_PORT to SOFT_SERIAL_PIN

* Helix serial.c add debug code

* Helix serial.c: add transaction ID range check

* Helix serial.c debug code update

* Helix serial.c debug code update

* Helix serial.c: Strict checking of the value of tid.

* adjust the delay of serial.c

* Helix serial.c: remove debug code

* remove EXTRAFLAGS += -DCONSOLE_ENABLE from five_rows/rules.mk

tmk_core/common.mk has
 >ifeq ($(strip $(CONSOLE_ENABLE)), yes)
 >   TMK_COMMON_DEFS += -DCONSOLE_ENABLE

* Fix error handling in split_scomm.c

* add some comment to serial.c

* add some comment about SELECT_SOFT_SERIAL_SPEED
2018-10-22 11:38:05 -07:00
Dylan Khor
fbc6bd8266 Minor updates to build tools docs revised (#4195)
* add initial khord iris keymap

* correct path of windows qmk install script
2018-10-22 11:29:04 -07:00
Colin T.A. Gray
91bfbb6256 Updates docs - planck 6 and macos instructions (#4201)
* add note about how to install rev6 (dfu-util)

* include instructions on installing dfu-util on macOS
2018-10-22 11:19:51 -07:00
Yan-Fa Li
dedbc37196 Doesn't need a 50ms debounce
Set it to default. I have no idea what I was thinking.
2018-10-22 09:06:18 -07:00
a-chol
8e3330bbf6 Keyboard: bminiex : Working backlight (#4171)
* bminiex : Working backlight

* bminiex keyboard with fixes

* bminiex keyboard more fixes
2018-10-21 09:20:24 -07:00
Vyolle
877c285ec8 Keymap: Renabled EXTRAKEYS in layout (#4174)
* Renabled EXTRAKEYS.

* Update keyboards/iris/keymaps/vyolle_steno/rules.mk

Co-Authored-By: Vyolle <dchamberlin.ax@gmail.com>
2018-10-21 09:15:48 -07:00
Dylan Khor
4fffef8853 Keymap: add initial khord iris keymap (#4188) 2018-10-21 09:05:45 -07:00
Drashna Jaelre
ea17e363a6 Add instructions for zadig when bootloader device is unknown 2018-10-20 11:48:10 -04:00
Alex Mayer
26d2ef2ad1 Ergodox EZ: Use Correct Const For LED Color 2018-10-20 07:41:48 -07:00
Campbell Barton
f775168c4f Keymap: qwerty_code_friendly: update readme, comments (#4178) 2018-10-19 16:47:59 -07:00
Drashna Jaelre
6c086f2b6d Revert changes to chibiOS-contrib (#4176)
* Revert "Keymap: qwerty_code_friendly: use numpad layout for f-keys (#4170)"

This reverts commit efc88a0b16.

* Fix keymap
2018-10-19 12:42:28 -07:00
mcarni
0d1e0a0d97 added an ISO split spacebar layout, keymap and readme files (#4165) 2018-10-19 12:05:34 -07:00
wanleg
6f6d28fa8d Big Switch and 5x5 edits (#4168)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c

* playing around with triple tap dance

* sync with upstream

* quick edit

* tapdance cleanup

* mod tap interrupt

* tapping term edit

* tapping term adjust

* 5x5 board edits

* set gherkin tapping term

* big switch tap dance edit

* tapping term refinements

* 5x10 layout setup

* add audio for bigswitch

* keymap change

* keymap change & created testing board

* sound setup for big_switch

* more big switch size testing

* bigswitch testing finished

* final touch-ups
2018-10-19 11:01:40 -07:00
Andy
9ca73a9edc Keymap: Add dz60 iso-de layout (#4173) 2018-10-19 10:57:44 -07:00
Kosuke Adachi
78b48371aa Keyboard: Update logo and commonize it (#4151)
* Update logo and commonize it

* Move the glcdfont.c to the lib and add it to the SRC values of the rules.mk in the keymap folders

* Add static
2018-10-19 09:12:55 -07:00
Campbell Barton
efc88a0b16 Keymap: qwerty_code_friendly: use numpad layout for f-keys (#4170) 2018-10-19 08:43:55 -07:00
Konstantin Đorđević
6c6897f778 Keymap: Update whitefox/konstantin keymap (#4169)
* td_fn_ctrl_* → td_fn_rctl_*

* Swap Fn and RCtrl

* Change key combination for Command feature

* Replace register/unregister_code call with tap_code

* Add virtual desktop controls to keymap

* Add/close virtual desktop on Fn+GUI tap dance
2018-10-19 08:42:01 -07:00
Trigotometry
ae31eb564a Keymap: Trigotometry's Preonic (#4158)
* adding my keymap

* updated pull request comments from dashna, including redundancies and DVORAK entirely

* changed over visual representation to use 'LAYOUT_preonic_grid()'

* added a ReadMe and commented out AUDIO_ENABLED related stuff in keymap.c until I can align with current QMK standards

* Update readme.md

* readme corrections and adjustments
2018-10-19 08:40:46 -07:00
Drashna Jaelre
7222e3691b Fix Unicode EEPROM handling so it is consistent. (#4066)
* Fix Unicode EEPROM handling so it's consistant

* Remove changes to my userspace

* Optimize variables used

* fix functions

* additional cleanup

* Add False Flag

* rename function
2018-10-19 00:35:15 -04:00
Drashna Jaelre
7e1b57add4 Some cleanup of the Useful Functions docs (#4064)
* Add examples for tri layers

* Clean up and spelling fixes
2018-10-19 00:34:40 -04:00
Takuya Urakawa
f4094930a3 stm32f1xx EEPROM emulation (#3914)
* * Add stm32f1xx EEPROM emulation
* Fix eeprom update compare bug

Squashed commit of the following:

commit b8f248ae08cec0cd81ecbb8854d9b39221d4d573
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 19:13:48 2018 +0900

    fix EEPROM_update wrong compare

commit d4ed4e6ea864e967a3e17f7edee4b0c3b4a25541
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 17:43:47 2018 +0900

    eeprom fix initialization define

commit b61aa7c04d70c64df3416d63e5da08b73b6053af
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 16:33:40 2018 +0900

    maybe working

* Fix FLASH_KEY defines
2018-10-19 00:33:23 -04:00
194h
8efe8b498d Keymap: Added 194h atreus62 keymap (#4164)
* Added my(194h) atreus62 keymap

* Fixed what noroadsleft remarked in my pull request, hopefully got it all.

* Followed drashna's suggestion.
2018-10-18 17:09:06 -07:00
lexworth
fc1c692f71 Keymap: Adding my Minivan layout (#4162)
* adding my keymap

* adding my Minivan keymap

* deleted old incomplete keymap

* added link to layout image

* adding my minivan keymap
2018-10-18 15:36:30 -07:00
noroadsleft
480651cf9d Docs: Adding QMK Git Conventions doc; formatting cleanup on Learning Resources doc (#3902)
* Docs: newbs_learn_more_resources.md: formatting

* Added QMK Git Conventions doc, initial version

* Renamed contributing_qmk.md to newbs_best_practices.md

* Updated per review by @drashna

* Added navigation links

* Updated to Best Practices doc

* Minor updates to Learn More Resources doc

Markdown formatting consistency because I'm particular about it.

* Added Merge Conflict section to Best Practices doc
2018-10-18 15:12:11 -07:00
Jason Thigpen
53a43dbe99 Keymap: Swap func layer keys and add vim navigation to navigation layer (#4163) 2018-10-18 13:53:39 -07:00
mtei
db03b76910 optimize rgblight_effect_alternating(void)
rgblight_effect_alternating (void) calls rgblight_sethsv_at () RGBLED_NUM times. As a result, rgblight_set () is called RGBLED_NUM + 1 times. This is wasteful processing.
2018-10-18 13:52:41 -07:00
sm0g
14bdd5ed2a Keymap: added my tada68's from Gitlab. (#4146)
* added my tada68 from Gitlab.

* Removed unneeded code and the sm0gunix layout.
2018-10-18 13:51:02 -07:00
mwpeterson
f45bc9b362 Keymap: Add Planck keymap (#4154)
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key

* change songs

* space cadet; move enter; move '"; move pgup pgdn

* remove extra songs

* update from noahfredrick keymap

* make it easier to type ../../thing/*/*

* move pipe

* requested changes
2018-10-18 13:00:30 -07:00
TheOneTrueTrench
4a7baaaf50 Keymap: Adding new functionality to personal keymap, smart macros (#4159)
* Added base keymap

* Added initial layers and mirrored most of Pok3r behavior.

* Some stuff for Space Captain

* Added new Marianas keymap for DZ60

* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.

Added enum to define names for layers, and removed unused #DEFINE

* Added DVORAK and COLEMAK

* Caps + enter + space for flashing mode.

* Added RGB status

* added flash script

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Fixed bug with SQL Table Macro generator.

* restructured file. No Logical changes.

* literals only for smart macros

* removed extraneous pointer declaration.

* Smart Macros

* Added Makefile and header file

* extended smart macros to be able to cover the whole alphas.

* removed non-relavent keymaps.

* didn't mean to include this guy.
2018-10-17 21:38:24 -07:00
Christoffer Holmberg
dad79cafcd Fix more broken links to the HID spec 2018-10-17 16:51:51 -07:00
Christoffer Holmberg
d08f9cb6e4 Fix grammar, typos, and the link to HID specification 2018-10-17 16:51:51 -07:00
Bramver
397d404ce0 Keymap: Added personal Quefrency layout (#4156) 2018-10-17 13:42:26 -07:00
jshuf
9de4ace6f2 Keyboard: Add tkl_ansi_plus_five layout for Phantom (#4145)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60

* Merge new phantom layout from dev branch
2018-10-16 17:13:53 -07:00
Žan Pevec
1f13254460 Keymap: Personal keymap for planck (#4061)
* added my keymap

* Adde more changes

* Moved to pevecyan folder

* Added slovenian mapping

* Slovenian keymap completed

* Suggestions updates

* Fixes on slovenian keymap

Made some typos in previous iteration
2018-10-16 16:56:39 -07:00
QMK Bot
1d03af876c convert to unix line-endings [skip ci] 2018-10-16 23:11:58 +00:00
Žan Pevec
8ce9e3255e Fixes on slovenian keymap 2018-10-16 15:51:27 -07:00
Drashna Jaelre
1dc1e12fec Only include lufa.h if AVR in quantum/api.h 2018-10-16 17:11:51 -04:00
Drashna Jaelre
6cf9402cbc Fix LAYOUT define generation (#4148)
* Fix LAYOUT define generation

Prior to this, only the full keyboard path was defined.  Eg `KEYBOARD_planck_rev6`.
But the docs mention `KEYBOAD_planck`, which never actually gets defined.

This addresses this, and creates a define for each level of the keyboard folder, so that stuff like `KEYBOARD_planck` actually exists.

* Clean up changes to make it more readable
2018-10-16 14:14:52 -04:00
Jim Tittsler
76aa2baf3e Fix doc typo 2018-10-15 16:58:03 -07:00
jshuf
423b419138 Keymap: 60_ansi keymap for DZ60 (#4139)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60
2018-10-15 13:27:09 -07:00
Max Rumpf
4e2817eff1 Keymap: Some tweaks to Maxr1998's Contra layout (#4144)
* Make some keys more accessible, prevent mistypings

* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
2018-10-15 13:23:19 -07:00
Drashna Jaelre
31d12662bd Update to drashna keymaps and userspace - RGB edition (#4143)
* Fix up userspace after feature merges

* Add new macros for keyboard layouts

* Keep new layouts in keymap for easy reference

* Cleanup layouts

* Fix CRKBD wrappers

* Fix up comments

* Fix spacing in orthodox base layer

* ergodox related cleanup

* Make KC_MAKE only flash when holding shift

* Add option to fast compile boards

* Clean up rgb modes to save space

* Re-enable Swap Hands on my Iris
2018-10-15 15:34:49 -04:00
Danny Nguyen
44a348d56f Use DFU bootloader for rev 3 2018-10-15 10:56:46 -07:00
Danny Nguyen
85f315ad65 Add Iris Rev. 3 2018-10-15 10:56:46 -07:00
Danny
2c3e617fba Keymap: Add nano keymap for modding Spooka light (#4141) 2018-10-15 10:53:32 -07:00
Yann Hodique
088b476343 Keymap: add sun_usb keymap for sigma (#4138)
Also add users/sigma, which contains useful code for keymaps.
2018-10-15 10:49:51 -07:00
Yann Hodique
4c9372a081 Keyboard: Make type 5 the default sun keyboard. (#4137)
Type 5 is better polished, and probably more common as the last non-USB Sun
keyboard.
2018-10-15 10:45:30 -07:00
Jason Thigpen
4930e22dda Keymap: Move multimedia events to dedicated layer and format config (#4136) 2018-10-15 10:44:55 -07:00
Kenny Hung
0beb945554 Keymap: add JJ40 Skewwhiffy layout (#4135) 2018-10-15 10:44:19 -07:00
Christoffer Holmberg
bf0bb1a4db Keymap: Update to ergodox layout (#4134)
* Disable KB mouse & cleanup

* fix ascii-layout

* _______ is now defined by qmk

and apparently has been for a year already ;)
2018-10-15 10:43:11 -07:00
Christoffer Holmberg
64459fedbf Keymap: Reworked layout (#4133)
* Reworked layout

* Remove redundant defines

https://github.com/qmk/qmk_firmware/pull/4133#discussion_r224977420

* fix typo
2018-10-15 10:42:38 -07:00
Chris
47e29754c2 Keymap: added default layout to the kbd6x for the tofu hhkb (#4132)
* added layouts

* fixed

* might aswell fix the default layout aswell
2018-10-15 10:41:43 -07:00
Žan Pevec
ec86141a4a Basic Slovenian keymap added (#4128)
* Basic Slovenian keymap added

* Author fixed
2018-10-15 10:39:58 -07:00
Vyolle
f0f9283d02 Keymap: add new keymap for Iris (#4119)
* Add files via upload

* Delete config.h

* Delete keymap.c

* Delete rules.mk

* Keymap w/mirror mode and steno support.

Keymap w/mirror mode and steno support. Can be used entirely one handed.

* Fixed some niggling issues.
2018-10-15 10:21:14 -07:00
QMK Bot
9fbd7eb7a5 convert to unix line-endings [skip ci] 2018-10-15 16:24:29 +00:00
Drashna Jaelre
d7dea0e6d9 Fix ErgoTravel Board
It was not properly including the "config_common" files, and was causing it to break on the configurator.

Additionally, updated this to use the split common code.
2018-10-15 12:21:28 -04:00
Kenny Hung
533f684887 Keymap: Move navigation buttons closer to the middle on XD75:skewwhiffy (#4118)
* RGB toggle button

* Remove custom lighting effects

* Fix small bug in Symbols layer

* Ignore mod tap interrupt in XD75 for skewwhiffy, and split layers into two for more flexibility and fix persistent layer issue

* Replace shift in nav layer with IntelliJ omnibox shortcut to avoid a sticky shift

* Remove custom setting in config, because it were annoying, it were.

* Move navigation buttons in one key

* Some review markups

* Use enums for layers

* Use LAYOUT_ortho_5x15

* Revert some capitalization changes made by accident
2018-10-13 13:46:46 -07:00
asakuno
d81d216d72 Fix Typo in Custom Quantum functions document (led_state) (#4129)
*_LOCK
  ↓
DEL
2018-10-13 00:40:42 -07:00
MechMerlin
e5c315f961 Treasure Type9 Fix: change diode direction to ROW2COL (#4125) 2018-10-12 10:34:52 -07:00
Patrick Hener
0793abfd19 Add sendstring_german.h (#4124)
* added sweet16 test keymap and touched sendstring_german.h

* added sendstring_german.h

* Delete keymap.c

As suggested deleted the keymap file.
2018-10-12 10:31:08 -07:00
Yann Hodique
52ecc76e28 port sun_usb converter from tmk
initial import
2018-10-12 10:26:58 -07:00
mtei
4bb0fb2ffc A comment indicating the insertion location of the new mode was added. 2018-10-11 17:14:42 -07:00
mtei
ec59556cd7 add a notice into docs/feature_rgblight.md 2018-10-11 17:14:42 -07:00
mtei
661e304033 Add a temporary comment to quantum/rgblight.h to aid migration.
Add a temporary comment. The content is a contrast table of old magic number and new symbol.
2018-10-11 17:14:42 -07:00
Jason Thigpen
ae489efee4 Keymap: Add crd's simple layout (#4117)
* Add crd's simple layout

* Fix transparent mapping in crd's config

* Add secondary navigation to fn layer
2018-10-11 17:00:53 -07:00
Oscillope
8a778d656d Keymap: Undo my backlight workaround (#4122)
* Update jj40 keymap for easier pgup/pgdn

* Backlight problem fixed by a previous commit
2018-10-11 17:00:17 -07:00
Drashna Jaelre
a7d05820a6 Add documentation for Combo feature 2018-10-10 21:36:58 -04:00
Drashna Jaelre
43757cd985 Cleanup learning newb links 2018-10-10 21:36:32 -04:00
Drashna Jaelre
0e4374042c Update and cleanup AVR Hardware docs 2018-10-10 21:35:26 -04:00
Boris Burger
6c55e8cab5 Keymap: DZ60 layout based on stephengrier's with PgUp/PgDn/Home/End, Insert, etc. (#4110)
* DZ60 layout based on stephengrier's with customisations.

* CapsLock is used as Fn key.
* Del is available as Fn+Backspace & Shift+Backspace (using a macro)
* PgUp / PgDn / Home / End = Fn+Arrows (as on macOS, Microsoft Surface)
* Tilde = Shift+Esc
* Backtick = Fn+Esc
* Underglow toggle and mode selection are available as Fn+Q and Fn+W
* Reset (bootloader mode) = Fn+B

* Standardised layout formatting and Ctrl+Del & Shift+Del support.

Using 7 underscores for KC_TRNS in layouts and aligning the keycodes
according to LAYOUT_directional.

Del is now only Fn+Del, Ctrl+Backspace translates to Ctrl+Del,
Shift+Backspace translates to Shift+Del.

* Documented new Backspace/Del related macros.

Del is now just Fn+Backspace, pressing Ctrl+Backspace sends Ctrl+Del,
pressing Shift+Backspace sends Shift+Del
2018-10-10 14:17:42 -07:00
noroadsleft
0e142138aa evil80: Add readme.md file 2018-10-10 13:26:06 -07:00
pgillan145
d17421d074 Added cheese keymap to tada68. (#4105)
* Added cheese keymap to tada68.

* Removed extraneous definitions.
2018-10-10 12:58:11 -07:00
noroadsleft
7d156263ab Orange75: cleanup and Configurator support update (#4101)
* Orange75: cleanup and Configurator support update

`orange75.h`:
Moved `K014` to the second (number row) as the left half of a split Backspace (guessing at its true location; will need to be checked/tested after merge).

`info.json`:
Updated to match new `LAYOUT` macro.

`keymaps/default/keymap.c`:
- Updated to match new `LAYOUT` macro.
- Added layer mock-ups as block comments.
- Formatted to be a bit more readable.

* Orange75: deleted an extra comma from keymap.c
2018-10-10 12:56:45 -07:00
MakotoKurauchi
79bff50247 Keymaps: Helix rgblight mode update (#4091)
* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
2018-10-10 12:53:18 -07:00
patrickmt
ab91e07753 Massdrop keyboards console device support for hid_listen
Added hid_listen USB device for arm_atsam USB protocol.
Debug printing is now done through the console device (CONSOLE_ENABLE = yes) rather than the virtser device, for viewing in hid_listen.
Function dpf(...) renamed to CDC_printf(...) and should now be called directly if intending to print to the virtual serial device.
2018-10-10 13:49:01 -04:00
Drashna Jaelre
f2965e1eea Specify max layers supported in layer keycodes 2018-10-10 11:48:36 -04:00
Drashna Jaelre
1df10ae3bf Update default Planck layout to be more in line with standard conventions 2018-10-09 15:21:37 -04:00
Drashna Jaelre
5a127293e7 Fix formatting in Unicode text 2018-10-09 15:21:08 -04:00
Brian Choromanski
7f6bb82b9d Added link to One Shot Keys 2018-10-09 10:27:03 -07:00
Brian Choromanski
04e28470bc Added OSL to list of layer toggles 2018-10-09 10:27:03 -07:00
Grady Sigler
42add5450d Keymap: Iris Keymap (#4100)
* IRIS Keyboard Keymap

I wanted a keymap that really changed things up. I also found that as a programmer I need as many symbols as I can get.

* Make cmd-option-escape work on a mac

* Add more prettyfication.

* Add other types of hold

* More work on the layer keys

* tweaks

* More tweaks.

* more tweaks

* Remove OSL/OSM they didnt seem to work very well
2018-10-08 19:50:42 -07:00
captsis
be227b4317 Keyboard: add orange75 (#4093)
* New Keyboard: orange75

Co-Authored-By: fox-lab <fox-lab@users.noreply.github.com>

* Update keyboards/orange75/info.json

corrected

*  #4093 corrections

* added del to layout again

* clarified supported hardware

* directives...

* Update keyboards/orange75/config.h

* Update keyboards/orange75/readme.md
2018-10-08 18:20:31 -07:00
yiancar
98a63d8d6e DC01 updates and I2C avr speed overwrite (#4088)
* DC01 updates and I2C avr speed overwrite

- General updating of DC01
- Made F_SCL define in AVR I2C driver overwritable from config.h

* Update drivers/avr/i2c_master.c
2018-10-08 18:27:04 -04:00
chipperdoodles
914d42acd0 Update Bluetooth docs (#4062)
* syncing upstream

* Bluetooth Doc update

More Description in bluetooth section, Addition to Config options rules.mk section.

* merge upstream

chibios

* lib/chibios checkout

* Additional EZ key Section

added back EZ-Key diy link, Cleaned up some errors
2018-10-07 11:23:41 -07:00
sbstjn
be2610b6da feat: Add 68Keys.io 2018-10-07 10:51:18 -07:00
Bramver
aa707c6b9e Keymap: Personal Nyquist keymap added. (#4059)
* Personal Nyquist keymap added.

* Responded to comments for PR.

Removed unnecessary imports.
Updated way of macros.
Removed tick from unicode inputs.

* formatting in keymap
2018-10-07 07:36:01 -07:00
Brian Mock
370fdb89c2 Keymap: Adds TheVan RoadKit Gamepad Layout (#4090)
* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* removes unused code

* removes more code

* simplify code
2018-10-06 20:55:48 -07:00
Drashna Jaelre
f86c0c2643 Update and clarify Unicode documentation (#4065)
* Update and clarify Unicode documentation

* Fixed UCIS info based on feedback from algernon

* Further clarifications and cleanup

* Formatting

* Add an example for unicode map

* fix AutoHotKey title
2018-10-06 20:44:33 -04:00
Drashna Jaelre
7458ac9489 Update Contrib doc (#4068)
* Add link for style

* ignore java

* Add example and update link?

* Minor fixes

* Change 1TBS text

* comments
2018-10-06 20:43:37 -04:00
Drashna Jaelre
cfa9f6ba6d Add non-US Hash and Backslash to AutoShift handling 2018-10-06 20:43:12 -04:00
Wojciech Siewierski
60f5ce8890 Keymap: Update keyboards/planck/keymaps/vifon (#4084)
* Implement macro recording

* Remove off-by-one from the macro recorder

* Holding both modifiers enables the third layer

* Exit the 3rd layer into one of the secondary ones

* Regular Enter and Escape on the secondary layers

Useful for the macro recording because the "tap" modifiers always act as
modifiers there.

* Remove the buffer overflow from the macro recorder

When the limit is reached, the backlight blinks with each keypress.

* More robust macro recording implementation

* Macro record refactoring and improvement

- support for a second macro (saved using the end of the macro buffer)
- improved reliability

* Add comments to my macros

* Macro recording: remove a redundant code

* Separate the raise+lower layer from the special layer

* Add back/forward keys

* Bind mouse movement

* More readable KC_TRNS

* Improve the mouse bindings

* Use a convenience macro instead of the low-level ACTION macro

* Add mouse to the Dual layer; make most of the layer transparent

* New "mouse" layer; clean up the "special" layer

* CapsLock, NumLock and ScrollLock on the Special layer

* Enable my fix for the stuck modifiers and adjust the dual layer to it

* Fix the macro recording after enabling the stuck mods fix

* Click with Lower/Raise+Space

* Reduce the memory used by the macro recording

Previously the auxiliary layers were numbered 30 and 31 which resulted
in all 32 array elements being allocated regardless of the actually
used layers in the user code.

* Optimize source_layers_cache for the cache memory

Swapping the array indices should increase the locality of the memory access.

* Remove the mouse layer

* Use update_tri_layer to simplify the code

* Add some custom per-keymap build options

* Add ShiftLock

* Secure the reset button

* Add numeric layer

* Remove explicit layer keys on LW and RS layers

* Replace Alt+left/right with Back/Forward keys

* Sleep/delay key (for macro recording)

* App/menu key

* Fix stuff after merging to master

* Local per-keymap config.h; minor cleanup

* Remove the old macro_record.h

Replaced with dynamic_macro.h

* Adjust my keymap to the current API

* Pure Pro Gaming layer

Accessible by double tapping the Pure Pro layer. It features switched
Lower and Raise layers, for one-handed access to numbers.

* Pure Pro Gaming layer: no Mod4, persistent number layer under RShift

* Pure Pro Gaming layer activated with long press, not double press

* Reduce the size of the vifon keymap

See: issue #930

* Increase the dynamic macro buffer

The default was actually decreased. The actual used value didn't change.

* Add the context menu key

* No more strange ideas in the gaming layer

* Reduce the firmware size by disabling API_SYSEX_ENABLE

* Make slash available on the PP layer (replaces the RESET key)

* Add a generic "hold this key" macro

* Add a missing undef

* Turn LGUI in the gaming layer into LW instead of disabling it

It's not as disruptive as LGUI and it makes the LW/RS order kind of
more consistent (LW on the left, RS on the right).

* Refactor the Pure Pro Gaming layer

* Try out the 1st party qmk KC_LOCK (vs my own KM_HOLD)

* Alternative way to switch keyboard layouts with the left hand

* Add dot & slash to the Pure Pro layer (but not to the Gaming layer)

* Now that there is a second KM_LW, we can simplify the layout a bit

It was confusing to have the modifiers completely swapped.  Just
moving them is much more natural.

* Disable the console now that qmk got bigger

* Update the keymap for the modern qmk standards
2018-10-06 07:49:04 -07:00
Jereme Corrado
2c1402aa32 Keymap: Added Planck keymap: jcorrado (#4083) 2018-10-05 14:52:46 -07:00
Takeshi ISHII
f1003aaccf Keyboard: Helix five_rows keymap reduced size (#4082)
* add PERMISSIVE_HOLD in helix:five_rows/config.h

* add Eucalyn char layout into helix:five_rows

* Helix five_rows keymap: make rgblight modes selectable.

No change in build result.

* fix keymap.c map comment, add console compile option

No change in build result.

* Helix five_rows keymap: reduced the size.
2018-10-05 14:51:34 -07:00
Johannes Huber
54b61b508b E6V2 LE HHKB love (#4079)
* Keyboard: E6V2 LE HHKB layout support

* Keymap: Add johu's E6V2 LE HHKB layout
2018-10-05 14:49:30 -07:00
thomasviaud
27e216fc1a Keymap: Add french iso layout for dz60 (thomasviaud) (#4080) 2018-10-05 12:00:24 -07:00
yiancar
ac7b2d92bf ARM SWD guide
- Added a detailed (but saddly long) debugging guide.
- Modified sidebar and summary to include the links.
2018-10-05 11:03:30 -07:00
eucalyn
13d67200df Keyboard: set SAFE_RANGE (#4078) 2018-10-05 08:43:04 -07:00
noroadsleft
b4f26a4616 Keyboard: DZ60: add Plate B layouts (#4076)
Adds maximized DZ60 Plate B layout macros in ANSI and ISO, featuring 2.25u Left Shift (1.25u/1u split for ISO) and 1.75u Right Shift with Inverted-T arrow keys. Also supports Split Spacebar and Split Backspace.
2018-10-04 20:34:47 -07:00
James Laird-Wah
0c3137d8ff rgb_matrix: continue calling rgb_matrix_indicators() when toggled off
This allows user code to continue to use the matrix for indication, even
when the RGB toggle is off, using rgb_matrix_set_color().

Without this change, it's impossible for user code to use the matrix
when the toggle is off, as any changes get overwritten with black on the
next task cycle, and the indicator code is not called at all.
2018-10-04 21:43:31 -04:00
SpacebarRacecar
26adf3706a Keymap: Added personal userspace and keymaps. (#4073)
* added personal userspace, niu mini, planck and fc660c keymaps

* removed unnecessary include and some other minor corrections
2018-10-04 15:00:33 -07:00
Drashna Jaelre
dad579c8f8 Add mousekey_send to (un)register_code 2018-10-04 10:44:28 -04:00
Enochen
f13ca59361 rn42 compilation error fix (#4050)
* rn42 compile fix

Fixes a compilation error

* simpler rn42 compile fix

good idea drashna :)
2018-10-03 15:02:24 -07:00
martinakcsilla
0d61e612f0 process_ucis: Add a callback for success (#4067)
There is `qk_ucis_symbol_fallback` for the case where symbol lookup
fails, but there wasn't one for the success case. This adds
`qk_ucis_success`, called after successfully finishing the UCIS symbol
input.

Thanks to @drashna for the idea!

Signed-off-by: Csilla Nagyné Martinák <csilla@csillger.hu>
2018-10-03 14:38:02 -07:00
takashiski
ac27b62fa1 Keyboard: add info.json for qmk configurator (#4063) 2018-10-03 12:22:18 -07:00
Pittyolo
9c4b6d2100 Keyboard: Adding Split Space support for Mechmini 1 (#4052)
* Adding Split Space support

* Adding my keymap

* update

* Made the requested updates

* Made the requested update
2018-10-03 12:14:36 -07:00
Filip Sund
d55468c18d Keyboard: Added dactyl-manuform 4x6 and keymap. (#4058)
* Added dactyl-manuform 4x6 and keymap.

* Did changes recommended by drashna.
2018-10-03 12:04:01 -07:00
Filip Sund
f01133d089 Keyboard: Add handwired/pteron config and keymaps (#4060)
* Added pteron files made via from kbfirmware.com.

* Added readme.

* Made some progress on Pteron keymap.

* More keymap.

* Updated bootloader, added some keymap illustrations.

* Moved default keymap to FSund, made default keymap from default preonic keymap.

* Fixed typo in default pteron keymap.

* Made changes recommended by drashna.
2018-10-03 10:12:27 -07:00
Jumail Mundekkat
e58ea882e4 Keyboard: Added split backspace layout for the b.mini (#4051) 2018-10-03 08:36:40 -07:00
takashiski
5368235f22 Keyboard: Add namecard keyboard (#4044)
* create namecard2x4

* create default keymaps

* Update README

* fixed typo and func remove dont need.

* update infomation on readme

* update missed point

* remove explicit initialize

* update default keymap's readme

* add my name to copyright

* change keymap style to LAYOUT macro and fixed typo LAYOUT macro
2018-10-03 08:34:43 -07:00
noroadsleft
404db1d06f handwired/ibm122m: refactor and Configurator support (#4054)
* handwired/ibm122m: refactor

Refactored layout macro and keymaps to more closely resemble the keyboard's physical layout.

* handwired/ibm122m: add Configurator support
2018-10-03 08:33:14 -07:00
Jumail Mundekkat
4d1d1b7196 Keyboard: Added JN68M keyboard to handwired (#4053) 2018-10-03 08:32:56 -07:00
Daniel Shields
b1c2849500 Keymap: Add RGB matrix keypress effects and reduce firmware size. (#4055) 2018-10-03 08:30:44 -07:00
noroadsleft
b9c5030851 Keyboard: KBD4x: corrected info.json file (#4056)
The `info.json` file for the KBD4x was invalid due to a couple of extra commas.
2018-10-03 08:30:13 -07:00
noroadsleft
d435dabefb Keyboard: Mint60: Configurator support and readme cleanup (#4057)
* Mint60: add Configurator support

* Mint60: readme cleanup

Fixed the imgur url so the photo shows up, and updated the links to the docs.
2018-10-03 08:29:29 -07:00
James D. Marble
76f0b3cc70 Add missing F-keys to ergodox_infinity input_club
F11 and F12 were in the ascii art, but not the actual mapping.
This corrects the error.
2018-10-02 22:41:18 -07:00
Chris Johnston
2d671a7e1a Enable support for Linux Mint 18 with linux_install.sh (#4042)
Enable support for ubuntu-derived linux-es in installer

Checks /etc/os-release for mention of ubuntu and debian.

Linux Mint uses ID_LIKE=ubuntu, not ID_LIKE=debian (as seen in
Ubuntu 16.04, unsure about others)
2018-10-02 22:16:49 -07:00
takashiski
37cfd2c500 add JP keycode for MacOSX (#4033) 2018-10-02 17:51:43 -07:00
yiancar
1741e39e34 New keyboard: Baguette (#4047)
* Bagette

Addition of Baguette a close group buy custom

* Add json
2018-10-02 16:03:50 -07:00
Florian Didron
9aecf4ccfd Adds a method allowing to set custom colors to the rgb matrix 2018-10-02 16:33:49 -04:00
Bramver
66b793730e Keymap: Personal XD75 keymap added. (#4045)
* Personal XD75 keymap added.

Nothing fancy, has emojisupport.

* Converted to spaces to follow guidelines

* Fixed requested changes.

Replacing include guards with pragma once.
Omitting unnecessary lines.
PR #4045
2018-10-02 13:06:31 -07:00
Jarred Steenvoorden
5c2ac733af Keymap: Adding my DZ60, Satan, XD75 kemaps and updates to userspace (#4039)
* Update userspace with common config.h

* Add my dz60, satan and xd75 keyboard keymaps

* Fixing executable bits changed during last upstream merge

* Cleanup unnecessary files and defines

* Remove unnecessary defines from userspace config
2018-10-02 08:14:37 -07:00
Drashna Jaelre
1a33054a35 Reduce firmware size of KBD8x to fix Travis Compile issues 2018-10-02 11:08:21 -04:00
Rebecca Le
9f2e39732f Keyboard: Add support for the KBD4x (#4036)
* Generate a new project for the KBD4x

* Specify the possible layouts for the KBD4x - MIT and grid

* Fill out the readme for the KBD4x

* Configure the default keymap and wiring configuration as specified on http://qmkeyboard.cn/

* Add info.json for QMK Configurator

* Enable backlight support for the KBD4x

* Standardise on LAYOUT_planck_mit/LAYOUT_ortho_4x12 layout names

* Add whitespace so the Readme will render correctly

* Disable mouse keys support for the KBD4x to make the firmware small enough
2018-10-01 20:43:43 -07:00
noroadsleft
abcf64ecbd Keyboard: DZ60 cleanup (#3994)
* DZ60: Deleted K214 from LAYOUT_all

* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all

After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.

Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.

* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro

Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.

LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)

* DZ60: bugfix for dbroqua keymap

This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.

The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.

* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps

All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.

* DZ60: added layout mock-ups to dz60.h

Documenting the physical layouts that go with each matrix.

* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape

Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.

* DZ60: delete SHIFT_ESC code blocks

Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.

* DZ60: deleted unused MODS_CTRL_MASk definitions

Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*

* DZ60: refactor jkbone keymap to use process_record_user

Replaced TMK action_function keycodes with QMK process_record_user equivalents.

* DZ60: delete unused layout macros

The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.

* DZ60: refactor iso_6u_space and iso_7u_space keymaps

Both keymaps refactored to use the LAYOUT_60_iso macro.

* DZ60: refactor dz60.h

Updated the notation of the switch arguments. Format is now:

`k<row><column>`

where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.

* DZ60: refactor LAYOUT_60_iso_5x1u matrix

Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.

* DZ60: fix white space in dz60.h

I hate when indentation is inconsistent within a file.
2018-10-01 20:35:09 -07:00
Yan-Fa Li
713ec91147 Add C hint to inline code 2018-10-01 22:55:51 -04:00
Drashna Jaelre
1512a6bfd4 Keymap: Update to drashna keymaps and userspace (#3992)
* Enabled unicode support and send_unicode function

* Unicode cleanup

* More unicode tweaking

* Update EEPROM stuff

* Account for keyboard macros

* Switch Equal to Plus on Ergodox

* more tweaks

* Minor Unicode tweaks

* Correct matrix printing for keylogger

* Fix unicode functions

* Fix unicode mode set since it actually uses EEPROM

* Re-add DISABLE_LEADER

* Ergodox is easier to hit the tapping term, fix that

* Fix stupid type on unicode mode check

* Preliminary CRKBD/HeliDox support

* Fixes to Helidox

* Cleanup userspace from old merge stuff

* Remove CCCV sounds

* Make Mode NOEEPROM Again
2018-10-01 21:00:14 -04:00
Drashna Jaelre
f5ae3760c6 Add send_unicode_hex_string function (#3828)
* Add send_string_unicode function

Co-authored-by: kdb424 <kdb424@gmail.com>
Co-authored-by: Konstantin <vomindoraan@gmail.com>

* Clean up code based on feedback

* Fix includes
2018-10-01 20:56:04 -04:00
Drashna Jaelre
26f4e7031a Add tap_code function (#3784)
* Add tap_code

* formatting

* Doc clarification

* Rename variable to make more consistent
2018-10-01 20:53:47 -04:00
Drashna Jaelre
e885c793bc Add Function level EECONFIG code for EEPROM (#3084)
* Add Function level EEPROM configuration

Add kb and user functions for EEPROM, and example of how to use it.

* Bug fixes and demo

* Additional cleanup

* Add EEPROM reset macro to example

* Forgot init function in list

* Move eeconfig_init_quantum function to quantum.c and actually set default layer

* See if removing weak quantum function fixes issue

* Fix travis compile error

* Remove ifdef blocks from EECONFIG so settings are always set

* Fix for ARM EEPROM updates

* Fix merge issues

* Fix potential STM32 EEPROM issues
2018-10-01 20:53:14 -04:00
Drashna Jaelre
4318797d19 Add user level to default_layer_state_set 2018-10-01 12:58:46 -04:00
Daniel Shields
da6c58175a Make digital rain RGB matrix effect #define configurable. 2018-10-01 12:54:37 -04:00
Anthony Som
b3f6aa9480 Correct small typo
A small typo (it -> in) that I noticed while reading through the documentation
2018-10-01 12:42:05 -04:00
MechMerlin
285ed08867 Keyboard: Rename macropad to treasure/type9 (#4035)
* rename macropad keyboard to type9 under the treasure directory

* fixup the readme

* rename macropad to type9

* moar renames
2018-10-01 09:34:20 -07:00
Andrew Kannan
45a4a0a7fc Keyboard: Adding initial luddite keyboard framework (#4029)
* Adding initial luddite keyboard framework

* Use pragma and update readme

* Remove duplicate macro definitions
2018-10-01 09:25:16 -07:00
Drashna Jaelre
3907ed034b Fix YMDK NP21 keyboard to use proper keyboard level functions (#3042)
* Use proper function levels

* Add matrix init functions

* Convert KEYMAP to LAYOUT

Or @mechmerlin is going to hunt me down and harm me... probably :)

* Fix conflict issues
2018-10-01 11:09:57 -04:00
Drashna Jaelre
9d949389f9 Adds default value for TAPPING_TERM if Tap Dance is enabled (#2785)
* Force require TAPPING_TERM if Tap Dance is enabled

* Handle lack of TAPPING_TERM more gracefully
2018-10-01 11:09:05 -04:00
noroadsleft
a398d2cece Keymap: Add noroadsleft keymap for KC60 (#3876)
* Add personal KC60 keymap

* Update personal KC60 keymap

* Keymap update 2018-05-30 01:53 UTC-7

* Added macro: T_PEEKR

* Added macro for MacOS Select All; modified MacOS function layer

* Added git branch-name macro

* Added GitHub signature macro

* Added readme files

* Added Quake 2 and System layers

* Refactored keymap readme

* Refactored to add userspace files; added Colemak layer

* Minor code cleanup; updated readme files

* Reverted use of userspace

Decided not to make use of the Userspace feature at this time. Reverted its addition, and updated the readme files where needed (they were linking to userspace files).

* Updated per review comments by @drashna

* Refactor buggy macros

I'm still not sure these work properly

* Fix Windows shortcuts

* Fix Mac shortcuts, possibly

Untested; still may be broken.

* Remove PREVENT_STUCK_MODIFIERS from config.h

Deprecated by #3107
2018-09-30 22:06:29 -07:00
OlliGranlund
a6c85f1c23 Keymap: add olligranlund Iris + satan layouts (#4031)
* init

* function layout planning

* nordic keymap v1.0

* Added latest satan layouts, updated readmes

* Cleaning code

* Renamed ISO -> iso
2018-09-30 13:50:16 -07:00
Erovia
a7d46f1b0f Keymap: Add ErgoDone keymap with QWERTY and COLEMAK Mod-DH (#3884)
* Custom keymap for the ErgoDone

The keymap supports QWERTY and COLEMAK MOD-DH with LED indication.

* Enable Space Cadet Shift

* Fix after-boot layer indicator LED

* Implement keyboard suspend, move layer LED handling to function, unify
identation

* Add readme.md with layout

* Optimize LED handling, add include guard

Read the default layer via the proper EEPROM function, so the calling of
bootmagic() is no longer necessary.
Fix bug when the CapsLock LED wasn't working anymore after a layer
switch.
2018-09-30 11:14:06 -07:00
Wilba6582
66ef1e3d67 RAMA M6-B and IS31FL3218 driver (#4021)
* Initial RAMA M6-B commit.

* Moved IS31FL3218 driver, minor cleanups

* Refactor, added dynamic keymap.

* Added dynamic keymaps to RAMA M6-A

* Refactor M6-A and M6-B to use common code.

* Formatting

* Cleanup

* Cleanup

* Changes from review
2018-09-30 11:35:10 -04:00
Wilba6582
6734cd9c5c Keyboard: Zeal60: Fix getting backlight values "id_*_indicator_row_col" (#4030) 2018-09-30 07:31:23 -07:00
Alexander Kagno
3875d6f581 Keymap: Added Leader Key Functionality (#4025)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna

* removed homerow mods, more flashy lighting!

* changed delays for lighting.

* velocikey code retro fit into userspace to match typing speed

currently "working" but isn't as reactive as I want.

* Readme and other documentation hidden throughout code

* Added a pretty picture

* pretty picture actually added

* More readme updates

* Velocikey now working inside my userspace!

* Changed repo macro and fixed readme

* Removed media layer, moved media control to LAZY layer

* fixed more merge issues when I had to merge...

* implemented some leader key stuff

* removed merge garbage...

* changes requested by @drashna, leader key switch from macros
2018-09-29 17:51:06 -07:00
Yan-Fa Li
170507896d Keyboard: Update info.json to match LAYOUT (#4027)
* Update info.json to match LAYOUT

* update mf68_ble info.json

LAYOUT -> LAYOUT_68_ansi
2018-09-29 16:16:21 -07:00
izzy84075
92d95ba1e1 Keyboard: Add basic support for the YD68 / YD68v2 PCBs. (#4020)
* Add basic support for the YD68 / YD68v2.

Keymap and WS2812 underlighting work. Capslock LED should work, though I don't have one populated to test. Backlight LEDs are not set up, as they're not on a hardware PWM pin, could be set up as software.

* Fix Imgur link

* Fix default keymap to match the stock firmware

* Fix the Hardware Supported line and add a short description
2018-09-29 12:44:54 -07:00
noroadsleft
68854f0735 Keyboard: converter/hp_46010a: rename layout macro to LAYOUT (#4024)
Messed up in my previous PR (#4017) by providing the wrong matrix name.

Fixing by changing the matrix name instead, because there's only one at this point. Thought it made more sense this way.
2018-09-29 12:44:12 -07:00
Takeshi ISHII
cd215209ef Helix led_test keymap reduce size (#4023)
* Helix: make rgblight modes selectable.

No change in build result.

* edit the comment of helix/rev2/keymaps/default/keymap.c

* Helix led_test keymap: reduced the size.
2018-09-29 10:40:54 -07:00
marksard
4f64951080 Keymap: Fixed a possible of buffer overflow. (#4016)
Update inline funnction to static inline function.
Fixed error of if enabe ADJUST_MACRO_ENABLE.
2018-09-29 10:25:03 -07:00
Shaleen Jain
1da2f8d546 Keymap: tada68: add shalzz's layout (#4019) 2018-09-29 08:49:51 -07:00
noroadsleft
9f8bbe2f3f Keyboard: converter/hp_46010a: Configurator support (#4017) 2018-09-29 08:47:16 -07:00
1791 changed files with 71226 additions and 11672 deletions

2
Vagrantfile vendored
View File

@@ -59,7 +59,7 @@ Vagrant.configure(2) do |config|
# add a # before ,args: and run 'vagrant up' to get a working
# non-updated box and then attempt to troubleshoot or open a Github issue
config.vm.provision "shell", run: "always", path: "./util/install_dependencies.sh", args: "-update"
config.vm.provision "shell", run: "always", path: "./util/qmk_install.sh", args: "-update"
config.vm.post_up_message = <<-EOT

View File

@@ -110,8 +110,28 @@ ifneq ("$(wildcard $(KEYBOARD_C_1))","")
KEYBOARD_SRC += $(KEYBOARD_C_1)
endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
# Generate KEYBOARD_name_subname for all levels of the keyboard folder
KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
endif
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards.

View File

@@ -213,12 +213,18 @@ endif
ifeq ($(strip $(TERMINAL_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_terminal.c
OPT_DEFS += -DTERMINAL_ENABLE
OPT_DEFS += -DUSER_PRINT
endif
ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
ifeq ($(strip $(ENCODER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/encoder.c
OPT_DEFS += -DENCODER_ENABLE
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
@@ -239,7 +245,7 @@ QUANTUM_SRC:= \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
ifndef CUSTOM_MATRIX
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
else

4
docs/LANGS.md Normal file
View File

@@ -0,0 +1,4 @@
# Languages
* [English](/)
* [Chinese](zh/)

View File

@@ -3,6 +3,8 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
@@ -37,6 +39,7 @@
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Configurator Support](reference_configurator_support.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
@@ -47,8 +50,10 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
@@ -74,6 +79,8 @@
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)

View File

@@ -3,6 +3,8 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
@@ -37,6 +39,7 @@
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Configurator Support](reference_configurator_support.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
@@ -47,8 +50,10 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
@@ -74,6 +79,8 @@
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)

87
docs/arm_debugging.md Normal file
View File

@@ -0,0 +1,87 @@
# ARM Debugging usign Eclipse
This page describes how to setup debugging for ARM MCUs using an SWD adapter and open-source/free tools. In this guide we will install GNU MCU Eclipse IDE for C/C++ Developers and OpenOCD together with all the necessary dependencies.
This guide is catered towards advance users and assumes you can compile an ARM compatible keyboard on your machine using the MAKE flow.
## Installing the software
The main objective here is to get the MCU Eclipse IDE correcly installed on our machine. The necesarry instructions are derived from [this](https://gnu-mcu-eclipse.github.io/install/) install guide.
### The xPack Manager
This tool is a software package manager and it is used to help us get the necesarry depencencies.
XPM runs using Node.js so grab that form [here](https://nodejs.org/en/). After installation, open a terminal and type `npm -v`. A reply with the version number means that the instalation was successful.
XPM instalation instructions can be found [here](https://www.npmjs.com/package/xpm) and are OS specific. Entering `xpm --version` to your terminal should return the software version.
### The ARM Toolchain
Using XPM it is very easy to install the ARM toolchain. Enter the command `xpm install --global @gnu-mcu-eclipse/arm-none-eabi-gcc`.
### Windows build tools
If you are using windows you need to install this!
`xpm install --global @gnu-mcu-eclipse/windows-build-tools`
### Programer/Debugger Drivers
Now its the time to install your programer's drivers. This tutorial was made using an ST-Link v2 which you can get from almost anywhere.
If you have an ST-Link the drivers can be found [here](https://www.st.com/en/development-tools/stsw-link009.html) otherwise consult the manufuturer of your tool.
### OpenOCD
This dependency allows SWD access from GDB and it is essential for debugging. Run `xpm install --global @gnu-mcu-eclipse/openocd`.
### Java
Java is needed by Eclipse so please download it from [here](https://www.oracle.com/technetwork/java/javase/downloads/index.html).
### GNU MCU Eclipse IDE
Now its finally time to install the IDE. Use the Release page [here](https://github.com/gnu-mcu-eclipse/org.eclipse.epp.packages/releases/) to get the latest version.
## Configuring Eclipse
Open up the Eclipse IDE we just downloaded. To import our QMK directory select File -> Import -> C/C++ -> Existing code as Makefile Project. Select next and use Browse to select your QMK folder. In the tool-chain list select ARM Cross GCC and select Finish.
Now you can see the QMK folder on the left hand side. Right click it and select Properties. On the left hand side, expand MCU and select ARM Toolchain Paths. Press xPack and OK. Repeat for OpenOCD Path and if you are on windows for Build Tool Path. Select Apply and Close.
Now its time to install the necessary MCU packages. Go to Packs perspective by selecting Window -> Open Perspective -> Others -> Packs. Now select the yellow refresh symbol next to the Packs tab. This will take a long time as it is requesting the MCU definitions from various places. If some of the links fail you can probably select Ignore.
When this finishes you must find the MCU which we will be building/debugging for. In this example I will be using the STM32F3 series MCUs. On the left, select STMicroelectonics -> STM32F3 Series. On the middle window we can see the pack. Right click and select Install. Once that is done we can go back to the default perspective, Window -> Open Perspective -> Others -> C/C++.
We need to let eclipse know the device we intent to build QMK on. Right click on the QMK folder -> Properties -> C/C++ Build -> Settings. Select the Devices tab and under devices select the appropriate variant of your MCU. For my example it is STM32F303CC
While we are here let's setup the build command as well. Select C/C++ Build and then the Behavior tab. On the build command, replace `all` with your necessary make command. For example for a rev6 Planck with the default keymap this would be `planck/rev6:default`. Select Apply and Close.
## Building
If you have setup everything correctly pressing the hammer button should build the firmware for you and a .bin file should appear.
## Debugging
### Connecting the Debugger
ARM MCUs use the Single Wire Debug (SWD) protocol which comprises of the clock (SWCLK) signal and the data (SWDIO) signal. Connecting this two wires and ground should be enough to allow full manipulation of the MCU. Here we assume that the keyboard will be powered though USB. The RESET signal is not necessary as we can manually assert it using the reset button. For a more advance setup, the SWO signal can be used which pipes printf and scanf asynchronously to the host but for our setup we will ignore it.
NOTE: Make sure the SWCLK and SWDIO pins are not used in the matrix of your keyboard. If they are you can temporarily switch them for some other pins.
### Configuring the Debugger
Right click on your QMK folder, select Debug As -> Debug Configuration. Here double click on GDB OpenOCD Debugging. Select the debugger tab and enter the configuration necessary for your MCU. This might take some fiddling and googleing to find out. The default script for the STM32F3 is called stm32f3discovery.cfg. To let OpenOCD know, in the Config options enter `-f board/stm32f3discovery.cfg`.
NOTE: In my case this configuration script requires editing to disable the reset assertion. The locations of the scripts can be found in the actual executable field usually under the path `openocd/version/.content/scripts/board`. Here I edited `reset_config srst_only` to `reset_config none`.
Select Apply and Close.
### Running the Debugger.
Reset your keyboard.
Press the bug icon and if all goes well you should soon find yourself in the debug perspective. Here the program counter will pause at the beginning of the main function and way for you to press Play. Most of the features of all debuggers work on ARM MCUs but for exact details google is your friend!
Happy debugging!

View File

@@ -132,14 +132,15 @@ If you define these options you will enable the associated feature, which may in
* `#define TAPPING_TOGGLE 2`
* how many taps before triggering the toggle
* `#define PERMISSIVE_HOLD`
* makes tap and hold keys work better for fast typers who don't want tapping term set above 500
* makes tap and hold keys trigger the hold if another key is pressed before releasing, even if it hasn't hit the `TAPPING_TERM`
* See [Permissive Hold](feature_advanced_keycodes.md#permissive-hold) for details
* `#define IGNORE_MOD_TAP_INTERRUPT`
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
* See [Mod tap interrupt](feature_advanced_keycodes.md#mod-tap-interrupt) for details
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the `TAPPING_TERM` for both keys.
* See [Mod tap interrupt](feature_advanced_keycodes.md#ignore-mod-tap-interrupt) for details
* `#define TAPPING_FORCE_HOLD`
* makes it possible to use a dual role key as modifier shortly after having been tapped
* See [Hold after tap](feature_advanced_keycodes.md#hold-after-tap)
* See [Hold after tap](feature_advanced_keycodes.md#tapping-force-hold)
* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
* `#define LEADER_TIMEOUT 300`
* how long before the leader key times out
* `#define ONESHOT_TIMEOUT 300`
@@ -155,6 +156,10 @@ If you define these options you will enable the associated feature, which may in
going to produce the 500 keystrokes a second needed to actually get more than a
few ms of delay from this. But if you're doing chording on something with 3-4ms
scan times? You probably want this.
* `#define COMBO_COUNT 2`
* Set this to the number of combos that you're using in the [Combo](feature_combo.md) feature.
* `#define COMBO_TERM 200`
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
## RGB Light Configuration
@@ -234,6 +239,8 @@ Use these to enable or disable building certain features. The more you have enab
* Console for debug(+400)
* `COMMAND_ENABLE`
* Commands for debug and configuration
* `COMBO_ENABLE`
* Key combo feature
* `NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
* `AUDIO_ENABLE`
@@ -245,10 +252,41 @@ Use these to enable or disable building certain features. The more you have enab
* `UNICODE_ENABLE`
* Unicode
* `BLUETOOTH_ENABLE`
* Enable Bluetooth with the Adafruit EZ-Key HID
* Legacy option to Enable Bluetooth with the Adafruit EZ-Key HID. See BLUETOOTH
* `BLUETOOTH`
* Current options are AdafruitEzKey, AdafruitBLE, RN42
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `WAIT_FOR_USB`
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
## USB Endpoint Limitations
In order to provide services over USB, QMK has to use USB endpoints.
These are a finite resource: each microcontroller has only a certain number.
This limits what features can be enabled together.
If the available endpoints are exceeded, a build error is thrown.
The following features can require separate endpoints:
* `MOUSEKEY_ENABLE`
* `EXTRAKEY_ENABLE`
* `CONSOLE_ENABLE`
* `NKRO_ENABLE`
* `MIDI_ENABLE`
* `RAW_ENABLE`
* `VIRTSER_ENABLE`
In order to improve utilisation of the endpoints, the HID features can be combined to use a single endpoint.
By default, `MOUSEKEY`, `EXTRAKEY`, and `NKRO` are combined into a single endpoint.
The base keyboard functionality can also be combined into the endpoint,
by setting `KEYBOARD_SHARED_EP = yes`.
This frees up one more endpoint,
but it can prevent the keyboard working in some BIOSes,
as they do not implement Boot Keyboard protocol switching.
Combining the mouse also breaks Boot Mouse compatibility.
The mouse can be uncombined by setting `MOUSE_SHARED_EP = no` if this functionality is required.

View File

@@ -57,14 +57,14 @@ Never made an open source contribution before? Wondering how contributions work
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using two spaces (soft tabs)
* We use One True Brace Style
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We use C style comments: `/* */`
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
@@ -72,6 +72,25 @@ Most of our style is pretty easy to pick up on, but right now it's not entirely
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# General Guidelines
We have a few different types of changes in QMK, each requiring a different level of rigor. We'd like you to keep the following guidelines in mind no matter what type of change you're making.

View File

@@ -27,7 +27,7 @@ The first step to creating your own custom keycode(s) is to enumerate them. This
Here is an example of enumerating 2 keycodes. After adding this block to your `keymap.c` you will be able to use `FOO` and `BAR` inside your keymap.
```
```c
enum my_keycodes {
FOO = SAFE_RANGE,
BAR
@@ -44,7 +44,7 @@ These function are called every time a key is pressed or released.
This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed.
```
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
@@ -75,16 +75,16 @@ The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`
The `record` argument contains information about the actual press:
```
```c
keyrecord_t record {
+-keyevent_t event {
| +-keypos_t key {
| | +-uint8_t col
| | +-uint8_t row
| | }
| +-bool pressed
| +-uint16_t time
| }
keyevent_t event {
keypos_t key {
uint8_t col
uint8_t row
}
bool pressed
uint16_t time
}
}
```
@@ -100,7 +100,7 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
### Example `led_set_user()` Implementation
```
```c
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTB |= (1<<0);
@@ -117,12 +117,12 @@ void led_set_user(uint8_t usb_led) {
} else {
PORTB &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_COMPOSE_LOCK)) {
if (usb_led & (1<<USB_LED_COMPOSE)) {
PORTB |= (1<<3);
} else {
PORTB &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_KANA_LOCK)) {
if (usb_led & (1<<USB_LED_KANA)) {
PORTB |= (1<<4);
} else {
PORTB &= ~(1<<4);
@@ -138,14 +138,14 @@ void led_set_user(uint8_t usb_led) {
# Matrix Initialization Code
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
void matrix_init_user(void) {
// Call the keymap level matrix init.
@@ -181,16 +181,16 @@ You should use this function if you need custom matrix scanning code. It can als
# Keyboard Idling/Wake Code
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
void suspend_power_down_user(void)
{
rgb_matrix_set_suspend_state(true);
@@ -210,13 +210,13 @@ void suspend_wakeup_init_user(void)
# Layer Change Code
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
```
```c
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
@@ -244,3 +244,143 @@ uint32_t layer_state_set_user(uint32_t state) {
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
# Persistent Configuration (EEPROM)
This allows you to configure persistent settings for your keyboard. These settings are stored in the EEPROM of your controller, and are retained even after power loss. The settings can be read with `eeconfig_read_kb` and `eeconfig_read_user`, and can be written to using `eeconfig_update_kb` and `eeconfig_update_user`. This is useful for features that you want to be able to toggle (like toggling rgb layer indication). Additionally, you can use `eeconfig_init_kb` and `eeconfig_init_user` to set the default values for the EEPROM.
The complicated part here, is that there are a bunch of ways that you can store and access data via EEPROM, and there is no "correct" way to do this. However, you only have a DWORD (4 bytes) for each function.
Keep in mind that EEPROM has a limited number of writes. While this is very high, it's not the only thing writing to the EEPROM, and if you write too often, you can potentially drastically shorten the life of your MCU.
* If you don't understand the example, then you may want to avoid using this feature, as it is rather complicated.
### Example Implementation
This is an example of how to add settings, and read and write it. We're using the user keymap for the example here. This is a complex function, and has a lot going on. In fact, it uses a lot of the above functions to work!
In your keymap.c file, add this to the top:
```
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
};
} user_config_t;
user_config_t user_config;
```
This sets up a 32 bit structure that we can store settings with in memory, and write to the EEPROM. Using this removes the need to define variables, since they're defined in this structure. Remember that `bool` (boolean) values use 1 bit, `uint8_t` uses 8 bits, `uint16_t` uses up 16 bits. You can mix and match, but changing the order can cause issues, as it will change the values that are read and written.
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `matrix_init_user` and `process_record_user` to configure everything.
Now, using the `matrix_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
```
void matrix_init_user(void) {
// Call the keymap level matrix init.
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
```
The above function will use the EEPROM config immediately after reading it, to set the default layer's RGB color. The "raw" value of it is converted in a usable structure based on the "union" that you created above.
```
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_magenta(); rgblight_mode_noeeprom(1); }
break;
case _LOWER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_red(); rgblight_mode_noeeprom(1); }
break;
case _PLOVER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_green(); rgblight_mode_noeeprom(1); }
break;
case _ADJUST:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_white(); rgblight_mode_noeeprom(1); }
break;
default: // for any other layers, or the default layer
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_cyan(); rgblight_mode_noeeprom(1); }
break;
}
return state;
}
```
This will cause the RGB underglow to be changed ONLY if the value was enabled. Now to configure this value, create a new keycode for `process_record_user` called `RGB_LYR` and `EPRM`. Additionally, we want to make sure that if you use the normal RGB codes, that it turns off Using the example above, make it look this:
```
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
if (record->event.pressed) {
// Do something when pressed
} else {
// Do something else when release
}
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
case EPRM:
if (record->event.pressed) {
eeconfig_init(); // resets the EEPROM to default
}
return false;
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false; break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
return true; break;
default:
return true; // Process all other keycodes normally
}
}
```
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. For example, if you want to set rgb layer indication by default, and save the default valued.
```
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
// use the non noeeprom versions, to write these values to EEPROM too
rgblight_enable(); // Enable RGB by default
rgblight_sethsv_cyan(); // Set it to CYAN by default
rgblight_mode(1); // set to solid by default
}
```
And you're done. The RGB layer indication will only work if you want it to. And it will be saved, even after unplugging the board. And if you use any of the RGB codes, it will disable the layer indication, so that it stays on the mode and color that you set it to.
### 'EECONFIG' Function Documentation
* Keyboard/Revision: `void eeconfig_init_kb(void)`, `uint32_t eeconfig_read_kb(void)` and `void eeconfig_update_kb(uint32_t val)`
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.

View File

@@ -17,7 +17,7 @@ or just:
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
## Linux `udev` Rules
### Linux `udev` Rules
On Linux, you'll need proper privileges to access the MCU. You can either use
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
@@ -37,6 +37,14 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="066
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
```
## Unknown Device for DFU Bootloader
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUS(libusb-1.0)` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again.
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
@@ -97,10 +105,12 @@ The solution is to remove and reinstall all affected modules.
```
brew rm avr-gcc
brew rm dfu-programmer
brew rm dfu-util
brew rm gcc-arm-none-eabi
brew rm avrdude
brew install avr-gcc
brew install dfu-programmer
brew install dfu-util
brew install gcc-arm-none-eabi
brew install avrdude
```
@@ -116,5 +126,5 @@ For now, you need to rollback avr-gcc to 7 in brew.
```
brew uninstall --force avr-gcc
brew install avr-gcc@7
brew link avr-gcc@7
brew link --force avr-gcc@7
```

View File

@@ -11,8 +11,8 @@ Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_f
There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JIS. North America primarily uses ANSI, Europe and Africa primarily use ISO, and Japan uses JIS. Regions not mentioned typically use either ANSI or ISO. The keycodes corresponding to these layouts are shown here:
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/070a530eedaed36a2d77f3f6fd455677 -->
![Keyboard Layout Image](https://i.imgur.com/gvlNUpQ.png)
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/bf431647d1001cff5eff20ae55621e9a -->
![Keyboard Layout Image](https://i.imgur.com/5wsh5wM.png)
## Some Of My Keys Are Swapped Or Not Working
@@ -211,20 +211,3 @@ here real_mods lost state for 'physical left shift'.
weak_mods is ORed with real_mods when keyboard report is sent.
https://github.com/tmk/tmk_core/blob/master/common/action_util.c#L57
## Timer Functionality
It's possible to start timers and read values for time-specific events - here's an example:
```c
static uint16_t key_timer;
key_timer = timer_read();
if (timer_elapsed(key_timer) < 100) {
// do something if less than 100ms have passed
} else {
// do something if 100ms or more have passed
}
```
It's best to declare the `static uint16_t key_timer;` at the top of the file, outside of any code blocks you're using it in.

View File

@@ -2,7 +2,7 @@
Your keymap can include keycodes that are more advanced than normal, for example keys that switch layers or send modifiers when held, but send regular keycodes when tapped. This page documents the functions that are available to you.
### Assigning Custom Names
## Assigning Custom Names
People often define custom names using `#define`. For example:
@@ -13,7 +13,7 @@ People often define custom names using `#define`. For example:
This will allow you to use `FN_CAPS` and `ALT_TAB` in your `KEYMAP()`, keeping it more readable.
### Caveats
## Caveats
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Modifiers specified as part of a Layer Tap or Mod Tap's keycode will be ignored.
@@ -26,7 +26,8 @@ These functions allow you to activate layers in various ways. Note that layers a
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
@@ -35,7 +36,7 @@ These functions allow you to activate layers in various ways. Note that layers a
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
### Beginners
## Beginners
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
@@ -43,11 +44,11 @@ If you are just getting started with QMK you will want to keep everything simple
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
### Intermediate Users
## Intermediate Users
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
### Advanced Users
## Advanced Users
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
@@ -72,7 +73,6 @@ These allow you to combine a modifier with a keycode. When pressed, the keydown
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`ALTG(kc)`| |Hold Right Control and Alt and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
@@ -125,6 +125,14 @@ For convenience, QMK includes some Mod-Tap shortcuts to make common combinations
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
## Caveats
Unfortunately, these keycodes cannot be used in Mod-Taps or Layer-Taps, since any modifiers specified in the keycode are ignored.
Additionally, you may run into issues when using Remote Desktop Connection on Windows. Because these codes send shift very fast, Remote Desktop may miss the codes.
To fix this, open Remote Desktop Connection, click on "Show Options", open the the "Local Resources" tab. In the keyboard section, change the drop down to "On this Computer". This will fix the issue, and allow the characters to work correctly.
# One Shot Keys
One shot keys are keys that remain active until the next key is pressed, and then are released. This allows you to type keyboard combinations without pressing more than one key at a time. These keys are usually called "Sticky keys" or "Dead keys".
@@ -133,6 +141,8 @@ For example, if you define a key as `OSM(MOD_LSFT)`, you can type a capital A ch
One shot keys also work as normal modifiers. If you hold down a one shot key and type other keys, your one shot will be released immediately after you let go of the key.
Additionally, hitting keys five times in a short period will lock that key. This applies for both One Shot Modifiers and One Shot Layers, and is controlled by the `ONESHOT_TAP_TOGGLE` define.
You can control the behavior of one shot keys by defining these in `config.h`:
```c
@@ -143,42 +153,73 @@ You can control the behavior of one shot keys by defining these in `config.h`:
* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](#mod-tap), not the `KC_*` codes.
* `OSL(layer)` - momentary switch to *layer*.
Sometimes, you want to activate a one-shot layer as part of a macro or tap dance routine. To do this, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. For more complicated actions, take a look at the oneshot implementation in [`process_record`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L429).
Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine.
For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`.
For one shot mods, you need to call `set_oneshot_mods(MOD)` to set it, or `clear_oneshot_mods()` to cancel it.
!> If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
# Permissive Hold
As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option:
```
```c
#define PERMISSIVE_HOLD
```
This makes it easier for fast typists to use dual-function keys. Without this, if you let go of a held key inside the tapping term, it won't register.
This makes tap and hold keys (like Mod Tap) work better for fast typist, or for high `TAPPING_TERM` settings.
Example: (Tapping Term = 200ms)
If you press a Mod Tap key, tap another key (press and release) and then release the Mod Tap key, all within the tapping term, it will output the "tapping" function for both keys.
- SHFT_T(KC_A) Down
- KC_X Down
- KC_X Up
- SHFT_T(KC_A) Up
For Instance:
With defaults, if above is typed within tapping term, this will emit `ax`. With permissive hold, if above is typed within tapping term, this will emit `X` (so, Shift+X).
- `SHFT_T(KC_A)` Down
- `KC_X` Down
- `KC_X` Up
- `SHFT_T(KC_A)` Up
# Mod tap interrupt
Normally, if you do all this within the `TAPPING_TERM` (default: 200ms) this will be registered as `ax` by the firmware and host system. With permissive hold enabled, this modifies how this is handled by considering the Mod Tap keys as a Mod if another key is tapped, and would registered as `X` (`SHIFT`+`x`).
When a dual role key used for a modifier is quickly followed by another keys, it is interpreted as held even before the tapping term elapsed. This is a problem if a key is used for example inside a rolling combo because the second key will be pressed before the first key is released.
?> If you have `Ignore Mod Tap Interrupt` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
For example, when trying to type the rolling combo "zx" and z being configured to send Ctrl when hold, z rapidly followed by x actually sends Ctrl-x. That's bad.
# Ignore Mod Tap Interrupt
You can disable this behavior by defining `IGNORE_MOD_TAP_INTERRUPT` in `config.h`.
To enable this setting, add this to your `config.h`:
Note that this only concerns modifiers and not layer switching keys.
```c
#define IGNORE_MOD_TAP_INTERRUPT
```
# Hold after tap
Similar to Permissive Hold, this alters how the firmware processes input for fast typist. If you press a Mod Tap key, press another key, release the Mod Tap key, and then release the normal key, it would normally output the "tapping" function for both keys. This may not be desirable for rolling combo keys.
When the user holds a key after tap, this repeats the tapped key rather to hold a modifier key. This allows to use auto repeat for the tapped key. If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
Setting `Ignore Mod Tap Interrupt` requires holding both keys for the `TAPPING_TERM` to trigger the hold function (the mod).
For Instance:
- `SHFT_T(KC_A)` Down
- `KC_X` Down
- `SHFT_T(KC_A)` Up
- `KC_X` Up
Normally, this would send `X` (`SHIFT`+`x`). With `Ignore Mod Tap Interrupt` enabled, holding both keys are required for the `TAPPING_TERM` to register the hold action. A quick tap will output `ax` in this case, while a hold on both will still output `X` (`SHIFT`+`x`).
?> __Note__: This only concerns modifiers and not layer switching keys.
?> If you have `Permissive Hold` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
# Tapping Force Hold
To enable `tapping force hold`, add the following to your `config.h`:
```c
#define TAPPING_FORCE_HOLD
```
When the user holds a key after tap, this repeats the tapped key rather to hold a modifier key. This allows to use auto repeat for the tapped key.
Example:
@@ -196,6 +237,12 @@ With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allo
# Retro Tapping
When you hold a dual function key, and haven't pressed anything when you release the key, normally nothing happens. However, if you enable this, if you release the key without pressing another key, it will send the original key, even if it is outside of the tapping term.
To enable `retro tapping`, add the following to your `config.h`:
For instance, if you're using `LT(2, KC_SPACE)`, if you hold the key, don't hit anything else and then release it, normally, nothing happens. But with `RETRO_TAPPING` defined in your `config.h`, it will send `KC_SPACE`.
```c
#define RETRO_TAPPING
```
Holding and releasing a dual function key without pressing another key will result in nothing happening. With retro tapping enabled, releasing the key without pressing another will send the original keycode even if it is outside the tapping term.
For instance, holding and releasing `LT(2, KC_SPACE)` without hitting another key will result in nothing happening. With this enabled, it will send `KC_SPACE` instead.

View File

@@ -54,14 +54,17 @@ In this handler, the value of an incrementing counter is mapped onto a precomput
## Backlight Functions
|Function |Description |
|----------|----------------------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()`|Toggle backlight breathing |
|Function |Description |
|----------|-----------------------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_enable()` |Turn the backlight on |
|`backlight_disable()` |Turn the backlight off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()` |Return the current backlight level |
|`is_backlight_enabled()`|Return whether the backlight is currently on |
### Backlight Breathing Functions

View File

@@ -1,10 +1,40 @@
# Bluetooth
## Bluetooth Functionality
## Bluetooth Known Supported Hardware
Currently Bluetooth support is limited to AVR based chips. For Bluetooth 2.1 Qmk has support for RN-42 HID Firmware and Bluefruit EZ Key the later of which is not produced anymore. For more recent BLE protocols currently only the Adafruit Bluefruit SPI friend is directly supported. BLE is needed to connect to iOS devices. Note iOS does not support Mouse Input.
|Board |Bluetooth Protocol |Connection Type |Rules.mk |Bluetooth Chip|
|----------------------------------------------------------------|----------------------------|----------------|---------------------------|--------------|
|[Adafruit EzKey HID]("https://www.adafruit.com/product/1535") |Bluetooth Classic | UART | BLUETOOTH = AdafruitEZKey | |
|Rover Networks RN-42 (Sparkfun Bluesmirf) |Bluetooth Classic | UART | BLUETOOTH = RN42 | RN-42 |
|[Bluefruit LE SPI Friend](https://www.adafruit.com/product/2633)|Bluetooth Low Energy | SPI | BLUETOOTH = AdafruitBLE | nRF5182 |
Not Supported Yet but possible:
* [Bluefruit LE UART Friend](https://www.adafruit.com/product/2479). [Possible tmk implementation found in](https://github.com/tmk/tmk_keyboard/issues/514)
* HC-05 boards flashed with RN-42 firmware. They apparently both use the CSR BC417 Chip. Flashing it with RN-42 firmware gives it HID capability.
* [Sparkfun Bluetooth mate](https://www.sparkfun.com/products/14839)
* HM-13 based boards
### Adafruit BLE SPI Friend
Currently The only bluetooth chipset supported by QMK is the Adafruit Bluefruit SPI Friend. It's a Nordic nRF5182 based chip running Adafruit's custom firmware. Data is transmitted via Adafruit's SDEP over Hardware SPI. The [Feather 32u4 Bluefruit LE](https://www.adafruit.com/product/2829) is supported as it's an AVR mcu connected via SPI to the Nordic BLE chip with Adafruit firmware. If Building a custom board with the SPI friend it would be easiest to just use the pin selection that the 32u4 feather uses but you can change the pins in the config.h options with the following defines:
* #define AdafruitBleResetPin D4
* #define AdafruitBleCSPin B4
* #define AdafruitBleIRQPin E6
A Bluefruit UART friend can be converted to an SPI friend, however this [requires](https://github.com/qmk/qmk_firmware/issues/2274) some reflashing and soldering directly to the MDBT40 chip.
## Adafruit EZ-Key hid
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
<!-- FIXME: Document bluetooth support more completely. -->
## Bluetooth Rules.mk Options
Use only one of these
* BLUETOOTH_ENABLE = yes (Legacy Option)
* BLUETOOTH = RN42
* BLUETOOTH = AdafruitEZKey
* BLUETOOTH = AdafruitBLE
## Bluetooth Keycodes

View File

@@ -11,7 +11,15 @@ There are three separate but related features that allow you to change the behav
On some keyboards Bootmagic is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk` with:
```make
BOOTMAGIC_ENABLE = yes
BOOTMAGIC_ENABLE = full
```
?> You may see `yes` being used in place of `full`, and this is okay. However, `yes` is deprecated, and ideally `full` (or `lite`) should be used instead.
Additionally, you can use [Bootmagic Lite](#bootmagic-lite) (a scaled down, very basic version of Bootmagic) by adding the following to your `rules.mk` file:
```make
BOOTMAGIC_ENABLE = lite
```
## Hotkeys
@@ -99,3 +107,45 @@ If you would like to change the hotkey assignments for Bootmagic, `#define` thes
|`BOOTMAGIC_KEY_DEFAULT_LAYER_5` |`KC_5` |Make layer 5 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_6` |`KC_6` |Make layer 6 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_7` |`KC_7` |Make layer 7 the default layer |
# Bootmagic Lite
In addition to the full blown Bootmagic feature, is the Bootmagic Lite feature that only handles jumping into the bootloader. This is great for boards that don't have a physical reset button but you need a way to jump into the bootloader, and don't want to deal with the headache that Bootmagic can cause.
To enable this version of Bootmagic, you need to enable it in your `rules.mk` with:
```make
BOOTMAGIC_ENABLE = lite
```
Additionally, you may want to specify which key to use. This is especially useful for keyboards that have unusual matrices. To do so, you need to specify the row and column of the key that you want to use. Add these entries to your `config.h` file:
```c
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 1
```
By default, these are set to 0 and 0, which is usually the "ESC" key on a majority of keyboards.
And to trigger the bootloader, you hold this key down when plugging the keyboard in. Just the single key.
## Advanced Bootmagic Lite
The `bootmagic_lite` function is defined weakly, so that you can replace this in your code, if you need. A great example of this is the Zeal60 boards that have some additional handling needed.
To replace the function, all you need to do is add something like this to your code:
```c
void bootmagic_lite(void) {
matrix_scan();
wait_ms(DEBOUNCING_DELAY * 2);
matrix_scan();
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
// Jump to bootloader.
bootloader_jump();
}
}
```
You can additional feature here. For instance, resetting the eeprom or requiring additional keys to be pressed to trigger bootmagic. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware.

89
docs/feature_combo.md Normal file
View File

@@ -0,0 +1,89 @@
# Combos
The Combo feature is a chording type solution for adding custom actions. It lets you hit multiple keys at once and produce a different effect. For instance, hitting `A` and `S` within the tapping term would hit `ESC` instead, or have it perform even more complex tasks.
To enable this feature, yu need to add `COMBO_ENABLE = yes` to your `rules.mk`.
Additionally, in your `config.h`, you'll need to specify the number of combos that you'll be using, by adding `#define COMBO_COUNT 1` (replacing 1 with the number that you're using).
<!-- At this time, this is necessary -->
Also, by default, the tapping term for the Combos is set to the same value as `TAPPING_TERM` (200 by default on most boards). But you can specify a different value by defining it in your `config.h`. For instance: `#define COMBO_TERM 300` would set the time out period for combos to 300ms.
Then, your `keymap.c` file, you'll need to define a sequence of keys, terminated with `COMBO_END`, and a structure to list the combination of keys, and it's resulting action.
```c
const uint16_t PROGMEM test_combo[] = {KC_A, KC_B, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {COMBO(test_combo, KC_ESC)};
```
This will send "Escape" if you hit the A and B keys.
!> This method only supports [basic keycodes](keycodes_basic.md). See the examples for more control.
!> You cannot reuse (share) keys in combos. Each key should only belong to a single combo.
## Examples
If you want to add a list, then you'd use something like this:
```c
enum combos {
AB_ESC,
JK_TAB
}
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[AB_ESC] = COMBO(ab_combo, KC_ESC),
[JK_TAB] = COMBO(jk_combo, KC_TAB)
};
```
For a more complicated implementation, you can use the `process_combo_event` function to add custom handling.
```c
enum combo_events {
ZC_COPY,
XV_PASTE
};
const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
const uint16_t PROGMEM paste_combo[] = {KC_X, KC_V, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[ZC_COPY] = COMBO_ACTION(copy_combo),
[XV_PASTE] = COMBO_ACTION(paste_combo),
};
void process_combo_event(uint8_t combo_index, bool pressed) {
switch(combo_index) {
case ZC_COPY:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
}
break;
case XV_PASTE:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_V);
unregister_code(KC_V);
unregister_code(KC_LCTL);
}
break;
}
}
```
This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit X and V. But you could change this to do stuff like change layers, play sounds, or change settings.
## Additional Configuration
If you're using long combos, or even longer combos, you may run into issues with this, as the structure may not be large enough to accommodate what you're doing.
In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file.
You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`.

48
docs/feature_encoders.md Normal file
View File

@@ -0,0 +1,48 @@
# Encoders
Basic encoders are supported by adding this to your `rules.mk`:
ENCODER_ENABLE = yes
and this to your `config.h`:
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 }
Each PAD_A/B variable defines an array so multiple encoders can be defined, e.g.:
#define ENCODERS_PAD_A { encoder1a, encoder2a }
#define ENCODERS_PAD_B { encoder1a, encoder2b }
If your encoder's clockwise directions are incorrect, you can swap the A & B pad definitions.
Additionally, the resolution can be specified in the same file (the default & suggested is 4):
#define ENCODER_RESOLUTION 4
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:
void encoder_update_kb(uint8_t index, bool clockwise) {
encoder_update_user(index, clockwise);
}
or `keymap.c`:
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
}
}
## Hardware
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.

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@@ -228,6 +228,10 @@ This sends the `<kc>` keydown event to the computer. Some examples would be `KC_
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
### `tap_code(<kc>);`
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
### `clear_keyboard();`
This will clear all mods and keys currently pressed.

View File

@@ -140,6 +140,7 @@ These are the effects that are currently available:
RGB_MATRIX_RAINBOW_PINWHEELS,
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
RGB_MATRIX_JELLYBEAN_RAINDROPS,
RGB_MATRIX_DIGITAL_RAIN,
#ifdef RGB_MATRIX_KEYPRESSES
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SPLASH,
@@ -149,6 +150,30 @@ These are the effects that are currently available:
#endif
RGB_MATRIX_EFFECT_MAX
};
You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `config.h`:
|Define |Description |
|---------------------------------------------------|--------------------------------------------|
|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` |
|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` |
|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` |
|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` |
|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` |
|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON`|Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON`|
|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` |
|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` |
|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` |
|`#define DISABLE_RGB_MATRIX_SPLASH` |Disables `RGB_MATRIX_SPLASH` |
|`#define DISABLE_RGB_MATRIX_MULTISPLASH` |Disables `RGB_MATRIX_MULTISPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` |
|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` |
## Custom layer effects

View File

@@ -63,8 +63,6 @@ Changing the **Value** sets the overall brightness.
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
?> For backwards compatibility, `RGB_SMOD` is another alias of `RGB_MOD`.
## Configuration
Your RGB lighting can be configured by placing these `#define`s in your `config.h`:
@@ -96,9 +94,10 @@ if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a n
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight.h` there is a contrast table between the old mode number and the current symbol.
The following options can be used to tweak the various animations:
|Define |Default |Description |
@@ -121,6 +120,7 @@ The following options can be used to tweak the various animations:
|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`360` |Range adjustment for the rainbow swirl effect to get different swirls |
You can also modify the speeds that the different modes animate at:

View File

@@ -26,6 +26,8 @@ This array specifies what actions shall be taken when a tap-dance key is in acti
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
!> Keep in mind that only [basic keycodes](keycodes_basic.md) are supported here. Custom keycodes are not supported.
And that's the bulk of it!
And now, on to the explanation of how it works!

View File

@@ -4,40 +4,108 @@ There are three Unicode keymap definition method available in QMK:
## UNICODE_ENABLE
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in
keymap file, where *n* is a 4 digit hexadecimal.
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in keymap file, where *n* is a 4 digit hexadecimal.
## UNICODEMAP_ENABLE
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping
table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file.
The keycode function is `X(n)` where *n* is the array index of the mapping
table.
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(n)` where *n* is the array index of the mapping table.
And you may want to have an enum to make reference easier. So you'd want to add something like this to your keymap:
```c
enum unicode_name {
BANG, // ‽
IRONY, // ⸮
SNEK // snke 🐍
};
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x0203D, // ‽
[IRONY] = 0x02E2E, // ⸮
[SNEK] = 0x1F40D // snke 🐍
}:
```
Make sure that the order for both matches.
## UCIS_ENABLE
TBD
Supports Unicode up to 0xFFFFFFFF. As with `UNICODE_MAP`, you may want to maintain a mapping table in your keymap file. However, there is no keycodes for this feature, you will have to add a keycode or function to call `qk_ucis_start()`. Once you've run that, you can just type the text for your unicode, and then hit space or enter to complete it, or ESC to cancel it. And if it matches an entry in your table, it will automatically "backspace" the trigger word (from your table) and then will input the unicode sequence.
Unicode input in QMK works by inputing a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted.
For instance, you would need to have a table like this in your keymap:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE
(
UCIS_SYM("poop", 0x1f4a9),
UCIS_SYM("rofl", 0x1f923),
UCIS_SYM("kiss", 0x1f619)
);
```
You run the function, and then type "rofl" and hit enter, it should backspace remove "rofl" and input the `0x1f923` unicode.
### Customization
There are several functions that you can add to your keymap to customize the functionality of this feature.
* `void qk_ucis_start_user(void)` - This runs when you run the "start" function, and can be used to provide feedback. By default, it types out a keyboard emoji.
* `void qk_ucis_success(uint8_t symbol_index)` - This runs when the unicode input has matched something, and has completed. Default doesn't do anything.
* `void qk_ucis_symbol_fallback (void)` - This runs if the input text doesn't match anything. The default function falls back to trying that input as a unicode code.
The default code for these are:
```c
void qk_ucis_start_user(void) { // outputs keyboard emoji
unicode_input_start();
register_hex(0x2328);
unicode_input_finish();
}
void qk_ucis_success(uint8_t symbol_index) {
}
void qk_ucis_symbol_fallback (void) { // falls back to manual unicode entry
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t code = qk_ucis_state.codes[i];
register_code(code);
unregister_code(code);
wait_ms(UNICODE_TYPE_DELAY);
}
}
```
## Unicode Input methods
Unicode input in QMK works by inputting a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is input.
This is the current list of Unicode input method in QMK:
* UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* UC_OSX_RALT: Same as UC_OSX, but sends the Right Alt key for unicode input
* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
* __UC_OSX__: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* __UC_OSX_RALT__: Same as UC_OSX, but sends the Right Alt key for unicode input
* __UC_LNX__: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* __UC_WIN__: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* __UC_WINC__: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
# Additional Language Support
At some point, you need to call `set_unicode_input_mode(x)` to set the correct unicode method. This sets the method that is used to send the unicode, and stores it in EEPROM, so you only need to call this once.
## `send_unicode_hex_string`
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values separate by spaces.
For example, the table flip seen above would be `send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B")`
There are many ways to get a hex code, but an easy one is [this site](https://r12a.github.io/app-conversion/). Just make sure to convert to hexadecimal, and that is your string.
## Additional Language Support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.
# International Characters on Windows
## International Characters on Windows
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others.
### AutoHotkey allows Windows users to create custom hotkeys among others.
The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background.
The method does not require Unicode support in the keyboard itself but depends instead of [AutoHotkey](https://autohotkey.com) running in the background.
First you need to select a modifier combination that is not in use by any of your programs.
CtrlAltWin is not used very widely and should therefore be perfect for this.
@@ -52,3 +120,11 @@ In the default script of AutoHotkey you can define custom hotkeys.
The hotkeys above are for the combination CtrlAltGui and CtrlAltGuiShift plus the letter a.
AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
### US International
If you enable the US International layout on the system, it will use punctuation to accent the characters.
For instance, typing "`a" will result in à.
You can find details on how to enable this [here](https://support.microsoft.com/en-us/help/17424/windows-change-keyboard-layout).

View File

@@ -8,13 +8,17 @@ QMK has a staggering number of features for building your keyboard. It can take
* [Auto Shift](feature_auto_shift.md) - Tap for the normal key, hold slightly longer for its shifted state.
* [Backlight](feature_backlight.md) - LED lighting support for your keyboard.
* [Bootmagic](feature_bootmagic.md) - Adjust the behavior of your keyboard using hotkeys.
* [Combos](feature_combo.md) - Custom actions for multiple key holds.
* [Command](feature_command.md) - Runtime version of bootmagic (Formerly known as "Magic").
* [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself.
* [Grave Escape](feature_grave_esc.md) - Lets you use a single key for Esc and Grave.
* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.
* [Layouts](feature_layouts.md) - Use one keymap with any keyboard that supports your layout.
* [Leader Key](feature_leader_key.md) - Tap the leader key followed by a sequence to trigger custom behavior.
* [Macros](feature_macros.md) - Send multiple key presses when pressing only one physical key.
* [Mouse keys](feature_mouse_keys.md) - Control your mouse pointer from your keyboard.
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys) - Sticky Keys, lets hit a key rather than holding it.
* [Pointing Device](feature_pointing_device.md) - Framework for connecting your custom pointing device to your keyboard.
* [PS2 Mouse](feature_ps2_mouse.md) - Driver for connecting a PS/2 mouse directly to your keyboard.
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.

View File

@@ -2,7 +2,7 @@
There are quite a few different types of bootloaders that keyboards use, and just about all of the use a different flashing method. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to be compatible with all the different types without having to think about it much, but this article will describe the different types of bootloaders, and available methods for flashing them.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size it bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size in bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
## DFU
@@ -71,8 +71,8 @@ Flashing sequence:
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
2. Wait for the OS to detect the device
4. Flash a .hex file
5. Wait for the device to reset automatically
3. Flash a .hex file
4. Wait for the device to reset automatically
or
@@ -106,5 +106,28 @@ Flashing sequence:
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
2. Wait for the OS to detect the device
4. Flash a .hex file
5. Reset the device into application mode (may be done automatically)
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## STM32
All STM32 chips come preloaded with a factory bootloader that cannot be modified nor deleted. Some STM32 chips have bootloaders that do not come with USB programming (e.g. STM32F103) but the process is still the same.
At the moment, no `BOOTLOADER` variable is needed on `rules.mk` for STM32.
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [dfu-util](https://github.com/Stefan-Schmidt/dfu-util) / `:dfu-util` (recommended command line)
Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Tap the `RESET` keycode (may not work on STM32F042 devices)
* If a reset circuit is present, tap the RESET button
* Otherwise, you need to bridge BOOT0 to VCC (via BOOT0 button or bridge), short RESET to GND (via RESET button or bridge), and then let go of the BOOT0 bridge
2. Wait for the OS to detect the device
3. Flash a .bin file
* You will receive a warning about the DFU signature; Just ignore it
4. Reset the device into application mode (may be done automatically)
* If you are building from command line (e.g. `make planck/rev6:default:dfu-util`), make sure that `:leave` is passed to the `DFU_ARGS` variable inside your `rules.mk` (e.g. `DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave`) so that your device resets after flashing

View File

@@ -8,7 +8,7 @@ Note: If it is your first time here, Check out the "Complete Newbs guide" instea
## Linux
To ensure you are always up to date, you can just run `sudo util/install_dependencies.sh`. That should always install all the dependencies needed. **This will run `apt-get upgrade`.**
To ensure you are always up to date, you can just run `sudo util/qmk_install.sh`. That should always install all the dependencies needed. **This will run `apt-get upgrade`.**
You can also install things manually, but this documentation might not be always up to date with all requirements.
@@ -57,11 +57,13 @@ If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap PX4/homebrew-px4
brew update
brew install avr-gcc@7
brew link --force avr-gcc@7
brew install dfu-programmer
brew install dfu-util
brew install gcc-arm-none-eabi
brew install avrdude
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of avr-libc can take over 20 minutes and exhibit high CPU usage.
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of `avr-gcc@7` can take over 20 minutes and exhibit high CPU usage.
## Windows with msys2 (recommended)
@@ -69,9 +71,9 @@ The best environment to use, for Windows Vista through any later version (tested
* Install msys2 by downloading it and following the instructions here: http://www.msys2.org
* Open the ``MSYS2 MingGW 64-bit`` shortcut
* Navigate to your qmk checkout. For example, if it's in the root of your c drive:
* Navigate to your QMK repository. For example, if it's in the root of your c drive:
* `$ cd /c/qmk_firmware`
* Run `util/msys2_install.sh` and follow the prompts
* Run `util/qmk_install.sh` and follow the prompts
## Windows 10 (deprecated)
These are the old instructions for Windows 10. We recommend you use [MSYS2 as outlined above](#windows-with-msys2-recommended).

View File

@@ -8,7 +8,7 @@ Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll
![Fork on Github](http://i.imgur.com/8Toomz4.jpg)
If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
If you're a part of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
![Download from Github](http://i.imgur.com/N1NYcSz.jpg)

View File

@@ -8,7 +8,7 @@ If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
```
```bash
$ util/new_project.sh my_awesome_keyboard
######################################################
# /keyboards/my_awesome_keyboard project created. To start
@@ -30,7 +30,7 @@ This is where all the custom logic for your keyboard goes. Many keyboards do not
This is the file you define your [Layout Macro(s)](feature_layouts.md) in. At minimum you should have a `#define LAYOUT` for your keyboard that looks something like this:
```
```c
#define LAYOUT( \
k00, k01, k02, \
k10, k11 \
@@ -57,7 +57,7 @@ At the top of the `config.h` you'll find USB related settings. These control how
Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately reflect your keyboard.
```
```c
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
@@ -66,20 +66,20 @@ Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately r
#define DESCRIPTION A custom keyboard
```
?> Note: On Windows and macOS the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` fields will be displayed in the list of USB devices. On Linux these values will not be visible in `lsusb`, since Linux takes that information from the list published by the USB-IF.
?> Note: On Windows and macOS the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` fields will be displayed in the list of USB devices. ?> On Linux these values will not be visible in lsusb by default, since Linux takes the information from the list maintained by [USB ID Repository](http://www.linux-usb.org/usb-ids.html) by default. lsusb will show the information reported by the device when executed with -v option. It is also present in kernel logs after plugging in the device.
### Keyboard Matrix Configuration
The next section of the `config.h` file deals with your keyboard's matrix. The first thing you should set is the matrix's size. This is usually, but not always, the same number of rows and columns as the physical key arrangement.
```
```c
#define MATRIX_ROWS 2
#define MATRIX_COLS 3
```
Once you've defined the size of your matrix you need to define which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:
```
```c
#define MATRIX_ROW_PINS { D0, D5 }
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
@@ -89,7 +89,7 @@ The number of `MATRIX_ROW_PINS` entries must be the same as the number you assig
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`.
```
```c
#define DIODE_DIRECTION COL2ROW
```
@@ -97,16 +97,14 @@ Finally, you can specify the direction your diodes point. This can be `COL2ROW`,
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
```
```c
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
```
{% hint style='info' %}
You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
{% endhint %}
?> You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
### Other Configuration Options
@@ -120,7 +118,7 @@ You use the `rules.mk` file to tell QMK what files to build and what features to
These options tell the build system what CPU to build for. Be very careful if you change any of these settings, you can render your keyboard inoperable.
```
```make
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
@@ -128,26 +126,26 @@ F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
```
### Bootloader Size
### Bootloaders
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard. If you are using a teensy 2.0, or a device like the Ergodox EZ that uses the teensy bootloader you should set this to `512`. Most other bootloaders should be set to `4096`, but `1024` and `2048` are other possible values you may encounter.
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard.
#### Teensy 2.0 Bootloader Example
#### Teensy Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=512
```
#### Teensy 2.0++ Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=1024
```make
BOOTLOADER = halfkay
```
#### Atmel DFU Loader Example
```make
BOOTLOADER = atmel-dfu
```
OPT_DEFS += -DBOOTLOADER_SIZE=4096
#### Pro Micro Bootloader Example
```make
BOOTLOADER = caterina
```
### Build Options

View File

@@ -27,17 +27,17 @@ This usually happens with a periodic scan of key presses. This speed often is li
## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The [HID specification](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The firmware does not send actually letters or characters, but only scancodes.
Thus, by modifying the firmware, you only can modify what scancode is sent over
The firmware does not send actual letters or characters, but only scancodes.
Thus, by modifying the firmware, you can only modify what scancode is sent over
USB for a given key.
## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow:
layout is set to QWERTY, a sample of the matching table is as follows:
| keycode | character |
|---------|-----------|
@@ -55,11 +55,11 @@ As the layout is generally fixed (unless you create your own), the firmware can
## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key only is the ones present in the layout**.
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key are only the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to assign 1 key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
For example, this means that if you have a QWERTY US layout, and you want to assign one key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycode available through USB simply disallow such a thing.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycodes available through USB simply disallows such a thing.
## How to (Maybe) Enter Unicode Characters

82
docs/i2c_driver.md Normal file
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@@ -0,0 +1,82 @@
# I2C Master Driver
The I2C Master drivers used in QMK have a set of common functions to allow portability between MCUs.
## Available functions
|Function |Description |
|------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`void i2c_init(void);` |Initializes the I2C driver. This function should be called once before any transaction is initiated. |
|`uint8_t i2c_start(uint8_t address);` |Starts an I2C transaction. Address is the 7-bit slave address without the direction bit. |
|`uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Transmit data over I2C. Address is the 7-bit slave address without the direction. Returns status of transaction. |
|`uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);` |Receive data over I2C. Address is the 7-bit slave address without the direction. Saves number of bytes specified by `length` in `data` array. Returns status of transaction. |
|`uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_transmit` function but `regaddr` sets where in the slave the data will be written. |
|`uint8_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);` |Same as the `i2c_receive` function but `regaddr` sets from where in the slave the data will be read. |
|`uint8_t i2c_stop(uint16_t timeout);` |Stops the I2C driver. |
### Function Return
All the above functions, except `void i2c_init(void);` return the following truth table:
|Return Value |Description |
|---------------|---------------------------------------------------|
|0 |Operation executed successfully. |
|-1 |Operation failed. |
|-2 |Operation timed out. |
## AVR
### Configuration
The following defines can be used to configure the I2C master driver.
|Variable |Description |Default|
|------------------|---------------------------------------------------|-------|
|`#F_SCL` |Clock frequency in Hz |400KHz |
|`#Prescaler` |Divides master clock to aid in I2C clock selection |1 |
AVRs usually have set GPIO which turn into I2C pins, therefore no further configuration is required.
## ARM
For ARM the Chibios I2C HAL driver is under the hood.
This section assumes an STM32 MCU.
### Configuration
The configuration for ARM MCUs can be quite complex as often there are multiple I2C drivers which can be assigned to a variety of ports.
Firstly the `mcuconf.h` file must be setup to enable the necessary hardware drivers.
|Variable |Description |Default|
|------------------------------|------------------------------------------------------------------------------------|-------|
|`#STM32_I2C_USE_XXX` |Enable/Disable the hardware driver XXX (each driver should be explicitly listed) |FALSE |
|`#STM32_I2C_BUSY_TIMEOUT` |Time in ms until the I2C command is aborted if no response is received |50 |
|`#STM32_I2C_XXX_IRQ_PRIORITY` |Interrupt priority for hardware driver XXX (THIS IS AN EXPERT SETTING) |10 |
|`#STM32_I2C_USE_DMA` |Enable/Disable the ability of the MCU to offload the data transfer to the DMA unit |TRUE |
|`#STM32_I2C_XXX_DMA_PRIORITY` |Priority of DMA unit for hardware driver XXX (THIS IS AN EXPERT SETTING) |1 |
Secondly, in the `halconf.h` file, `#define HAL_USE_I2C` must be set to `TRUE`. This allows ChibiOS to load its I2C driver.
Lastly, we need to assign the correct GPIO pins depending on the I2C hardware driver we want to use.
By default the I2C1 hardware driver is assumed to be used. If another hardware driver is used, `#define I2C_DRIVER I2CDX` should be added to the `config.h` file with X being the number of hardware driver used. For example is I2C3 is enabled, the `config.h` file should contain `#define I2C_DRIVER I2CD3`. This aligns the QMK I2C driver with the Chibios I2C driver.
STM32 MCUs allows a variety of pins to be configured as I2C pins depending on the hardware driver used. By default B6 and B7 are set to I2C.
This can be changed by declaring the `i2c_init` function which intentionally has a weak attribute. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
```C
void i2c_init(void)
{
setPinInput(B6); // Try releasing special pins for a short time
setPinInput(B7);
chThdSleepMilliseconds(10); // Wait for the release to happen
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B6 to I2C function
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP); // Set B7 to I2C function
}
```

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