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292 Commits

Author SHA1 Message Date
0306e487e2 Circular animation (#4796)
* Add ability to animate arm_atsam led matrix from the center of a circle

* Make arm_atsam led matrix circular animation circular rather than obloid

* Fix indentation in tmk_core led_matrix.c
2019-01-25 16:04:21 -08:00
1d3b9eea94 [Keyboard] Support for Wheat Field Peripherals blocked 65% PCB (#4763)
* Basic Fanoe support (no LED yet)

* Enable RGB lights

* Backlighting support

* Change to reflect Wheat Field brand of Fanoe PCB

* Hot swap variant

* Fix review comment issues

* Fix review issues

* Corrected rules.mk

* Change naming to avoid using possibly copyrighted names

* Added info.json

* Corrected manufacturer name in info.json

* Keymap updates

* Add layout for use with ws2812b and such

* Fixes based on code review
2019-01-25 15:57:15 -08:00
2e8b32b9b5 move #include "rgb.h" from quantum.h to quantum.c
I think `quantum.h` should contain only API declarations that `quantum.c` provides externally. `rgb.h` contains function weak definitions. This should not be in `quantum.h`.
2019-01-25 13:38:12 -08:00
79b58937f4 Add C(), A() and G() to match already existing S() (#4673) 2019-01-25 13:12:48 -08:00
2f009d7461 Add MOD_MASK_* macros to core code (#4337)
* Add MOD_MASK_* macros to core code

* MOD_MASK_ALL → MOD_MASK_CSAG
2019-01-25 13:02:38 -08:00
e611433cb5 rs: code friendly keymap for preonic, iris and my preonic clone (#4303)
I worked on those keymap to simplify the use of 60% keyboards for
coders. Instead of trying to mimic planck, this keymap remove
raise/lower layer complexity and keep some important sign keys for coder
in the upper right side pretty much the same way as they are on a full
keyboard.

A karabiner configuration is also provided to mimic most of the keymap
features on the macbook internal keyboard for when you are forced to use
it.
2019-01-25 12:57:10 -08:00
3542e573c8 Fix process_combo which assign -1 to uint16_t (#3697) 2019-01-25 12:11:38 -08:00
b416113616 Fix oneshot_time wrong type (#3696)
* Fix oneshot_time wrong type

* Fix oneshot_time_layer wrong type
2019-01-25 12:09:53 -08:00
3c0c432836 Fix problem that MAGIC_SWAP_ALT_GUI will not be effective when OSM(mod) is used 2019-01-25 12:05:17 -08:00
b4ae07cbb1 Adding documentation for the LM layer modifier. (#3617)
* Adding documentation for the LM layer modifier.

This will hopefully clear up some of the confusion around adding this layer modifier.  I struggled with this a bit as well at first.

* Removing duplicate table.

* Changed section title to `Changing Layers`

* Retain name
2019-01-25 12:00:04 -08:00
8e47f64888 Add support for RETRO_TAPPING to LT(layer, kc) 2019-01-25 11:27:14 -08:00
0ba9620d65 [Keymap] New kbd67/hotswap keymap for writing both code and math (#4933)
* Custom keymap.

* Fix magic layer, enable Unicode.

* Update README.

* Make Unicode config change keymap-local.

* Move magic to AltGr, simplifying layout.

* Changes per Drashna.

* Fix magic+esc = backtick!

* Change reset implementation per Drashna's suggestion.

* Add a few more symbols so long as the commit is open - √ℜℂℤ⊙ℚℕ and the like.

* Typo fix.

* Slight simplification, drop an extra variable.
2019-01-25 09:46:49 -08:00
4d8eefc694 Add support for Clueboard 66% rev4 2019-01-24 16:54:01 -08:00
5dcb1114d7 Fix a typo in link to the Pro Micro ISP firmware 2019-01-24 16:13:18 -08:00
af3956d8ba [Keyboard] Remove hadron ver0 as it is no longer required (#4921) 2019-01-24 11:12:50 -08:00
b5feae07c2 Remove unused fn_actions[] and action_function() in default keymaps (#4829) 2019-01-24 07:38:44 -08:00
5d1ea88bf7 [Keyboard] KBD67: enable bootmagic lite by default (#4931)
* enable bootmagic lite by default

* add a second layer with a reset key
2019-01-23 21:06:55 -08:00
ba70ab1748 [Keymap] Adding keymap for Nyquist (#4918)
* Added busby222 config

* Fixed bug with leftover colemak and dvorak layouts

* Fixing dumb mistake

* Minor tweaks to layout. Need to use at work tomorrow to make more adjustments

* Added mouse controls for raised layer

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update config.h

Added mouse specific settings for smoother mouse movement (default is sort of hard to use)

* config.h cleanup

* Lowering max mouse speed (personal preference)

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update config.h

* Update rules.mk

* Added MIDI layer

* Switched the Adjust layer to an MO call

* Update keymap.c

* Fixing bugs related to midi layer

* Changed "Caps Lock" ctrl to RCTRL for use in VirtualBox

* Added shovelpaw keyamp

* Removed deprecated QUANTUM_DIR code block

* Switched midi layer to be only active when held

* Addressing requested changes

* Removed unnecessary include statement
2019-01-23 21:05:21 -08:00
465559e166 Optimize/Update the new_project script (#4920)
* use pragma once in our templates

* template.h is present in both avr/ps2avrgb options so we moved it to base. In addition we now use pragma once
2019-01-23 21:04:04 -08:00
cf596a0371 Remove lfkeyboards parent rules.mk as its only required for mini1800 2019-01-23 18:28:56 -08:00
87ab49e403 [Keyboard] Add BDN9 (#4919) 2019-01-23 17:58:04 -08:00
fafb33d9dd [Keyboard] Add KBD67 Hotswap Support (#4916)
* initial commit

* move the original kbd67 stuff into its own directory, rev1

* get rid of vanilla cookie cutter code

* put in the switch matrix pins, backlight pin, and rgb underglow pin. Number of underglow LEDs is questionable.

* switch matrix created for hotswap

* create a basic keymap for testing

* make info.json for QMK Configurator support

* rename kbd67 due to compile error

* kbd67 generic readme file

* fix make instructions for the new rev1

* comment out unneeded rgb light #defines

* Update keyboards/kbd67/readme.md

Add an extra space for proper markdown rendering

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/kbd67/hotswap/hotswap.h

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/kbd67/hotswap/keymaps/default/keymap.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* use pragma once

* proper format of MechMerlin
2019-01-23 17:37:24 -08:00
f940b6c5fa Fixup the clueboard 66 info.json 2019-01-23 17:19:41 -08:00
d1f735b6d2 Clueboard refresh (#4902)
* Cluecard: refactor

- renamed layout macro KEYMAP to LAYOUT
- reformatted layout macro to more closely resemble physical device layout
- keymaps now use #include QMK_KEYBOARD_H
- config.h files updated to use #pragma once method
- deleted outdated QUANTUM_DIR code blocks from rules.mk files
- white space changes on rules.mk files (alignment/readability)

* Cluecard: Configurator support

* Cluecard: readme update

- added image
- updated Docs links

* Clueboard 66% HotSwap: corrected matrix and Configurator data

- removed k31 and k84 from LAYOUT
  - both appear to be unsupported for this PCB according to images on clueboard.co
  - updated block comment mock-ups to match changes
- rebuilt info.json file
- delete removed keys from default keymap.c

* Clueboard 66% HotSwap: readme update

- fix make example
- updated Docs links

* Clueboard 66% HotSwap: 66_ansi keymap update

Updated to use #include QMK_KEYBOARD_H

* Clueboard 60% refactor

- renamed layout macro KEYMAP to LAYOUT_all
- renamed layout macro KEYMAP_AEK to LAYOUT_aek
- removed redundant KC_TRNS definitions from keymaps
- all keymaps now use #include QMK_KEYBOARD_H

* Clueboard 17%: refactor

* Clueboard 17%: Configurator support

* Clueboard 17%: update Docs links in readme

* Cleanup the 2x1800 files

* Update Clueboard 60% to standard matrix

* Update the clueboard default keymaps

* Refresh and update clueboard 17

* Add the 66% hotswap to Clueboard's readme

* Clarify the 66% hotswap's readme

* change the image to imgur

* Update the clueboard 66 to follow modern standards

* update clueboard 66_hotswap to follow modern practices

* Move the logo to imgur

* update clueboard/card to follow modern practices

* remove clueboard/66 as a valid make target

* Address comments in #4902

* fix user keymaps after the changes
2019-01-23 09:25:32 -08:00
9667c10477 Give the keymap folder the proper name
It was named default_60_iso for some reason. *shrug*
2019-01-22 22:59:48 -08:00
2dd031d4f0 Fix layouts/default/66_iso keymap
Keymap had a comma after the last keycode.

Aligned for readability.
2019-01-22 22:59:48 -08:00
6b1009b7a8 [Keyboard] Add DataHand keyboard support (#4847) 2019-01-22 15:17:41 -08:00
2a33d2c424 [Keymap] Add a compile-time provided macro and assign to _FL (#4908)
* Update make command with correct variant

* Add a custom keycode for a compile-time defined macro and add to _FL
2019-01-22 12:39:53 -08:00
5be7d09b36 Added info.json for TGR Alice 2019-01-22 12:36:51 -08:00
ae79b60e6b Always read two bytes from the endpoint if we have two bytes to read
When this if statement is false, it will cause the report ID to be read as the LED state.
We already know there are two bytes in the endpoint, which is a reasonably good indicator that it contains a report ID, so we should always read both.
2019-01-22 09:30:01 -08:00
8cf7265f8f Rename i2c_slave functions so it can coexist with i2c_master (#4875)
Also merges tx/rx buffers, as only one is necessary.
2019-01-22 08:57:13 -08:00
127ec5f1e3 Fix for ISO layout in tada68:rys (#4906) 2019-01-21 14:52:39 -08:00
2cc674c24d [Keyboard] Added TGR Alice keyboard support (#4896)
* Added TGR Alice keyboard support

This keyboard uses ps2avrGB firmware, so I used the same matrix
Bootmapper Client was using and was able to flash it appropriately.

* Refactor alice to use QMK core

* Fixed markdown line breaks on TGR Alice readme
2019-01-21 11:44:41 -08:00
4822ad6be1 handwired/retro_refit: refactor, Configurator support and readme update (#4899)
* handwired/retro_refit: refactor

- retro_refit.h
  - updated to use #pragma once include guard
  - refactored layout macro to not auto-prepend KC_ to keycodes
  - renamed to LAYOUT (from KEYMAP)
  - aligned for readability
- default keymap.c
  - now uses #include QMK_KEYBOARD_H
  - removed unused fn_actions and action_get_macro blocks

* handwired/retro_refit: Configurator support

* handwired/retro_refit: readme update

Updated readme to format of current QMK template.
2019-01-21 11:22:21 -08:00
37b042a594 Initial fixes for vagrant (#4900) 2019-01-21 10:24:43 -08:00
0f8431a57f Tidy up IS_{,HOST_}LED_{ON,OFF} macros (#4894)
* Tidy up IS_{,HOST_}LED_{ON,OFF} macros

* Tweak LED control docs
2019-01-20 20:16:36 -08:00
58993d3cde [Keyboard] Tmo50 initial commit (#4891)
* Create ISO HHKB keymapping for GH60

* Add media controls to Fn layer

* Use M(x) instead of F(x), add Copyright text

* Create initial firmware for TMO50

* Correct year and author

* Fix repos README

* Remove unnecessary code

* Change include guard in tmo50.h
2019-01-20 20:15:46 -08:00
b0d308eea1 Update Templates (stop living in the past, its 2019) (#4897) 2019-01-20 18:41:57 -08:00
17fbfcb898 Plain60 Configurator support and cleanup (#4888)
* Plain60: remove redundant include guard from plain60.h

Superseded by #pragma once.

* Plain60: add Docs links to readme file

* Plain60: Configurator support
2019-01-20 18:19:10 -08:00
a0d5e270eb Add crd's do60 (#4889) 2019-01-20 11:01:44 -08:00
6393135afa Added VIA Configurator support to Snagpad (#4890) 2019-01-20 11:01:12 -08:00
8df044b868 schaeferdev layout for hhkb implementing movement layer (VIM style + Mouse) (#4883)
* new hhkb keymap implementing movement layer + comfort features

* Apply suggestions from code review

Co-Authored-By: schaefer-dev <schaefer.dev@gmail.com>

* removed deprecated function action_get_macro and mousewheel configs that are no longer used
2019-01-19 17:34:29 -08:00
c6fd44cf26 handwired/reddot refactor, Configurator support and readme update (#4886)
* handwired/reddot: refactor

- reddot.h
  - updated to use #pragma once include guard
  - renamed layout macro KEYMAP to LAYOUT
  - refactored arguments to more closely resemble physical layout
  - aligned for readability
- keymaps/default/keymap.c
  - now uses #include QMK_KEYBOARD_H
  - updated include path for keymap_french.h
  - refactored to use short keycodes
  - aligned for readability

* handwired/reddot: Configurator support

* handwired/reddot: readme update

- update readme to current QMK template
- add KLE permalink to my best guess at the layout
2019-01-19 16:53:41 -08:00
09ee7da6de Add Plain60 support (#4887)
* Add Plain60 support

* Delete info.json

* Remove definition of KC_TRNS in keymap

* Add spaces for proper markdown to readme.md
2019-01-19 14:29:15 -08:00
9d2b10d077 [Keyboard] Enable RGB Underglow for Idobo Boards (#4885)
* Update rules.mk

* Update rules.mk

* Update rules.mk

* Update rules.mk

* Update rules.mk
2019-01-19 11:30:11 -08:00
215375f37c [Keyboard] DC60 layout_all not really layout_all (#4884)
* add k3c and change layout to LAYOUT_all

* fix up info.json for the new layout

* forgot to add k3c into the physical layout matrix

* fix keymaps
2019-01-19 10:54:25 -08:00
59c846975d [Keyboard] TKC Candybar: Correct info.json (#4882)
Inadvertently left a key position out of info.json, keeping it from
rendering properly.
2019-01-19 09:04:46 -08:00
ebec12fbe8 [Keyboard] Initial support for TKC Candybar (#4881)
* Initial support for TKC Candybar

* Correct FN layer issue

Both shift keys were overloaded. Moved Caps Lock to FN + C.

* Update keyboard description in config.h.

* Info.json

* Update project information

* Update keyboards/candybar/readme.md

Co-Authored-By: TerryMathews <terry@terrymathews.net>
2019-01-18 22:19:14 -08:00
c4680a6460 handwired/qc60: refactor, Configurator update, and readme update (#4878)
* handwired/qc60: refactor and Configurator update

- correct layout macro name (LAYOUT_ANSI_DEFAULT to LAYOUT_ansi_default)
- add layout data for remaining layout macros
- correct ISO layout macros (neither had a split left Shift)
- refactor LAYOUT_iso_alt (place KC_NUHS key on home row; consistent with LAYOUT_iso_default)
- proto.h refactored to use #pragma once include guard

* handwired/qc60: keymap refactor

- delete redundant KC_TRNS and KC_NO aliases

* handwired/qc60: readme update

- update header (made consistent with QMK template)
- update Docs links (Newbs Guide; grammar)
2019-01-18 21:43:24 -08:00
76afdd097a [Keyboard] handwired/ortho60 Configurator update, readme update, and rules tidy (#4877)
* handwired/ortho60: Configurator update

- correct labels for Up and Right keys
- add layout data for LAYOUT_1x2uC

* handwired/ortho60: readme update

- update readme file to use QMK template

* handwired/ortho60: deleted DEFAULT_FOLDER rule

Not needed as the keyboard currently has no revisions.
2019-01-18 10:46:16 -08:00
52f1206712 Fix Encoder documentation (#4861) 2019-01-18 07:33:43 -08:00
12406c646f TKC1800 refactor and Configurator visual fixes (#4870)
* TKC1800: refactor

- tkc1800.h
  - updated to use #pragma once
  - visual alignment
- update config.h files to use #pragma once
- update all keymaps to use #include QMK_KEYBOARD_H
- delete redundant mod mask, KC_TRNS, and KC_NO definitions
- reformat keymap layers for readability
- add block comment for Function layer in default keymap
- delete commented action_get_macro code blocks (deprecated function)
- update files to better conform with QMK coding conventions
- update smt keymap to use set_single_persistent_default_layer (instead of persistent_default_layer_set)
- replace instances of `?=` with `=` in rules.mk

* TKC1800: Configurator visual fixes

- correct key sizes and positioning
- reformat file so each physical key object has its own line for readability
- update and add `label` keys for readability

* TKC1800: readme update

- fix image gallery link
- update Hardware Supported and Hardware Availability lines
- update make example (add :default suffix)
- update QMK Docs links (Newbs Guide; grammar)

* Add missing semicolons to smt keymap
2019-01-18 07:32:21 -08:00
e2f7c3d5a5 Fixed the build break of helix/rev1:OLED_sample caused by PR #4462. (#4874) 2019-01-18 07:31:35 -08:00
fa583e9c60 Add cursor keys to top layer (#4876) 2019-01-18 07:30:41 -08:00
81c1bad7c0 [Keyboard] Fix bootloader size for v60_type_r (#4873) 2019-01-17 22:46:11 -08:00
1d0bc5b7ba Flip definitions of macOS brightness alias
Before:
KC_BRMU - Brightness Down
KC_BRMD - Brightness Up

After:
KC_BRMU - Brightness Up
KC_BRMD - Brightness Down
2019-01-17 22:24:20 -08:00
3c26f07f5a Grammatical fixes for GPIO Control doc (#4869)
* Grammatical fixes for GPIO Control doc

I found the Advanced Settings section to be poorly written.

* Commit suggestions from fauxpark

* Change first instance of "microcontroller" to match suggestion
2019-01-17 22:13:09 -08:00
0ebec1e411 handwired/ortho5x13: layout macro refactor
Discovered the LAYOUT_compact macro didn't compile in QMK Configurator. Realized the reason for that was that it automatically prepends `KC_` to every keycode received.

Renamed the macro to LAYOUT_kc so Configurator will ignore it.

Also changed the file to use the #pragma once include guard because I was in here anyway.
2019-01-17 22:10:54 -08:00
ba05f9667b Add new brightness aliases to keycodes_basic.md 2019-01-17 18:35:45 -08:00
ade6f8e71a [Keyboard] update VENDOR_ID, PRODUCT_ID, and DEVICE_VER for Duck boards (#4612)
* change VENDOR_ID, PRODUCT_ID, and DEVICE_VER as step one in getting VIA support

* fix v1 product id

* VIA doesn't use the version, so we need to encode it into PRODUCT_ID
2019-01-17 18:19:09 -08:00
db8d68acdc Add Planck rev1 and rev2, clean up rev3-5 config.h 2019-01-17 18:16:33 -08:00
cd819a7f7e Allows Terminal to use ModTap/LayerTap keys (#4586)
* fixes #4583

* #4583 - terminal also handles layer tap now
2019-01-17 17:51:04 -08:00
94ba2e5a9f Defined IS_(HOST_)LED_ON/OFF() and improved LED documentation (#4853)
* Defined IS_(HOST_)LED_ON/OFF() and improved LED documentation

* Update docs/custom_quantum_functions.md

Co-Authored-By: DidierLoiseau <didierloiseau+github@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: DidierLoiseau <didierloiseau+github@gmail.com>

* Integrated @drashna and @fauxpark's PR comments

- changed all plurals of "LED" to "LEDs" in the file
- rewording of the note about host_keyboard_leds() vs. led_set_user()

* Update docs/custom_quantum_functions.md

Co-Authored-By: DidierLoiseau <didierloiseau+github@gmail.com>
2019-01-17 17:28:33 -08:00
77399bfe51 MacOS Brightness Alias (#4836)
* Added aliases for OSX brightness

* Updated docs for alises

* Moved aliases, added docs to Brightness section

* Update docs/keycodes.md

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update docs/keycodes.md

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keycode.h

* Update keycode.h

* Update keycodes.md

* Update docs/keycodes.md

Co-Authored-By: germ <jeremythegeek@gmail.com>
2019-01-17 17:23:01 -08:00
d53432393b [Keymap] added custom led effect keymap.c (#4856) 2019-01-17 16:57:31 -08:00
28929ad017 Simplify split_common Code significantly (#4772)
* Eliminate separate slave loop

Both master and slave run the standard keyboard_task main loop now.

* Refactor i2c/serial specific code

Simplify some of the preprocessor mess by using common function names.

* Fix missing #endif

* Move direct pin mapping support from miniaxe to split_common

For boards with more pins than sense--sorry, switches.

* Reordering and reformatting only

* Don't run matrix_scan_quantum on slave side

* Clean up the offset/slaveOffset calculations

* Cut undebounced matrix size in half

* Refactor debouncing

* Minor fixups

* Split split_common transport and debounce code into their own files

Can now be replaced with custom versions per keyboard using
CUSTOM_TRANSPORT = yes and CUSTOM_DEBOUNCE = yes

* Refactor debounce for non-split keyboards too

* Update handwired/xealous to build using new split_common

* Fix debounce breaking basic test

* Dodgy method to allow a split kb to only include one of i2c/serial

SPLIT_TRANSPORT = serial or SPLIT_TRANSPORT = i2c will include only
that driver code in the binary.

SPLIT_TRANSPORT = custom (or anything else) will include neither, the
keyboard must supply it's own code

if SPLIT_TRANSPORT is not defined then the original behaviour (include
both avr i2c and serial code) is maintained.

This could be better but it would require explicitly updating all the
existing split keyboards.

* Enable LTO to get lets_split/sockets under the line

* Add docs for SPLIT_TRANSPORT, CUSTOM_MATRIX, CUSTOM_DEBOUNCE

* Remove avr-specific sei() from split matrix_setup

Not needed now that slave doesn't have a separate main loop.
Both sides (on avr) call sei() in lufa's main() after exiting
keyboard_setup().

* Fix QUANTUM_LIB_SRC references and simplify SPLIT_TRANSPORT.

* Add comments and fix formatting.
2019-01-17 10:08:14 -08:00
5fcca9a226 Add documentation and fix formating (#4860) 2019-01-17 09:04:35 -08:00
f97894d8db [Keymap] Adding bdk keymap for ergobox_ez (#4850)
* Adding bdk keymap

* Updating keymap after review from drashna
2019-01-16 23:16:18 -08:00
e48cb34de6 40percent.club Luddite: Configurator update (#4859)
- corrected value for keyboard_name
- reformatted file
2019-01-16 12:15:21 -08:00
2fd86f4252 Add some function comments in action_layer.c (#4858) 2019-01-16 10:57:48 -08:00
6630e4bb41 Crawlpad refactor (#4854)
* Crawlpad: delete kbfirmware JSON file

* Crawlpad: refactor

- config.h and crawlpad.h updated to use #pragma once method
- layout macro renamed from KEYMAP to LAYOUT_ortho_4x4
- default keymap now uses #include QMK_KEYBOARD_H
- deleted deprecated action_get_macro function
- cleanup rules.mk file
- add LAYOUTS = ortho_4x4 to rules.mk

* Crawlpad: Configurator support

* Crawlpad: readme update

- update image link to direct link
- fully update Docs link line
- delete reference to deleted kbfirmware JSON file
2019-01-16 09:08:12 -08:00
57fbf072f1 [Keyboard] Add cKeys Handwire 101 Keyboard (#4848)
* Update general README

* Add handwire_101

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Use Pragma once

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/config.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/config.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/handwire_101.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/handwire_101.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Change KEYMAP to LAYOUT and remove endif

* Apply suggestions from code review

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Move layers to enum and remove KC_TRNS
2019-01-15 14:06:35 -08:00
c768ffeb33 [Keyboard] Iris via support, Rev 3 updates (#4849)
* Add encoder support

* Add VIA support to Iris Rev. 3

* Update pinout and disable mouse keys to free up space

* Rollout VIA support to all Iris revisions

* Update default keymap

* Update vendor ID
2019-01-15 14:04:56 -08:00
2dcce4c351 [Keyboard] Add bthlabs/geekpad (#4840)
* Hello, GeekPad!

* Fixed formatting in `README.md`.
2019-01-15 07:49:34 -08:00
bc63da4fbf [Keymap] Added resfury keymap (#4827)
Colemak base with Qwerty/Dvorak support
2019-01-15 07:45:49 -08:00
5287b94e6f Pointed LM Docs at expected keycodes (#4835)
* Pointed LM Docs at expected keycodes

* Update docs/feature_advanced_keycodes.md

Co-Authored-By: germ <jeremythegeek@gmail.com>
2019-01-14 09:10:57 -08:00
9105bf2434 Add personal userspace, update keymaps (#4845)
* Add kbd6x:konstantin keymap

* Prevent tap dance from sending LShift as a weak mod in KBD6X

* Move config.h and rules.mk definitions into userspace

* Add UC_WIN to UNICODE_SELECTED_MODES

* Temporarily use Bootmagic until Command is fixed

* Move common behavior from keyboards into userspace

* Update kbd6x:konstantin keymap and userspace

* Make a RCTRL layer in kbd6x:konstantin

* Make KC_ESC turn off layers

* KC_ESC turns L_FN off only if it was locked on

* Add missing record->event.pressed checks

* Move numpad toggling logic into function

* Disable Bootmagic, enable KEYBOARD_SHARED_EP with Command
2019-01-14 09:09:47 -08:00
ee96b7a89d [Keyboard] Add support for THE50 (#4844)
* Add support for THE50

A 50% custom keyboard designed and produced by LazyDesigners

* THE50 code-improvement

Implement the changes suggested by noroadsleft.
2019-01-14 00:49:00 -08:00
929065b1a9 Change handling of CUSTOM_MATRIX in common_features.mk slightly. 2019-01-13 11:04:40 -08:00
c8cbee5d71 Modified URLs to point to new locations 2019-01-13 09:11:18 -08:00
9bd4b932d0 [Keymap] Nyquist layout adapted from eorgodox_ez:skug (#4830)
* Nyquist layout adapted from my eorgodox layout

* Some layout tuning & cleanup

* Removed deprecated defines

* Added pgup + pgdown
2019-01-13 09:02:57 -08:00
a9982e3b6b [Keymap] Adds keymaps for muzfuz DZ60, Planck, Clueboard66 (#4825)
* Adds keymaps for muzfuz

* Remove unused keys from adjust layer

* Bring in line with current QMK standards.
2019-01-13 09:01:20 -08:00
246c3e4ef4 Changed rest note (#4837)
* Changed rest term

* Update quantum/audio/musical_notes.h

Co-Authored-By: germ <jeremythegeek@gmail.com>
2019-01-13 08:50:23 -08:00
caf0c8e164 [Keymap] Add tw1t611 german keyboard layout for minidox. (#4679)
Apply core functions.

Change layout.
2019-01-12 21:40:12 -08:00
9ef46494b2 [Keyboard] hexon38 and Dual-role key implementation (#4709)
* initial dual-role key implementation for hexon38

* PR feedback, adding README

* Moving to handwired subdir

* Additional PR feedback
2019-01-12 21:30:19 -08:00
VM
baaa138e90 [Keymap] my keymap for the crkbd and update my iris keymap readme (#4788)
* adding my keymap primarily to iris

* adding my crkbd keymap and update my iris keymap readme with an extra pic

* incorporting @drashna's suggestions
2019-01-12 21:09:04 -08:00
4cde82ef57 [Keymap] Update to personal keymaps and userspace (#4831)
* changed ortho keymaps and userspace

* changed prime_o keymap

* changed userspace

* optimized keymaps and userspace

* removed permissive hold as it doesn't seem to do anything

* defined TAPPING_TERM in userspace config.h
2019-01-12 09:32:50 -08:00
87b277c21a [Keyboard] Fix layout macro name for Gergo info.json (#4828)
Layout macro name in info.json was named LAYOUT instead of LAYOUT_GERGO as it is in gergo.h.
2019-01-12 00:06:41 -08:00
3ea7c2a434 Remove empty action_function() 2019-01-11 18:32:43 -08:00
67adc29aa3 Remove empty fn_actions[] 2019-01-11 18:32:43 -08:00
d8eace35eb [Keyboard] Adding support for Gergo (#4792)
* Commited into clean repo

* Gergo initial release

* Cleaning up

* Cleaning up

* Update readme.md

* Updated image, fixed MD formatting, added clairity

* Moved keymap to keyboard subdir, modified rules.mk

* Cleaned header guards

* Cleaned header guards. Read the rest of the PR comments

* Update keyboards/gergo/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/gergo/readme.md

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Moved makefiles to keymap mod-area-thingy-with-overrides

* Update rules.mk

Slow the roll on the defaults while I wait for merge

* Update rules.mk

* Cleaning cleaning cleaning

* More housekeeping. Keeping optdefs

* moved keyboard specfic conf to config.h. Can we merge yet?

* added info.json
2019-01-11 17:44:06 -08:00
52ccd8d89f [Keymap] Adds layout for Ergodox, colemak_code_friendly (#4819)
* Adds layout for Ergodox, colemak_code_friendly

* code cleanup

* code cleanup

* code cleanup
2019-01-11 17:39:24 -08:00
cad0e3b90c [Keymap] added new planck keymap /sebas (#4821)
* Create readme.md

* Add files via upload

* Add files via upload

* Update readme.md

* Add files via upload

* Update keymap.c

* Delete temp.c

* updated per request

removed 41-69 and changed keymap to layout

* Update keymap.c

* Added Guide

* Update keymap.c

* Update readme.md

* Create readme.md

* Add files via upload

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c
2019-01-11 17:30:54 -08:00
81ad6cac7e [Keymap] Sweet16 as a switch tester (#4822)
* Sweet16 as a switch tester

* pragma once

* QMK_KEYBOARD_H instead of sweet16.h
2019-01-11 17:27:15 -08:00
9c136e1168 Improved fix for __always_inline redefinition bug
Instead of changing based on the version of GCC, check for the presence of the macro instead.
2019-01-11 17:25:57 -08:00
2c4109394f Fix Caps Lock LEDs once and for all (#4824)
* Check the size of the SET_REPORT packet

If we have two bytes, that probably means the first is a report ID. The 6KRO interface may or may not have one, but the NKRO interface always does, so we need to check this regardless of whether KEYBOARD_SHARED_EP is defined.

* Fix indentation
2019-01-11 17:22:05 -08:00
d9c5e5870e [Keyboard] Turn on KBD67 Lighting by default (#4826)
* remove broken link

* enable lighting for QMK Configurator folk
2019-01-11 17:11:48 -08:00
07c6c4acb9 [Keymap] Alps64 Keymap + Readme Updates (#4807)
* update readme to adhere to modern QMK standards

* add in my keymap as I keep losing the darn hex file

* no need for KC_FNX

* update readme
2019-01-10 11:35:58 -08:00
3ac6989cc1 Documentation clarification (#3611)
* Documentation fix

* Further clarification
2019-01-10 08:30:30 -08:00
aad4319b40 docs: Add Manjaro/Arch dependencies on getting started page (#2701)
* Update getting_started_build_tools.md

* Update getting_started_build_tools.md
2019-01-10 08:28:52 -08:00
d28684da90 Adds support for JacoBurge's TouchPad (#4186)
* add touchpad

* progress

* working with leds and vibrations

* adds readme

* Update keyboards/touchpad/readme.md

Co-Authored-By: jackhumbert <jack.humb@gmail.com>

* updates
2019-01-10 08:26:40 -08:00
3cf179be61 Adds Proton C Conversion (#4661)
* adds proton c base

* fixes custom matrix include

* adds readme.md

* initial proton coversion, no pin mapping

* start of mcu selection

* add pin mapping and sweet16 test

* add at90 to list

* disable backlight, fix d7

* update flag names

* doc updates

* proton c update for mcu selection
2019-01-10 08:22:57 -08:00
ebbc372f72 Added my Prime_O Layout (#4811)
* initial prime_o commit

* Cleaned up comments, other things.

* Update bakingpy 4x12 keymap and add test mode for debugging/development (#4810)

* Keymap: ave-63's iris layout (#4812)

* Updated keymap to use standard seven-underscore KC_TRNS notation

* initial prime_o commit

* Cleaned up comments, other things.

* Updated keymap to use standard seven-underscore KC_TRNS notation
2019-01-10 08:21:21 -08:00
9c2d776123 Keymap: ave-63's iris layout (#4812) 2019-01-09 14:16:36 -08:00
808ff7275e Update bakingpy 4x12 keymap and add test mode for debugging/development (#4810) 2019-01-09 12:23:41 -08:00
722cee3362 Fix Mac mute keycode (#4809) 2019-01-09 09:23:09 -08:00
dc6b6c29ba Add KBD75 keymap (#4808)
* Add KBD75 keymap

* Fix README

* Fix README images
2019-01-09 07:52:11 -08:00
84c2418817 Fix pinout of split hand and LED, remove flip half option 2019-01-08 17:02:51 -08:00
3bd30085d8 Tidy up Mod-Tap shortcuts (#4806) 2019-01-08 16:22:09 -08:00
64c957d907 Add missing parentheses to some important macros (#4775)
* Add missing parentheses to quantum_keycodes macros

* Add missing parentheses to progmem macros
2019-01-08 15:08:17 -08:00
9eb7b7919f Keyboard: Downbubble refactor and Configurator fix (#4798)
* Downbubble: Configurator fix

Fix the visual key alignment and some typos.

* Downbubble: refactor

Rename layout macros:

- LAYOUT_downbubble_standard to LAYOUT_standard
- LAYOUT_downbubble_splitbackspace to LAYOUT_split_bs
- LAYOUT_downbubble_splitrightshift to LAYOUT_split_rshift
- LAYOUT_downbubble_splitnumpad to LAYOUT_split_numpad
- LAYOUT_downbubble_spliteverything to LAYOUT_all
2019-01-07 23:16:50 -08:00
103d904fab Alternate keymap for Alpha keyboard, enjoy! (#4797)
* Create README.md

* Add files via upload

* Update README.md
2019-01-07 13:06:34 -08:00
c5707708ed Keymap: Added Model F-inspired layout for YMD[K]96 (#4777) 2019-01-07 13:00:15 -08:00
cd9262d7b2 Improve consistency in UNICODEMAP code and docs, update docs/understanding_qmk (#4774)
* Remove unused UNICODE(n) macro, update docs

* Add note about max length of unicode_map to docs

* QK_UNICODE_MAP → QK_UNICODEMAP

* Refactor process_unicode_map

* process_unicode_map → process_unicodemap

This is done for consistency: UNICODEMAP is the method (hence UNICODEMAP_ENABLE, process_unicodemap), whereas unicode_map is the mapping table itself.

* Update references and ordering in docs/understanding_qmk

* Add additional note to docs/understanding_qmk

* &unicode_map[index] → unicode_map + index

This avoids the issue of the compiler sometimes complaining about the array index being out of range

* Update docs/getting_started_make_guide

* Update method sections in docs/feature_unicode
2019-01-07 12:56:57 -08:00
6e984a8b5e Update to arm_atsam wait and timer routines
Microsecond (us) delays are now handled by a busy wait loop according to MCU frequency. This replaces the system counter method which had an overhead of around 12us.
TC5 device and supporting routines removed as it was the old us delay counter.
wait_ms is now properly a macro to CLK_delay_ms.
wait_us is now properly a macro to CLK_delay_us.
Removed CLK_get_us as it has no use.
All calls to CLK_get_ms() have been replaced by timer_read64() with corrected typing.
All calls to CLK_delay_ms() have been replaced by wait_ms().
All calls to CLK_delay_us() have been replaced by wait_us() and timings verified or updated as needed after review on scope.
Corrected typing of variables using 64bit ms timer readings if needed.
2019-01-07 12:44:55 -08:00
6ca52c9d57 Fix indentation in tmk_core led_matrix.c 2019-01-07 10:22:47 -06:00
9f3afae5d1 Make arm_atsam led matrix circular animation circular rather than obloid 2019-01-07 10:20:15 -06:00
d55dc9b816 Add ability to animate arm_atsam led matrix from the center of a circle 2019-01-07 09:36:28 -06:00
2898699804 Add Downbubble to Handwired repository (#4794)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json

* Adding Numbrero QMK to Handwire Repository

* Update config.h

* Update readme.md

* Update keyboards/handwired/numbrero/numbrero.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keymap.c

* Update keyboards/handwired/numbrero/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Add handwired/downbubble keyboard to QMK Repository

* Update readme.md

* Create license

* Update keyboards/handwired/downbubble/readme.md

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* fixed .h with noroadsleft's gist
2019-01-07 07:29:37 -08:00
2bfac351ed Final HS60v2 changes. (#4790)
* initial commit, this now mostly works

- RGB controls work
- Dynamic keymap still broken due to eeprom
- Via works

* STM32 eeprom update

- Update EEPROM emulation library to handle 8bit data like AVR.
- This library also allows for multiple page pairs resulting in greater EEPROM size flexibility

* hs60 changes

* HS60 hhkb added

* Update keyboards/hs60/v2/config.h

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
2019-01-06 17:22:19 -08:00
2c0bc5ed6b Keyboard: Fractal layout macro and readme cleanup (#4789)
* Fractal: layout macro cleanup

Removed KEYMAP alias for LAYOUT_preonic_mit. Alias was unused, and the terminology usage is deprecated.

* Fractal: readme cleanup

Updated the line containing the documentation links in the readme.

* Fractal: disable preonic_mit community layout

QMK doesn't have a preonic_mit community layout at this time.

Disables preonic_mit as an option for community layout. Can be re-enabled when the layout is added.
2019-01-06 11:05:24 -08:00
4aaa4b3428 Keymap: added my espectro keymap (#4791)
* adding my planck keymap

* adding my planck keymap

* added my espectro keymap
2019-01-06 10:36:24 -08:00
90046af17f Keyboard: Numbrero: Configurator fix and code tidy (#4787)
* Numbrero: fix Configurator mismatch

Key object order in info.json didn't match the layout macro, leading to keys being assigned out-of-sequence.

* Numbrero: tidy

- white space changes in numbrero.h (alignment/readability/QMK conventions)
- minor changes to readme.md (grammar, mostly)
2019-01-05 15:34:38 -08:00
27b512d9f5 Keyboard: Tradestation code tidy and readme refactor (#4784)
* Tradestation: tidy code

- correct JSON syntax on info.json
- visual key alignment on info.json
- white space changes on rules.mk and tradestation.h (readability/QMK conventions)

* Tradestation: readme refactor

Modify readme.md to more closely match QMK template.

* Tradestation: readme update

Update The Board podcast link for libsyn.
2019-01-05 15:34:19 -08:00
9153ff59d4 Keyboard: update readme with ps2avr flashing instructions (#4776) 2019-01-05 10:04:45 -08:00
ac7a9e3c66 add Pinky keyboard (#4748)
add Pinky (https://github.com/tamanishi/Pinky3) keyboard
2019-01-05 09:35:48 -08:00
ea47be936b Keyboard: Lily58 update serial.c and add OLED (#4715)
* update serial.c and add OLED

* update readme

* keymap fix

* keymap fix2
2019-01-05 09:30:48 -08:00
5b5f452bf9 adding my planck keymap (#4782)
* adding my planck keymap

* adding my planck keymap
2019-01-05 08:56:00 -08:00
be666b2d8a Add underscores to names of brightness control constants in report.h (#4764) 2019-01-05 08:31:24 -08:00
d6cc90d027 S65-X and S65-Plus updates and refactoring (#4780)
* S65-X: remove S65-Plus support

The original QMK codebase for the Sentraq S65-X actually supported both the S65-X and the S65-Plus. In the interim, the S65-Plus has been broken off into its own directory.

This commit removes support for the S65-Plus from the `keyboards/s65_x/` directory, as that code has been superseded by the code in the S65-Plus directory (`keyboards/s65_plus/`).

- deleted S65-Plus layout macros from s65_x.h and info.json
- deleted s65plus keymap directory
- removed references to the unused column pins
- removed the two unused columns for the switch matrices
- renamed switch K300 in LAYOUT_ansi to K301 (reflects matrix position)
- renamed switch K214 in LAYOUT_iso to K114 (reflects matrix position)

* S65-X: keymap refactor

- all keymaps now use #include QMK_KEYBOARD_H
- default and iso keymaps refactored for readability
- deleted redundant KC_TRNS and KC_NO keycode definitions from smt keymap

* S65-X: readme update

- updated Hardware Availability link
- updated Docs links

* S65-Plus: add LAYOUT_iso data

Adds LAYOUT_iso macro to s65_plus.h and info.json, and an ISO layout version of the default keymap.

* S65-Plus: refactor default keymap

- refactor for alignment/readability
- removed fn_actions code block
- add empty process_record_user block

* S65-Plus: readme update

- Hardware Availability link is now a hyperlink
- updated Docs links

* S65-X: enable 65_ansi and 65_iso community layouts

Thi commit allows the Sentraq S65-X to use the 65_ansi and 65_iso community layouts.

- LAYOUT_ansi renamed to LAYOUT_65_ansi
- LAYOUT_iso renamed to LAYOUT_65_iso
- added LAYOUTS rule to rules.mk
2019-01-04 21:47:13 -08:00
3527efcbd2 Adding keyboards/handwire/numbrero (#4773)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json

* Adding Numbrero QMK to Handwire Repository

* Update config.h

* Update readme.md

* Update keyboards/handwired/numbrero/numbrero.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keymap.c

* Update keyboards/handwired/numbrero/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>
2019-01-04 21:38:22 -08:00
3e45bc775e Add novelpad 0xdec keymap (#4779) 2019-01-04 15:28:01 -08:00
aff5c49ee9 Layouts: add 65_iso (#4778) 2019-01-04 15:27:21 -08:00
7f4f0f7685 Remove deprecated QUANTUM_DIR code blocks from makefiles (#4754)
* Remove QUANTUM_DIR code blocks from keyboard rules

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.

* remove QUANTUM_DIR code blocks from rules for default keymaps

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.

* remove QUANTUM_DIR code blocks from rules for user keymaps

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)

* remove QUANTUM_DIR code blocks from rules for community layouts

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.

* remove QUANTUM_DIR code blocks from rules for userspaces

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
2019-01-04 07:25:48 -08:00
b1ed855871 Dichotomy: fix info.json mismatch (#4771)
The info.json file was missing the two keys that correspond to the
rotary encoders.
2019-01-04 07:24:45 -08:00
563ce3f225 Add explicit eeprom include in split_common
Fixes builds that set EE_HANDS.
2019-01-03 20:00:27 -08:00
38e01a7480 Convert split_common to use generic GPIO api 2019-01-03 20:00:27 -08:00
54b572159f Preonic rev. 3: fix info.json file
File was saved with an invalid JSON structure.
2019-01-03 21:52:35 -05:00
6f80217958 Snagpad: fix Configurator mismatch (#4767)
Key objects for the LAYOUT_numpad_5x4 macro were out-of-order in
info.json.

Also white space changes because I'm that guy.
2019-01-03 16:33:32 -08:00
e76bf17d36 Remove redundant, language-specific aliases for KC_ALGR (#4720)
* Use standard KC_ALGR, remove language-specific redefinitions

* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps

* Remove BE_LALT, BE_LGUI aliases
2019-01-03 08:13:55 -08:00
6cb2d7ba6d Keymap updates (#4706)
* adding my keymap

* update keymap

* adding gamecat keymap for jc65 keyboard

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* M10a keymap and M65a updates

* keymap updates

* keymap updates

* M10a/M65a keymap updates

* M10a/M65a keymap updates

* Delete test.txt

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap updates

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* Set theme jekyll-theme-cayman

* Set theme jekyll-theme-slate

* M65 keymap update

* M10a/M65a keymap updates

* M10a keymap update

* M65a keymap update

* M65a keymap update

* M65a keymap update

* M65a readme update

* M65a/M10a updates

* M65a readme updates

* M65a/M10a updates

* M65A update

* M65A update

* M65A update

* M65A update

* M65A/M10A keymap update

* M10A keymap update

* Set theme jekyll-theme-tactile

* M10A keymap update

* M65A keymap.c update

* M65 keymap added LED backlight toggle, inc/dec to adjust layer.

* M65 keymap/readme updates.

* M65 keymap fix

* M65 keymap update

* remove theme

* fix comments/readme

* update keymap

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* M65 keymap update

* Updated M65, M10, and gonNerd keymaps.

* update

* del

* keymap updates M65, M10, gonnerd

* update keymaps

* adding back readme that somehow got removed.

* updated keymap

* update keymap

* add back readme

* Added h87a keymap, updated m10a/jc65/gonnerd

* Update h87a keymap

* Updates after feedback

* Updates after feedback

* Updates after feedback

* Updates after feedback
2019-01-03 08:12:58 -08:00
526bc4c7cc Keyboard: add snagpad and trainstation keyboards (#4755)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json
2019-01-03 08:05:33 -08:00
484c85bd0d Adding default settings for ERM motors for Hadron v3 haptic feedback (#4761)
* adding default settings to support 3v ERM vibration motors

* set default settings of haptic motor for LV061228B-L64-A 2v LRA

* update ishtob keymap and fix config settings
2019-01-02 13:30:59 -08:00
a7b1b146d1 Keymap: Bocaj Layout and Userspace Refactor (#4753)
* Bocaj Layout Revamp

* Pull in Upstream (#1)

* Various tweaks for some Input:Club build processes

* change KEYMAP to LAYOUT for all new keyboards made using this script

* Add support for rev3 of the Atom47 (#2672)

* Added support for rev3 of the Atom47

* Updated Atom47 readme's

* Fix redefine error on rev2 and add maartenwut's keymap

* Fix redefine error on LEdiodes keymap

* Add Nyquist keymap (#2692)

* nyquist

* danielhklein nyquist setup

* shift left controls

* remove readme

* cleanup before pr

* ready for pr

* Adds Phantom TKL support (#2696)

* Add an info.json to phantom keyboard

* Add layouts

 - KEYMAP_WINKEYLESS
 - KEYMAP_7BIT
 - KEYMAP_ISO
 - KEYMAP_ISO_WINKEYLESS

* Add key_counts

* Add 2 missing F-Row keys

* Add TKC1800 info.json

Created an info.json for the tkc1800.

* Clueboard 60 info.json

 - adds
   - LAYOUT_60_ansi
   - LAYOUT_60_iso
   - KEYMAP_AEK
   - KEYMAP
   - LAYOUT_60_ansi_split_bs_rshift

* Add the Speedo keyboard

* Fix KC60 info.json file (#2707)

* change KEYMAP to LAYOUT in all the KC60 files

* Redo the info.json file

* Small fixes to TKC1800

 - adjust F-row to use 0.25 spacing
 - split left shift
 - add key_count

* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)

* change diverge 3 KC_KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for handwired arrow pad

* change M10A to LAYOUT for m10-a

* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68

* change KC_KEYMAP to LAYOUT for nano

* Refactor to LAYOUT

* refactor to LAYOUT-ansi and LAYOUT_iso for s65

* LAYOUT conversions for lfkkeyboards

* missed a few renames

* mini1800 for lfkeyobards support of LAYOUT

* Improve state/chord handling and clean up namespace

Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.

Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)

A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.

Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.

The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.

There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.

* Pull information from config.h and rules.mk (#2711)

* Pull information from config.h and rules.mk

* Readd the kbd75 maintainer

* Remove obsolete info.json entries (#2712)

* Clean up some long-standing errors when populating the API (#2715)

* More Configurator Warning Fixes (#2716)

* mf68_ble did not have the correct .c and .h files

* Fix JC65 KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for s60_x

* Convert KEYMAP to LAYOUT for lets_split boards

* Convert KEYMAP to LAYOUT

* more fixes to keymap for iris

* convert KEYMAP to LAYOUT for levinson keyboard

* change losinggeneration's KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for nyquist

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for viterbi

* convert KEYMAP to LAYOUT

* convert KEYMAP and its subsidiries to the LAYOUT standard

* convert KEYMAP and its subsidiries to the new LAYOUT standard

* Normacos keymap for let's split keyboard (#2691)

* Cheers let's split keymap

* fixed typo on norman layer of cheers keymap for let's split

* fixed right handed mappings for home row

* cheers keymap for let's split redefinition

* updated Cheers keymap for let's split

* cheers keymap for let's split updated with some terminal macros

* renamed cheers let's split keymap to a more appropriate normacos

* updated normacos keymap doc / removed non functional keys

* reset let's split rules to default values

* added more spotlight search macros

* normalized keymap comments

* Moved numpad on lower layer

* hhkb jp personal keymap (#2698)

* Add JJ40 Cockpit personal keymap (#2713)

* Add JJ40 Cockpit keymap

* Fix lower layer symbols

* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)

* add readme to ktype keyboard

* add readme to m10a

* add readme to mini1800

* add readme to parent directory

* Revert "Pull in Upstream (#1)"

This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.

* Updates to Bocaj Files

- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance

* Merge remote-tracking branch 'upstream/master'

* Updates to Bocaj

Added Game Layers, Removed Unused Macros

* Removed 'secrets.h'

* Updates to Bocaj

Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues

* Total revisioning of keymap and layout structure

* Missed readme.md file

* Bocaj - Permissive Hold setting enabled

* Switching from ErgoDox EZ centric configuration to the layout/user approach

* Bocaj - Create Userspace and Ergodox layout

* Update settings.json

* Pushing local updates

* Reverting .vscode/settings.json

* Adds pretty_osx and _win wrappers

* Utilize Windows and Mac Wrappers

* Update layouts/community/ergodox/bocaj/keymap.c

* Updates to Bocaj keymap.c

- Extended pretty_osx and pretty_win wrappers to allow modification of the bottom rows and thumb clusters.
- Fixed already wrapped layouts to align with the change
- Wrapped _NUMS and _CLICKY layers with the _osx wrapper because I main with a Mac

* Updates to Bocaj

Small documentation updates, added KC_MAKE from Drashna's layout, added KC_LOCK back to the diablo layer.

* Add LShift to _Adjust layer

* Minor changes to bocaj

Put wrappers in userspace and added RESET keycode to the Adjust layer

* Updates to Bocaj config & keymap; Fixed problem with process_leader.c

- Made lots of changes to the bocaj layout and userspace
- Pulled in latest upstream/master
- Attempted to compile with latest and found an unneccessary `break` in process_leader.c

* Bocaj - Updates to Layout and Userspace

* Adjust LEADER_TIMEOUT to 350
* Put KC_GRAVE on _ADJUST layer
* Eliminate _LOWER layer and associated definitions
* Adjusted layer indicating LEDs to match changes
* Fixed Diablo leader sequence
* Added build info leader sequence
* Got rid of obsoleted IGNORE_MOD_TAP_INTERRUPT/PERMISSIVE_HOLD/PREVENT_STUCK_MODIFIERS (may add STRICT_LAYER_RELEASE in the future)

* Remove type_traits

Not sure what in my VSCode config always brings this one in

* refactor stage 1

* Bocaj Refactor Phase II

* Made LED_2 brighter if both CTRL & GUI are being held
* Enabled unicode because I got it to work in Mac OS
* Finalized Build Info leader combination after testing in Mac OS
* Not sure why KC_D3_1 was set to ASDF if !TAP_DANCE_ENABLE. So I changed that back
* Experienced issues with `EXTRAFLAGS += -flto` using Docker in MacOS. Not sure what it does, but I don't seem to be missing anything
* Wrote obligatory readme.md files and mentioned Drashna too many times... I don't think I can actually take credit for much of anything here.

* Updates to Bocaj

Made LED changes, added LM_DFLT which is similar to the grave macro, enabled retro tapping, working on a unicode idea -- currently fails to build.

* Bocaj Refactor Phase 3 Part 2

- Continuation of implementing unicode switching based on default layer
- Slight adjustments to _DIABLO and base wrapper because LM_DFLT macro didn't function as I'd hoped

* Slight adjustment to KC_MAKE
2019-01-02 09:23:42 -08:00
7b5fa4b13e Keymap: Add userspace for @kageurufu (#4752)
* Add userspace for @kageurufu

* Remove custom keycodes for layer keys

Add some common defaults for my rules.mk
2019-01-02 09:16:55 -08:00
c71c078dff Added brightness controls and Media controls to my keymap. (#4760)
* Added my Mechmini2 layout to qmk.

* Added more info to the readme.

* Made changes.

* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>

* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>

* Added brightness and volume controls to MechMini 625 layout.
2019-01-02 08:42:03 -08:00
134a69f4ad Keyboard: Enable defaults for Sol (#4751)
The enables RGB, Mousekeys, and Extrakeys for users of config.qmk.fm
2018-12-31 14:55:48 -08:00
40383089d0 Keymap: Update for Drashna code - Proton C Prep Edition (#4708)
* Make CRKBD keylogger output actually show tap keys

* check MT/LT for twinkling

* Add ortho 5x12 support for fractal keyboard

* Use newer interface for setting pins/ports

* Remove custom unicode methods

* Reomve unicode input info

* Odd rules issue

* Redefine REST note to be more pleasing

* Properly disable PM LEDs with GPIO commands

* Update gitlab CI yaml file

* Remove extra mod tap check

* Remove initial state on ergodox glow

* Rev6 Cleanup

* Fix KC_MAKE macro

* Update GitLab CI yaml file

* More GitLab CI changes

* One final GitLab CI change

* Remove unneeded unicode support

* Optimize KC_MAKE
2018-12-31 14:29:56 -08:00
7f0def77a2 Move Split Common VPATH addition (#4716)
Specifically, only add the split_common folder to COMMON_VPATH if the feature is eanbled, to prevent issues with compilation
2018-12-31 08:45:44 -08:00
b7688590b8 Change rgblight_get_mode & rgb_matrix_get_mode's return type to uint8_t. (#4747)
* Change rgblight_get_mode's return type to uint8_t.

Since rgblight_get_mode() is just returning rgblight_config_t.mode,
it should match rgblight_config_t.mode's type: uint8_t.

* Update rgb_matrix_get_mode to return uint8_t.
2018-12-31 08:42:58 -08:00
0c0e208a36 define brainfuck keymap (#4742)
* define brainfuck keymap

* Update keyboards/namecard2x4/keymaps/brainfuck/readme.md

Co-Authored-By: takashiski <takashiskibb@gmail.com>
2018-12-30 14:53:09 -08:00
3ddec14eb8 Register the interrupting keycode in the tap dance state struct 2018-12-30 08:35:12 -08:00
46b4b4407f Comet46 add support for OLED (#4745)
* Add OLED support for Comet46

* fix length of char "name" of keylogger.c

* update ssd1306

* fix rules.mk

* update led-receiver keymap

* Update OLED related code

* add mod_state_reader & modify led_state_reader

* Update OLED related files

* Update kemaps

* Update readme

* change default-oled-display to default

* Add OSM compatibility to mod_state_reader

* Code formatting

* Use PROGMEM to store code_to_name

* Clean up satt keymap

* Rename default-led keymap to defult-rgbled
2018-12-30 08:34:06 -08:00
c2390bf321 Keymap: mattly: more tweaks (#4746) 2018-12-30 07:54:10 -08:00
c043edd138 Keymap: Wanleg 5x5 Keymap changes (#4738)
* config fixes (including for issue #3678)

* put back audio

* jj40 backlighting setup

* jj40 backlighting setup

* rules.mk fix

* jj40 backlighting settings

* iris setup

* iris setup

* iris setup

* iris setup

* iris setup - onehand

* remove commented-out section

* edits due to #4403

* xd75 testing

* fix 5x15 layout issues with 5x5 bluetooth & xd75

* commenting out unused placeholders

* change iris to more wanleg-like 4x12 layout

* formatting changes

* onehand layout cleanup/fix

* revert temp change

* create centre numpad option

* 1st working version

* change keypad numbers to regular numbers - doesn't work otherwise

* adding comparison files, no change to core

* fixed 5x5 with cleave

* fixed 5x5 with cleave

* switch mouse scroll buttons

* clean up left/right/centre pad placement in 5x15 layouts

* minor comment change

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* revert to original
2018-12-30 07:53:02 -08:00
cc7bf108a9 Keymap: add ginjake keymap for the zinc keyboard (#4741)
* サンシャインぴっかぴかモード実装

* サンシャインぴっかぴかモード
2018-12-29 08:19:34 -08:00
bb1b441325 Fix leader processing 2018-12-29 08:17:43 -08:00
e2f60eba2f Fix capkey led for dz60. 2018-12-28 23:29:58 -08:00
8443481aea Fix apparent typo in WhiteFox LED config
It seems the led_mask is set incorrectly on the WhiteFox meaning that
the LED at C9-1 (the space bar) doesn't get lit.  I can't see any reason
for this to be intentional so I am pretty sure it's a typo.  At the very
least it fixes the space bar LED for me.
2018-12-28 22:55:59 -08:00
d9abb833e5 Add my zeal60 keymap (#4732)
* Add my zeal60 keymap

* Temporarily remove failing community layout from zeal60 make rules

* Revert "Temporarily remove failing community layout from zeal60 make rules"

This reverts commit ffd0018fb1dcf3d5f90d4a226c437d4e85430cce.
2018-12-28 22:27:35 -08:00
Max
2c6c483096 refactored cyclops keyboard project (#4734)
* refactored cyclops keyboard project

Moved the files into a subfolder to allow consistency in preparation for additional commits to come in the future.

made some small adjustments to the configuration and keymap

* Update keyboards/westfoxtrot/cyclops/keymaps/default/keymap.c

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>
2018-12-28 15:07:47 -08:00
6b46c06018 Fix Split Common Split_util.c typo 2018-12-28 14:52:58 -08:00
c0859ac096 Update split keyboard docs (#4735)
* Remove unused I2C_MASTER_RIGHT setting

* Update documentation about split keyboard options
2018-12-28 13:02:53 -08:00
93b004c943 Keep pressed keys on layer state change (fixes #2053, #2279) (#3905)
* Keep pressed keys on layer state change

* Add doc comment for clear_keyboard_but_mods_and_keys

* Keep pressed keys only if PREVENT_STUCK_MODIFIERS is on

* Check STRICT_LAYER_RELEASE instead of PREVENT_STUCK_MODIFIERS
2018-12-28 11:07:56 -08:00
fbcbf44926 Update feature_advanced_keycodes.md (#3672)
* Update feature_advanced_keycodes.md

Probably a better way to word it, but I've solved this issue on reddit several times, had to solve this for friends, ect. It's something worth being in the docs as it's a common issue, and not always intuitive. I have offered this change as I was told by several people "It was never mentioned in the docs".

* Update feature_advanced_keycodes.md

Clear up what was meant to be said.
2018-12-28 10:31:15 -08:00
3744a2b641 Added Skog TKL support (#4727)
* Added Skog TKL support

* Updated manufacturer/product name
2018-12-27 08:40:33 -08:00
cfba216541 S65-Plus: fix layout macro name in info.json (#4728) 2018-12-27 08:37:29 -08:00
0c1256e60a Read user input properly in linux_install.sh for Gentoo (#4395)
* Change spaces to tabs on two lines

The rest of the file uses tabs

* Read user input in a non-terrible, non-hacky way

* Remove unnecessary tee call

* read -p is not POSIX

* Add missing $ to echo GENTOO_WARNING

* Replace non-POSIX echo -n with printf

* Use cd ... || exit 1 in case git clone fails

* Add missing sudo

Thanks @snortwolf

* Undo replacing tee with >>
2018-12-26 08:01:26 -08:00
b7d2a9f980 S65-Plus: refactor and Configurator support (#4725)
- s65_plus.h updated to #pragma once method
- added info.json file
2018-12-26 07:55:42 -08:00
ee1be3e5b5 Improve diagnostics for build hashes 2018-12-25 17:09:48 -08:00
8e0444618f XMMX refactor, Configurator support and readme update (#4722)
* XMMX: matrix and keymap refactor

- xmmx.h updated to use #pragma once
- renamed LAYOUT_ansi_wk macro to LAYOUT_tkl_ansi
- renamed LAYOUT_ansi_wkl macro to LAYOUT_tkl_ansi_wkl
- renamed LAYOUT_iso_wk macro to LAYOUT_tkl_iso
- renamed LAYOUT_iso_wkl macro to LAYOUT_tkl_iso_wkl

* XMMX: Configurator support

* XMMX: readme update
2018-12-25 11:24:47 -08:00
de78d9e1ff Chibios_test/stm32_f072_onekey: Add support for reset to bootloader (#4238)
* Add support for reset to bootloader

Chibios_test/STM32_F072_ONEKEY wouldn't reset to bootloader on a
compatible Discovery board because the Chibios library board file was
lacking the __early_init(void) function necessary to read the magic key.
Borrowed code from Clueboard 60, tested working.

* Remove board.chcfg
2018-12-25 10:42:48 -08:00
08e9fc142c Add tsangan layout to dz60 with a "sane" default keymap (#4717) 2018-12-24 14:49:03 -08:00
41dee98ec4 Redox: Configurator bugfix (#4721) 2018-12-24 14:27:35 -08:00
72d4e4bfd7 Replace serial.c of quantum/split_common/ (#4669)
* Add provisional Helix implementation to test the quantum/split_common.

* copy keyboards/helix/serial.[ch] to quantum/split_common/

* Make serial.c a pure driver.

Remove buffer name and buffer size from serial.c. They should be placed in the caller(matrix.c, split_utils.c).

* remove quantum/split_common/serial_backward_compatibility.h

* Changed array serial_master_buffer to structure serial_m2s_buffer.

* Changed array serial_slave_buffer to structure serial_s2m_buffer.

* Change keyboards/miniaxe/matrix.c

I also made changes to quantum/split_comon/matrix.c to keyboards/miniaxe/matrix.c.

Note: I contacted @ka2hiro, creator of miniaxe, and I got permission to change keyboards/miniaxe/matrix.c.

* update history comment in quantum/split_common/serial.c

* Revert "Add provisional Helix implementation to test the quantum/split_common."

This reverts commit 168c82ef82c88e79979d9796bab9cc819cc2f685.

* fix keyboards/miniaxe/matrix.c, quantum/split_common/matrix.c

avr-gcc 4.9.[23] report error.
avr-gcc 5.4.0, avr-gcc 7.3.0 pass.
It is funny.

* update comment quantum/split_common/serial.c

* Reserve RGBLIGHT_SPLIT macro in quantum/split_common
2018-12-24 11:14:57 -08:00
2149f3b588 Toad Configurator support and readme update (#4718)
* Toad: Configurator support

* Toad: update Docs links in readme
2018-12-24 09:19:18 -08:00
33483b440c Keymap: fix userspace compile error with planck grid (#4719) 2018-12-24 09:06:33 -08:00
fc921a9c54 First PR for KBD6x HHKB layout keymap (#4704)
* initial commit for Othi's HHKB layout keymap,
covering multiple modifiers hold and vim-like support and german characters. If there's
any suggestion i can be reached via mnpqraven on github or Othi#6661 on
discord

* added readme.md. TODO: update readme.md

* changed to default quantum keycode for `KC_TRNS`,
removed `PREVENT_STUCK_MODIFIERS`,
fixed tap dance using one shots
TODO: unicode implementation at https://docs.qmk.fm/#/feature_unicode

* keymap documentaion(readme) added

* unicode init
TODO: figure out what made the compose sequence not running

* update unicode and readme
2018-12-24 09:06:12 -08:00
7e56c4bcb1 [Miuni32] Update the # of LEDs to match the final version of PCB (#4714)
* [Miuni32] Update the # of LEDs to match the final version of PCB

* [Miuni32] Update link to website
2018-12-23 08:39:30 -08:00
2c3706611f Noxary x268: refactor and Configurator bugfix (#4713)
- renamed layout macro LAYOUT_65_ansi to LAYOUT
- rebuilt info.json to match LAYOUT macro
2018-12-23 08:36:01 -08:00
5e52eda0ca shell.nix: Packages relocated in upstream cleanup 2018-12-22 15:09:58 -08:00
7bbd299fba JD40 refactor and readme update (#4710)
* JD40: default keymap refactor

- Removed redundant action_layer.h include
- Refactored to use LAYOUT macro (from LAYOUT_kc)
- Refactored to use QMK-native keycodes
- Removed superseded TMK code blocks

* JD40: readme cleanup

Fixed and updated the links in the readme file
2018-12-22 08:23:04 -08:00
ea1fe35ae7 Keyboard: Infinity60 refactor, Configurator support and readme update (#4707)
* Infinity60: refactor

- infinity60.h / keymap.c
  - renamed layout macro to LAYOUT_60_ansi_split_bs_rshift; removed layout macro alias
  - updated to #pragma once
  - keymaps now use #include QMK_KEYBOARD_H
  - keymaps/jpetermans/config.h updated to #pragma once
  - keymaps/jpetermans/rules.mk deleted (complete contents were deprecated make instructions)

* Infinity 60%: Configurator support

* Infinity60: readme update

Updated the Docs links.

* Infinity60: bugfix depariel keymap

Had a typo.

* Infinity60: edit matrix.c

per @drashna

- https://github.com/qmk/qmk_firmware/pull/4707#issuecomment-449540676
2018-12-21 19:39:48 -08:00
4d98c69e02 Update Vinta (#4705)
* add support for configurator

* add more layouts

* fix default keymap
2018-12-21 18:39:25 -08:00
ff8b1b9c69 Add crd's XD60 ANSI keymap (#4702) 2018-12-21 17:39:10 -08:00
af84f0ff86 Keymap: Redox / jeherve: updates (#4694)
* Start using send_unicode_hex_string for shrug

See https://docs.qmk.fm/#/feature_unicode?id=send_unicode_hex_string

* Make sure one can come back to main layer after tapping to NAV

* Add 4 new keys to symbol layer

~, `, =, +, are now more accesssible. No need to reach out far from home row anymore

* Add two new macro keys

I did not have much use for the Expose key and the right Command key, so opted to replace those with 2 Macros:

- One to invoke Alfred: https://www.alfredapp.com/ => Opt + Space
- One to invoke 1password: https://1password.com/ => Cmd + Opt + \

* Update readme to mention changes in new version

* Remove unneeded short definition

* Shorter name for our custom key

See https://github.com/qmk/qmk_firmware/pull/4694#discussion_r243341864

* Make macros one-liners

See https://github.com/qmk/qmk_firmware/pull/4694#discussion_r243341487

* Switch to using eeconfig_init_user to set Unicode mode

See https://github.com/qmk/qmk_firmware/pull/4694#issuecomment-449151724
2018-12-21 10:00:45 -08:00
f0863286cc Update keymap for planck/rev6 (#4701)
* Update keymap.c

* Update rules and keymap

* Update keymap rules
2018-12-21 08:33:36 -08:00
b21c592f1e handwired/not_so_minidox: Configurator support (#4699) 2018-12-21 08:03:34 -08:00
ca35647535 Feature Unicode example code fixed. 2018-12-21 07:21:41 -08:00
afd5cda4a0 Fix up process_leader to be a bit more optimized (#4662)
* Fix up process_leader to be a bit more optimized

* Process dual function keys better

* Make leader start a callable function

* Fix per key timer call location

* Add escape if already leading

* Return false for KC_LEAD

* Add documentation
2018-12-20 16:54:06 -08:00
30c3f3b2bd Keymap: Add Helix/pico keymap 'mtei' (#4696)
* add pico keymap 'mtei'

* num layer key change
2018-12-20 09:50:51 -08:00
6395853148 Docs: Add additional clarification to Leader Key documention (#4660)
* Add clarification for Leader Timeout

* Add additional documentatin to config_options.md

* Add leader_start() and leader_end() documentation

* Add Examples

* Clarify timout

* Remove customization

* Improve docs based on feedback

* Better clarification of features

* Fix example

* Spelling/grammar issue

* Spelling and clarification
2018-12-20 08:58:12 -08:00
1586548b4f Enable RGB animations in Atom47 2018-12-20 08:55:32 -08:00
29830f306f Keyboard: Pr/helixpico add layout kc (#4686)
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL

* add define USB_MAX_POWER_CONSUMPTION

* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk

rules.mk: add 4 Variables for compile control.

   # Helix keyboard customize
   # you can edit follows 4 Variables
   #  jp: 以下の4つの変数を必要に応じて編集します。
   OLED_ENABLE = no            # OLED_ENABLE
   LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
   LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
   LED_ANIMATIONS = yes        # LED animations

config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define

* HELIX_ROWS define move from config.h to rules.mk

* add readme.md

* rename readme.md to readme_jp.md

* add readme.md and modify readme_jp.md

* change helix/ssd1306.c for select glcdfont.c position

* add variable LOCAL_GLCDFONT into each keymaps rules.mk

* Add iPhone/iPad LED support to Helix default keymap

* renumber _ADJUST for shrink program size

* Fix Helix i2c wrong bit rate

* add helix serial debug code

* serial debug macro move from config.h to serial.h

* helix serial.c debugging...

* refine debug macros

* add some comments

* add SELECT_SERIAL_SPEED

* add comments

* debugging sync_send/sync_recv

* add very high speed

* fix sync_send/sync_recv

* fix com. start and switch send/recv

* debug mode off

* remove debug codes

* temporary change, compiling C, C++ and ASM without -g

* helix config.h refine

* Revert "temporary change, compiling C, C++ and ASM without -g"

This reverts commit e9730cbbfd94fbcf792d992e3a1a65ad279b24d6.

* add change_reciver2sender()/change_sender2reciver()

This is a change to improve readability.

* txled, rxled off in matrix_init()

* add serial_send_packet() / serial_recive_packet()

This is a change to reduce object size.

* add serial_low() at ISR() top

* add __attribute__((always_inline)) to some functions

* modify serial_send_packet()/serial_recive_packet()

A little, object size reduction.
A little, speedup.

* add debug code to helix/serial.c

* Adjust sampling timing of serial signal being received

* add split_scomm.c/split_scomm.h and change serial.c/serial.h

serial.c was divided into 2 layers, split_scom.c and serial.c.
The upper layer split_scomm.c is called from matrix.c.
The lower layer serial.c accesses the hardware.

* add split_scomm.c/split_scomm.h into helix/rev1

* reduce object size helix/rev2/matrix.c

* remove checksum check, add parity check

* force occur parity error for test

* parity test ok. remove test code

* change some comment & add skip code when buffer_size == 0

* serial.c: multiple types of transaction support

Add 4 bits transaction-type field at packet top.
Select Transaction Descriptor Table entry by transaction-type.

* helix serial master-slave transaction optimize

Using multi-type transaction feature of serial.c, communication contents between master slaves were optimized.

* add debug code for retry

* add comment into each config.h

* fix ISR status drop

* add a debug macro 'debug_retry_chg()'

* reduce led_test size

* remove debug code from helix/serial.c and etc.

* helix:five_rows change TAPPING_TERM value 140

* Improved compatibility with let's split of serial.c. Finish helix/serial.c improvement.

- The difference with the original let's split's serial.c
  - It's high-speed about 4 times.
  - Stable bi-directional data transfer. (Helix need master to slave transfer)
  - serial.h was divided 2 files, serial_config.h and sereial.h
  - With multiple types of transaction support, communication contents can be optimized. (NEW flexible API)

- USE OLD Simple APIs (compatible with let's split serial.c)
  - files :
    - serial_config.h -- hardware configuration (need include by config.h)
    - serial.c/serial.h -- serial communication

- USE NEW flexible APIs. (Support multi-type transaction function.)
  serial.c was divided into 2 layers, split_scom.c and serial.c.
  The upper layer split_scomm.c is called from matrix.c.
  The lower layer serial.c accesses the hardware.
  - files
    - split_scomm.c -- communication buffer is defined in here. call by matrix.c.
    - split_scomm.h -- buffer size is defined in here. include by matrix.c, split_util.c
    - serial_config.h -- hardware configuration (need include by config.h)
      To use the NEW API, specify #define SERIAL_USE_MULTI_TRANSACTION
    - serial.c/serial.h -- serial communication lower layer

- NEW APIs for serial.c / serial.h (The lower layer)
  // Soft Serial Transaction Descriptor
  typedef struct _SSTD_t  {
      uint8_t *status;
      uint8_t initiator2target_buffer_size;
      uint8_t *initiator2target_buffer;
      uint8_t target2initiator_buffer_size;
      uint8_t *target2initiator_buffer;
  } SSTD_t;

  // initiator is transaction start side
  void soft_serial_initiator_init(SSTD_t *sstd_table);
  // target is interrupt accept side
  void soft_serial_target_init(SSTD_t *sstd_table);
  int soft_serial_transaction(int sstd_index);
  int soft_serial_get_and_clean_target_status(int sstd_index);

- NEW APIs for split_scomm.c / split_scomm.h (The upper layer)
   move from old serial.c the following buffer and functions
     serial_slave_buffer[]
     serial_master_buffer[]
     void serial_master_init(void)
     void serial_slave_init(void)
     int serial_update_buffers(void)
   define SERIAL_xxxxx_BUFFER_LENGTH move from serial_config.h to split_scomm.h

* fix comment typo

* Fix the value of helix:five_rows variable HELIX_ROWS to 5.

* led_test rules.mk some change

* Separate common parts of helix/rev2/keymaps/*/rules.mk into helix/rev2/keymaps_common.mk

* helix/rev2/keymaps/edvorakjp/rules.mk use helix/rev2/keymaps_common.mk

* Separate common parts of helix/pico/keymaps/*/rules.mk into helix/pico/keymaps_common.mk

* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.

* Merge branch 'master' of https://github.com/qmk/qmk_firmware

* revert 955dcbc

* delete keymaps_common.mk

* add LAYOUT_kc() to keyboards/helix/pico/pico.h
2018-12-20 08:55:03 -08:00
af55ef8418 GSKT-00 Configurator update
- add JSON data for LAYOUT_all layout
- fix ISO Enter on LAYOUT_60_iso_tsangan layout
2018-12-20 08:52:54 -08:00
374ed67e87 Add PROGMEM keyword to Clueboard keymaps 2018-12-20 08:44:42 -08:00
f3cbb7bd6e update the alairock keymap for dichotomy (#4687)
Just a couple placement updates to my layout on the dichotomy keyboard.
2018-12-19 16:54:19 -08:00
5eb8f3f6b5 Keymap: Refactor Hacker Dvorak (#4688)
Programmer Dvorak based layout for the Ergodox EZ.
2018-12-19 16:49:56 -08:00
b13162f7fd Also fix use of weak stm32 internal pullup 2018-12-19 11:52:05 -08:00
df33618b26 Minor STM32 i2c driver cleanup 2018-12-19 11:52:05 -08:00
fdeec29636 Overhaul Unicode Common functionality (#4325)
* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* remove merge artifacts

* Unicode common cleanup (#17)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix white spaces

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Rearrange process_unicode_common functions

* Make Unicode input mode constants (UC_*) an enum

* Simplify unicode_input_start/finish code

* Make the key used for WinCompose configurable

* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY

* Update Unicode input mode doc

* Add descriptions and rearrange definitions in process_unicode_common.h

* Add registry command to Unicode docs + misc updates

* Reword an explanation in Unicode docs

* Add TODO comment

* Remove trailing whitespace

* Improve Cycling documentation

* Add Unicode Input method Cycling support (#19)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix white spaces

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Rearrange process_unicode_common functions

* Make Unicode input mode constants (UC_*) an enum

* Simplify unicode_input_start/finish code

* Make the key used for WinCompose configurable

* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY

* Update Unicode input mode doc

* Add descriptions and rearrange definitions in process_unicode_common.h

* Add registry command to Unicode docs + misc updates

* Reword an explanation in Unicode docs

* Add TODO comment

* Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro

* Add an option for making cycle changes persistent

* Add debug prints to functions that change input_mode

* Use cycle_unicode_input_mode in whitefox/konstantin

* Add persist_unicode_input_mode function

* Add offset to cycle to allow stepping in reverse

* Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE

Aliases: UC_MOD, UC_RMOD (respectively)

* REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts

* Fix wrong constant name

* Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts"

This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3.

* Change dprintf text

* Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST

* Remove trailing whitespace

* Cleanup of RALT code and unicode compilation stuff

* Remove else for unicode handling
2018-12-19 08:39:24 -08:00
40bf3a2ce9 Make readPin output a 0 or 1 when using AVR to match ChibiOS's version of readPin 2018-12-19 08:37:44 -08:00
3054c7bda0 Fix fc980c.h update (#4682) 2018-12-19 08:23:28 -08:00
584a7a0395 Keyboard: Espectro refactor and Configurator support (#4666)
* Espectro: layout macro refactor

- updated to #pragma once method
- restructure LAYOUT_all data as block comment
  - Configurator was reading the LAYOUT_all macro even though it was commented out.
- updated all keyswitch arguments to use K<ROW><COLUMN> notation
- add LAYOUT_iso macro
- add info.json file for Configurator support

* Espectro: keymap refactor

- deleted unused MODS_CTRL_MASK definitions
- iso keymap refactored to use LAYOUT_iso macro
- default and iso keymaps refactored for readability
2018-12-18 09:16:06 -08:00
8181c8dc97 FC980C: refactor and Configurator update
- fc980c.h
  - updated to #pragma once method
  - layout macro visual alignment
- info.json
  - fixed JSON ordering (keys were being assigned out-of-order)
- default keymap
  - visual alignment
  - deleted unused fn_actions block
2018-12-18 09:15:28 -08:00
06f1901783 Keymap: A Planck style keymap with iris flair (#4677)
* A Planck style keymap with iris flair

 - Re-arrange layers to be more planck like.
 - move backspace to right thumb
 - replace backspace with minus, more useful for coding
 - replace center keys with brackets
 - MT(MOD_LCTRL and ESCAPE)
 - Use QMK-DFU for bootloader
   - add a soft reset to keymap

* Feedback from reviewers

 - remove redundant define (noroadsleft)
 - remove unused layer switch case (drashna)
2018-12-18 09:14:56 -08:00
e59f331268 Keymap: @mattly's planck layout (#4678) 2018-12-18 08:37:03 -08:00
9eedaa8802 Keymap: Changed to use LAYOUT_kc() macro instead of LAYOUT() macro for easy maintenance. (#4676) 2018-12-18 08:29:20 -08:00
eeda99bf2e Keyboard: Initial commit of WT8-A implementation (#4674) 2018-12-18 08:28:31 -08:00
20e134e681 Keyboard: Adding ortho60 to handwired (#4672)
* Adding ortho60 to handwired

* update to use LAYOUT_ortho_5x12

* Address PR comments about layout macros

* Add default layout to info.json for configurator

* Hack to xyverz layout until RGB branch is merged

* Fix undef RGBDIPIN in xyverz 12x5 layout

* Revert change to xvyerz's layout

* Fix typo

* Fix order

* Revert xyverz rules.mk
2018-12-18 08:26:43 -08:00
398204b2a0 EKeyboard: ErgoInu Configurator fix (#4665)
* ErgoInu: Configurator update, part 1

Give each key its own line to make the file easier to debug.

* ErgoInu: Configurator update, part 2

- converted all JSON variables to lowercase (this was the bugfix)
- converted Tabs to Spaces

* ErgoInu: Configurator update, part 3

- break key data into chunks

* ErgoInu: Configurator update, part 4

Rebuilt the layout tree into a new file, taking the Y values from the original data. Copied relevant data from original file into the new file, and then overwrote the original file.
2018-12-16 00:40:46 -08:00
5ec327ad99 Cospad Configurator and readme update (#4663)
* Cospad: Configurator update

- added LAYOUT_gamepad_6x4 data
  - renders as 4 rows by 6 columns visually
- fixed LAYOUT_numpad_6x4 data
  - JSON objects were in the wrong order

* Cospad: readme update

- markdown formatting fixes
- made Hardware Availability address a hyperlink
- updated Docs links
2018-12-15 13:39:34 -08:00
6172e55489 Ergo42: Configurator patch (#4664)
Wasn't rendering in Configurator as intended. Updated JSON data to use alias name instead of macro name.
2018-12-15 13:39:05 -08:00
3ec4a00bfc Per Key Leader Timing Option (#4026)
* leader changes to enable per key timing option

* Changes requested to docs for @drashna

* Changes requested by @drashna
2018-12-15 07:29:24 -08:00
72bd17f290 converter/xt_usb: Configurator support (#4657) 2018-12-15 07:25:29 -08:00
11439c4326 Configurator support for Sun Type 3 and Type 5 USB converters (#4656)
* Sun Type 3 USB converter: Configurator support

* Sun Type 5 USB converter: Configurator support
2018-12-15 07:25:11 -08:00
ff5fcedb10 converter/palm_usb/stowaway: Configurator support (#4655) 2018-12-14 22:58:57 -08:00
2527fe879f converter/ibm_5291: Configurator support and readme cleanup (#4654)
* converter/ibm_5291: Configurator support

- added layout data to info.json file
- corrected keyboard_folder value

* converter/ibm_5291: readme cleanup

- Fixed "image" url (target of link was a web page; changed markdown formatting to text link)
- Sentence capitalization fixes
- markdown formatting fixes for readability
2018-12-14 22:58:30 -08:00
45591ee443 Keyboard: Chimera Ortho refactor (#4652)
* Layout macro refactor

- Renamed KC_KEYMAP to LAYOUT_kc
- Renamed KEYMAP to LAYOUT
- moved LAYOUT above LAYOUT_kc (Hoping this encourages users to use LAYOUT.)
- updated layout macro name in info.json
- white space changes for readability

* Keymap refactor: default

Default keymap now uses `#include QMK_KEYBOARD_H` and LAYOUT macro (from KC_KEYMAP/LAYOUT_kc). Keymap was also refactored to use process_record_user function instead of deprecated action_get_macro from TMK.

Also moved LONGPRESS_DELAY and LAYER_TOGGLE_DELAY definitions to config.h.

* Keymap refactor: dcompact

- Changed chimera_ortho.h include for QMK_KEYBOARD_H
- Updated layout name on keymap layers

* Coding conventions fix in default keymap

* Keymap refactor: gordon

- Changed chimera_ortho.h include for QMK_KEYBOARD_H
- Removed redundant includes of action_layer.h and process_tap_dance.h (superseded by QMK_KEYBOARD_H)
- Removed redundant definitions for KC_NO and KC_TRNS
- Updated layout name on keymap layers
2018-12-14 21:36:03 -08:00
8f790948e5 Refactor quantum/split_common/i2c.c, quantum/split_common/serial.c (#4522)
* add temporary compile test shell script

* Extended support of SKIP_VERSION to make invariant compile results during testing.

* build_keyboard.mk, tmk_core/rules.mk: add LIB_SRC, QUANTUM_LIB_SRC support

Support compiled object enclosed in library.

e.g.
```
LIB_SRC += xxxx.c
xxxx.c --> xxxx.o ---> xxxx.a
```

* remove 'ifdef/ifndef USE_I2C' from quantum/split_common/{i2c|serial}.c

* add SKIP_DEBUG_INFO into tmk_core/rules.mk

When SKIP_DEBUG_INFO=yes is specified, do not use the -g option at compile time.

* tmk_core/rules.mk: Library object need -fno-lto

* add SKIP_DEBUG_INFO=yes

* remove temporary compile test shell script

* add '#define SOFT_SERIAL_PIN D0' to keyboards/lets_split/rev?/config.h

* quantum/split_common/serial.c: Changed not to use USE_I2C.
2018-12-14 21:31:56 -08:00
a49d98e665 Comet46: Configurator support 2018-12-14 20:04:08 -08:00
4f1f52b53b Add left/right EEPROM flashing for DFU (#4560) 2018-12-14 18:39:54 -08:00
91a4a63ac7 Fix keymap build to send over remote desktop correctly. (#4651) 2018-12-14 18:39:16 -08:00
039434caf9 Keyboard: Bpiphany Pegasus Hoof Refactor, Configurator support (#4649)
* Pegasus Hoof: layout macro refactor

- Renamed KEYMAP to LAYOUT
- Added LAYOUT_tkl_ansi macro
- white space changes (changed tabs for 2 spaces)

* Pegasus Hoof: keymap refactor

- updated layout macro names
- changed to #include QMK_KEYBOARD_H
- removed redundant KC_TRNS definitions
- white space changes (changed tabs to spaces)
- removed deprecated build script instructions from rules.mk files
- updated config.h to #pragma once

* Pegasus Hoof: Configurator support

* Pegasus Hoof: readme cleanup

- Reformat header and description paragraph
- Fix Hardware Availability link (was 404)
- renamed filename to lowercase

* Pegasus Hoof: add LAYOUTS = tkl_ansi to rules.mk

* Pegasus Hoof: fix LAYOUT_tkl_jis macro
2018-12-14 16:38:46 -08:00
bb5262de07 Keyboard: Refactor fourier to use split common code (#4582)
* Refactor fourier to use split common code

* Refactor fourier to use split common code - fix handedness when not using EE_HANDS or MASTER_LEFT

* add SOFT_SERIAL_PIN config
2018-12-14 14:25:32 -08:00
cb149650ef Keyboard: Lets split eh default keymap - Fixes for superseded default layer functionality (#4581)
* Fixes for superseded default layer functionality

* Fixes for superseded default layer functionality
2018-12-14 13:29:30 -08:00
4446f86bfd Keyboard: Bpiphany Frosty Flake Refactor, Configurator support and readme cleanup (#4648)
* Frosty Flake: layout macro refactor

- frosty_flake.h updated to use #pragma once
- KEYMAP renamed to LAYOUT
- KEYMAP_TKL renamed to LAYOUT_tkl

* Frosty Flake: keymap refactor

- config.h files updated to #pragma once
- deleted deprecated build script rules from rules.mk
- keymap.c files:
  - #include QMK_KEYBOARD_H
  - updated layout macro name
  - white space changes for readability

* Frosty Flake: Configurator support

* Frosty Flake: readme cleanup

- Fixed Hardware Availability link (old link was 404)
- tiny grammar fix (colon missing on compile-and-flash instructions)
2018-12-14 13:01:04 -08:00
306f23dc51 Document the correct path to the split keyboard EEPROM files (#4585)
* Document the correct path to the split keyboard EEPROM files

* Document the correct path to the split keyboard EEPROM files
2018-12-14 12:49:33 -08:00
118d5cc03f Fix macro redefinition for GNUC compilers > 6
GNUC compilers greater than version 6 already have the macro __always_inline defined. This fix checks GNUC version before defining the macro itself.
2018-12-14 12:47:17 -08:00
8f02375cc6 Keyboard: B.mini EX refactor and Configurator support (#4647)
* B.mini EX: refactor

- add LAYOUT_ansi and LAYOUT_iso macros
- add ansi and iso keymaps with readme files

* B.mini EX: Configurator support
2018-12-14 11:37:26 -08:00
155e9310ff Make quantum/split_common/serial.[ch] configurable (#4419)
* add temporary compile test shell script

* add 'CONFIG_H += serial_backward_compatibility.h' into common_features.mk:SPLIT_KEYBOARD block

* add quantum/split_common/serial_backward_compatibility.h

SERIAL_PIN_PORT and other PIN define move to serial_backward_compatibility.h
SERIAL_BACKLIT_START move to split_util.h

* quantum/split_common/serial.c change to helix-serial.c style serial configuration

* add temporary file quantum/split_common/split-keyboards-list.txt

* add '#define SOFT_SERIAL_PIN D0' to keyboards/6lit/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/divergetm2/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/ergotravel/rev1/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/foobar/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/handwired/dactyl_manuform/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/handwired/qc60/config.h

* add '//#define SOFT_SERIAL_PIN D0' to keyboards/handwired/xealous/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/iris/rev*/config.h

* add '//#define SOFT_SERIAL_PIN D0' to keyboards/lets_split_eh/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/levinson/rev*/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/miniaxe/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/nyquist/rev?/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/quefrency/rev1/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/qwertyydox/config.h,keyboards/qwertyydox/rev1/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/redox/rev1/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/rorschach/rev1/config.h

* remove '#define SOFT_SERIAL_PIN D0' from quantum/split_common/serial_backward_compatibility.h

* remove temporary file quantum/split_common/split-keyboards-list.txt

* remove temporary compile test shell script

* Revert "remove temporary compile test shell script"

This reverts commit 15b0021b4092127b8d8a21f572642ad3702b46d4.

* update quantum/split_common/compile_split_test.sh for new keyboard test

* add '#define SOFT_SERIAL_PIN D0' to keyboards/diverge3/config.h

* add '#define SOFT_SERIAL_PIN D0' to keyboards/40percentclub/25/config.h

* remove temporary compile test shell script

* update docs/config_options.md, quantum/template/avr/config.h

* fix quantum/template/avr/config.h

* fix typo  docs/config_options.md
2018-12-14 11:00:10 -08:00
9739d6ba0a Docs: Clarify audio keycodes (#4620)
* Clarify audio keycodes

* Spelling errors

Co-Authored-By: drashna <drashna@live.com>

* Spacing in md

Co-Authored-By: drashna <drashna@live.com>

* Fix midi link too

* Wordsmithing
2018-12-14 10:43:24 -08:00
161ffa0af6 Add some optimization to the Tetris keyboard (#4645) 2018-12-14 10:42:30 -08:00
02d44beb44 Fix up tap_code functionality (#4609)
* Add delay in Tap Code to avoid issues

I think a few people have reporting issues with it working properly, and it may be a timing issue.  The 'register_code' uses this sort of delay in some of the functions, and
this is probably why.

Adding the 100ms delay should hopefully fix any issues with it.

* Make tap_code delay configurable

* Update documentation

* Bring tap_code16 inline with changes

* Fix type for tap_code16

Bad copy-paste job

* Just use the value check for the define

* Clarify timing in docs

Co-Authored-By: drashna <drashna@live.com>

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>
2018-12-14 09:01:58 -08:00
80dfd34fe4 Add additional resource links (#4594)
* Add additional resource links

And fix a typo or two

* Update docs/newbs.md

Co-Authored-By: drashna <drashna@live.com>

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>
2018-12-14 07:52:11 -08:00
8c3054777a Docs: Remove duplicate layer block in keycodes.md (#4621)
* Docs: Remove duplicate layer block in keycodes.md

Reorder and add OSL

* remove glitch

Co-Authored-By: drashna <drashna@live.com>
2018-12-14 07:51:17 -08:00
6c6bbff600 Enhance documentation for Tap-Hold functions (#4628) 2018-12-14 07:37:27 -08:00
641bbeb41a Remove userspace info from Quad-Function Tap Dance example (#4631) 2018-12-14 07:36:38 -08:00
60f9abca12 handwired/CMD60 Refactor, Configurator support and readme update (#4632)
* handwired/CMD60: refactor

- renamed layout macro KEYMAP to LAYOUT
- removed K2C, K3B and K3C locations (indications are these locations were unused in hardware)
- keymap
  - now uses #include QMK_KEYBOARD_H
  - converted keycodes to short format
  - deleted TMK fn_actions and action_get_macro blocks
  - white space changes (readability/alignment)

* handwired/CMD60: Configurator support

* handwired/CMD60: readme update

- updated to conform to current QMK template
- added image and build gallery links

* handwired/cmd60: rename all files and folders to lowercase
2018-12-14 07:33:00 -08:00
25892301d4 Keymap: handwired/108key_trackpoint Configurator support and readme update (#4633)
* handwired/108key_trackpoint: Configurator support

* handwired/108key_trackpoint: readme update

- fix typo in make command
- rename file to lowercase
2018-12-14 07:32:12 -08:00
1ae07f657a Keymap: Disable audio for planck/dshields/rev6 and enable retro tapping. (#4643) 2018-12-14 07:27:54 -08:00
dd03ac3893 Merge pull request #4642 from noroadsleft/cf/at101_blackheart
AT101 Blackheart Configurator support and readme update
2018-12-14 07:26:33 -08:00
e83c62a002 Baguette: Configurator update
The layout was right, but offset on both axes.
2018-12-14 07:25:56 -08:00
48933811c5 AT101 Blackheart: readme update
- added image
- updated Docs links
2018-12-13 23:36:58 -08:00
119b02c540 AT101 Blackheart: Configurator support 2018-12-13 23:33:29 -08:00
388de9bc07 Keyboardio Model 01: Configurator support 2018-12-13 22:54:56 -08:00
89b80b79d5 Add big switch layout 2018-12-13 18:30:15 -08:00
9e6ee47779 Added noeeprom versions of set hue, sat, val, and step 2018-12-13 18:30:15 -08:00
e8f730595c Dactyl_manuform map and updates to my ergodox layout for moving to a
different location.
2018-12-13 10:24:20 -08:00
cc45f62d75 Added Dynamic Keymaps to M10-B 2018-12-13 08:18:49 -08:00
24b17c9619 Keyboard: handwired/maartenwut readme cleanup and Configurator support (#4624)
* handwired/maartenwut: readme cleanup

- Fixed typo (Maarten's last name was misspelled)
- Updated Docs links

* handwired/maartenwut: Configurator support
2018-12-12 17:56:29 -08:00
ca39fa8222 Keyboard: handwired/kbod Refactor, Configurator support and readme update (#4623)
* handwired/kbod: refactor

- layout macro KEYMAP renamed to LAYOUT

* handwired/kbod: update config.h files to #pragma once

* handwired/kbod: Configurator support

* handwired/kbod: readme update

- updated reademe to current template
- added image
2018-12-12 16:46:13 -08:00
2cef75cbb3 Keymap: update ishtobs hadron keymap (#4613)
* adding ishtob's keymap to hadron ver3

* update ishtob keymap

* ishtob hadron keymap update 2

* Delete readme (Case Conflict).md

* Delete readme (Case Conflict).md

* add missing FN layer to ishtob hadron keymap

* removed unused toggle keycode
2018-12-12 15:20:30 -08:00
4e78d28b4b Zlant: Configurator rendering bugfix (#4622)
Configurator's API uses the available alias name, instead of the direct matrix name.
2018-12-12 15:08:33 -08:00
f6c0d999b9 Puck Refactor, Configurator support and readme cleanup (#4615)
* Puck: layout macro refactor

Reformat layout macro to resemble physical keyboard layout.

* Puck: Configurator support

* Puck: readme cleanup

Markdown formatting corrections.
2018-12-12 12:46:56 -08:00
baf69ee89d S7 Elephant Configurator fixes (#4614)
* S7 Elephant: Configurator bugfix, part 1

Reformatted the JSON so each key is on its own line:

This makes the keys easier to rearrange.

* S7 Elephant: Configurator bugfix, part 2

Deleted the extra key from LAYOUT_iso_1u:

JSON contents stated this layout used a split Backspace, but the matrix is configured and intended to have a 2u Backspace.

Extended the Backspace to 2u width and deleted the extra key. (This fixes the error that broke LAYOUT_iso_1u's rendering in the Configurator.)

* S7 Elephant: Configurator bugfix, part 3

Fix ISO layouts:

Noticed JSON object for Enter on ISO layouts was immediately after Right Bracket. Inspection of s7_elephant.h revealed the expected and appropriate location to be after ISO Hash.

Moved Enter key to the proper location on all ISO layouts.
2018-12-12 12:46:12 -08:00
28fbf84cc5 Add standard definitions for ALGR and KC_ALGR (#4389)
* Add standard ALGR defition, remove (re)definitions from language files

* Use ALGR(kc) consistently in ALTGR(kc) aliases

* Non-Nordic keymaps should not use NO_ALGR

* Add standard KC_ALGR definition

* Update docs with ALGR and KC_ALGR

* Update SS_ALGR and ALGR_T aliases
2018-12-12 10:17:19 -08:00
8b6cdd1788 handwired/numpad20 Refactor and Configurator support (#4589)
* handwired/numpad20: refactor

- layout macro no longer auto-prepends keycodes with KC_
  - keymaps for this keyboard will now compile in QMK Configurator
- keymap now uses #include QMK_KEYBOARD_H
- deleted unused fn_actions code block

* handwired/numpad20: Configurator support
2018-12-11 20:49:44 -08:00
d46d304395 Preonic Configurator update (#4598)
* Preonic: refactor layout macros

Unify layout macro names across AVR and ARM.

- all layouts and matrices have moved/duplicated to their appropriate revisions
  - preonic.h now includes the appropriate header file from the selected revision
  - revision header files only contain layouts appropriate for that revision
    - Previously, all layouts were available in source for all revisions.
- removed KEYMAP layout macro alias (was unused)
- macros LAYOUT_preonic_1x2uC and LAYOUT_preonic_grid for AVR and ARM revisions
  - LAYOUT_preonic_grid has alias LAYOUT_ortho_5x12 for all revisions
- deleted LAYOUT_ortho_4x12 alias (not appropriate for this keyboard)
- ARM-based revisions have 1x2uR, 1x2uL and 2x2u matrices

* Preonic: updated revision headers to #pragma once

* Preonic: update Configurator files

Updated the Configurator files to reflect the previous changes in this branch.

- Preonic revs. 1 and 2 will use keyboards/preonic/info.json
- Preonic rev. 3 will use keyboards/preonic/rev3/info.json
  - This file will override keyboards/preonic/info.json when preonic/rev3 is selected in the Configurator.
2018-12-11 18:58:10 -05:00
b11c332477 Keymap: Added Drewsky DZ60 keymap (#4607)
* Added Drewsky's DZ60 Keymap

* Update keyboards/dz60/keymaps/drewsky/keymap.c

Co-Authored-By: Twopidee <42394451+Twopidee@users.noreply.github.com>
2018-12-11 14:24:17 -08:00
200ee8e797 Keymap: Dichotomy keymap by alairock (#4608)
* dichotemy layout for alairock

* dichotemy layout for alairock

* complete overhaul

* fix suggestions
2018-12-11 12:43:56 -08:00
7c63c0a950 handwired/practice60: Configurator Support and refactor (#4603)
* handwired/practice60: Configurator Support

* handwired/practice60: refactor

- layout macro rows did not have an equal number of arguments in all rows of the matrix
- white space changes for readability/alignment
2018-12-11 09:47:06 -08:00
a5a46f3d36 handwired/pteron: Configurator support 2018-12-11 09:46:39 -08:00
fb900e2ad1 Fix macro docs to be consistent with keyboard template (#4600) 2018-12-11 09:11:35 -08:00
930e1dfc4c Changing Zeal60/Zeal65 VID/PID to be unique (#4605) 2018-12-11 07:31:13 -08:00
cce19d265d Reduce compile size of KBD6x (#4599)
Disable some functionality so that it will compile under size in the QMK Configurator
2018-12-11 07:29:17 -08:00
a003be1e9c handwired/pilcrow Refactor, Configurator support and readme update (#4602)
* handwired/pilcrow: refactor

- layout macro renamed from KEYMAP to LAYOUT
- keymap now uses #include QMK_KEYBOARD_H
- layers reformatted for readability
- removed unused and deprecated fn_actions and action_get_macro blocks
- keymap config.h
  - updated to use #pragma once
  - removed redundant config.h include

* handwired/pilcrow: Configurator support

* handwired/pilcrow: readme update

Updated readme.md file to use modern template formatting.
2018-12-11 00:19:55 -08:00
3bef186ea6 adjust install_avr function to use unzip for broader compatibility (#4596)
On a laptop with god knows what mandatory security software (Cylance?), running up-to-date Windows 10 with msys2 mingw-64, attempting to install the AVR toolkit results in the following error:

```
1 [main] 7z (13316) C:\msys32\usr\lib\p7zip\7z.exe: *** fatal error - cygheap base mismatch detected - 0x612A5410/0x2375410.
This problem is probably due to using incompatible versions of the cygwin DLL.
Search for cygwin1.dll using the Windows Start->Find/Search facility
and delete all but the most recent version.  The most recent version *should*
reside in x:\cygwin\bin, where 'x' is the drive on which you have
installed the cygwin distribution.  Rebooting is also suggested if you
are unable to find another cygwin DLL.
```

This appears to be related in some way, based on my research, to ASLR functionality in security software. Since I'm unable to override whatever is enforcing ASLR on my system, after trying several other approaches (removing other copies of msys-2.0.dll, which is what this is apparently actually referencing, rebasing that file in Windows to address 0x61000000, a few other things) I simply edited the installation shell script to use `unzip` instead of 7zip; `unzip`'s binary does not provoke a mismatch error and the installation proceeds as it should.

I'm not aware of the reason why some parts of the install script use `unzip` (e.g. `install_arm`) and others use 7zip, but it seems that for broader compatibility and sparing users on locked down machines the 120 minutes or so of futzing this took me to fix, it might be better to just use `unzip` in all cases.

Note: There is another function that uses 7zip, `extract_flip`. The line is `7z -oflip x FlipInstaller.exe`. I'm not sure what this is doing, or whether it's possible to do it with `unzip`, but it produces the same error. I haven't attempted to fix that in this PR, but it might be good to fix it for the same reason.
2018-12-10 16:15:15 -08:00
e5380795b9 Fix the LFKeyboards so they work with the QMK Configurator (#4591)
* Make layer_info weak so it works with QMK Configurator

* Fix lfk87 compile issue

* Add fixes for lfkpad
2018-12-10 11:38:57 -08:00
4a5e68f4f2 Bringing Massdrop keyboard hardware configuration to keyboard level (#4593)
MCU Pins for debugging, LED, boot tracing, and shift registers are now configurable at keyboard level.
Macros led_* replaced by DBG_LED_*
Macros m15_* replaced by DBG_1_*
Macros m27_* replaced by DBG_2_*
Macros m28_* replaced by DBG_3_*
For CTRL and ALT keyboards, debug boot tracing pin default now set to pad M27 instead of M28 since although M28 is not being used, it is technically a signal for USB port detection.
m15_print(...) renamed to dbg_print(...) to get away from hard coded port names.
dbg_print function now follows similar pattern to debug led output.
2018-12-10 11:28:06 -08:00
e99615b2ac Keyboard: Added RGB toggle and cycle to default KDB6x mapping. (#4592)
* Added RGB toggle and cycle to default mapping. This is present on layouts on 'http://qmkeyboard.cn/' but not here.

* Added addition keycodes for hue/sat/val.
2018-12-10 10:49:19 -08:00
090c30212e handwired/onekey Refactor and readme update (#4590)
* handwired/onekey: refactor

- keyboard now uses a layout macro
- keymap now uses #include QMK_KEYBOARD_H

* handwired/onekey: readme update

Updated Docs links.
2018-12-10 09:22:50 -08:00
753f57ee00 handwired/nicekey Refactor and readme cleanup (#4588)
* handwired/nicekey: refactor

Now uses a layout macro.

* handwired/nicekey: readme cleanup

- linked maintainer's GitHub account
- updated Docs links
2018-12-09 21:43:24 -08:00
fd3b0787ed Fixed lack of semi colon. (#4587) 2018-12-09 17:52:00 -08:00
Ben
16302be5ad docs typo (#4584) 2018-12-09 14:26:09 -08:00
b8db0b26b1 Keymap: Fixed a problem with underglow with froggy keymap (#4580) 2018-12-09 08:42:28 -08:00
614b3a0f7c Keymap: Keymap update (#4579)
* Add YREG keycode

* Add GM layer

* Set tapping term to 105

* update tapping term
2018-12-09 08:28:46 -08:00
11eaccdbce Keymap: Modified like-jis keymap for crkbd (#4577) 2018-12-08 09:43:57 -08:00
13ad650136 Add a better Docker build script + update Dockerfile (#4222)
* Add a Docker build script

* Add usage and error messages

* Add -r to reads

Thanks mechmerlin

* Add keyboard:keymap form, improve script

* Add target argument, change usage forms in script

* Add check for more than 3 args in keyboard:keymap:target form

* Change Docker base image to debian, use community repo

This matches what qmk_compiler uses (https://github.com/qmk/qmk_compiler/blob/master/Dockerfile#L1).

I've removed the maintainer as we now have a community build on Docker Hub (https://hub.docker.com/r/qmkfm/qmk_firmware). This Dockerfile will also be maintained by the community.

* Change build command format to keyboard:keymap

* Call make directly in container run command

* Simplify script, remove 3-arg form

* Add COPY to Dockerfile so images are usable in and of themselves

Also change WORKDIR from /qmk to /qmk_firmware

* Add USB pass-through for Linux and docker-machine hosts

* Read directly into variables instead of array

* Alphabetically sort dependencies in Dockerfile

* Set executable bit on util/docker_build.sh

* Update Docker docs

* Add warning about Docker on Windows

* Expand comment in docs

* Check docker-machine exit code instead of string

* Only match --help with whole arguments

* Make script POSIX-compliant

* Convert script indentation to tabs
2018-12-08 09:42:46 -08:00
2ad2b73d68 Add support for PR and Issue templates to QMK_firmware GitHub (#4494)
* Add support document

* Add Bug Report

* Add GitHub Pull Request Template

* Feature request issue template

* Touch up feature request template

* Add 'other issues' template

* move support doc

* Minor tweaks

* More minor tweaks

* Spleeling fix

Co-Authored-By: drashna <drashna@live.com>

* CapiTALization fIXes

Co-Authored-By: drashna <drashna@live.com>

* Use new issue URL

Co-Authored-By: drashna <drashna@live.com>

* Add blanck issue template

* Update the PR template

* Formatting and additional changes

* Update docs/support.md

Co-Authored-By: drashna <drashna@live.com>
2018-12-07 16:51:27 -08:00
3e698a54ea Removed mousekeys. Added Levinson Steno keymap. (#4574)
* Changed location of mouse 3, and arrow keys

* Removed MouseKeys. Added Levinson Layout
2018-12-07 16:50:43 -08:00
6d78d45ca1 AJP10304 Planck layout, add LAYOUT_planck_grid (#4575) 2018-12-07 16:49:33 -08:00
c9159effc0 handwired/MS_sculpt_mobile Refactor, Configurator and cleanup (#4576)
* handwired/MS_sculpt_mobile: refactor

- layout macro KEYMAP renamed to LAYOUT
- layout macro MATRIX_TESTING_KEYMAP renamed to MATRIX_TESTING_LAYOUT

* handwired/MS_sculpt_mobile: Configurator support

* handwired/MS_sculpt_mobile: readme cleanup

* handwired/MS_sculpt_mobile: rename folder

Renamed the directory to fully lowercase.

* handwired/MS_sculpt_mobile: rename keyboard files

Renamed the keyboard core files to fully lowercase.

* handwired/ms_sculpt_mobile: keymap readme cleanup

Capitalization fixes because I'm that guy.

* handwired/ms_sculpt_mobile: keymap config.h fixes

Keymap config.h files updated to use #pragma once

* handwired/ms_sculpt_mobile: updated paths

Fixing path references due to rename.
2018-12-07 16:48:03 -08:00
7749f4590f Keymap: Updated keymap with better F positioning (#4463)
* added own keymap for planck

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* dynamic macros

* Update Readme.md

* moved the reset button

* Update readme for volume explanation

* Format

* Update Readme.md

* Update Readme.md

* added safe double shift

* changed the modified shift to regular shift, for allowing shift + F keys

* moved power stuff to the function layer

* del button on raise

* Update Readme.md

* updated F keys

* Update Readme.md

* Update Readme.md

* moved F keys

* fixed conflicts

* missed something

* moved F11 and F12

* Update layout in the image

* Update keyboards/planck/keymaps/dr_notsokind/keymap.c

Co-Authored-By: pnikosis <pnikosis@gmail.com>

* Apply suggestions from code review

Co-Authored-By: pnikosis <pnikosis@gmail.com>
2018-12-07 14:00:26 -08:00
5b7260fc53 Keyboard: handwired/minorca Refactor, Configurator support and readme cleanup (#4571)
* handwired/minorca: refactor

- Refactored keymaps to use a layout macro, which was added to minorca.h.
- keymaps now use QMK_KEYBOARD_H include
- removed redundant KC_TRNS and KC_NO definitions
- rgb keymap refactor to use QMK core layer switching and Mod-Tap keycodes

* handwired/minorca: Configurator support

* handwired/minorca: readme cleanup

Restructure readme file to current QMK template.
2018-12-07 13:46:23 -08:00
afb4a43677 Keymap: adding ishtob's keymap to hadron ver3 (#4570) 2018-12-07 13:37:28 -08:00
ca9262ca3d Add levinson keymap for user 'drogglbecher' (#4566)
* Add levinson layout for drogglbecher

* Add tab to layer 0

* Change OS key to ALT

* Remove unnecessary KC_TRNS define

Co-Authored-By: Drogglbecher <code@sebastian-spiess.de>
2018-12-07 08:36:51 -08:00
0f2108c905 1up60hse: Make Keymap Rows Match Keyboard Row Layout (#4564)
Remove unused process_record_user function
2018-12-07 07:56:38 -08:00
45dca4bc40 crd alps64 updates (#4565)
* Update alps64 aek layout to work

I tried using the layout provided with my alp64 board in AEK
configuration, but keys weren't mapping correctly until I made this fix.

* Update crd's alps64 aek keymp to match other boards

(inspired by mechmerlin)

* Fix minor whitespace issue
2018-12-07 07:52:31 -08:00
3f96ba0113 Keyboard: Palm serial keyboard USB converter (#4485)
* Initial palm_usb support

* removing left over sun .c file

* fixing licenses

* actually adding updated files

* fixing build error

* more include cleanup
2018-12-06 17:13:15 -08:00
2fb14845d5 handwired/gamenum Refactor, Configurator support and readme cleanup (#4563)
* handwired/gamenum: refactor

- layout macro KEYMAP renamed to LAYOUT
  - white space changes for alignment
- default keymap
  - now uses #include QMK_KEYBOARD_H
  - updated layout macro names
  - white space changes (for readability)

* handwired/gamenum: Configurator support

* handwired/gamenum: readme cleanup

- renamed file to lowercase
- updated to match current QMK template more closely
- edits to reflect the other changes in this PR
2018-12-06 15:19:40 -08:00
1950a145c7 Fix process_combo which assign -1 to uint16_t 2018-08-20 02:29:08 +08:00
1888 changed files with 56062 additions and 20857 deletions

5
.github/ISSUE_TEMPLATE/blank.md vendored Normal file
View File

@ -0,0 +1,5 @@
---
name: Blank issue
about: If you're 100% sure that you don't need one of the other issue templates, use this one instead.
---

31
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
View File

@ -0,0 +1,31 @@
---
name: Bug report
about: Create a report to help us improve the QMK Firmware
---
<!-- Provide a general summary of the bug in the Title above -->
<!-- This template is entirely option and can be removed, but is here to help both you and us. -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
**Describe the bug**
<!-- A clear and concise description of what the bug is. -->
**System Information**
- Keyboard:
- Revision (if applicable):
- Operating System:
- avr-gcc version:
<!-- Run `avr-gcc --version` to find out -->
- arm gcc version:
<!-- Run `arm-none-eabi-gcc --version` to find out -->
- QMK Firmware version:
<!-- You can run `git describe --abbrev=0 --tags` to find this out -->
- Any keyboard related software installed?
- [ ] Auto Hot Key
- [ ] Karabiner
- [ ] Other
**Additional context**
<!-- Add any other context about the problem here. -->

View File

@ -0,0 +1,19 @@
---
name: Feature request
about: Suggest a new feature or changes to existing features
---
<!--- Provide a general summary of the changes you want in the Title above -->
<!-- This template is entirely option and can be removed, but is here to help both you and us. -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
## Feature Request Type
- [ ] Core Functionality
- [ ] Add-on hardware support (e.g. audio, RGB, OLED screen, etc.)
- [ ] Alteration (enhancement/optimization) of existing Feature(s)
- [ ] New behavior
## Description
<!-- A few sentences describing what it is that you'd like to see. Additional information (such as links to spec sheets, licensing info, other related issues or PR's, etc) would be helpful. -->

View File

@ -0,0 +1,9 @@
---
name: Other issues
about: Anything else that doesn't fall into the above categories.
---
<!--- Provide a general summary of the changes you want in the Title above -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, check the bug report option, as that may be more appropriate. -->

32
.github/PULL_REQUEST_TEMPLATE.md vendored Normal file
View File

@ -0,0 +1,32 @@
<!--- Provide a general summary of your changes in the Title above -->
<!--- This template is entirely option and can be removed, but is here to help both you and us. -->
<!--- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
## Description
<!--- Describe your changes in detail -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: -->
- [ ] Core
- [ ] Bugfix
- [ ] New Feature
- [ ] Enhancement/Optimization
- [ ] Keyboard (addition or update)
- [ ] Keymap/Layout/Userspace (addition or update)
- [ ] Documentation
## Issues Fixed or Closed by this PR
*
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have read the **CONTRIBUTING** document. (https://docs.qmk.fm/#/contributing)
- [ ] I have added tests to cover my changes.
- [ ] I have tested the changes and verified that they work and don't break anything (as well as I can manage).

View File

@ -19,6 +19,7 @@ install:
before_script:
- avr-gcc --version
script:
- git rev-parse --short HEAD
- make test:all AUTOGEN=false
- bash util/travis_build.sh
- bash util/travis_docs.sh
@ -33,7 +34,7 @@ addons:
- diffutils
- dos2unix
- doxygen
after_success:
after_success:
bash util/travis_compiled_push.sh
notifications:
webhooks:

View File

@ -1,28 +1,29 @@
FROM debian:jessie
MAINTAINER Erik Dasque <erik@frenchguys.com>
FROM debian
RUN apt-get update && apt-get install --no-install-recommends -y build-essential \
RUN apt-get update && apt-get install --no-install-recommends -y \
avr-libc \
avrdude \
binutils-arm-none-eabi \
binutils-avr \
build-essential \
dfu-programmer \
dfu-util \
gcc \
gcc-arm-none-eabi \
gcc-avr \
git \
libnewlib-arm-none-eabi \
software-properties-common \
unzip \
wget \
zip \
gcc-avr \
binutils-avr \
avr-libc \
dfu-programmer \
dfu-util \
gcc-arm-none-eabi \
binutils-arm-none-eabi \
libnewlib-arm-none-eabi \
git \
software-properties-common \
avrdude \
&& rm -rf /var/lib/apt/lists/*
ENV keyboard=ergodox
ENV subproject=ez
ENV keymap=default
ENV KEYBOARD=ergodox_ez
ENV KEYMAP=default
VOLUME /qmk
WORKDIR /qmk
CMD make clean ; make keyboard=${keyboard} subproject=${subproject} keymap=${keymap}
VOLUME /qmk_firmware
WORKDIR /qmk_firmware
COPY . .
CMD make $KEYBOARD:$KEYMAP

31
Vagrantfile vendored
View File

@ -2,8 +2,11 @@
# vi: set ft=ruby :
Vagrant.configure(2) do |config|
# VMware/Virtualbox 64 bit
config.vm.box = "phusion/ubuntu-14.04-amd64"
# define a name instead of just 'default'
config.vm.define "qmk_firmware"
# VMware/Virtualbox ( and also Hyperv/Parallels) 64 bit
config.vm.box = "bento/ubuntu-16.04"
# This section allows you to customize the Virtualbox VM
# settings, ie showing the GUI or upping the memory
@ -15,13 +18,16 @@ Vagrant.configure(2) do |config|
# your Teensy via the VM rather than your host OS
#vb.customize ['modifyvm', :id, '--usb', 'on']
#vb.customize ['usbfilter', 'add', '0',
# '--target', :id,
# '--name', 'teensy',
# '--vendorid', '0x16c0',
# '--productid','0x0478'
# ]
# '--target', :id,
# '--name', 'teensy',
# '--vendorid', '0x16c0',
# '--productid','0x0478'
# ]
# Customize the amount of memory on the VM:
vb.memory = "512"
# Uncomment the below lines if you have time sync
# issues with make and incremental builds
#vb.customize [ "guestproperty", "set", :id, "/VirtualBox/GuestAdd/VBoxService/--timesync-set-threshold", 1000 ]
end
# This section allows you to customize the VMware VM
@ -56,19 +62,18 @@ Vagrant.configure(2) do |config|
# This script ensures the required packages for AVR programming are installed
# It also ensures the system always gets the latest updates when powered on
# If this causes issues you can run a 'vagrant destroy' and then
# add a # before ,args: and run 'vagrant up' to get a working
# add a # before ,run: (or change "always" to "once") and run 'vagrant up' to get a working
# non-updated box and then attempt to troubleshoot or open a Github issue
config.vm.provision "shell", run: "always", path: "./util/qmk_install.sh", args: "-update"
config.vm.provision "shell", inline: "/bin/sh -c 'yes | /vagrant/util/qmk_install.sh'", run: "always"
config.vm.post_up_message = <<-EOT
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is
located at /vagrant
To compile the .hex files use make command inside this directory.
To compile the .hex files use make command inside this directory, e.g.
cd /vagrant
make <keyboard>:default
QMK's make format recently changed to use folder locations and colons:
make project_folder:keymap[:target]
Examples:
make planck/rev4:default:dfu
make planck:default

View File

@ -16,6 +16,7 @@ include common.mk
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
STM32_PATH := quantum/stm32
# Force expansion
TARGET := $(TARGET)
@ -34,6 +35,10 @@ $(error MASTER does not have a valid value(left/right))
endif
endif
ifdef SKIP_VERSION
OPT_DEFS += -DSKIP_VERSION
endif
# Determine which subfolders exist.
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
@ -68,6 +73,7 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
endif
# Pull in rules.mk files from all our subfolders
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
include $(KEYBOARD_PATH_5)/rules.mk
@ -85,6 +91,58 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
include $(KEYBOARD_PATH_1)/rules.mk
endif
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
TARGET := $(TARGET)_proton_c
include $(STM32_PATH)/proton_c.mk
OPT_DEFS += -DCONVERT_TO_PROTON_C
endif
include quantum/mcu_selection.mk
ifdef MCU_FAMILY
OPT_DEFS += -DQMK_STM32
KEYBOARD_PATHS += $(STM32_PATH)
endif
# Find all the C source files to be compiled in subfolders.
KEYBOARD_SRC :=
@ -223,39 +281,6 @@ PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
PROJECT_CONFIG := $(CONFIG_H)
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
# Userspace setup and definitions
ifeq ("$(USER_NAME)","")
USER_NAME := $(KEYMAP)
@ -278,6 +303,7 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
endif
# # project specific files
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
@ -296,6 +322,7 @@ include $(TMK_PATH)/protocol.mk
include $(TMK_PATH)/common.mk
include bootloader.mk
SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)

View File

@ -21,5 +21,4 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(QUANTUM_PATH)/split_common
COMMON_VPATH += $(DRIVER_PATH)

View File

@ -254,6 +254,7 @@ QUANTUM_SRC:= \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
# Include the standard or split matrix code if needed
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
@ -262,10 +263,25 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
endif
endif
# Include the standard debounce code if needed
ifneq ($(strip $(CUSTOM_DEBOUNCE)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/debounce.c
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
OPT_DEFS += -DSPLIT_KEYBOARD
# Include files used by all split keyboards
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c \
$(QUANTUM_DIR)/split_common/i2c.c \
$(QUANTUM_DIR)/split_common/serial.c
$(QUANTUM_DIR)/split_common/split_util.c
# Determine which (if any) transport files are required
ifneq ($(strip $(SPLIT_TRANSPORT)), custom)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/transport.c
# Functions added via QUANTUM_LIB_SRC are only included in the final binary if they're called.
# Unused functions are pruned away, which is why we can add both drivers here without bloat.
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/i2c.c \
$(QUANTUM_DIR)/split_common/serial.c
endif
COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif

View File

@ -1,99 +0,0 @@
* [Complete Newbs Guide](newbs.md)
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [FAQ](faq.md)
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Debugging/Troubleshooting QMK](faq_debug.md)
* [Keymap](faq_keymap.md)
* Detailed Guides
* [Install Build Tools](getting_started_build_tools.md)
* [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Keymap Overview](keymap.md)
* [Hardware](hardware.md)
* [AVR Processors](hardware_avr.md)
* [Drivers](hardware_drivers.md)
* Reference
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md)
* [Keycodes](keycodes.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Configurator Support](reference_configurator_support.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
* [Leader Key](feature_leader_key.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminal](feature_terminal.md)
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)
* [Understanding QMK](understanding_qmk.md)
* Other Topics
* [Using Eclipse with QMK](eclipse.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Midi Device](internals_midi_device.md)
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
* [Midi Util](internals_midi_util.md)
* [Send Functions](internals_send_functions.md)
* [Sysex Tools](internals_sysex_tools.md)

View File

@ -81,6 +81,8 @@
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* [I2C Driver](i2c_driver.md)
* [GPIO Controls](internals_gpio_control.md)
* [Proton C Conversion](proton_c_conversion.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)
@ -88,6 +90,7 @@
* Other Topics
* [Using Eclipse with QMK](eclipse.md)
* [Support](support.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)

View File

@ -109,9 +109,9 @@ If you define these options you will disable the associated feature, which can s
* `#define NO_ACTION_ONESHOT`
* disable one-shot modifiers
* `#define NO_ACTION_MACRO`
* disable all macro handling
* disable old style macro handling: MACRO() & action_get_macro
* `#define NO_ACTION_FUNCTION`
* disable the action function (deprecated)
* disable calling of action_function() from the fn_actions array (deprecated)
## Features That Can Be Enabled
@ -143,6 +143,11 @@ If you define these options you will enable the associated feature, which may in
* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
* `#define LEADER_TIMEOUT 300`
* how long before the leader key times out
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
* `#define LEADER_PER_KEY_TIMING`
* sets the timer for leader key chords to run on each key press rather than overall
* `#define LEADER_KEY_STRICT_KEY_PROCESSING`
* Disables keycode filtering for Mod-Tap and Layer-Tap keycodes. Eg, if you enable this, you would need to specify `MT(MOD_CTL, KC_A)` if you want to use `KC_A`.
* `#define ONESHOT_TIMEOUT 300`
* how long before oneshot times out
* `#define ONESHOT_TAP_TOGGLE 2`
@ -160,6 +165,8 @@ If you define these options you will enable the associated feature, which may in
* Set this to the number of combos that you're using in the [Combo](feature_combo.md) feature.
* `#define COMBO_TERM 200`
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
* `#define TAP_CODE_DELAY 100`
* Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds.
## RGB Light Configuration
@ -190,12 +197,51 @@ If you define these options you will enable the associated feature, which may in
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
* `SPLIT_TRANSPORT = custom`
* Allows replacing the standard split communication routines with a custom one. ARM based split keyboards must use this at present.
### Setting Handedness
One thing to remember, the side that the USB port is plugged into is always the master half. The side not plugged into USB is the slave.
There are a few different ways to set handedness for split keyboards (listed in order of precedence):
1. Set `SPLIT_HAND_PIN`: Reads a pin to determine handedness. If pin is high, it's the left side, if low, the half is determined to be the right side
2. Set `EE_HANDS` and flash `eeprom-lefthand.eep`/`eeprom-righthand.eep` to each half
3. Set `MASTER_RIGHT`: Half that is plugged into the USB port is determined to be the master and right half (inverse of the default)
4. Default: The side that is plugged into the USB port is the master half and is assumed to be the left half. The slave side is the right half
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace 'B7' with the pin you are using. This is optional and you can still use the EEHANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace `B7` with the pin you are using. This is optional, and if you leave `SPLIT_HAND_PIN` undefined, then you can still use the EE_HANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* `#define EE_HANDS` (only works if `SPLIT_HAND_PIN` is not defined)
* Reads the handedness value stored in the EEPROM after `eeprom-lefthand.eep`/`eeprom-righthand.eep` has been flashed to their respective halves.
* `#define MASTER_RIGHT`
* Master half is defined to be the right half.
### Other Options
* `#define USE_I2C`
* For using I2C instead of Serial (defaults to serial)
* `#define SOFT_SERIAL_PIN D0`
* When using serial, define this. `D0` or `D1`,`D2`,`D3`,`E6`.
* `#define MATRIX_ROW_PINS_RIGHT { <row pins> }`
* `#define MATRIX_COL_PINS_RIGHT { <col pins> }`
* If you want to specify a different pinout for the right half than the left half, you can define `MATRIX_ROW_PINS_RIGHT`/`MATRIX_COL_PINS_RIGHT`. Currently, the size of `MATRIX_ROW_PINS` must be the same as `MATRIX_ROW_PINS_RIGHT` and likewise for the definition of columns.
* `#define SELECT_SOFT_SERIAL_SPEED <speed>` (default speed is 1)
* Sets the protocol speed when using serial communication
* Speeds:
* 0: about 189kbps (Experimental only)
* 1: about 137kbps (default)
* 2: about 75kbps
* 3: about 39kbps
* 4: about 26kbps
* 5: about 20kbps
# The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
@ -247,6 +293,8 @@ Use these to enable or disable building certain features. The more you have enab
* Enable the audio subsystem.
* `RGBLIGHT_ENABLE`
* Enable keyboard underlight functionality
* `LEADER_ENABLE`
* Enable leader key chording
* `MIDI_ENABLE`
* MIDI controls
* `UNICODE_ENABLE`
@ -257,6 +305,10 @@ Use these to enable or disable building certain features. The more you have enab
* Current options are AdafruitEzKey, AdafruitBLE, RN42
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `CUSTOM_MATRIX`
* Allows replacing the standard matrix scanning routine with a custom one.
* `CUSTOM_DEBOUNCE`
* Allows replacing the standard key debouncing routine with a custom one.
* `WAIT_FOR_USB`
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`

View File

@ -90,7 +90,7 @@ keyrecord_t record {
# LED Control
This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes.
QMK provides methods to read the 5 LEDs defined as part of the HID spec:
* `USB_LED_NUM_LOCK`
* `USB_LED_CAPS_LOCK`
@ -98,31 +98,44 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
* `USB_LED_COMPOSE`
* `USB_LED_KANA`
These five constants correspond to the positional bits of the host LED state.
There are two ways to get the host LED state:
* by implementing `led_set_user()`
* by calling `host_keyboard_leds()`
## `led_set_user()`
This function will be called when the state of one of those 5 LEDs changes. It receives the LED state as a parameter.
Use the `IS_LED_ON(usb_led, led_name)` and `IS_LED_OFF(usb_led, led_name)` macros to check the LED status.
!> `host_keyboard_leds()` may already reflect a new value before `led_set_user()` is called.
### Example `led_set_user()` Implementation
```c
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
PORTB |= (1<<0);
} else {
PORTB &= ~(1<<0);
}
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
PORTB |= (1<<1);
} else {
PORTB &= ~(1<<1);
}
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
PORTB |= (1<<2);
} else {
PORTB &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_COMPOSE)) {
if (IS_LED_ON(usb_led, USB_LED_COMPOSE)) {
PORTB |= (1<<3);
} else {
PORTB &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_KANA)) {
if (IS_LED_ON(usb_led, USB_LED_KANA)) {
PORTB |= (1<<4);
} else {
PORTB &= ~(1<<4);
@ -135,10 +148,26 @@ void led_set_user(uint8_t usb_led) {
* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)`
* Keymap: `void led_set_user(uint8_t usb_led)`
## `host_keyboard_leds()`
Call this function to get the last received LED state. This is useful for reading the LED state outside `led_set_*`, e.g. in [`matrix_scan_user()`](#matrix-scanning-code).
For convenience, you can use the `IS_HOST_LED_ON(led_name)` and `IS_HOST_LED_OFF(led_name)` macros instead of calling and checking `host_keyboard_leds()` directly.
## Setting Physical LED State
Some keyboard implementations provide convenience methods for setting the state of the physical LEDs.
### Ergodox Boards
The Ergodox implementations provide `ergodox_right_led_1`/`2`/`3_on`/`off()` to turn individual LEDs on or off, as well as `ergodox_right_led_on`/`off(uint8_t led)` to turn them on or off by their index.
In addition, it is possible to specify the brightness level of all LEDs with `ergodox_led_all_set(uint8_t n)`; of individual LEDs with `ergodox_right_led_1`/`2`/`3_set(uint8_t n)`; or by index with `ergodox_right_led_set(uint8_t led, uint8_t n)`.
Ergodox boards also define `LED_BRIGHTNESS_LO` for the lowest brightness and `LED_BRIGHTNESS_HI` for the highest brightness (which is the default).
# Matrix Initialization Code
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LEDs or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation
@ -176,7 +205,7 @@ This example has been deliberately omitted. You should understand enough about Q
This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot.
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LEDs or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
# Keyboard Idling/Wake Code

View File

@ -21,11 +21,11 @@ Additionally, if at least one right-handed modifier is specified in a Mod Tap or
# Switching and Toggling Layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers)
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers) When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
@ -60,21 +60,21 @@ Sometimes, you might want to switch between layers in a macro or as part of a ta
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
|Key |Aliases |Description |
|----------|----------------------|----------------------------------------------------|
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`| |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`| |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|Key |Aliases |Description |
|----------|-------------------------------|----------------------------------------------------|
|`LCTL(kc)`|`C(kc)` |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`|`A(kc)` |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`G(kc)`, `LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`|`ALGR(kc)` |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)` |Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
@ -92,7 +92,7 @@ The modifiers this keycode and `OSM()` accept are prefixed with `MOD_`, not `KC_
|`MOD_LGUI`|Left GUI (Windows/Command/Meta key) |
|`MOD_RCTL`|Right Control |
|`MOD_RSFT`|Right Shift |
|`MOD_RALT`|Right Alt |
|`MOD_RALT`|Right Alt (AltGr) |
|`MOD_RGUI`|Right GUI (Windows/Command/Meta key) |
|`MOD_HYPR`|Hyper (Left Control, Shift, Alt and GUI)|
|`MOD_MEH` |Meh (Left Control, Shift, and Alt) |
@ -107,23 +107,23 @@ This key would activate Left Control and Left Shift when held, and send Escape w
For convenience, QMK includes some Mod-Tap shortcuts to make common combinations more compact in your keymap:
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|Key |Aliases |Description |
|------------|-----------------------------------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
## Caveats
@ -161,8 +161,13 @@ For one shot mods, you need to call `set_oneshot_mods(MOD)` to set it, or `clear
!> If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
# Tap-Hold Configuration Options
# Permissive Hold
While Tap-Hold options are fantastic, they are not without their issues. We have tried to configure them with reasonal defaults, but that may still cause issues for some people.
These options let you modify the behavior of the Tap-Hold keys.
## Permissive Hold
As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option:
@ -185,7 +190,7 @@ Normally, if you do all this within the `TAPPING_TERM` (default: 200ms) this wil
?> If you have `Ignore Mod Tap Interrupt` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
# Ignore Mod Tap Interrupt
## Ignore Mod Tap Interrupt
To enable this setting, add this to your `config.h`:
@ -211,7 +216,7 @@ Normally, this would send `X` (`SHIFT`+`x`). With `Ignore Mod Tap Interrupt` ena
?> If you have `Permissive Hold` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
# Tapping Force Hold
## Tapping Force Hold
To enable `tapping force hold`, add the following to your `config.h`:
@ -235,7 +240,7 @@ With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allo
!> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tapping Toggle).
# Retro Tapping
## Retro Tapping
To enable `retro tapping`, add the following to your `config.h`:

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@ -61,9 +61,11 @@ It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif
The available keycodes for audio are:
* `AU_ON` - Turn audio mode on
* `AU_OFF` - Turn audio mode off
* `AU_TOG` - Toggle audio mode
* `AU_ON` - Turn Audio Feature on
* `AU_OFF` - Turn Audio Feature off
* `AU_TOG` - Toggle Audio Feature state
!> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely.
## ARM Audio Volume
@ -158,7 +160,7 @@ You can configure the default, min and max frequencies, the stepping and built i
## MIDI Functionality
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
This is still a WIP, but check out `quantum/process_keycode/process_midi.c` to see what's happening. Enable from the Makefile.
## Audio Keycodes

View File

@ -13,7 +13,7 @@ and this to your `config.h`:
Each PAD_A/B variable defines an array so multiple encoders can be defined, e.g.:
#define ENCODERS_PAD_A { encoder1a, encoder2a }
#define ENCODERS_PAD_B { encoder1a, encoder2b }
#define ENCODERS_PAD_B { encoder1b, encoder2b }
If your encoder's clockwise directions are incorrect, you can swap the A & B pad definitions.
@ -32,15 +32,19 @@ The callback functions can be inserted into your `<keyboard>.c`:
or `keymap.c`:
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 2) {
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
}
}
## Hardware

View File

@ -5,10 +5,11 @@ If you've ever used Vim, you know what a Leader key is. If not, you're about to
That's what `KC_LEAD` does. Here's an example:
1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode `KC_LEAD`. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
2. Include the line `#define LEADER_TIMEOUT 300` in your config.h. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
3. Within your `matrix_scan_user` function, do something like this:
2. Include the line `#define LEADER_TIMEOUT 300` in your `config.h`. This sets the timeout for the `KC_LEAD` key. Specifically, when you press the `KC_LEAD` key, you only have a certain amount of time to complete the Leader Key sequence. The `300` here sets that to 300ms, and you can increase this value to give you more time to hit the sequence. But any keys pressed during this timeout are intercepted and not sent, so you may want to keep this value low. .
* By default, this timeout is how long after pressing `KC_LEAD` to complete your entire sequence. This may be very low for some people. So you may want to increase this timeout. Optionally, you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped. This allows you to maintain a low value here, but still be able to use the longer sequences. To enable this option, add `#define LEADER_PER_KEY_TIMING` to your `config.h`.
3. Within your `matrix_scan_user` function, add something like this:
```
```c
LEADER_EXTERNS();
void matrix_scan_user(void) {
@ -44,6 +45,102 @@ Each of these accepts one or more keycodes as arguments. This is an important po
To add support for Leader Key you simply need to add a single line to your keymap's `rules.mk`:
```
```make
LEADER_ENABLE = yes
```
## Per Key Timing on Leader keys
Rather than relying on an incredibly high timeout for long leader key strings or those of us without 200wpm typing skills, we can enable per key timing to ensure that each key pressed provides us with more time to finish our stroke. This is incredibly helpful with leader key emulation of tap dance (read: multiple taps of the same key like C, C, C).
In order to enable this, place this in your `config.h`:
```c
#define LEADER_PER_KEY_TIMING
```
After this, it's recommended that you lower your `LEADER_TIMEOUT` to something less that 300ms.
```c
#define LEADER_TIMEOUT 250
```
Now, something like this won't seem impossible to do without a 1000MS leader key timeout:
```c
SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
SEND_STRING("Per key timing is great!!!");
}
```
## Strict Key Processing
By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](feature_advanced_keycodes.md#mod-tap) and [`Layer Tap`](feature_advanced_keycodes.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users.
While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by added `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This well then disable the filtering, and you'll need to specify the whole keycode.
## Customization
The Leader Key feature has some additional customization to how the Leader Key feature works. It has two functions that can be called at certain parts of the process. Namely `leader_start()` and `leader_end()`.
The `leader_start()` function is called when you tap the `KC_LEAD` key, and the `leader_end()` function is called when either the leader sequence is completed, or the leader timeout is hit.
You can add these functions to your code (`keymap.c` usually) to add feedback to the Leader sequences (such as beeping or playing music).
```c
void leader_start(void) {
// sequence started
}
void leader_end(void) {
// sequence ended (no success/failuer detection)
}
```
### Example
This example will play the Mario "One Up" sound when you hit `KC_LEAD` to start the Leader Sequence, and will play "All Star" if it completes successfully or "Rick Roll" you if it fails.
```c
bool did_leader_succeed;
#ifdef AUDIO_ENABLE
float leader_start[][2] = SONG(ONE_UP_SOUND );
float leader_succeed[][2] = SONG(ALL_STAR);
float leader_fail[][2] = SONG(RICK_ROLL);
#endif
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
did_leader_succeed = leading = false;
SEQ_ONE_KEY(KC_E) {
// Anything you can do in a macro.
SEND_STRING(SS_LCTRL(SS_LSFT("t")));
did_leader_succeed = true;
} else
SEQ_TWO_KEYS(KC_E, KC_D) {
SEND_STRING(SS_LGUI("r")"cmd"SS_TAP(KC_ENTER)SS_LCTRL("c"));
did_leader_succeed = true;
}
leader_end();
}
}
void leader_start(void) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_start);
#endif
}
void leader_end(void) {
if (did_leader_succeed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_succeed);
#endif
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_fail);
#endif
}
}
```

View File

@ -12,24 +12,28 @@ Here is an example `keymap.c` for a two-key keyboard:
```c
enum custom_keycodes {
MY_CUSTOM_MACRO = SAFE_RANGE
QMKBEST = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!"); // this is our macro!
return false;
}
}
return true;
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, KC_ESC}
}
[0] = {
{QMKBEST, KC_ESC}
}
};
```
@ -37,7 +41,7 @@ What happens here is this:
We first define a new custom keycode in the range not occupied by any other keycodes.
Then we use the `process_record_user` function, which is called whenever a key is pressed or released, to check if our custom keycode has been activated.
If yes, we send the string `"QMK is the best thing ever!"` to the computer via the `SEND_STRING` macro (this is a C preprocessor macro, not to be confused with QMK macros).
We return `false` to indicate to the caller that the key press we just processed need not be processed any further.
We return `true` to indicate to the caller that the key press we just processed should continue to be processed as normal (as we didn't replace or alter the functionality).
Finally, we define the keymap so that the first button activates our macro and the second button is just an escape button.
You might want to add more than one macro.
@ -45,28 +49,42 @@ You can do that by adding another keycode and adding another case to the switch
```c
enum custom_keycodes {
MY_CUSTOM_MACRO = SAFE_RANGE,
MY_OTHER_MACRO
QMKBEST = SAFE_RANGE,
QMKURL,
MY_OTHER_MACRO
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!");
return false;
case MY_OTHER_MACRO:
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
return false;
}
}
return true;
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
case MY_OTHER_MACRO:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, MY_OTHER_MACRO}
}
[0] = {
{MY_CUSTOM_MACRO, MY_OTHER_MACRO}
}
};
```
@ -136,21 +154,21 @@ By default QMK assumes you don't have any macros. To define your macros you crea
```c
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
};
```
This defines two macros which will be run when the key they are assigned to is pressed. If instead you'd like them to run when the key is released you can change the if statement:
if (!record->event.pressed) {
if (!record->event.pressed) {
### Macro Commands
@ -169,21 +187,21 @@ Use the `M()` function within your `KEYMAP()` to call a macro. For example, here
```c
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
M(0), M(1)
),
[0] = KEYMAP(
M(0), M(1)
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
case 1:
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
}
}
return MACRO_NONE;
};
```
@ -198,9 +216,9 @@ If you have a bunch of macros you want to refer to from your keymap while keepin
#define M_BYE M(1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
M_HI, M_BYE
),
[0] = KEYMAP(
M_HI, M_BYE
),
};
```
@ -213,11 +231,11 @@ There are some functions you may find useful in macro-writing. Keep in mind that
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
```c
if (record->event.pressed) {
// on keydown
} else {
// on keyup
}
if (record->event.pressed) {
// on keydown
} else {
// on keyup
}
```
### `register_code(<kc>);`
@ -232,6 +250,8 @@ Parallel to `register_code` function, this sends the `<kc>` keyup event to the c
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
If you're having issues with taps (un)registering, you can add a delay between the register and unregister events by setting `#define TAP_CODE_DELAY 100` in your `config.h` file. The value is in milliseconds.
### `clear_keyboard();`
This will clear all mods and keys currently pressed.
@ -250,16 +270,16 @@ This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V
```c
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case 0: {
if (record->event.pressed) {
return MACRO( D(LCTL), T(C), U(LCTL), END );
} else {
return MACRO( D(LCTL), T(V), U(LCTL), END );
}
break;
}
}
return MACRO_NONE;
switch(id) {
case 0: {
if (record->event.pressed) {
return MACRO( D(LCTL), T(C), U(LCTL), END );
} else {
return MACRO( D(LCTL), T(V), U(LCTL), END );
}
break;
}
}
return MACRO_NONE;
};
```

View File

@ -161,6 +161,24 @@ If you need to change your RGB lighting in code, for example in a macro to chang
|`rgblight_sethsv(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 |
|`rgblight_sethsv_noeeprom(h, s, v)`|Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 (not written to EEPROM) |
|`rgblight_sethsv_at(h, s, v, led)` |Set a single LED to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM)|
|`rgblight_toggle()` |Toggle all LEDs between on and off |
|`rgblight_toggle_noeeprom()` |Toggle all LEDs between on and off (not written to EEPROM) |
|`rgblight_step()` |Change the mode to the next RGB animation in the list of enabled RGB animations |
|`rgblight_step_noeeprom()` |Change the mode to the next RGB animation in the list of enabled RGB animations (not written to EEPROM) |
|`rgblight_step_reverse()` |Change the mode to the previous RGB animation in the list of enabled RGB animations |
|`rgblight_step_reverse_noeeprom()` |Change the mode to the previous RGB animation in the list of enabled RGB animations (not written to EEPROM) |
|`rgblight_increase_hue()` |Increase the hue for all LEDs. This wraps around at maximum hue |
|`rgblight_increase_hue_noeeprom()` |Increase the hue for all LEDs. This wraps around at maximum hue (not written to EEPROM) |
|`rgblight_decrease_hue()` |Decrease the hue for all LEDs. This wraps around at minimum hue |
|`rgblight_decrease_hue_noeeprom()` |Decrease the hue for all LEDs. This wraps around at minimum hue (not written to EEPROM) |
|`rgblight_increase_sat()` |Increase the saturation for all LEDs. This wraps around at maximum saturation |
|`rgblight_increase_sat_noeeprom()` |Increase the saturation for all LEDs. This wraps around at maximum saturation (not written to EEPROM) |
|`rgblight_decrease_sat()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation |
|`rgblight_decrease_sat_noeeprom()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation (not written to EEPROM) |
|`rgblight_increase_val()` |Increase the value for all LEDs. This wraps around at maximum value |
|`rgblight_increase_val_noeeprom()` |Increase the value for all LEDs. This wraps around at maximum value (not written to EEPROM) |
|`rgblight_decrease_val()` |Decrease the value for all LEDs. This wraps around at minimum value |
|`rgblight_decrease_val_noeeprom()` |Decrease the value for all LEDs. This wraps around at minimum value (not written to EEPROM) |
Additionally, [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h) defines several predefined shortcuts for various colors. Feel free to add to this list!

View File

@ -185,29 +185,11 @@ Below is a specific example:
## Setup
You will need a few things that can be used for 'Quad Function Tap-Dance'. The suggested setup is to create a user directory for yourself. This directory will contain rules.mk `<your_name>.c` and `<your_name>.h`. This directory should be called `<your_name>`, and located in the top level `users` directory. There should already be a few examples to look at there.
You will need a few things that can be used for 'Quad Function Tap-Dance'.
### In `/qmk_firmware/users/<your_name>/rules.mk`
Put the following:
```c
TAP_DANCE_ENABLE = yes
SRC += your_name.c
```
Pretty simple. It is a nice way to keep some rules common on all your keymaps.
### In `/qmk_firmware/users/<your_name>/<your_name>.h`
You will need a few things in this file:
You'll need to add these to the top of your `keymap.c` file, before your keymap.
```c
#pragma once
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
typedef struct {
bool is_press_action;
int state;
@ -234,18 +216,12 @@ int cur_dance (qk_tap_dance_state_t *state);
//for the x tap dance. Put it here so it can be used in any keymap
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
```
### In `/qmk_firmware/users/<your_name>/<your_name>.c`
And then in your user's `.c` file you implement the functions above:
Now, at the bottom of your `keymap.c` file, you'll need to add the following:
```c
#include "<your_name>.h"
#include "quantum.h"
#include "action.h"
#include "process_keycode/process_tap_dance.h"
/* Return an integer that corresponds to what kind of tap dance should be executed.
*
* How to figure out tap dance state: interrupted and pressed.
@ -335,4 +311,6 @@ qk_tap_dance_action_t tap_dance_actions[] = {
};
```
And then simply use `TD(X_CTL)` anywhere in your keymap after including `<your_name>.h`.
And then simply use `TD(X_CTL)` anywhere in your keymap.
If you want to implement this in your userspace, then you may want to check out how [DanielGGordon](https://github.com/qmk/qmk_firmware/tree/master/users/gordon) has implemented this in their userspace.

View File

@ -1,94 +1,154 @@
# Unicode Support
There are three Unicode keymap definition method available in QMK:
There are three Unicode keymap definition methods available in QMK:
## UNICODE_ENABLE
## `UNICODE_ENABLE`
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in keymap file, where *n* is a 4 digit hexadecimal.
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap file, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## UNICODEMAP_ENABLE
## `UNICODEMAP_ENABLE`
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(n)` where *n* is the array index of the mapping table.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 1024 entries.
And you may want to have an enum to make reference easier. So you'd want to add something like this to your keymap:
You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file:
```c
enum unicode_name {
BANG, // ‽
IRONY, // ⸮
SNEK // snke 🐍
enum unicode_names {
BANG,
IRONY,
SNEK,
};
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x0203D, // ‽
[IRONY] = 0x02E2E, // ⸮
[SNEK] = 0x1F40D // snke 🐍
}:
[BANG] = 0x203D, // ‽
[IRONY] = 0x2E2E, // ⸮
[SNEK] = 0x1F40D, // 🐍
};
```
Make sure that the order for both matches.
Then you can use `X(BANG)` etc. in your keymap.
## UCIS_ENABLE
## `UCIS_ENABLE`
Supports Unicode up to 0xFFFFFFFF. As with `UNICODE_MAP`, you may want to maintain a mapping table in your keymap file. However, there is no keycodes for this feature, you will have to add a keycode or function to call `qk_ucis_start()`. Once you've run that, you can just type the text for your unicode, and then hit space or enter to complete it, or ESC to cancel it. And if it matches an entry in your table, it will automatically "backspace" the trigger word (from your table) and then will input the unicode sequence.
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature you will have to add a keycode or function that calls `qk_ucis_start()`. Once this function's been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
For instance, you would need to have a table like this in your keymap:
For instance, you would define a table like this in your keymap file:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE
(
UCIS_SYM("poop", 0x1f4a9),
UCIS_SYM("rofl", 0x1f923),
UCIS_SYM("kiss", 0x1f619)
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("kiss", 0x1F619) // 😙
);
```
You run the function, and then type "rofl" and hit enter, it should backspace remove "rofl" and input the `0x1f923` unicode.
You call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and input the laughing emoji.
### Customization
There are several functions that you can add to your keymap to customize the functionality of this feature.
There are several functions that you can define in your keymap to customize the functionality of this feature.
* `void qk_ucis_start_user(void)` - This runs when you run the "start" function, and can be used to provide feedback. By default, it types out a keyboard emoji.
* `void qk_ucis_success(uint8_t symbol_index)` - This runs when the unicode input has matched something, and has completed. Default doesn't do anything.
* `void qk_ucis_symbol_fallback (void)` - This runs if the input text doesn't match anything. The default function falls back to trying that input as a unicode code.
* `void qk_ucis_start_user(void)` This runs when you call the "start" function, and can be used to provide feedback. By default, it types out a keyboard emoji.
* `void qk_ucis_success(uint8_t symbol_index)` This runs when the input has matched something and has completed. By default, it doesn't do anything.
* `void qk_ucis_symbol_fallback (void)` This runs when the input doesn't match anything. By default, it falls back to trying that input as a Unicode code.
The default code for these are:
You can find the default implementations of these functions in [`process_ucis.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_ucis.c).
## Input Modes
Unicode input in QMK works by inputting a sequence of characters to the OS, sort of like a macro. Unfortunately, the way this is done differs for each platform. Specifically, each platform requires a different combination of keys to trigger Unicode input. Therefore, a corresponding input mode has to be set in QMK.
The following input modes are available:
* **`UC_OSX`**: Mac OS X built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports code points up to `0x10FFFF` (all possible code points).
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Afterwards, reboot.
This mode is not recommended because of reliability and compatibility issues; use the `UC_WINC` mode instead.
* **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF` (all currently assigned code points).
To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app.
By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode.
### Switching Input Modes
There are two ways to set the input mode for Unicode: by keycode or by function. Keep in mind that both methods write to persistent storage (EEPROM), and are loaded each time the keyboard starts. So once you've set it the first time, you don't need to set it again unless you want to change it, or you've reset the EEPROM settings.
You can switch the input mode at any time by using one of the following keycodes. The easiest way is to add the ones you use to your keymap.
|Keycode |Alias |Input mode |Description |
|-----------------------|---------|-------------|-----------------------------------------|
|`UNICODE_MODE_FORWARD` |`UC_MOD` | |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_REVERSE` |`UC_RMOD`| |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to Mac OS X input. |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input. |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input. |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented). |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose.|
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user` (or a similar function). For example:
```c
void qk_ucis_start_user(void) { // outputs keyboard emoji
unicode_input_start();
register_hex(0x2328);
unicode_input_finish();
}
void qk_ucis_success(uint8_t symbol_index) {
}
void qk_ucis_symbol_fallback (void) { // falls back to manual unicode entry
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t code = qk_ucis_state.codes[i];
register_code(code);
unregister_code(code);
wait_ms(UNICODE_TYPE_DELAY);
}
void eeconfig_init_user(void) {
set_unicode_input_mode(UC_LNX);
}
```
## Unicode Input methods
### Audio Feedback
Unicode input in QMK works by inputting a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is input.
If you have the [Audio feature](feature_audio.md) enabled on the board, you can set melodies to be played when you press the above keys. That way you can have some audio feedback when switching input modes.
This is the current list of Unicode input method in QMK:
For instance, you can add these definitions to your `config.h` file:
* __UC_OSX__: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* __UC_OSX_RALT__: Same as UC_OSX, but sends the Right Alt key for unicode input
* __UC_LNX__: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* __UC_WIN__: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* __UC_WINC__: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
```c
#define UNICODE_SONG_OSX COIN_SOUND
#define UNICODE_SONG_LNX UNICODE_LINUX
#define UNICODE_SONG_BSD MARIO_GAMEOVER
#define UNICODE_SONG_WIN UNICODE_WINDOWS
#define UNICODE_SONG_WINC UNICODE_WINDOWS
```
At some point, you need to call `set_unicode_input_mode(x)` to set the correct unicode method. This sets the method that is used to send the unicode, and stores it in EEPROM, so you only need to call this once.
### Additional Customization
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
#### Start and Finish input functions
The functions for starting and finishing Unicode input on your platform can be overridden locally. Possible uses include customizing input mode behavior if you don't use the default keys, or adding extra visual/audio feedback to Unicode input.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on Mac.
* `void unicode_input_finish(void)` This is called to exit Unicode input mode, for example by pressing Space or releasing the Option key.
You can find the default implementations of these functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c).
#### Input Key Configuration
Additionally, you can customize the keys used to trigger the unicode input for macOS and WinCompose by adding defines to your `config.h`
```c
#define UNICODE_OSX_KEY KC_LALT
#define UNICODE_WINC_KEY KC_RALT
```
#### Input Method Cycling
Also, you can choose which input methods are availble for cycling through. By default, this is disabled. But if you want to enabled it, then limiting it to just those modes makes sense. Note that `UNICODE_SELECTED_MODES` define is comma delimited.
```c
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_BSD, UC_WINC
```
## `send_unicode_hex_string`

View File

@ -11,6 +11,7 @@ QMK has a staggering number of features for building your keyboard. It can take
* [Combos](feature_combo.md) - Custom actions for multiple key holds.
* [Command](feature_command.md) - Runtime version of bootmagic (Formerly known as "Magic").
* [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself.
* [Encoders](feature_encoders.md) - Rotary encoders!
* [Grave Escape](feature_grave_esc.md) - Lets you use a single key for Esc and Grave.
* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.

View File

@ -41,6 +41,12 @@ Debian / Ubuntu example:
Fedora / Red Hat example:
sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib
Arch / Manjaro example:
pacman -S base-devel gcc unzip wget zip avr-gcc avr-binutils avr-libc dfu-util arm-none-eabi-gcc arm-none-eabi-binutils arm-none-eabi-newlib git
(the `dfu-programmer` package is availble on AUR only so you should download from there or use an AUR helper)
## Nix
@ -123,24 +129,27 @@ If you have trouble and want to ask for help, it is useful to generate a *Win_Ch
## Docker
If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker](https://www.docker.com/products/docker), run the following command at the root of the QMK folder to build a keyboard/keymap:
If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker CE](https://docs.docker.com/install/#supported-platforms), run the following command from the `qmk_firmware` directory to build a keyboard/keymap:
```bash
# You'll run this every time you want to build a keymap
# modify the keymap and keyboard assignment to compile what you want
# defaults are ergodox/default
util/docker_build.sh keyboard:keymap
# For example: util/docker_build.sh ergodox_ez:steno
```
This will compile the targeted keyboard/keymap and leave the resulting `.hex` or `.bin` file in the QMK directory for you to flash. If `:keymap` is omitted, the `default` keymap is used. Note that the parameter format is the same as when building with `make`.
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
You can also start the script without any parameters, in which case it will ask you to input the build parameters one by one, which you may find easier to use:
```bash
util/docker_build.sh
# Reads parameters as input (leave blank for defaults)
```
On Windows Docker seems to have issues with the VOLUME tag in Dockerfile, and `$('pwd')` won't print a Windows compliant path; use full path instead, like this:
There is also support for building _and_ flashing the keyboard straight from Docker by specifying the `target` as well:
```bash
docker run -e keymap=default -e keyboard=ergodox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
util/docker_build.sh keyboard:keymap:target
# For example: util/docker_build.sh planck/rev6:default:dfu-util
```
If you're on Linux, this should work out of the box. On Windows and macOS, it requires [Docker Machine](http://gw.tnode.com/docker/docker-machine-with-usb-support-on-windows-macos/) to be running. This is tedious to set up, so it's not recommended; use QMK Toolbox instead.
This will compile the targeted keyboard/keymap and leave it in your QMK directory for you to flash.
!> Docker for Windows requires [Hyper-V](https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/quick-start/enable-hyper-v) to be enabled. This means that it cannot work on versions of Windows which don't have Hyper-V, such as Windows 7, Windows 8 and **Windows 10 Home**.
## Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](getting_started_vagrant.md).

View File

@ -93,19 +93,17 @@ This enables MIDI sending and receiving with your keyboard. To enter MIDI send m
`UNICODE_ENABLE`
This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported.
This allows you to send Unicode characters using `UC(<code point>)` in your keymap. Code points up to `0x7FFF` are supported. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji.
`UNICODEMAP_ENABLE`
This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes
up to 0xFFFFFFFF are supported, including emojis. You will need to maintain
a separate mapping table in your keymap file.
This allows you to send Unicode characters using `X(<map index>)` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
Known limitations:
- Under Mac OS, only codes up to 0xFFFF are supported.
- Under Linux ibus, only codes up to 0xFFFFF are supported (but anything important is still under this limit for now).
`UCIS_ENABLE`
Characters out of range supported by the OS will be ignored.
This allows you to send Unicode characters by inputting a mnemonic corresponding to the character you want to send. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported.
For further details, as well as limitations, see the [Unicode page](feature_unicode.md).
`BLUETOOTH_ENABLE`
@ -117,7 +115,7 @@ This allows you output audio on the C6 pin (needs abstracting). See the [audio p
`FAUXCLICKY_ENABLE`
Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as AUDIO_ENABLE.
Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as `AUDIO_ENABLE`.
`VARIABLE_TRACE`
@ -137,6 +135,18 @@ This enables [key lock](feature_key_lock.md). This consumes an additional 260 by
This enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
`SPLIT_TRANSPORT`
As there is no standard split communication driver for ARM-based split keyboards yet, `SPLIT_TRANSPORT = custom` must be used for these. It will prevent the standard split keyboard communication code (which is AVR-specific) from being included, allowing a custom implementation to be used.
`CUSTOM_MATRIX`
Lets you replace the default matrix scanning routine with your own code. You will need to provide your own implementations of matrix_init() and matrix_scan().
`CUSTOM_DEBOUNCE`
Lets you replace the default key debouncing routine with your own code. You will need to provide your own implementation of debounce().
## Customizing Makefile Options on a Per-Keymap Basis
If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard.

View File

@ -17,7 +17,7 @@
name: 'QMK Firmware',
nameLink: 'https://qmk.fm/',
repo: 'qmk/qmk_firmware',
loadSidebar: true,
loadSidebar: '_summary.md',
auto2top: true,
formatUpdated: '{YYYY}/{MM}/{DD} {HH}:{mm}',
search: {

View File

@ -1,6 +1,6 @@
# GPIO Control
QMK has a GPIO control abstraction layer which is micro-controller agnostic. This is done to allow easy access to pin control across different platforms.
QMK has a GPIO control abstraction layer which is microcontroller agnostic. This is done to allow easy access to pin control across different platforms.
## Functions
@ -17,7 +17,7 @@ The following functions can provide basic control of GPIOs and are found in `qua
|`writePin(pin, level)`|Set pin level, assuming it is an output |
|`readPin(pin)` |Returns the level of the pin |
## Advance settings
## Advanced Settings
Each micro-controller can have multiple advance settings regarding its GPIO. This abstraction layer does not limit the use of architecture specific functions. Advance users should consult the datasheet of there desired device and include any needed libraries. For AVR the standard avr/io.h library is used and for STM32 the Chibios [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.
Each microcontroller can have multiple advanced settings regarding its GPIO. This abstraction layer does not limit the use of architecture-specific functions. Advanced users should consult the datasheet of their desired device and include any needed libraries. For AVR, the standard avr/io.h library is used; for STM32, the ChibiOS [PAL library](http://chibios.sourceforge.net/docs3/hal/group___p_a_l.html) is used.

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@ -53,7 +53,7 @@ This is pretty straight-forward - we'll be connecting like-things to like-things
The only difference between the .hex files below is which pin is connected to RESET. You can use them on other boards as well, as long as you're aware of the pins being used. If for some reason neither of these pins are available, [create an issue](https://github.com/qmk/qmk_firmware/issues/new), and we can generate one for you!
* Teensy 2.0: [`util/teensy_2.0_ISP_B0.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/teensy_2.0_ISP_B0.hex) (`B0`)
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_mico_ISP_B6_10.hex) (`B6/10`)
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_micro_ISP_B6_10.hex) (`B6/10`)
**Flash your Teenys/Pro Micro with one of these and continue - you won't need the file after flashing your ISP device.**

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