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Author SHA1 Message Date
6e984a8b5e Update to arm_atsam wait and timer routines
Microsecond (us) delays are now handled by a busy wait loop according to MCU frequency. This replaces the system counter method which had an overhead of around 12us.
TC5 device and supporting routines removed as it was the old us delay counter.
wait_ms is now properly a macro to CLK_delay_ms.
wait_us is now properly a macro to CLK_delay_us.
Removed CLK_get_us as it has no use.
All calls to CLK_get_ms() have been replaced by timer_read64() with corrected typing.
All calls to CLK_delay_ms() have been replaced by wait_ms().
All calls to CLK_delay_us() have been replaced by wait_us() and timings verified or updated as needed after review on scope.
Corrected typing of variables using 64bit ms timer readings if needed.
2019-01-07 12:44:55 -08:00
2898699804 Add Downbubble to Handwired repository (#4794)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json

* Adding Numbrero QMK to Handwire Repository

* Update config.h

* Update readme.md

* Update keyboards/handwired/numbrero/numbrero.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keymap.c

* Update keyboards/handwired/numbrero/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Add handwired/downbubble keyboard to QMK Repository

* Update readme.md

* Create license

* Update keyboards/handwired/downbubble/readme.md

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/handwired/downbubble/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* fixed .h with noroadsleft's gist
2019-01-07 07:29:37 -08:00
2bfac351ed Final HS60v2 changes. (#4790)
* initial commit, this now mostly works

- RGB controls work
- Dynamic keymap still broken due to eeprom
- Via works

* STM32 eeprom update

- Update EEPROM emulation library to handle 8bit data like AVR.
- This library also allows for multiple page pairs resulting in greater EEPROM size flexibility

* hs60 changes

* HS60 hhkb added

* Update keyboards/hs60/v2/config.h

Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
2019-01-06 17:22:19 -08:00
2c0bc5ed6b Keyboard: Fractal layout macro and readme cleanup (#4789)
* Fractal: layout macro cleanup

Removed KEYMAP alias for LAYOUT_preonic_mit. Alias was unused, and the terminology usage is deprecated.

* Fractal: readme cleanup

Updated the line containing the documentation links in the readme.

* Fractal: disable preonic_mit community layout

QMK doesn't have a preonic_mit community layout at this time.

Disables preonic_mit as an option for community layout. Can be re-enabled when the layout is added.
2019-01-06 11:05:24 -08:00
4aaa4b3428 Keymap: added my espectro keymap (#4791)
* adding my planck keymap

* adding my planck keymap

* added my espectro keymap
2019-01-06 10:36:24 -08:00
90046af17f Keyboard: Numbrero: Configurator fix and code tidy (#4787)
* Numbrero: fix Configurator mismatch

Key object order in info.json didn't match the layout macro, leading to keys being assigned out-of-sequence.

* Numbrero: tidy

- white space changes in numbrero.h (alignment/readability/QMK conventions)
- minor changes to readme.md (grammar, mostly)
2019-01-05 15:34:38 -08:00
27b512d9f5 Keyboard: Tradestation code tidy and readme refactor (#4784)
* Tradestation: tidy code

- correct JSON syntax on info.json
- visual key alignment on info.json
- white space changes on rules.mk and tradestation.h (readability/QMK conventions)

* Tradestation: readme refactor

Modify readme.md to more closely match QMK template.

* Tradestation: readme update

Update The Board podcast link for libsyn.
2019-01-05 15:34:19 -08:00
9153ff59d4 Keyboard: update readme with ps2avr flashing instructions (#4776) 2019-01-05 10:04:45 -08:00
ac7a9e3c66 add Pinky keyboard (#4748)
add Pinky (https://github.com/tamanishi/Pinky3) keyboard
2019-01-05 09:35:48 -08:00
ea47be936b Keyboard: Lily58 update serial.c and add OLED (#4715)
* update serial.c and add OLED

* update readme

* keymap fix

* keymap fix2
2019-01-05 09:30:48 -08:00
5b5f452bf9 adding my planck keymap (#4782)
* adding my planck keymap

* adding my planck keymap
2019-01-05 08:56:00 -08:00
be666b2d8a Add underscores to names of brightness control constants in report.h (#4764) 2019-01-05 08:31:24 -08:00
d6cc90d027 S65-X and S65-Plus updates and refactoring (#4780)
* S65-X: remove S65-Plus support

The original QMK codebase for the Sentraq S65-X actually supported both the S65-X and the S65-Plus. In the interim, the S65-Plus has been broken off into its own directory.

This commit removes support for the S65-Plus from the `keyboards/s65_x/` directory, as that code has been superseded by the code in the S65-Plus directory (`keyboards/s65_plus/`).

- deleted S65-Plus layout macros from s65_x.h and info.json
- deleted s65plus keymap directory
- removed references to the unused column pins
- removed the two unused columns for the switch matrices
- renamed switch K300 in LAYOUT_ansi to K301 (reflects matrix position)
- renamed switch K214 in LAYOUT_iso to K114 (reflects matrix position)

* S65-X: keymap refactor

- all keymaps now use #include QMK_KEYBOARD_H
- default and iso keymaps refactored for readability
- deleted redundant KC_TRNS and KC_NO keycode definitions from smt keymap

* S65-X: readme update

- updated Hardware Availability link
- updated Docs links

* S65-Plus: add LAYOUT_iso data

Adds LAYOUT_iso macro to s65_plus.h and info.json, and an ISO layout version of the default keymap.

* S65-Plus: refactor default keymap

- refactor for alignment/readability
- removed fn_actions code block
- add empty process_record_user block

* S65-Plus: readme update

- Hardware Availability link is now a hyperlink
- updated Docs links

* S65-X: enable 65_ansi and 65_iso community layouts

Thi commit allows the Sentraq S65-X to use the 65_ansi and 65_iso community layouts.

- LAYOUT_ansi renamed to LAYOUT_65_ansi
- LAYOUT_iso renamed to LAYOUT_65_iso
- added LAYOUTS rule to rules.mk
2019-01-04 21:47:13 -08:00
3527efcbd2 Adding keyboards/handwire/numbrero (#4773)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json

* Adding Numbrero QMK to Handwire Repository

* Update config.h

* Update readme.md

* Update keyboards/handwired/numbrero/numbrero.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keymap.c

* Update keyboards/handwired/numbrero/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>
2019-01-04 21:38:22 -08:00
3e45bc775e Add novelpad 0xdec keymap (#4779) 2019-01-04 15:28:01 -08:00
aff5c49ee9 Layouts: add 65_iso (#4778) 2019-01-04 15:27:21 -08:00
7f4f0f7685 Remove deprecated QUANTUM_DIR code blocks from makefiles (#4754)
* Remove QUANTUM_DIR code blocks from keyboard rules

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.

* remove QUANTUM_DIR code blocks from rules for default keymaps

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.

* remove QUANTUM_DIR code blocks from rules for user keymaps

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)

* remove QUANTUM_DIR code blocks from rules for community layouts

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.

* remove QUANTUM_DIR code blocks from rules for userspaces

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
2019-01-04 07:25:48 -08:00
b1ed855871 Dichotomy: fix info.json mismatch (#4771)
The info.json file was missing the two keys that correspond to the
rotary encoders.
2019-01-04 07:24:45 -08:00
563ce3f225 Add explicit eeprom include in split_common
Fixes builds that set EE_HANDS.
2019-01-03 20:00:27 -08:00
38e01a7480 Convert split_common to use generic GPIO api 2019-01-03 20:00:27 -08:00
54b572159f Preonic rev. 3: fix info.json file
File was saved with an invalid JSON structure.
2019-01-03 21:52:35 -05:00
6f80217958 Snagpad: fix Configurator mismatch (#4767)
Key objects for the LAYOUT_numpad_5x4 macro were out-of-order in
info.json.

Also white space changes because I'm that guy.
2019-01-03 16:33:32 -08:00
e76bf17d36 Remove redundant, language-specific aliases for KC_ALGR (#4720)
* Use standard KC_ALGR, remove language-specific redefinitions

* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps

* Remove BE_LALT, BE_LGUI aliases
2019-01-03 08:13:55 -08:00
6cb2d7ba6d Keymap updates (#4706)
* adding my keymap

* update keymap

* adding gamecat keymap for jc65 keyboard

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* M10a keymap and M65a updates

* keymap updates

* keymap updates

* M10a/M65a keymap updates

* M10a/M65a keymap updates

* Delete test.txt

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap updates

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* Set theme jekyll-theme-cayman

* Set theme jekyll-theme-slate

* M65 keymap update

* M10a/M65a keymap updates

* M10a keymap update

* M65a keymap update

* M65a keymap update

* M65a keymap update

* M65a readme update

* M65a/M10a updates

* M65a readme updates

* M65a/M10a updates

* M65A update

* M65A update

* M65A update

* M65A update

* M65A/M10A keymap update

* M10A keymap update

* Set theme jekyll-theme-tactile

* M10A keymap update

* M65A keymap.c update

* M65 keymap added LED backlight toggle, inc/dec to adjust layer.

* M65 keymap/readme updates.

* M65 keymap fix

* M65 keymap update

* remove theme

* fix comments/readme

* update keymap

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* M65 keymap update

* Updated M65, M10, and gonNerd keymaps.

* update

* del

* keymap updates M65, M10, gonnerd

* update keymaps

* adding back readme that somehow got removed.

* updated keymap

* update keymap

* add back readme

* Added h87a keymap, updated m10a/jc65/gonnerd

* Update h87a keymap

* Updates after feedback

* Updates after feedback

* Updates after feedback

* Updates after feedback
2019-01-03 08:12:58 -08:00
526bc4c7cc Keyboard: add snagpad and trainstation keyboards (#4755)
* add snagpad

* Update keyboards/snagpad/kb.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename kb.c to snagpad.c

* Update and rename kb.h to snagpad.h

* Update snagpad.h

* Update keymap.c

* Update config.h

* Update config.h

* Update rules.mk

* Update README.md

* Add files via upload

* Update info.json

* Update keymap.c

* Update snagpad.h

* Delete snagpad_numpad.json

* Delete snagpad_ortho.json

* Update README.md

* Update keyboards/snagpad/info.json

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* add tradestation

* --all

* Did something weird messing with git -_- hopefully fixed

* Update keyboards/tradestation/keymaps/default/keymap.c

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/config.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update snagpad.h

* Update rules.mk

* Update keymap.c

* fixed merge conflict, updated to LAYOUT_numpad_5x4

* relocated to handwire, updated naming, added layouts to rules.mk

* Update keyboards/handwired/tradestation/rules.mk

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Update keyboards/snagpad/snagpad.h

Co-Authored-By: flehrad <20124416+flehrad@users.noreply.github.com>

* Rename LICENSE to license

* Rename README.md to readme.md

* Rename LICENSE to license

* Rename README.md to readme.md

* Update info.json

* Update keymap.c

* Update info.json
2019-01-03 08:05:33 -08:00
484c85bd0d Adding default settings for ERM motors for Hadron v3 haptic feedback (#4761)
* adding default settings to support 3v ERM vibration motors

* set default settings of haptic motor for LV061228B-L64-A 2v LRA

* update ishtob keymap and fix config settings
2019-01-02 13:30:59 -08:00
a7b1b146d1 Keymap: Bocaj Layout and Userspace Refactor (#4753)
* Bocaj Layout Revamp

* Pull in Upstream (#1)

* Various tweaks for some Input:Club build processes

* change KEYMAP to LAYOUT for all new keyboards made using this script

* Add support for rev3 of the Atom47 (#2672)

* Added support for rev3 of the Atom47

* Updated Atom47 readme's

* Fix redefine error on rev2 and add maartenwut's keymap

* Fix redefine error on LEdiodes keymap

* Add Nyquist keymap (#2692)

* nyquist

* danielhklein nyquist setup

* shift left controls

* remove readme

* cleanup before pr

* ready for pr

* Adds Phantom TKL support (#2696)

* Add an info.json to phantom keyboard

* Add layouts

 - KEYMAP_WINKEYLESS
 - KEYMAP_7BIT
 - KEYMAP_ISO
 - KEYMAP_ISO_WINKEYLESS

* Add key_counts

* Add 2 missing F-Row keys

* Add TKC1800 info.json

Created an info.json for the tkc1800.

* Clueboard 60 info.json

 - adds
   - LAYOUT_60_ansi
   - LAYOUT_60_iso
   - KEYMAP_AEK
   - KEYMAP
   - LAYOUT_60_ansi_split_bs_rshift

* Add the Speedo keyboard

* Fix KC60 info.json file (#2707)

* change KEYMAP to LAYOUT in all the KC60 files

* Redo the info.json file

* Small fixes to TKC1800

 - adjust F-row to use 0.25 spacing
 - split left shift
 - add key_count

* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)

* change diverge 3 KC_KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for handwired arrow pad

* change M10A to LAYOUT for m10-a

* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68

* change KC_KEYMAP to LAYOUT for nano

* Refactor to LAYOUT

* refactor to LAYOUT-ansi and LAYOUT_iso for s65

* LAYOUT conversions for lfkkeyboards

* missed a few renames

* mini1800 for lfkeyobards support of LAYOUT

* Improve state/chord handling and clean up namespace

Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.

Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)

A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.

Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.

The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.

There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.

* Pull information from config.h and rules.mk (#2711)

* Pull information from config.h and rules.mk

* Readd the kbd75 maintainer

* Remove obsolete info.json entries (#2712)

* Clean up some long-standing errors when populating the API (#2715)

* More Configurator Warning Fixes (#2716)

* mf68_ble did not have the correct .c and .h files

* Fix JC65 KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for s60_x

* Convert KEYMAP to LAYOUT for lets_split boards

* Convert KEYMAP to LAYOUT

* more fixes to keymap for iris

* convert KEYMAP to LAYOUT for levinson keyboard

* change losinggeneration's KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for nyquist

* convert KEYMAP to LAYOUT

* convert KEYMAP to LAYOUT for viterbi

* convert KEYMAP to LAYOUT

* convert KEYMAP and its subsidiries to the LAYOUT standard

* convert KEYMAP and its subsidiries to the new LAYOUT standard

* Normacos keymap for let's split keyboard (#2691)

* Cheers let's split keymap

* fixed typo on norman layer of cheers keymap for let's split

* fixed right handed mappings for home row

* cheers keymap for let's split redefinition

* updated Cheers keymap for let's split

* cheers keymap for let's split updated with some terminal macros

* renamed cheers let's split keymap to a more appropriate normacos

* updated normacos keymap doc / removed non functional keys

* reset let's split rules to default values

* added more spotlight search macros

* normalized keymap comments

* Moved numpad on lower layer

* hhkb jp personal keymap (#2698)

* Add JJ40 Cockpit personal keymap (#2713)

* Add JJ40 Cockpit keymap

* Fix lower layer symbols

* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)

* add readme to ktype keyboard

* add readme to m10a

* add readme to mini1800

* add readme to parent directory

* Revert "Pull in Upstream (#1)"

This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.

* Updates to Bocaj Files

- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance

* Merge remote-tracking branch 'upstream/master'

* Updates to Bocaj

Added Game Layers, Removed Unused Macros

* Removed 'secrets.h'

* Updates to Bocaj

Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues

* Total revisioning of keymap and layout structure

* Missed readme.md file

* Bocaj - Permissive Hold setting enabled

* Switching from ErgoDox EZ centric configuration to the layout/user approach

* Bocaj - Create Userspace and Ergodox layout

* Update settings.json

* Pushing local updates

* Reverting .vscode/settings.json

* Adds pretty_osx and _win wrappers

* Utilize Windows and Mac Wrappers

* Update layouts/community/ergodox/bocaj/keymap.c

* Updates to Bocaj keymap.c

- Extended pretty_osx and pretty_win wrappers to allow modification of the bottom rows and thumb clusters.
- Fixed already wrapped layouts to align with the change
- Wrapped _NUMS and _CLICKY layers with the _osx wrapper because I main with a Mac

* Updates to Bocaj

Small documentation updates, added KC_MAKE from Drashna's layout, added KC_LOCK back to the diablo layer.

* Add LShift to _Adjust layer

* Minor changes to bocaj

Put wrappers in userspace and added RESET keycode to the Adjust layer

* Updates to Bocaj config & keymap; Fixed problem with process_leader.c

- Made lots of changes to the bocaj layout and userspace
- Pulled in latest upstream/master
- Attempted to compile with latest and found an unneccessary `break` in process_leader.c

* Bocaj - Updates to Layout and Userspace

* Adjust LEADER_TIMEOUT to 350
* Put KC_GRAVE on _ADJUST layer
* Eliminate _LOWER layer and associated definitions
* Adjusted layer indicating LEDs to match changes
* Fixed Diablo leader sequence
* Added build info leader sequence
* Got rid of obsoleted IGNORE_MOD_TAP_INTERRUPT/PERMISSIVE_HOLD/PREVENT_STUCK_MODIFIERS (may add STRICT_LAYER_RELEASE in the future)

* Remove type_traits

Not sure what in my VSCode config always brings this one in

* refactor stage 1

* Bocaj Refactor Phase II

* Made LED_2 brighter if both CTRL & GUI are being held
* Enabled unicode because I got it to work in Mac OS
* Finalized Build Info leader combination after testing in Mac OS
* Not sure why KC_D3_1 was set to ASDF if !TAP_DANCE_ENABLE. So I changed that back
* Experienced issues with `EXTRAFLAGS += -flto` using Docker in MacOS. Not sure what it does, but I don't seem to be missing anything
* Wrote obligatory readme.md files and mentioned Drashna too many times... I don't think I can actually take credit for much of anything here.

* Updates to Bocaj

Made LED changes, added LM_DFLT which is similar to the grave macro, enabled retro tapping, working on a unicode idea -- currently fails to build.

* Bocaj Refactor Phase 3 Part 2

- Continuation of implementing unicode switching based on default layer
- Slight adjustments to _DIABLO and base wrapper because LM_DFLT macro didn't function as I'd hoped

* Slight adjustment to KC_MAKE
2019-01-02 09:23:42 -08:00
7b5fa4b13e Keymap: Add userspace for @kageurufu (#4752)
* Add userspace for @kageurufu

* Remove custom keycodes for layer keys

Add some common defaults for my rules.mk
2019-01-02 09:16:55 -08:00
c71c078dff Added brightness controls and Media controls to my keymap. (#4760)
* Added my Mechmini2 layout to qmk.

* Added more info to the readme.

* Made changes.

* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>

* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c

Co-Authored-By: lbibass <ewdries02@gmail.com>

* Added brightness and volume controls to MechMini 625 layout.
2019-01-02 08:42:03 -08:00
134a69f4ad Keyboard: Enable defaults for Sol (#4751)
The enables RGB, Mousekeys, and Extrakeys for users of config.qmk.fm
2018-12-31 14:55:48 -08:00
40383089d0 Keymap: Update for Drashna code - Proton C Prep Edition (#4708)
* Make CRKBD keylogger output actually show tap keys

* check MT/LT for twinkling

* Add ortho 5x12 support for fractal keyboard

* Use newer interface for setting pins/ports

* Remove custom unicode methods

* Reomve unicode input info

* Odd rules issue

* Redefine REST note to be more pleasing

* Properly disable PM LEDs with GPIO commands

* Update gitlab CI yaml file

* Remove extra mod tap check

* Remove initial state on ergodox glow

* Rev6 Cleanup

* Fix KC_MAKE macro

* Update GitLab CI yaml file

* More GitLab CI changes

* One final GitLab CI change

* Remove unneeded unicode support

* Optimize KC_MAKE
2018-12-31 14:29:56 -08:00
7f0def77a2 Move Split Common VPATH addition (#4716)
Specifically, only add the split_common folder to COMMON_VPATH if the feature is eanbled, to prevent issues with compilation
2018-12-31 08:45:44 -08:00
b7688590b8 Change rgblight_get_mode & rgb_matrix_get_mode's return type to uint8_t. (#4747)
* Change rgblight_get_mode's return type to uint8_t.

Since rgblight_get_mode() is just returning rgblight_config_t.mode,
it should match rgblight_config_t.mode's type: uint8_t.

* Update rgb_matrix_get_mode to return uint8_t.
2018-12-31 08:42:58 -08:00
0c0e208a36 define brainfuck keymap (#4742)
* define brainfuck keymap

* Update keyboards/namecard2x4/keymaps/brainfuck/readme.md

Co-Authored-By: takashiski <takashiskibb@gmail.com>
2018-12-30 14:53:09 -08:00
3ddec14eb8 Register the interrupting keycode in the tap dance state struct 2018-12-30 08:35:12 -08:00
46b4b4407f Comet46 add support for OLED (#4745)
* Add OLED support for Comet46

* fix length of char "name" of keylogger.c

* update ssd1306

* fix rules.mk

* update led-receiver keymap

* Update OLED related code

* add mod_state_reader & modify led_state_reader

* Update OLED related files

* Update kemaps

* Update readme

* change default-oled-display to default

* Add OSM compatibility to mod_state_reader

* Code formatting

* Use PROGMEM to store code_to_name

* Clean up satt keymap

* Rename default-led keymap to defult-rgbled
2018-12-30 08:34:06 -08:00
c2390bf321 Keymap: mattly: more tweaks (#4746) 2018-12-30 07:54:10 -08:00
c043edd138 Keymap: Wanleg 5x5 Keymap changes (#4738)
* config fixes (including for issue #3678)

* put back audio

* jj40 backlighting setup

* jj40 backlighting setup

* rules.mk fix

* jj40 backlighting settings

* iris setup

* iris setup

* iris setup

* iris setup

* iris setup - onehand

* remove commented-out section

* edits due to #4403

* xd75 testing

* fix 5x15 layout issues with 5x5 bluetooth & xd75

* commenting out unused placeholders

* change iris to more wanleg-like 4x12 layout

* formatting changes

* onehand layout cleanup/fix

* revert temp change

* create centre numpad option

* 1st working version

* change keypad numbers to regular numbers - doesn't work otherwise

* adding comparison files, no change to core

* fixed 5x5 with cleave

* fixed 5x5 with cleave

* switch mouse scroll buttons

* clean up left/right/centre pad placement in 5x15 layouts

* minor comment change

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* Update layouts/community/ortho_5x15/wanleg/keymap.c

Co-Authored-By: wanleg <32079073+wanleg@users.noreply.github.com>

* revert to original
2018-12-30 07:53:02 -08:00
cc7bf108a9 Keymap: add ginjake keymap for the zinc keyboard (#4741)
* サンシャインぴっかぴかモード実装

* サンシャインぴっかぴかモード
2018-12-29 08:19:34 -08:00
bb1b441325 Fix leader processing 2018-12-29 08:17:43 -08:00
e2f60eba2f Fix capkey led for dz60. 2018-12-28 23:29:58 -08:00
8443481aea Fix apparent typo in WhiteFox LED config
It seems the led_mask is set incorrectly on the WhiteFox meaning that
the LED at C9-1 (the space bar) doesn't get lit.  I can't see any reason
for this to be intentional so I am pretty sure it's a typo.  At the very
least it fixes the space bar LED for me.
2018-12-28 22:55:59 -08:00
d9abb833e5 Add my zeal60 keymap (#4732)
* Add my zeal60 keymap

* Temporarily remove failing community layout from zeal60 make rules

* Revert "Temporarily remove failing community layout from zeal60 make rules"

This reverts commit ffd0018fb1dcf3d5f90d4a226c437d4e85430cce.
2018-12-28 22:27:35 -08:00
Max
2c6c483096 refactored cyclops keyboard project (#4734)
* refactored cyclops keyboard project

Moved the files into a subfolder to allow consistency in preparation for additional commits to come in the future.

made some small adjustments to the configuration and keymap

* Update keyboards/westfoxtrot/cyclops/keymaps/default/keymap.c

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>

* Update keyboards/westfoxtrot/cyclops/readme.md

Co-Authored-By: westfoxtrot <17062872+westfoxtrot@users.noreply.github.com>
2018-12-28 15:07:47 -08:00
6b46c06018 Fix Split Common Split_util.c typo 2018-12-28 14:52:58 -08:00
c0859ac096 Update split keyboard docs (#4735)
* Remove unused I2C_MASTER_RIGHT setting

* Update documentation about split keyboard options
2018-12-28 13:02:53 -08:00
93b004c943 Keep pressed keys on layer state change (fixes #2053, #2279) (#3905)
* Keep pressed keys on layer state change

* Add doc comment for clear_keyboard_but_mods_and_keys

* Keep pressed keys only if PREVENT_STUCK_MODIFIERS is on

* Check STRICT_LAYER_RELEASE instead of PREVENT_STUCK_MODIFIERS
2018-12-28 11:07:56 -08:00
fbcbf44926 Update feature_advanced_keycodes.md (#3672)
* Update feature_advanced_keycodes.md

Probably a better way to word it, but I've solved this issue on reddit several times, had to solve this for friends, ect. It's something worth being in the docs as it's a common issue, and not always intuitive. I have offered this change as I was told by several people "It was never mentioned in the docs".

* Update feature_advanced_keycodes.md

Clear up what was meant to be said.
2018-12-28 10:31:15 -08:00
3744a2b641 Added Skog TKL support (#4727)
* Added Skog TKL support

* Updated manufacturer/product name
2018-12-27 08:40:33 -08:00
cfba216541 S65-Plus: fix layout macro name in info.json (#4728) 2018-12-27 08:37:29 -08:00
0c1256e60a Read user input properly in linux_install.sh for Gentoo (#4395)
* Change spaces to tabs on two lines

The rest of the file uses tabs

* Read user input in a non-terrible, non-hacky way

* Remove unnecessary tee call

* read -p is not POSIX

* Add missing $ to echo GENTOO_WARNING

* Replace non-POSIX echo -n with printf

* Use cd ... || exit 1 in case git clone fails

* Add missing sudo

Thanks @snortwolf

* Undo replacing tee with >>
2018-12-26 08:01:26 -08:00
b7d2a9f980 S65-Plus: refactor and Configurator support (#4725)
- s65_plus.h updated to #pragma once method
- added info.json file
2018-12-26 07:55:42 -08:00
ee1be3e5b5 Improve diagnostics for build hashes 2018-12-25 17:09:48 -08:00
8e0444618f XMMX refactor, Configurator support and readme update (#4722)
* XMMX: matrix and keymap refactor

- xmmx.h updated to use #pragma once
- renamed LAYOUT_ansi_wk macro to LAYOUT_tkl_ansi
- renamed LAYOUT_ansi_wkl macro to LAYOUT_tkl_ansi_wkl
- renamed LAYOUT_iso_wk macro to LAYOUT_tkl_iso
- renamed LAYOUT_iso_wkl macro to LAYOUT_tkl_iso_wkl

* XMMX: Configurator support

* XMMX: readme update
2018-12-25 11:24:47 -08:00
de78d9e1ff Chibios_test/stm32_f072_onekey: Add support for reset to bootloader (#4238)
* Add support for reset to bootloader

Chibios_test/STM32_F072_ONEKEY wouldn't reset to bootloader on a
compatible Discovery board because the Chibios library board file was
lacking the __early_init(void) function necessary to read the magic key.
Borrowed code from Clueboard 60, tested working.

* Remove board.chcfg
2018-12-25 10:42:48 -08:00
08e9fc142c Add tsangan layout to dz60 with a "sane" default keymap (#4717) 2018-12-24 14:49:03 -08:00
41dee98ec4 Redox: Configurator bugfix (#4721) 2018-12-24 14:27:35 -08:00
72d4e4bfd7 Replace serial.c of quantum/split_common/ (#4669)
* Add provisional Helix implementation to test the quantum/split_common.

* copy keyboards/helix/serial.[ch] to quantum/split_common/

* Make serial.c a pure driver.

Remove buffer name and buffer size from serial.c. They should be placed in the caller(matrix.c, split_utils.c).

* remove quantum/split_common/serial_backward_compatibility.h

* Changed array serial_master_buffer to structure serial_m2s_buffer.

* Changed array serial_slave_buffer to structure serial_s2m_buffer.

* Change keyboards/miniaxe/matrix.c

I also made changes to quantum/split_comon/matrix.c to keyboards/miniaxe/matrix.c.

Note: I contacted @ka2hiro, creator of miniaxe, and I got permission to change keyboards/miniaxe/matrix.c.

* update history comment in quantum/split_common/serial.c

* Revert "Add provisional Helix implementation to test the quantum/split_common."

This reverts commit 168c82ef82c88e79979d9796bab9cc819cc2f685.

* fix keyboards/miniaxe/matrix.c, quantum/split_common/matrix.c

avr-gcc 4.9.[23] report error.
avr-gcc 5.4.0, avr-gcc 7.3.0 pass.
It is funny.

* update comment quantum/split_common/serial.c

* Reserve RGBLIGHT_SPLIT macro in quantum/split_common
2018-12-24 11:14:57 -08:00
2149f3b588 Toad Configurator support and readme update (#4718)
* Toad: Configurator support

* Toad: update Docs links in readme
2018-12-24 09:19:18 -08:00
33483b440c Keymap: fix userspace compile error with planck grid (#4719) 2018-12-24 09:06:33 -08:00
fc921a9c54 First PR for KBD6x HHKB layout keymap (#4704)
* initial commit for Othi's HHKB layout keymap,
covering multiple modifiers hold and vim-like support and german characters. If there's
any suggestion i can be reached via mnpqraven on github or Othi#6661 on
discord

* added readme.md. TODO: update readme.md

* changed to default quantum keycode for `KC_TRNS`,
removed `PREVENT_STUCK_MODIFIERS`,
fixed tap dance using one shots
TODO: unicode implementation at https://docs.qmk.fm/#/feature_unicode

* keymap documentaion(readme) added

* unicode init
TODO: figure out what made the compose sequence not running

* update unicode and readme
2018-12-24 09:06:12 -08:00
7e56c4bcb1 [Miuni32] Update the # of LEDs to match the final version of PCB (#4714)
* [Miuni32] Update the # of LEDs to match the final version of PCB

* [Miuni32] Update link to website
2018-12-23 08:39:30 -08:00
2c3706611f Noxary x268: refactor and Configurator bugfix (#4713)
- renamed layout macro LAYOUT_65_ansi to LAYOUT
- rebuilt info.json to match LAYOUT macro
2018-12-23 08:36:01 -08:00
5e52eda0ca shell.nix: Packages relocated in upstream cleanup 2018-12-22 15:09:58 -08:00
7bbd299fba JD40 refactor and readme update (#4710)
* JD40: default keymap refactor

- Removed redundant action_layer.h include
- Refactored to use LAYOUT macro (from LAYOUT_kc)
- Refactored to use QMK-native keycodes
- Removed superseded TMK code blocks

* JD40: readme cleanup

Fixed and updated the links in the readme file
2018-12-22 08:23:04 -08:00
ea1fe35ae7 Keyboard: Infinity60 refactor, Configurator support and readme update (#4707)
* Infinity60: refactor

- infinity60.h / keymap.c
  - renamed layout macro to LAYOUT_60_ansi_split_bs_rshift; removed layout macro alias
  - updated to #pragma once
  - keymaps now use #include QMK_KEYBOARD_H
  - keymaps/jpetermans/config.h updated to #pragma once
  - keymaps/jpetermans/rules.mk deleted (complete contents were deprecated make instructions)

* Infinity 60%: Configurator support

* Infinity60: readme update

Updated the Docs links.

* Infinity60: bugfix depariel keymap

Had a typo.

* Infinity60: edit matrix.c

per @drashna

- https://github.com/qmk/qmk_firmware/pull/4707#issuecomment-449540676
2018-12-21 19:39:48 -08:00
4d98c69e02 Update Vinta (#4705)
* add support for configurator

* add more layouts

* fix default keymap
2018-12-21 18:39:25 -08:00
ff8b1b9c69 Add crd's XD60 ANSI keymap (#4702) 2018-12-21 17:39:10 -08:00
af84f0ff86 Keymap: Redox / jeherve: updates (#4694)
* Start using send_unicode_hex_string for shrug

See https://docs.qmk.fm/#/feature_unicode?id=send_unicode_hex_string

* Make sure one can come back to main layer after tapping to NAV

* Add 4 new keys to symbol layer

~, `, =, +, are now more accesssible. No need to reach out far from home row anymore

* Add two new macro keys

I did not have much use for the Expose key and the right Command key, so opted to replace those with 2 Macros:

- One to invoke Alfred: https://www.alfredapp.com/ => Opt + Space
- One to invoke 1password: https://1password.com/ => Cmd + Opt + \

* Update readme to mention changes in new version

* Remove unneeded short definition

* Shorter name for our custom key

See https://github.com/qmk/qmk_firmware/pull/4694#discussion_r243341864

* Make macros one-liners

See https://github.com/qmk/qmk_firmware/pull/4694#discussion_r243341487

* Switch to using eeconfig_init_user to set Unicode mode

See https://github.com/qmk/qmk_firmware/pull/4694#issuecomment-449151724
2018-12-21 10:00:45 -08:00
f0863286cc Update keymap for planck/rev6 (#4701)
* Update keymap.c

* Update rules and keymap

* Update keymap rules
2018-12-21 08:33:36 -08:00
b21c592f1e handwired/not_so_minidox: Configurator support (#4699) 2018-12-21 08:03:34 -08:00
ca35647535 Feature Unicode example code fixed. 2018-12-21 07:21:41 -08:00
afd5cda4a0 Fix up process_leader to be a bit more optimized (#4662)
* Fix up process_leader to be a bit more optimized

* Process dual function keys better

* Make leader start a callable function

* Fix per key timer call location

* Add escape if already leading

* Return false for KC_LEAD

* Add documentation
2018-12-20 16:54:06 -08:00
30c3f3b2bd Keymap: Add Helix/pico keymap 'mtei' (#4696)
* add pico keymap 'mtei'

* num layer key change
2018-12-20 09:50:51 -08:00
6395853148 Docs: Add additional clarification to Leader Key documention (#4660)
* Add clarification for Leader Timeout

* Add additional documentatin to config_options.md

* Add leader_start() and leader_end() documentation

* Add Examples

* Clarify timout

* Remove customization

* Improve docs based on feedback

* Better clarification of features

* Fix example

* Spelling/grammar issue

* Spelling and clarification
2018-12-20 08:58:12 -08:00
1586548b4f Enable RGB animations in Atom47 2018-12-20 08:55:32 -08:00
29830f306f Keyboard: Pr/helixpico add layout kc (#4686)
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL

* add define USB_MAX_POWER_CONSUMPTION

* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk

rules.mk: add 4 Variables for compile control.

   # Helix keyboard customize
   # you can edit follows 4 Variables
   #  jp: 以下の4つの変数を必要に応じて編集します。
   OLED_ENABLE = no            # OLED_ENABLE
   LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
   LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
   LED_ANIMATIONS = yes        # LED animations

config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define

* HELIX_ROWS define move from config.h to rules.mk

* add readme.md

* rename readme.md to readme_jp.md

* add readme.md and modify readme_jp.md

* change helix/ssd1306.c for select glcdfont.c position

* add variable LOCAL_GLCDFONT into each keymaps rules.mk

* Add iPhone/iPad LED support to Helix default keymap

* renumber _ADJUST for shrink program size

* Fix Helix i2c wrong bit rate

* add helix serial debug code

* serial debug macro move from config.h to serial.h

* helix serial.c debugging...

* refine debug macros

* add some comments

* add SELECT_SERIAL_SPEED

* add comments

* debugging sync_send/sync_recv

* add very high speed

* fix sync_send/sync_recv

* fix com. start and switch send/recv

* debug mode off

* remove debug codes

* temporary change, compiling C, C++ and ASM without -g

* helix config.h refine

* Revert "temporary change, compiling C, C++ and ASM without -g"

This reverts commit e9730cbbfd94fbcf792d992e3a1a65ad279b24d6.

* add change_reciver2sender()/change_sender2reciver()

This is a change to improve readability.

* txled, rxled off in matrix_init()

* add serial_send_packet() / serial_recive_packet()

This is a change to reduce object size.

* add serial_low() at ISR() top

* add __attribute__((always_inline)) to some functions

* modify serial_send_packet()/serial_recive_packet()

A little, object size reduction.
A little, speedup.

* add debug code to helix/serial.c

* Adjust sampling timing of serial signal being received

* add split_scomm.c/split_scomm.h and change serial.c/serial.h

serial.c was divided into 2 layers, split_scom.c and serial.c.
The upper layer split_scomm.c is called from matrix.c.
The lower layer serial.c accesses the hardware.

* add split_scomm.c/split_scomm.h into helix/rev1

* reduce object size helix/rev2/matrix.c

* remove checksum check, add parity check

* force occur parity error for test

* parity test ok. remove test code

* change some comment & add skip code when buffer_size == 0

* serial.c: multiple types of transaction support

Add 4 bits transaction-type field at packet top.
Select Transaction Descriptor Table entry by transaction-type.

* helix serial master-slave transaction optimize

Using multi-type transaction feature of serial.c, communication contents between master slaves were optimized.

* add debug code for retry

* add comment into each config.h

* fix ISR status drop

* add a debug macro 'debug_retry_chg()'

* reduce led_test size

* remove debug code from helix/serial.c and etc.

* helix:five_rows change TAPPING_TERM value 140

* Improved compatibility with let's split of serial.c. Finish helix/serial.c improvement.

- The difference with the original let's split's serial.c
  - It's high-speed about 4 times.
  - Stable bi-directional data transfer. (Helix need master to slave transfer)
  - serial.h was divided 2 files, serial_config.h and sereial.h
  - With multiple types of transaction support, communication contents can be optimized. (NEW flexible API)

- USE OLD Simple APIs (compatible with let's split serial.c)
  - files :
    - serial_config.h -- hardware configuration (need include by config.h)
    - serial.c/serial.h -- serial communication

- USE NEW flexible APIs. (Support multi-type transaction function.)
  serial.c was divided into 2 layers, split_scom.c and serial.c.
  The upper layer split_scomm.c is called from matrix.c.
  The lower layer serial.c accesses the hardware.
  - files
    - split_scomm.c -- communication buffer is defined in here. call by matrix.c.
    - split_scomm.h -- buffer size is defined in here. include by matrix.c, split_util.c
    - serial_config.h -- hardware configuration (need include by config.h)
      To use the NEW API, specify #define SERIAL_USE_MULTI_TRANSACTION
    - serial.c/serial.h -- serial communication lower layer

- NEW APIs for serial.c / serial.h (The lower layer)
  // Soft Serial Transaction Descriptor
  typedef struct _SSTD_t  {
      uint8_t *status;
      uint8_t initiator2target_buffer_size;
      uint8_t *initiator2target_buffer;
      uint8_t target2initiator_buffer_size;
      uint8_t *target2initiator_buffer;
  } SSTD_t;

  // initiator is transaction start side
  void soft_serial_initiator_init(SSTD_t *sstd_table);
  // target is interrupt accept side
  void soft_serial_target_init(SSTD_t *sstd_table);
  int soft_serial_transaction(int sstd_index);
  int soft_serial_get_and_clean_target_status(int sstd_index);

- NEW APIs for split_scomm.c / split_scomm.h (The upper layer)
   move from old serial.c the following buffer and functions
     serial_slave_buffer[]
     serial_master_buffer[]
     void serial_master_init(void)
     void serial_slave_init(void)
     int serial_update_buffers(void)
   define SERIAL_xxxxx_BUFFER_LENGTH move from serial_config.h to split_scomm.h

* fix comment typo

* Fix the value of helix:five_rows variable HELIX_ROWS to 5.

* led_test rules.mk some change

* Separate common parts of helix/rev2/keymaps/*/rules.mk into helix/rev2/keymaps_common.mk

* helix/rev2/keymaps/edvorakjp/rules.mk use helix/rev2/keymaps_common.mk

* Separate common parts of helix/pico/keymaps/*/rules.mk into helix/pico/keymaps_common.mk

* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.

* Merge branch 'master' of https://github.com/qmk/qmk_firmware

* revert 955dcbc

* delete keymaps_common.mk

* add LAYOUT_kc() to keyboards/helix/pico/pico.h
2018-12-20 08:55:03 -08:00
af55ef8418 GSKT-00 Configurator update
- add JSON data for LAYOUT_all layout
- fix ISO Enter on LAYOUT_60_iso_tsangan layout
2018-12-20 08:52:54 -08:00
374ed67e87 Add PROGMEM keyword to Clueboard keymaps 2018-12-20 08:44:42 -08:00
f3cbb7bd6e update the alairock keymap for dichotomy (#4687)
Just a couple placement updates to my layout on the dichotomy keyboard.
2018-12-19 16:54:19 -08:00
5eb8f3f6b5 Keymap: Refactor Hacker Dvorak (#4688)
Programmer Dvorak based layout for the Ergodox EZ.
2018-12-19 16:49:56 -08:00
b13162f7fd Also fix use of weak stm32 internal pullup 2018-12-19 11:52:05 -08:00
df33618b26 Minor STM32 i2c driver cleanup 2018-12-19 11:52:05 -08:00
fdeec29636 Overhaul Unicode Common functionality (#4325)
* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* remove merge artifacts

* Unicode common cleanup (#17)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix white spaces

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Rearrange process_unicode_common functions

* Make Unicode input mode constants (UC_*) an enum

* Simplify unicode_input_start/finish code

* Make the key used for WinCompose configurable

* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY

* Update Unicode input mode doc

* Add descriptions and rearrange definitions in process_unicode_common.h

* Add registry command to Unicode docs + misc updates

* Reword an explanation in Unicode docs

* Add TODO comment

* Remove trailing whitespace

* Improve Cycling documentation

* Add Unicode Input method Cycling support (#19)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix white spaces

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Rearrange process_unicode_common functions

* Make Unicode input mode constants (UC_*) an enum

* Simplify unicode_input_start/finish code

* Make the key used for WinCompose configurable

* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY

* Update Unicode input mode doc

* Add descriptions and rearrange definitions in process_unicode_common.h

* Add registry command to Unicode docs + misc updates

* Reword an explanation in Unicode docs

* Add TODO comment

* Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro

* Add an option for making cycle changes persistent

* Add debug prints to functions that change input_mode

* Use cycle_unicode_input_mode in whitefox/konstantin

* Add persist_unicode_input_mode function

* Add offset to cycle to allow stepping in reverse

* Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE

Aliases: UC_MOD, UC_RMOD (respectively)

* REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts

* Fix wrong constant name

* Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts"

This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3.

* Change dprintf text

* Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST

* Remove trailing whitespace

* Cleanup of RALT code and unicode compilation stuff

* Remove else for unicode handling
2018-12-19 08:39:24 -08:00
40bf3a2ce9 Make readPin output a 0 or 1 when using AVR to match ChibiOS's version of readPin 2018-12-19 08:37:44 -08:00
3054c7bda0 Fix fc980c.h update (#4682) 2018-12-19 08:23:28 -08:00
584a7a0395 Keyboard: Espectro refactor and Configurator support (#4666)
* Espectro: layout macro refactor

- updated to #pragma once method
- restructure LAYOUT_all data as block comment
  - Configurator was reading the LAYOUT_all macro even though it was commented out.
- updated all keyswitch arguments to use K<ROW><COLUMN> notation
- add LAYOUT_iso macro
- add info.json file for Configurator support

* Espectro: keymap refactor

- deleted unused MODS_CTRL_MASK definitions
- iso keymap refactored to use LAYOUT_iso macro
- default and iso keymaps refactored for readability
2018-12-18 09:16:06 -08:00
8181c8dc97 FC980C: refactor and Configurator update
- fc980c.h
  - updated to #pragma once method
  - layout macro visual alignment
- info.json
  - fixed JSON ordering (keys were being assigned out-of-order)
- default keymap
  - visual alignment
  - deleted unused fn_actions block
2018-12-18 09:15:28 -08:00
06f1901783 Keymap: A Planck style keymap with iris flair (#4677)
* A Planck style keymap with iris flair

 - Re-arrange layers to be more planck like.
 - move backspace to right thumb
 - replace backspace with minus, more useful for coding
 - replace center keys with brackets
 - MT(MOD_LCTRL and ESCAPE)
 - Use QMK-DFU for bootloader
   - add a soft reset to keymap

* Feedback from reviewers

 - remove redundant define (noroadsleft)
 - remove unused layer switch case (drashna)
2018-12-18 09:14:56 -08:00
e59f331268 Keymap: @mattly's planck layout (#4678) 2018-12-18 08:37:03 -08:00
9eedaa8802 Keymap: Changed to use LAYOUT_kc() macro instead of LAYOUT() macro for easy maintenance. (#4676) 2018-12-18 08:29:20 -08:00
eeda99bf2e Keyboard: Initial commit of WT8-A implementation (#4674) 2018-12-18 08:28:31 -08:00
20e134e681 Keyboard: Adding ortho60 to handwired (#4672)
* Adding ortho60 to handwired

* update to use LAYOUT_ortho_5x12

* Address PR comments about layout macros

* Add default layout to info.json for configurator

* Hack to xyverz layout until RGB branch is merged

* Fix undef RGBDIPIN in xyverz 12x5 layout

* Revert change to xvyerz's layout

* Fix typo

* Fix order

* Revert xyverz rules.mk
2018-12-18 08:26:43 -08:00
398204b2a0 EKeyboard: ErgoInu Configurator fix (#4665)
* ErgoInu: Configurator update, part 1

Give each key its own line to make the file easier to debug.

* ErgoInu: Configurator update, part 2

- converted all JSON variables to lowercase (this was the bugfix)
- converted Tabs to Spaces

* ErgoInu: Configurator update, part 3

- break key data into chunks

* ErgoInu: Configurator update, part 4

Rebuilt the layout tree into a new file, taking the Y values from the original data. Copied relevant data from original file into the new file, and then overwrote the original file.
2018-12-16 00:40:46 -08:00
5ec327ad99 Cospad Configurator and readme update (#4663)
* Cospad: Configurator update

- added LAYOUT_gamepad_6x4 data
  - renders as 4 rows by 6 columns visually
- fixed LAYOUT_numpad_6x4 data
  - JSON objects were in the wrong order

* Cospad: readme update

- markdown formatting fixes
- made Hardware Availability address a hyperlink
- updated Docs links
2018-12-15 13:39:34 -08:00
6172e55489 Ergo42: Configurator patch (#4664)
Wasn't rendering in Configurator as intended. Updated JSON data to use alias name instead of macro name.
2018-12-15 13:39:05 -08:00
781 changed files with 24056 additions and 7116 deletions

View File

@ -19,6 +19,7 @@ install:
before_script:
- avr-gcc --version
script:
- git rev-parse --short HEAD
- make test:all AUTOGEN=false
- bash util/travis_build.sh
- bash util/travis_docs.sh
@ -33,7 +34,7 @@ addons:
- diffutils
- dos2unix
- doxygen
after_success:
after_success:
bash util/travis_compiled_push.sh
notifications:
webhooks:

View File

@ -21,5 +21,4 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(QUANTUM_PATH)/split_common
COMMON_VPATH += $(DRIVER_PATH)

View File

@ -263,14 +263,10 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
SERIAL_BACKWARD_COMPAT := $(wildcard $(QUANTUM_DIR)/split_common/serial_backward_compatibility.h)
ifneq ($(SERIAL_BACKWARD_COMPAT),)
CONFIG_H += $(SERIAL_BACKWARD_COMPAT)
# $(info CONFIG_H=$(CONFIG_H))
endif
OPT_DEFS += -DSPLIT_KEYBOARD
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/i2c.c
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/serial.c
COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif

View File

@ -143,8 +143,11 @@ If you define these options you will enable the associated feature, which may in
* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
* `#define LEADER_TIMEOUT 300`
* how long before the leader key times out
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
* `#define LEADER_PER_KEY_TIMING`
* sets the timer for leader key chords to run on each key press rather than overall
* `#define LEADER_KEY_STRICT_KEY_PROCESSING`
* Disables keycode filtering for Mod-Tap and Layer-Tap keycodes. Eg, if you enable this, you would need to specify `MT(MOD_CTL, KC_A)` if you want to use `KC_A`.
* `#define ONESHOT_TIMEOUT 300`
* how long before oneshot times out
* `#define ONESHOT_TAP_TOGGLE 2`
@ -194,8 +197,27 @@ If you define these options you will enable the associated feature, which may in
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace 'B7' with the pin you are using. This is optional and you can still use the EEHANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
### Setting Handedness
One thing to remember, the side that the USB port is plugged into is always the master half. The side not plugged into USB is the slave.
There are a few different ways to set handedness for split keyboards (listed in order of precedence):
1. Set `SPLIT_HAND_PIN`: Reads a pin to determine handedness. If pin is high, it's the left side, if low, the half is determined to be the right side
2. Set `EE_HANDS` and flash `eeprom-lefthand.eep`/`eeprom-righthand.eep` to each half
3. Set `MASTER_RIGHT`: Half that is plugged into the USB port is determined to be the master and right half (inverse of the default)
4. Default: The side that is plugged into the USB port is the master half and is assumed to be the left half. The slave side is the right half
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace `B7` with the pin you are using. This is optional, and if you leave `SPLIT_HAND_PIN` undefined, then you can still use the EE_HANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* `#define EE_HANDS` (only works if `SPLIT_HAND_PIN` is not defined)
* Reads the handedness value stored in the EEPROM after `eeprom-lefthand.eep`/`eeprom-righthand.eep` has been flashed to their respective halves.
* `#define MASTER_RIGHT`
* Master half is defined to be the right half.
### Other Options
* `#define USE_I2C`
* For using I2C instead of Serial (defaults to serial)
@ -203,6 +225,20 @@ Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in yo
* `#define SOFT_SERIAL_PIN D0`
* When using serial, define this. `D0` or `D1`,`D2`,`D3`,`E6`.
* `#define MATRIX_ROW_PINS_RIGHT { <row pins> }`
* `#define MATRIX_COL_PINS_RIGHT { <col pins> }`
* If you want to specify a different pinout for the right half than the left half, you can define `MATRIX_ROW_PINS_RIGHT`/`MATRIX_COL_PINS_RIGHT`. Currently, the size of `MATRIX_ROW_PINS` must be the same as `MATRIX_ROW_PINS_RIGHT` and likewise for the definition of columns.
* `#define SELECT_SOFT_SERIAL_SPEED <speed>` (default speed is 1)
* Sets the protocol speed when using serial communication
* Speeds:
* 0: about 189kbps (Experimental only)
* 1: about 137kbps (default)
* 2: about 75kbps
* 3: about 39kbps
* 4: about 26kbps
* 5: about 20kbps
# The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.

View File

@ -21,7 +21,7 @@ Additionally, if at least one right-handed modifier is specified in a Mod Tap or
# Switching and Toggling Layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers)
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers) When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.

View File

@ -5,10 +5,11 @@ If you've ever used Vim, you know what a Leader key is. If not, you're about to
That's what `KC_LEAD` does. Here's an example:
1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode `KC_LEAD`. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
2. Include the line `#define LEADER_TIMEOUT 300` in your config.h. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
3. Within your `matrix_scan_user` function, do something like this:
2. Include the line `#define LEADER_TIMEOUT 300` in your `config.h`. This sets the timeout for the `KC_LEAD` key. Specifically, when you press the `KC_LEAD` key, you only have a certain amount of time to complete the Leader Key sequence. The `300` here sets that to 300ms, and you can increase this value to give you more time to hit the sequence. But any keys pressed during this timeout are intercepted and not sent, so you may want to keep this value low. .
* By default, this timeout is how long after pressing `KC_LEAD` to complete your entire sequence. This may be very low for some people. So you may want to increase this timeout. Optionally, you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped. This allows you to maintain a low value here, but still be able to use the longer sequences. To enable this option, add `#define LEADER_PER_KEY_TIMING` to your `config.h`.
3. Within your `matrix_scan_user` function, add something like this:
```
```c
LEADER_EXTERNS();
void matrix_scan_user(void) {
@ -44,7 +45,7 @@ Each of these accepts one or more keycodes as arguments. This is an important po
To add support for Leader Key you simply need to add a single line to your keymap's `rules.mk`:
```
```make
LEADER_ENABLE = yes
```
@ -53,20 +54,93 @@ LEADER_ENABLE = yes
Rather than relying on an incredibly high timeout for long leader key strings or those of us without 200wpm typing skills, we can enable per key timing to ensure that each key pressed provides us with more time to finish our stroke. This is incredibly helpful with leader key emulation of tap dance (read: multiple taps of the same key like C, C, C).
In order to enable this, place this in your `config.h`:
```
```c
#define LEADER_PER_KEY_TIMING
```
After this, it's recommended that you lower your `LEADER_TIMEOUT` to something less that 300ms.
```
```c
#define LEADER_TIMEOUT 250
```
Now, something like this won't seem impossible to do without a 1000MS leader key timeout:
```
```c
SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
SEND_STRING("Per key timing is great!!!");
}
```
## Strict Key Processing
By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](feature_advanced_keycodes.md#mod-tap) and [`Layer Tap`](feature_advanced_keycodes.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users.
While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by added `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This well then disable the filtering, and you'll need to specify the whole keycode.
## Customization
The Leader Key feature has some additional customization to how the Leader Key feature works. It has two functions that can be called at certain parts of the process. Namely `leader_start()` and `leader_end()`.
The `leader_start()` function is called when you tap the `KC_LEAD` key, and the `leader_end()` function is called when either the leader sequence is completed, or the leader timeout is hit.
You can add these functions to your code (`keymap.c` usually) to add feedback to the Leader sequences (such as beeping or playing music).
```c
void leader_start(void) {
// sequence started
}
void leader_end(void) {
// sequence ended (no success/failuer detection)
}
```
### Example
This example will play the Mario "One Up" sound when you hit `KC_LEAD` to start the Leader Sequence, and will play "All Star" if it completes successfully or "Rick Roll" you if it fails.
```c
bool did_leader_succeed;
#ifdef AUDIO_ENABLE
float leader_start[][2] = SONG(ONE_UP_SOUND );
float leader_succeed[][2] = SONG(ALL_STAR);
float leader_fail[][2] = SONG(RICK_ROLL);
#endif
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
did_leader_succeed = leading = false;
SEQ_ONE_KEY(KC_E) {
// Anything you can do in a macro.
SEND_STRING(SS_LCTRL(SS_LSFT("t")));
did_leader_succeed = true;
} else
SEQ_TWO_KEYS(KC_E, KC_D) {
SEND_STRING(SS_LGUI("r")"cmd"SS_TAP(KC_ENTER)SS_LCTRL("c"));
did_leader_succeed = true;
}
leader_end();
}
}
void leader_start(void) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_start);
#endif
}
void leader_end(void) {
if (did_leader_succeed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_succeed);
#endif
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_fail);
#endif
}
}
```

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@ -1,36 +1,36 @@
# Unicode Support
There are three Unicode keymap definition method available in QMK:
There are three Unicode keymap definition methods available in QMK:
## UNICODE_ENABLE
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in keymap file, where *n* is a 4 digit hexadecimal.
Supports Unicode up to `0xFFFF`. The keycode function is `UC(n)` in the keymap file, where _n_ is a 4 digit hexadecimal number.
## UNICODEMAP_ENABLE
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(n)` where *n* is the array index of the mapping table.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(n)`, where _n_ is an array index into the mapping table.
And you may want to have an enum to make reference easier. So you'd want to add something like this to your keymap:
```c
enum unicode_name {
BANG, // ‽
IRONY, // ⸮
SNEK // snke 🐍
enum unicode_names {
BANG,
IRONY,
SNEK,
};
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x0203D, // ‽
[IRONY] = 0x02E2E, // ⸮
[SNEK] = 0x1F40D // snke 🐍
}:
[BANG] = 0x203D, // ‽
[IRONY] = 0x2E2E, // ⸮
[SNEK] = 0x1F40D, // 🐍
};
```
Make sure that the order for both matches.
## UCIS_ENABLE
Supports Unicode up to 0xFFFFFFFF. As with `UNICODE_MAP`, you may want to maintain a mapping table in your keymap file. However, there is no keycodes for this feature, you will have to add a keycode or function to call `qk_ucis_start()`. Once you've run that, you can just type the text for your unicode, and then hit space or enter to complete it, or ESC to cancel it. And if it matches an entry in your table, it will automatically "backspace" the trigger word (from your table) and then will input the unicode sequence.
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you may want to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature you will have to add a keycode or function that calls `qk_ucis_start()`. Once it's been called, you can type the mnemonic for your character, then hit Space or Enter to complete it or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode sequence inserted.
For instance, you would need to have a table like this in your keymap:
@ -53,42 +53,103 @@ There are several functions that you can add to your keymap to customize the fun
* `void qk_ucis_success(uint8_t symbol_index)` - This runs when the unicode input has matched something, and has completed. Default doesn't do anything.
* `void qk_ucis_symbol_fallback (void)` - This runs if the input text doesn't match anything. The default function falls back to trying that input as a unicode code.
The default code for these are:
You can find the default implementations of these functions in [`process_ucis.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_ucis.c).
## Input Modes
Unicode input in QMK works by inputting a sequence of characters to the OS, sort of like a macro. Unfortunately, the way this is done differs for each platform. Specifically, each platform requires a different combination of keys to trigger Unicode input. Therefore, a corresponding input mode has to be set in QMK.
The following input modes are available:
* **`UC_OSX`**: Mac OS X built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports all possible code points (`0x10FFFF`).
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Afterwards, reboot.
This mode is not recommended because of reliability and compatibility issues; use the `UC_WINC` mode instead.
* **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF`.
To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app.
By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode.
### Switching Input Modes
There are two ways to set the input mode for Unicode: by keycode or by function. Keep in mind that both methods write to persistent storage (EEPROM), and are loaded each time the keyboard starts. So once you've set it the first time, you don't need to set it again unless you want to change it, or you've reset the EEPROM settings.
You can switch the input mode at any time by using one of the following keycodes. The easiest way is to add the ones you use to your keymap.
|Keycode |Alias |Input mode |Description |
|-----------------------|---------|-------------|-----------------------------------------|
|`UNICODE_MODE_FORWARD` |`UC_MOD` | |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_REVERSE` |`UC_RMOD`| |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to Mac OS X input. |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input. |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input. |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented). |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose.|
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user` (or a similar function). For example:
```c
void qk_ucis_start_user(void) { // outputs keyboard emoji
unicode_input_start();
register_hex(0x2328);
unicode_input_finish();
}
void qk_ucis_success(uint8_t symbol_index) {
}
void qk_ucis_symbol_fallback (void) { // falls back to manual unicode entry
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t code = qk_ucis_state.codes[i];
register_code(code);
unregister_code(code);
wait_ms(UNICODE_TYPE_DELAY);
}
void eeconfig_init_user(void) {
set_unicode_input_mode(UC_LNX);
}
```
## Unicode Input methods
### Audio Feedback
Unicode input in QMK works by inputting a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is input.
If you have the [Audio feature](feature_audio.md) enabled on the board, you can set melodies to be played when you press the above keys. That way you can have some audio feedback when switching input modes.
This is the current list of Unicode input method in QMK:
For instance, you can add these definitions to your `config.h` file:
* __UC_OSX__: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* __UC_OSX_RALT__: Same as UC_OSX, but sends the Right Alt key for unicode input
* __UC_LNX__: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* __UC_WIN__: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* __UC_WINC__: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
```c
#define UNICODE_SONG_OSX COIN_SOUND
#define UNICODE_SONG_LNX UNICODE_LINUX
#define UNICODE_SONG_BSD MARIO_GAMEOVER
#define UNICODE_SONG_WIN UNICODE_WINDOWS
#define UNICODE_SONG_WINC UNICODE_WINDOWS
```
At some point, you need to call `set_unicode_input_mode(x)` to set the correct unicode method. This sets the method that is used to send the unicode, and stores it in EEPROM, so you only need to call this once.
### Additional Customization
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
#### Start and Finish input functions
The functions for starting and finishing Unicode input on your platform can be overridden locally. Possible uses include customizing input mode behavior if you don't use the default keys, or adding extra visual/audio feedback to Unicode input.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on Mac.
* `void unicode_input_finish(void)` This is called to exit Unicode input mode, for example by pressing Space or releasing the Option key.
You can find the default implementations of these functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c).
#### Input Key Configuration
Additionally, you can customize the keys used to trigger the unicode input for macOS and WinCompose by adding defines to your `config.h`
```c
#define UNICODE_OSX_KEY KC_LALT
#define UNICODE_WINC_KEY KC_RALT
```
#### Input Method Cycling
Also, you can choose which input methods are availble for cycling through. By default, this is disabled. But if you want to enabled it, then limiting it to just those modes makes sense. Note that `UNICODE_SELECTED_MODES` define is comma delimited.
```c
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_BSD, UC_WINC
```
## `send_unicode_hex_string`

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@ -45,16 +45,14 @@ static const I2CConfig i2cconfig = {
__attribute__ ((weak))
void i2c_init(void)
{
//palSetGroupMode(GPIOB, GPIOB_PIN6 | GPIOB_PIN7, 0, PAL_MODE_INPUT);
// Try releasing special pins for a short time
palSetPadMode(GPIOB, 6, PAL_MODE_INPUT);
palSetPadMode(GPIOB, 7, PAL_MODE_INPUT);
chThdSleepMilliseconds(10);
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP);
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP);
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN);
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN);
//i2cInit(); //This is invoked by halInit() so no need to redo it.
}

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@ -24,10 +24,10 @@
#include "wait.h"
#endif
#include "is31fl3733.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
#include "rgb_matrix.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)

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@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -10,6 +10,3 @@ AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes
UNICODE_ENABLE ?= yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -18,7 +18,3 @@ RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -18,6 +18,3 @@ RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -61,7 +61,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN F5 // The pin the LED strip is connected to
#define RGBLED_NUM 6 // Number of LEDs in your strip
#define RGBLIGHT_ANIMATIONS
#define QMK_ESC_OUTPUT B7 // usually COL
#define QMK_ESC_INPUT B3 // usually ROW
#define QMK_LED E6

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@ -13,6 +13,3 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -16,6 +16,3 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -16,6 +16,3 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,111 @@
/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/*
* This file has been automatically generated using ChibiStudio board
* generator plugin. Do not edit manually.
*/
#include "hal.h"
#if HAL_USE_PAL || defined(__DOXYGEN__)
/**
* @brief PAL setup.
* @details Digital I/O ports static configuration as defined in @p board.h.
* This variable is used by the HAL when initializing the PAL driver.
*/
const PALConfig pal_default_config = {
#if STM32_HAS_GPIOA
{VAL_GPIOA_MODER, VAL_GPIOA_OTYPER, VAL_GPIOA_OSPEEDR, VAL_GPIOA_PUPDR,
VAL_GPIOA_ODR, VAL_GPIOA_AFRL, VAL_GPIOA_AFRH},
#endif
#if STM32_HAS_GPIOB
{VAL_GPIOB_MODER, VAL_GPIOB_OTYPER, VAL_GPIOB_OSPEEDR, VAL_GPIOB_PUPDR,
VAL_GPIOB_ODR, VAL_GPIOB_AFRL, VAL_GPIOB_AFRH},
#endif
#if STM32_HAS_GPIOC
{VAL_GPIOC_MODER, VAL_GPIOC_OTYPER, VAL_GPIOC_OSPEEDR, VAL_GPIOC_PUPDR,
VAL_GPIOC_ODR, VAL_GPIOC_AFRL, VAL_GPIOC_AFRH},
#endif
#if STM32_HAS_GPIOD
{VAL_GPIOD_MODER, VAL_GPIOD_OTYPER, VAL_GPIOD_OSPEEDR, VAL_GPIOD_PUPDR,
VAL_GPIOD_ODR, VAL_GPIOD_AFRL, VAL_GPIOD_AFRH},
#endif
#if STM32_HAS_GPIOE
{VAL_GPIOE_MODER, VAL_GPIOE_OTYPER, VAL_GPIOE_OSPEEDR, VAL_GPIOE_PUPDR,
VAL_GPIOE_ODR, VAL_GPIOE_AFRL, VAL_GPIOE_AFRH},
#endif
#if STM32_HAS_GPIOF
{VAL_GPIOF_MODER, VAL_GPIOF_OTYPER, VAL_GPIOF_OSPEEDR, VAL_GPIOF_PUPDR,
VAL_GPIOF_ODR, VAL_GPIOF_AFRL, VAL_GPIOF_AFRH},
#endif
#if STM32_HAS_GPIOG
{VAL_GPIOG_MODER, VAL_GPIOG_OTYPER, VAL_GPIOG_OSPEEDR, VAL_GPIOG_PUPDR,
VAL_GPIOG_ODR, VAL_GPIOG_AFRL, VAL_GPIOG_AFRH},
#endif
#if STM32_HAS_GPIOH
{VAL_GPIOH_MODER, VAL_GPIOH_OTYPER, VAL_GPIOH_OSPEEDR, VAL_GPIOH_PUPDR,
VAL_GPIOH_ODR, VAL_GPIOH_AFRL, VAL_GPIOH_AFRH},
#endif
#if STM32_HAS_GPIOI
{VAL_GPIOI_MODER, VAL_GPIOI_OTYPER, VAL_GPIOI_OSPEEDR, VAL_GPIOI_PUPDR,
VAL_GPIOI_ODR, VAL_GPIOI_AFRL, VAL_GPIOI_AFRH}
#endif
};
#endif
void enter_bootloader_mode_if_requested(void);
/**
* @brief Early initialization code.
* @details This initialization must be performed just after stack setup
* and before any other initialization.
*/
void __early_init(void) {
enter_bootloader_mode_if_requested();
stm32_clock_init();
}
#if HAL_USE_MMC_SPI || defined(__DOXYGEN__)
/**
* @brief MMC_SPI card detection.
*/
bool mmc_lld_is_card_inserted(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief MMC_SPI card write protection detection.
*/
bool mmc_lld_is_write_protected(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif
/**
* @brief Board-specific initialization code.
* @todo Add your board-specific code, if any.
*/
void boardInit(void) {
}

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@ -0,0 +1,5 @@
# List of all the board related files.
BOARDSRC = $(BOARD_PATH)/boards/ST_STM32F072B_DISCOVERY/board.c
# Required include directories
BOARDINC = $(BOARD_PATH)/boards/ST_STM32F072B_DISCOVERY

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@ -1,5 +1,2 @@
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,5 +1,2 @@
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -1,4 +1,4 @@
#include "60.h"
#include QMK_KEYBOARD_H
#define _______ KC_TRNS
@ -32,7 +32,7 @@ enum custom_keycodes {
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|

View File

@ -1,4 +1,4 @@
#include "60.h"
#include QMK_KEYBOARD_H
#define _______ KC_TRNS
@ -8,7 +8,7 @@ enum keyboard_layers {
_CL
};
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BkSp|

View File

@ -1,4 +1,4 @@
#include "60.h"
#include QMK_KEYBOARD_H
#define _______ KC_TRNS
@ -33,7 +33,7 @@ enum custom_keycodes {
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|

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@ -44,6 +44,3 @@
#
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -16,6 +16,3 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@ -16,6 +16,3 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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