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...

22 Commits

Author SHA1 Message Date
5fcca9a226 Add documentation and fix formating (#4860) 2019-01-17 09:04:35 -08:00
f97894d8db [Keymap] Adding bdk keymap for ergobox_ez (#4850)
* Adding bdk keymap

* Updating keymap after review from drashna
2019-01-16 23:16:18 -08:00
e48cb34de6 40percent.club Luddite: Configurator update (#4859)
- corrected value for keyboard_name
- reformatted file
2019-01-16 12:15:21 -08:00
2fd86f4252 Add some function comments in action_layer.c (#4858) 2019-01-16 10:57:48 -08:00
6630e4bb41 Crawlpad refactor (#4854)
* Crawlpad: delete kbfirmware JSON file

* Crawlpad: refactor

- config.h and crawlpad.h updated to use #pragma once method
- layout macro renamed from KEYMAP to LAYOUT_ortho_4x4
- default keymap now uses #include QMK_KEYBOARD_H
- deleted deprecated action_get_macro function
- cleanup rules.mk file
- add LAYOUTS = ortho_4x4 to rules.mk

* Crawlpad: Configurator support

* Crawlpad: readme update

- update image link to direct link
- fully update Docs link line
- delete reference to deleted kbfirmware JSON file
2019-01-16 09:08:12 -08:00
57fbf072f1 [Keyboard] Add cKeys Handwire 101 Keyboard (#4848)
* Update general README

* Add handwire_101

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Use Pragma once

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/config.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/config.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/handwire_101.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/handwire_101.h

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Update keyboards/ckeys/handwire_101/keymaps/default/keymap.c

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Change KEYMAP to LAYOUT and remove endif

* Apply suggestions from code review

Co-Authored-By: brandenbyers <branden@brandenbyers.com>

* Move layers to enum and remove KC_TRNS
2019-01-15 14:06:35 -08:00
c768ffeb33 [Keyboard] Iris via support, Rev 3 updates (#4849)
* Add encoder support

* Add VIA support to Iris Rev. 3

* Update pinout and disable mouse keys to free up space

* Rollout VIA support to all Iris revisions

* Update default keymap

* Update vendor ID
2019-01-15 14:04:56 -08:00
2dcce4c351 [Keyboard] Add bthlabs/geekpad (#4840)
* Hello, GeekPad!

* Fixed formatting in `README.md`.
2019-01-15 07:49:34 -08:00
bc63da4fbf [Keymap] Added resfury keymap (#4827)
Colemak base with Qwerty/Dvorak support
2019-01-15 07:45:49 -08:00
5287b94e6f Pointed LM Docs at expected keycodes (#4835)
* Pointed LM Docs at expected keycodes

* Update docs/feature_advanced_keycodes.md

Co-Authored-By: germ <jeremythegeek@gmail.com>
2019-01-14 09:10:57 -08:00
9105bf2434 Add personal userspace, update keymaps (#4845)
* Add kbd6x:konstantin keymap

* Prevent tap dance from sending LShift as a weak mod in KBD6X

* Move config.h and rules.mk definitions into userspace

* Add UC_WIN to UNICODE_SELECTED_MODES

* Temporarily use Bootmagic until Command is fixed

* Move common behavior from keyboards into userspace

* Update kbd6x:konstantin keymap and userspace

* Make a RCTRL layer in kbd6x:konstantin

* Make KC_ESC turn off layers

* KC_ESC turns L_FN off only if it was locked on

* Add missing record->event.pressed checks

* Move numpad toggling logic into function

* Disable Bootmagic, enable KEYBOARD_SHARED_EP with Command
2019-01-14 09:09:47 -08:00
ee96b7a89d [Keyboard] Add support for THE50 (#4844)
* Add support for THE50

A 50% custom keyboard designed and produced by LazyDesigners

* THE50 code-improvement

Implement the changes suggested by noroadsleft.
2019-01-14 00:49:00 -08:00
929065b1a9 Change handling of CUSTOM_MATRIX in common_features.mk slightly. 2019-01-13 11:04:40 -08:00
c8cbee5d71 Modified URLs to point to new locations 2019-01-13 09:11:18 -08:00
9bd4b932d0 [Keymap] Nyquist layout adapted from eorgodox_ez:skug (#4830)
* Nyquist layout adapted from my eorgodox layout

* Some layout tuning & cleanup

* Removed deprecated defines

* Added pgup + pgdown
2019-01-13 09:02:57 -08:00
a9982e3b6b [Keymap] Adds keymaps for muzfuz DZ60, Planck, Clueboard66 (#4825)
* Adds keymaps for muzfuz

* Remove unused keys from adjust layer

* Bring in line with current QMK standards.
2019-01-13 09:01:20 -08:00
246c3e4ef4 Changed rest note (#4837)
* Changed rest term

* Update quantum/audio/musical_notes.h

Co-Authored-By: germ <jeremythegeek@gmail.com>
2019-01-13 08:50:23 -08:00
caf0c8e164 [Keymap] Add tw1t611 german keyboard layout for minidox. (#4679)
Apply core functions.

Change layout.
2019-01-12 21:40:12 -08:00
9ef46494b2 [Keyboard] hexon38 and Dual-role key implementation (#4709)
* initial dual-role key implementation for hexon38

* PR feedback, adding README

* Moving to handwired subdir

* Additional PR feedback
2019-01-12 21:30:19 -08:00
VM
baaa138e90 [Keymap] my keymap for the crkbd and update my iris keymap readme (#4788)
* adding my keymap primarily to iris

* adding my crkbd keymap and update my iris keymap readme with an extra pic

* incorporting @drashna's suggestions
2019-01-12 21:09:04 -08:00
4cde82ef57 [Keymap] Update to personal keymaps and userspace (#4831)
* changed ortho keymaps and userspace

* changed prime_o keymap

* changed userspace

* optimized keymaps and userspace

* removed permissive hold as it doesn't seem to do anything

* defined TAPPING_TERM in userspace config.h
2019-01-12 09:32:50 -08:00
87b277c21a [Keyboard] Fix layout macro name for Gergo info.json (#4828)
Layout macro name in info.json was named LAYOUT instead of LAYOUT_GERGO as it is in gergo.h.
2019-01-12 00:06:41 -08:00
267 changed files with 4645 additions and 821 deletions

View File

@ -254,15 +254,12 @@ QUANTUM_SRC:= \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
else
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
# Do not use $(QUANTUM_DIR)/matrix.c.
CUSTOM_MATRIX=yes
endif
OPT_DEFS += -DSPLIT_KEYBOARD
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c
@ -270,3 +267,7 @@ ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/serial.c
COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif

View File

@ -25,7 +25,7 @@ These functions allow you to activate layers in various ways. Note that layers a
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa

View File

@ -1,12 +1,74 @@
{
"keyboard_name": "foobar",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_60_ansi": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
}
"keyboard_name": "Luddite",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_60_ansi": {
"layout": [
{"label":"`", "x":0, "y":0},
{"label":"1", "x":1, "y":0},
{"label":"2", "x":2, "y":0},
{"label":"3", "x":3, "y":0},
{"label":"4", "x":4, "y":0},
{"label":"5", "x":5, "y":0},
{"label":"6", "x":6, "y":0},
{"label":"7", "x":7, "y":0},
{"label":"8", "x":8, "y":0},
{"label":"9", "x":9, "y":0},
{"label":"0", "x":10, "y":0},
{"label":"-", "x":11, "y":0},
{"label":"=", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"[", "x":11.5, "y":1},
{"label":"]", "x":12.5, "y":1},
{"label":"\\", "x":13.5, "y":1, "w":1.5},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":";", "x":10.75, "y":2},
{"label":"'", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":",", "x":9.25, "y":3},
{"label":".", "x":10.25, "y":3},
{"label":"/", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":2.75},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"GUI", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4, "w":1.25},
{"label":"GUI", "x":11.25, "y":4, "w":1.25},
{"label":"Menu", "x":12.5, "y":4, "w":1.25},
{"label":"Ctrl", "x":13.75, "y":4, "w":1.25}
]
}
}
}

View File

@ -33,7 +33,7 @@ Go to the [default layout README](keymaps/default/readme.md) for more informatio
Credit: Forked from [di0ib TMK version](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/gnap)
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
### Build Guide

View File

@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make 6ball:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -14,4 +14,4 @@ Make example for this keyboard (after setting up your build environment):
make 9key:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -15,4 +15,4 @@ Make example for this keyboard (after setting up your build environment):
make acr60:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -13,4 +13,4 @@ Make example for this keyboard (after setting up your build environment):
make al1:default
make al1:splitbs
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -13,4 +13,4 @@ Make example for this keyboard (after setting up your build environment):
make alu84:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make amj40:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make amj60:maximized
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -10,7 +10,7 @@ Make example for this keyboard (after setting up your build environment):
make amj96:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
## Notes
- In-switch and underglow LEDs currently not supported.

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@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make amjpad:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -21,6 +21,6 @@ Hardware Availability: [GeekHack.com Group Buy](https://geekhack.org/index.php?t
## Build
To build the default keymap for the latest revision, simply run `make atom47:default`. Specifiy the revision like so: `make atom47/rev3:default`.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
![Atom47](https://i.imgur.com/JfYnOba.jpg)

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@ -20,4 +20,4 @@ To build the default keymap, simply run `make atom47/rev2:default`.
For an alternative, heavily modified layout you would just need to run `make atom47/rev2:LEdiodes`.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -13,4 +13,4 @@ Make example for this keyboard (after setting up your build environment):
make atomic:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -18,4 +18,4 @@ the repository, not the directory containing this readme.
If your keyboard layout is a mirror image of what you expected (i.e. you do not get QWERTY on the left but YTREWQ on the right), then you have an A-Star powered Atreus (older than March 2016) with PCB labels facing *down* instead of up. Specify that by adding `PCBDOWN=yes` to your `make` commands.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

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@ -13,4 +13,4 @@ Make example for this keyboard (after setting up your build environment):
make atreus62:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

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@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make bantam44:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -41,4 +41,4 @@ macOS:
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -41,4 +41,4 @@ macOS:
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -15,4 +15,4 @@ Example of flashing this keyboard:
make bfo9000:default:avrdude
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -12,4 +12,4 @@ Make example for this keyboard (after setting up your build environment):
make blockey:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@ -41,4 +41,4 @@ macOS:
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

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@ -0,0 +1,227 @@
/*
Copyright 2019-present Tomek Wójcik <contact@bthlabs.pl>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x4257
#define DEVICE_VER 0x0001
#define MANUFACTURER BTHLabs
#define PRODUCT GeekPad
#define DESCRIPTION 3x3 custom macro pad
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6 }
#define MATRIX_COL_PINS { D4, D0, D1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLIGHT_ANIMATIONS
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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@ -0,0 +1,43 @@
/* Copyright 2019-present Tomek Wójcik <contact@bthlabs.pl>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "geekpad.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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@ -0,0 +1,40 @@
/* Copyright 2019-present Tomek Wójcik <contact@bthlabs.pl>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GEEKPAD_H
#define GEEKPAD_H
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K00, K01, K02, \
K10, K11, K12, \
K20, K21, K22 \
) \
{ \
{ K00, K01, K02 }, \
{ K10, K11, K12 }, \
{ K20, K21, K22 } \
}
#endif

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@ -0,0 +1,22 @@
{
"keyboard_name": "BTHLabs GeekPad",
"url": "https://git.bthlabs.pl/tomekwojcik/geekpad",
"maintainer": "Tomek Wójcik <contact@bthlabs.pl>",
"width": 3,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2,"y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2,"y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2,"y": 2}
]
}
}
}

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@ -0,0 +1,19 @@
/* Copyright 2019-present Tomek Wójcik <contact@bthlabs.pl>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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@ -0,0 +1,24 @@
/* Copyright 2019-present Tomek Wójcik <contact@bthlabs.pl>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_F1, KC_F2, KC_F3,
KC_MEDIA_REWIND, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_FAST_FORWARD,
KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP
),
};

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