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269 Commits

Author SHA1 Message Date
Jack Humbert
fbb056c502 make a5 high when not in use 2019-05-06 23:36:27 -04:00
XScorpion2
e83e316555 [Keyboard] Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2 (#5805)
* Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2

* Also fixing OLED as it is upside down
2019-05-06 15:29:13 -07:00
XScorpion2
e01b2d518a [Keyboard] Sol keyboard conversion to split common (#5773)
* Split common conversion

* Updated serial and encoder pins

* Fixing default folder until r2

* Fixing oled driver on slave split common

* Fixing keymap compile errors

* Fixing oled inactivity timer on slave split common

* Hoisted oled driver task, init, & activity to keyboard.c

* Update keyboards/sol/config.h

Co-Authored-By: XScorpion2 <rcalt2vt@gmail.com>

* Remove TAPPING_FORCE_HOLD
2019-05-06 15:06:43 -07:00
skullydazed
99500243e1 Make python a required build dependency (#5784)
* Make python a required build dependency

* Add missing color

* fixup sabayon linux per @BlitzKraft
2019-05-06 10:56:34 -07:00
Konstantin Đorđević
cb1935aaff [Keymap] Update personal userspace and keymaps (now with 4 spaces!) (#5774)
* Add FnLk to Melody96 bottom row

* Update conditional in userspace makefile

Thanks @drashna

* Add F keys to Melody96 Fn layer

* Add FN_ESC alias to userspace

* Update KBD6X keymap

* Fix RGB_MATRIX_ENABLE constant name in #if

* Remove trailing \ from LAYOUT macro calls

* Set RGB mode on EEPROM reset in KBD6X

* Swap right and middle mouse buttons in KBD6X

* Rearrange RGB controls in KBD6X

* Update keycode aliases, replace CLEAR with DEL_NXT in KBD6X

Add Clear to KBD6X as RCtrl+`

* Convert code to 4 space indents

* Tweak RCTRL layer functionality

* Replace NUMPAD custom keycode with layer state logic

* Update RGB_MATRIX_ENABLE check

Co-Authored-By: vomindoraan <vomindoraan@gmail.com>
2019-05-06 08:41:45 -07:00
Drashna Jaelre
8a9c90ad78 Re-fix Mousekey Movements (#5740)
* Re-fix Mousekey Movements

After the new movement model was instroduced, it broke diagonal momement, again.  Reapplying fix from #3147 to both old and new acceleration method.

* Make diagonal mouse report checks more readable

Co-Authored-By: drashna <drashna@live.com>
2019-05-06 08:35:01 -07:00
keyhive
fbc40032e7 [Keyboard] add ut47.2 (#5788)
* adding ut47.2

adding ut47.2

* Update keyboards/ut472/ut472.c

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* Update keyboards/ut472/rules.mk

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* Update keyboards/ut472/ut472.c

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* Update keyboards/ut472/rules.mk

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* changed shift enter special keys to KC_SFTENT

changed shift enter special keys to KC_SFTENT

* Update keyboards/ut472/ut472.h

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* Update keyboards/ut472/ut472.h

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* Update keyboards/ut472/ut472.h

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* Update keyboards/ut472/readme.md

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* Update keyboards/ut472/readme.md

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* updated for sourcing

updated for sourcing

* Update keyboards/ut472/readme.md

Co-Authored-By: keyhive <42986966+keyhive@users.noreply.github.com>

* changed flash to make

changed flash to make
2019-05-05 22:01:43 -07:00
M-AS
e96d196dc9 [Keymap] MatthewRobo Massdrop CTRL/DZ60RGB Keymaps (#5799)
* added personal CTRL keymap

* added personal dz60rgb keymap

* enabled new rgb effect

* added space cadet shift

* media player track buttons now orange

* updated keymaps with rgb setting and visual HSV setting preview

* fixed source stuff?

* added support for underglow toggle (bugged to all hell)

* everything now behaves as expected when ti comes to RGB toggles, thank god

* removed ifdefs

* changed color of MAS_CRM

* uh, whitespace
2019-05-05 21:54:41 -07:00
Andrew Kannan
c2f9e018ab [Keyboard] Add ProjectKeyboard Alice PCB to QMK (#5581)
* Update instant60 for tsangan version

* Add project alice keyboard

* remove

* Remove commented out code

* Update readme

* Add newline

* Update keyboards/projectkb/alice/readme.md

Co-Authored-By: awkannan <andrew.kannan@klaviyo.com>

* Update keyboards/projectkb/alice/halconf.h

Co-Authored-By: awkannan <andrew.kannan@klaviyo.com>

* Update keyboards/projectkb/alice/halconf.h

Co-Authored-By: awkannan <andrew.kannan@klaviyo.com>

* Fix ifdef and use helper macros

* Add reset keycode

* udpate keymap

* Add RGB Keycodes

* Styling things

* remove unused enum

* fix
2019-05-05 21:08:12 -07:00
Andrew Kannan
af22609ba5 [Keyboard] Practice65 Keyboard (#5795)
* Save p65 changes

* Save p65 changes

* Add reset

* update num leds
2019-05-05 16:58:08 -07:00
XScorpion2
e290dc5ad8 Space Cadet: Reducing unnecessary reported keypresses (#5781)
* Reducing unnecessary reported keypresses and minor docs / variable name changes

* Apply suggestions from code review

Co-Authored-By: XScorpion2 <rcalt2vt@gmail.com>
2019-05-05 16:27:02 -07:00
Martinffx
e14732be9f Add my layout for the KBD67, update readme for default layout to (#5779)
display layout.
2019-05-05 16:25:29 -07:00
omkbd
eb9ea84927 [Keybooard] Update of Ergodash Keyboard (#5772)
* Simpler coding

use SPLIT_KEYBOARD
delete rev1 (rev2→rev1)  because rev1is not sold

* delete USE_I2C = no

* Update readme.md
2019-05-05 16:19:07 -07:00
Max
63d53b0f28 config.qmk.fm support fix for westfoxtrot/aanzee (#5794)
* fixed issue with LED indicators
corrected error in info.json

* fixed issue with led indictors

* added fix for key_count to info.json for westfoxtrot/aanzee

* fix to support config.qmk.fm correctly and remove unused key from matrix for westfoxtrot/aanzee
2019-05-05 14:37:54 -07:00
kwerdenker
0213867dea Fix wrong key assigning in keymap for ISO layout (#5790) 2019-05-05 09:31:51 -07:00
Ryan Caltabiano
3a7c65b424 fix line endings 2019-05-04 10:17:46 -07:00
jotix
9f2fc1179a [Keymap] add unicode to jotix's ortho_4x12_layout (#5775)
* add unicode to jotix's ortho_4x12_layout

* suggested change #define UNICODE_SELECTED_MODES UC_LNX
2019-05-04 09:57:41 -07:00
Jez Cope
9d97e47df4 [Docs] Update Super ALT↯TAB to remove use of unregister_code16 (#5766)
The code as originally listed didn't work for me, but replacing `unregister_code16(LALT(KC_TAB));` with `unregister_code(KC_LALT);` fixes the problem and causes the macro to work as intended.

Thanks to folks on Discord for helping me figure this out.
2019-05-04 09:46:44 -07:00
Robin Hallabro-Kokko
e73587cfd0 docker_build.sh: Docker requires access to hosts devices (#5063)
* docker_build.sh: Docker requires access to hosts devices

This also runs the container interactively which allows the user to
interupt the build with Ctrl-C.

* docker_build.sh: Mount /dev via $usb_args instead
2019-05-03 17:41:39 -07:00
MechMerlin
997bafc8ec [Keyboard] Refactor S60x (#5596)
* remove files that contributed to default hex file creation

* fix up rgb pcb rules and config that previously depended on rules and config in a parent directory

* use #pragma once

* turn on backlight breathing and use #pragma once

* fix config.h and rules.mk to not depend on the parent directory

* use #pragma once

* removed keyboard info.jsons in favor of a shared one

* add in hhkb layout and shared info.json file

* fixup readme file

* remove cruft

* use bootmagic lite over yes

* fix config path and use pragma once

* commit PR fixes

* update manufacturer

* set bootloader correctly
2019-05-03 17:28:03 -07:00
MechMerlin
4c14b5832a Fix up ps2avrgb templates (#5606)
* fix up ps2avrgb templates

* set backlight enable to no as per review comments

* add back no_uart
2019-05-03 17:26:29 -07:00
Oliver Granlund
b9f060c98c [Keymap] DZ60 keymap and layout (#5474)
* init

* function layout planning

* nordic keymap v1.0

* Added latest satan layouts, updated readmes

* Cleaning code

* Renamed ISO -> iso

* Updated keymap to work better with Swedish layout

* merge conflict

* Added dz60 layout

* pr issues fixes

* removed weirdly positioned files

* code cleanup, added dz60 layout json data

* Added dz60 layout readme

* Renamed layout

* removed vscode file

* Update keyboards/dz60/dz60.h

Co-Authored-By: OlliGranlund <OlliGranlund@users.noreply.github.com>
2019-05-03 17:25:24 -07:00
zvecr
da995d2aea [Docs] Add examples to debugging docs (#5555)
* Add examples to debugging docs

* Add examples to debugging docs - review comments

* Update matrix keypress example to use uprintf
2019-05-03 17:24:07 -07:00
Konstantin Đorđević
bdc8d89e6b New keycode macro (XP) for shifted character pairs using UNICODEMAP + bug fixes and improvements (#4803)
* Expose unicode_saved_mods

* Add UNICODEMAP shift pair functionality and XS keycode

* Add XS to keycode reference documentation

* Pick pair index based on both Shift and Caps Lock state

* Add XS to Unicode feature docs

* Clean up process_unicode* headers

* Extract unicode_map index calculation into function

* Pick pair index as XOR rather than OR of Shift and Caps states

* unicode_input_start() has to be called before the unicode_map index is calculated

* Replace unicodemap_input_error() with more generic unicode_input_cancel()

* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))

* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC

* Make keycode range checks more robust

* Fix keycode range checks for different input modes

* Add UNICODE_KEY_LNX, update docs

* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR

* XS → XP, update docs

* Tweak Unicode docs

* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers

* Update Unicode table in docs/keycodes.md

* Update Unicode docs per review comments

* Replace references to Mac OS X with macOS in Unicode docs

* As of v0.9.0, WinCompose supports all possible code points

* Expand descriptions in XP docs

* Update keycode table and cycling docs

* Further expand cycling docs
2019-05-03 09:33:00 -07:00
Drashna Jaelre
41beecfc18 Add DFU Suffix for ARM boards (#5763)
* Add DFU Suffix for ARM boards

* Blindly flash DFU SUFFIX ARGS for now

* Fix commented out check

* Fix DFU Suffix Argument check

Thank you jack!

* Update Travis CI Scripts to include dfu-util

So we can get dfu-suffix as well

* Manually add dfu-suffix package

* Use external repo for newer version of dfu-util

One that includes dfu-suffix

* Update .travis.yml

* Silence unnecessary output from dfu-suffix
2019-05-03 08:24:22 -07:00
Takeshi ISHII
29f68459a0 Fix LIB_SRC insert position (#5731)
The insertion point for `$(patsubst %.c,%.clib,$(LIB_SRC))` must be after all normal `SRC += ..` . I modified it to be so.

Because LIB_SRC and SRC are assumed to be used in pairs. Similarly, QUANTUM_LIB_SRC and QUANTUM_SRC are assumed to be used in pairs.
2019-05-03 06:20:23 -07:00
moyi4681
6a59198a42 add dz65rgb (#5756)
* add dz68rgb

* Update dz68rgb.c

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Rename keyboards/dztech/dz68rgb/rules.mk to keyboards/dztech/dz65rgb/rules.mk

* Update and rename keyboards/dztech/dz68rgb/config.h to keyboards/dztech/dz65rgb/config.h

* Update and rename keyboards/dztech/dz68rgb/dz68rgb.c to keyboards/dztech/dz65rgb/dz65rgb.c

* Rename keyboards/dztech/dz68rgb/dz68rgb.h to keyboards/dztech/dz65rgb/dz65rgb.h

* Update and rename keyboards/dztech/dz68rgb/info.json to keyboards/dztech/dz65rgb/info.json

* Update readme.md

* Rename keyboards/dztech/dz68rgb/readme.md to keyboards/dztech/dz65rgb/readme.md

* Rename keyboards/dztech/dz68rgb/keymaps/default/keymap.c to keyboards/dztech/dz65rgb/keymaps/default/keymap.c

* Update dz65rgb.c

* Update readme.md

* Update keyboards/dztech/dz65rgb/keymaps/default/keymap.c

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>

* Update keyboards/dztech/dz65rgb/keymaps/default/keymap.c

Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>
2019-05-03 06:19:33 -07:00
ymzcdg
36bed36cd6 getting_started_introduction.md ->zh-cn (#5767)
translate getting_started_introduction.md into Mandarin Chinese
2019-05-03 06:18:20 -07:00
ymzcdg
db440f3e75 translate the first unit(newbs) (#5753)
translate
newbs_getting_started.md
newbs_building_firmware.md
newbs_flashing.md
newbs_testing_debugging.md
newbs_best_practices.md
newbs_learn_more_resources.md
into Mandarin Chinese
2019-05-02 22:21:06 -07:00
Drashna Jaelre
7e655a207e Add option to enable LTO easily (#5674)
* Add option to enable LTO easily and disable features that cause compiling errors with LTO

* Add documentation about LTO option

* Add to show_options
2019-05-02 08:03:42 -07:00
Teng
55d37d9fbc add a new keymap of DZ60 for MacOS (#5760)
* add a new keymap of DZ60 for MacOS

* dz60:macos_64
    1. remove useless bright keys code, change to KC_PAUSE
    2. add a documentation link in the readme
2019-05-02 08:02:34 -07:00
Drashna Jaelre
27b0f8923e Change VPATH path addition order (#5754)
Specifically, to fix some edge cases, and keep the handling consistent, the userspace folder should not actually be added at the end.  Ideally, it should be added after the keymap paths, but before the keyboard's path.

This issue was discovered in #5484, and the fix created by mtei.
2019-05-02 08:01:58 -07:00
Takeshi ISHII
3da8d46a07 If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin() (#5484)
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin()

* Change rgblight breathing table size to be easily selectable.

add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
2019-05-02 07:59:29 -07:00
yynmt
4db31fb374 Add new keyboard KagaMidget (#5755)
* Add KagaMidget keyboard

* Update readme.md
2019-05-02 07:55:55 -07:00
Takeshi ISHII
3956b7c685 add '#define USE_SERIAL' to keyboards/mint60/config.h (#5758)
If there is no '#define USE_SERIAL', qmk configurator will give an error, so add '#define USE_SERIAL' to `mint60/config.h`。
2019-05-02 07:37:37 -07:00
Naoto Takai
de5c8d86b4 Add support for Nomu30 (#5759) 2019-05-02 07:33:04 -07:00
zvecr
7e68faa336 [Keyboard] Plaid - Add compatibility for LAYOUTS = planck_mit planck_grid (#5591)
* Add compatibility for LAYOUTS = planck_mit planck_grid

* Add compatibility for LAYOUTS = ortho_4x12

* Remove planck_grid community support from Plaid
2019-05-01 21:50:16 -07:00
wanleg
588b2329cb Wanleg tuneup / additions (#5752)
* change split keyboard tapping term in userspace

* fix 5x15 layout numpad movement

* minor changes for Nori setup

* edit based on 40percentclub refactor change

* fix gherkin due to refactor

* kbd6x wanleg keymap

* kbd6x edits

* kbd6x tweak

* fn / backlight layer

* fix jj40 rgb hex issue

* wanleg gherkin lighting

* 4x12 layout cleanup

* move kbd6x to new kbdfans directory

* minor edit related to new kbdfans directory

* mac layout for kbd6x

* gherkin flip option

* tweak tapping term on lets_split

* edit for keebio board coalescing

* update user readme with git hints

* wanleg miniaxe keymap

* testing Permissive Hold instead of Mod Tap Interrupt

* wiring names

* kbd6x keymap

* change default backlight behaviour on kbd6x

* userspace underglow

* userspace underglow

* underglow tweaks

* user readme update

* more layer underglow tweaks

* fix userspace for non-underglow-enabled boards

* readme edits

* readme edits

* readme edits

* readme edits

* Update readme.md

* Update readme.md

* readme edits

* readme edits

* update keymap picture
2019-05-01 20:29:00 -07:00
roguepullrequest
6fa88d981c Roguepullrequest planck layout update (#5751)
* First publish of roguepullreqest programmer dvorak planck layout

* Removed junk line

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Removed layer songs

Removed layer songs for cleanliness. Will use them later.

* Update keyboards/planck/keymaps/roguepullrequest/readme.md

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Made basic LSHIFT framework but is not working. Listed other tapdances.

* Got LSHIFT to work

* Added working RSHIFT

* Added working TD_S

* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.

* Cleaned up layout.

* Reenabled audio space is not needed right now.

* Added tap dances and layout image

* Started dactylmanuform layout

* Revert "Started dactylmanuform layout"

This reverts commit 5ef48e4a23de14db9b843d85d3250e1bf4426817.
2019-05-01 20:27:54 -07:00
XScorpion2
12a07dae33 Adjusted the linear led table and hsv_to_rgb to better handle 255 hue (#5739)
* Adjusted the linear led table and hsv_to_rgb to better handle 255 hue

* small math adjustments to better handle specific uint8_t rounding and overflows
2019-05-01 18:59:01 -07:00
XScorpion2
3235c8527d Simple fix for selecting which tracked key press to work off of for simple reactive effects (#5745) 2019-05-01 11:36:50 -07:00
XScorpion2
22ba36a4d8 rgblight 255 hue (#5547) 2019-05-01 08:02:02 -07:00
XScorpion2
50bc2dbe77 Fixing incorrect usage of RGBLED_NUM in ws2812 driver when used with RGB Matrix (#5744) 2019-05-01 05:48:33 -07:00
Josh Hinnebusch
61ce41ae13 [Keyboard] Update hineybush keyboard projects (#5554)
* Add H87a keymap and info

* Create readme.md

* Add h87a .json for kbfirmware.com use

* Update readme.md

* Update readme.md

* Update h87a files

* Delete Makefile

* Update readme.md

* Delete desktop.ini

* update files to match new QMK framework

* Update files to match new QMK structure

* Update files to match new QMK structure

* add layout name information

* Add info.json

* update keymap to support layout_all

* update keymap to support layout_all

* update rules.mk to fix filesize

* Update readme.md

* Update config.h

* Update readme.md

* Update config.h

* Update config.h

Add "define CONFIG_H and include "config_common.h" back to file

* update config.h to include RGB turnoff when PC goes to sleep

* update info.json

* update info.json

* Update readme.md

Add project link

* Update readme.md

* refactor hineybush projects into single folder. update hineyg80 to modern code

* updated layout file to reflect new keymap changes

* actually updated all layout names this time, verified make

* Update keyboards/hineybush/h87a/h87a.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* edit based on PR edit requests

* update hiney80 files to avoid confusion

* update hineyg80.h to reflect matrix

* Update keyboards/hineybush/hineyg80/info.json

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/info.json

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/info.json

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/info.json

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/keymaps/default/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/readme.md

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* update hineyg80 config.h

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/h87a/keymaps/wkl/keymap.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/hineyg80.c

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>

* Update keyboards/hineybush/hineyg80/config.h

Co-Authored-By: hineybush <josh@hinnebus.ch>
2019-04-30 22:35:49 -07:00
fauxpark
e4b5c44262 [Docs] Use HTTPS for qmk.fm link (#5506)
* Use HTTPS for qmk.fm link

* Fix the rest of the HTTP links
2019-04-30 21:54:52 -07:00
Jan Christoph Ebersbach
074be4fe5e [Keyboard] Signum3.0 generate json keymap (#5688)
* Remove dependency on sortedcontainers

* Sort dictionary on output

* Externalize writing of keymap.c into function

- serialize layers into one flat list

* Add encoding

* Generate JSON keymap in addition to keymap.c

* Replace XXXXXX with KC_NO
2019-04-30 21:53:29 -07:00
mikethetiger
670ff2d19f [Keymap] Made adjustment to my Preonic keymap (#5733)
* Added my Preonic keymap

* Update keyboards/preonic/keymaps/mikethetiger/keymap.c

Co-Authored-By: mikethetiger <30720424+mikethetiger@users.noreply.github.com>

* Update keyboards/preonic/keymaps/mikethetiger/keymap.c

Co-Authored-By: mikethetiger <30720424+mikethetiger@users.noreply.github.com>

* Added my Preonic keymap

* Added my Preonic keymap
2019-04-30 21:35:21 -07:00
XScorpion2
e95283b545 [Keymap] Xulkal keymap tweeks (#5746)
* Minor keymap tweeks and more oled data

* Update keymap.c
2019-04-30 20:55:01 -07:00
Benjamin
8725197ad6 [Keyboard] Adds support for BM16S keyboard (#5659)
* Added support for BM16S keyboard.

* Update keyboards/bm16s/bm16s.h

Co-Authored-By: bontakun <ben@bontakun.net>

* Update keyboards/bm16s/bm16s.h

Co-Authored-By: bontakun <ben@bontakun.net>

* Cleaned up a bunch of unneeded stuff.

* Made layout name match.

* Changed rules file to have correct bootloader and indention. Updated readme to reflect availability on krepublic. Updated keymap to have more obvious RGB controls.

* Removed unnecessary file.

* Fixed grammar in readme.

Co-Authored-By: bontakun <ben@bontakun.net>

* Migrated to autogenerated layout config, without issue.

* Renamed LAYOUT to match community standards.
2019-04-30 19:29:51 -07:00
Ryan Caltabiano
d67b99ff3c Added OLED Driver to the summary 2019-04-30 18:04:11 -07:00
Daniel Peregolise
7c2a7ab817 [Keyboard] doro67 readme clarification (#5736)
* readme clarification

* Apply suggestions from code review

verbiage updates

Co-Authored-By: dperegolise <danielperegolise@gmail.com>

* mechmerlin suggested verbiage
2019-04-30 12:11:57 -07:00
Drashna Jaelre
5b9667a4bf Ignore VSCode ipsh folder (#5741) 2019-04-30 09:18:11 -07:00
Jeremy Bernhardt
0cde880747 🐮🥛 Butterstick Support 🥛🐮 (#5742)
* Working on chording

* Working on chording

* Got layouts in order

* Initial Georgi support

* forgot to add keymaps

* Updated readme

* Update keyboards/georgi/keymaps/template/readme.md

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/matrix.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/template/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/matrix.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Disabled features, updated info

* Update keyboards/georgi/config.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/config.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Fixed info.json

* Split the number button and fixed gaming mode.

* started work on history feature

* Working history/multikeyfuckery

* type

* inital code reduction refactor

* Got multikey patched up, optimizing for size

* Forgot to remove stuff

* fixed key repeat

* Key repeat added.

* Symshift locking

* Midchord Sym shenanigans.

* Added only QWERTY mode

* Split out header

* Added stickybits, minimal layour

* Fixing user layout

* Whitespace fixing

* Fixing Version name

* Starting work on BS

* Fixing default layout and rules

* Updated Butter fw

* Copy-paste rebase

* more fixing from merge. Fuck

* Forgot to roll version

* Added revisions as per @mechmerlin
2019-04-30 08:28:01 -07:00
motform
b09dc19d32 [Keymap] Add motform planck keymap (swedish colemak) (#5734)
* [Keymap] Add motform planck keymap (swedish colemak)

* Add readme and remove unused enums (thanks @drasha!)
2019-04-30 08:25:31 -07:00
XScorpion2
bb208f3e3b Implement kb function for rgb matrix to led lookup (#5738) 2019-04-30 07:55:53 -07:00
Jan Christoph Ebersbach
483ad4e3e0 [Keyboard] Signum 3.0 Fix key order in layout (#5687)
* Fix key order in layout

* Reduce keyboard dimensions

* Reduce space around keys
2019-04-29 22:06:23 -07:00
Jan Christoph Ebersbach
4c2453aa1b [Keyboard] Signum3.0 remove sortedcontainers (#5679)
* Remove dependency on sortedcontainers

* Sort dictionary on output
2019-04-29 21:35:34 -07:00
XScorpion2
c745d9b82e Simple extended space cadet (#5277)
* Simplifying and Extending Space Cadet to work on Ctrl and Alt keys

* PR Review feedback

* Reverting back to keycodes
2019-04-29 20:21:46 -07:00
XScorpion2
7d4ae3e66e Removed forced in lining for lib8tion functions (#5670) 2019-04-29 17:45:42 -07:00
Alec Geatches
75d72c221d Change lib8tion library to be usable in user keymaps (#5598)
* Move lib8tion header-defined constant into implementation file, add to build

* Move b_m16_interleave initializtion to lib8tion.c, change build to include lib8tion.c in QUANTUM_LIB_SRC

* Remove left-over whitespace

* Move lib8tion include by RGB_MATRIX_ENABLE code in makefile

* Revert build changes and change lib8tion b_m16_interleave constant to static
2019-04-29 17:44:36 -07:00
Jeremy Bernhardt
507805cd10 [Keyboard] Fixing drag-and-drop (#5728)
* Fixing drag-and-drop

* Forgot to rtfm and do a full build. Added colemak

* What
2019-04-29 17:29:00 -07:00
David Dai
e77e46f4bf [Keyboard] Adding ortho_4x12 & planck_mit layouts for KBD4X (#5729)
* Adding ortho_4x12 & planck_mit layouts for KBD4X.

* Adding LAYOUT_kc_ortho_4x12 macro to KBD4x.

* Turn off console for KBD4X so firmware size falls within limit.
2019-04-29 17:27:49 -07:00
noroadsleft
1f0a2d5550 [Keyboard] Minor fixes for Baguette (#5737)
* Fix Baguette ISO layout in QMK Configurator

Corrected the position of the ISO Enter key.

* Fix readme markdown

Was missing a line break.
2019-04-29 17:23:01 -07:00
XScorpion2
a7113c8ed0 Updated rgb_led struct field modifier to flags (#5619)
Updated effects to test led flags
Updated massdrop to use new flags field for led toggle
2019-04-29 15:18:50 -07:00
Daniel Prilik
1d784f0f95 RGB Matrix: Custom effects on a kb/user level (#5338)
* Revamped custom effects approach

See docs for example usage

* push-up RGB Matrix default mode

Override default effect using RGB_MATRIX_STARTUP_MODE.
Useful on boards without EEPROM support
(*cough* Massdrop ALT/CTRL *cough*)

* update docs
2019-04-29 14:48:41 -07:00
noroadsleft
e337bb82a3 Fix Planck and Preonic builds (#5658)
* Planck: Copy contents of Planck rules.mk to each revision

* Planck: Delete Planck rules.mk

* Planck: Concatenate duplicate rules

Concatenate rules that are set and then overridden into one setting.

* Preonic: Copy contents of Preonic rules.mk to each revision

* Preonic: Delete Preonic rules.mk

* Preonic: Concatenate duplicate rules

Concatenate rules that are set and then overridden into one setting.

* Planck: Delete non-specific Bootloader settings from revs. 1 and 2

Deleted BOOTLOADER setting code block, as the checks were only valid for revs. 3-5 and the Planck Light.

Neither Planck rev1 or rev2 set the bootloader via rules.mk, so there's no setting of BOOTLOADER in their rules.mk files.

* Preonic: Fix BOOTLOADER settings code blocks

* Preonic: delete extra blank lines from rules.mk files

* Preonic: delete AVR-type hardware config blocks from rev3

* Update Planck and Preonic readme files

- update Hardware Supported
- update/add Install Examples
- update Docs paragraph

* Enable Bootmagic Lite where it is disabled

Enabled Bootmagic Lite for:

- Planck Light
- Planck revs. 1-5
- Preonic revs. 1 and 2

* Remove `planck_grid` from LAYOUTS rule for all Planck revisions

Community has landed on `ortho_4x12`, which is already set; `planck_grid` is redundant.
2019-04-29 11:04:56 -07:00
loChris
6806398246 [Keymap] dz60 keymap w/ hhkb-esque default layer (#5708)
* hello world

* Update keyboards/dz60/keymaps/zepol_layout/keymap.c

Co-Authored-By: loChris <44450518+loChris@users.noreply.github.com>
2019-04-29 09:34:43 -07:00
Priyadi Iman Nurcahyo
36e950a13f [Keymap] Added compatibility for Planck rev6 (#5706)
* Update code for compatibility with latest QMK

* Added compatibility with Planck rev6

* use wait_ms instead of _delay_ms

* removed unnecessary rules

* disable audio on rev4 only
2019-04-29 09:33:13 -07:00
Andrew Kannan
b23c3b0fd6 [Keyboard] Satisfaction75 i2c fix and VIA layout (#5726) 2019-04-27 20:35:31 -07:00
fauxpark
53c51f1d16 A better new_project.sh (#5191)
* A better new_project.sh

* Fix docstrings

* Use single quotes for anything not shown to user

* Missed this docstring

* Simplify get_git_username()

Thanks @vomindoraan

* chmod +x

* Add docstring for print_error()

* Break up git username call into multiple lines

* Use with statement here

* Conform to PEP 8 even more

* Turn it back into a shell script

* chmod +x again

* Update docs to reflect new keyboard generator usage

* Tweak wording slightly

* Trim trailing whitespace

* Don't actually need to escape the newlines here

* As I suspected, you can pass shift a number

* Prepend ./ to match the other code block

* Minor syntax tweaks

* The username token has changed

* Replace name in the readme too

* Make some reasonable assumptions about the presence of Git
2019-04-27 16:42:16 -07:00
fauxpark
c3be0520c4 Fix sendstring "#" producing "£" instead (#5724) 2019-04-27 11:04:28 -07:00
Wilba
0250cad420 [Keyboard] Added WT69-A PCB (#5721)
* Added WT69-A

* Tweaked some things before PR

* Update keyboards/wilba_tech/wt69_a/info.json

Co-Authored-By: Wilba6582 <Jason.S.Williams@gmail.com>

* Update keyboards/wilba_tech/wt69_a/readme.md

Co-Authored-By: Wilba6582 <Jason.S.Williams@gmail.com>

* Update keyboards/wilba_tech/wt69_a/wt69_a.h

Co-Authored-By: Wilba6582 <Jason.S.Williams@gmail.com>

* Update keyboards/wilba_tech/wt69_a/readme.md

Co-Authored-By: Wilba6582 <Jason.S.Williams@gmail.com>

* PR fixes

* Fixed readme.md

* Fixed keymaps
2019-04-27 11:03:36 -07:00
Jonathan Rascher
27cff473e0 [Keymap] Fix typo and function layer image for Quefrency (#5719) 2019-04-27 11:01:39 -07:00
Jonathan Rascher
e2d141582c [Keymap] Initial keyboard layout for KBD67 (#5720) 2019-04-26 23:55:58 -07:00
Jonathan Rascher
777e8be80a [Keymap] New keymap for Quefrency 65% with split backspace, RGB, media keys, mouse keys (#5717)
* Add initial keyboard layout for Quefrency

* Add RGB config and keybindings for Quefrency

* Move Quefrency wheel keys to more convenient place

* Actually switch from serial to I2C

Commit 64708c6 updated the comment, not the #define. D'oh!
2019-04-26 20:48:26 -07:00
Drashna Jaelre
8faee5c9f6 [Keyboard] Update Gergo to use newer Ergodox Matrix code (#5703)
* [Keyboard] Update Gergo to use newer Ergodox Matrix code

And update layout macros to be correct

* Almost forgot the json file

* Remove board specific defines for i2c timeout
2019-04-26 17:24:00 -07:00
MechMerlin
ffd10d4116 [Keyboard] Eagle/Viper V2 Cleanups (#5709)
* cleanup matrix of unused row and column, and add more documentation

* update matrix notes

* update readmes

* update readmes

* fix comments E2 to E3
2019-04-26 11:21:40 -07:00
Drashna Jaelre
90cd383d46 Fix wakeup function on ChibiOS (#5707)
Somebody was a very, very bad boy, and did a poor job of copy-pasting
2019-04-26 11:03:51 -07:00
jotix
6caaf69357 jotix ortho_4x12 keymap tweakings (#5715) 2019-04-26 11:02:19 -07:00
noroadsleft
f0599542ea QMK Configurator support for the emptystring studio NQG (#5711)
* NQG Configurator support

* Fix line break in readme file
2019-04-26 06:55:27 -07:00
moyi4681
5c302fad21 Update rules.mk (#5710) 2019-04-26 06:54:44 -07:00
kit-bto
4322c71771 [Keyboard] Add a new keyboard ADKB96 (#5685)
* New Keyboard ADKB96 http://bit-trade-one.co.jp/selfmadekb/adkb96/

* New Keyboard ADKB96 http://bit-trade-one.co.jp/selfmadekb/adkb96/

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Update Readme.md

* Rename Readme.md to readme.md

* Update keyboards/adkb96/adkb96.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update readme.md

* Update readme.md

* Update keyboards/adkb96/adkb96.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/adkb96.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keymap.c

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update config.h

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/rev1.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/rev1.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/rev1.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update rules.mk

* Delete rules.mk

* Update rules.mk

* Update keyboards/adkb96/rules.mk

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rules.mk

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update config.h

* Update rules.mk

* Update config.h

* Delete i2c.c

* Delete i2c.h

* Delete matrix.c

* Delete serial.c

* Delete serial.h

* Delete split_util.c

* Delete split_util.h

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update rev1.c

* Update keyboards/adkb96/rev1/config.h

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update keyboards/adkb96/rules.mk

Co-Authored-By: kit-bto <42862131+kit-bto@users.noreply.github.com>

* Update rev1.h
2019-04-25 23:11:21 -07:00
skullY
9c98fef4f6 test commit 2019-04-25 10:29:12 -07:00
mtei
9f8c8c53a5 add RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS; to rgblight_update_dword() 2019-04-24 12:52:15 -07:00
mtei
5312131d35 add RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS; to eeconfig_update_rgblight_default() 2019-04-24 12:52:15 -07:00
zvecr
e6f4173aec Refactor cospad to current standards and enable support for backlight keycodes (#5582) 2019-04-24 11:13:07 -07:00
Callum Oakley
eda924d7dc [Keymap] update (mouse emulation, rev 6 compatibility) (#5696)
* mess with mouse emulation some more

* reverse scrolling

* mouse speed 20

* ndash and £ on symbol layer

* rev6 compatibility
2019-04-23 19:31:42 -07:00
Bob
dafdb5f9ae [Keyboard] fix project zen rev1 bootloader declaration (#5695) 2019-04-23 19:29:54 -07:00
Rockman18
479baf98e0 [FIX] Misspelled RGB_YELLOW (#5692) 2019-04-23 19:27:29 -07:00
Jan Christoph Ebersbach
978074e417 [Keymap] Fix broken Shift-Insert binding (#5689) 2019-04-23 19:26:49 -07:00
MechMerlin
703699b81f [Keyboard] forgot to omit k05 from the electrical matrix in hhkb layout (#5684) 2019-04-23 19:11:18 -07:00
Florian Didron
d4a5402aeb [Keyboard] Fix red an green leds location (#5698) 2019-04-23 19:10:28 -07:00
ymzcdg
7ae2ded590 Translate docs into Chinese (#5693)
* Docs translate

Translate some docs to  Standard Chinese for Chinese Developers.

* fix translate

fix translate
2019-04-23 12:37:20 -07:00
MechMerlin
d48a5b29d7 [Keymap] Fix my userspace RGB bug (#5686)
* fix bug that enabled RGBLIGHT_ENABLE on all my boards regardless if it was supported or not

* update changelog with new changes for 0.2.2
2019-04-22 21:52:05 -07:00
ishtob
ce8fb1eab9 Boston meetup 2019 (#5611)
* Add boston_meetup folder for community meetup macropads

* Modify OLED indicators to match macropad

* PR cleanup

* Spelling fix

Co-Authored-By: ishtob <ishtob@gmail.com>

* convert custom matrix to standard matrix defines

* refactor layer define with enum

* Remove un-used files

* remove "\" in keymap
2019-04-22 20:26:51 -07:00
Drashna Jaelre
a2cec0594b [Keymap] Update to Drashna Keymaps (#5594)
* Start to standardize macro timer

* Update Fractal layout

Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front

* Update Iris keymap to use I2C for transport

* Remove TAP_CODE_DELAY from keyboard in favor of global setting

* Remove Woodpad

Since it\'s no longer in my possession

* Only enable LTO on AVR boards

* Run matrix_scans while doing startup light

* Run matrix_scan to get split keyboard code synced properly

* Fix rgb mode

* Remove custom debouncing settings

* Make RGB Light Startup Animation optional

* Fix opt def

* Remove extra tap code delay value

* Fix references to keebio boards

* Add support for LP Iris keyboard

* Add backlight code

* Make startup animation optional

* Update gitlab ci script

* Remove port declaration

* Revert avrgcc changes to gitlab ci file

* Don't re-set mods

* Remove MACRO_TIMER define

* Add custom name for crkbd

* Add name for Prime M pad

* Add names for ortho 4x12 boards

* Add some additional handling for rgb init

* Change thumb clusters on ergodox

* Switch Orthodox to I2C

* Fix Space in ergodox keymap

* Use OSL for ergodox layout

* Ugh, can't find a good layout

* Fix typo

* Fix up animation startup

* Cries in AVR

* Fix makefiles for ergodox ez boards

* Add support for "secret songs" in my userspace

* Reset debounce to 5ms for Ergodox EZ

* Fix gitlab CI yaml file

* More crying in AVR

* Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged

* Update ODox for split common and i2c

* Add split config

* Impement Split code

* Add support for xscorpion OLED code

* Add OLED display config

* Fix OLED screen font

* Get OLED set up in vertical mode

* Remove old OLED code

* add per key support for crkbd

* Fix split changes

* RGB Tweeaks

* More OLED tweaks

* Fix rotation stuff

* Fix more OLED stuff

* Remove custom Debounce from Ergodox layout since it's no longer needed
2019-04-22 11:55:55 -07:00
Takeshi ISHII
6d73fe1277 fix LIB_SRC and QUANTUM_LIB_SRC for ARM (#5623)
* fix LIB_SRC and QUANTUM_LIB_SRC for ARM(chibios)

* remove ARFLAGS

* tmk_core/arm_atsam.mk:AR: remove 'rcs'
2019-04-22 11:20:13 -07:00
M-AS
bb52119a6d RGB Matrix Animations: Three/six new reactive effects (wide, cross, nexus) (#5602)
* added 3 new RGB_Matrix effects

* made cross effect behavior smoother

* removed dead code

* added effect descriptions
2019-04-22 08:37:40 -07:00
Brice Figureau
b61baf4281 Fix #3566 use an hardware timer for software PWM stability (#3615)
With my XD60, I noticed that when typing the backlight was flickering.

The XD60 doesn't have the backlight wired to a hardware PWM pin.
I assumed it was a timing issue in the matrix scan that made the PWM
lit the LED a bit too longer. I verified it because the more keys that
were pressed, the more lighting I observed.

This patch makes the software PWM be called during CPU interruptions.
It works almost like the hardware PWM, except instead of using
the CPU waveform generation, the CPU will fire interruption
when the LEDs need be turned on or off.

Using the same timer system as for hardware PWM, when the counter
will reach OCRxx (the current backlight level), an Output Compare
match interrupt will be fired and we'll turn the LEDs off.
When the counter reaches its maximum value, an overflow interrupt
will be triggered in which we turn the LEDs on.
This way we replicate the hardware backlight PWM duty cycle.

This gives a better time stability of the PWM computation than pure
software PWM, leading to a flicker free backlight.

Since this is reusing the hardware PWM code, software PWM also supports
backlight breathing.

Note that if timer1 is used for audio, backlight will use timer3, and if
timer3 is used for audio backlight will use timer1.
If both timers are used for audio, then this feature is disabled and we
revert to the matrix scan based PWM computation.

Signed-off-by: Brice Figureau <brice@daysofwonder.com>
2019-04-22 08:34:13 -07:00
Harshit Goel
c28a432112 added info.json for ymd96 (#4982)
* added info.json for ymd96

* fix layout for keymap_custom macrom, correct info.json for default layout

* add info layout for iso

* add info layout for iso

* align layout name, added maintainer username

* layout case fix

* layout case fix

* fix overlapping keys

* match layouts to keymaps.
2019-04-22 08:28:17 -07:00
Erovia
066818f5f9 Define RGB colors (#5300)
* Define RGB colors

Define RGB colors and pass them to the rgblight functions, instead of
defining multiple macros.

* Add new color definitions support for RGB Matrix

* Add/clarify info about new color definitions in Docs

* Add deprecation warning banner to rgblight_list.h
2019-04-22 08:26:41 -07:00
Drashna Jaelre
c7583d181a Update handwired/frenchdev keyboard (#5443) 2019-04-22 08:25:21 -07:00
Jason Koh
76e78e8ca1 Atreus rules.mk and readme (#5678)
* Update rules and readme to reflect new make usage.

* Minor edit.

* Minor edit.
2019-04-22 08:15:56 -07:00
XScorpion2
4ecaa25f3e forgot to update the define usage when 90 degree rotation was moved to a runtime switch (#5676) 2019-04-22 08:14:57 -07:00
MechMerlin
81d8e6ef3e [Keyboard] Doro67 RGB PCB (#5677)
* initial commit

* get rid of some of the vanilla code

* set up matrix and pins

* Create LAYOUT macro and an appropriate keymap

* support for caps lock LED

* add some documentation to the doro67 parent readme

* align the language used in the several readme files

* initial commit

* get rid of some of the vanilla code

* set up matrix and pins

* Create LAYOUT macro and an appropriate keymap

* support for caps lock LED

* add some documentation to the doro67 parent readme

* align the language used in the several readme files

* Use RGB Matrix and fix enter key bug

* fix formatting

* remove merge conflict artifacts

* make a more useful default keymap

* add configurator support for the RGB pcb

* fix rgb matrix based on new info. Multipler should be reversed

* forgot to actually set the pin output for caps lock led

* fix offset keys in layer 1 keymap

* code cleanup

* use macros for the rgb_led calculations struct

* set RGB led num to 67 as I mistakenly counted the caps lock led

* cleanup config.h file

* add RGB note in readme

* get consistent naming in config file

* fix some inconsistencies

* readjust matrix and get rid of macros based on drashna's suggestions
2019-04-21 19:59:39 -07:00
George Petri
98f7af6d3b [Keymap] Add keymap for keebio/quefrency 65% version (#5666)
* add keymap

* fix readme title

* renamed README.md to lowercase, fix typo

* renamed README.md to lowercase, for real

* add double spaces for github

* lowercase name in readme

* rename directory to lowercase
2019-04-21 09:43:23 -07:00
moyi4681
50e0bdab00 [Keyboard] dz60rgb: update default keymap (#5661)
* Update keymap.c

* Update config.h

* Update dz60rgb.c

* Update keymap.c
2019-04-21 09:33:36 -07:00
Rys Sommefeldt
e2843c25ce [Keymap] Shuffle FL1 some more to match keycap legends (#5673) 2019-04-21 09:15:19 -07:00
XScorpion2
b27ddf1edb [Keyboard] Updated rules.mk for Sol to use the correct feature flag (#5672) 2019-04-21 09:13:44 -07:00
XScorpion2
829ccd3491 RGB Matrix docs update from mechmerlin discussion (#5667)
* RGB Matrix docs update from mechmerlin discussion

* alignment

* Apply suggestions from code review

Co-Authored-By: XScorpion2 <rcalt2vt@gmail.com>
2019-04-20 18:21:22 -07:00
William Chang
ff9cd1dd0c Added keymap/userspace for dz60 build 4 with readme (#5668)
* Initial commit

* Modified keymap and updated readme.

* fixed numbering in readme

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Made requested changes in PR.

* Rename README.md to readme.md
2019-04-20 17:38:33 -07:00
Ryan Caltabiano
d3268280ef Removed / replaced questionable logos and added licenses file for safe logos 2019-04-20 08:05:10 -07:00
Ryan Caltabiano
33e27b2a83 Fixing readme from feedback 2019-04-20 08:05:10 -07:00
Ryan Caltabiano
dd3a813f87 Reducing size of data send in one frame & update Zen rev2 oled usage 2019-04-20 08:05:10 -07:00
Ryan Caltabiano
0a645225b9 OLED Driver Feature 2019-04-20 08:05:10 -07:00
zvecr
b5cb5ec6dd Fix koyu readme encoding (#5655) 2019-04-20 08:02:59 -07:00
Jan Christoph Ebersbach
a1f2514051 [Keyboard] Layout and configuration updates for Signum 3.0 (#5652)
* Make Signum 3.0 compatible with default ortho_4x12 layout

* Disable unicode map by default

* Add missing backspace key

* Add missing delete key

* Fix broken gui right command

* Move MO5 to a different key an add Esc to L4

* Move MO5 to a different key

* Add Del and Bspace to layer 4
2019-04-19 23:37:19 -07:00
Rys Sommefeldt
ed74bd95f6 [Keymap] Make the layout friendlier for use with the iPad (#5654)
* Make the layout more similar to Apple keyboards to make it friendlier for using with an iPad

* Fix config.h pragma, plus second layer mistakes
2019-04-19 23:35:46 -07:00
zvecr
edcedd53d1 [Keyboard] Add LAYOUT macro and Configurator config (#5656) 2019-04-19 23:34:13 -07:00
Len Trigg
8170be5b10 [Keyboard] crkbd: compile time hand-dependent rgb_matrix LED declarations (#5657)
Set RGB_MATRIX_SPLIT_RIGHT=yes when flashing the right hand side of the
keyboard.
2019-04-19 23:33:07 -07:00
Markus Weimar
4856552f8b Update mouse keys docs (#5653) 2019-04-19 23:18:06 -07:00
Takeshi ISHII
7e67bd791b Change split_common to use RGBLIGHT_SPLIT (#5509)
* add I2C_slave_buffer_t to quantum/split_common/transport.c

Improvements to ease the maintenance of the I2C slave buffer layout. And this commit does not change the compilation results.

* add temporary pdhelix(Patched Helix) code

* temporary cherry-pick from #5020

add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h

* add post_config.h support to build_keyboard.mk

* add quantum/rgblight_post_config.h, quantum/split_common/post_config.h

Add quantum/rgblight_post_config.h and quantum/split_common/post_config.h using POST_CONFIG_H variable of build_keyboard.mk.

quantum/rgblight_post_config.h additionally defines RGBLIGHT_SPLIT if RGBLED_SPIT is defined.

quantum/split_common/post_config.h defines RGBLIGHT_SPLIT additionally when master-slave communication is I2C.

* Change split_common's transport.c I2C to use the synchronization feature of rgblight.c

* Change split_common's transport.c serial to use the synchronization feature of rgblight.c

* test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix

* Test End Revert "test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix"

This reverts commit 80118a6bbd3d9fc4c7797fef0c34bc67aa73aa98.

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/i2c:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/i2c:default (same RGBLIGHT_TEST=3)
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/i2c:default

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2:default

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2_2oled:default

* Test End, Revert "temporary cherry-pick from #5020"

This reverts commit d35069f68bda0c50370442a5c7aae60c2f4ce5c0.

* Test End, Revert "add temporary pdhelix(Patched Helix) code"

This reverts commit aebddfc1a879796afae297ef0723a4fe73af3660.

* temporarily cherry-pick from #5020 to see if it passes the travis-ci test.

add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h

* Passed the travis-ci test. Revert "temporarily cherry-pick from #5020 to see if it passes the travis-ci test."

This reverts commit 647c0a9755eb6a05f76d09b2d59bce67b85a841f.

* update docs/config_options.md

* update split_common/transport.c, improves maintainability of serial transaction IDs.

No change in build result.

* temporary cherry-pick from #5020

* fix build fail keebio/iris/rev3:default

* fix build fail lets_split_eh/eh:default

* Revert "temporary cherry-pick from #5020"

This reverts commit be48ca1b4515366a097af8dd1cd7b28b7ee09947.

* temporary cherry-pick from #5020 (0.6.336)

* Revert "temporary cherry-pick from #5020 (0.6.336)"

This reverts commit 978d26a8b3cf0acc485838a7d76d6128b77c630c.

* temporary cherry-pick from #5020 (0.6.336)
2019-04-19 15:25:08 -07:00
Takeshi ISHII
dfab177f88 Add function to support split-keyboard in rgblight.[ch]. (#5020)
* add temporary file that is rgblight.c call graph

* add rgblight_update_hook()

* update rgblight-call-graph.dot (temporary file)

* add more hook point

* add TODO comment

* temporary Revert "add TODO comment"

This reverts commit df6165aac9b3a31d1d3e31ce52aadc134b84eac2.

* temporary Revert "add more hook point"

This reverts commit 64592b06f3bcdaac47c59f922018a273bef76776.

* temporary Revert "add rgblight_update_hook()"

This reverts commit 432b74c912ed4333e6633e20a1bcda10c6a10eaf.

* add rgblight_update_hook()

* add more hook point

* add TODO comment

* implement rgblight_update_hook()

* remove rgblight_update_hook(), add RGBLIGHT_SPLIT_SET_CHANGE_XXXX

rgblight_update_hook() is too large.
change to simple flag setting.

* shrink rgblight_config_t

* implement rgblight_update_sync()

Note: The animation synchronization process has not been implemented yet.

* update quantum/rgblight-call-graph.dot (temporary file)

* rmove quantum/rgblight-call-graph.dot (temporary file)

* update rgblight.c

* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .

* fix build break rgblight_update_sync() when all animation off

* fix quantum/rgblight.c:rgblight_disable_XX() add RGBLIGHT_SPLIT_SET_CHANGE_MODE

* quantum/rgblight.c change code order: move rgblight_update_sync()

* add mode_base_table[] to quantum/rgblight.c

* quantum/rgblight.c use mode_base_table[] and rgblight_status.base_mode

* quantum/rgblkght.c animation timer integration

* quantum/rgblkght.c add animation sync for split keyboard

* fix mode_base_table[] and snake effect

* fix build break keyboards/mxss.

keyboards/mxss's local rgblight.c need old version rgblight.h

* rgblight.c: fix animation sync

* quantum/rgblight.c: fix snake effect sync

* quantum/rgblight.c: animation sync interverl 30 sec

* quantum/rgblight.c: fix rgblight_effect_rainbow_swirl() and rgblight_effect_knight()

* quantum/rgblight.c: add macro RGBLIGHT_SPLIT_ANIMATION

* cherry-pick from 'rgblight_modes.h sample implementation'

* fix RGBLIGHT_SPLIT_ANIMATION check position

* Update temporary code in Helix keyboard 'five_rows' keymap to test rgblight.c

* Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled.

* Changed to rgblight_sethsv_eeprom_helper() for easier reading.

* add fail-safe code to quantum/rgblight.c:rgblight_task(),rgblight_timer_enable()

* remove temporary code in Helix keyboard 'five_rows' keymap

* quantum/rgblight.c: add split-keyboard master side sync functions

add functions:
  uint8_t rgblight_get_change_flags(void);
  void rgblight_clear_change_flags(void);
  void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);

change function:
  void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);

* Change rgblight_update_sync() to use write_to_eeprom.

* remove TODO comment from quantum/rgblight.h

* Revert "fix build break keyboards/mxss."

This reverts commit 90b9a1aa7d8af226751500e49e3ea0214cc4e024.
(Separated this change into the newly opened PR #5461.)

* Revert "Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled."

This reverts commit b61004e63e82cf5334cee4def4ba10cffa88885f.

* update quantum/rgblight.c: Code size reduction when not using RGBLIGHT_SPLIT.

* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .

* add temporary pdhelix(Patched Helix) code

* Add temporary code to split_common/transport.c to test rgblight.c.

* Finish testing rgblight.c with helix keyboard.

Revert "Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c ."

This reverts commit 0bf81a4723a977adc0cb09b4272ee5c9b4f2bbbb.

* Finish testing rgblight.c with quantum/split_common code.

Revert "Add temporary code to split_common/transport.c to test rgblight.c."

This reverts commit 71db3e24eef40d4c455fb9fd1664e4487c9d927a.

* remove temporary pdhelix(Patched Helix) code

This reverts commit 5287e51a394741bcb6028c7cfc0dd0c984645f76.

* Added description of RGBLIGHT_SPLIT macro to docs/feature_rgblight.md.

* add RGBLIGHT_SPLIT_SET_CHANGE_HSVS to rgblight_init()

* Changed to restart animation only when changing mode.

When changing hue, sat and val, the animation is not restarted and continues.
2019-04-19 15:05:51 -07:00
Drashna Jaelre
dd64a4e738 Init RGB Matrix EEPROM
I'm not sure how to check if it's the same as RGBLIGHT's EEPROM, but if you don't init it, it **will not** work properly until it is initialized.
2019-04-19 14:58:08 -07:00
mechmerlin
1ef01ba4c6 add -yq flags to actually make it noninteractive 2019-04-19 14:46:19 -07:00
Danny Nguyen
746058306b Make sure NOBITS is set on reset_key
Patch from https://github.com/qmk/qmk_firmware/issues/3657#issuecomment-415147411

Long story short, in avr-gcc pre-8.2, reset_key was assigned to a memory area that was in a normal range, but when 8.2 came out, that memory got moved to an out of range area, causing errors like 0x800293 out of range. Apparently, this was fixed up in avr-gcc, but we haven't seen a release with the fix yet (we expected it in 8.3, but that didn't happen for some reason).

What this commit does is move the reset_key back to the original memory location it was in before.
2019-04-19 14:44:16 -07:00
zvecr
50fce7f255 Travis CI - skip unit tests for documentation changes (#5267)
* Add script to skip tests on non master branches with only docs changes

* Review comments - Use 'grep -c' instead of 'wc -l'
2019-04-19 13:20:02 -07:00
Mike Roberts
b60413af60 Use auto output for Adafruit BLE (#4131)
* use auto for adafruit ble

* spacing

* switch ifdef name
2019-04-19 13:07:35 -07:00
Jack Humbert
55ace26a5d Remove default folders for the Planck & Preonic (#3497)
* remove planck default folder

* Update rules.mk
2019-04-19 13:05:31 -07:00
Jeff Hastings
5539d7affb [Keyboard] Update 1upkeyboards/super16 with code from vendor (#5645)
* readme formatting

* cleanup rules.mk

* update config.h

* add numpad layout

* Update default keymap

* cleanup rules

* disable console and commands to fit the bootloader

* cleanup whitespace

* revert readme changes

* revert changes to config.h

* remove unused keycodes

* add LAYOUTS to rules.mk

* remove redundant config setting

Co-Authored-By: jeffmhastings <jeffmhastings@gmail.com>
2019-04-19 10:43:15 -07:00
Salt-Peanuts
7fa854729c [Keymap] Added personal keymap to BFO-9000; cleaned up personal files in Kinesis and Rorschach (#5638)
* Added personal keymap to BFO-9000; cleaned up personal Kinesis and Rorschach files

Added personal keymap to BFO-9000; cleaned up personal Kinesis and Rorschach files

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md
2019-04-19 09:23:11 -07:00
Markus Weimar
5ed7d9c9ca Update XD75 keymap by markus (#5651) 2019-04-19 07:27:23 -07:00
Markus Weimar
e3a940026e Improve mouse keys docs and constant speed mode 2019-04-18 23:31:17 -07:00
XScorpion2
74af596d8a [Keyboard] niu_mini reduce firmware size (#5648)
* Reducing firmware size by removing audio for keymaps that are not using it.

* Update rules.mk
2019-04-18 21:58:38 -07:00
shela
8aee82e8b4 [Keymap] Fix compilation error of feature #4301 (#5649) 2019-04-18 17:41:01 -07:00
QMK Bot
dd290085c9 convert to unix line-endings [skip ci] 2019-04-18 23:23:52 +00:00
skullydazed
068571b9fe Update our style guide (#5500)
* Update our style guide

* Clarify muiltple condition ifs

* update the ifdef section
2019-04-18 15:59:51 -07:00
Alex Ong
7a1086e405 [core] Fix for eager_pr #5643
Added extra transfer_matrix_values() call whenever counters don't need updating
2019-04-18 15:45:36 -07:00
YouCanFly
9e3b38425f [Keyboard] Update Tetris (#5513)
* Update Tetris

Add a fake row to config the encoder's keycode easily.

* Delete rules.mk

* Update keyboards/tetris/readme.md

Co-Authored-By: YCF <65446+YCF@users.noreply.github.com>

* Update config.h

add #define RGBLIGHT_SLEEP
2019-04-18 15:37:26 -07:00
Drashna Jaelre
a58c66df88 Reduce CRKBD firmware size by reducing layer numbers (#5471)
* Reduce CRKBD firmware size by reducing layer numbers

* Update layer output code based on mtei's suggestion/code

* Fix spacing

* Revert "Update layer output code based on mtei's suggestion/code"

This reverts commit 036d347db309170afd5676e694adfda69f912615.

Unfortunately, because this is NOT in the keymap itself, the layer macros aren't accessible and will error on commit

* Add comment for future person
2019-04-18 14:02:32 -07:00
Øyvind Wilhelmsen
162a1d39b6 Update readme.md (#5647) 2019-04-18 13:27:05 -07:00
patrickmt
3542f594d9 Fix wake from suspend LED functionality
When waking from suspend, only enable the LED drivers if they were not previously set to disabled by the user. This functionality was removed by the recent updates to adapt Massdrop keyboards to QMK RGB Matrix. Affects Massdrop CTRL and ALT keyboards compiled using Massdrop Configurator mode.
2019-04-18 11:55:45 -07:00
Erez Zukerman
0511b522e0 Merge pull request #5642 from fdidron/f/change-ergodoxez-debounce
Change Ergodox EZ default debounce
2019-04-17 21:53:07 -04:00
Florian Didron
34239edcb0 Set default debounce to 5 2019-04-18 10:49:13 +09:00
roguepullrequest
8bdbac14a3 [Keymap] Roguepullrequest Planck layout update (#5640)
* First publish of roguepullreqest programmer dvorak planck layout

* Removed junk line

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Removed layer songs

Removed layer songs for cleanliness. Will use them later.

* Update keyboards/planck/keymaps/roguepullrequest/readme.md

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Made basic LSHIFT framework but is not working. Listed other tapdances.

* Got LSHIFT to work

* Added working RSHIFT

* Added working TD_S

* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.

* Cleaned up layout.

* Reenabled audio space is not needed right now.
2019-04-17 18:39:50 -07:00
kingwangwong
01f4b67ef0 [keymap] adding kingwangwong's keymaps (#5626)
* Add files via upload

* kingwangwong

* kingwangwong

* revisions and adding atom40

* revisions for 5626

* revisions for 5626

* revisions for 5626.

* revisions for 5626, re added safe range

* revisions for 5626, added qmkkeyboard

* revisions for 5626, quefrency
2019-04-17 13:26:20 -07:00
Øyvind Wilhelmsen
f05927a2f0 [Keymap] Update to oeywil's keymap (#5614)
* Switched to grid, added leader key and space cadet shift

* renamed layer, removed sound

* fixed comment

* added comment

* Added tap dance

* Added comments

* removed useless sound

* removed useless comments

* removed useless cases

* changed to register_code16 function

* renamed variables

* fixed typo

* fixed indentation
2019-04-17 11:07:19 -07:00
Teodor Tomic
4cd3afc7e9 [keymap] TADA68 KBP-V60-like keymap (#5637)
* [keymap] Added TADA68 KBParadise V60 like keymap

* Remove extra define
2019-04-17 06:37:40 -07:00
Ryan Caltabiano
86855f4417 Xulkal Keymaps 2019-04-16 18:30:54 -07:00
marcoSchr
416eb1dee7 [Keyboard] Fix macro keycode for alpha keyboard (#5633) 2019-04-16 15:57:24 -07:00
ishtob
0a6beab224 [Keyboard] Hadron keymap and config updates (#5632)
* update hadron keymaps, code cleanup

* keymap update

* refactor custom matrix to use quantum matrix defines

* fix wrong pin for matrix
2019-04-16 14:49:24 -07:00
marcoSchr
93b7fccad6 [Keymap] Use Right Alt/Ctrl on right side of OK60 (#5630)
* Use Right Alt/Ctrl on right side of OK60

* Update keyboards/ok60/keymaps/default/keymap.c

Co-Authored-By: marcoSchr <49691247+marcoSchr@users.noreply.github.com>
2019-04-16 10:39:57 -07:00
Rob Rogers
565a7812ab [Keyboard] Crkbd RGB Matrix config with WS2812 (#5627) 2019-04-16 10:29:48 -07:00
Iason Dimitrakopoulos
838d09b0a9 [Keymap] Bugfixes on tapdance logic and small changes in layout (#5622)
* Add layer switcher functionality

* Fixes in left/right bracket functions and other small fixes

* used better KCs
2019-04-16 10:28:29 -07:00
Alex Ong
d0fb7005d5 Eager pk/pr optimization (#5621)
* Optimizations to eager_pk

* eager_pr also uses changed boolean now.
2019-04-15 12:58:03 -07:00
XScorpion2
ffc82ebdb2 [Keyboard] Zen keyboard update for Rev2 (#5522)
* Updated Zen keyboard for rev2 support

* Fixing r1 compile errors

* PR feedback and changes for Proton-C compile errors
2019-04-14 21:29:50 -07:00
iw0rm3r
4974683040 [Keyboard] IBM Model M (ANSI/ISO) Teensy 2.0++ conversion (#5560)
* Added initial modelm101 config

* Update keyboards/modelm101/keymaps/default/keymap.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/modelm101/keymaps/iw0rm3r/keymap.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/modelm101/readme.md

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Added wiring notes to clarify use of the config

* Small fix

* Small fix

* Moved modelm101 to converter directory

* Added info.json file for QMK configurator

* Corrected path

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/readme.md

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Replaced DDR and PORT with QMK functions
2019-04-14 20:58:56 -07:00
XScorpion2
5fcd744ddb Features/ws2812 matrix driver (#5418)
* WS2812 driver implementation for RGB Matrix

* Added driver configuration docs
2019-04-14 17:50:35 -07:00
roguepullrequest
d7ba190cd9 [Keymap] First publish of roguepullreqest programmer dvorak planck layout (#5612)
* First publish of roguepullreqest programmer dvorak planck layout

* Removed junk line

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Removed layer songs

Removed layer songs for cleanliness. Will use them later.

* Update keyboards/planck/keymaps/roguepullrequest/readme.md

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
2019-04-14 11:35:21 -07:00
Drashna Jaelre
66dbcccb48 Fix incorrect keyboard dimensions in Configurator API data (#5615)
* Fix Ergodone keyboard dimensions in info.json

* Fix handwired/prime_exl keyboard dimensions in info.json

* Fix KBDfans KBD4x keyboard dimensions in info.json

* Fix handwired/not_so_minidox keyboard dimensions in info.json

* Fix Canoe keyboard dimensions in info.json

* Fix Clueboard Cluecard keyboard dimensions in info.json

* Fix Corne (crkbd) keyboard dimensions in info.json

* Fix Gergo keyboard dimensions in info.json

* Fix handwired/frenchdev keyboard dimensions in info.json

* Fix handwired/ortho5x13 keyboard dimensions in info.json

* Fix handwired/promethium keyboard dimensions in info.json

* Fix Speedo keyboard dimensions in info.json

* Fix XD87 keyboard dimensions in info.json

* Fix Ergodox EZ keyboard dimensions in info.json

* Fix Ergodox Infinity keyboard dimensions in info.json

* Fix Keeb.io Iris keyboard dimensions in info.json

* Fix Orthodox keyboard dimensions in info.json (all revisions)

* Fix Qwertyydox keyboard dimensions in info.json

* Fix handwired/tradestation keyboard dimensions in info.json
2019-04-14 11:33:52 -07:00
roguepullrequest
e7e13ebdd7 [Docs] Adding Alt↯Tab example macro (#5616) 2019-04-14 11:32:11 -07:00
Bob
02b74d521b fix combo enabling logic (#5610) 2019-04-14 11:02:41 -07:00
Jeremy Bernhardt
61a7aebd16 [Keyboard] Georgi FW updates (#5609)
* Working on chording

* Working on chording

* Got layouts in order

* Initial Georgi support

* forgot to add keymaps

* Updated readme

* Update keyboards/georgi/keymaps/template/readme.md

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/matrix.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/georgi.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/rules.mk

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/default/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/keymaps/template/keymap.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/matrix.c

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Disabled features, updated info

* Update keyboards/georgi/config.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Update keyboards/georgi/config.h

Co-Authored-By: germ <jeremythegeek@gmail.com>

* Fixed info.json

* Split the number button and fixed gaming mode.

* started work on history feature

* Working history/multikeyfuckery

* type

* inital code reduction refactor

* Got multikey patched up, optimizing for size

* Forgot to remove stuff

* fixed key repeat

* Key repeat added.

* Symshift locking

* Midchord Sym shenanigans.

* Added only QWERTY mode

* Split out header

* Added stickybits, minimal layour

* Fixing user layout

* Whitespace fixing

* Fixing Version name
2019-04-14 11:01:52 -07:00
noroadsleft
de161493c7 Fix handwired/tradestation keyboard dimensions in info.json 2019-04-13 12:06:15 -07:00
noroadsleft
58a04162a8 Fix Qwertyydox keyboard dimensions in info.json 2019-04-13 01:27:44 -07:00
noroadsleft
424c359109 Fix Orthodox keyboard dimensions in info.json (all revisions) 2019-04-13 01:27:43 -07:00
noroadsleft
165b1683c1 Fix Keeb.io Iris keyboard dimensions in info.json 2019-04-13 01:27:43 -07:00
noroadsleft
69f757c3a2 Fix Ergodox Infinity keyboard dimensions in info.json 2019-04-13 01:27:42 -07:00
noroadsleft
8f3063402d Fix Ergodox EZ keyboard dimensions in info.json 2019-04-13 01:27:42 -07:00
noroadsleft
8af1d3ad86 Fix XD87 keyboard dimensions in info.json 2019-04-13 01:27:41 -07:00
noroadsleft
8c87274e83 Fix Speedo keyboard dimensions in info.json 2019-04-13 01:27:41 -07:00
noroadsleft
eab6546fda Fix handwired/promethium keyboard dimensions in info.json 2019-04-13 01:27:40 -07:00
noroadsleft
2485f73f06 Fix handwired/ortho5x13 keyboard dimensions in info.json 2019-04-13 01:27:40 -07:00
noroadsleft
814118175b Fix handwired/frenchdev keyboard dimensions in info.json 2019-04-13 01:27:39 -07:00
noroadsleft
de6b568177 Fix Gergo keyboard dimensions in info.json 2019-04-13 01:27:39 -07:00
noroadsleft
a20e59ac75 Fix Corne (crkbd) keyboard dimensions in info.json 2019-04-13 01:27:38 -07:00
noroadsleft
7870000d89 Fix Clueboard Cluecard keyboard dimensions in info.json 2019-04-13 01:27:37 -07:00
noroadsleft
f19d138206 Fix Canoe keyboard dimensions in info.json 2019-04-13 01:27:37 -07:00
noroadsleft
a206f3b739 Fix handwired/not_so_minidox keyboard dimensions in info.json 2019-04-13 01:27:36 -07:00
noroadsleft
75535cdfa3 Fix KBDfans KBD4x keyboard dimensions in info.json 2019-04-13 01:27:36 -07:00
noroadsleft
1529f0b2d7 Fix handwired/prime_exl keyboard dimensions in info.json 2019-04-13 01:27:35 -07:00
noroadsleft
b090fe15d7 Fix Ergodone keyboard dimensions in info.json 2019-04-13 01:26:23 -07:00
Drashna Jaelre
a6857d18e1 Change table names 2019-04-12 14:07:05 -07:00
Drashna Jaelre
1d7a06a0a2 Cleanup code 2019-04-12 14:07:05 -07:00
Drashna Jaelre
e88530af79 Make send_char multilined for readaability
So future us' will thaank us
2019-04-12 14:07:05 -07:00
Drashna Jaelre
7148c0b10c Clean up some of the code 2019-04-12 14:07:05 -07:00
Drashna Jaelre
a2090d5e86 Add AltGr/RALT support to Send String 2019-04-12 14:07:05 -07:00
zvecr
6832a067ef Add vendor and product arguments to atmega32a_program.py - fix hex print 2019-04-12 14:04:40 -07:00
zvecr
0e88d756f9 Add vendor and product arguments to atmega32a_program.py 2019-04-12 14:04:40 -07:00
Drashna Jaelre
a9a5fd754e Max out range for max compatibility 2019-04-12 13:55:59 -07:00
Drashna Jaelre
c27d96b4c1 Fix ATSAM's USB HID descriptor to support higher heycodes
Assuming I understand this correctly, this should set the max scancode to E7 (RGUI), which is the last listed code in the main list (everything else use for internal QMK/TMK stuff).
2019-04-12 13:55:59 -07:00
zvecr
0ee4206bd0 Fix build detection of keymap and board changes 2019-04-12 13:53:17 -07:00
zvecr
e93465ffdb Apply MAKEFLAGS to speed up CI 2019-04-12 13:38:59 -07:00
holtenc
dc267f96c7 Flesh out keymaps and some tweaks to indicators (#5608)
* correct indicator light states.

function of indicator lights was inverted. these changes correct that.

* flesh out keymaps pre production
2019-04-12 09:23:04 -07:00
mechmerlin
2a55368a59 add in the missing #defines 2019-04-11 18:49:28 -07:00
noroadsleft
2df82514ab Update ps2avrgb readme template (#5584)
- fix markdown formatting on macOS instructions (close code block)
- update package install commands
  - set python3
  - use pip3 to install pyusb
  - fix typo (extra backtick on bootloadhid package install line)
- update Keyboard Maintainer line (now unified with AVR template)
2019-04-11 15:39:40 -07:00
kaylanm
c78bc6a2fe Use DIRECT_PINS for BDN9 (#5603) 2019-04-11 12:24:29 -07:00
zvecr
0137b02319 Port DIRECT_PINS from split_common/matrix.c to matrix.c (#5091)
* Port DIRECT_PINS from split_common/matrix.c to matrix.c

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c

* Refactor nano to use DIRECT_PINS

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c

* Add DIRECT_PINS documentation

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c - fix logic from inherited from split_common

* Add DIRECT_PINS documentation - review comments
2019-04-11 11:51:55 -07:00
さくらんぼ
dc570b0b38 Keyboard: Add yosino58 Keyboard (#5465)
* Keyboard: Add yosino58 Keyboard

* Keyboard: Add yosino58 Keyboard
2019-04-11 09:07:39 -07:00
MechMerlin
fa514e63aa fix offset in matrix (#5600) 2019-04-10 21:19:27 -07:00
Noah Frederick
606b1fe82f Remove caveat about combos with shared keys (#5601)
Combos with shared keys are supported as of https://github.com/qmk/qmk_firmware/pull/2561. Therefore, this caveat no longer applies.
2019-04-10 18:36:05 -07:00
Konstantin Đorđević
4882f7f16d Revert "Update build instructions and docker file to download submodules" (#5533)
* Revert "Update build instructions and Dockerfile to download submodules"

This reverts commit 93210547bd1bfbbb1ffd56801bb81af46af350a5.

* Update build tools docs based on feedback

* Fix bad link in build tools docs
2019-04-10 14:15:51 -07:00
zvecr
45620fd289 Remove ps2avrGB since its a hangover from the keyboards/winkeyless refactor (#5592) 2019-04-09 16:39:06 -07:00
Alex Ong
3761c28bf9 ergodox_ez: fixed bug where debounce() was called without calculating changed (#5589) 2019-04-08 21:52:38 -07:00
Jack Humbert
fa4052c26e Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes (#5532)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain

* Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes

* fix bug in quantum/rgb_matrix_drivers.c

Co-Authored-By: jackhumbert <jack.humb@gmail.com>

* update command setting to the correct default

* correct rgb config

* remove commented-out lines

* update docs for the 3737

* Update docs/feature_rgb_matrix.md

Co-Authored-By: jackhumbert <jack.humb@gmail.com>
2019-04-08 16:57:43 -07:00
Bob
bc536b9b6d Switch process_combo to using global register and timer (#2561)
Since combos keep local state about what keys have been previously pressed, when combos are layered, multiple keypresses will register for any key with multiple combos assigned to it. In order to fix this, I switched process_combo to use a global keycode / keyrecord register and timer. When a keypress is consumed by a combo, it gets stored in the register and the timer is updated; when the next keypress takes too long or a key is pressed that isn't part of any combo, the buffer is emitted and the timer reset. This has a few side effects. For instance, I couldn't _not_ fix combo keys printing out of order while also fixing this bug, so combo keys print in order correctly when a combo fails. since combos no longer have local timers, the logic around when combos time out has changed. now that there is a single timer pressing any combo key (including one in a different combo) will reset the timer for all combos, making combo entry a little more lenient. Since combos no longer have local keycode / keyrecord state, there is an edge case where incomplete combo keys can be consumed. if you have a combo for a+s = tab and a combo for b+n = space, if you press a+b+n, only a space will be emitted. This is because when b+n completes successfully, it drops the register.
2019-04-08 14:07:15 -07:00
Drashna Jaelre
f8d365a478 Convert BFO9000 to Split Keyboard code (#5568) 2019-04-08 12:43:03 -07:00
zvecr
da9bb59055 [Keyboard] Refactor jj4x4 to current standards (#5567)
* Refactor 4x4 in line with current ps2avrgb template

* Add backlight pwm bodge till #4324 lands

* Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID
2019-04-08 11:35:47 -07:00
MechMerlin
15d7c5f0bd [Keyboard] Bootmagic does not actually work on BMC boards, removing from panc60 (#5573)
* remove unneeded uart setting

* use pragma once everywhere

* remove custom matrix support

* fixup readme

* set bootmagic to lite

* remove dependency on custom i2c code

* use the right header files and function calls

* remove bootmagic support as it doesn't work on bmc boards

* readme merge artifacts removal
2019-04-08 11:03:53 -07:00
MechMerlin
3e26886700 [Keyboard] Refactor Singa (#5579)
* pragma once it all

* put amnesia's name everywhere

* fixup readme

* remove custom matrix

* remove unneccessary configs

* disable bootmagic

* remove custom i2c in favor of i2c_master

* fix rgb led num

* add in rgb underglow support
2019-04-08 10:55:36 -07:00
Takeshi ISHII
0456bd668d [Docs] update feature_rgblight.md: add some figures (#5578)
* Added diagrams to illustrate the RGBLIGHT_LED_MAP macro and the `rgblight_set_clipping_range()` function.

* change fig size

* change fig size

* update figs
2019-04-08 10:55:00 -07:00
zvecr
91b18e263f [Keyboard] Refactor jj40 to current standards (#5574)
* Refactor jj40 in line with current ps2avrgb template

* Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID

* Add backlight pwm bodge till #4324 lands

* Increase planck keymap compatibility
2019-04-08 10:53:15 -07:00
MechMerlin
9b393700d2 [Keyboard] Waldo 60 PCB Refactor (#5583)
* use pragma once

* modified readme with maintainer info

* remove rev1 for the time being

* QMK Configurator support for 60_ansi and 60_ansi_split_bs_rshift

* add hhkb layout and QMK Configurator support

* fix compile issue due to missing DEVICE_VER

* use a saner and less complicated default layout

* remove unused file

* fix up LAYOUT_all and formatting along with QKM Configurator support

* turn on bootmagic lite as the hardware reset switch isn't in a standard position

* remove default folder
2019-04-07 23:32:01 -07:00
That-Canadian
f44483f6aa Adding the Waldo PCB (PCB for the Holz keyboard) (#4817)
* Added Waldo keyboard base files and default keymap

* Updated Waldo files and added keymap for split shift and split backspace

* Updated meta-data for the Waldo board

* Apply suggestions from code review

Committing suggestions for real this time.

Co-Authored-By: That-Canadian <Poole.Chris.11@gmail.com>

* Made suggested changes that were not explicitly made.
2019-04-07 21:05:32 -07:00
fauxpark
95ebe90185 [Keymap] Change SFT_ESC keycode in default Satan keymap to KC_GESC (#5482) 2019-04-07 19:32:12 -07:00
Jan Christoph Ebersbach
eef00e4da1 [Keyboard] Add Signum 3.0 for the elite-c (#5478)
* Add keyboard Signum 3.0 for the elite-c

* Update readme.md

* Remove unused macros

* Use bootmagic lite instead of full

* Add warning to keymap.c that it's auto-generate

* Add description for customizing keyboard layouts

* Make generate_km.py executable

* Make right shift available in numpad layer

* Update keyboards/signum/3_0/elitec/readme.md

Co-Authored-By: jceb <jceb@e-jc.de>

* Update keyboards/signum/3_0/elitec/readme.md

Co-Authored-By: jceb <jceb@e-jc.de>

* Fix typo in symbol name
2019-04-07 19:20:09 -07:00
Drashna Jaelre
908966bdf3 Fixed tap/down/up handling in dynamic keymap macros (#5363)
* Fixed tap/down/up handling in dynamic keymap macros

* Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE
2019-04-07 19:19:00 -07:00
Andrew Kannan
6a4c54870c [Keyboard] Instant60 Tsangan (#5580)
* Update instant60 for tsangan version

* Add extra init hook

* Remove hacky first init thing
2019-04-07 18:32:16 -07:00
fauxpark
8dd0ff6c7a Remove keyboard description from Adafruit BLE device name 2019-04-07 16:05:30 -07:00
Konstantin Đorđević
9a701632c4 [Keyboard] Remove unnecessary IS_COMMAND definition in treadstone48 (#5566) 2019-04-07 07:40:09 -07:00
MechMerlin
b262f20ad4 [Keyboard] Refactor HB85 to get rid of custom i2c code (#5570)
* remove dependency on custom i2c code

* missed a pragma once

* fix readme install instructions

* config.h cleanup

* make the bootmagic key not the same bmc reset key

* disable bootmagic functionality as it doesn't seem to work on atmega32a bmc boards
2019-04-07 07:34:31 -07:00
MechMerlin
a8e3462b4b [Keyboard] Refactor budget96 to remove custom i2c code in favor of QMK i2c_master (#5571)
* remove custom i2c code in favor of QMK i2c_master

* fix readme

* disable bootmagic as it doesn't work on bmc boards
2019-04-07 07:34:01 -07:00
Drashna Jaelre
b8f7834051 Refactor E6V2 BMC PCB to get rid of custom i2c code in favor of QMK i2c_master (#5572)
* remove custom i2c code in favor of QMK i2c_master

* clean up config file

* fix pyusb install instructions

* fix naming in usbconfig.h

* disable bootmagic as it does not work for bmc boards
2019-04-07 07:33:10 -07:00
noroadsleft
18a9f7999e [Keymap] Updates to noroadsleft keymap for KC60 (2019-04-07) (#5576)
* Update macros and keycode handling

- Update NUBS_Z macro so it repeats when held down
- Number row now uses numpad keycodes if Right Alt is being held
- coding conventions and formatting update
  - switched to four-space indent
  - reformatted a block comment

* Update readme files
2019-04-07 07:32:06 -07:00
MechMerlin
0231caa25a [Keyboard] Refactor FaceW for new BMC changes (#5575)
* use #pragma once for guards

* update readme and fix pyusb install instructions

* replace custom i2c code with QMK i2c_master

* remove unneeded code from config.h

* fix keyboard name

* remove custom matrix and i2c driver

* turn off bootmagic, turn on leds

* remove keymap in favor of userspace/community layouts keymap

* remove custom matrix

* update readme
2019-04-07 07:30:40 -07:00
mechmerlin
1b9f82c844 disable bootmagic as it does not work for bmc boards 2019-04-06 19:24:41 -07:00
mechmerlin
0baa1e2b2f fix naming in usbconfig.h 2019-04-06 18:33:32 -07:00
mechmerlin
8173db634d fix pyusb install instructions 2019-04-06 18:31:36 -07:00
mechmerlin
f6c305ba52 clean up config file 2019-04-06 18:31:00 -07:00
mechmerlin
44435d7444 remove custom i2c code in favor of QMK i2c_master 2019-04-06 18:30:15 -07:00
MechMerlin
5c1ef2bddc [Keyboard] Panc60 Refactor (#5559)
* remove unneeded uart setting

* use pragma once everywhere

* remove custom matrix support

* fixup readme

* set bootmagic to lite

* remove dependency on custom i2c code

* use the right header files and function calls
2019-04-06 18:08:57 -07:00
MechMerlin
410984486b i2c_init update to work with atmega32a boards (#5562)
* On i2c_init, enable two wire interface, twi interrupt, and slave
address ACK along with pull up resistors.

* thanks to some testing by drashna, we know that setting TWI doesn't work for all boards. Putting the new code into an ifdef block
2019-04-06 17:30:48 -07:00
Lenbok
2ffa4798a4 Fix bugs that cause compile failures when enabling only some animations. 2019-04-06 10:59:25 -07:00
Drashna Jaelre
cb33643f02 Remove user keymap changes 2019-04-05 14:58:42 -07:00
Drashna Jaelre
c9a2d9d1aa Additional cleanup of orthodox files and keymaps 2019-04-05 14:58:42 -07:00
Drashna Jaelre
a615a2ae93 Convert Orthodox to Split Common code 2019-04-05 14:58:42 -07:00
Bernard
ced2bbdac8 Add a new keyboard: NQG (#5558)
* Add new keyboard: NQG

* Delete .gitignore

.gitignore removed

Originally used to ignore .DS_Store files from being committed.

* Changed Maintainer information

Maintainer link now points to a github account.
2019-04-05 12:53:07 -07:00
Drashna Jaelre
5701b75e3c Custom Tapping Term per key (#5009)
* Add customizable tapping terms

* Add Documentation

* Fix function

* Fixes

* It's not a pointer

* Add debugging output

* Update documentation to be at least vaguely accurate

* Use `get_tapping_term(tapping_key.event)` instead

`e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress.

However `tapping_key.event` actually gives the correct column and row information.  It appears be the correct structure to use. 

In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h

* Use variable tapping term value rather than define

* Silly drashna - tapping_key.event, not event

* add get_event_keycode() function

* Fix typo

Co-Authored-By: drashna <drashna@live.com>

* Remove post_process_record_quantum since it's the wrong PR

* Update quantum/quantum.c

Co-Authored-By: drashna <drashna@live.com>

* Better handle ifdef statement for permissive hold

Since we can't be sure that tapping term is actually 500

* Update quantum.c comments based on feedback

* Clean up get_tapping_term function

Clean up function so that users don't need to call the event function, and instead only check the keycode

* Add ability to run functionality on and off

* Make ifdef's more compact
2019-04-05 15:47:25 -04:00
James Churchill
4c1760883e Update ps2avrgb template to use standard matrix/i2c code (#4957)
* Update ps2avrgb template to use standard matrix/i2c code

* Default to an 8x11 matrix in the ps2avrgb template
2019-04-05 09:20:43 -07:00
Alex Ong
dad66cad40 [Keyboard] Simplified handwired/xealous since most of the features are in core now. (#5556) 2019-04-04 21:44:33 -07:00
MechMerlin
7e5c107d43 [Keyboard] Move scrabblepad into donutcables directory (#5553)
* move scrabblepad into donutcables directory

* use pragma once

* update scrabblepad readme
2019-04-04 15:16:59 -07:00
stanrc85
60668ef39d [Keymap] Additional RGB options set (#5551)
* Add new RGB backlight options to config

* Add new RGB options
2019-04-04 14:41:55 -07:00
MechMerlin
f698f1e3f4 [Keyboard] Add Budget96 by Donut Cables (#5550)
* initial commit of budget96

* non logic changes

* add my name to readme

* update matrix.c

* make the matrix representation of the layout macro

* fix up LAYOUT macro

* add missing character

* initial keymap commit

* put KC_NO where they belong

* basic keymap

* fix matrix row and col definition

* The diagram I was sent and the pins used I was sent were in opposite order from each other. This should fix the issues

* update the readme

* change up manufacturer for budget96

* update copyright date

* fix up the switch matrix and provide a keymap

* forgot the keymap

* other matrix fixes

* missing a few keys in the switch matrix

* messed up the row tracing

* tweak keymap a bit

* use a lower case k

* fix spacing for markdown rendering

* put in the reset key documentation

* clean up the file a little

* use LAYOUT_96_ansi

* add a second layer for lighting controls

* add in lighting support

* add QMK Configurator support

* use pragma once

* remove un needed matrix.c

* convert to GPIO methods

* turn on rgblight_enable and get rid of custom matrix

* set bootloadhid_bootloader to 1

* set bootmagic to lite and set it to k50

* add reset information to readme

* use i2c_master instead of custom i2c

* restore the custom i2c code

* introduce reset key and eep_rst in function layer 1

* fix up pip3 install commands

* fix up device and manufacturer names

* remove un needed comments

* add an ALL layout macro along with QMK Configurator support

* move budget96 into donutcables directory since he actually has different boards

* add a short donut cables blurb taken from his website

* update readme for make instructions to point to the new path

* Update keyboards/donutcables/budget96/config.h

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/donutcables/budget96/readme.md

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/donutcables/budget96/info.json

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* turn on backlight

* Update keyboards/donutcables/budget96/readme.md

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* remove extra UART and BOOTLOADER settings that are not needed
2019-04-04 14:25:35 -07:00
Wilba
852d125413 [Keyboard] Added configurable defaults for RGB backlight parameters. (#5549)
* Added configurable defaults for RGB backlight indicators.

* Added more configurable defaults
2019-04-04 07:10:07 -07:00
Deckweiss
3c7cb5cf5d Added Hacked Motospeed keyboard (#5534)
* Added first configuration for handwired hacked motosped keyboard

* Added first keymap

* Fixed h file key layout

* Swapped Y and Z in default keymap

* Added name, email and description

* Moved hacked motospeed keyboard to handwired

* Changed make command in readme

* Formatted readme to be displayed properly with markdown

* Formatted keymap and layout to better reflect the physical keyboard

* Fixed info.json

* Update keyboards/handwired/hacked_motospeed/info.json

Co-Authored-By: Deckweiss <Deckweiss75@gmail.com>

* Removed .directory from .gitignore

Co-Authored-By: Deckweiss <Deckweiss75@gmail.com>

* Minor changes and cleanup

* Update keyboards/handwired/hacked_motospeed/hacked_motospeed.h

Added back newline needed for properly parsing

Co-Authored-By: Deckweiss <Deckweiss75@gmail.com>
2019-04-04 06:05:06 -07:00
stanrc85
76d982feba [Keymap] New HS60/v2 HHKB keymap for goatmaster (#5545)
* Adding new keymap folder for goadmaster

* add switch break

* zeal60 rgb backlight files

* modified for red caps lock key

* Remove return statement

* Files removed

* Add new RGB options

* Back to original file
2019-04-03 22:57:41 -07:00
marksard
debd902a3d [Keyboard] add treeadstone48 (#5405)
* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization
2019-04-03 22:56:22 -07:00
Nicholas Shaff
4f4fad8373 [Keyboard] Doro67 Multi PCB port (#5539)
* Initial portover of the doro68.json with corrected column pins.

* Initial setup of LAYOUT_ansi and it's use in the default keymap.

* Added F keys to default kemap on layer 1.

* Added split space (and everything else) layout and a base keymap to be updated.

* Renamed split_space to multi.

* Changed product_id for doro.

* Created a basic doro LAYOUT_iso and default keymap.

* Copied over basic layout and keymap.

* Added readme.md for doro67 multi.

* Removed basic keyboad layout and keymap because it's a separate PCB.

* Added backlight controls to the various keymaps.

* Added explicit backlight pin define.

* Increased number of backlight levels for flexibility.

* Removed unnecessary line slashes and unified keymcaps.

* Corrected ISO layout and switched position with multi.

* Added keymap readme.md files.

* Corrected ISO keymap.

* Added Layouts to info.json for toolbox.

* Re-added slashes as they were necessary here...

* Corrected info.json/keymap discreptancies.

* Updated copyright messages (and fixed small readme error).

* Added missing line break spaces in readme.md

Co-Authored-By: ShadeDream <nick@shadedream.com>

* Keymap alignments on default_multi readme.md

Co-Authored-By: ShadeDream <nick@shadedream.com>

* Keymap alignments on default_multi readme.md

Co-Authored-By: ShadeDream <nick@shadedream.com>

* Keymap alignments on default_multi readme.md

Co-Authored-By: ShadeDream <nick@shadedream.com>

* Small alignment adjustment on the default keymap readme.md

Co-Authored-By: ShadeDream <nick@shadedream.com>
2019-04-03 22:54:30 -07:00
MechMerlin
b463415d84 [Keyboard] V60 Type R - Turn on leds for Configurator + Refactor (#5546)
* use pragma once where applicable

* remove ?

* update default keymap readme

* remove un need include

* update readme with newbs guide

* set underglow and backlight to be on by default, and explicitly set them to no for the default keymap to handle the non Polestar case.

* put mine and benlyall's name in the code

* update readme
2019-04-03 18:35:53 -07:00
Daniel Prilik
763b26cdb9 RGB Matrix support for Massdrop CTRL/ALT (#5328)
* port Massdrop CTRL/ALT to use RGB Matrix

Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com>

* Massdrop lighting support working

This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk.
Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired.

* Updating config based on testing results with patrickmt & compile errors

* Updates for PR5328

For CTRL and ALT:
Moved location of new RGB Matrix macros from config_led.h to config.h.
Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing.
Re-added missing breathing code for when Massdrop configurator mode is defined.

* remove prilik keymap form PR
2019-04-03 18:30:47 -07:00
XScorpion2
63177760de Added encoder support to split common code (#5477)
* Added slave encoder support to split common

* Fixing handwired/xealous/rev1 compile error

* Removed unnecessary ifdef
2019-04-03 16:01:17 -07:00
Alex Ong
17e7762de7 Eager Per Row Debouncing added (added to Ergodox) (#5498)
* Implemented Eager Per Row debouncing algorithm.

Good for when fingers can only press one row at a time (e.g. when keyboard is wired so that "rows" are vertical)

* Added documentation for eager_pr

* Ported ergodox_ez to eager_pr debouncing.

* Removed check for changes in matrix_scan.

* Added further clarification in docs.

* Accidental merge with ergodox_ez

* Small cleanup in eager_pr

* Forgot to debounce_init - this would probably cause seg-faults.
2019-04-03 14:45:55 -07:00
Drashna Jaelre
e1e08a494b Merge pull request #5536 from stanrc85/feature/updates
[Keymap] Config tweaks and adding zeal60 RGB files to userspace
2019-04-03 10:25:09 -07:00
Wilba6582
eb0bbe997b Added configurable defaults for RGB backlight indicators. 2019-04-03 10:24:40 -07:00
MechMerlin
cb2f2fd258 [Keyboard] Small Refactor of Duck boards (#5521)
* first [ass at pulling out common duck library functions

* use new library in jetfire

* use new library in duck lightsaver

* use new library in octagon v2

* put Device into the library

* refactor send_value

* refactor send_value and send_color

* use pragma once

* use pragma once

* use pragma once

* use pragma once

* rename backlight_led to indicator_leds to match with other duck boards

* rename enum

* make #define names consistent

* rename ducklib to duck_led

* update rules.mk ?= to =

* put rgb in the correct order

* add debounce debugging printouts

* turn on bootmagic lite and set it to the top left most key commonly programmed as Escape

* add reset key documentation

* fix that typo

* Update keyboards/duck/duck_led/duck_led.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* include the correct library
2019-04-03 10:17:25 -07:00
MechMerlin
caefb1c61e [Keyboard] Quantrik Kyuu 65% Board (#5541)
* initial commit

* get rid of some of the vanilla cookie cutter code

* Put in the matrix size and the pins

* add LAYOUT macro and a suitable keymap

* Add QMK Configurator support

* set bootmagic to lite

* put a RESET key into the default keymap

* edit kyuu readme file for description and quantrik.com link

* Update keyboards/quantrik/kyuu/config.h

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* fix captilization of keyboard name

* fix keymap wrapping issue and add MO key

* preserve RESET key location

* use one of the macros
2019-04-03 09:47:55 -07:00
stanrc85
0e10a66c05 Call default zeal60 rgb file 2019-04-03 09:21:04 -04:00
stanrc85
67793b3912 remove call to custom rgb file 2019-04-03 09:19:22 -04:00
stanrc85
1a625ae2c0 Removed duplicated zeal60 files 2019-04-03 09:18:00 -04:00
moyi4681
6c86577237 [Keyboard] fix dz60rgb response speed (#5540) 2019-04-02 20:41:00 -07:00
stanrc85
ca19cd8bb8 remove uneeded returns floating around 2019-04-02 20:33:17 -04:00
XScorpion2
c98247e3dd RGB Matrix Overhaul (#5372)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
2019-04-02 17:24:14 -07:00
stanrc85
3cfa24c684 Adding zeal60 rgb files with modifications 2019-04-02 19:57:22 -04:00
stanrc85
387ede9e6b Tweaking tapping_term value 2019-04-02 19:56:28 -04:00
stanrc85
813d79bac6 Use modified rgb_backlight.c file 2019-04-02 19:56:11 -04:00
Jack
68d8bb2b3f [Keyboard] Add handwired keyboard "Tennie" (#5507)
* Add tennie

* Jacobs Functions

* Switch back to normal layout

* Remove define from old template

* Fix broken keymaps

* Correct style errors, add bootlite

* Update readmes. Rename test keymap

* Missed comma

* Switch rgb from init to post init
2019-04-02 16:13:08 -07:00
stanrc85
e6b3bef077 Adjusting tapping term 2019-04-02 12:25:36 -04:00
Wilba6582
d15bb05c93 Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE 2019-03-30 14:24:13 +11:00
Wilba6582
92c19dae8c Fixed tap/down/up handling in dynamic keymap macros 2019-03-11 12:41:50 +11:00
1188 changed files with 49387 additions and 19080 deletions

View File

@ -1,4 +1,4 @@
---
---
BasedOnStyle: Google
AlignAfterOpenBracket: Align
AlignConsecutiveAssignments: 'true'
@ -20,7 +20,7 @@ SortIncludes: 'false'
SpaceBeforeAssignmentOperators: 'true'
SpaceBeforeParens: ControlStatements
SpaceInEmptyParentheses: 'false'
TabWidth: '2'
TabWidth: '4'
UseTab: Never
...

View File

@ -5,7 +5,7 @@ root = true
[*]
indent_style = space
indent_size = 2
indent_size = 4
# We recommend you to keep these unchanged
charset = utf-8

1
.gitignore vendored
View File

@ -54,6 +54,7 @@ util/Win_Check_Output.txt
.vscode/tasks.json
.vscode/last.sql
.vscode/temp.sql
.vscode/ipch/
.stfolder
.tags

View File

@ -10,17 +10,22 @@ branches:
env:
global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
- MAKEFLAGS="-j3 --output-sync"
before_install:
- wget http://ww1.microchip.com/downloads/en/DeviceDoc/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz || wget http://qmk.fm/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
# Need DFU > .5 for dfu-suffix
- sudo add-apt-repository --yes ppa:tormodvolden/ppa
- sudo apt-get update -qq
install:
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
- npm install -g moxygen
- sudo apt-get -y --force-yes install dfu-util
before_script:
- avr-gcc --version
script:
- git rev-parse --short HEAD
- make test:all
- bash util/travis_test.sh
- bash util/travis_build.sh
- bash util/travis_docs.sh
addons:

View File

@ -26,4 +26,4 @@ VOLUME /qmk_firmware
WORKDIR /qmk_firmware
COPY . .
CMD make clean ; make git-submodule ; make $KEYBOARD:$KEYMAP
CMD make $KEYBOARD:$KEYMAP

View File

@ -534,6 +534,8 @@ endef
%:
# Check if we have the CMP tool installed
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Ensure that python3 is installed. This check can be removed after python is used in more places.
if ! python3 --version 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; fi
# Check if the submodules are dirty, and display a warning if they are
ifndef SKIP_GIT
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --depth 1 --init lib/chibios; fi

View File

@ -280,6 +280,23 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_1)/config.h
endif
POST_CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_1)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_2)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_3)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_4)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
endif
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
@ -307,7 +324,6 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
endif
# # project specific files
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
@ -317,15 +333,16 @@ SRC += $(KEYBOARD_SRC) \
# Search Path
VPATH += $(KEYMAP_PATH)
VPATH += $(USER_PATH)
VPATH += $(KEYBOARD_PATHS)
VPATH += $(COMMON_VPATH)
VPATH += $(USER_PATH)
include common_features.mk
include $(TMK_PATH)/protocol.mk
include $(TMK_PATH)/common.mk
include bootloader.mk
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)
@ -355,6 +372,7 @@ ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
include $(VISUALIZER_PATH)/visualizer.mk
endif
CONFIG_H += $(POST_CONFIG_H)
ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)

View File

@ -103,7 +103,9 @@ ifeq ($(strip $(UNICODE_COMMON)), yes)
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
POST_CONFIG_H += $(QUANTUM_DIR)/rgblight_post_config.h
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgblight.c
CIE1931_CURVE = yes
LED_BREATHING_TABLE = yes
@ -114,7 +116,7 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
endif
endif
VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 custom
VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 IS31FL3737 WS2812 custom
LED_MATRIX_ENABLE ?= no
ifneq ($(strip $(LED_MATRIX_ENABLE)), no)
@ -135,6 +137,7 @@ ifeq ($(strip $(LED_MATRIX_ENABLE)), IS31FL3731)
endif
RGB_MATRIX_ENABLE ?= no
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
ifeq ($(filter $(RGB_MATRIX_ENABLE),$(VALID_MATRIX_TYPES)),)
$(error RGB_MATRIX_ENABLE="$(RGB_MATRIX_ENABLE)" is not a valid matrix type)
@ -151,19 +154,39 @@ ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DIS31FL3731
OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
OPT_DEFS += -DIS31FL3733
OPT_DEFS += -DIS31FL3733 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3737)
OPT_DEFS += -DIS31FL3737 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3737.c
SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), WS2812)
OPT_DEFS += -DWS2812
SRC += ws2812.c
endif
ifeq ($(strip $(RGB_MATRIX_CUSTOM_KB)), yes)
OPT_DEFS += -DRGB_MATRIX_CUSTOM_KB
endif
ifeq ($(strip $(RGB_MATRIX_CUSTOM_USER)), yes)
OPT_DEFS += -DRGB_MATRIX_CUSTOM_USER
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
@ -305,6 +328,7 @@ ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
POST_CONFIG_H += $(QUANTUM_DIR)/split_common/post_config.h
OPT_DEFS += -DSPLIT_KEYBOARD
# Include files used by all split keyboards
@ -321,3 +345,16 @@ ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
endif
COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
OPT_DEFS += -DOLED_DRIVER_ENABLE
COMMON_VPATH += $(DRIVER_PATH)/oled
QUANTUM_LIB_SRC += i2c_master.c
SRC += oled_driver.c
endif
SPACE_CADET_ENABLE ?= yes
ifeq ($(strip $(SPACE_CADET_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_space_cadet.c
OPT_DEFS += -DSPACE_CADET_ENABLE
endif

View File

@ -63,13 +63,13 @@
* [LED Matrix](feature_led_matrix.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [OLED Driver](feature_oled_driver)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Space Cadet](feature_space_cadet.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)

View File

@ -59,6 +59,8 @@ This is a C header file that is one of the first things included, and will persi
* define is matrix has ghost (unlikely)
* `#define DIODE_DIRECTION COL2ROW`
* COL2ROW or ROW2COL - how your matrix is configured. COL2ROW means the black mark on your diode is facing to the rows, and between the switch and the rows.
* `#define DIRECT_PINS { { F1, F0, B0, C7 }, { F4, F5, F6, F7 } }`
* pins mapped to rows and columns, from left to right. Defines a matrix where each switch is connected to a separate pin and ground.
* `#define AUDIO_VOICES`
* turns on the alternate audio voices (to cycle through)
* `#define C4_AUDIO`
@ -126,6 +128,8 @@ If you define these options you will enable the associated feature, which may in
* `#define TAPPING_TERM 200`
* how long before a tap becomes a hold, if set above 500, a key tapped during the tapping term will turn it into a hold too
* `#define TAPPING_TERM_PER_KEY`
* enables handling for per key `TAPPING_TERM` settings
* `#define RETRO_TAPPING`
* tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
* See [Retro Tapping](feature_advanced_keycodes.md#retro-tapping) for details
@ -176,10 +180,12 @@ If you define these options you will enable the associated feature, which may in
* run RGB animations
* `#define RGBLED_NUM 12`
* number of LEDs
* `#define RGBLIGHT_SPLIT`
* Needed if both halves of the board have RGB LEDs wired directly to the RGB output pin on the controllers instead of passing the output of the left half to the input of the right half
* `#define RGBLED_SPLIT { 6, 6 }`
* number of LEDs connected that are directly wired to `RGB_DI_PIN` on each half of a split keyboard
* First value indicates number of LEDs for left half, second value is for the right half
* Needed if both halves of the board have RGB LEDs wired directly to the RGB output pin on the controllers instead of passing the output of the left half to the input of the right half
* When RGBLED_SPLIT is defined, RGBLIGHT_SPLIT is implicitly defined.
* `#define RGBLIGHT_HUE_STEP 12`
* units to step when in/decreasing hue
* `#define RGBLIGHT_SAT_STEP 25`
@ -324,6 +330,8 @@ Use these to enable or disable building certain features. The more you have enab
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
* `LINK_TIME_OPTIMIZATION_ENABLE`
= Enables Link Time Optimization (`LTO`) when compiling the keyboard. This makes the process take longer, but can significantly reduce the compiled size (and since the firmware is small, the added time is not noticable). However, this will automatically disable the old Macros and Functions features automatically, as these break when `LTO` is enabled. It does this by automatically defining `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION`
## USB Endpoint Limitations

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@ -56,7 +56,7 @@ Never made an open source contribution before? Wondering how contributions work
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using two spaces (soft tabs)
* We indent using four (4) spaces (soft tabs)
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
@ -71,6 +71,14 @@ Most of our style is pretty easy to pick up on, but right now it's not entirely
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
* We accept both forms of preprocessor if's: `#ifdef DEFINED` and `#if defined(DEFINED)`
* If you are not sure which to prefer use the `#if defined(DEFINED)` form.
* Do not change existing code from one style to the other, except when moving to a multiple condition `#if`.
* Do not put whitespace between `#` and `if`.
* When deciding how (or if) to indent directives keep these points in mind:
* Readability is more important than consistency.
* Follow the file's existing style. If the file is mixed follow the style that makes sense for the section you are modifying.
* When choosing to indent you can follow the indention level of the surrounding C code, or preprocessor directives can have their own indent level. Choose the style that best communicates the intent of your code.
Here is an example for easy reference:

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@ -323,6 +323,7 @@ uint32_t layer_state_set_user(uint32_t state) {
* Keyboard/Revision: `uint32_t layer_state_set_kb(uint32_t state)`
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
@ -460,3 +461,31 @@ And you're done. The RGB layer indication will only work if you want it to. And
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.
# Custom Tapping Term
By default, the tapping term is defined globally, and is not configurable by key. For most users, this is perfectly fine. But in come cases, dual function keys would be greatly improved by different timeouts than `LT` keys, or because some keys may be easier to hold than others. Instead of using custom key codes for each, this allows for per key configurable `TAPPING_TERM`.
To enable this functionality, you need to add `#define TAPPING_TERM_PER_KEY` to your `config.h`, first.
## Example `get_tapping_term` Implementation
To change the `TAPPING TERM` based on the keycode, you'd want to add something like the following to your `keymap.c` file:
```c
uint16_t get_tapping_term(uint16_t keycode) {
switch (keycode) {
case SFT_T(KC_SPC):
return TAPPING_TERM + 1250;
case LT(1, KC_GRV):
return 130;
default:
return TAPPING_TERM;
}
}
```
### `get_tapping_term` Function Documentation
Unlike many of the other functions here, there isn't a need (or even reason) to have a quantum or keyboard level function. Only a user level function is useful here, so no need to mark it as such.

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@ -30,7 +30,31 @@ You should then be able to use the keycodes below to change the backlight level.
This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously use multiple different coloured LEDs on a keyboard.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software implementation will be used, and backlight breathing will not be available. Currently the supported pins are `B5`, `B6`, `B7`, and `C6`.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software PWM implementation triggered by hardware timer interrupts will be used.
Hardware PWM is supported according to the following table:
| Backlight Pin | Hardware timer |
|---------------|----------------|
|`B5` | Timer 1 |
|`B6` | Timer 1 |
|`B7` | Timer 1 |
|`C6` | Timer 3 |
| other | Software PWM |
The [audio feature](feature_audio.md) also uses hardware timers. Please refer to the following table to know what hardware timer the software PWM will use depending on the audio configuration:
| Audio Pin(s) | Audio Timer | Software PWM Timer |
|--------------|-------------|--------------------|
| `C4` | Timer 3 | Timer 1 |
| `C5` | Timer 3 | Timer 1 |
| `C6` | Timer 3 | Timer 1 |
| `B5` | Timer 1 | Timer 3 |
| `B6` | Timer 1 | Timer 3 |
| `B7` | Timer 1 | Timer 3 |
| `Bx` & `Cx` | Timer 1 & 3 | None |
When all timers are in use for [audio](feature_audio.md), the backlight software PWM will not use a hardware timer, but instead will be triggered during the matrix scan. In this case the backlight doesn't support breathing and might show lighting artifacts (for instance flickering), because the PWM computation might not be called with enough timing precision.
## Configuration
@ -39,11 +63,26 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information|
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if hardware PWM is used |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
## Multiple backlight pins
Most keyboards have only one backlight pin which control all backlight LEDs (especially if the backlight is connected to an hardware PWM pin).
In software PWM, it is possible to define multiple backlight pins. All those pins will be turned on and off at the same time during the PWM duty cycle.
This feature allows to set for instance the Caps Lock LED (or any other controllable LED) brightness at the same level as the other LEDs of the backlight. This is useful if you have mapped LCTRL in place of Caps Lock and you need the Caps Lock LED to be part of the backlight instead of being activated when Caps Lock is on.
To activate multiple backlight pins, you need to add something like this to your user `config.h`:
~~~c
#define BACKLIGHT_LED_COUNT 2
#undef BACKLIGHT_PIN
#define BACKLIGHT_PINS { F5, B2 }
~~~
## Hardware PWM Implementation
When using the supported pins for backlighting, QMK will use a hardware timer configured to output a PWM signal. This timer will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
@ -53,6 +92,15 @@ In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus th
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.
## Software PWM Implementation
When `BACKLIGHT_PIN` is not set to a hardware backlight pin, QMK will use a hardware timer configured to trigger software interrupts. This time will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
When resetting to 0, the CPU will fire an OVF (overflow) interrupt that will turn the LEDs on, starting the duty cycle.
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the CPU will fire a Compare Output match interrupt, which will turn the LEDs off.
In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus the brightness, where `0x0000` is completely off and `0xFFFF` is completely on.
The breathing effect is the same as in the hardware PWM implementation.
## Backlight Functions
|Function |Description |

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@ -19,7 +19,6 @@ combo_t key_combos[COMBO_COUNT] = {COMBO(test_combo, KC_ESC)};
This will send "Escape" if you hit the A and B keys.
!> This method only supports [basic keycodes](keycodes_basic.md). See the examples for more control.
!> You cannot reuse (share) keys in combos. Each key should only belong to a single combo.
## Examples

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@ -33,7 +33,10 @@ The debounce code is compatible with split keyboards.
# Changing between included debouncing methods
You can either use your own code, by including your own debounce.c, or switch to another included one.
Included debounce methods are:
* eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` millseconds of no further input for that key
* eager_pr - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE_DELAY``` milliseconds of no further input for that row.
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
* eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` milliseconds of no further input for that key
* sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.

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@ -195,6 +195,49 @@ This will clear all mods currently pressed.
This will clear all keys besides the mods currently pressed.
## Advanced Example:
### Super ALT↯TAB
This macro will register `KC_LALT` and tap `KC_TAB`, then wait for 1000ms. If the key is tapped again, it will send another `KC_TAB`; if there is no tap, `KC_LALT` will be unregistered, thus allowing you to cycle through windows.
```c
bool is_alt_tab_active = false; # ADD this near the begining of keymap.c
uint16_t alt_tab_timer = 0; # we will be using them soon.
enum custom_keycodes { # Make sure have the awesome keycode ready
ALT_TAB = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { # This will do most of the grunt work with the keycodes.
case ALT_TAB:
if (record->event.pressed) {
if (!is_alt_tab_active) {
is_alt_tab_active = true;
register_code(KC_LALT);
}
alt_tab_timer = timer_read();
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
break;
}
return true;
}
void matrix_scan_user(void) { # The very important timer.
if (is_alt_tab_active) {
if (timer_elapsed(alt_tab_timer) > 1000) {
unregister_code(KC_LALT);
is_alt_tab_active = false;
}
}
}
```
---
## **(DEPRECATED)** The Old Way: `MACRO()` & `action_get_macro`
@ -273,7 +316,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
```
### Advanced Example: Single-Key Copy/Paste
## Advanced Example:
### Single-Key Copy/Paste
This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V` when released.

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@ -1,114 +1,119 @@
# Mousekeys
# Mouse keys
Mouse keys is a feature that allows you to emulate a mouse using your keyboard. You can move the pointer at different speeds, press 5 buttons and scroll in 8 directions.
Mousekeys is a feature that allows you to emulate a mouse using your keyboard. You can move the pointer around, click up to 5 buttons, and even scroll in all 4 directions.
## Adding mouse keys to your keyboard
There are 2 ways to define how the mousekeys behave, using "[auto-accelerating](#configuring-the-behavior-of-mousekeys-with-auto-accelerated-movement)" or "[3-speed constant](#configuring-the-behavior-of-mousekeys-with-3-speed-constant-movement)" behavior.
To use mouse keys, you must at least enable mouse keys support and map mouse actions to keys on your keyboard.
In either case, you will need to enable mousekeys in your makefile,
and add the relevant [keycodes](#mapping-mouse-actions-to-keyboard-keys) to your keymap.
### Enabling mouse keys
#### Enable Mousekeys
To enable mouse keys, add the following line to your keymaps `rules.mk`:
To enable the mousekey functionality, add the following line to your keymap's `rules.mk`:
```
```c
MOUSEKEY_ENABLE = yes
```
#### Mapping Mouse Actions to Keyboard Keys
### Mapping mouse actions
You can use these keycodes within your keymap to map button presses to mouse actions:
In your keymap you can use the following keycodes to map key presses to mouse actions:
|Key |Aliases |Description |
|----------------|---------|-----------------------------------|
|`KC_MS_UP` |`KC_MS_U`|Mouse Cursor Up |
|`KC_MS_DOWN` |`KC_MS_D`|Mouse Cursor Down |
|`KC_MS_LEFT` |`KC_MS_L`|Mouse Cursor Left |
|`KC_MS_RIGHT` |`KC_MS_R`|Mouse Cursor Right |
|`KC_MS_BTN1` |`KC_BTN1`|Mouse Button 1 |
|`KC_MS_BTN2` |`KC_BTN2`|Mouse Button 2 |
|`KC_MS_BTN3` |`KC_BTN3`|Mouse Button 3 |
|`KC_MS_BTN4` |`KC_BTN4`|Mouse Button 4 |
|`KC_MS_BTN5` |`KC_BTN5`|Mouse Button 5 |
|`KC_MS_WH_UP` |`KC_WH_U`|Mouse Wheel Up |
|`KC_MS_WH_DOWN` |`KC_WH_D`|Mouse Wheel Down |
|`KC_MS_WH_LEFT` |`KC_WH_L`|Mouse Wheel Left |
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Mouse Wheel Right |
|`KC_MS_ACCEL0` |`KC_ACL0`|Set mouse acceleration to 0(slow) |
|`KC_MS_ACCEL1` |`KC_ACL1`|Set mouse acceleration to 1(medium)|
|`KC_MS_ACCEL2` |`KC_ACL2`|Set mouse acceleration to 2(fast) |
|Key |Aliases |Description |
|----------------|---------|-----------------|
|`KC_MS_UP` |`KC_MS_U`|Move cursor up |
|`KC_MS_DOWN` |`KC_MS_D`|Move cursor down |
|`KC_MS_LEFT` |`KC_MS_L`|Move cursor left |
|`KC_MS_RIGHT` |`KC_MS_R`|Move cursor right|
|`KC_MS_BTN1` |`KC_BTN1`|Press button 1 |
|`KC_MS_BTN2` |`KC_BTN2`|Press button 2 |
|`KC_MS_BTN3` |`KC_BTN3`|Press button 3 |
|`KC_MS_BTN4` |`KC_BTN4`|Press button 4 |
|`KC_MS_BTN5` |`KC_BTN5`|Press button 5 |
|`KC_MS_WH_UP` |`KC_WH_U`|Move wheel up |
|`KC_MS_WH_DOWN` |`KC_WH_D`|Move wheel down |
|`KC_MS_WH_LEFT` |`KC_WH_L`|Move wheel left |
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Move wheel right |
|`KC_MS_ACCEL0` |`KC_ACL0`|Set speed to 0 |
|`KC_MS_ACCEL1` |`KC_ACL1`|Set speed to 1 |
|`KC_MS_ACCEL2` |`KC_ACL2`|Set speed to 2 |
## Configuring mouse keys
## Configuring the Behavior of Mousekeys with auto-accelerated movement
Mouse keys supports two different modes to move the cursor:
This behavior is intended to emulate the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys).
* **Accelerated (default):** Holding movement keys accelerates the cursor until it reaches its maximum speed.
* **Constant:** Holding movement keys moves the cursor at constant speeds.
The default speed for controlling the mouse with the keyboard is intentionally slow. You can adjust these parameters by adding these settings to your keymap's `config.h` file. All times are specified in milliseconds (ms).
The same principle applies to scrolling.
```
#define MOUSEKEY_DELAY 300
#define MOUSEKEY_INTERVAL 50
#define MOUSEKEY_MAX_SPEED 10
#define MOUSEKEY_TIME_TO_MAX 20
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
```
Configuration options that are times, intervals or delays are given in milliseconds. Scroll speed is given as multiples of the default scroll step. For example, a scroll speed of 8 means that each scroll action covers 8 times the length of the default scroll step as defined by your operating system or application.
#### `MOUSEKEY_DELAY`
### Accelerated mode
When one of the mouse movement buttons is pressed this setting is used to define the delay between that button press and the mouse cursor moving. Some people find that small movements are impossible if this setting is too low, while settings that are too high feel sluggish.
This is the default mode. You can adjust the cursor and scrolling acceleration using the following settings in your keymaps `config.h` file:
#### `MOUSEKEY_INTERVAL`
|Define |Default|Description |
|----------------------------|-------|---------------------------------------------------------|
|`MOUSEKEY_DELAY` |300 |Delay between pressing a movement key and cursor movement|
|`MOUSEKEY_INTERVAL` |50 |Time between cursor movements |
|`MOUSEKEY_MAX_SPEED` |10 |Maximum cursor speed at which acceleration stops |
|`MOUSEKEY_TIME_TO_MAX` |20 |Time until maximum cursor speed is reached |
|`MOUSEKEY_WHEEL_MAX_SPEED` |8 |Maximum number of scroll steps per scroll action |
|`MOUSEKEY_WHEEL_TIME_TO_MAX`|40 |Time until maximum scroll speed is reached |
When a movement key is held down this specifies how long to wait between each movement report. Lower settings will translate into an effectively higher mouse speed.
Tips:
#### `MOUSEKEY_MAX_SPEED`
* Setting `MOUSEKEY_DELAY` too low makes the cursor unresponsive. Setting it too high makes small movements difficult.
* For smoother cursor movements, lower the value of `MOUSEKEY_INTERVAL`. If the refresh rate of your display is 60Hz, you could set it to `16` (1/60). As this raises the cursor speed significantly, you may want to lower `MOUSEKEY_MAX_SPEED`.
* Setting `MOUSEKEY_TIME_TO_MAX` or `MOUSEKEY_WHEEL_TIME_TO_MAX` to `0` will disable acceleration for the cursor or scrolling respectively. This way you can make one of them constant while keeping the other accelerated, which is not possible in constant speed mode.
As a movement key is held down the speed of the mouse cursor will increase until it reaches `MOUSEKEY_MAX_SPEED`.
Cursor acceleration uses the same algorithm as the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys).
#### `MOUSEKEY_TIME_TO_MAX`
### Constant mode
How long you want to hold down a movement key for until `MOUSEKEY_MAX_SPEED` is reached. This controls how quickly your cursor will accelerate.
In this mode you can define multiple different speeds for both the cursor and the mouse wheel. There is no acceleration. `KC_ACL0`, `KC_ACL1` and `KC_ACL2` change the cursor and scroll speed to their respective setting.
#### `MOUSEKEY_WHEEL_MAX_SPEED`
You can choose whether speed selection is momentary or tap-to-select:
The top speed for scrolling movements.
* **Momentary:** The chosen speed is only active while you hold the respective key. When the key is raised, mouse keys returns to the unmodified speed.
* **Tap-to-select:** The chosen speed is activated when you press the respective key and remains active even after the key has been raised. The default speed is that of `KC_ACL1`. There is no unmodified speed.
#### `MOUSEKEY_WHEEL_TIME_TO_MAX`
The default speeds from slowest to fastest are as follows:
How long you want to hold down a scroll key for until `MOUSEKEY_WHEEL_MAX_SPEED` is reached. This controls how quickly your scrolling will accelerate.
* **Momentary:** `KC_ACL0` < `KC_ACL1` < *unmodified* < `KC_ACL2`
* **Tap-to-select:** `KC_ACL0` < `KC_ACL1` < `KC_ACL2`
To use constant speed mode, you must at least define `MK_3_SPEED` in your keymaps `config.h` file:
## Configuring the Behavior of Mousekeys with 3-speed constant movement
In your keymap's `config.h`, you must add the line:
```
```c
#define MK_3_SPEED
```
Then you can precisely define 3 different speeds for both the cursor and the mouse wheel, and also whether speed selection is momentary or tap-to-select.
For each speed, you can specify how many milliseconds you want between reports(interval), and how far you want to it to move per report(offset).
For example:
To enable momentary mode, also define `MK_MOMENTARY_ACCEL`:
```
#define MK_3_SPEED
#define MK_MOMENTARY_ACCEL // comment this out for tap-to-select acceleration
// cursor speeds:
#define MK_C_OFFSET_SLOW 1 // pixels
#define MK_C_INTERVAL_SLOW 100 // milliseconds
#define MK_C_OFFSET_MED 4
#define MK_C_INTERVAL_MED 16
#define MK_C_OFFSET_FAST 12
#define MK_C_INTERVAL_FAST 16
// scroll wheel speeds:
#define MK_W_OFFSET_SLOW 1 // wheel clicks
#define MK_W_INTERVAL_SLOW 400 // milliseconds
#define MK_W_OFFSET_MED 1
#define MK_W_INTERVAL_MED 200
#define MK_W_OFFSET_FAST 1
#define MK_W_INTERVAL_FAST 100
```c
#define MK_MOMENTARY_ACCEL
```
Medium values will be used as the default or unmodified speed.
The speed at which both the cursor and scrolling move can be selected with KC_ACL0, KC_ACL1, KC_ACL2 for slow, medium, and fast. However, if you leave MK_MOMENTARY_ACCEL defined then there is no need to ever send KC_ACL1, since that will be the unmodified speed.
Use the following settings if you want to adjust cursor movement or scrolling:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------|
|`MK_3_SPEED` |*Not defined*|Enable constant cursor speeds |
|`MK_MOMENTARY_ACCEL` |*Not defined*|Enable momentary speed selection |
|`MK_C_OFFSET_UNMOD` |16 |Cursor offset per movement (unmodified) |
|`MK_C_INTERVAL_UNMOD`|16 |Time between cursor movements (unmodified) |
|`MK_C_OFFSET_0` |1 |Cursor offset per movement (`KC_ACL0`) |
|`MK_C_INTERVAL_0` |32 |Time between cursor movements (`KC_ACL0`) |
|`MK_C_OFFSET_1` |4 |Cursor offset per movement (`KC_ACL1`) |
|`MK_C_INTERVAL_1` |16 |Time between cursor movements (`KC_ACL1`) |
|`MK_C_OFFSET_2` |32 |Cursor offset per movement (`KC_ACL2`) |
|`MK_C_INTERVAL_2` |16 |Time between cursor movements (`KC_ACL2`) |
|`MK_W_OFFSET_UNMOD` |1 |Scroll steps per scroll action (unmodified)|
|`MK_W_INTERVAL_UNMOD`|40 |Time between scroll steps (unmodified) |
|`MK_W_OFFSET_0` |1 |Scroll steps per scroll action (`KC_ACL0`) |
|`MK_W_INTERVAL_0` |360 |Time between scroll steps (`KC_ACL0`) |
|`MK_W_OFFSET_1` |1 |Scroll steps per scroll action (`KC_ACL1`) |
|`MK_W_INTERVAL_1` |120 |Time between scroll steps (`KC_ACL1`) |
|`MK_W_OFFSET_2` |1 |Scroll steps per scroll action (`KC_ACL2`) |
|`MK_W_INTERVAL_2` |20 |Time between scroll steps (`KC_ACL2`) |

274
docs/feature_oled_driver.md Normal file
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@ -0,0 +1,274 @@
# OLED Driver
## OLED Supported Hardware
128x32 OLED modules using SSD1306 driver IC over I2C. Supported on AVR based keyboards. Possible but untested hardware includes ARM based keyboards and other sized OLED modules using SSD1306 over I2C, such as 128x64.
!> Warning: This OLED Driver currently uses the new i2c_master driver from split common code. If your split keyboard uses i2c to communication between sides this driver could cause an address conflict (serial is fine). Please contact your keyboard vendor and ask them to migrate to the latest split common code to fix this.
## Usage
To enable the OLED feature, there are three steps. First, when compiling your keyboard, you'll need to set `OLED_DRIVER_ENABLE=yes` in `rules.mk`, e.g.:
```
OLED_DRIVER_ENABLE = yes
```
This enables the feature and the `OLED_DRIVER_ENABLE` define. Then in your `keymap.c` file, you will need to implement the user task call, e.g:
```C++
#ifdef OLED_DRIVER_ENABLE
void oled_task_user(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Default\n"), false);
break;
case _FN:
oled_write_P(PSTR("FN\n"), false);
break;
case _ADJ:
oled_write_P(PSTR("ADJ\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
}
#endif
```
## Logo Example
In the default font, ranges in the font file are reserved for a QMK Logo. To Render this logo to the oled screen, use the following code example:
```C++
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(qmk_logo, false);
}
```
## Other Examples
In split keyboards, it is very common to have two OLED displays that each render different content and oriented flipped differently. You can do this by switching which content to render by using the return from `is_keyboard_master()` or `is_keyboard_left()` found in `split_util.h`, e.g:
```C++
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master())
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_logo(); // Renders a statuc logo
oled_scroll_left(); // Turns on scrolling
}
}
#endif
```
## Basic Configuration
|Define |Default |Description |
|-----------------------|---------------|------------------------------------------------|
|`OLED_DISPLAY_ADDRESS` |`0x3C` |The i2c address of the OLED Display |
|`OLED_FONT_H` |`"glcdfont.c"` |The font code file to use for custom fonts |
|`OLED_FONT_START` |`0` |The starting characer index for custom fonts |
|`OLED_FONT_END` |`224` |The ending characer index for custom fonts |
|`OLED_FONT_WIDTH` |`6` |The font width |
|`OLED_FONT_HEIGHT` |`8` |The font height (untested) |
|`OLED_DISABLE_TIMEOUT` |*Not defined* |Disables the built in OLED timeout feature. Useful when implementing custom timeout rules.|
## 128x64 & Custom sized OLED Displays
The default display size for this feature is 128x32 and all necessary defines are precalculated with that in mind. We have added a define, `OLED_DISPLAY_128X64`, to switch all the values to be used in a 128x64 display, as well as added a custom define, `OLED_DISPLAY_CUSTOM`, that allows you to provide the necessary values to the driver.
|Define |Default |Description |
|-----------------------|---------------|-----------------------------------------------------------------|
|`OLED_DISPLAY_128X64` |*Not defined* |Changes the display defines for use with 128x64 displays. |
|`OLED_DISPLAY_CUSTOM` |*Not defined* |Changes the display defines for use with custom displays.<br />Requires user to implement the below defines. |
|`OLED_DISPLAY_WIDTH` |`128` |The width of the OLED display. |
|`OLED_DISPLAY_HEIGHT` |`32` |The height of the OLED display. |
|`OLED_MATRIX_SIZE` |`512` |The local buffer size to allocate.<br />`(OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)`|
|`OLED_BLOCK_TYPE` |`uint16_t` |The unsigned integer type to use for dirty rendering.|
|`OLED_BLOCK_COUNT` |`16` |The number of blocks the display is divided into for dirty rendering.<br />`(sizeof(OLED_BLOCK_TYPE) * 8)`|
|`OLED_BLOCK_SIZE` |`32` |The size of each block for dirty rendering<br />`(OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)`|
|`OLED_SOURCE_MAP` |`{ 0, ... N }` |Precalculated source array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
|`OLED_TARGET_MAP` |`{ 24, ... N }`|Precalculated target array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
### 90 Degree Rotation - Technical Mumbo Jumbo
```C
// OLED Rotation enum values are flags
typedef enum {
OLED_ROTATION_0 = 0,
OLED_ROTATION_90 = 1,
OLED_ROTATION_180 = 2,
OLED_ROTATION_270 = 3, // OLED_ROTATION_90 | OLED_ROTATION_180
} oled_rotation_t;
```
OLED displays driven by SSD1306 drivers only natively support in hard ware 0 degree and 180 degree rendering. This feature is done in software and not free. Using this feature will increase the time to calculate what data to send over i2c to the OLED. If you are strapped for cycles, this can cause keycodes to not register. In testing however, the rendering time on an `atmega32u4` board only went from 2ms to 5ms and keycodes not registering was only noticed once we hit 15ms.
90 Degree Rotated Rendering is achieved by using bitwise operations to rotate each 8 block of memory and uses two precalculated arrays to remap buffer memory to OLED memory. The memory map defines are precalculated for remap performance and are calculated based on the OLED Height, Width, and Block Size. For example, in the 128x32 implementation with a `uint8_t` block type, we have a 64 byte block size. This gives us eight 8 byte blocks that need to be rotated and rendered. The OLED renders horizontally two 8 byte blocks before moving down a page, e.g:
| | | | | | |
|---|---|---|---|---|---|
| 0 | 1 | | | | |
| 2 | 3 | | | | |
| 4 | 5 | | | | |
| 6 | 7 | | | | |
However the local buffer is stored as if it was Height x Width display instead of Width x Height, e.g:
| | | | | | |
|---|---|---|---|---|---|
| 3 | 7 | | | | |
| 2 | 6 | | | | |
| 1 | 5 | | | | |
| 0 | 4 | | | | |
So those precalculated arrays just index the memory offsets in the order in which each one iterates its data.
## OLED API
```C++
// OLED Rotation enum values are flags
typedef enum {
OLED_ROTATION_0 = 0,
OLED_ROTATION_90 = 1,
OLED_ROTATION_180 = 2,
OLED_ROTATION_270 = 3, // OLED_ROTATION_90 | OLED_ROTATION_180
} oled_rotation_t;
// Initialize the OLED display, rotating the rendered output based on the define passed in.
// Returns true if the OLED was initialized successfully
bool oled_init(oled_rotation_t rotation);
// Called at the start of oled_init, weak function overridable by the user
// rotation - the value passed into oled_init
// Return new oled_rotation_t if you want to override default rotation
oled_rotation_t oled_init_user(oled_rotation_t rotation);
// Clears the display buffer, resets cursor position to 0, and sets the buffer to dirty for rendering
void oled_clear(void);
// Renders the dirty chunks of the buffer to OLED display
void oled_render(void);
// Moves cursor to character position indicated by column and line, wraps if out of bounds
// Max column denoted by 'oled_max_chars()' and max lines by 'oled_max_lines()' functions
void oled_set_cursor(uint8_t col, uint8_t line);
// Advances the cursor to the next page, writing ' ' if true
// Wraps to the begining when out of bounds
void oled_advance_page(bool clearPageRemainder);
// Moves the cursor forward 1 character length
// Advance page if there is not enough room for the next character
// Wraps to the begining when out of bounds
void oled_advance_char(void);
// Writes a single character to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Main handler that writes character data to the display buffer
void oled_write_char(const char data, bool invert);
// Writes a string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
void oled_write(const char *data, bool invert);
// Writes a string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
void oled_write_ln(const char *data, bool invert);
// Writes a PROGMEM string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Remapped to call 'void oled_write(const char *data, bool invert);' on ARM
void oled_write_P(const char *data, bool invert);
// Writes a PROGMEM string to the buffer at current cursor position
// Advances the cursor while writing, inverts the pixels if true
// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
// Remapped to call 'void oled_write_ln(const char *data, bool invert);' on ARM
void oled_write_ln_P(const char *data, bool invert);
// Can be used to manually turn on the screen if it is off
// Returns true if the screen was on or turns on
bool oled_on(void);
// Can be used to manually turn off the screen if it is on
// Returns true if the screen was off or turns off
bool oled_off(void);
// Basically it's oled_render, but with timeout management and oled_task_user calling!
void oled_task(void);
// Called at the start of oled_task, weak function overridable by the user
void oled_task_user(void);
// Scrolls the entire display right
// Returns true if the screen was scrolling or starts scrolling
// NOTE: display contents cannot be changed while scrolling
bool oled_scroll_right(void);
// Scrolls the entire display left
// Returns true if the screen was scrolling or starts scrolling
// NOTE: display contents cannot be changed while scrolling
bool oled_scroll_left(void);
// Turns off display scrolling
// Returns true if the screen was not scrolling or stops scrolling
bool oled_scroll_off(void);
// Returns the maximum number of characters that will fit on a line
uint8_t oled_max_chars(void);
// Returns the maximum number of lines that will fit on the OLED
uint8_t oled_max_lines(void);
```
## SSD1306.h driver conversion guide
|Old API |Recommended New API |
|---------------------------|-----------------------------------|
|`struct CharacterMatrix` |*removed - delete all references* |
|`iota_gfx_init` |`oled_init` |
|`iota_gfx_on` |`oled_on` |
|`iota_gfx_off` |`oled_off` |
|`iota_gfx_flush` |`oled_render` |
|`iota_gfx_write_char` |`oled_write_char` |
|`iota_gfx_write` |`oled_write` |
|`iota_gfx_write_P` |`oled_write_P` |
|`iota_gfx_clear_screen` |`oled_clear` |
|`matrix_clear` |*removed - delete all references* |
|`matrix_write_char_inner` |`oled_write_char` |
|`matrix_write_char` |`oled_write_char` |
|`matrix_write` |`oled_write` |
|`matrix_write_ln` |`oled_write_ln` |
|`matrix_write_P` |`oled_write_P` |
|`matrix_write_ln_P` |`oled_write_ln_P` |
|`matrix_render` |`oled_render` |
|`iota_gfx_task` |`oled_task` |
|`iota_gfx_task_user` |`oled_task_user` |

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@ -75,6 +75,7 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
|`RGBLIGHT_VAL_STEP` |`17` |The number of steps to increment the brightness by |
|`RGBLIGHT_LIMIT_VAL` |`255` |The maximum brightness level |
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
|`RGBLIGHT_SPLIT` |*Not defined*|If defined, synchronization functionality for split keyboards is added|
## Animations
@ -113,7 +114,7 @@ The following options can be used to tweak the various animations:
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|If defined, enable RGB test animation mode. |
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|If defined, enable alternating animation mode. |
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables all additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |*Not defined*|If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
@ -144,7 +145,7 @@ const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// These control which hues are selected for each of the "Static gradient" modes
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
```
## Functions
@ -188,22 +189,60 @@ If you need to change your RGB lighting in code, for example in a macro to chang
|`rgblight_increase_val_noeeprom()` |Increase the value for all LEDs. This wraps around at maximum value (not written to EEPROM) |
|`rgblight_decrease_val()` |Decrease the value for all LEDs. This wraps around at minimum value |
|`rgblight_decrease_val_noeeprom()` |Decrease the value for all LEDs. This wraps around at minimum value (not written to EEPROM) |
|`rgblight_set_clipping_range(pos, num)` |Set clipping Range |
## Colors
These are shorthands to popular colors. The `RGB` ones can be passed to the `setrgb` functions, while the `HSV` ones to the `sethsv` functions.
|RGB |HSV |
|-------------------|-------------------|
|`RGB_WHITE` |`HSV_WHITE` |
|`RGB_RED` |`HSV_RED` |
|`RGB_CORAL` |`HSV_CORAL` |
|`RGB_ORANGE` |`HSV_ORANGE` |
|`RGB_GOLDENROD` |`HSV_GOLDENROD` |
|`RGB_GOLD` |`HSV_GOLD` |
|`RGB_YELLOW` |`HSV_YELLOW` |
|`RGB_CHARTREUSE` |`HSV_CHARTREUSE` |
|`RGB_GREEN` |`HSV_GREEN` |
|`RGB_SPRINGGREEN` |`HSV_SPRINGGREEN` |
|`RGB_TURQUOISE` |`HSV_TURQUOISE` |
|`RGB_TEAL` |`HSV_TEAL` |
|`RGB_CYAN` |`HSV_CYAN` |
|`RGB_AZURE` |`HSV_AZURE` |
|`RGB_BLUE` |`HSV_BLUE` |
|`RGB_PURPLE` |`HSV_PURPLE` |
|`RGB_MAGENTA` |`HSV_MAGENTA` |
|`RGB_PINK` |`HSV_PINK` |
```c
rgblight_setrgb(RGB_ORANGE);
rgblight_sethsv_noeeprom(HSV_GREEN);
rgblight_setrgb_at(RGB_GOLD, 3);
rgblight_sethsv_range(HSV_WHITE, 0, 6);
```
These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h). Feel free to add to this list!
Additionally, [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h) defines several predefined shortcuts for various colors. Feel free to add to this list!
## Changing the order of the LEDs
If you want to make the logical order of LEDs different from the electrical connection order, you can do this by defining the `RGBLIGHT_LED_MAP` macro in your `config.h`.
Normally, the contents of the LED buffer are output to the LEDs in the same order.
<img src="https://user-images.githubusercontent.com/2170248/55743718-01866c80-5a6e-11e9-8134-25419928327a.JPG" alt="simple dicrect" width="50%"/>
By defining `RGBLIGHT_LED_MAP` as in the example below, you can specify the LED with addressing in reverse order of the electrical connection order.
```c
// config.h
#define RGBLED_NUM 10
#define RGBLIGHT_LED_MAP { 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 }
#define RGBLED_NUM 4
#define RGBLIGHT_LED_MAP { 3, 2, 1, 0 }
```
<img src="https://user-images.githubusercontent.com/2170248/55743725-08ad7a80-5a6e-11e9-83ed-126a2b0209fc.JPG" alt="simple mapped" width="50%"/>
For keyboards that use the RGB LEDs as a backlight for each key, you can also define it as in the example below.
@ -237,7 +276,28 @@ For keyboards that use the RGB LEDs as a backlight for each key, you can also de
29, 24, 19, 14, 9, 4 )
```
## Clipping Range
## Hardware Modification
Using the `rgblight_set_clipping_range()` function, you can prepare more buffers than the actual number of LEDs, and output some of the buffers to the LEDs. This is useful if you want the split keyboard to treat left and right LEDs as logically contiguous.
You can set the Clipping Range by executing the following code.
```c
// some soruce
rgblight_set_clipping_range(3, 4);
```
<img src="https://user-images.githubusercontent.com/2170248/55743785-2bd82a00-5a6e-11e9-9d4b-1b4ffaf4932b.JPG" alt="clip direct" width="70%"/>
In addition to setting the Clipping Range, you can use `RGBLIGHT_LED_MAP` together.
```c
// config.h
#define RGBLED_NUM 8
#define RGBLIGHT_LED_MAP { 7, 6, 5, 4, 3, 2, 1, 0 }
// some soruce
rgblight_set_clipping_range(3, 4);
```
<img src="https://user-images.githubusercontent.com/2170248/55743747-119e4c00-5a6e-11e9-91e5-013203ffae8a.JPG" alt="clip mapped" width="70%"/>
If your keyboard lacks onboard underglow LEDs, you may often be able to solder on an RGB LED strip yourself. You will need to find an unused pin to wire to the data pin of your LED strip. Some keyboards may break out unused pins from the MCU to make soldering easier. The other two pins, VCC and GND, must also be connected to the appropriate power pins.

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@ -0,0 +1,59 @@
# Space Cadet: The Future, Built In
Steve Losh described the [Space Cadet Shift](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) quite well. Essentially, when you tap Left Shift on its own, you get an opening parenthesis; tap Right Shift on its own and you get the closing one. When held, the Shift keys function as normal. Yes, it's as cool as it sounds, and now even cooler supporting Control and Alt as well!
## Usage
Firstly, in your keymap, do one of the following:
- Replace the Left Shift key with `KC_LSPO` (Left Shift, Parenthesis Open), and Right Shift with `KC_RSPC` (Right Shift, Parenthesis Close).
- Replace the Left Control key with `KC_LCPO` (Left Control, Parenthesis Open), and Right Control with `KC_RCPC` (Right Control, Parenthesis Close).
- Replace the Left Alt key with `KC_LAPO` (Left Alt, Parenthesis Open), and Right Alt with `KC_RAPC` (Right Alt, Parenthesis Close).
- Replace any Shift key in your keymap with `KC_SFTENT` (Right Shift, Enter).
## Keycodes
|Keycode |Description |
|-----------|-------------------------------------------|
|`KC_LSPO` |Left Shift when held, `(` when tapped |
|`KC_RSPC` |Right Shift when held, `)` when tapped |
|`KC_LCPO` |Left Control when held, `(` when tapped |
|`KC_RCPC` |Right Control when held, `)` when tapped |
|`KC_LAPO` |Left Alt when held, `(` when tapped |
|`KC_RAPC` |Right Alt when held, `)` when tapped |
|`KC_SFTENT`|Right Shift when held, `Enter` when tapped |
## Caveats
Space Cadet's functionality can conflict with the default Command functionality when both Shift keys are held at the same time. See the [Command feature](feature_command.md) for info on how to change it, or make sure that Command is disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
## Configuration
By default Space Cadet assumes a US ANSI layout, but if your layout uses different keys for parentheses, you can redefine them in your `config.h`. In addition, you can redefine the modifier to send on tap, or even send no modifier at all. The new configuration defines bundle all options up into a single define of 3 key codes in this order: the `Modifier` when held or when used with other keys, the `Tap Modifer` sent when tapped (no modifier if `KC_TRNS`), finally the `Keycode` sent when tapped. Now keep in mind, mods from other keys will still apply to the `Keycode` if say `KC_RSFT` is held while tapping `KC_LSPO` key with `KC_TRNS` as the `Tap Modifer`.
|Define |Default |Description |
|----------------|-------------------------------|---------------------------------------------------------------------------------|
|`LSPO_KEYS` |`KC_LSFT, LSPO_MOD, LSPO_KEY` |Send `KC_LSFT` when held, the mod and key defined by `LSPO_MOD` and `LSPO_KEY`. |
|`RSPC_KEYS` |`KC_RSFT, RSPC_MOD, RSPC_KEY` |Send `KC_RSFT` when held, the mod and key defined by `RSPC_MOD` and `RSPC_KEY`. |
|`LCPO_KEYS` |`KC_LCTL, KC_LCTL, KC_9` |Send `KC_LCTL` when held, the mod `KC_LCTL` with the key `KC_9` when tapped. |
|`RCPC_KEYS` |`KC_RCTL, KC_RCTL, KC_0` |Send `KC_RCTL` when held, the mod `KC_RCTL` with the key `KC_0` when tapped. |
|`LAPO_KEYS` |`KC_LALT, KC_LALT, KC_9` |Send `KC_LALT` when held, the mod `KC_LALT` with the key `KC_9` when tapped. |
|`RAPC_KEYS` |`KC_RALT, KC_RALT, KC_0` |Send `KC_RALT` when held, the mod `KC_RALT` with the key `KC_0` when tapped. |
|`SFTENT_KEYS` |`KC_RSFT, KC_TRNS, SFTENT_KEY` |Send `KC_RSFT` when held, no mod with the key `SFTENT_KEY` when tapped. |
## Obsolete Configuration
These defines are used in the above defines internally to support backwards compatibility, so you may continue to use them, however the above defines open up a larger range of flexibility than before. As an example, say you want to not send any modifier when you tap just `KC_LSPO`, with the old defines you had an all or nothing choice of using the `DISABLE_SPACE_CADET_MODIFIER` define. Now you can define that key as: `#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_9`. This tells the system to set Left Shift if held or used with other keys, then on tap send no modifier (transparent) with the `KC_9`.
|Define |Default |Description |
|------------------------------|-------------|------------------------------------------------------------------|
|`LSPO_KEY` |`KC_9` |The keycode to send when Left Shift is tapped |
|`RSPC_KEY` |`KC_0` |The keycode to send when Right Shift is tapped |
|`LSPO_MOD` |`KC_LSFT` |The modifier to apply to `LSPO_KEY` |
|`RSPC_MOD` |`KC_RSFT` |The modifier to apply to `RSPC_KEY` |
|`SFTENT_KEY` |`KC_ENT` |The keycode to send when the Shift key is tapped |
|`DISABLE_SPACE_CADET_MODIFIER`|*Not defined*|If defined, prevent the Space Cadet from applying a modifier |

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@ -1,37 +0,0 @@
# Space Cadet Shift: The Future, Built In
Steve Losh described the [Space Cadet Shift](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) quite well. Essentially, when you tap Left Shift on its own, you get an opening parenthesis; tap Right Shift on its own and you get the closing one. When held, the Shift keys function as normal. Yes, it's as cool as it sounds.
## Usage
Replace the Left Shift key in your keymap with `KC_LSPO` (Left Shift, Parenthesis Open), and Right Shift with `KC_RSPC` (Right Shift, Parenthesis Close).
## Keycodes
|Keycode |Description |
|---------|--------------------------------------|
|`KC_LSPO`|Left Shift when held, `(` when tapped |
|`KC_RSPC`|Right Shift when held, `)` when tapped|
## Caveats
Space Cadet's functionality can conflict with the default Command functionality when both Shift keys are held at the same time. Make sure that Command is disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
## Configuration
By default Space Cadet assumes a US ANSI layout, but if your layout uses different keys for parentheses, you can redefine them in your `config.h`.
You can also disable the rollover, allowing you to use the opposite Shift key to cancel the Space Cadet state in the event of an erroneous press, instead of emitting a pair of parentheses when the keys are released.
Also, by default, the Space Cadet applies modifiers LSPO_MOD and RSPC_MOD to keys defined by LSPO_KEY and RSPC_KEY. You can override this behavior by redefining those variables in your `config.h`. You can also prevent the Space Cadet to apply a modifier by defining DISABLE_SPACE_CADET_MODIFIER in your `config.h`.
|Define |Default |Description |
|------------------------------|-------------|--------------------------------------------------------------------------------|
|`LSPO_KEY` |`KC_9` |The keycode to send when Left Shift is tapped |
|`RSPC_KEY` |`KC_0` |The keycode to send when Right Shift is tapped |
|`LSPO_MOD` |`KC_LSFT` |The keycode to send when Left Shift is tapped |
|`RSPC_MOD` |`KC_RSFT` |The keycode to send when Right Shift is tapped |
|`DISABLE_SPACE_CADET_ROLLOVER`|*Not defined*|If defined, use the opposite Shift key to cancel Space Cadet |
|`DISABLE_SPACE_CADET_MODIFIER`|*Not defined*|If defined, prevent the Space Cadet to apply a modifier to LSPO_KEY and RSPC_KEY|

View File

@ -1,31 +0,0 @@
# Space Cadet Shift Enter
Based on the [Space Cadet Shift](feature_space_cadet_shift.md) feature. Tap the Shift key on its own, and it behaves like Enter. When held, the Shift functions as normal.
## Usage
Replace any Shift key in your keymap with `KC_SFTENT` (Shift, Enter), and you're done.
## Keycodes
|Keycode |Description |
|-----------|----------------------------------------|
|`KC_SFTENT`|Right Shift when held, Enter when tapped|
## Caveats
As with Space Cadet Shift, this feature may conflict with Command, so it should be disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
This feature also uses the same timers as Space Cadet Shift, so using them in tandem may produce strange results.
## Configuration
By default Space Cadet assumes a US ANSI layout, but if you'd like to use a different key for Enter, you can redefine it in your `config.h`:
|Define |Default |Description |
|------------|--------|------------------------------------------------|
|`SFTENT_KEY`|`KC_ENT`|The keycode to send when the Shift key is tapped|

View File

@ -4,11 +4,11 @@ There are three Unicode keymap definition methods available in QMK:
## `UNICODE_ENABLE`
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap file, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## `UNICODEMAP_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 1024 entries.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 16384 entries.
You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file:
@ -26,13 +26,21 @@ const uint32_t PROGMEM unicode_map[] = {
};
```
Then you can use `X(BANG)` etc. in your keymap.
Then you can use `X(BANG)`, `X(SNEK)` etc. in your keymap.
### Lower and Upper Case
Characters often come in lower and upper case pairs, for example: å, Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.
This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP`. This blends Unicode keys in with regular alphas.
Due to keycode size constraints, _i_ and _j_ can each only refer to one of the first 128 characters in your `unicode_map`. In other words, 0 ≤ _i_ ≤ 127 and 0 ≤ _j_ ≤ 127. This is enough for most use cases, but if you'd like to customize the index calculation, you can override the [`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L40) function. This also allows you to, say, check Ctrl instead of Shift/Caps.
## `UCIS_ENABLE`
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you will have to add a keycode or function that calls `qk_ucis_start()`. Once this function's been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you have to add a keycode or function that calls `qk_ucis_start()`. Once this function has been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
For instance, you would define a table like this in your keymap file:
For instance, you could define a table like this in your keymap file:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
@ -42,7 +50,7 @@ const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
);
```
You call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and input the laughing emoji.
To use it, call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and insert the laughing emoji.
### Customization
@ -60,28 +68,29 @@ Unicode input in QMK works by inputting a sequence of characters to the OS, sort
The following input modes are available:
* **`UC_OSX`**: Mac OS X built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
* **`UC_OSX`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`), but this can be changed by defining [`UNICODE_OSX_KEY`](#input-key-configuration) with another keycode.
By default, this mode uses the left Option key (`KC_LALT`) for Unicode input, but this can be changed by defining [`UNICODE_KEY_OSX`](#input-key-configuration) with another keycode.
**Note:** Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as: Option + Left Arrow (`moveWordLeftAndModifySelection`) and Option + Right Arrow (`moveWordRightAndModifySelection`).
!> Using the _Unicode Hex Input_ input source may disable some Option based shortcuts, such as Option + Left Arrow and Option + Right Arrow.
* **`UC_LNX`**: Linux built-in IBus Unicode input. Supports code points up to `0x10FFFF` (all possible code points).
Enabled by default and works almost anywhere on IBus-enabled distros. Without IBus, this mode works under GTK apps, but rarely anywhere else.
By default, this mode uses Ctrl+Shift+U (`LCTL(LSFT(KC_U))`) to start Unicode input, but this can be changed by defining [`UNICODE_KEY_LNX`](#input-key-configuration) with another keycode. This might be required for IBus versions ≥1.5.15, where Ctrl+Shift+U behavior is consolidated into Ctrl+Shift+E.
* **`UC_WIN`**: _(not recommended)_ Windows built-in hex numpad Unicode input. Supports code points up to `0xFFFF`.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Afterwards, reboot.
To enable, create a registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad` and set its value to `1`. This can be done from the Command Prompt by running `reg add "HKCU\Control Panel\Input Method" -v EnableHexNumpad -t REG_SZ -d 1` with administrator privileges. Reboot afterwards.
This mode is not recommended because of reliability and compatibility issues; use the `UC_WINC` mode instead.
* **`UC_BSD`**: _(non implemented)_ Unicode input under BSD. Not implemented at this time. If you're a BSD user and want to help add support for it, please [open an issue on GitHub](https://github.com/qmk/qmk_firmware/issues).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.8.2, supports code points up to `0xFFFFF` (all currently assigned code points).
* **`UC_WINC`**: Windows Unicode input using [WinCompose](https://github.com/samhocevar/wincompose). As of v0.9.0, supports code points up to `0x10FFFF` (all possible code points).
To enable, install the [latest release](https://github.com/samhocevar/wincompose/releases/latest). Once installed, WinCompose will automatically run on startup. Works reliably under all version of Windows supported by the app.
By default, this mode uses the right Alt key (`KC_RALT`), but this can be changed in the WinCompose settings and by defining [`UNICODE_WINC_KEY`](#input-key-configuration) with another keycode.
By default, this mode uses right Alt (`KC_RALT`) as the Compose key, but this can be changed in the WinCompose settings and by defining [`UNICODE_KEY_WINC`](#input-key-configuration) with another keycode.
### Switching Input Modes
@ -89,17 +98,17 @@ There are two ways to set the input mode for Unicode: by keycode or by function.
You can switch the input mode at any time by using one of the following keycodes. The easiest way is to add the ones you use to your keymap.
|Keycode |Alias |Input mode |Description |
|-----------------------|---------|-------------|-----------------------------------------|
|`UNICODE_MODE_FORWARD` |`UC_MOD` | |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_REVERSE` |`UC_RMOD`| |Cycles forwards through the available modes. [(Disabled by default)](#input-method-cycling)|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to Mac OS X input. |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input. |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input. |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented). |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose.|
|Keycode |Alias |Input Mode |Description |
|----------------------|---------|------------|--------------------------------------------------------------|
|`UNICODE_MODE_FORWARD`|`UC_MOD` |Next in list|[Cycle](#input-mode-cycling) through selected modes |
|`UNICODE_MODE_REVERSE`|`UC_RMOD`|Prev in list|[Cycle](#input-mode-cycling) through selected modes in reverse|
|`UNICODE_MODE_OSX` |`UC_M_OS`|`UC_OSX` |Switch to macOS input |
|`UNICODE_MODE_LNX` |`UC_M_LN`|`UC_LNX` |Switch to Linux input |
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input (not implemented) |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose |
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user` (or a similar function). For example:
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`). Since the function only needs to be called once, it's recommended that you do it in `eeconfig_init_user()` (or a similar function). For example:
```c
void eeconfig_init_user(void) {
@ -123,35 +132,45 @@ For instance, you can add these definitions to your `config.h` file:
### Additional Customization
Because Unicode is such a large and variable feature, there are a number of options that you can customize to work better on your system.
Because Unicode is a large and versatile feature, there are a number of options you can customize to make it work better on your system.
#### Start and Finish input functions
#### Start and Finish Input Functions
The functions for starting and finishing Unicode input on your platform can be overridden locally. Possible uses include customizing input mode behavior if you don't use the default keys, or adding extra visual/audio feedback to Unicode input.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on Mac.
* `void unicode_input_start(void)` This sends the initial sequence that tells your platform to enter Unicode input mode. For example, it presses Ctrl+Shift+U on Linux and holds the Option key on macOS.
* `void unicode_input_finish(void)` This is called to exit Unicode input mode, for example by pressing Space or releasing the Option key.
You can find the default implementations of these functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c).
#### Input Key Configuration
Additionally, you can customize the keys used to trigger the unicode input for macOS and WinCompose by adding defines to your `config.h`
You can customize the keys used to trigger Unicode input for macOS, Linux and WinCompose by adding corresponding defines to your `config.h`. The default values match the platforms' default settings, so you shouldn't need to change this unless Unicode input isn't working, or you want to use a different key (e.g. in order to free up left or right Alt).
|Define |Type |Default |Example |
|------------------|----------|------------------|-------------------------------------------|
|`UNICODE_KEY_OSX` |`uint8_t` |`KC_LALT` |`#define UNICODE_KEY_OSX KC_RALT` |
|`UNICODE_KEY_LNX` |`uint16_t`|`LCTL(LSFT(KC_U))`|`#define UNICODE_KEY_LNX LCTL(LSFT(KC_E))`|
|`UNICODE_KEY_WINC`|`uint8_t` |`KC_RALT` |`#define UNICODE_KEY_WINC KC_RGUI` |
#### Input Mode Cycling
You can choose which input modes are available for cycling through. By default, this is disabled. If you want to enable it, limiting it to just the modes you use makes sense. Note that the values in the list are comma-delimited.
```c
#define UNICODE_OSX_KEY KC_LALT
#define UNICODE_WINC_KEY KC_RALT
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_WINC
```
#### Input Method Cycling
You can cycle through the selected modes by using the `UC_MOD`/`UC_RMOD` keycodes, or by calling `cycle_unicode_input_mode(offset)` in your code (`offset` is how many modes to move forward by, so +1 corresponds to `UC_MOD`).
Also, you can choose which input methods are availble for cycling through. By default, this is disabled. But if you want to enabled it, then limiting it to just those modes makes sense. Note that `UNICODE_SELECTED_MODES` define is comma delimited.
By default, when the keyboard boots, it will initialize the input mode to the last one you used. You can disable this and make it start with the first mode in the list every time by adding the following to your `config.h`:
```c
#define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WIN, UC_BSD, UC_WINC
#define UNICODE_CYCLE_PERSIST false
```
!> Using `UNICODE_SELECTED_MODES` means you don't have to initially set the input mode in `matrix_init_user()` (or a similar function); the Unicode system will do that for you on startup. This has the added benefit of avoiding unnecessary writes to EEPROM.
## `send_unicode_hex_string`
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values separate by spaces.

View File

@ -2,11 +2,11 @@
This page describes setting up the build environment for QMK. These instructions cover AVR processors (such as the atmega32u4).
After cloning the repo of QMK run `make git-submodule` once to download 3rd party libraries like ChibiOS.
<!-- FIXME: We should have ARM instructions somewhere. -->
Note: If it is your first time here, Check out the "Complete Newbs guide" instead
**Note:** If this is your first time here, check out the [Complete Newbs Guide](newbs.md) page.
Before continuing, double check that your submodules (third-party libraries) are up to date by running `make git-submodule`.
## Linux

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@ -198,15 +198,17 @@ From here, you should have a working keyboard once you program a firmware. Befor
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/) (paid) or [Visual Studio Code](https://code.visualstudio.com) (free).
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder:
The first thing we're going to do is create a new keyboard. In your terminal, run this command, which will ask you some questions and generate a basic keyboard project:
```
util/new_project.sh <project_name>
./util/new_keyboard.sh
```
You'll want to navigate to the `keyboards/<project_name>/` folder by typing, like the print-out from the script specifies:
cd keyboards/<project_name>
```
cd keyboards/<project_name>
```
### `config.h`
@ -326,7 +328,7 @@ Carefully flip your keyboard over, open up a new text document, and try typing -
2. Check the solder joints on the diode - if the diode is loose, part of your row may register, while the other may not.
3. Check the solder joints on the columns - if your column wiring is loose, part or all of the column may not work.
4. Check the solder joints on both sides of the wires going to/from the Teensy - the wires need to be fully soldered and connect to both sides.
5. Check the <project_name>.h file for errors and incorrectly placed `KC_NO`s - if you're unsure where they should be, instead duplicate a k*xy* variable.
5. Check the `<project_name>.h` file for errors and incorrectly placed `KC_NO`s - if you're unsure where they should be, instead duplicate a k*xy* variable.
6. Check to make sure you actually compiled the firmware and flashed the Teensy correctly. Unless you got error messages in the terminal, or a pop-up during flashing, you probably did everything correctly.
If you've done all of these things, keep in mind that sometimes you might have had multiple things affecting the keyswitch, so it doesn't hurt to test the keyswitch by shorting it out at the end.
@ -335,4 +337,4 @@ If you've done all of these things, keep in mind that sometimes you might have h
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
There are a lot of possibilities inside the firmware - explore [docs.qmk.fm](http://docs.qmk.fm) for a full feature list, and dive into the different project (Planck, Clueboard, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)
There are a lot of possibilities inside the firmware - explore [docs.qmk.fm](http://docs.qmk.fm) for a full feature list, and dive into the different keyboards (Planck, Clueboard, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)

View File

@ -6,14 +6,26 @@ If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_
## Adding Your AVR Keyboard to QMK
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started, run the `util/new_keyboard.sh` script:
```bash
$ util/new_project.sh my_awesome_keyboard
######################################################
# /keyboards/my_awesome_keyboard project created. To start
# working on things, cd into keyboards/my_awesome_keyboard
######################################################
```
$ ./util/new_keyboard.sh
Generating a new QMK keyboard directory
Keyboard Name: mycoolkb
Keyboard Type [avr]:
Your Name [John Smith]:
Copying base template files... done
Copying avr template files... done
Renaming keyboard files... done
Replacing %KEYBOARD% with mycoolkb... done
Replacing %YOUR_NAME% with John Smith... done
Created a new keyboard called mycoolkb.
To start working on things, cd into keyboards/mycoolkb,
or open the directory in your favourite text editor.
```
This will create all the files needed to support your new keyboard, and populate the settings with default values. Now you just need to customize it for your keyboard.
@ -93,6 +105,24 @@ Finally, you can specify the direction your diodes point. This can be `COL2ROW`
#define DIODE_DIRECTION COL2ROW
```
#### Direct Pin Matrix
To configure a keyboard where each switch is connected to a separate pin and ground instead of sharing row and column pins, use `DIRECT_PINS`. The mapping defines the pins of each switch in rows and columns, from left to right. Must conform to the sizes within `MATRIX_ROWS` and `MATRIX_COLS`, use `NO_PIN` to fill in blank spaces. Overrides the behaviour of `DIODE_DIRECTION`, `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`.
```c
// #define MATRIX_ROW_PINS { D0, D5 }
// #define MATRIX_COL_PINS { F1, F0, B0 }
#define DIRECT_PINS { \
{ F1, E6, B0, B2, B3 }, \
{ F5, F0, B1, B7, D2 }, \
{ F6, F7, C7, D5, D3 }, \
{ B5, C6, B6, NO_PIN, NO_PIN } \
}
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
//#define DIODE_DIRECTION
```
### Backlight Configuration
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).

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@ -14,9 +14,9 @@ QMK is used on a lot of different hardware. While support for the most common MC
Support for addressing pins on the ProMicro by their Arduino name rather than their AVR name. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
## SSD1306 (AVR Only)
## SSD1306 OLED Driver
Support for SSD1306 based OLED displays. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
Support for SSD1306 based OLED displays. For more information see the [OLED Driver Feature](feature_oled_driver.md) page.
## uGFX
@ -32,4 +32,4 @@ Support for up to 2 drivers. Each driver impliments 2 charlieplex matrices to in
## IS31FL3733
Support for up to a single driver with room for expansion. Each driver can control 192 individual LEDs or 64 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.
Support for up to a single driver with room for expansion. Each driver can control 192 individual LEDs or 64 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.

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@ -450,7 +450,15 @@ This is a reference only. Each group of keys links to the page documenting their
## [Unicode Support](feature_unicode.md)
|Key |Description |
|-------|---------------------------------------------------------------------------|
|`UC(c)`|Send Unicode code point `c` (`UNICODE_ENABLE`) |
|`X(i)` |Send Unicode code point at index `i` in `unicode_map` (`UNICODEMAP_ENABLE`)|
|Key |Aliases |Description |
|----------------------|---------|----------------------------------------------------------------|
|`UC(c)` | |Send Unicode code point `c` |
|`X(i)` | |Send Unicode code point at index `i` in `unicode_map` |
|`XP(i, j)` | |Send Unicode code point at index `i`, or `j` if Shift/Caps is on|
|`UNICODE_MODE_FORWARD`|`UC_MOD` |Cycle through selected input modes |
|`UNICODE_MODE_REVERSE`|`UC_RMOD`|Cycle through selected input modes in reverse |
|`UNICODE_MODE_OSX` |`UC_M_OS`|Switch to macOS input |
|`UNICODE_MODE_LNX` |`UC_M_LN`|Switch to Linux input |
|`UNICODE_MODE_WIN` |`UC_M_WI`|Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|Switch to BSD input (not implemented) |
|`UNICODE_MODE_WINC` |`UC_M_WC`|Switch to Windows input using WinCompose |

View File

@ -13,9 +13,9 @@ Note: These programs are not provided by or endorsed by QMK.
* [Keyboard Tester](http://www.keyboardtester.com) (Web Based)
* [Keyboard Checker](http://keyboardchecker.com) (Web Based)
## Debugging With QMK Toolbox
## Debugging
[QMK Toolbox](https://github.com/qmk/qmk_toolbox) will show messages from your keyboard if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, use the [Command](feature_command.md) feature to enable debug mode, or add the following code to your keymap.
Your keyboard will output debug information if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, use the [Command](feature_command.md) feature to enable debug mode, or add the following code to your keymap.
```c
void keyboard_post_init_user(void) {
@ -27,6 +27,14 @@ void keyboard_post_init_user(void) {
}
```
### Debugging With QMK Toolbox
For compatible platforms, [QMK Toolbox](https://github.com/qmk/qmk_toolbox) can be used to display debug messages from your keyboard.
### Debugging With hid_listen
Prefer a terminal based solution? [hid_listen](https://www.pjrc.com/teensy/hid_listen.html), provided by PJRC, can also be used to display debug messages. Prebuilt binaries for Windows,Linux,and MacOS are available.
<!-- FIXME: Describe the debugging messages here. -->
## Sending Your Own Debug Messages
@ -41,3 +49,51 @@ After that you can use a few different print functions:
* `uprintf("%s string", var)`: Print a formatted string
* `dprint("string")` Print a simple string, but only when debug mode is enabled
* `dprintf("%s string", var)`: Print a formatted string, but only when debug mode is enabled
## Debug Examples
Below is a collection of real world debugging examples. For additional information, refer to [Debugging/Troubleshooting QMK](faq_debug.md).
### Which matrix position is this keypress?
When porting, or when attempting to diagnose pcb issues, it can be useful to know if a keypress is scanned correctly. To enable logging for this scenario, add the following code to your keymaps `keymap.c`
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
#endif
return true;
}
```
Example output
```text
Waiting for device:.......
Listening:
KL: kc: 169, col: 0, row: 0, pressed: 1
KL: kc: 169, col: 0, row: 0, pressed: 0
KL: kc: 174, col: 1, row: 0, pressed: 1
KL: kc: 174, col: 1, row: 0, pressed: 0
KL: kc: 172, col: 2, row: 0, pressed: 1
KL: kc: 172, col: 2, row: 0, pressed: 0
```
### How long did it take to scan for a keypress?
When testing performance issues, it can be useful to know the frequency at which the switch matrix is being scanned. To enable logging for this scenario, add the following code to your keymaps `config.h`
```c
#define DEBUG_MATRIX_SCAN_RATE
```
Example output
```text
> matrix scan frequency: 315
> matrix scan frequency: 313
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
```

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