* initial commit, copied from singa
* default 60_ansi LAYOUT implemented and tested workin
* add rgb underglow support bounded by ifdefs
* edit readme to provide information on reset procedure and on rgb underglow support
* improve the default keymap to have a second layer with function keys and even a RESET
* Add LAYOUT_all macro and discovered that split backspace uses an additional pin on the microcontroller
* fix up last line in readme
* Add QMK Configurator support
* Convert gh60.h to #pragma once include guard
* Lint gh60.h
This commit only changes white space.
* Convert info.json to debug linting
Making this file easier to read.
* Put the label keys first for LAYOUT_60_ansi
* Complete and correct key labels in info.json
* Duplicate LAYOUT as LAYOUT_all
Doing this for backwards compatibility. Has implications for user keymaps.
* Update LAYOUT_all to make sense
The original macro LAYOUT submitted for the GH60 gets a couple of things wrong:
- K49 is placed between Space and Right Alt, when it's actually the right half of a split Backspace
- K3C is assigned before K3D, when K3C is the 1u portion of a 1.75u/1u split Right Shift, and therefore K3D is actually to the left of K3C
The LAYOUT_all macro corrects these issues, but the LAYOUT macro is unchanged, so as to not break user keymaps that depend on it.
This commit also updates the default keymap to use the LAYOUT_all macro, and makes a minor change to the base layer to be more as a user would expect for the corresponding physical layout.
* Correct the layout data for the LAYOUT macro in info.json
Gives proper Configurator rendering.
* Modernize default keymap
Update the default keymap to use more modern QMK conventions.
* Modernize the LED management code
Update the LED management functions to use the GPIO functions, and clean up the led_set_kb() function.
* Update key labels in info.json for LAYOUT_60_ansi_split_rshift
Makes them consistent with the the rest of the file.
* Update Docs links in readme file
* Snowkuma's planck layout.
Heavily influenced by both Planck and SDOTHUMs layouts. I have tried to
implement a comfortable layout with a wide stagger and a minimal set of
key usage.
Still a work in progress, hope it is useful to others.
* Adds simple readme file and images of layout
* Removes unused experimental definitions
* Update readme.md
Adds images of layout to readme.
* Removes accidentally added test keymap .swn .swo .swp files
* Updates config.h replaces include guard
As suggested by @noroadsleft replaces the include guard (ifndef, define
and endif) with just `#pragma once`.
* Replaces two extra KC with inbuilt QMK equivalents
custom_keycodes.h
Replaces `___f___` with the equivalent QMK alias `_______` KC_TRNS
`___x___` with the equivalent QMK alias `XXXXXXX` KC_NO
Updates keymap.c to reflect the changes made.
* Changes keymap.c to include QMK_KEYBOARD_H
Replaces planck.h and action_layer.h includes with the single inclusion
of QMK_KEYBOARD_H which includes action_layer.h automatically.
* Update keyboards/planck/keymaps/snowkuma/keymap.c
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update keymap.c
removes unused Coleman key code from enum planck_keycodes
* Update keymap.c removes COLEMAK key code logic
* Initial keymapping
* Removed unneccessary config files
* Update readme.md
* Updated symbol locations, tap dance on parentheses for brackets.
* Update readme.md
* Fixed layout image inconsistencies
* More quality shift key layer control, swapped enter + shift enter
* Keyap tweaks and config cleanup
* Almost compiling, still has layout reference issues.
* Finally compiling. 2x2u layout (default, not mine) had nonexistent keys on it
* Super minor changes
* Ctrl+Bksp after first tap
* Changed bind so un/lock is explicit to work with remote un/locking
* Added keyboard passwords please don't hate me
* Changed backspace functionality and added em dash
* Changed to send_string because it's preferred for macros
* Minor fixes
* Removed global redefinition and fixed possible issue between 6KRO and NKRO
* Cleanup
* Layer names, password layer is OSL over toggle
* Hopefully now in QMK preferred format.
* Blank passwords.c
I realized with me excluding this it wouldn't compile - so adding a blank one.
* Fixed OSLs not cancelling after tapping term
* Matrix change.
KC_NO instead of repeating.
* Unneeded line.
Co-Authored-By: IsaacElenbaas <34344969+IsaacElenbaas@users.noreply.github.com>
* Fixed return statements to work with after-press functions
* External image host
* Removed image from github
* Removed unneccessary rules.mk lines and fixed tabbing
* Typos
* Fixes upon part arrival.
* Final changes and bug fixes
* Preventing KC_NO from waking monitors.
* Fix to rest of matrices
In response to https://github.com/evillemez/qmk_firmware/issues/1—the rest have the same problem.
The switch of k37 for k36 is just for consistency between that and the 2x2u.
* Workaround for #6214, minor changes, CRLF change in passwords because it won't leave my modified no matter what I do.
* Add Pulse 4k, a macropad by Maxr1998
* Some config tweaks
* Remove image note
* Add license headers
* Fix media keys
* Remove Play/pause again as it doesn't work on Linux
* Initial refactor of onekey to support multiple development boards
* Fixes to get teensy lc && 3.2 working
* Add pin tables
* Add caveats to Teensy boards
* Correct bootloader for Elite-C
* [Keyboard] Modernize the KMAC implementation
This brings the matrix implementation more in line with the current
default matrix code.
It also simplifies the implementation quite a bit.
* [Keyboard] Add layout support to KMAC
* Rename layout macros
The Instant60's info.json was updated in #6157. The intention seems to have been supporting Community Layouts, but that feature was not implemented. After checking that the layouts conform, rename the appropriate layout macros.
- rename LAYOUT_ansi as LAYOUT_60_ansi
- rename LAYOUT_tsangan as LAYOUT_60_tsangan_hhkb
- update `default` and `tsangan` keymaps
* Enable Community Layout support
Supported Community Layouts:
- 60_ansi (Instant60 ANSI version)
- 60_tsangan_hhkb (Instant60 Tsangan version)
* keymap simplification and fancy alt tab behaviour
* move symbols around and try ergo numbers
* mess with symbol positions
* f11 and f12 for volume control (for ease of remapping)
* slack unread navigation
* experiment with mods on home row
* mods on symbol layer
* dedicated tab left and tab right keys
* swap next and prev
* remove hold to shift on a and o
* revert to simpler keymap
* restore readme
* point to keymap image
* cmd + cmd -> cmd + ctrl
* expand readme
* slack unread channel navigation
* Update keyboards/planck/keymaps/callum/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* return true from cmd handling block
* [keyboard] TA-65 by maartenwut
Add ta65 to QMK with 4 layouts
* Simplify config.h
* Simplify keymap
* Update bootloader
- confirmed to be qmk-dfu by maartenwut
* Update keyboards/ta65/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Review feedback
- fauxpark recommendations
- noroadsleft recommendations
* Repair info.json structure
JSON objects were not properly nested according to the QMK specification.
* Switch info.json to "debug linting"
So I can read the file more easily.
* Remove k2c and k31 from LAYOUT_tsangan
k2c was the Non-US Hash position, and k31 was the Non-US Backslash position, but this layout is intended for ANSI.
* Correct LAYOUT_tsangan data in info.json
* Update tsangan keymap to use updated LAYOUT_tsangan macro correctly
* Rename LAYOUT_tsangan to LAYOUT_ansi_tsangan
Increased clarity.
* Rename tsangan keymap as default_ansi_tsangan
Per QMK Keyboard Guidelines.
* Fix object ordering for ISO layouts in info.json
ISO Enter's object was out of sequence in both layouts.
* Rename ISO keymaps per QMK Keyboard Guidelines
- rename iso keymap as default_iso
- rename iso_tsangan keymap as default_iso_tsangan
* Add default_ansi keymap
For user reference.
* Enable Community Layout support
LAYOUT_ansi and LAYOUT_iso conform to the 65_ansi and 65_iso Community Layouts, respectively.
- rename LAYOUT_ansi to LAYOUT_65_ansi
- rename LAYOUT_iso to LAYOUT_65_iso
- update keymaps as appropriate
- add LAYOUTS rule to rules.mk
* Disambiguate key labels in info.json
* Remove trailing white space from info.json
* Update keyboards/ta65/keymaps/maartenwut/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Add omnikeyish keyboard support.
* remove out of date comment
* PCB Rev 1.1 moved Row5's pin to E6, because the teensy++ hangs an onboard LED off D6.
* Move string.h include to .c file
* Add pcb kicad link.
* Add info.json
* Move macro programming to numlock's keyposition, the most useless key on the post model M layout. Force numlock enabled on host at init time, so you're not stuck without a numpad (hopefully)
* Make the macro blink function toggle LEDs from their previous state.
* Use incorrect but code style compliant opening curly bracing style.
* Make PCB rev 1.1 the default Omnikeyish config, as the author has the only rev 1.0 boards that'll ever be.
* Fix silly spelling error in 3 defines
* First set of review changes.
* Layout macro and keymap defined using it.
* Layout macros for the northgate factory plates.
* minor rearrangements
* ALL the layouts.
* Forgot ultra-t in info.json
* fixed issue with LED indicators
corrected error in info.json
* fixed issue with led indictors
* added fix for key_count to info.json for westfoxtrot/aanzee
* fix to support config.qmk.fm correctly and remove unused key from matrix for westfoxtrot/aanzee
* fix for caps_lock led
* Update readme.md
* Fix breathing always on for soft PWM
* Remove reference to hardware PWM pins in BACKLIGHT_BREATHING description
Now, breathing will only be unsupported when Timers 1 and 3 are both used by Audio
* Document BACKLIGHT_ON_STATE and its purpose
* Move layout macros to revision folders
* Update Planck EZ layout macros
Planck EZ only supports one layout (centered 2u spacebar). Deleted all the other macros.
* Flesh out QMK Configurator support
Give each Planck revision its own info.json file.
* Readme updates
- give each revision its own readme
- add the Planck EZ to the main Planck readme
* Fix layout macro for Planck EZ
Previous matrix didn't compile because the electrical matrix defined a k3b location, which was unused by the physical arguments.
Drashna was kind enough to confirm the Planck EZ's matrix for me.
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Pretend the Planck EZ supports ortho_4x12 layout
The hardware doesn't, but doing so prevents CI errors because the default keymap uses LAYOUT_planck_grid.
Going to pretend LAYOUT_ortho_4x12 is a valid layout for the Planck EZ.
* Update Planck EZ's URL in info.json
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* added keyboard_layout_jopr
* making it compile
* #pragma once instead of #ifndef and #define
* renamed and added keymap
renamed old "default" to "modded_white", added new "default" that resembles an ISO 105-key layout
* reordered keyboards/jopr/info.json to match order o layout array
* implemented most suggestions
* fixed missing ;
* fixed bootloader setting for rules.mk
* adopted standard layout matrix naming convention
* "fixed" commented-out code in keymaps
* changes to keymap layers and LEDs
Turns out adding a layer for ROYA-modified keycodes is more trouble than it's worth and works better by just defining a ROYA key.
Also, LEDs were set up incorrectly.
Lastly, implemented SysReq-Warning LED.
* moved forced NumLock code
just in case either it or the CapsLock & ScrlLock update code wouldn't both work otherwise
* rearranged media keycodes
* replaced Shifted keycodes with basic ones
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* implemented suggestions by noroadsleft
* Apply suggestions from code review
Make ISO-Enter QMK Configurator-friendly
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update readme.md
* Update keyboards/jopr/info.json
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* moved keyboard to handwired folder
It was said that personal passion projects belong in there, even if they're not actually handwired
* Update readme.md
* added personal CTRL keymap
* added personal dz60rgb keymap
* enabled new rgb effect
* added space cadet shift
* media player track buttons now orange
* updated keymaps with rgb setting and visual HSV setting preview
* fixed source stuff?
* added support for underglow toggle (bugged to all hell)
* everything now behaves as expected when ti comes to RGB toggles, thank god
* removed ifdefs
* changed color of MAS_CRM
* uh, whitespace
* changed rgb positions and modifiers within RGB matrix thing for CTRL and DZ60RGB
* updated keymap to work kindof
* KEYMAP: changed list of rgb effects
* changed CTRL rgb defaults
* KEYMAP: new LED layout for ctrl
* fixed white LED position in indicator
* changed capslock tap timing
* Fix backlight breathing on C6
* Account for ATmega32A's single TIMSK register (MT40)
* Document hardware PWM on D4 for ATmega32A
* Add C6 and D4 to BACKLIGHT_PIN description
* new keymap for the hasu with media keys and mac layout
* switch escape and grave
* switch to the usual default
* with play and stop
* add reset on fn layer
* add mouse buttons, move reset, update copyright
* changes to keymaps
* changes to userspace
* changes to userspace
* removed reference to fc660c keymap which no longer exists from userspace readme
* removed preonic keymap
* Fix typo for RGBLIGHT config values
It doesn't make a difference right now since these are the defaults in
rgblight.h (which I'm just setting explicitly since some of the keyboard
configs change these defaults). However, I'd rather be explicit, so
fixing my typo. :)
* Remove mouse keys layer from Quefrency keymap
It's a fun idea, but I never use it in practice.
* Planck: layout macro refactor
Unified layout macro names across AVR and ARM boards.
Currently certain layout macros are specific to either AVR or ARM when used in the QMK Configurator. If an AVR-specific macro is used for a Planck rev. 6, or an ARM-specific macro on a rev. 5 or earlier, the user receives a compile error.
* Update keyboards/planck/planck.h per @drashna
Changed KC_LAYOUT_ortho_4x12 alias to LAYOUT_kc_ortho_4x12.
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Add KC_KEYMAP alias for LAYOUT_kc macro
per @drashna
Update keyboards/planck/planck.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Fix LAYOUT_planck_1x2uC macro for Planck rev6
Thanks to drashna for testing.
* Fix inline comment regarding revisions
* Add specific info.json file for Planck rev6
* Adding led support for Plaid
* Adding led support for Plaid
* Update readme.md
Fixing bad markdown
* Adding my personal keymap
* Clarifying LED instructions / formatting
* modify oled_driver to support SH1106
also:
- improve mechanism to specify which OLED IC we use
- comment calc_bounds()
- give OLED_COLUMN_OFFSET a default value
- inline comment re: OLED MEMORY_MODE and SH1106
- update docs/feature_oled_driver.h for SH1106 support and related changes
- docs: OLED: note we have tested SSD1306 on ARM boards (per @XScorpion2)
- define out MEMORY_MODE when using SH1106 OLED driver
* document that SSD1306 128x64 on AVR works
Per @XScorpion2: https://github.com/qmk/qmk_firmware/pull/5787#discussion_r291837842
* Add vlukash CrKbd keymap to support trackpad adapter.
The trackpad adapter uses Elite-C board that has five extra pins.
Also SPI pins are taken for trackpad, keymap config updates column data
pins for matrix scan.
* Update vlukash keymap
* Enable pointing devide, configure mouse BTN1
* Set TAPPING_TERM to 300
* Add support for the BlackBerry 8520 trackpad
* Add vlukash keymap for master-right no-trackpad version
* Remap backspace
* Set EXTRAKEY_ENABLE = yes
* Update thumb keys mappings
* Set bootloader to atmel-dfu
* Sync keymap
* Add scrolling support
* Make debug LEDS conditional
* Add support for both flex and no-flex PCBs
* Add readme and rename root folders
* Update readme file with blog link
* Fix readme file formatting
* Remove ADJUST keycode, code cleanup.
* Add Win key to the keymap.
* add calbatr0ss dz60 layout
* add media controls
* add media next/prev controls
* add base layer for windows and macos
* swap right ctrl and menu
* missing bracket
* update gitignore
* niu_mini uses dfu bootloader rather than the afrdude bootloader
modified: readme.md
* Change rules in rules.mk to reflect the bootloader change
modified: keyboards/niu_mini/rules.mk
* Add 60_ansi_split_bs_rshift layout to DZ60
I know there's already a lot of DZ60 layout macros, and #4668 suggests
they should be refactored at some point, but since this is one of the
standard layouts already in QMK that this PCB supports, I figured it was
okay to add so that DZ60 keyboards can share this layout with other
keyboards.
* New 60% ANSI split backspace/right-shift layout
I'm using this on a DZ60, but it should work fine on most 60% PCBs. It's
basically a HHKB layout with a standard ANSI bottom row (3x 1.25U mods,
6.25U spacebar, 4x 1.25U mods).
* martenwuut's original code commit
* delete random directory that is the same as the parent directory
* get this compiling
* update readmes
* add manufacturer
* fix up the keymap error and replace KC_A with KC_1
* add verc support which is basically just at trimmed down verb
* update keymap readme to specify which redscarf it is
* add parent level readme
* fix grammar
* fix up readmes and put in alternative name for PCBs
* add configurator support for the ver.c pcb
* add configurator support for Ver.B (RS78) pcb
* add iso support for Ver.C (RS68)
* change DEBOUNCING_DELAY to just DEBOUNCE
* remove K2C to fit the default layouts
* fix keymap
* fixup configurator layout with split backspace
A delay of 10ms seems sufficient. Otherwise, media keys tapped from the
encoder of my BDN9 macropad only seem to get picked up by the OS
(Windows 10) some of the time.
* Candybar: updated rules.mk
Disabled console and command to get compiled size under flash space limitations.
* Candybar: Enable LINK_TIME_OPTIMIZATION_ENABLE
* [Keymap] iris@nstickney: improve RGB init
Perfecting the rgb backlight initialization with a delay for each
color; also start and stop the animation at the "default layer"
color.
* [Keymap] iris,ergodox@nstickney fix FN on SYMB
The function key was not operational on the SYMB and SYSH layers due
to other keycodes being mapped over MO() on those layers. The
offending keycodes have been moved to other keys.
* [Keymap] add @nstickney's userspace
Pulled common code out to a userspace directory for my iris and
ergodox keymaps.
* [Keymap] iris@nstickney add image to README
Added an image from keyboard-layout-editor.com to meet the README
standard.
* iris@nstickney hue values now `uint8_t` (#6050)
* Remove all Copyrighted Sounds and Songs
This removes any song that has a license/copyright on them.
Additionally, it adds the license information for any song that remains.
* Add removed song list
Can be reverted if we'd rather do that
* Use newer coding conventions
* Fix typo
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Revert copyright date
* Update quantum/audio/song_list.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* faq_general.md to Chinese
faq_general.md to Chinese
faq finished
* custom_quantum_functions.md to Chinese
custom_quantum_functions.md to Chinese
* custom_quantum_functions.md fix
custom_quantum_functions.md fix
* custom_quantum_functions.md fix translate
custom_quantum_functions.md fix translate
* !ver.English! _summary.md bug fix
_summary.md bug fix of English doc. add".md" behind "feature_combo"
* !ver.English! custom_quantum_functions.md fix#5869
custom_quantum_functions.md in English : delete redundant "is" . issue#5869
* !ver.English! how_keyboards_work.md link fix
change
https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
to
https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_input
"#Hexadecimal_code_input" not exist
* !English! how_keyboards_work.md add missing "t"
Tied to a specific OS a a time (need recompilation when changing OS);
change to
Tied to a specific OS at a time (need recompilation when changing OS);
* _summary.md improve translation
_summary.md improve translation
* reference_glossary.md into Chinese
reference_glossary.md into Chinese
术语表翻译,这个术语表英文版似乎不太全,应该补充英文版,并在中文版添加其他具有中国特色的术语。
* Dimple: fix unintended LED behaviour
The LED was always-on if the custom keymap did not call dimple_led_off()
at least once.
* Dimple: LED code fixup
* correct indicator light states.
function of indicator lights was inverted. these changes correct that.
* flesh out keymaps pre production
* Enable extrakey in rules
* 8-Pack Macropad
* Added MANUFACTUTER to config.h
* Fix the mirrored keymaps by creating rev1.1 and rev1.2 layouts, then using them in the keymaps
* fixes from code review comments
* Use revisions to manage the different layouts for rev1.1 and rev1.2
* Add DEFAULT_FOLDER to fix default build failures
* code review comments fixes
* code review comments fixes
I2C timing parameters were seemingly set up for an STM32F303 target MCU, at a specific clock speed. This commit allows specifying the timing parameters via config.h, allowing other STM32 MCUs to be targeted, potentially at different clock frequencies.
Alternate function modes for the I2C pins are now also configurable, allowing for remapping to other pins.
* Generate project, fill in the details
* Repair json
* Separate keymaps to numpad and all-1U
* Apply suggestions from code review
Co-Authored-By: Elliot Powell <32494740+e11i0t23@users.noreply.github.com>
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Begin work
* Make things a tad easier to read
* Fix spacing
* Get things compiling
* Build a variety of generic keymaps
* Correct RGB pin
* Add configurator json
* Apply suggestions from code review
Co-Authored-By: Elliot Powell <32494740+e11i0t23@users.noreply.github.com>
Co-Authored-By: MechMerlin <30334081+mechmerlin@users.noreply.github.com>
* Remove JJ50 data from YMD96
JJ50 was actually added as its own keyboard when this was added in #2546. It should have been taken out then, but wasn't.
* Update ymd96.h
- use #pragma once include guard
- remove redundant file includes
* Update LAYOUT_iso macro to K<row><col> notation
* Update LAYOUT_custom macro to K<row><col> notation
* Update LAYOUT_default macro to K<row><col> notation
* Refactor default keymap
* Rename readme file to lowercase
* Rename layers enum and default layer
- renamed layers enum to layer_names
- proposed by fauxpark in Issue 5977, and I like the idea
- https://github.com/qmk/qmk_firmware/issues/5977#issuecomment-495924338
- renamed the base layer to _DEFAULT
- I think it looks nicer.
* initial commit
* remove mentions of oe and replace with le
* add new layout macros with the spacebar change
* add rgb underglow support
* Update keyboards/exclusive/e6v2/le_bmc/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/exclusive/e6v2/le_bmc/readme.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* belgian layout had no sendstring definition
* backtick was not defined for belgian sendstring
* slash definition was wrong for belgian sendstring
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* use BE_ keys whenever we can
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* ^ can be sent as a normal key (not a dead key) with altgr+para
* changed rgb positions and modifiers within RGB matrix thing for CTRL and DZ60RGB
* changed CTRL corner LEDs + centered horizontally
* whoops - changed CTRL's underglow LEDs back to the underglow flag
* whitespace
* I changed the right file this time
* Fixed DZ60RGB left shift out of position
* Expand info.json formatting to one line per key
This is a white-space-only change. Make it easier for me to read the file.
* Make sure every key object has a label
Going to be using them shortly.
* Insert key identifiers from v1.h into info.json labels
Shows where each key is located in the switch matrix.
* Move K5O to its correct location on the top row
* Adjust white space in v1.h
At this point, the macros for LAYOUT and LAYOUT_75_ansi are 100% identical, except for their names.
* Redefine LAYOUT_75_ansi as an alias of LAYOUT
No need for two code blocks with the same data.
* Correct visual positioning in info.json
- move Pause 1u to the right
- move K5O to the top row, between Print Screen and Pause
- move Enter key 1u to the left and 1u wider (1.25u to 2.25u)
* Delete key identifiers from info.json labels
Don't need them anymore now that we know where everything is.
I'm calling K5O as ScrLk so it has a label, even though that's not actually what it is.
Also gave the Spacebar a label because I prefer when all the keys have labels.
* Enable 75_ansi Community Layout support
* Reassign layout macro as LAYOUT_75_ansi and delete macro alias
Configure the codebase so LAYOUT_75_ansi is the only layout macro available.
* Add key_count key to info.json data
* added personal CTRL keymap
* added personal dz60rgb keymap
* enabled new rgb effect
* added space cadet shift
* media player track buttons now orange
* updated keymaps with rgb setting and visual HSV setting preview
* fixed source stuff?
* added support for underglow toggle (bugged to all hell)
* everything now behaves as expected when ti comes to RGB toggles, thank god
* removed ifdefs
* changed color of MAS_CRM
* uh, whitespace
* changed rgb positions and modifiers within RGB matrix thing for CTRL and DZ60RGB
* updated keymap to work kindof
* KEYMAP: changed list of rgb effects
* changed CTRL rgb defaults
* KEYMAP: new LED layout for ctrl
* adds spacetime keyboard
* removes custom tap and mod functions
this commit replaces tap_key, control_key and shift_key with built-in
tap_code16.
* changes thumb layer and makes left palm key ralt
* Add support for LSJ Ares
Thanks to the other ports which have made this port possible.
* Update Ares code per request
* More changes to Ares
* Update Ares rules.mk
Co-Authored-By: Maartenwut <maartenwut@gmail.com>
* Remove escaping backslashes from Ares default keymap
* mostly done with first version of Ellipse Rev1 software
* mostly done, error with backlight breathing
* more testing and changing default keymaps
* ready for first release attempt
* fix newline in readme
* fix copyright and extraneous declarations and symbols
* remove more excess backslashes
* fixed more formatting
* feat-user-kuatsure: abstract symbol row out
* feat-user-kuatsure: abstract grouped bracket, brace, paren out
* fix-preonic-kuatsure: remove eol as requested by @drashna
* feat-user-kuatsure: add KC_MAKE and KC_FLSH
thanks to @drashna for the help
* chore-preonic-kuatsure: remove auto shift
* chore-user-kuatsure: move leader seq's to macro syntax
* feat-user-kuatsure: add `KC_VRSN` key
plus use it preonic keymap
* chore-user-kuatsure: namespace keyboard macros `KB`
* chore-preonic-kuatsure: move some keyboardy keys around
* chore-preonic-kuatsure: remove parens, brackets, braces from lower
* chore-user-kuatsure: move tmux window shifts to dbl press leaders
* feat-user-kuatsure: add a computer lock leader seq
* fix-preonic-kuatsure: go back to lower brackets
* chore-preonic-kuatsure: clear out raise
* feat-various-kuatsure: add meh + tab mod tap
* chore-preonic-kuatsure: `raise` eats `game_mod` layer
* fix-preonic-kuatsure: reverse pg up and pg down
* chore-user-kuatsure: add double tap to turn off music
* chore-user-kuatsure: move like seqs together
* chore-preonic-kuatsure: add a few more items to the num pad on raise
* feat-user-kuatsure: re-enable td for <> keys
* chore-user-kuatsure: give a little more grace period for leader
* fix-user-kuatsure: give lock leader a gui buffer
no timer or anything, but alfred doesn't boot up as quickly as I would like sometimes
gui doesn't do anything but gives a little bit of a time bump
* fix-user-kuatsure: changes from @drashna review
* Switch Quefrency from flaky I2C back to serial
* Lower mouse wheel speed on Quefrency slightly
* Migrate common settings to userspace
* Enable Bootmagic Lite for consistent reset to bootloader.
* Turn off some undesired features across all keyboards.
* Remove EEPROM reset keybinding from all keyboards since Bootmagic Lite
also does an EEPROM reset.
* Set backlight and underglow increments consistently across all
keyboards since lots of them like to override the deafults.
* Set mouse keys consistently across all keyboards.
* Update function layer keymap images
* translate docs into Mandarin Chinese
translate
faq_debug.md
into Chinese
* translate faq_build.md into Chinese
translate faq_build.md into Chinese
* faq_keymap.md to zh-cn
faq_keymap.md to zh-cn
* Added customisations and README
* Tweak keymap: word traversal/deletion
* Add w and b word traversal/deletion keycodes.
* Add fine volume control key codes, but don't use them, because they
conflict with other key codes. `A` somehow got remapped to fine
volume up.
* Set mousekey delay to zero
* Use SAFE_RANGE for key codes.
* Update keymap and README
Add new mouse-specific layer 3, activated by pressing and holding space.
Add brightness controls to layer 4 (previously, layer 3).
Update README:
* New keyboard-layout mockup image.
* Add actual link to kbdfans.cn.
* Update layer descriptions.
* Fix indentation in keymap.c
* Use _______ over KC_TRNS to increase readability
* Custom keys: use #define over process_record_user
* Use enum for naming layers
* Rename README.md -> readme.md
* Keep ASCII art consistent with keymap
* Possible fix for xyverz ortho keymap: define RGBLED_NUM
* Update DZ60 keymap; TODO store old keymap under different directory?
* Change RGUI to RALT because 7u spacebar is too long
* Save old bottom row keymap
* Update Iris keymap: replace backslash with grv
* Add ortho_4x12 layout
* Added Delete key to Iris keymap
* Move delete key
* Oh look a new keyboard
* ortho4x12: get an adjust layer back
* Remove jj40 keymap, add custom power draw #define
* Set WhiteFox to advertise only 100mA of power draw
* Update WhiteFox keymap
* Update WF keymap (2)
* Remove lets_split keymap, update community krusli keymap
* Add #define for BACKLIGHT_LEVELS (unused)
* Update Whitefox keymap
* Add YD60 from auto-generated kbfirmware files
* Bring files up to speed with new standards
* Fix: KEYMAP -> LAYOUT
* Fix keymap differences (DZ60 -> YD60)
* Update keymap
* Update README
* Fix RShift position
* Specify that the port is for the YD60MQ variant
* Update keyboards/iris/keymaps/krusli/keymap.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix Iris and Let's Split keymaps
* Remove unused keymap file
* Use #include QMK_KEYBOARD_H
* Add atmel-dfu selection to yd60
* Rename dir to YD60MQ, update definitions
* Use new convenience macros/functions for led_set_user
* Use #pragma once
* Change all ?= to = in rules.mk
* Use pragma once for yd60mq.h
* Take out DZ60 and Iris changes
* Remove now-removed Iris folder
* Revert adding ortho_4x12
* Revert on xyverz ortho_4x12 keymap
* Undo deleting JJ40 keymap files
* Don't revert beyond upstream jj40 state
* Extra files from earlier commit is to be deleted
* Remove WhiteFox keymap not in upstream yet
* Re-add my Let's Split keymap
* Revert keymap changes
* Cleanup: indentation
* Update keyboards/yd60mq/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/yd60mq/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Cleanup & move kb backlighting code to yd60mq.c
* Update README, rename to lowercase
* Update README: rename to lowercase
* Update README with links and picture of PCB
* Remove PREVENT_STUCK_MODIFIERS
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Set Quefrency bootloader correctly for Elite-C
* Update Quefrency layout to be more like HHKB
* Update KBD67 layout to be more like HHKB
* Add keymap for BDN9 macropad
* Keyboard: add treeadstone48
* rename layout defines
* Use of pragma once
* move common include code
* fixed info.json
* change keymap layout from kc to normal
* fix alpha revision keymap
* fixed info.json
* remove USE_Link_Time_Optimization
* Add center sprit keymap for nomu30
* Re-enable Audio
And there was much rejoicingmake keebio/iris/rev2:drashna AUDIO_ENABLE=yes!
* Re-add debounce to ergodox EZ
* Fix rgb matrix helper function
* Make sure that RGM Matrix is checked properly
* Fix merge commit?
* Disable more RGB matrix modes
* Increase Debounce for Ergodox EZ
The performance improvements have made it necessary, actually
* Consolidate RGB Matrix layer indication function
And changes to iris
* Fix lighting issue for gamepad
* Update Corne Keyboard configuration
* Update Corne Keyboard layout
* Update KC_MAKE macro to better handle crkbd split
* Tweaks to Corne Keyboard Layout
* Enable RGB Matrix Sleep
* Update my code to use layer_state_t typedef
* rename bmc due to confusion as the bmc from r2 is different
* update readme
* Update keyboards/exclusive/e6v2/readme.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* use pragma once
* remove custom matrix
* remove custom i2c code in favor of QMK's i2c_master
* rename to all lower case readme
* update readme
* turn off bootmagic as it doesn't work anyway
* Update keyboards/pearl/readme.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
@@ -76,14 +76,14 @@ This is a C header file that is one of the first things included, and will persi
*`#define B7_AUDIO`
* enables audio on pin B7 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
*`#define BACKLIGHT_PIN B7`
* pin of the backlight - B5, B6, B7 use PWM, others use softPWM
* pin of the backlight - `B5`, `B6`, `B7` and `C6` (and `D4` on ATmega32A) use hardware PWM, others use software implementation
*`#define BACKLIGHT_LEVELS 3`
* number of levels your backlight will have (maximum 15 excluding off)
*`#define BACKLIGHT_BREATHING`
* enables backlight breathing (only works with backlight pins B5, B6 and B7)
* enables backlight breathing
*`#define BREATHING_PERIOD 6`
* the length of one backlight "breath" in seconds
*`#define DEBOUNCING_DELAY 5`
*`#define DEBOUNCE 5`
* the delay when reading the value of the pin (5 is default)
*`#define LOCKING_SUPPORT_ENABLE`
* mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
@@ -93,8 +93,8 @@ This is a C header file that is one of the first things included, and will persi
* key combination that allows the use of magic commands (useful for debugging)
*`#define USB_MAX_POWER_CONSUMPTION`
* sets the maximum power (in mA) over USB for the device (default: 500)
*`#define SCL_CLOCK 100000L`
* sets the SCL_CLOCK speed for split keyboards. The default is `100000L` but some boards can be set to`400000L`.
*`#define F_SCL 100000L`
* sets the I2C clock rate speed for keyboards using I2C. The default is `400000L`, except for keyboards using `split_common`, where the default is`100000L`.
@@ -267,7 +267,7 @@ You should use this function if you need custom matrix scanning code. It can als
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
@@ -256,10 +256,10 @@ If you press a Mod Tap key, tap another key (press and release) and then release
For Instance:
-`SHFT_T(KC_A)` Down
-`SFT_T(KC_A)` Down
-`KC_X` Down
-`KC_X` Up
-`SHFT_T(KC_A)` Up
-`SFT_T(KC_A)` Up
Normally, if you do all this within the `TAPPING_TERM` (default: 200ms) this will be registered as `ax` by the firmware and host system. With permissive hold enabled, this modifies how this is handled by considering the Mod Tap keys as a Mod if another key is tapped, and would registered as `X` (`SHIFT`+`x`).
@@ -279,9 +279,9 @@ Setting `Ignore Mod Tap Interrupt` requires holding both keys for the `TAPPING_
For Instance:
-`SHFT_T(KC_A)` Down
-`SFT_T(KC_A)` Down
-`KC_X` Down
-`SHFT_T(KC_A)` Up
-`SFT_T(KC_A)` Up
-`KC_X` Up
Normally, this would send `X` (`SHIFT`+`x`). With `Ignore Mod Tap Interrupt` enabled, holding both keys are required for the `TAPPING_TERM` to register the hold action. A quick tap will output `ax` in this case, while a hold on both will still output `X` (`SHIFT`+`x`).
@@ -303,11 +303,11 @@ When the user holds a key after tap, this repeats the tapped key rather to hold
Example:
- SHFT_T(KC_A) Down
- SHFT_T(KC_A) Up
- SHFT_T(KC_A) Down
- SFT_T(KC_A) Down
- SFT_T(KC_A) Up
- SFT_T(KC_A) Down
- wait more than tapping term...
- SHFT_T(KC_A) Up
- SFT_T(KC_A) Up
With default settings, `a` will be sent on the first release, then `a` will be sent on the second press allowing the computer to trigger its auto repeat function.
@@ -34,13 +34,14 @@ Hardware PWM is only supported on certain pins of the MCU, so if the backlightin
Hardware PWM is supported according to the following table:
| Backlight Pin | Hardware timer |
|---------------|----------------|
|`B5` | Timer 1 |
|`B6` | Timer 1 |
|`B7` | Timer 1 |
|`C6` | Timer 3 |
| other | Software PWM |
| Backlight Pin | Hardware timer |
|---------------|-------------------------|
|`B5` | Timer 1 |
|`B6` | Timer 1 |
|`B7` | Timer 1 |
|`C6` | Timer 3 |
|`D4`| Timer 1 (ATmega32A only)|
| other | Software PWM |
The [audio feature](feature_audio.md) also uses hardware timers. Please refer to the following table to know what hardware timer the software PWM will use depending on the audio configuration:
@@ -63,11 +64,17 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information|
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
|`BACKLIGHT_ON_STATE` |`0` |The state of the backlight pin when the backlight is "on" - `1` for high, `0` for low |
## Backlight On State
Most backlight circuits are driven by an N-channel MOSFET or NPN transistor. This means that to turn the transistor *on* and light the LEDs, you must drive the backlight pin, connected to the gate or base, *low*.
Sometimes, however, a P-channel MOSFET, or a PNP transistor is used. In this case you must `#define BACKLIGHT_ON_STATE 1`, so that when the transistor is on, the pin is driven *high* instead.
128x32 OLED modules using SSD1306 driver IC over I2C. Supported on AVR based keyboards. Possible but untested hardware includes ARM based keyboards and other sized OLED modules using SSD1306 over I2C, such as 128x64.
OLED modules using SSD1306 or SH1106 driver ICs, communicating over I2C.
| SH1106 | 128x64 | AVR | No rotation or scrolling |
Hardware configurations using ARM-based microcontrollers or different sizes of OLED modules may be compatible, but are untested.
!> Warning: This OLED Driver currently uses the new i2c_master driver from split common code. If your split keyboard uses i2c to communication between sides this driver could cause an address conflict (serial is fine). Please contact your keyboard vendor and ask them to migrate to the latest split common code to fix this.
|`OLED_DISPLAY_ADDRESS` |`0x3C` | The i2c address of the OLED Display |
|`OLED_FONT_H` |`"glcdfont.c"` | The font code file to use for custom fonts |
|`OLED_FONT_START` |`0` | The starting characer index for custom fonts |
|`OLED_FONT_END` |`224` | The ending characer index for custom fonts |
|`OLED_FONT_WIDTH` |`6` | The font width |
|`OLED_FONT_HEIGHT` |`8` | The font height (untested) |
|`OLED_DISABLE_TIMEOUT` |*Not defined* |Disables the built in OLED timeout feature. Useful when implementing custom timeout rules.|
| `OLED_IC` | `OLED_IC_SSD1306` | Set to `OLED_IC_SH1106` if you're using the SH1106 OLED controller. |
| `OLED_COLUMN_OFFSET` | `0` | (SH1106 only.) Shift output to the right this many pixels.<br />Useful for 128x64 displays centered on a 132x64 SH1106 IC. |
## 128x64 & Custom sized OLED Displays
@@ -108,16 +118,19 @@ void oled_task_user(void) {
|`OLED_DISPLAY_CUSTOM` |*Not defined* |Changes the display defines for use with custom displays.<br />Requires user to implement the below defines. |
|`OLED_DISPLAY_WIDTH` |`128` |The width of the OLED display. |
|`OLED_DISPLAY_HEIGHT` |`32` |The height of the OLED display. |
|`OLED_MATRIX_SIZE` |`512` |The local buffer size to allocate.<br />`(OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)`|
|`OLED_BLOCK_TYPE` |`uint16_t` |The unsigned integer type to use for dirty rendering.|
|`OLED_BLOCK_COUNT` |`16` |The number of blocks the display is divided into for dirty rendering.<br />`(sizeof(OLED_BLOCK_TYPE) * 8)`|
|`OLED_BLOCK_SIZE` |`32` |The size of each block for dirty rendering<br />`(OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)`|
|`OLED_MATRIX_SIZE` |`512` |The local buffer size to allocate.<br />`(OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)`. |
|`OLED_BLOCK_TYPE` |`uint16_t` |The unsigned integer type to use for dirty rendering.|
|`OLED_BLOCK_COUNT` |`16` |The number of blocks the display is divided into for dirty rendering.<br />`(sizeof(OLED_BLOCK_TYPE) * 8)`. |
|`OLED_BLOCK_SIZE` |`32` |The size of each block for dirty rendering<br />`(OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)`. |
|`OLED_COM_PINS` |`COM_PINS_SEQ` |How the SSD1306 chip maps it's memory to display.<br />Options are `COM_PINS_SEQ`, `COM_PINS_ALT`, `COM_PINS_SEQ_LR`, & `COM_PINS_ALT_LR`. |
|`OLED_SOURCE_MAP` |`{ 0, ... N }` |Precalculated source array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
|`OLED_TARGET_MAP` |`{ 24, ... N }`|Precalculated target array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
### 90 Degree Rotation - Technical Mumbo Jumbo
!> Rotation is unsupported on the SH1106.
```C
// OLED Rotation enum values are flags
typedef enum {
@@ -249,6 +262,8 @@ uint8_t oled_max_chars(void);
uint8_t oled_max_lines(void);
```
!> Scrolling and rotation are unsupported on the SH1106.
The first part, `// Key Matrix to LED Index`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `// LED Index to Physical Position` represents the LED's physical position on the keyboard. The first value, `x`, is between 0-224 (inclusive), and the second value, `y`, is between 0-64 (inclusive). This range is due to effect that calculate the center or halves for their animations. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents x, y coordinate 0, 0 and the bottom right of your keyboard represents 224, 64. Using this as a basis, you can use the following formula to calculate the physical position:
The first part, `// Key Matrix to LED Index`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `// LED Index to Physical Position` represents the LED's physical`{ x, y }` position on the keyboard. The default expected range of values for `{ x, y }` is the inclusive range `{ 0..224, 0..64 }`. This default expected range is due to effects that calculate the center of the keyboard for their animations. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents `{ x, y }` coordinate `{ 0, 0 }` and the bottom right of your keyboard represents`{ 224, 64 }`. Using this as a basis, you can use the following formula to calculate the physical position:
```C
x = 224 / (NUMBER_OF_COLS - 1) * COL_POSITION
y = 64 / (NUMBER_OF_ROWS - 1) * ROW_POSITION
```
Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout.
Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout.
As mentioned earlier, the center of the keyboard by default is expected to be `{ 112, 32 }`, but this can be changed if you want to more accurately calculate the LED's physical `{ x, y }` positions. Keyboard designers can implement `#define RGB_MATRIX_CENTER { 112, 32 }` in their config.h file with the new center point of the keyboard, or where they want it to be allowing more possibilities for the `{ x, y }` values. Do note that the maximum value for x or y is 255, and the recommended maximum is 224 as this gives animations runoff room before they reset.
`// LED Index to Flag` is a bitmask, whether or not a certain LEDs is of a certain type. It is recommended that LEDs are set to only 1 type.
@@ -196,12 +198,18 @@ enum rgb_matrix_effects {
RGB_MATRIX_BREATHING, // Single hue brightness cycling animation
RGB_MATRIX_BAND_SAT, // Single hue band fading saturation scrolling left to right
RGB_MATRIX_BAND_VAL, // Single hue band fading brightness scrolling left to right
RGB_MATRIX_BAND_PINWHEEL_SAT, // Single hue 3 blade spinning pinwheel fades saturation
RGB_MATRIX_BAND_PINWHEEL_VAL, // Single hue 3 blade spinning pinwheel fades brightness
RGB_MATRIX_BAND_SPIRAL_SAT, // Single hue spinning spiral fades saturation
RGB_MATRIX_BAND_SPIRAL_VAL, // Single hue spinning spiral fades brightness
RGB_MATRIX_CYCLE_ALL, // Full keyboard solid hue cycling through full gradient
RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right
RGB_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom
RGB_MATRIX_CYCLE_OUT_IN, // Full gradient scrolling out to in
RGB_MATRIX_CYCLE_OUT_IN_DUAL, // Full dual gradients scrolling out to in
RGB_MATRIX_RAINBOW_MOVING_CHEVRON, // Full gradent Chevron shapped scrolling left to right
RGB_MATRIX_CYCLE_PINWHEEL, // Full gradient spinning pinwheel around center of keyboard
RGB_MATRIX_CYCLE_SPIRAL, // Full gradient spinning spiral around center of keyboard
RGB_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard
RGB_MATRIX_RAINBOW_BEACON, // Full tighter gradient spinning around center of keyboard
RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard
@@ -239,6 +247,10 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
* [Grave Escape](feature_grave_esc.md) - Lets you use a single key for Esc and Grave.
* [Haptic Feedback](feature_haptic_feedback.md) - Add haptic feedback drivers to your board.
* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.
* [Layouts](feature_layouts.md) - Use one keymap with any keyboard that supports your layout.
@@ -20,7 +23,8 @@ QMK has a staggering number of features for building your keyboard. It can take
* [LED Matrix](feature_led_matrix.md) - LED Matrix single color lights for per key lighting (Single Color, not RGB).
* [Macros](feature_macros.md) - Send multiple key presses when pressing only one physical key.
* [Mouse keys](feature_mouse_keys.md) - Control your mouse pointer from your keyboard.
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys) - Sticky Keys, lets hit a key rather than holding it.
* [OLED Driver](feature_oled_driver.md) - Add OLED screens to your keyboard.
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys) - Sticky Keys, lets you hit a key rather than holding it.
* [Pointing Device](feature_pointing_device.md) - Framework for connecting your custom pointing device to your keyboard.
* [PS2 Mouse](feature_ps2_mouse.md) - Driver for connecting a PS/2 mouse directly to your keyboard.
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.
@@ -33,3 +37,4 @@ QMK has a staggering number of features for building your keyboard. It can take
* [Thermal Printer](feature_thermal_printer.md) - Connect a thermal printer to your keyboard to be able to toggle on a printed log of everything you type.
@@ -62,14 +62,14 @@ If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap osx-cross/avr
brew tap PX4/homebrew-px4
brew update
brew install avr-gcc@7
brew link --force avr-gcc@7
brew install avr-gcc@8
brew link --force avr-gcc@8
brew install dfu-programmer
brew install dfu-util
brew install gcc-arm-none-eabi
brew install avrdude
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of `avr-gcc@7` can take over 20 minutes and exhibit high CPU usage.
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of `avr-gcc@8` can take over 20 minutes and exhibit high CPU usage.
@@ -12,11 +12,17 @@ Within the folder `users` is a directory for each user. This is a place for user
### Keyboard Project Structure
Within the folder `keyboards` and its subfolder `handwired` is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within it you'll find the following structure:
Within the folder `keyboards`, its subfolder `handwired` and its vendor and manufacture subdirectories e.g. `clueboard` is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard/2x1800`. Within it, you'll find the following structure:
* `keymaps/`: Different keymaps that can be built
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `rules.mk`.
* `config.h`: The file that sets the default compile time options. Do not edit this file directly, instead use a keymap specific `config.h`.
* `info.json`: The file used for setting layout for QMK Configurator. See [Configurator Support](reference_configurator_support.md) for more information.
* `readme.md`: A brief overview of the keyboard.
* `<keyboardName>.h`: This file is where the keyboard layout is defined against the keyboard's switch matrix.
* `<keyboardName>.c`: This file is where you can find custom code for the keyboard.
For more information on project structure, see [QMK Keyboard Guidelines](hardware_keyboard_guidelines.md).
@@ -63,10 +63,10 @@ You may wonder why a keyboard layout containing all of Unicode is not devised th
## How to (Maybe) Enter Unicode Characters
You can have the firmware send *sequences of keys* to use the [software Unicode Input Method](https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input) of the target operating system, thus effectively entering characters independently of the layout defined in the OS.
You can have the firmware send *sequences of keys* to use the [software Unicode Input Method](https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_input) of the target operating system, thus effectively entering characters independently of the layout defined in the OS.
Yet, it does come with multiple disadvantages:
- Tied to a specific OS a a time (need recompilation when changing OS);
- Tied to a specific OS at a time (need recompilation when changing OS);
- Within a given OS, does not work in all software;
@@ -65,11 +65,30 @@ By default the I2C1 hardware driver is assumed to be used. If another hardware d
STM32 MCUs allows a variety of pins to be configured as I2C pins depending on the hardware driver used. By default B6 and B7 are set to I2C. You can use these defines to set your i2c pins:
| `I2C1_SCL_BANK` | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`) to use for SCL | `GPIOB` |
| `I2C1_SDA_BANK` | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`) to use for SDA | `GPIOB` |
| `I2C1_SCL` | The pin number for the SCL pin (0-9) | `6` |
| `I2C1_SDA` | The pin number for the SDA pin (0-9) | `7` |
| `I2C1_BANK` (deprecated) | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`), superceded by `I2C1_SCL_BANK`, `I2C1_SDA_BANK` | `GPIOB` |
STM32 MCUs allow for different timing parameters when configuring I2C. These can be modified using the following parameters, using https://www.st.com/en/embedded-software/stsw-stm32126.html as a reference:
| Variable | Default |
|-----------------------|---------|
| `I2C1_TIMINGR_PRESC` | `15U` |
| `I2C1_TIMINGR_SCLDEL` | `4U` |
| `I2C1_TIMINGR_SDADEL` | `2U` |
| `I2C1_TIMINGR_SCLH` | `15U` |
| `I2C1_TIMINGR_SCLL` | `21U` |
STM32 MCUs allow for different "alternate function" modes when configuring GPIO pins. These are required to switch the pins used to I2C mode. See the respective datasheet for the appropriate values for your MCU.
| Variable | Default |
|---------------------|---------|
| `I2C1_SCL_PAL_MODE` | `4` |
| `I2C1_SDA_PAL_MODE` | `4` |
You can also overload the `void i2c_init(void)` function, which has a weak attribute. If you do this the configuration variables above will not be used. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
@@ -298,7 +298,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well. Where `mod` is a mods_bit. Mods can be viewed [here](https://docs.qmk.fm/#/feature_advanced_keycodes?id=mod-tap). Example Implementation: `LM(LAYER_1, MOD_LALT)`|
|`LT(layer, kc)` |Turn on `layer` when held, `kc` when tapped |
|`TG(layer)` |Toggle `layer` on or off |
|`TO(layer)` |Turn on `layer`when pressed |
|`TO(layer)` |Turns on `layer`and turns off all other layers, except the default layer |
|`TT(layer)` |Normally acts like MO unless it's tapped multiple times, which toggles `layer` on |
## [Mouse Keys](feature_mouse_keys.md)
@@ -344,23 +344,24 @@ This is a reference only. Each group of keys links to the page documenting their
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`SGUI_T(kc)`|`SCMD_T(kc)`, `SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`HYPR_T(kc)`|`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`MT(mod, kc)`| |`mod` when held, `kc` when tapped |
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)`|Left Alt when held, `kc` when tapped |
|`LGUI_T(kc)` |`LCMD_T(kc)`, `LWIN_T(kc)`, `GUI_T(kc)`, `CMD_T(kc)`, `WIN_T(kc)`|Left GUI when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`RSFT_T(kc)` | |Right Shift when held, `kc` when tapped |
|`RALT_T(kc)` |`ALGR_T(kc)`|Right Alt when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`SGUI_T(kc)` |`SCMD_T(kc)`, `SWIN_T(kc)`|Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)`| |Left Control and Alt when held, `kc` when tapped |
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)` | |Right Control, Alt and GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped|
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`HYPR_T(kc)` |`ALL_T(kc)` |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
@@ -89,7 +89,7 @@ Once the layout is as desired, move to the Raw Data tab in KLE, and copy the con
To convert this data into our JSON, go to the [QMK KLE-JSON Converter](https://qmk.fm/converter/), paste the Raw Data into the Input field, and click the Convert button. After a moment, our JSON data will appear in the Output field. Copy the contents to a new text document, and name the document `info.json`, saving it in the same folder that contains `numpad.h`.
Use the `keyboard_name` object to set the name of the keyboard. The `bootloader` object is deprecated, so it can be deleted. For instruction purposes, we will put each key's object on its own line. This is only to make the file more human-readable, and does not affect the Configurator's functionality.
Use the `keyboard_name` object to set the name of the keyboard. For instruction purposes, we will put each key's object on its own line. This is only to make the file more human-readable, and does not affect the Configurator's functionality.
//i2cInit(); //This is invoked by halInit() so no need to redo it.
}
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