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50 Commits

Author SHA1 Message Date
26bbf6a66a Remove lock LED example in quantum.c (#5636)
* Use GPIO helper defines in backlighting

* While I'm here, fix up the lock LED example too

* Remove the example altogether, it's already documented
2019-07-15 23:05:07 -07:00
f14629ed1c Remove/migrate action_get_macro()s from default keymaps (#5625)
* Remove/migrate action_get_macro()s from default keymaps

* Leave these breaks alone
2019-07-15 23:04:02 -07:00
2a231457bd Add user-overridable callback for cancelling UCIS input (#5564)
* Add user-overridable callback for cancelling UCIS input

To clean up things from qk_ucis_start_user() for instance.

* restore lost newline to quantum/process_keycode/process_ucis.c

Co-Authored-By: shinmai <aapo.saaristo@gmail.com>
2019-07-15 22:53:04 -07:00
0f95c0865c add 'objs-size' target into tmk_core/avr.mk (#5490) 2019-07-15 22:45:31 -07:00
3538955778 Usbasploader bootloader option addition (#6304)
* Added USBasp bootloader option for USBasploader

* author comment

* ifdef fix :)

* Add usbasp target

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-15 19:11:59 -07:00
7d557a0514 Fix compiling json files. (#6340) 2019-07-15 15:12:35 -07:00
a25dd58bc5 QMK CLI and JSON keymap support (#6176)
* Script to generate keymap.c from JSON file.

* Support for keymap.json

* Add a warning about the keymap.c getting overwritten.

* Fix keymap generating

* Install the python deps

* Flesh out more of the python environment

* Remove defunct json2keymap

* Style everything with yapf

* Polish up python support

* Hide json keymap.c into the .build dir

* Polish up qmk-compile-json

* Make milc work with positional arguments

* Fix a couple small things

* Fix some errors and make the CLI more understandable

* Make the qmk wrapper more robust

* Add basic QMK Doctor

* Clean up docstrings and flesh them out as needed

* remove unused compile_firmware() function
2019-07-15 12:14:27 -07:00
7ba82cb5b7 bface refactor (#6333)
* remove custom matrix support

* remove custom i2c and led driver

* minor cleanups

* update readme
2019-07-15 10:38:26 -07:00
a200f194d1 [Keyboard] Add support for XD004 macro keyboard (#6337)
* Add support for XD004

Also applying the following suggested edits:

Add hardware availability link in readme
Co-Authored-By: Drashna Jaelre <drashna@live.com>

Enable lite bootmagic
Co-Authored-By: Drashna Jaelre <drashna@live.com>

Remove commented out MCU
Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Add more ellaborate keymap

Correcting usage of tap_code_16 for modified key, thanks to @drashna

* Add information about bootloader type

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-07-15 10:35:05 -07:00
b2fb0ceeef [Keyboard] add macro pad "Shiro" (#6338)
* add keyboard new macro pad "Kuro"

* change main readme.md

* remove not used code from default/keymap.c

* Remove unnecessary code

* Supports info.json

* removed back slash and not used functions.

* update at product link. add japanese messages.
2019-07-15 10:33:18 -07:00
ff0cb0cf9d Add GPL3 header to avr i2c files (#6332)
* Add GPL3 header to avr i2c files

* Add for i2c_slave as well

* Fix formatting of license header
2019-07-15 10:32:13 -07:00
cbcf888dc0 [Keyboard] new keyboard "angel64" (#6313)
* set template

* set Duplex Matrix

* fix layout

* set default keymap

* fix indent

* remove muhen

* Update keyboards/angel64/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-15 10:13:07 -07:00
d8253b83e8 Update docker util script and travis to use new base container 2019-07-14 21:01:38 -07:00
0a03f7cff7 Update docker util script and travis to use new base container 2019-07-14 21:01:38 -07:00
21fc6be41b [Keymap] Fix Comment Styling (#6324) 2019-07-14 19:32:40 -07:00
989c2094f8 [Keymap] [bface] My custom layout (#6322) 2019-07-14 19:32:08 -07:00
fd48f687b1 [Keyboard] Added IVY macropad (#6211)
* Added initial files for the Adron  3-key macro pad

* Refactor of "adron_pad" to "ivy", cleaned up the readme and removed un-needed keymap as well.

* Made suggested changes to commit for PR

* Removed unneeded define block from SUBPROJECT_rev1 as it is redundant (Thanks drashna ;) )
2019-07-14 18:26:45 -07:00
f8e4921491 update readme 2019-07-14 18:14:00 -07:00
66b63f66a9 minor cleanups 2019-07-14 18:11:26 -07:00
77a7e3c91f remove custom i2c and led driver 2019-07-14 18:11:16 -07:00
b8c5efa555 remove custom matrix support 2019-07-14 18:00:09 -07:00
4211252117 [Docs] Fix indented subheading on faq_debug.md (#6320) 2019-07-13 13:33:44 -07:00
0694decfa1 [Keymap] switch backspace and backslash, updated readme (#6323) 2019-07-13 13:12:36 -07:00
da1f05fbc1 [Keymap] Add workman to my iris keymap (#6319)
* add workman to my iris keymap

* updates for readme.md

* remove redundant paths

* switch up and down
2019-07-12 23:37:48 -07:00
cf215487ba Switching rgb_config_t to use HSV struct 2019-07-12 07:39:35 -07:00
e717dcaa09 [Keyboard] fixed pins for numpad_5x4 layout (#6311) 2019-07-12 06:17:47 -07:00
38fdf7a2d2 [Keymap] Add missing tap dance action and fix RGB hues in personal keymaps (#6312)
* Add missing TD_RSF_RCT tap dance

* Use standard QMK HSV and RGB structs, fix Godspeed colors

* Move PROGMEM after the type in RGB intervals

* Add MODERN_DOLCH_RED color, use it on KBD6X

* Use 255 instead of RGBLIGHT_LIMIT_VAL in color definitions

* Remove IS_COMMAND override on Whitefox
2019-07-12 06:16:28 -07:00
663ca6ba9d Documentation: Newbs Flashing: Hightlight that sudo may be needed (#6300)
* Hightlight that sudo may be needed

Also added "dfu-programmer: no device present" in so that anyone searching for that particular error can hopefully find the page.

* Use new style of indicating a warning

* Indicate that the FAQ should be read instead of blindly using sudo
2019-07-12 05:42:21 -07:00
37d2f6dc2a Switch version incrementing to the command put together by @noroadsleft. (#6310)
* Switch version incrementing to the command put together by @noroadsleft.

* Update util/travis_compiled_push.sh

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-11 22:33:25 -07:00
475d2c0c30 [Keyboard] Adding KeyHive Maypad (#6287)
* added files for KeyHive Maypad

* updated maypad files and moved honeycomb inside keyhive dir

* fixed file paths, incorporated changes with fauxpark's suggestions, undid honeycomb move

* updated with fixes from PR

* added new lines to end of honeycomb files to fix compiling

* Updated info.json to match the macro name from maypad.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* reordered layout in info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* removed KEYMAP from maypad.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* removed extraneous keymap files

* pulled qmk/master for honeycomb

* added ortho_5x4 and keymap cleanup

* matched identities in maypad.h

* added bootmagic functionality to maypad

* changed bootmagic to lite
2019-07-11 13:01:17 -07:00
2121de9192 [Keyboard] [runner3680] Fix the number of keys (#6302)
* Fix the number of keys

* add RGBLIGHT_LIMIT_VAL

* fix RGBLED_NUM and COLS
2019-07-11 12:27:13 -07:00
901edea927 [Keyboard] Fix XD96 info.json (#6309)
* Fix XD96 info.json

* Comma

* Another comma

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-11 12:09:48 -07:00
8e348c427d Display firmware size percentage (#6307) 2019-07-11 12:05:13 -07:00
2bbbfc6154 [Keyboard] Update Felix keyboard (#6306) 2019-07-11 12:04:22 -07:00
ecf0612cc8 [Docs] Clarify the rules.mk setup for Unicode (#6286)
* Clarify the rules.mk setup for Unicode

* code point

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Remove "your"

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Undo a line change

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* dot the comma

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Update docs/feature_unicode.md

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
2019-07-11 11:33:55 -07:00
676633e1f3 [Keymap] Balance Twelve / Steno Keymap for Planck (#6283)
* New keymap. Cursor layer does not work.

* Refinements to layout over months of use.

* Changes following review.

* Changes following review.
2019-07-11 11:32:47 -07:00
e6420f0bd8 [Keyboard] Add handwired Wulkan keyboard (#6282)
* added handwired keyboard wulkan

* added info.json for qmk configurator

* fixed spelling

* enum dont need to be assigned to zero

* removed cflag from readme

* updated rules.mk

* removed unneeded rows from config

* moved unicode to keymap conf

* fix adjust layer and comments for keymap
2019-07-11 11:31:36 -07:00
3ee062222a Fixing effects to respect user sat and val levels (#6275) 2019-07-11 11:29:19 -07:00
3dd2905b7b Add personal KBD67 keymap (#6292)
* Add kbdfans/kbd67/hotswap:stevanmilic keymap

* Change Fn+H, Fn+L to Ctrl+Left, Ctrl+Right

* Add keymap comments
2019-07-11 07:37:16 -07:00
zjp
607f6f5c16 Fix typo in Gentoo docstring (#6303) 2019-07-10 21:22:23 -07:00
ffff0f03cb Fix bug in Mechllama G35 info.json (#6294) 2019-07-10 16:25:54 -07:00
721b3546f6 QMK Configurator support for NEK Type A (#6295)
* QMK Configurator support for NEK Type A

* Update labels to match default keymap
2019-07-10 16:21:38 -07:00
05a97482e6 [Keyboard] Enable LTO on Handwired/Promethium to reduce compiled size (#6227) 2019-07-09 12:59:05 -07:00
c69060465e Fix parentheses in macros, and in general clean up quantum.h (#5021)
* Fix up GPIO macros

* Fix up send string macros

`string` arguments must not be parenthesized

* Fix up miscellaneous macros

* Make indentation uniform (4 spaces)

* Make #ifdef vs #if defined usage consistent

* Reorder standard includes

* Revert indentation changes as per review comments

* Revert #if defined(__AVR__) → #ifdef __AVR__ change

* Change 2 space indent to 4 spaces on a couple of lines

* Replace include guard with #pragma once
2019-07-09 11:16:24 -07:00
37be1cb513 Fix debouncing issue for eager algorithms (#6081)
* Fix debouncing issue for eager algos

* Fix up typo issue
2019-07-09 11:09:54 -07:00
207e50c534 Add G35 keyboard (#6263) 2019-07-09 08:01:11 -07:00
6cccc22be9 Use QUANTUM_LIB_SRC for i2c_master.c inclusion (#5617)
Using QUANTUM_LIB_SRC prevents the warning when multiple sources add the i2c_master.c file. Boards such as the Ergodox EZ Glow see this warning every time they compile because the board uses the file in general, and because the RGB LED Matrix requires it, as well.
2019-07-09 07:57:14 -07:00
3184303037 [Keyboard] Espectro: add LAYOUT_split_bs_joined_right data to QMK Configurator (#6289) 2019-07-09 07:17:37 -07:00
d780c2729b [Keyboard] Omnikeyish: fix LAYOUT_101 macro (#6285)
* Fix LAYOUT_101 macro

* Add default_101 keymap to prove the LAYOUT_101 macro works
2019-07-09 07:06:30 -07:00
220873dfeb [Keymap] Add personal Wasdat keymap, update other keymaps (#6290)
* Add wasdat:konstantin keymap

TODO: Move it to layouts/

* Use HHKB arrow arrangement for mouse keys on KBD6X

* Move KC_APP from Ctrl to M on all boards

* Use RCT_RSF on Melody96

* Set TAP_HOLD_CAPS_DELAY to 50 in userspace

* Use RSF_RCT instead of RCT_RSF
2019-07-09 06:52:23 -07:00
357 changed files with 7304 additions and 2818 deletions

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@ -16,6 +16,10 @@ insert_final_newline = true
trim_trailing_whitespace = false
indent_size = 4
[{qmk,*.py}]
charset = utf-8
max_line_length = 200
# Make these match what we have in .gitattributes
[*.mk]
end_of_line = lf

3
.gitignore vendored
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@ -70,3 +70,6 @@ util/Win_Check_Output.txt
secrets.tar
id_rsa_*
/.vs
# python things
__pycache__

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@ -13,8 +13,6 @@ env:
- MAKEFLAGS="-j3 --output-sync"
services:
- docker
before_install:
- docker build -t qmkfm/qmk_firmware .
install:
- npm install -g moxygen
script:

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@ -1,26 +1,4 @@
FROM debian:9
RUN apt-get update && apt-get install --no-install-recommends -y \
avr-libc \
avrdude \
binutils-arm-none-eabi \
binutils-avr \
build-essential \
dfu-programmer \
dfu-util \
gcc \
gcc-avr \
git \
libnewlib-arm-none-eabi \
software-properties-common \
unzip \
wget \
zip \
&& rm -rf /var/lib/apt/lists/*
# upgrade gcc-arm-none-eabi from the default 5.4.1 to 6.3.1 due to ARM runtime issues
RUN wget -q https://developer.arm.com/-/media/Files/downloads/gnu-rm/6-2017q2/gcc-arm-none-eabi-6-2017-q2-update-linux.tar.bz2 -O - | \
tar xj --strip-components=1 -C /
FROM qmkfm/base_container
VOLUME /qmk_firmware
WORKDIR /qmk_firmware

97
bin/qmk Executable file
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@ -0,0 +1,97 @@
#!/usr/bin/env python3
"""CLI wrapper for running QMK commands.
"""
import os
import subprocess
import sys
from glob import glob
from time import strftime
from importlib import import_module
from importlib.util import find_spec
# Add the QMK python libs to our path
script_dir = os.path.dirname(os.path.realpath(__file__))
qmk_dir = os.path.abspath(os.path.join(script_dir, '..'))
python_lib_dir = os.path.abspath(os.path.join(qmk_dir, 'lib', 'python'))
sys.path.append(python_lib_dir)
# Change to the root of our checkout
os.environ['ORIG_CWD'] = os.getcwd()
os.chdir(qmk_dir)
# Make sure our modules have been setup
with open('requirements.txt', 'r') as fd:
for line in fd.readlines():
line = line.strip().replace('<', '=').replace('>', '=')
if line[0] == '#':
continue
if '#' in line:
line = line.split('#')[0]
module = line.split('=')[0] if '=' in line else line
if not find_spec(module):
print('Your QMK build environment is not fully setup!\n')
print('Please run `./util/qmk_install.sh` to setup QMK.')
exit(255)
# Figure out our version
command = ['git', 'describe', '--abbrev=6', '--dirty', '--always', '--tags']
result = subprocess.run(command, text=True, capture_output=True)
if result.returncode == 0:
os.environ['QMK_VERSION'] = 'QMK ' + result.stdout.strip()
else:
os.environ['QMK_VERSION'] = 'QMK ' + strftime('%Y-%m-%d-%H:%M:%S')
# Setup the CLI
import milc
milc.EMOJI_LOGLEVELS['INFO'] = '{fg_blue}ψ{style_reset_all}'
# If we were invoked as `qmk <cmd>` massage sys.argv into `qmk-<cmd>`.
# This means we can't accept arguments to the qmk script itself.
script_name = os.path.basename(sys.argv[0])
if script_name == 'qmk':
if len(sys.argv) == 1:
milc.cli.log.error('No subcommand specified!\n')
if len(sys.argv) == 1 or sys.argv[1] in ['-h', '--help']:
milc.cli.echo('usage: qmk <subcommand> [...]')
milc.cli.echo('\nsubcommands:')
subcommands = glob(os.path.join(qmk_dir, 'bin', 'qmk-*'))
for subcommand in sorted(subcommands):
subcommand = os.path.basename(subcommand).split('-', 1)[1]
milc.cli.echo('\t%s', subcommand)
milc.cli.echo('\nqmk <subcommand> --help for more information')
exit(1)
if sys.argv[1] in ['-V', '--version']:
milc.cli.echo(os.environ['QMK_VERSION'])
exit(0)
sys.argv[0] = script_name = '-'.join((script_name, sys.argv[1]))
del sys.argv[1]
# Look for which module to import
if script_name == 'qmk':
milc.cli.print_help()
exit(0)
elif not script_name.startswith('qmk-'):
milc.cli.log.error('Invalid symlink, must start with "qmk-": %s', script_name)
else:
subcommand = script_name.replace('-', '.').replace('_', '.').split('.')
subcommand.insert(1, 'cli')
subcommand = '.'.join(subcommand)
try:
import_module(subcommand)
except ModuleNotFoundError as e:
if e.__class__.__name__ != subcommand:
raise
milc.cli.log.error('Invalid subcommand! Could not import %s.', subcommand)
exit(1)
if __name__ == '__main__':
milc.cli()

1
bin/qmk-compile-json Symbolic link
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@ -0,0 +1 @@
qmk

1
bin/qmk-doctor Symbolic link
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@ -0,0 +1 @@
qmk

1
bin/qmk-hello Symbolic link
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@ -0,0 +1 @@
qmk

1
bin/qmk-json-keymap Symbolic link
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@ -0,0 +1 @@
qmk

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@ -76,6 +76,10 @@ ifeq ($(strip $(BOOTLOADER)), bootloadHID)
OPT_DEFS += -DBOOTLOADER_BOOTLOADHID
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(BOOTLOADER)), USBasp)
OPT_DEFS += -DBOOTLOADER_USBASP
BOOTLOADER_SIZE = 4096
endif
ifdef BOOTLOADER_SIZE
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))

27
build_json.mk Normal file
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@ -0,0 +1,27 @@
# Look for a json keymap file
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_5)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_4)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_3)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_2)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_1)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
endif
# Generate the keymap.c
ifneq ("$(KEYMAP_JSON)","")
_ = $(shell test -e $(KEYMAP_C) || bin/qmk-json-keymap $(KEYMAP_JSON) -o $(KEYMAP_C))
endif

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@ -98,31 +98,38 @@ MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
# Check for keymap.json first, so we can regenerate keymap.c
include build_json.mk
ifeq ("$(wildcard $(KEYMAP_PATH))", "")
# Look through the possible keymap folders until we find a matching keymap.c
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
# If we haven't found a keymap yet fall back to community layouts
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
endif
ifeq ($(strip $(CTPC)), yes)
@ -313,7 +320,6 @@ ifneq ("$(wildcard $(USER_PATH)/config.h)","")
CONFIG_H += $(USER_PATH)/config.h
endif
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
@ -323,7 +329,7 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H += $(KEYMAP_PATH)/config.h
endif
# # project specific files
# project specific files
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
@ -392,6 +398,7 @@ $(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
all: build check-size
build: elf cpfirmware
check-size: build
objs-size: build
include show_options.mk
include $(TMK_PATH)/rules.mk

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@ -133,7 +133,7 @@ ifeq ($(strip $(LED_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731-simple.c
SRC += i2c_master.c
QUANTUM_LIB_SRC += i2c_master.c
endif
RGB_MATRIX_ENABLE ?= no
@ -157,21 +157,21 @@ ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
QUANTUM_LIB_SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
OPT_DEFS += -DIS31FL3733 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
SRC += i2c_master.c
QUANTUM_LIB_SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3737)
OPT_DEFS += -DIS31FL3737 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3737.c
SRC += i2c_master.c
QUANTUM_LIB_SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), WS2812)
@ -271,7 +271,7 @@ ifeq ($(strip $(HAPTIC_ENABLE)), DRV2605L)
COMMON_VPATH += $(DRIVER_PATH)/haptic
SRC += haptic.c
SRC += DRV2605L.c
SRC += i2c_master.c
QUANTUM_LIB_SRC += i2c_master.c
OPT_DEFS += -DHAPTIC_ENABLE
OPT_DEFS += -DDRV2605L
endif

View File

@ -8,6 +8,7 @@
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [QMK CLI](cli.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
@ -34,6 +35,8 @@
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md)
* [Keycodes](keycodes.md)
* [Coding Conventions - C](coding_conventions_c.md)
* [Coding Conventions - Python](coding_conventions_python.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
@ -41,6 +44,7 @@
* [Useful Functions](ref_functions.md)
* [Configurator Support](reference_configurator_support.md)
* [info.json Format](reference_info_json.md)
* [Python Development](python_development.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)

31
docs/cli.md Normal file
View File

@ -0,0 +1,31 @@
# QMK CLI
This page describes how to setup and use the QMK CLI.
# Overview
The QMK CLI makes building and working with QMK keyboards easier. We have provided a number of commands to help you work with QMK:
* `qmk compile-json`
# Setup
Simply add the `qmk_firmware/bin` directory to your `PATH`. You can run the `qmk` commands from any directory.
```
export PATH=$PATH:$HOME/qmk_firmware/bin
```
You may want to add this to your `.profile`, `.bash_profile`, `.zsh_profile`, or other shell startup scripts.
# Commands
## `qmk compile-json`
This command allows you to compile JSON files you have downloaded from <https://config.qmk.fm>.
**Usage**:
```
qmk compile-json mine.json
```

View File

@ -0,0 +1,58 @@
# Coding Conventions (C)
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using four (4) spaces (soft tabs)
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
* We accept both forms of preprocessor if's: `#ifdef DEFINED` and `#if defined(DEFINED)`
* If you are not sure which to prefer use the `#if defined(DEFINED)` form.
* Do not change existing code from one style to the other, except when moving to a multiple condition `#if`.
* Do not put whitespace between `#` and `if`.
* When deciding how (or if) to indent directives keep these points in mind:
* Readability is more important than consistency.
* Follow the file's existing style. If the file is mixed follow the style that makes sense for the section you are modifying.
* When choosing to indent you can follow the indention level of the surrounding C code, or preprocessor directives can have their own indent level. Choose the style that best communicates the intent of your code.
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# Auto-formatting with clang-format
[Clang-format](https://clang.llvm.org/docs/ClangFormat.html) is part of LLVM and can automatically format your code for you, because ain't nobody got time to do it manually. We supply a configuration file for it that applies most of the coding conventions listed above. It will only change whitespace and newlines, so you will still have to remember to include optional braces yourself.
Use the [full LLVM installer](http://llvm.org/builds/) to get clang-format on Windows, or use `sudo apt install clang-format` on Ubuntu.
If you run it from the command-line, pass `-style=file` as an option and it will automatically find the .clang-format configuration file in the QMK root directory.
If you use VSCode, the standard C/C++ plugin supports clang-format, alternatively there is a [separate extension](https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.ClangFormat) for it.
Some things (like LAYOUT macros) are destroyed by clang-format, so either don't run it on those files, or wrap the sensitive code in `// clang-format off` and `// clang-format on`.

File diff suppressed because it is too large Load Diff

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@ -289,6 +289,7 @@ This is a [make](https://www.gnu.org/software/make/manual/make.html) file that i
* `halfkay`
* `caterina`
* `bootloadHID`
* `USBasp`
## Feature Options

View File

@ -54,62 +54,10 @@ Never made an open source contribution before? Wondering how contributions work
# Coding Conventions
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
Most of our style is pretty easy to pick up on. If you are familiar with either C or Python you should not have too much trouble with our local styles.
* We indent using four (4) spaces (soft tabs)
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
* We accept both forms of preprocessor if's: `#ifdef DEFINED` and `#if defined(DEFINED)`
* If you are not sure which to prefer use the `#if defined(DEFINED)` form.
* Do not change existing code from one style to the other, except when moving to a multiple condition `#if`.
* Do not put whitespace between `#` and `if`.
* When deciding how (or if) to indent directives keep these points in mind:
* Readability is more important than consistency.
* Follow the file's existing style. If the file is mixed follow the style that makes sense for the section you are modifying.
* When choosing to indent you can follow the indention level of the surrounding C code, or preprocessor directives can have their own indent level. Choose the style that best communicates the intent of your code.
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# Auto-formatting with clang-format
[Clang-format](https://clang.llvm.org/docs/ClangFormat.html) is part of LLVM and can automatically format your code for you, because ain't nobody got time to do it manually. We supply a configuration file for it that applies most of the coding conventions listed above. It will only change whitespace and newlines, so you will still have to remember to include optional braces yourself.
Use the [full LLVM installer](http://llvm.org/builds/) to get clang-format on Windows, or use `sudo apt install clang-format` on Ubuntu.
If you run it from the command-line, pass `-style=file` as an option and it will automatically find the .clang-format configuration file in the QMK root directory.
If you use VSCode, the standard C/C++ plugin supports clang-format, alternatively there is a [separate extension](https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.ClangFormat) for it.
Some things (like LAYOUT macros) are destroyed by clang-format, so either don't run it on those files, or wrap the sensitive code in `// clang-format off` and `// clang-format on`.
* [Coding Conventions - C](coding_conventions_c.md)
* [Coding Conventions - Python](coding_conventions_python.md)
# General Guidelines

View File

@ -87,6 +87,7 @@ Size after:
- EEPROM has around a 100000 write cycle. You shouldn't rewrite the
firmware repeatedly and continually; that'll burn the EEPROM
eventually.
## NKRO Doesn't work
First you have to compile firmware with this build option `NKRO_ENABLE` in **Makefile**.

View File

@ -1,28 +1,44 @@
# Unicode Support
There are three Unicode keymap definition methods available in QMK:
Unicode characters can be input straight from your keyboard! There are some limitations, however.
## `UNICODE_ENABLE`
QMK has three different methods for enabling Unicode input and defining keycodes:
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## Basic Unicode
## `UNICODEMAP_ENABLE`
This method supports Unicode code points up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 16384 entries.
Add the following to your `rules.mk`:
You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file:
```make
UNICODE_ENABLE = yes
```
Then add `UC(c)` keycodes to your keymap, where _c_ is the code point (preferably in hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## Unicode Map
This method supports all possible code points (up to `0x10FFFF`); however, you need to maintain a separate mapping table in your keymap file, which may contain at most 16384 entries.
Add the following to your `rules.mk`:
```make
UNICODEMAP_ENABLE = yes
```
Then add `X(i)` keycodes to your keymap, where _i_ is an array index into the mapping table:
```c
enum unicode_names {
BANG,
IRONY,
SNEK,
BANG,
IRONY,
SNEK
};
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x203D, // ‽
[IRONY] = 0x2E2E, // ⸮
[SNEK] = 0x1F40D, // 🐍
[BANG] = 0x203D, // ‽
[IRONY] = 0x2E2E, // ⸮
[SNEK] = 0x1F40D, // 🐍
};
```
@ -30,27 +46,33 @@ Then you can use `X(BANG)`, `X(SNEK)` etc. in your keymap.
### Lower and Upper Case
Characters often come in lower and upper case pairs, for example: å, Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.
Characters often come in lower and upper case pairs, such as å and Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.
This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP`. This blends Unicode keys in with regular alphas.
This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP()`. This helps blend Unicode keys in with regular alphas.
Due to keycode size constraints, _i_ and _j_ can each only refer to one of the first 128 characters in your `unicode_map`. In other words, 0 ≤ _i_ ≤ 127 and 0 ≤ _j_ ≤ 127. This is enough for most use cases, but if you'd like to customize the index calculation, you can override the [`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L40) function. This also allows you to, say, check Ctrl instead of Shift/Caps.
## `UCIS_ENABLE`
## UCIS
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you have to add a keycode or function that calls `qk_ucis_start()`. Once this function has been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted.
This method also supports all possible code points. As with the Unicode Map method, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you have to create a custom keycode or function that invokes this functionality.
For instance, you could define a table like this in your keymap file:
Add the following to your `rules.mk`:
```make
UCIS_ENABLE = yes
```
Then define a table like this in your keymap file:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("kiss", 0x1F619) // 😙
UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("kiss", 0x1F619) // 😙
);
```
To use it, call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and insert the laughing emoji.
To use it, call `qk_ucis_start()`. Then, type the mnemonic for the character (such as "rofl"), and hit Space or Enter. QMK should erase the "rofl" text and insert the laughing emoji.
### Customization
@ -68,7 +90,7 @@ Unicode input in QMK works by inputting a sequence of characters to the OS, sort
The following input modes are available:
* **`UC_OSX`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`).
* **`UC_OSX`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with Unicode Map).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`) for Unicode input, but this can be changed by defining [`UNICODE_KEY_OSX`](#input-key-configuration) with another keycode.
@ -112,7 +134,7 @@ You can also switch the input mode by calling `set_unicode_input_mode(x)` in you
```c
void eeconfig_init_user(void) {
set_unicode_input_mode(UC_LNX);
set_unicode_input_mode(UC_LNX);
}
```

View File

@ -119,6 +119,31 @@ Flashing sequence:
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## USBasploader
USBasploader is a bootloader developed by matrixstorm. It is used in some non-USB AVR chips such as the ATmega328P, which run V-USB.
To ensure compatibility with the USBasploader bootloader, make sure this block is present in your `rules.mk`:
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = USBasp
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [avrdude](http://www.nongnu.org/avrdude/) with the `usbasp` programmer
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
Flashing sequence:
1. Press the `RESET` keycode, or keep the boot pin shorted to GND while quickly shorting RST to GND
2. Wait for the OS to detect the device
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## STM32
All STM32 chips come preloaded with a factory bootloader that cannot be modified nor deleted. Some STM32 chips have bootloaders that do not come with USB programming (e.g. STM32F103) but the process is still the same.

View File

@ -127,9 +127,7 @@ Once it does this, you'll want to reset the controller. It should then show out
>>> dfu-programmer atmega32u4 reset
```
If you have any issues with this, you may need to this:
sudo make <my_keyboard>:<my_keymap>:dfu
?> If you have any issues with this - such as `dfu-programmer: no device present` - please see the [Frequently Asked Build Questions](faq_build.md).
#### DFU commands

View File

@ -0,0 +1,45 @@
# Python Development in QMK
This document gives an overview of how QMK has structured its python code. You should read this before working on any of the python code.
## Script directories
There are two places scripts live in QMK: `qmk_firmware/bin` and `qmk_firmware/util`. You should use `bin` for any python scripts that utilize the `qmk` wrapper. Scripts that are standalone and not run very often live in `util`.
We discourage putting anything into `bin` that does not utilize the `qmk` wrapper. If you think you have a good reason for doing so please talk to us about your use case.
## Python Modules
Most of the QMK python modules can be found in `qmk_firmware/lib/python`. This is the path that we append to `sys.path`.
We have a module hierarchy under that path:
* `qmk_firmware/lib/python`
* `milc.py` - The CLI library we use. Will be pulled out into its own module in the future.
* `qmk` - Code associated with QMK
* `cli` - Modules that will be imported for CLI commands.
* `errors.py` - Errors that can be raised within QMK apps
* `keymap.py` - Functions for working with keymaps
## CLI Scripts
We have a CLI wrapper that you should utilize for any user facing scripts. We think it's pretty easy to use and it gives you a lot of nice things for free.
To use the wrapper simply place a module into `qmk_firmware/lib/python/qmk/cli`, and create a symlink to `bin/qmk` named after your module. Dashes in command names will be converted into dots so you can use hierarchy to manage commands.
When `qmk` is run it checks to see how it was invoked. If it was invoked as `qmk` the module name is take from `sys.argv[1]`. If it was invoked as `qmk-<module-name>` then everything after the first dash is taken as the module name. Dashes and underscores are converted to dots, and then `qmk.cli` is prepended before the module is imported.
The module uses `@cli.entrypoint()` and `@cli.argument()` decorators to define an entrypoint, which is where execution starts.
## Example CLI Script
We have provided a QMK Hello World script you can use as an example. To run it simply run `qmk hello` or `qmk-hello`. The source code is listed below.
```
from milc import cli
@cli.argument('-n', '--name', default='World', help='Name to greet.')
@cli.entrypoint('QMK Python Hello World.')
def main(cli):
cli.echo('Hello, %s!', cli.config.general.name)
```

View File

@ -1,3 +1,18 @@
/* Copyright (C) 2019 Elia Ritterbusch
+
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-master-lib
*/

View File

@ -1,3 +1,18 @@
/* Copyright (C) 2019 Elia Ritterbusch
+
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-master-lib
*/

View File

@ -1,3 +1,18 @@
/* Copyright (C) 2019 Elia Ritterbusch
+
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-slave-lib
*/
@ -68,4 +83,4 @@ ISR(TWI_vect){
// Reset i2c state machine to be ready for next interrupt
TWCR |= (1 << TWIE) | (1 << TWINT) | (ack << TWEA) | (1 << TWEN);
}
}

View File

@ -1,3 +1,18 @@
/* Copyright (C) 2019 Elia Ritterbusch
+
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-slave-lib
@ -15,4 +30,4 @@ extern volatile uint8_t i2c_slave_reg[I2C_SLAVE_REG_COUNT];
void i2c_slave_init(uint8_t address);
void i2c_slave_stop(void);
#endif // I2C_SLAVE_H
#endif // I2C_SLAVE_H

View File

@ -2,9 +2,7 @@ ifneq ($(strip $(QWIIC_ENABLE)),)
COMMON_VPATH += $(DRIVER_PATH)/qwiic
OPT_DEFS += -DQWIIC_ENABLE
SRC += qwiic.c
ifeq ($(filter "i2c_master.c", $(SRC)),)
SRC += i2c_master.c
endif
QUANTUM_LIB_SRC += i2c_master.c
endif
ifneq ($(filter JOYSTIIC, $(QWIIC_ENABLE)),)

View File

@ -18,15 +18,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}

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