* Add support for Ace of Spades
* Fix the F-row mappings
* Add the tkl_iso layout
* Put KC_PAUS back in place of top layer reset
* aholland909 personal keymap for Ace of Spades
* Address PR feedback and rename to aos/tkl
* Rename keyboard implementation filenames
* Remove unnecessary layers
* info.json for the configurator
* ARM split - Add uart half duplex transport support
* Fix for f103
* initial full duplex pass
* partially remove full duplex
* Correct speeds within driver docs
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* newbs_flashing.md: place bootloader instructions before Toolbox intro
* Update docs/newbs_flashing.md
* More wordsmithing, point ARM users at Discord if all else fails
* Link Discord
The factory TMK firmware for the TADA68 supports backlight breathing,
so I was surprised when the BL_BRTG key I set up in the online QMK
configurator didn't work.
As far as I can tell, this was just a simple omission.
* CLI: Improve experience when running `qmk setup` on FreeBSD.
* Install the `avrdude` package as well.
* Switch to installing python packages w/ `--user` flag.
* Basic getting started sections for FreeBSD.
* Update `util/freebsd_install.sh` for root/non-root branches.
* Add ID to doc section.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Add ID to another docs section.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Use `; then` in script for consistency.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Updated to use sudo in one shot if available.
* Apply suggestions from code review
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
* Style fixes for latest version in master.
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: skullydazed <skullydazed@users.noreply.github.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Added Chimera Ortho keymap
* Cleaning up the rules
* Removing firmware sizes
* Modified URLs to point to new locations
* Remove _quantum functions from custom matrix.c code
* Fix 1<col instead of 1<<col typo in matrix_is_on()
* Make PREVENT_STUCK_MODIFIERS the default
* Removing the IS_COMMAND custom definition
* Adding info.json
* Adding config overrides
* Adjusting for the reformat
* removing backlight reference
* fixing some compile issues
* Fixing a matrix issue
* Update keyboards/chimera_ortho_plus/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* lining up the matrix
* Update keyboards/chimera_ortho_plus/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/chimera_ortho_plus/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/chimera_ortho_plus/info.json
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.h
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* added git codes
* started git layer
* finished structure for git layer. MOD: replaced mouse with mod keys on right hand
* layout changing layer
* mod enter. default qwerty layer. removed mods on number layer
* workman layout. git log, show. blank enter and bsspace
* config layer. toggleable ctrl/alt for OS
* removed keymap comments
* strings and combos layers. sarcasm and ctrl_ctv. RGB configs
* reintroduced enter and bspace. delete backspace as a function. git push -u and checkout -b
* string macros
* OS specific home/end
* OS mac & win keys. N delete global backspace
* refactored backspace functions
* ctrl lctv macro
* base layer toggle fix
* whitespace
* BS + L for FF and chrome
* replaced 1 keycode with userspace
* added userspace config
* remove comments
* add another keycode with a variable
* moved all keymaps and codes to common file
* ctrl z mod
* removed ctrl z
* sipmlified OS functions
* moved is_win to keyboard level
* added mac alt tab
* added ctrl tab in mac + clean up variables in art.h
* tild string macro. added mac left/right + home/end
* mac ctrl backspace
* enum layers for default layout
* added ergodone keymap
* ergodone compiles
* clean up
* clean up
* removed obsolete OS_HOME/END
* removed var
* added ctrl nav to split75
* ergodone clean up + caps lock fix 75
* fix mac ctrl alt on right handside. added mac alt tab left right
* fix ergodone config override
* fixed alt left right not working on mac
* added OS ctr_alt
* mac ctrl del. fix tild
* simplified tild macro
* git stash apply
* send_string_remembering_lenght
* shifted strings print
* restored KC_BSPACE functionality
* moved KC_BSPC
* numpad layer on Fn
* media lights
* ergodone final clean up
* ergodone GIT AND MEDIA layers
* ergodone GIT LAYER switch
* default behaviour for all modified keys on BASE layer
* refactored logic for default keycodes
* ergodone final layers
* ctrl_cav for translation and ctrl_l fix
* toggleable layer with numpad
* comments
* numpad layer
* Update users/art/config.h
Co-authored-by: Joel Challis <git@zvecr.com>
* enable dynamic macros for split75
* git branch and develop/master
* removed esc from Nav
* ergodone: ctrl alt for shift layer
* macros and right alt for ergodone
* fix ergodone N_backspace not working on git layers
* mac language switch with alt+shift
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/ergodone/keymaps/art/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* flashing leds to indicate current os
* using rshift on shifted layers
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add Via support to the YMD09
* Update keyboards/ymdk/ymd09/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/ymdk/ymd09/keymaps/via/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Candybar: VIA support for lefty and righty
* Update keyboards/candybar/lefty/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/candybar/righty/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/candybar/lefty/keymaps/via/keymap.c
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* add feature_leader_key.md translation
* update based on comment
* set link as lang dir
* update based on comment
* update based on comment
* update based on comment
* Add Via keymap for Contra
* Added Via-enabled keymap
* Changed VENDOR_ID from 0xFEED to 0x4354 (CT)
* Removed unnecessary RGB mappings
* PR changes
* Removed empty via/config.h
* Changed product ID from 0x6060 to 0x0001
* Add files needed to The Via support on Melody 96
* Remove manufacture name from product name
* replace blank key with Transparent keys
* Update keyboards/melody96/rules.mk
* Update keyboards/melody96/keymaps/via/keymap.c
* Change Product ID to "M" + 96
* Update keyboards/melody96/keymaps/via/rules.mk
* add LTO to via's local file
* Update keyboards/melody96/rules.mk
* more stoof
* readme update
* reverting keymap
* re-adding userspace
* new userspace needed
* no want 0 under thumb
* gettin fancier with my knob
* macro fix
* had pins for oled ver
* wait, these are the right pins
* reduntant line
* image fix
* get highest layer every day
* whoops
* correct rev name in json
* a few good catches
* what I had planned
* Replace custom RCTRL implementation with built-in LM
Caveat: sends LCtrl instead of RCtrl
* Enable VIA support in KBD6X keymap
* Disable LTO on ChibiOS boards
* Disable locking support and Magic keycodes for all keymaps
* Organize and annotate rules.mk and config.h files
* Enable Console for Melody96 keymap
* L_RANGE_KEYMAP → LAYERS_KEYMAP
* Revert "Replace custom RCTRL implementation with built-in LM"
This reverts commit 17d706a82d7e31b53cd84efeb9b2ddb9922a2368.
* Set DYNAMIC_KEYMAP_LAYER_COUNT to 3 in Doro67 and Wasdat keymaps
* Enable Bootmagic Lite for all VIA keymaps
* added koy layout to qmk on xd75 board
* added koy keymap for the atreus62 board
* reduced time for autoshift
* added documentation
* changed layer 7 to a tap toggle and adjusted mouse speed a little
* Update keyboards/xd75/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/xd75/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/xd75/keymaps/ScheiklP/koy_common.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_common.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* changed keymap to lowercase name to conform with qmk guidelines
* Update keyboards/xd75/keymaps/scheiklp/rules.mk
remove unnecessary rules
* Update keyboards/atreus62/keymaps/scheiklp/rules.mk
remove unnecessary rules
* moved common files for koy layouts to the users folder and removed empty file
* Update keyboards/atreus62/keymaps/scheiklp/keymap.c
* Update keyboards/xd75/keymaps/scheiklp/readme.md
* Update keyboards/xd75/keymaps/scheiklp/readme.md
* Update keyboards/atreus62/keymaps/scheiklp/readme.md
* Update keyboards/atreus62/keymaps/scheiklp/readme.md
* [kle2jinfo] use min/max instead of if
This is a slight change.
Before, the key_skel would keep the invalid value for future keys.
I think this is what was actually intended.
* [kle2info] calculate x
x is the current_x * key_size + (key_size/2)
y is the current_y * key_size + (key_size/2)
no reason to track both
* Improve stock bootloader list
* Switch version numbers on USB64/128 bootloaders
* Unix line endings for PS2AVRGB bootloader
* Update PS2AVRGB bootloader to 1.0.1
* Also mention bootloader rule
* Didn't need to change the links
This commits add the SH_OS keycode, which works similarly to one shot
layers:
* while pressed, the keyboard is swapped
* if no keys were pressed while it was pressed, the next key press is
swapped
SH_OS also supports chaining with one shot layers:
OSL(x) + SH_OS + key interprets the key press on the oneshot layer.
The ONESHOT_TIMEOUT setting used by one shot keys and layers is also
used by oneshot swap hands. In the above chaining scenario the timeout
of the oneshot layer is reset when swap hands is activated.
Resolves#2682
* Allow 16 lighting layers
* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers
* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers
* Enforce lower bound on RGBLIGHT_MAX_LAYERS
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS
* Don't use bitfield / PACKED, as it causes bloat
* Update documentation re: up to 32 lighting layers
* Run cformat
* Add note about increasing FW size in docs/config_options.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove no-longer-valid comment
* Add doc note that split sync will be slower
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Improve security by eliminating the use of well-known names.
* Add an additional $ so the shell expands $TMP1 and $TMP2
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Added MACLOCK macro
Added my MACLOCK macro to my Atreus keymap.
* Updated comments & readme
Documented where in the layout I added the MACLOCK macro.
* Updated with my super16 version for my keypad
* Added my folder to super16
* Set max LED brightness to 50%
* Added custom keycodes for enter/shift+enter and copy/paste on one key
* Fixed the boot up layer color
* Renamed folder
* Revert changes to root super16 files
* Update keymap config.h and rules.mk files
* Restore deleted 15game keymap files
* Corrected the hold keycode for CCCV
* Removed unnecessary comments
* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c
Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/config.h
Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c
Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>
* Rewriting the layer color functionality
* Revisions
* Fixed the layer switching
* Fixed the default layer color problem
* Added a function suggested by Drashna but it won't compile
* Cleaned up the code for PR
* Removed unnecessary define for layer colors
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
* Implement momentarily blink of lighting layers
* Refactor spidey3 userspace to use rgb layer blink
* Remove un-necessary line from example in documentation
* Revert "Refactor spidey3 userspace to use rgb layer blink"
This reverts commit 831649bb680c41c6d663ae6fa86d13f4f8bebdd8.
* Adds a missing bit of documentation about lighting layer blink
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* cformat, as suggested
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Invert UC_MOD/UC_RMOD direction when Shift is held
Also use MOD_MASK_SHIFT in process_rgb.c
* Allow audio to be played for UC_MOD, UC_RMOD keycodes as well
* Fix signedness bug in reverse input mode cycling
* Misc formatting in process_unicode_common.c
* Address clang-format issues
* Make decode_utf8 helper function file-local (static)
* [Keyboard] Added D48 keyboard.
* Updated README.
* Cleanups.
* Moved d48 to handwired/
* Added link to build process album.
* Coding conventions cleanups.
* Added DS1307 RTC!
* Minor cleanups.
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Minor refactoring.
* Readme fix.
* Moved leftover keymap-specific code from keyboard space into keymap.
* Added encoder button pins to extra matrix row.
* Updated README, updated pinout & cleaned up the glcdfont
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update config.h
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Added default keymap. Refactored existing keymap.
* Update keyboards/handwired/d48/README.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Apply suggestions from code review
Co-Authored-By: Joel Challis <git@zvecr.com>
* Minor alignment fix.
* Update keyboards/handwired/d48/glcdfont_d48.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Changes as per PR.
* Apply suggestions from code review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* initial user directory
* fix missing endif in vi mode
* fix includes per drashna and a few typos. I have not tested the userspace keymap, it is just there to help keep the user space and keymap in sync
* move babblepaste docs to md format
* clean up block quotes
* TIL clang-format - miles2go userspace
* Add TENKI keyboard
Add TENKI keyboard, default keymap and via keymap
* Minor Update Readme.md
Change description of hardware supported
* change layout name
change layout name from ortho_20 to ortho_5x4
* Fix invalid format in info.json
Fix invalid format in info.json
* Fix invalid format
* Fix formatting
Fix formatting tenki.h
* Fix formatting in keymap.c
Fix formatting in keymap.c
* Add new line at EOF info.json
Add new line at EOF
* Fix formatting
* Fix formatting
* Update rules.mk
Fix Formatting
* Initial
* update json, added basic oled config, updated matrix to correct rotary location
* disable oled by default
* Tuned oled for release
* Completed OLED function implementation
Correct spelling error in readme
* Fixed image in readme
* Should not be in this branch
* Incorporating recommended changes by zvecr
* Update keyboards/le_chiffre/info.json
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/le_chiffre/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Keyboard: add treeadstone48
* rename layout defines
* Use of pragma once
* move common include code
* fixed info.json
* change keymap layout from kc to normal
* fix alpha revision keymap
* fixed info.json
* remove USE_Link_Time_Optimization
* Add keyboard firmware of treadstone32lite
* fixed by the review
* I used to set this to a per-keymap setting, so I'll undo it.
* Community layout support for KBD67 hotswap
* Community layout support for KBD67 rev1
* Community layout support for KBD67 rev2
* Move bcat's KBD67 hotswap layout to community
* New keymap layout for dztech/dz65rgb/keymaps
* New keymap layout for dztech/dz65rgb/keymaps
- Conding conventions fixes
* Fix typo in Leader Key table
* PR #8199 Feedback Commit #1
* Fixed data types and function names - Simplified accent macros by removing repetition - Added selection wrap macros - readme.md doc updated with changes
* PR #8199 second feedback commit - Clarified function names, variables names and comments
* Fix: accent output fix _grave <==> _circumflex
* dry fixes on led set_color with hsv and led blinking code blocks
* my new layout, draft one, untested.
* updated mapping to include more keys
* updated layout name to be more descriptive. Updated readme with more information.
* added more info to the readme and spellchecked it.
* Added the Json for the keyboard layout images and updated the readme to reflect this.
* Updated Image link
Updated Image link so that it links to the correct place
* updated copyright info to include MY name.
* Updated copyright attribuatation to include the author of the file I modified.
* added the backlighting key back to the adjust layer so that it is usable.
* updated the name of the keymap to match my github name.
* Mitor Tweaks
Updating Dvorak keymap to change location of Slash and Backslash
to positions more in line with my 12x5 and similar ortho layouts
* Fixed readme.md
Tidied up the readme and make some minor changes.
* Adding atreus config file
Adding a config file for my Atreus keyboard. This is to help with
the keychatter issues I've been having on my Atreus.
* Changes as requested per @zvecr
Added `#pragma once` to beginning of config.h file as requested
by @zvecr.
* Working on proto
* Start adding VIA support
* Apply suggestions from code review
Removed redundant comments and fixed typos
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-Authored-By: Joel Challis <git@zvecr.com>
* Delete useless config.h
As per code review
* Delete elongate.c
As per code review
* Updated readme.md
* Update keyboards/acheron/elongate/keymaps/default/keymap.c
As per code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Apply suggestions from code review
Removed RGB_MODE_TEST definition and substituted for RGB_M_T
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Apply suggestions from code review
Reverted changes to alice.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update info.json
* Update via/keymap.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Solve compiling issue for via keymap
* Add botmagic support and remoce console_enable
Co-Authored-By: Joel Challis <git@zvecr.com>
* Update keyboards/acheron/elongate/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/acheron/elongate/keymaps/via/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/acheron/elongate/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/acheron/elongate/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Gondolindrim <alvaro.augusto.volpato@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Refactor to use mpaland/printf
* trim firmware size
* remove keymap changes
* run clang format
* Fixup after rebase
* fix up git-submodule command for printf
@ -13,18 +13,17 @@ QMK requires Python 3.6 or greater. We try to keep the number of requirements sm
If you have installed [Homebrew](https://brew.sh) you can tap and install QMK:
```
brew tap qmk/qmk
brew install qmk
brew install qmk/qmk/qmk
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
```
### Install Using easy_install or pip :id=install-using-easy_install-or-pip
### Install Using pip :id=install-using-easy_install-or-pip
If your system is not listed above you can install QMK manually. First ensure that you have python 3.6 (or later) installed and have installed pip. Then install QMK with this command:
If your system is not listed above you can install QMK manually. First ensure that you have Python 3.6 (or later) installed and have installed pip. Then install QMK with this command:
```
pip3 install qmk
python3 -m pip install qmk
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
@ -191,7 +191,12 @@ If you define these options you will enable the associated feature, which may in
* `#define RGBLIGHT_ANIMATIONS`
* run RGB animations
* `#define RGBLIGHT_LAYERS`
* Lets you define [lighting layers](feature_rgblight.md) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
* Lets you define [lighting layers](feature_rgblight.md?id=lighting-layers) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
* `#define RGBLIGHT_MAX_LAYERS`
* Defaults to 8. Can be expanded up to 32 if more [lighting layers](feature_rgblight.md?id=lighting-layers) are needed.
* Note: Increasing the maximum will increase the firmware size and slow sync on split keyboards.
* `#define RGBLIGHT_LAYER_BLINK`
* Adds ability to [blink](feature_rgblight.md?id=lighting-layer-blink) a lighting layer for a specified number of milliseconds (e.g. to acknowledge an action).
`EEPROM_DRIVER = vendor` (default) | Uses the on-chip driver provided by the chip manufacturer. For AVR, this is provided by avr-libc. This is supported on ARM for a subset of chips -- STM32F3xx, STM32F1xx, and STM32F072xB will be emulated by writing to flash. STM32L0xx and STM32L1xx will use the onboard dedicated true EEPROM. Other chips will generally act as "transient" below.
`EEPROM_DRIVER = i2c` | Supports writing to I2C-based 24xx EEPROM chips. See the driver section below.
`EEPROM_DRIVER = spi` | Supports writing to SPI-based 25xx EEPROM chips. See the driver section below.
`EEPROM_DRIVER = transient` | Fake EEPROM driver -- supports reading/writing to RAM, and will be discarded when power is lost.
`#define STM32_ONBOARD_EEPROM_SIZE` | The size of the EEPROM to use, in bytes. Erase times can be high, so it's configurable here, if not using the default value. | Minimum required to cover base _eeconfig_ data, or `1024` if VIA is enabled.
Currently QMK supports 24xx-series chips over I2C. As such, requires a working i2c_master driver configuration. You can override the driver configuration via your config.h:
?> If you find that the EEPROM is not cooperating, ensure you've correctly shifted up your EEPROM address by 1. For example, the datasheet might state the address as `0b01010000` -- the correct value of `EXTERNAL_EEPROM_I2C_BASE_ADDRESS` needs to be `0b10100000`.
Currently QMK supports 25xx-series chips over SPI. As such, requires a working spi_master driver configuration. You can override the driver configuration via your config.h:
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
You can enable support for HD44780 Displays by setting the `HD44780_ENABLE` flag in your keyboards `rules.mk` to yes.
@ -50,8 +50,8 @@ LCD_DISP_ON_CURSOR_BLINK : display on, cursor on flashing
````
This is best done in your keyboards `matrix_init_kb` or your keymaps `matrix_init_user`.
It is advised to clear the display before use.
To do so call `lcd_clrsrc()`.
To do so call `lcd_clrscr()`.
To now print something to your Display you first call `lcd_gotoxy(column, line)`. To go to the start of the first line you would call `lcd_gotoxy(0, 0)` and then print a string with `lcd_puts("example string")`.
There are more methods available to control the display. [For in depth documentation please visit the linked page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
There are more methods available to control the display. [For in depth documentation please visit the linked page.](http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
@ -44,7 +44,11 @@ To connect your host computer to your keyboard with raw HID you need four pieces
3. Usage Page
4. Usage
The first two can easily be found in your keyboard's `config.h` in the keyboard's main directory under `VENDOR_ID` and `PRODUCT_ID`. **Usage Page** is **`0xFF60`** and **Usage** is **`0x0061`**.
The first two can easily be found in your keyboard's `config.h` in the keyboard's main directory under `VENDOR_ID` and `PRODUCT_ID`.
The final two can be overridden in your keyboard's `config.h` in the keyboard's main directory by redefining the values: `#define RAW_USAGE_PAGE 0xFF60` and `#define RAW_USAGE_ID 0x61`.
By default, **Usage Page** is `0xFF60` and **Usage** is `0x61`.
|`rgb_matrix_is_enabled()` |Gets current on/off status |
|`rgb_matrix_get_mode()` |Gets current mode |
|`rgb_matrix_get_hue()` |Gets current hue |
|`rgb_matrix_get_sat()` |Gets current sat |
|`rgb_matrix_get_val()` |Gets current val |
|`rgb_matrix_get_hsv()` |Gets hue, sat, and val and returns a [`HSV` structure](https://github.com/qmk/qmk_firmware/blob/7ba6456c0b2e041bb9f97dbed265c5b8b4b12192/quantum/color.h#L56-L61)|
|`rgb_matrix_get_speed()` |Gets current speed |
|`rgb_matrix_get_suspend_state()` |Gets current suspend state |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
@ -103,8 +104,8 @@ Note: For versions older than 0.6.117, The mode numbers were written directly. I
Use these defines to add or remove animations from the firmware. When you are running low on flash space, it can be helpful to disable animations you are not using.
By including `#define RGBLIGHT_LAYERS` in your `config.h` file you can enable lighting layers. These make
it easy to use your underglow LEDs as status indicators to show which keyboard layer is currently active, or the state of caps lock, all without disrupting any animations. [Here's a video](https://youtu.be/uLGE1epbmdY) showing an example of what you can do.
By default, 8 layers are possible. This can be expanded to as many as 32 by overriding the definition of `RGBLIGHT_MAX_LAYERS` in `config.h` (e.g. `#define RGBLIGHT_MAX_LAYERS 32`). Please note, if you use a split keyboard, you will need to flash both sides of the split after changing this. Also, increasing the maximum will increase the firmware size, and will slow sync on split keyboards.
To define a layer, we modify `keymap.c` to list out LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently:
@ -8,9 +8,20 @@ QMK Firmware has a generic implementation that is usable by any board, as well a
For this, we will mostly be talking about the generic implementation used by the Let's Split and other keyboards.
!> ARM is not yet supported for Split Keyboards. Progress is being made, but we are not quite there, yet.
!> ARM is not yet fully supported for Split Keyboards and has many limitations. Progress is being made, but we have not yet reached 100% feature parity.
This project includes a Docker workflow that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else and the QMK build infrastructure. This makes it much easier for people to help you troubleshoot any issues you encounter.
## Requirements
The main prerequisite is a working `docker` install.
# For example: util/docker_build.sh planck/rev6:default
```
This will compile the desired keyboard/keymap and leave the resulting `.hex` or `.bin` file in the QMK directory for you to flash. If `:keymap` is omitted, all keymaps are used. Note that the parameter format is the same as when building with `make`.
There is also support for building _and_ flashing the keyboard straight from Docker by specifying the `target` as well:
```bash
util/docker_build.sh keyboard:keymap:target
# For example: util/docker_build.sh planck/rev6:default:flash
```
You can also start the script without any parameters, in which case it will ask you to input the build parameters one by one, which you may find easier to use:
```bash
util/docker_build.sh
# Reads parameters as input (leave blank for all keyboards/keymaps)
```
## FAQ
### Why can't I flash on Windows/macOS
On Windows and macOS, it requires [Docker Machine](http://gw.tnode.com/docker/docker-machine-with-usb-support-on-windows-macos/) to be running. This is tedious to set up, so it's not recommended; use [QMK Toolbox](https://github.com/qmk/qmk_toolbox) instead.
!> Docker for Windows requires [Hyper-V](https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/quick-start/enable-hyper-v) to be enabled. This means that it cannot work on versions of Windows which don't have Hyper-V, such as Windows 7, Windows 8 and **Windows 10 Home**.
@ -115,12 +115,18 @@ The simplest and quickest way to get things back to normal is to flash only a bo
You can find the stock bootloaders in the [`util/` folder](https://github.com/qmk/qmk_firmware/tree/master/util). Be sure to flash the correct bootloader for your chip:
* [`Pro Micro`](https://github.com/sparkfun/Arduino_Boards/blob/master/sparkfun/avr/bootloaders/caterina/Caterina-promicro16.hex) - The default bootloader for Pro Micro controllers
If you're not sure what your board uses, look in the `rules.mk` file for the keyboard in QMK. The `MCU =` line will have the value you need. It may differ between different versions of the board.
If you're not sure what your board uses, look in the `rules.mk` file for the keyboard in QMK. The `MCU` and `BOOTLOADER` lines will have the value you need. It may differ between different versions of the board.
original document: 0.8.134:docs/feature_leader_key.md
git diff 0.8.134 HEAD -- docs/feature_leader_key.md | cat
-->
もしあなたが Vim を使ったことがある場合、リーダーキーは何であるかを知っています。そうでなければ、素晴らしい概念を発見しようとしています。:) 例えば、Alt+Shift+W を押す(3つのキーを同時に押す)代わりに、キーの_シーケンス_を押すことができたらどうでしょう?つまり、特別なモディファイア (リーダーキー)を押して、続けて W と C を押すと (単純にキーを高速に繋げます)、何かが起こります。
@ -71,10 +71,22 @@ On the other hand, you can change `layer_state` to overlay the base layer with o
### Layer Precedence and Transparency
Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred.
Note that ***higher layers have higher priority within the stack of layers***. The firmware works its way down from the highest active layers to look up keycodes. Once the firmware locates a keycode other than `KC_TRNS` (transparent) on an active layer, it stops searching, and lower layers aren't referenced.
You can place `KC_TRANS` on overlay layer changes just part of layout to fall back on lower or base layer.
Key with `KC_TRANS` (`KC_TRNS` and `_______` are the alias) doesn't has its own keycode and refers to lower valid layers for keycode, instead.
____________
/ / <---Higherlayer
/ KC_TRNS //
/___________// <---Lowerlayer(KC_A)
/___________/
In the above scenario, the non-transparent keys on the higher layer would be usable, but whenever `KC_TRNS` (or equivalent) is defined, the keycode (`KC_A`) on the lower level would be used.
**Note:** Valid ways to denote transparency on a given layer:
* `KC_TRANSPARENT`
* `KC_TRNS` (alias)
* `_______` (alias)
These keycodes allow the processing to fall through to lower layers in search of a non-transparent keycode to process.
Now that you've built a custom firmware file you'll want to flash your keyboard.
Now that you've built a custom firmware file you'll want to flash your keyboard.
## Put Your Keyboard into DFU (Bootloader) Mode
In order to flash your custom firmware you must first put your keyboard into a special flashing mode. While it is in this mode you will not be able to type or otherwise use your keyboard. It is very important that you do not unplug the keyboard or otherwise interrupt the flashing process while the firmware is being written.
Different keyboards have different ways to enter this special mode. If your PCB currently runs QMK, TMK, or PS2AVRGB (Bootmapper Client) and you have not been given specific instructions, try the following, in order:
* Hold down both shift keys and press `Pause`
* Hold down both shift keys and press `B`
* Unplug your keyboard, hold down the Spacebar and `B` at the same time, plug in your keyboard and wait a second before releasing the keys
* Unplug your keyboard, hold down the top or bottom left key (usually Escape or Left Control) and plug in your keyboard
* Press the physical `RESET` button, usually located on the underside of the PCB
* Locate header pins on the PCB labeled `RESET` and `GND`, and short them together while plugging your PCB in
If you've attempted all of the above to no avail, and the main chip on the board says `STM32` on it, this may be a bit more complicated. Generally your best bet is to ask on [Discord](https://discord.gg/Uq7gcHh) for assistance. It's likely some photos of the board will be asked for -- if you can get them ready beforehand it'll help move things along!
Otherwise, you should see a message in yellow, similar to this in QMK Toolbox:
and this bootloader device will also be present in Device Manager, System Information.app, or `lsusb`.
## Flashing Your Keyboard with QMK Toolbox
The simplest way to flash your keyboard will be with the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases).
The simplest way to flash your keyboard will be with the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases).
However, the QMK Toolbox is only available for Windows and macOS currently. If you're using Linux (or just wish to flash the firmware from the command line), proceed down to [Flash Your Keyboard From The Command Line](#flash-your-keyboard-from-the-command-line).
However, the Toolbox is currently only available for Windows and macOS. If you're using Linux (or just wish to flash the firmware from the command line), skip to the [Flash your Keyboard from the Command Line](#flash-your-keyboard-from-the-command-line) section.
### Load The File Into QMK Toolbox
### Load the File into QMK Toolbox
Begin by opening the QMK Toolbox application. You'll want to locate the firmware file in Finder or Explorer. Your keyboard firmware may be in one of two formats- `.hex` or `.bin`. QMK tries to copy the appropriate one for your keyboard into the root `qmk_firmware` directory.
If you are on Windows or macOS there are commands you can use to easily open the current firmware folder in Explorer or Finder.
If you are on Windows or macOS, there are commands you can use to easily open the current folder in Explorer or Finder.
#### Windows
@ -38,65 +61,44 @@ For example, the `planck/rev5` with a `default` keymap will have this filename:
planck_rev5_default.hex
```
Once you have located your firmware file drag it into the "Local file" box in QMK Toolbox, or click "Open" and navigate to where your firmware file is stored.
### Put Your Keyboard Into DFU (Bootloader) Mode
In order to flash your custom firmware you have to put your keyboard into a special flashing mode. While it is in this mode you will not be able to type or otherwise use your keyboard. It is very important that you do not unplug your keyboard or otherwise interrupt the flashing process while the firmware is being written.
Different keyboards have different ways to enter this special mode. If your PCB currently runs QMK or TMK and you have not been given specific instructions try the following, in order:
* Hold down both shift keys and press `Pause`
* Hold down both shift keys and press `B`
* Unplug your keyboard, hold down the Spacebar and `B` at the same time, plug in your keyboard and wait a second before releasing the keys
* Press the physical `RESET` button on the bottom of the PCB
* Locate header pins on the PCB labeled `BOOT0` or `RESET`, short those together while plugging your PCB in
When you are successful you will see a message similar to this in QMK Toolbox:
Once you have located your firmware file drag it into the "Local file" box in QMK Toolbox, or click "Open" and navigate to where your firmware file is stored.
### Flash Your Keyboard
Click the `Flash` button in QMK Toolbox. You will see output similar to the following:
This has been made pretty simple compared to what it used to be. When you are ready to compile and flash your firmware, open up your terminal window and run the flash command:
This has been made pretty simple compared to what it used to be. When you are ready to compile and flash your firmware, open up your terminal window and run the flash command:
qmk flash
If you have not configured your keyboard/keymap name, or you have multiple keyboards, you can specify the keyboard and keymap:
If you have not configured your keyboard/keymap name in the CLI, or you have multiple keyboards, you can specify the keyboard and keymap:
qmk flash -kb <my_keyboard> -km <my_keymap>
This will check the keyboard's configuration, and then attempt to flash it based on the specified bootloader. This means that you don't need to know which bootloader that your keyboard uses. Just run the command, and let the command do the heavy lifting.
This will check the keyboard's configuration, and then attempt to flash it based on the specified bootloader. This means that you don't need to know which bootloader that your keyboard uses. Just run the command, and let the command do the heavy lifting.
However, this does rely on the bootloader being set by the keyboard. If this information is not configured, or you're using a board that doesn't have a supported target to flash it, you will see this error:
However, this does rely on the bootloader being set by the keyboard. If this information is not configured, or you're using a board that doesn't have a supported target to flash it, you will see this error:
WARNING: This board's bootloader is not specified or is not supported by the ":flash" target at this time.
`python3 -m pip install --user qmk` (on Arch-based distros you can also try the `qmk` package from AUR (**note**: it's maintained by a community member): `yay -S qmk`)
`python3 -m pip install --user qmk` (on Arch-based distros you can also try the `qmk` package from AUR (**note**: it's maintained by a community member): `yay -S qmk`)
### FreeBSD
You will need to install Git and Python. It's possible that you already have both, but if not, run the following commands to install them:
pkg install git python3
Make sure that `$HOME/.local/bin` is added to your `$PATH` so that locally install Python packages are available.
Once installed, you can install QMK CLI:
python3 -m pip install --user qmk
## 3. Run QMK Setup :id=set-up-qmk
@ -89,6 +99,12 @@ This is due to a [bug](https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=839155)
Sadly, Ubuntu reitroduced this bug and is [yet to fix it](https://bugs.launchpad.net/ubuntu/+source/bash/+bug/1588562).
Luckily, the fix is easy. Run this as your user: `echo "PATH=$HOME/.local/bin:$PATH" >> $HOME/.bashrc && source $HOME/.bashrc`
?>**Note on FreeBSD**:
It is suggested to run `qmk setup` as a non-`root` user to start with, but this will likely identify packages that need to be installed to your
base system using `pkg`. However the installation will probably fail when run as an unprivileged user.
To manually install the base dependencies, run `./util/qmk_install.sh` either as `root`, or with `sudo`.
Once that completes, re-run `qmk setup` to complete the setup and checks.
?> If you already know [how to use GitHub](getting_started_github.md), we recommend that you create your own fork and use `qmk setup <github_username>/qmk_firmware` to clone your personal fork. If you don't know what that means you can safely ignore this message.
| [Backlight](feature_backlight.md) | Forces [task driven PWM](feature_backlight.md#software-pwm-driver) until ARM can provide automatic configuration |
| USB Host (e.g. USB-USB converter) | Not supported (USB host code is AVR specific and is not currently supported on ARM) |
| [Split keyboards](feature_split_keyboard.md) | Not supported yet |
| [Split keyboards](feature_split_keyboard.md) | Partial - heavily dependent on enabled features |
| bit bang | :heavy_check_mark: | :heavy_check_mark: |
| USART Half-duplex | | :heavy_check_mark: |
## Driver configuration
### Bitbang
Default driver, the absence of configuration assumes this driver. To configure it, add this to your rules.mk:
```make
SERIAL_DRIVER = bitbang
```
Configure the driver via your config.h:
```c
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SELECT_SOFT_SERIAL_SPEED 1 // or 0, 2, 3, 4, 5
// 0: about 189kbps (Experimental only)
// 1: about 137kbps (default)
// 2: about 75kbps
// 3: about 39kbps
// 4: about 26kbps
// 5: about 20kbps
```
#### ARM
!> The bitbang driver causes connection issues with bitbang WS2812 driver
Along with the generic options above, you must also turn on the `PAL_USE_CALLBACKS` feature in your halconf.h.
### USART Half-duplex
Targeting STM32 boards where communication is offloaded to a USART hardware device. The advantage is that this provides fast and accurate timings. `SOFT_SERIAL_PIN` for this driver is the configured USART TX pin. **The TX pin must have appropriate pull-up resistors**. To configure it, add this to your rules.mk:
```make
SERIAL_DRIVER = usart
```
Configure the hardware via your config.h:
```c
#define SOFT_SERIAL_PIN B6 // USART TX pin
#define SELECT_SOFT_SERIAL_SPEED 1 // or 0, 2, 3, 4, 5
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