* - Balance 12 layers now in their final form
- Added Plover layer
- Updated README to use layout images
* Add headings to layer images.
* - Remove redundent TO(_BA) from FC layer
- Link to new FC layer image from README
* Highlight home keys.
* Changes following review.
* Fixed the indentation of the sample code in docs/feature_pointing_device.md sample.
* Update docs/feature_pointing_device.md
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Fix info about RGB LEDs on the bottom.
* Added RGB LEDs support
* Added RGB LEDs config options
* Added minila layout with RGB keys
* Create readme.md
* Update keyboards/ymdk/bface/keymaps/minila/keymap.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/ymdk/bface/keymaps/minila/keymap.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/ymdk/bface/keymaps/minila/keymap.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/ymdk/bface/keymaps/minila/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/ymdk/bface/keymaps/minila/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* initial commit for tsangan_hhkb community layout
* keymap.c done
* wrote readme
* move media keys; add shortcuts
* edit to reflect changes in keymap
* update readme with imgur link
* do the basic port for the WM1
* with much help from tzarc, get the addresses correct
* make the keymap more closely mirror what the board has
* Add QMK Configurator support
* update the readme
* get indicator leds working
* enable RGB underglow
* fix up rgb underglow
* add notes regarding existence of backlight
* Update keyboards/wolfmarkclub/wm1/readme.md
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/config.h
* Update keyboards/wolfmarkclub/wm1/ld/wm1_f103.ld
* Update keyboards/wolfmarkclub/wm1/bootloader_defs.h
* Update keyboards/wolfmarkclub/wm1/config.h
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/wm1.c
* Update keyboards/wolfmarkclub/wm1/wm1.c
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/readme.md
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/rules.mk
* Update keyboards/wolfmarkclub/wm1/rules.mk
* update readme
* Add support for Ace of Spades
* Fix the F-row mappings
* Add the tkl_iso layout
* Put KC_PAUS back in place of top layer reset
* aholland909 personal keymap for Ace of Spades
* Address PR feedback and rename to aos/tkl
* Rename keyboard implementation filenames
* Remove unnecessary layers
* info.json for the configurator
* ARM split - Add uart half duplex transport support
* Fix for f103
* initial full duplex pass
* partially remove full duplex
* Correct speeds within driver docs
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* newbs_flashing.md: place bootloader instructions before Toolbox intro
* Update docs/newbs_flashing.md
* More wordsmithing, point ARM users at Discord if all else fails
* Link Discord
The factory TMK firmware for the TADA68 supports backlight breathing,
so I was surprised when the BL_BRTG key I set up in the online QMK
configurator didn't work.
As far as I can tell, this was just a simple omission.
* CLI: Improve experience when running `qmk setup` on FreeBSD.
* Install the `avrdude` package as well.
* Switch to installing python packages w/ `--user` flag.
* Basic getting started sections for FreeBSD.
* Update `util/freebsd_install.sh` for root/non-root branches.
* Add ID to doc section.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Add ID to another docs section.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Use `; then` in script for consistency.
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Updated to use sudo in one shot if available.
* Apply suggestions from code review
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
* Style fixes for latest version in master.
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: skullydazed <skullydazed@users.noreply.github.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Added Chimera Ortho keymap
* Cleaning up the rules
* Removing firmware sizes
* Modified URLs to point to new locations
* Remove _quantum functions from custom matrix.c code
* Fix 1<col instead of 1<<col typo in matrix_is_on()
* Make PREVENT_STUCK_MODIFIERS the default
* Removing the IS_COMMAND custom definition
* Adding info.json
* Adding config overrides
* Adjusting for the reformat
* removing backlight reference
* fixing some compile issues
* Fixing a matrix issue
* Update keyboards/chimera_ortho_plus/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* lining up the matrix
* Update keyboards/chimera_ortho_plus/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/chimera_ortho_plus/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/chimera_ortho_plus/info.json
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/chimera_ortho_plus/chimera_ortho_plus.h
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/chimera_ortho_plus/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/chimera_ortho_plus/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* added git codes
* started git layer
* finished structure for git layer. MOD: replaced mouse with mod keys on right hand
* layout changing layer
* mod enter. default qwerty layer. removed mods on number layer
* workman layout. git log, show. blank enter and bsspace
* config layer. toggleable ctrl/alt for OS
* removed keymap comments
* strings and combos layers. sarcasm and ctrl_ctv. RGB configs
* reintroduced enter and bspace. delete backspace as a function. git push -u and checkout -b
* string macros
* OS specific home/end
* OS mac & win keys. N delete global backspace
* refactored backspace functions
* ctrl lctv macro
* base layer toggle fix
* whitespace
* BS + L for FF and chrome
* replaced 1 keycode with userspace
* added userspace config
* remove comments
* add another keycode with a variable
* moved all keymaps and codes to common file
* ctrl z mod
* removed ctrl z
* sipmlified OS functions
* moved is_win to keyboard level
* added mac alt tab
* added ctrl tab in mac + clean up variables in art.h
* tild string macro. added mac left/right + home/end
* mac ctrl backspace
* enum layers for default layout
* added ergodone keymap
* ergodone compiles
* clean up
* clean up
* removed obsolete OS_HOME/END
* removed var
* added ctrl nav to split75
* ergodone clean up + caps lock fix 75
* fix mac ctrl alt on right handside. added mac alt tab left right
* fix ergodone config override
* fixed alt left right not working on mac
* added OS ctr_alt
* mac ctrl del. fix tild
* simplified tild macro
* git stash apply
* send_string_remembering_lenght
* shifted strings print
* restored KC_BSPACE functionality
* moved KC_BSPC
* numpad layer on Fn
* media lights
* ergodone final clean up
* ergodone GIT AND MEDIA layers
* ergodone GIT LAYER switch
* default behaviour for all modified keys on BASE layer
* refactored logic for default keycodes
* ergodone final layers
* ctrl_cav for translation and ctrl_l fix
* toggleable layer with numpad
* comments
* numpad layer
* Update users/art/config.h
Co-authored-by: Joel Challis <git@zvecr.com>
* enable dynamic macros for split75
* git branch and develop/master
* removed esc from Nav
* ergodone: ctrl alt for shift layer
* macros and right alt for ergodone
* fix ergodone N_backspace not working on git layers
* mac language switch with alt+shift
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/ergodone/keymaps/art/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* flashing leds to indicate current os
* using rshift on shifted layers
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add Via support to the YMD09
* Update keyboards/ymdk/ymd09/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/ymdk/ymd09/keymaps/via/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Candybar: VIA support for lefty and righty
* Update keyboards/candybar/lefty/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/candybar/righty/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/candybar/lefty/keymaps/via/keymap.c
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* add feature_leader_key.md translation
* update based on comment
* set link as lang dir
* update based on comment
* update based on comment
* update based on comment
* Add Via keymap for Contra
* Added Via-enabled keymap
* Changed VENDOR_ID from 0xFEED to 0x4354 (CT)
* Removed unnecessary RGB mappings
* PR changes
* Removed empty via/config.h
* Changed product ID from 0x6060 to 0x0001
* Add files needed to The Via support on Melody 96
* Remove manufacture name from product name
* replace blank key with Transparent keys
* Update keyboards/melody96/rules.mk
* Update keyboards/melody96/keymaps/via/keymap.c
* Change Product ID to "M" + 96
* Update keyboards/melody96/keymaps/via/rules.mk
* add LTO to via's local file
* Update keyboards/melody96/rules.mk
* more stoof
* readme update
* reverting keymap
* re-adding userspace
* new userspace needed
* no want 0 under thumb
* gettin fancier with my knob
* macro fix
* had pins for oled ver
* wait, these are the right pins
* reduntant line
* image fix
* get highest layer every day
* whoops
* correct rev name in json
* a few good catches
* what I had planned
* Replace custom RCTRL implementation with built-in LM
Caveat: sends LCtrl instead of RCtrl
* Enable VIA support in KBD6X keymap
* Disable LTO on ChibiOS boards
* Disable locking support and Magic keycodes for all keymaps
* Organize and annotate rules.mk and config.h files
* Enable Console for Melody96 keymap
* L_RANGE_KEYMAP → LAYERS_KEYMAP
* Revert "Replace custom RCTRL implementation with built-in LM"
This reverts commit 17d706a82d7e31b53cd84efeb9b2ddb9922a2368.
* Set DYNAMIC_KEYMAP_LAYER_COUNT to 3 in Doro67 and Wasdat keymaps
* Enable Bootmagic Lite for all VIA keymaps
* added koy layout to qmk on xd75 board
* added koy keymap for the atreus62 board
* reduced time for autoshift
* added documentation
* changed layer 7 to a tap toggle and adjusted mouse speed a little
* Update keyboards/xd75/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/xd75/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/xd75/keymaps/ScheiklP/koy_common.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_common.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* changed keymap to lowercase name to conform with qmk guidelines
* Update keyboards/xd75/keymaps/scheiklp/rules.mk
remove unnecessary rules
* Update keyboards/atreus62/keymaps/scheiklp/rules.mk
remove unnecessary rules
* moved common files for koy layouts to the users folder and removed empty file
* Update keyboards/atreus62/keymaps/scheiklp/keymap.c
* Update keyboards/xd75/keymaps/scheiklp/readme.md
* Update keyboards/xd75/keymaps/scheiklp/readme.md
* Update keyboards/atreus62/keymaps/scheiklp/readme.md
* Update keyboards/atreus62/keymaps/scheiklp/readme.md
* [kle2jinfo] use min/max instead of if
This is a slight change.
Before, the key_skel would keep the invalid value for future keys.
I think this is what was actually intended.
* [kle2info] calculate x
x is the current_x * key_size + (key_size/2)
y is the current_y * key_size + (key_size/2)
no reason to track both
* Improve stock bootloader list
* Switch version numbers on USB64/128 bootloaders
* Unix line endings for PS2AVRGB bootloader
* Update PS2AVRGB bootloader to 1.0.1
* Also mention bootloader rule
* Didn't need to change the links
This commits add the SH_OS keycode, which works similarly to one shot
layers:
* while pressed, the keyboard is swapped
* if no keys were pressed while it was pressed, the next key press is
swapped
SH_OS also supports chaining with one shot layers:
OSL(x) + SH_OS + key interprets the key press on the oneshot layer.
The ONESHOT_TIMEOUT setting used by one shot keys and layers is also
used by oneshot swap hands. In the above chaining scenario the timeout
of the oneshot layer is reset when swap hands is activated.
Resolves#2682
* Allow 16 lighting layers
* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers
* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers
* Enforce lower bound on RGBLIGHT_MAX_LAYERS
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS
* Don't use bitfield / PACKED, as it causes bloat
* Update documentation re: up to 32 lighting layers
* Run cformat
* Add note about increasing FW size in docs/config_options.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove no-longer-valid comment
* Add doc note that split sync will be slower
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Improve security by eliminating the use of well-known names.
* Add an additional $ so the shell expands $TMP1 and $TMP2
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Added MACLOCK macro
Added my MACLOCK macro to my Atreus keymap.
* Updated comments & readme
Documented where in the layout I added the MACLOCK macro.
* Updated with my super16 version for my keypad
* Added my folder to super16
* Set max LED brightness to 50%
* Added custom keycodes for enter/shift+enter and copy/paste on one key
* Fixed the boot up layer color
* Renamed folder
* Revert changes to root super16 files
* Update keymap config.h and rules.mk files
* Restore deleted 15game keymap files
* Corrected the hold keycode for CCCV
* Removed unnecessary comments
* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c
Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/config.h
Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c
Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>
* Rewriting the layer color functionality
* Revisions
* Fixed the layer switching
* Fixed the default layer color problem
* Added a function suggested by Drashna but it won't compile
* Cleaned up the code for PR
* Removed unnecessary define for layer colors
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
* Implement momentarily blink of lighting layers
* Refactor spidey3 userspace to use rgb layer blink
* Remove un-necessary line from example in documentation
* Revert "Refactor spidey3 userspace to use rgb layer blink"
This reverts commit 831649bb680c41c6d663ae6fa86d13f4f8bebdd8.
* Adds a missing bit of documentation about lighting layer blink
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* cformat, as suggested
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Invert UC_MOD/UC_RMOD direction when Shift is held
Also use MOD_MASK_SHIFT in process_rgb.c
* Allow audio to be played for UC_MOD, UC_RMOD keycodes as well
* Fix signedness bug in reverse input mode cycling
* Misc formatting in process_unicode_common.c
* Address clang-format issues
* Make decode_utf8 helper function file-local (static)
* [Keyboard] Added D48 keyboard.
* Updated README.
* Cleanups.
* Moved d48 to handwired/
* Added link to build process album.
* Coding conventions cleanups.
* Added DS1307 RTC!
* Minor cleanups.
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Minor refactoring.
* Readme fix.
* Moved leftover keymap-specific code from keyboard space into keymap.
* Added encoder button pins to extra matrix row.
* Updated README, updated pinout & cleaned up the glcdfont
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update config.h
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Added default keymap. Refactored existing keymap.
* Update keyboards/handwired/d48/README.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Apply suggestions from code review
Co-Authored-By: Joel Challis <git@zvecr.com>
* Minor alignment fix.
* Update keyboards/handwired/d48/glcdfont_d48.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Changes as per PR.
* Apply suggestions from code review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* initial user directory
* fix missing endif in vi mode
* fix includes per drashna and a few typos. I have not tested the userspace keymap, it is just there to help keep the user space and keymap in sync
* move babblepaste docs to md format
* clean up block quotes
* TIL clang-format - miles2go userspace
* Add TENKI keyboard
Add TENKI keyboard, default keymap and via keymap
* Minor Update Readme.md
Change description of hardware supported
* change layout name
change layout name from ortho_20 to ortho_5x4
* Fix invalid format in info.json
Fix invalid format in info.json
* Fix invalid format
* Fix formatting
Fix formatting tenki.h
* Fix formatting in keymap.c
Fix formatting in keymap.c
* Add new line at EOF info.json
Add new line at EOF
* Fix formatting
* Fix formatting
* Update rules.mk
Fix Formatting
* Initial
* update json, added basic oled config, updated matrix to correct rotary location
* disable oled by default
* Tuned oled for release
* Completed OLED function implementation
Correct spelling error in readme
* Fixed image in readme
* Should not be in this branch
* Incorporating recommended changes by zvecr
* Update keyboards/le_chiffre/info.json
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/le_chiffre/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
@ -13,18 +13,17 @@ QMK requires Python 3.6 or greater. We try to keep the number of requirements sm
If you have installed [Homebrew](https://brew.sh) you can tap and install QMK:
```
brew tap qmk/qmk
brew install qmk
brew install qmk/qmk/qmk
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
```
### Install Using easy_install or pip :id=install-using-easy_install-or-pip
### Install Using pip :id=install-using-easy_install-or-pip
If your system is not listed above you can install QMK manually. First ensure that you have python 3.6 (or later) installed and have installed pip. Then install QMK with this command:
If your system is not listed above you can install QMK manually. First ensure that you have Python 3.6 (or later) installed and have installed pip. Then install QMK with this command:
```
pip3 install qmk
python3 -m pip install qmk
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
This command allows you to compile firmware from any directory. You can compile JSON exports from <https://config.qmk.fm>, compile keymaps in the repo, or compile the keyboard in the current working directory.
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
**Usage for Configurator Exports**:
```
@ -73,8 +75,9 @@ $ qmk compile -kb dz60
## `qmk flash`
This command is similar to `qmk compile`, but can also target a bootloader. The bootloader is optional, and is set to `:flash` by default.
To specify a different bootloader, use `-bl <bootloader>`. Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
This command is similar to `qmk compile`, but can also target a bootloader. The bootloader is optional, and is set to `:flash` by default. To specify a different bootloader, use `-bl <bootloader>`. Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
**Usage for Configurator Exports**:
@ -128,6 +131,32 @@ Check your environment and report problems only:
qmk doctor -n
## `qmk info`
Displays information about keyboards and keymaps in QMK. You can use this to get information about a keyboard, show the layouts, display the underlying key matrix, or to pretty-print JSON keymaps.
**Usage**:
```
qmk info [-f FORMAT] [-m] [-l] [-km KEYMAP] [-kb KEYBOARD]
```
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
**Examples**:
Show basic information for a keyboard:
qmk info -kb planck/rev5
Show the matrix for a keyboard:
qmk info -kb ergodox_ez -m
Show a JSON keymap for a keyboard:
qmk info -kb clueboard/california -km default
## `qmk json2c`
Creates a keymap.c from a QMK Configurator export.
@ -152,6 +181,8 @@ qmk list-keyboards
This command lists all the keymaps for a specified keyboard (and revision).
This command is directory aware. It will automatically fill in KEYBOARD if you are in a keyboard directory.
**Usage**:
```
@ -162,6 +193,8 @@ qmk list-keymaps -kb planck/ez
This command creates a new keymap based on a keyboard's existing default keymap.
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
We use [nose2](https://nose2.readthedocs.io/en/latest/getting_started.html) to run our tests. You can refer to the nose2 documentation for more details on what you can do in your test functions.
@ -191,7 +191,12 @@ If you define these options you will enable the associated feature, which may in
* `#define RGBLIGHT_ANIMATIONS`
* run RGB animations
* `#define RGBLIGHT_LAYERS`
* Lets you define [lighting layers](feature_rgblight.md) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
* Lets you define [lighting layers](feature_rgblight.md?id=lighting-layers) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
* `#define RGBLIGHT_MAX_LAYERS`
* Defaults to 8. Can be expanded up to 32 if more [lighting layers](feature_rgblight.md?id=lighting-layers) are needed.
* Note: Increasing the maximum will increase the firmware size and slow sync on split keyboards.
* `#define RGBLIGHT_LAYER_BLINK`
* Adds ability to [blink](feature_rgblight.md?id=lighting-layer-blink) a lighting layer for a specified number of milliseconds (e.g. to acknowledge an action).
@ -12,7 +12,7 @@ I'll say that again because it's important:
!> **MAKE SURE YOU SELECT THE RIGHT VERSION!**
If your keyboard has been advertised to be powered by QMK but is not in the list, chances are a developer hasn't gotten to it yet or we haven't had a chance to merge it in yet. File an issue at [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) requesting to support that particular keyboard, if there is no active [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) for it. There are also QMK powered keyboards that are in their manufacturer's own github accounts. Double check for that as well. <!-- FIXME(skullydazed): This feels too wordy and I'm not sure we want to encourage these kinds of issues. Also, should we prompt them to bug the manufacutrer? -->
If your keyboard has been advertised to be powered by QMK but is not in the list, chances are a developer hasn't gotten to it yet or we haven't had a chance to merge it in yet. File an issue at [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) requesting to support that particular keyboard, if there is no active [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) for it. There are also QMK powered keyboards that are in their manufacturer's own GitHub accounts. Double check for that as well. <!-- FIXME(skullydazed): This feels too wordy and I'm not sure we want to encourage these kinds of issues. Also, should we prompt them to bug the manufacutrer? -->
@ -13,7 +13,7 @@ QMK (*Quantum Mechanical Keyboard*) ist eine Open-Source-Community, welche die Q
## Bezugsquelle für QMK
Wenn Du vorhast, deine Tastatur, Tastaturbelegung oder Features zu QMK beizusteuern, geht das am einfachsten, indem Du das [Repository auf Github](https://github.com/qmk/qmk_firmware#fork-destination-box) forkst, die Änderungen in deinem lokalen Repo vornimmst und anschließend einen [Pull Request](https://github.com/qmk/qmk_firmware/pulls) einreichst.
Wenn Du vorhast, deine Tastatur, Tastaturbelegung oder Features zu QMK beizusteuern, geht das am einfachsten, indem Du das [Repository auf GitHub](https://github.com/qmk/qmk_firmware#fork-destination-box) forkst, die Änderungen in deinem lokalen Repo vornimmst und anschließend einen [Pull Request](https://github.com/qmk/qmk_firmware/pulls) einreichst.
Ansonsten kannst Du es als [zip](https://github.com/qmk/qmk_firmware/zipball/master) oder [tar](https://github.com/qmk/qmk_firmware/tarball/master) herunterladen, oder es direkt via git klonen (`git clone git@github.com:qmk/qmk_firmware.git` bzw. `git clone https://github.com/qmk/qmk_firmware.git`).
`EEPROM_DRIVER = vendor` (default) | Uses the on-chip driver provided by the chip manufacturer. For AVR, this is provided by avr-libc. This is supported on ARM for a subset of chips -- STM32F3xx, STM32F1xx, and STM32F072xB will be emulated by writing to flash. STM32L0xx and STM32L1xx will use the onboard dedicated true EEPROM. Other chips will generally act as "transient" below.
`EEPROM_DRIVER = i2c` | Supports writing to I2C-based 24xx EEPROM chips. See the driver section below.
`EEPROM_DRIVER = spi` | Supports writing to SPI-based 25xx EEPROM chips. See the driver section below.
`EEPROM_DRIVER = transient` | Fake EEPROM driver -- supports reading/writing to RAM, and will be discarded when power is lost.
`#define STM32_ONBOARD_EEPROM_SIZE` | The size of the EEPROM to use, in bytes. Erase times can be high, so it's configurable here, if not using the default value. | Minimum required to cover base _eeconfig_ data, or `1024` if VIA is enabled.
Currently QMK supports 24xx-series chips over I2C. As such, requires a working i2c_master driver configuration. You can override the driver configuration via your config.h:
?> If you find that the EEPROM is not cooperating, ensure you've correctly shifted up your EEPROM address by 1. For example, the datasheet might state the address as `0b01010000` -- the correct value of `EXTERNAL_EEPROM_I2C_BASE_ADDRESS` needs to be `0b10100000`.
Currently QMK supports 25xx-series chips over SPI. As such, requires a working spi_master driver configuration. You can override the driver configuration via your config.h:
@ -13,7 +13,7 @@ QMK (*Quantum Mechanical Keyboard*) es una comunidad open source que mantiene el
## Cómo conseguirlo
Si estás pensando en contribuir con un keymap, teclado, or característica a QMK, la manera más sencilla es hacer un [fork del repositorio en Github](https://github.com/qmk/qmk_firmware#fork-destination-box), y clonar tu repositorio localmente para hacer los cambios, subirlos, y abir un [Pull Request](https://github.com/qmk/qmk_firmware/pulls) desde tu fork.
Si estás pensando en contribuir con un keymap, teclado, or característica a QMK, la manera más sencilla es hacer un [fork del repositorio en GitHub](https://github.com/qmk/qmk_firmware#fork-destination-box), y clonar tu repositorio localmente para hacer los cambios, subirlos, y abir un [Pull Request](https://github.com/qmk/qmk_firmware/pulls) desde tu fork.
De cualquier manera, también puedes descargarlo directamente en formatos ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), o clonarlo via git (`git@github.com:qmk/qmk_firmware.git`), o https (`https://github.com/qmk/qmk_firmware.git`).
@ -21,7 +21,7 @@ Lo diré otra vez porque es importante
!> **ASEGÚRATE DE QUE SELECCIONAS LA VERSIÓN CORRECTA!**
Si se ha anunciado que tu teclado funciona con QMK pero no está en la lista, es probable que un desarrollador no se haya encargado de él aún o que todavía no hemos tenido la oportunidad de incluirlo. Abre un issue en [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) solicitando soportar ese teclado un particular, si no hay un [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) activo para ello. Hay también teclados que funcionan con QMK que están en las cuentas de github de sus manufacturantes. Acuérdate de comprobar esto también.
Si se ha anunciado que tu teclado funciona con QMK pero no está en la lista, es probable que un desarrollador no se haya encargado de él aún o que todavía no hemos tenido la oportunidad de incluirlo. Abre un issue en [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) solicitando soportar ese teclado un particular, si no hay un [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) activo para ello. Hay también teclados que funcionan con QMK que están en las cuentas de GitHub de sus manufacturantes. Acuérdate de comprobar esto también.
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
You can enable support for HD44780 Displays by setting the `HD44780_ENABLE` flag in your keyboards `rules.mk` to yes.
@ -50,8 +50,8 @@ LCD_DISP_ON_CURSOR_BLINK : display on, cursor on flashing
````
This is best done in your keyboards `matrix_init_kb` or your keymaps `matrix_init_user`.
It is advised to clear the display before use.
To do so call `lcd_clrsrc()`.
To do so call `lcd_clrscr()`.
To now print something to your Display you first call `lcd_gotoxy(column, line)`. To go to the start of the first line you would call `lcd_gotoxy(0, 0)` and then print a string with `lcd_puts("example string")`.
There are more methods available to control the display. [For in depth documentation please visit the linked page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
There are more methods available to control the display. [For in depth documentation please visit the linked page.](http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
@ -44,7 +44,11 @@ To connect your host computer to your keyboard with raw HID you need four pieces
3. Usage Page
4. Usage
The first two can easily be found in your keyboard's `config.h` in the keyboard's main directory under `VENDOR_ID` and `PRODUCT_ID`. **Usage Page** is **`0xFF60`** and **Usage** is **`0x0061`**.
The first two can easily be found in your keyboard's `config.h` in the keyboard's main directory under `VENDOR_ID` and `PRODUCT_ID`.
The final two can be overridden in your keyboard's `config.h` in the keyboard's main directory by redefining the values: `#define RAW_USAGE_PAGE 0xFF60` and `#define RAW_USAGE_ID 0x61`.
By default, **Usage Page** is `0xFF60` and **Usage** is `0x61`.
|`rgb_matrix_is_enabled()` |Gets current on/off status |
|`rgb_matrix_get_mode()` |Gets current mode |
|`rgb_matrix_get_hue()` |Gets current hue |
|`rgb_matrix_get_sat()` |Gets current sat |
|`rgb_matrix_get_val()` |Gets current val |
|`rgb_matrix_get_hsv()` |Gets hue, sat, and val and returns a [`HSV` structure](https://github.com/qmk/qmk_firmware/blob/7ba6456c0b2e041bb9f97dbed265c5b8b4b12192/quantum/color.h#L56-L61)|
|`rgb_matrix_get_speed()` |Gets current speed |
|`rgb_matrix_get_suspend_state()` |Gets current suspend state |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
@ -103,8 +104,8 @@ Note: For versions older than 0.6.117, The mode numbers were written directly. I
Use these defines to add or remove animations from the firmware. When you are running low on flash space, it can be helpful to disable animations you are not using.
By including `#define RGBLIGHT_LAYERS` in your `config.h` file you can enable lighting layers. These make
it easy to use your underglow LEDs as status indicators to show which keyboard layer is currently active, or the state of caps lock, all without disrupting any animations. [Here's a video](https://youtu.be/uLGE1epbmdY) showing an example of what you can do.
By default, 8 layers are possible. This can be expanded to as many as 32 by overriding the definition of `RGBLIGHT_MAX_LAYERS` in `config.h` (e.g. `#define RGBLIGHT_MAX_LAYERS 32`). Please note, if you use a split keyboard, you will need to flash both sides of the split after changing this. Also, increasing the maximum will increase the firmware size, and will slow sync on split keyboards.
To define a layer, we modify `keymap.c` to list out LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently:
@ -8,9 +8,20 @@ QMK Firmware has a generic implementation that is usable by any board, as well a
For this, we will mostly be talking about the generic implementation used by the Let's Split and other keyboards.
!> ARM is not yet supported for Split Keyboards. Progress is being made, but we are not quite there, yet.
!> ARM is not yet fully supported for Split Keyboards and has many limitations. Progress is being made, but we have not yet reached 100% feature parity.
If you use more than one keyboard with a similar keymap, you might see the benefit in being able to share code between them. Create your own folder in `users/` named the same as your keymap (ideally your github username, `<name>`) with the following structure:
If you use more than one keyboard with a similar keymap, you might see the benefit in being able to share code between them. Create your own folder in `users/` named the same as your keymap (ideally your GitHub username, `<name>`) with the following structure:
* `/users/<name>/` (added to the path automatically)
* `readme.md` (optional, recommended)
@ -73,7 +73,7 @@ The reason for this, is that `<name>.h` won't be added in time to add settings (
## Readme (`readme.md`)
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
Please include authorship (your name, GitHub username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
You can use this as a template:
```
@ -93,7 +93,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
```
You'd want to replace the year, name, email and github username with your info.
You'd want to replace the year, name, email and GitHub username with your info.
Additionally, this is a good place to document your code, if you wish to share it with others.
@ -13,7 +13,7 @@ QMK (*Quantum Mechanical Keyboard*) est une communauté open source qui maintien
## Comment l'obtenir
Si vous souhaitez contribuer à une disposition de clavier (keymap), ou à des fonctionnalités de QMK alors le plus simple est de [forker le dépôt avec Github](https://github.com/qmk/qmk_firmware#fork-destination-box) puis cloner le dépôt localement pour y faire des changements. Vous pourrez pousser vos changements sur github puis ouvrir un [Pull Request](https://github.com/qmk/qmk_firmware/pulls) depuis votre fork Github.
Si vous souhaitez contribuer à une disposition de clavier (keymap), ou à des fonctionnalités de QMK alors le plus simple est de [forker le dépôt avec GitHub](https://github.com/qmk/qmk_firmware#fork-destination-box) puis cloner le dépôt localement pour y faire des changements. Vous pourrez pousser vos changements sur GitHub puis ouvrir un [Pull Request](https://github.com/qmk/qmk_firmware/pulls) depuis votre fork GitHub.
Sinon, vous pouvez aussi le télécharger directement en ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), ou le cloner avec git en ssh (`git@github.com:qmk/qmk_firmware.git`), ou https (`https://github.com/qmk/qmk_firmware.git`).
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