2005-07-16 09:58:01 +00:00
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/*
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2005-10-30 06:44:42 +00:00
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* Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
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2005-07-16 09:58:01 +00:00
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies.
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* Erwin Coumans makes no representations about the suitability
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* of this software for any purpose.
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* It is provided "as is" without express or implied warranty.
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*/
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#ifndef SIMPLE_CONSTRAINT_SOLVER_H
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#define SIMPLE_CONSTRAINT_SOLVER_H
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#include "ConstraintSolver.h"
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2005-07-29 18:14:41 +00:00
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class IDebugDraw;
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2005-07-16 09:58:01 +00:00
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2005-07-29 18:14:41 +00:00
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/// SimpleConstraintSolver uses a Propagation Method
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/// Applies impulses for combined restitution and penetration recovery and to simulate friction
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2005-07-16 09:58:01 +00:00
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class SimpleConstraintSolver : public ConstraintSolver
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{
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2005-07-29 18:14:41 +00:00
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float Solve(PersistentManifold* manifold, const ContactSolverInfo& info,int iter,IDebugDraw* debugDrawer);
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2005-07-16 09:58:01 +00:00
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public:
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virtual ~SimpleConstraintSolver() {}
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2005-07-29 18:14:41 +00:00
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virtual float SolveGroup(PersistentManifold** manifold,int numManifolds,const ContactSolverInfo& info, IDebugDraw* debugDrawer=0);
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2005-07-16 09:58:01 +00:00
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};
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#endif //SIMPLE_CONSTRAINT_SOLVER_H
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