forked from bartvdbraak/blender
>humm, .. this seems to define USE_BULLET for 1400 > _MSC_VER
>e.g. my msvc6 and gcc in linux. right? >BM thanks bjornmose, is was a typo (it only disabled bullet for Visual Studio 2006, which is not even in planning stage :) Should be fixed now
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@ -36,11 +36,10 @@
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//#define USE_SUMO_SOLID
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//#define USE_SUMO_SOLID
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//#define USE_ODE
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//#define USE_ODE
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//on visual studio 8, always enable BULLET.
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//on visual studio 8, always enable BULLET for now
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//you can have multiple physics engines running anyway, and
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//you can have multiple physics engines running anyway, and
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//the build system doesn't really support this at the moment.
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//the scons build system doesn't really support this at the moment.
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#if 1400 < _MSC_VER
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#if 1400 <= _MSC_VER
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#else
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#define USE_BULLET
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#define USE_BULLET
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#endif
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#endif
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