Bastien Montagne
0b7c9f11f2
Minor UI message fixes.
2012-06-18 20:22:23 +00:00
Bastien Montagne
1f02633d7e
Fix for compiling with all warnings as error (commenting out unused vars).
2012-06-18 19:37:01 +00:00
Sergey Sharybin
c4e386c772
DO not reset clip's focal length when changing path to footage
2012-06-18 18:22:49 +00:00
Nicholas Bishop
58befeba60
Fix for sculpt undo updating hidden rather than coords.
...
Fixes bug [#31858 ] Undo + sculpt mode, which exposed the bug by having
two objects use the same mesh data.
The rebuild variable was initialize to true, so multires data was
getting marked as having GridHidden modified rather than coords
modified.
2012-06-18 17:49:31 +00:00
Sergey Sharybin
c83805139d
Patch #31755 : fix missing redraw in space_buttons when grouping objects (CTRL+G)
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When you group objects with CTRL+G and have the properties
space --> object tab --> groups panel visible there is a redraw
missing.
Patch by Philipp Oeser. Thanks!
2012-06-18 17:07:26 +00:00
Lukas Toenne
0d89607899
Fix #31740 , compositor overwrites images on frame scrubbing. Restored old compositor behavior which only saves images when doing an actual rendering (this was not implemented in Tile yet).
2012-06-18 16:23:16 +00:00
Sergey Sharybin
4b877e1f8b
Some options used for "expert" x264 setup were removed from FFmpeg 0.11
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Prevent crashes in cases when option can't be found.
2012-06-18 15:42:23 +00:00
Sergey Sharybin
bdfcc5c619
Fix #31825 : 3D View Editor Header > Object > Game > Copy Properties affecting other commands.
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Mark property to be copied/moved as SKIP_SAVE. That was giving the issues.
2012-06-18 14:44:16 +00:00
Sergey Sharybin
a42a5c90d5
Fix #31826 : UV/Image editor paint image crash
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Missed NULL check in own refactoring a while ago.
2012-06-18 14:08:54 +00:00
Sergey Sharybin
4598049851
Disable mouse slide to control offset and uniform pattern scale for now
...
This is nice to have, but requires better approach for visualization.
Any ideas? :)
2012-06-18 14:02:59 +00:00
Sergey Sharybin
fc5df9d634
Reverting changes made in r48030 by Campbell's request
2012-06-18 13:46:57 +00:00
Campbell Barton
2c3165fdc0
style cleanup
2012-06-18 13:01:24 +00:00
Brecht Van Lommel
76f79b030f
Fix for recent bugfix, make old files with strand width fade 2.0 render same.
2012-06-18 12:49:05 +00:00
Brecht Van Lommel
57b8edc9fe
RNA: add Area and Region window xy coordinates access.
2012-06-18 12:48:51 +00:00
Bastien Montagne
cc33934410
Fix for compiling with all warnings as error (commenting out unused vars).
2012-06-18 12:39:19 +00:00
Sergey Sharybin
35b3736b16
Fix #31856 : movieclips.load(filepath=None) or value crash Blender
...
Disallow running PyUnicode_EncodeFSDefault for None type which seems
to be an issue on Windows.
2012-06-18 12:34:19 +00:00
Sergey Sharybin
a558eed3e4
Fix #31838 : Console error with particle Child Simplification is enabled.
...
Patch by Philipp Oeser, thanks!
2012-06-18 12:29:44 +00:00
Sergey Sharybin
0d64e050ea
Reduce amount of deprecated symbols used from FFmpeg
...
This switches some areas of Blender which are related on FFmpeg stuff
from deprecated symbols to currently supported one.
Pretty straightforward changes based on documentation of FFmpeg's
API which symbols should be now used.
This should make Blender compatible with recent FFmpeg 0.11.
Should be no functional changes.
2012-06-18 10:29:11 +00:00
Sergey Sharybin
5e6e9bd616
Pardon, typo in own commit for SCons changes. Also added missed headers.
...
Should work now.
2012-06-18 09:52:41 +00:00
Sergey Sharybin
e066d80dbc
Forgot to define WITH_COLLADA in SCons in recent commit
...
Also fix some issues with header files:
- Added ifndef .. define .. endif blocks to be sure headers are not
including twice.
- DO not include WM stuff in headers, use anonymous structure names instead.
2012-06-18 09:48:47 +00:00
Sergey Sharybin
54022cfa1c
Fix compilation error for SCons
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Was missed some scons rules after recent collada changes
2012-06-18 09:20:49 +00:00
Guillermo S. Romero
e60adbb57d
SVN maintenance.
2012-06-18 01:17:50 +00:00
Gaia Clary
3ef74070c9
Collada: fix for building without collada
2012-06-18 00:27:30 +00:00
Gaia Clary
03b3468635
Collada: fix case of filename
2012-06-17 23:48:51 +00:00
Gaia Clary
5ee90fef31
Collada: fixed contributor line in CMakeLists.txt
2012-06-17 23:28:29 +00:00
Gaia Clary
15f4eb34fa
Collada: Moved interface definitions from wm_operators.c to blender/editors/io
2012-06-17 23:13:39 +00:00
Gaia Clary
c4eb9c7a7b
Collada: (Exporter) reorganized the export panel
2012-06-17 20:19:44 +00:00
Sergey Sharybin
0723d75abd
Now updating of resolution should happen nice when clip's filepath is changing
2012-06-17 16:40:16 +00:00
Andrea Weikert
fe20596f9c
== filebrowser ==
...
fixes:
* Sequence editor not loading file typed in filebrowser file button (reported by Sergey on IRC)
* filename button doesn't match exactly typed in filename
notes:
* file specified in the filename button now gets added to 'files' list, even if not selected
* after matching filename (either by typing in exact match or using wildcards) the first match is assigned to the filename button.
2012-06-17 14:16:26 +00:00
Campbell Barton
3a6f573b95
style cleanup: also quiet a warning.
2012-06-17 11:36:28 +00:00
Campbell Barton
f5f25b81e8
style cleanup:
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also fix for building ghost test and fix double free in one of the tests
2012-06-17 09:58:26 +00:00
Mitchell Stokes
245c94a75e
Fix for [ #31848 ] "BGE: Commit r47628 breaks custom GLSL material shaders" reported by Alex Fraser.
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Custom shaders is a case where the BGE can be using GLSL materials and still need to upload textures without bf_gpu. I tweaked some logic to handle this special case and added more comments.
2012-06-17 07:59:22 +00:00
Gaia Clary
0df30d1063
Collada: (Exporter) add 'mesh type selection(view|render)' for Apply modifiers option
2012-06-16 23:35:53 +00:00
Campbell Barton
b5b8306685
code cleanup: includes, also correct some py example typos
2012-06-16 20:20:07 +00:00
Campbell Barton
e6a43441b9
disable GaussianAlpha from attempting to get a non existing socket - and add an assert if this is attempted.
2012-06-16 19:34:38 +00:00
Campbell Barton
42d0e34fac
style cleanup
2012-06-16 16:57:16 +00:00
Campbell Barton
cf6aefcce6
shrink the object struct 8 bytes - remove unused ctime variable.
2012-06-16 16:50:23 +00:00
Campbell Barton
103f665c59
code cleanup: make names more logical
2012-06-16 15:51:52 +00:00
Campbell Barton
4dacad06a9
code cleanup: spelling 'multiplyer' --> 'multiplier'
2012-06-16 15:32:18 +00:00
Campbell Barton
392b3a78e2
use ease interpolation for dilate/erode feather option, looks smoother
2012-06-16 15:15:05 +00:00
Campbell Barton
6fc277c410
support for negative feather dilate/erode
2012-06-16 14:40:16 +00:00
Campbell Barton
e946fa443b
fix for errors in last commit (dilate/erode has no input)
2012-06-16 14:11:30 +00:00
Joshua Leung
f6ab6514a3
Bugfix [ #31843 ] Inserting of visual keys for Damped Track constraint broken
2012-06-16 13:51:18 +00:00
Campbell Barton
265262a5d5
feather option for dilate/erode node - needed for alpha masks so we can (blur in/out), currently only positive values supported.
2012-06-16 13:46:20 +00:00
Campbell Barton
2f29f8d186
speedup for fast gauss blue (approx 10% - 15%)
...
- get the image width and height once rather then calculating on every access (was doing min/max subtract).
- use unsigned int's - faster for looping.
2012-06-16 09:52:38 +00:00
Campbell Barton
250e919b7c
style cleanup
2012-06-16 09:18:00 +00:00
Campbell Barton
664c95d1eb
code cleanup: collada
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- when bubble sorting names - dont convert to str::string just to compare strings
- use BLI_linklist_index() to check if an item is in the list
- quiet some warnings
2012-06-16 09:16:24 +00:00
Gaia Clary
9f6a66d5f9
Collada: (Exporter) Add new option 'deform bones only'
2012-06-15 22:00:25 +00:00
Campbell Barton
a2d4fddfd3
fix for running blender as a python module - dont parse args from python.
2012-06-15 21:19:05 +00:00
Campbell Barton
606d76f07d
fix for building blender as a python module on windows.
2012-06-15 20:59:00 +00:00