Commit Graph

7446 Commits

Author SHA1 Message Date
Sergey Sharybin
48e99c0820 Revert changes to submodules
NEVER use `git commit .` or stage submodules. Leave it to platform maintainers!

See [1] where you'll find few hooks which would help you preventing
accidental commit of submodules.

[1] http://wiki.blender.org/index.php/User:Nazg-gul/DevTools#Git_hooks
2014-03-10 15:17:22 +06:00
Lukas Tönne
19935f0fc3 Fix for potential bug in copy-to-selected ui button operator: Return
value was mixing operator result with an int/boolean.
2014-03-10 09:51:59 +01:00
Antony Riakiotakis
03afa6f9e7 Experimental dyntopo feature:
Dyntopo detail in object space. This allows to set the detail in
percentage of blender units and sculpt in this detail constantly,
regardless of the distance to the mesh.

This commit just enables the functionality, which is really trivial.
There will be some more commits like detail flood fill and
detail sampling in the future.
2014-03-06 20:15:44 +02:00
Jens Verwiebe
68ef6797b2 OSX: adapt codesigning_rules_<binary>r.plist’s to 2.70 2014-03-06 10:16:13 +01:00
Sergey Sharybin
19f7f9afab Update submdules hashes
- Addons and locales now points to v2.70-rc tag
- Also updated hashes for addons_contrib and scons
  to make them up-to-date while i'm on updating this
  hashes.
2014-03-06 00:37:30 +06:00
Campbell Barton
f56a74566a Bump version to Blender2.70rc and new splash
Splash concept art & paint-over: David Revoy. 3D artwork by Mathieu Auvray.
2014-03-06 04:40:49 +11:00
Campbell Barton
dd13bbca15 Previous linestyle icon was old patch, commit right one this time 2014-03-06 02:40:23 +11:00
Campbell Barton
46682d8812 Icon for LineStyle
patch T37008 from Michael P.
2014-03-04 04:22:32 +11:00
Thomas Dinges
ef2815eb5a UI: "Option" panel in 'Particle Edit' mode was appearing in Tools and GP tab, now only show in Tools.
Patch by Kévin Dietrich.

Reviewed by: dingto
Differential Revision: https://developer.blender.org/D378
2014-03-03 10:37:27 +01:00
Campbell Barton
6b693ab7bf NDOF: add navigation modes to user preferences
also comment debug prints for raytracing
2014-03-01 21:47:46 +11:00
Thomas Dinges
830bf19045 Readme: Small adjustment for IRC link. 2014-03-01 01:25:46 +01:00
Bastien Montagne
32c18276ef Fix T38881: cloth preset rubber not working with "translated data names" i18n option
Actually, was broken for any custom modifier name, since it was explicitly using 'Cloth' one. Changed to mimic other cloth pressets (wonder why this one was different!).
2014-02-28 17:30:30 +01:00
Campbell Barton
0bfd75aa14 Fix T38883: Toolbar origin buttons missing for armature
Also allow mirror for any object type
2014-02-28 17:39:40 +11:00
Campbell Barton
d3b9457991 Code cleanup: style/warnings 2014-02-28 11:04:15 +11:00
Campbell Barton
11f3fc0efd Keymap: update 3dsmax 2014-02-28 10:39:54 +11:00
Campbell Barton
8af2ed80a4 RNA: rename matrix_for_frame -> matrix_from_frame 2014-02-27 08:39:25 +11:00
Sergey Sharybin
3b44ca08a9 Fix 3D tracks to mesh not aligning mesh properly
Also fixed wrong frame number used for reconstructed object
visualization in 3D viewport.
2014-02-26 19:40:04 +06:00
Campbell Barton
d2548f561c WM: hide screen management and ndof operators from seach popup 2014-02-26 13:48:41 +11:00
Sergey Sharybin
70924a7b2e Fix T38548: Edit externally always uses first frame only 2014-02-26 10:58:14 +11:00
Campbell Barton
03018353f6 Fix T38827: Input preferences can not find Left Mouse or Left Arrow 2014-02-26 00:39:20 +11:00
Campbell Barton
92653fe944 Keymap search: check 'key_modifier' as well as 'type' 2014-02-26 00:13:20 +11:00
Thomas Dinges
9c755ef652 UI / 3D View: Fix Rigid Body panel, being closed per default. 2014-02-25 10:59:20 +01:00
Campbell Barton
bb62f9a582 Fix T38778: Properties from bpy.props could be edited as custom props 2014-02-25 17:01:46 +11:00
Campbell Barton
24e1ce25d1 Use string escaping when renaming custom properties 2014-02-25 16:49:14 +11:00
Campbell Barton
18f6bb04fa Fix for custom property editor when property id's contained quotes
Adds bpy.utils.escape_identifier()
2014-02-25 16:19:57 +11:00
Thomas Dinges
b5c50c02fa Paint UI: Don't hide the custom icon path, just grey out.
This is what we do with boolean and sub-settings. We usually hide it when the options depend on a menu-enum.
2014-02-24 21:13:30 +01:00
Thomas Dinges
a3202e434a Code cleanup: Re-use Grease Pencil panel for 3D view as well. 2014-02-24 20:53:37 +01:00
Bastien Montagne
ea5090f8c0 Minor UI messages fixes. 2014-02-22 13:49:40 +01:00
Campbell Barton
b7fa08f88a Code cleanup: style 2014-02-22 11:14:15 +11:00
Thomas Dinges
3436c41dee Fix T38739: Simulations, unsupported in the Game Engine, could not be removed from the UI.
Also shorten info messages a bit.
2014-02-21 12:46:17 +01:00
Sergey Sharybin
4056db22cd Motion tracking panel compactification in 3D viewport properties
Patch by Sebastian Koenig, thanks!
2014-02-20 22:01:53 +06:00
Campbell Barton
10f4c62783 Editmesh: add convex hull to vertex menu 2014-02-20 16:32:23 +11:00
Campbell Barton
ea58918171 NDOF: define 2 default navigation modes: free & orbit
After some discussion it seems both are valid defaults but useful for
very different purposes.

- 'free' lets you explore the scene with full 6dof (like fly mode)
- 'orbit' is closer to typical mouse view orbit, constraining to orbiting about a central location.

This doesn't effect orbit/pan which are available with modifier keys.
2014-02-20 12:02:59 +11:00
Thomas Dinges
5f8b30bf83 Image Editor: Fix View menu, after Scopes rename. 2014-02-19 21:02:51 +01:00
Antony Riakiotakis
eb7485389b Use tabs for image editor.
For initial discussion see T38371

This commit organized panels for image editor to new tab categories dependent
on the image editor mode:

View Mode:
Tools - contains UV tools (currently only transform and UV Sculpting)
Scopes - contains scopes
Grease Pencil - contains Grease Pencil operators

Paint Mode:
Tools - contains brush options
Scopes - as above
Grease Pencil - as above

Mask Mode
Mask - contains mask tools
Scopes - as above
Grease Pencil - as above

Grease Pencil panel/tab now includes operators, not view options which have been
moved to the UI region on the right.
To make this work better, image editor toolbar now is of type TOOLS instead
of PREVIEW as was the case previously. A nice version patch makes sure all
works predictably, but opening newer files with older blender executables
could backfire.

This commit does not address which UV Tools will be included in the
Tools tab for the view mode, but does include some basic tools (transform)
and provides a class to inherit from to avoid conflicts with UV Sculpting.

Reviewers: brecht, dingto, sergey

Differential Revision: https://developer.blender.org/D315
2014-02-19 17:22:01 +02:00
Sergey Sharybin
521b3a5dac Fix for Copy Settings From Active Track
it didn't copy weight from active track.
2014-02-19 18:59:04 +06:00
Sergey Sharybin
f6a7e5ece1 Change default track to 15px pattern and 71px search
After recent seed improvements it makes tracking more robust
without speed loss.
2014-02-19 18:50:24 +06:00
Sergey Sharybin
57b62881f4 Added track weight to presets
Useful for cases when you need to create bunch of witness tracks.
2014-02-19 18:43:36 +06:00
Sergey Sharybin
5d20db1d87 Added an option to camera preset to include/exclude focal length from the preset
Useful for cameras which have fixed focal length.
2014-02-19 18:18:02 +06:00
Sergey Sharybin
df34df50f7 Camera presets changes
- Fixed typo in Canon C300 camera name
- Added preset for Nexus5
2014-02-19 18:10:51 +06:00
Sergey Sharybin
0673f86334 Update the camera presets in various ways:
* Switch to using Canon sensor type instead of camera models.
There are a ton of camera models that reuse the same sensor
so it's just confusing and forever incomplete to try and cover
all models.

* Delete all redundant Canon camera models..

* Leave only the Canon camera models that are special, that is
have non regular sensor sizes.

* Fix a few errors in some Canon models.

* Capitalize a few unrelated sensor presets for consistency.

* Added presets for GoPro and iPhone.
Their distortion models and shutter isn't really supported ATM
but tracker is robust enough to give reasonable tracking and
solving results.

Presets are from Daniel Salazar and Sebastian Koenig, thanks!

Differential Revision: https://developer.blender.org/D264
2014-02-19 16:07:12 +06:00
IRIE Shinsuke
bf2f6d6161 blender-thumbnailer.py: Fix GVFS support not working with Python 3
also update doc string.
2014-02-19 15:32:54 +11:00
Campbell Barton
dea4bcdf67 PyAPI: bpy.ops was showing 'module' in autocomplete output 2014-02-19 13:41:41 +11:00
Campbell Barton
2a9e33fba5 Keymap: load/save improvements
- avoid passing redundant operator name to keymap property set function.
- avoid double attr lookups when setting each property.
- handle exceptions on value type mismatch.
- avoid resource warning on failed load.
2014-02-19 10:32:23 +11:00
Campbell Barton
7afbdbf812 Update keymaps for changes to NDOF 2014-02-19 10:32:22 +11:00
Campbell Barton
c9233bfd82 Code cleanup: style 2014-02-19 08:02:59 +11:00
3f769776fe Splash screen: use a retina resolution image for Mac OS X. 2014-02-18 19:38:44 +01:00
Campbell Barton
e965afcdcc Python: remove redundant len() use 2014-02-19 00:05:31 +11:00
Sergey Sharybin
d035e5ac9d Fix T38698: In the Mask tab the Insert Key and Clear Key button labels are switched 2014-02-18 18:57:09 +06:00
Campbell Barton
dcdb4eaf9c NDOF: Fix for fly/walk mode ignoring axis invert options 2014-02-18 23:55:58 +11:00