Commit Graph

29390 Commits

Author SHA1 Message Date
Campbell Barton
6b3f5ecd18 change to fcurve keyframe coords broke simplify addon since the property
was no longer wrapped by python as a vector. now fixed size float arrays
with PROP_NONE subtype are wrapped as vectors since its convenient to
have x/y access.
2011-04-08 01:40:54 +00:00
Ton Roosendaal
ba44bf522c Bugfix #26812
On anim-render, a click in timeline stopped render completely.

The reason for this was a bit wacko code to cope with frame-step 
feature (steps of multiple frames).

I thought of fixing that, but instead decided to block any operator 
in Blender to change a frame while a render is in progress. 
Both render engine and UI are accessing (writing to) the same 
data then, which is a bad conflict.

Still a serious weakness of threaded render, but I'll keep
trying to allow this as far as possible :)
2011-04-07 15:48:33 +00:00
Ton Roosendaal
545b0a483d Bugfix #26748
Boolean modifier should be restricted to Mesh objects only.
2011-04-07 13:14:08 +00:00
Ton Roosendaal
5c2b8baa4b Minor fix, own collection.
Knife cut operator was using int_get where enum_get was meant.
2011-04-07 12:36:24 +00:00
Campbell Barton
3e5e49d902 add margin access [#26806] Missing pack margin for pack islands in UV editor 2011-04-07 08:54:43 +00:00
Campbell Barton
24d6192f53 fix [#26816] P(separate) an object messes up logic brick links 2011-04-07 08:23:00 +00:00
Campbell Barton
24b012c978 Sphinx RNA API changelog generator.
- lists added and removed functions and properties.
- lists renamed properties (does fuzzy comparison using min/max, description, type)
- lists functions with arguments changed.

Committed change log from 2.56 -> 2.57:
  http://www.blender.org/documentation/250PythonDoc/change_log.html
2011-04-07 07:53:28 +00:00
Mitchell Stokes
8d100c032e Updating BGE dynamic loading docs:
* Adding load_action and verbose keyword args for LibLoad()
  * Adding LibList()
2011-04-07 04:00:56 +00:00
Dalai Felinto
4fb7f6a706 build fix after commit 36036 reported by Tom Edwards over mailing list 2011-04-06 22:03:02 +00:00
Brecht Van Lommel
0a9ec053c0 Fix for Image.pixels set, buffer was not tagged as modified, patch by Domino Marama. 2011-04-06 12:54:47 +00:00
Sergey Sharybin
dbe3369ae2 Name unification commit for console toggling operator.
Requested by Dalai, approved by Campbell. Other requested from Dalai
changes were rejected by our Python Departament.
2011-04-06 12:30:07 +00:00
Sergey Sharybin
11efce450d Fixed incorrect RNA access when changing type of sequencer view 2011-04-06 07:24:58 +00:00
Campbell Barton
56968bb580 dfelinto noticed text editor section was missing. 2011-04-06 06:47:04 +00:00
Campbell Barton
696e7a311a include needed for windows 2011-04-06 06:29:10 +00:00
Campbell Barton
083f8d3a0a cmake/windows, temporarily build without winblender.rc until its fixed, was giving linking error with msvc2010 and isn't essential info. 2011-04-06 06:11:39 +00:00
Campbell Barton
a7507e945d fix [#26803] Libs paths are case sensitive in windows
use case insensitive path comparison on windows: BLI_path_cmp
2011-04-06 06:03:48 +00:00
Campbell Barton
5c7bed92d4 fix for cmake glew includes (tested with mingw), also made qtcreator project generator work with mingw again 2011-04-06 03:02:40 +00:00
Campbell Barton
1c8d311287 missed setting WITH_BUILTIN_GLEW on non *nux OS's
also made WITH_PYTHON advanced.
2011-04-06 01:51:43 +00:00
Campbell Barton
4b15fcf497 fix [#26801] Undoing Animation modifiers undoes 2 steps.
also found grease pencil layer operators were not flagged to use undo.
2011-04-06 01:13:01 +00:00
Campbell Barton
751bbd0b6a update test checksums (change in normals caused this). also make all imports write blend files so its easy to check what the imports look like. 2011-04-06 00:46:06 +00:00
Guillermo S. Romero
d00501dfd0 SVN maintenance. 2011-04-06 00:22:44 +00:00
Campbell Barton
ca254dd37b add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library. 2011-04-05 23:31:01 +00:00
Campbell Barton
d5d9c56cb5 minor edits to keyingsets script. 2011-04-05 12:31:55 +00:00
Campbell Barton
b6a1df337d tooltips were part way of the bottom of the screen (timeline play button for eg) 2011-04-05 12:05:47 +00:00
Joshua Leung
b2753f6af9 "Bugfix" (i.e. feature request in disguise!) [#26772] Delta Scaling,
Rotation and Location don't have Keying Sets

Added Keying Sets for Delta Loc/Rot/Scale settings (aka dLoc/dRot).
These settings could already be found in the Object properties, under
the collapsed "Delta Transforms" panel.

I've added these to the end of the Keying Sets list, since adding any
earlier will end up breaking active Keying Set setting in older files.
Besides, these settings aren't that frequently used either...
2011-04-05 11:49:58 +00:00
Joshua Leung
bbf82877cf Bugfix [#26792] blender crash when scaling action strip in NLA
Two part bug:
Part 1) NLA Editor menu was calling wrong operator
Part 2) r35829 broke NLA scaling, since it only checked that the
transform mode used was allowed in the Action Editor (probably
confused by Part 1)
2011-04-05 11:04:00 +00:00
Campbell Barton
165a40e742 add support for installing addons to custom script path [#26751] installing addon to custom script directory doesn't work 2011-04-05 09:33:28 +00:00
Campbell Barton
1f45f5c15d fix [#26793] Is the Convert function of Grease Pencil normal?
disallow grease pencil conversion in editmode, was setting a new active object.
2011-04-05 08:54:13 +00:00
Campbell Barton
61933ec4b9 comment menu item causing crash [#26792]. 2011-04-05 08:43:16 +00:00
Campbell Barton
8f4343cb30 fix for render only drawing wire curves in wire view. 2011-04-05 07:26:22 +00:00
Campbell Barton
2b90eb18e2 Commit r33378 adds a red alert to search buttons which have items which are not in the list.
Disable this for pointer buttons since this was intended for vgroups & uvlayers.

Pointer buttons often reference ID's which can be in the 1000+, lookups like this on each button draw is not useful since invalid pointers here will likely crash on scene evaluation.
2011-04-05 07:13:23 +00:00
Campbell Barton
dcb26e4e47 fix [#26782] Missing settings in some texture nodes.
also rename noisebasis_2 --> noise_basis_2
2011-04-05 06:05:55 +00:00
Campbell Barton
db6ea4d3a5 utility function for getting the vector direction the mouse is pointing in a perspective view. 2011-04-05 02:58:19 +00:00
Campbell Barton
162d02bf50 quiet warning & minor pep8 edits. 2011-04-04 22:42:43 +00:00
Campbell Barton
b3bc0040d8 fix [#26785] Curve shows in 3dview regardless of "Only Render" 2011-04-04 22:40:56 +00:00
Andrea Weikert
257c408f46 == filebrowser ==
Small fix for recent folders in filebrowser, didn't save correctly when too many folders in the list (more than the currently allowed 10), now skips the oldest entries.
Reported on IRC.
2011-04-04 20:32:39 +00:00
Sergey Sharybin
83931775a1 Descriptions for some of curve operators 2011-04-04 20:31:01 +00:00
Sergey Sharybin
6f20760818 buildbot: static zlib linking
Force link to zlib for all platforms/tragets to be sure there'll
be no gzopen64 symbol undefined (it was in some dependend library, so
blenderplayer wasn't working in fedora 13 32bit)
2011-04-04 19:39:47 +00:00
Brecht Van Lommel
3303b838c6 Fix for the fix, making hurried last minute changes is not a good idea :) 2011-04-04 17:28:31 +00:00
Brecht Van Lommel
7b9fed7392 Fix for slow Image.pixels, make it a flat instead of multidimensional array. 2011-04-04 17:10:48 +00:00
Brecht Van Lommel
35c934af79 Fix mistake in recent commit to revert some normal changes. 2011-04-04 17:09:22 +00:00
Ton Roosendaal
89e4de45e4 Startup.blend update:
- Clip in 3d window now 1000 (2nd try :)
- Raytrace "Instances" default
2011-04-04 16:58:17 +00:00
Sergey Sharybin
6f5f4283fd Fix #26781: Assigning multiple Materials to Text seems not to work correctly
Problems was in 0-based numbering vs. 1-based. Fonts are getting converted to
displists when they're displaying and here base conversion happens, so no need
in conversion when assigning material to selected text.

This makes indices more inconsistant, but saves compatibility in both of
directions. Maybe in further releases we'll make indices consistent.
2011-04-04 16:19:18 +00:00
Sergey Sharybin
e8ea4411f8 Fix for redraw issues when making fast strokes with grab tool in sculpt mode
Join redraw rectangles from previous step and current during one stroke
and reset previous rectangle when stroke is finished. This shouldn't cause problems
with viewport changes during the sculpt session and this should emulate
object boundbox merging for states "before step" and "after step".

At leastm it's more logical because boundbox could not only grow up during
stroke, but it could also shrink down.
2011-04-04 15:15:45 +00:00
Campbell Barton
25976b7b87 crash fix: screen context editable_bones & visible_bones were not checking for armature type object first. 2011-04-04 15:13:37 +00:00
Ton Roosendaal
8d1a04a2bb UI fix:
On dark menu backgrounds, the labels for Option buttons were not using
the theme colors for 'text on menu backdrop'.
2011-04-04 15:01:22 +00:00
Janne Karhu
2f3758e6d1 Bug fix: The quick effect operators got broken a bit by the new material slot behavior.
* The operators now add new materials and assign them to the created material slots explicitly.
2011-04-04 14:35:22 +00:00
Ton Roosendaal
f2fd9d11bc Bugfix #26761
Texture preview render now doesn't increment/decrement material->texture
user counts anymore. Blenders library.c code could use some overhaul
once to support data relinkage and copying around better. :)
2011-04-04 13:47:34 +00:00
Janne Karhu
36858f6342 Fix for [#26747] Crash accessing dynamic hair RNA
* Removed hairkey.co_dynamic. The hairkey access is now simplified so that hairkey.co are the dynamic coordinates whenever the hair is dynamic.
2011-04-04 13:47:28 +00:00
Janne Karhu
5b996e04d2 Fix for [#26750] Particles Can Only Address first 16 Material Indexes
* The rna maximum hadn't been updated when the maximum material count was increased.
2011-04-04 13:33:31 +00:00