Commit Graph

22 Commits

Author SHA1 Message Date
Brecht Van Lommel
c8b4cf9206 2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD

Notes:
* Game and sequencer RNA, and sequencer header are now out of date
  a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
  not needed anymore.
  * Fix "duplicate strip" always increase the user count for ipo.
  * IPO pinning on sequencer strips was lost during Undo.
2009-06-08 20:08:19 +00:00
Brecht Van Lommel
874c29cea8 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-20 15:06:46 +00:00
Campbell Barton
d1dd9fd9f0 [#18478] Unwrap (smart projections) should accept values grater than 0.25 for island margin (it works just fine when changed in original script)
increased value as suggested.
2009-04-01 02:02:26 +00:00
Campbell Barton
4f49a3b906 added ipo script template from blenderartists forTe, made scripts refresh on load factory settings and replaced elysiun with blenderartist.org in headers 2008-04-23 14:04:05 +00:00
Campbell Barton
aee06ac0d0 added an active face for the mesh editmode and normal mesh - this is needed because the TFace flag was not always easy to access from editmode.
using the last selected face was almost good enough however when selecting verts and edges the last selected face would become inactive and the space image would flicker about too much.
The active face is used for getting the space image at the moment and keeps scripts that use this flag working also.

This has 2 commands to get and set, so the variable is not accessed directly.

all "UV Calculate" scripts work now

last commit crashed when in solid draw mode, it seems subsurf modifier is ignoring the displayMask since MTFACE is available. just made it do a null check for now.

uvcalc_follow_active_coords.py - should be done inC and put in the snap menu.
2007-09-22 17:54:13 +00:00
Campbell Barton
ab77b4aade uvcalc_smart_project.py - fixed error in rare cases.
xfig_export.py - NMesh to Mesh, minor improvements/cleanup.
unweld.py - fixed error when a vert had no faces, also some small speedups and changes.
2007-05-01 09:40:10 +00:00
Campbell Barton
99135b0674 dont use tface hide or select anymore, since maintaining 2 sets of hide/select data for each face is annoying.
using mface->flag for both.

Also found that the cdDM_drawMappedFaces and cdDM_drawFacesTex_common could get normals mixed up when rendering hidden faces. because hidden/invisible faces used continue without advancing to the next normal.
2007-04-29 13:39:46 +00:00
Campbell Barton
3e1a5ce7a2 PyAPI.
moved bpy into bpy.data and bpy will be eventually replace the root level 'Blender' module.
currently we have bpy.library bpy.config and bpy.data
2007-04-18 14:40:01 +00:00
Campbell Barton
0a411c4704 added missing 'import bpy' from uvcalc_smart_project
removed 2 unused vars from DNA_object_types.h
2007-04-14 10:37:58 +00:00
Campbell Barton
ec52983146 mesh_solidify - added a different wire type, can make 4 and 6 sided wire segments. also made solid wire an option.
uvcalc_smart_project - removed import of Main, was causing error
2007-04-08 20:40:08 +00:00
Campbell Barton
2b8bed8598 py api
* stopped bpy from importing automaticaly as decieded in the meeting.
* removed Blender.Main, since we agree it will be called bpy, renamed files also.
* updated epydocs from this and last commit.
* updated scripts to use bpy.*, and bugfix's for widgetwizard
2007-03-26 19:44:44 +00:00
Campbell Barton
83a9a84498 BoxPack2D example in epydocs, small cleanup on Geometry.c 2007-03-20 12:07:02 +00:00
Campbell Barton
a51477093b Geometry.c - rewrote my python box-packer algo in C,
packing 2400 rectanges is about 38x faster.

Use the C implimentation in uvcalc_lightmap and uvcalc_smart_project

Blender.c - filename returning None raises errors with existing scripts, just return "" so string functions on the filename dont raise an error.
2007-03-20 07:23:09 +00:00
Campbell Barton
52f105b32e new script seams from islands, adds seams at the boundries of existing UV islands.
uvcalc_smart_project - needed to import Main
2007-03-01 05:32:06 +00:00
Campbell Barton
9759a373d7 Updating own scripts to use Blender.Main, remove Base files. 2007-02-22 15:48:26 +00:00
Campbell Barton
80315d0c9b faces in face select mode can be selected and hidden, check that faces are not hidden as well as being selected. 2007-02-01 11:38:38 +00:00
Campbell Barton
32676b66a4 fixed error on hole filling (http://blender.org/forum/viewtopic.php?p=59062#59062) 2007-01-22 09:48:03 +00:00
Campbell Barton
848e93ce41 error in generating projections fixed.
also modified the margin value so you dont need to have values like 0.001
and added an option not to use face areas to weight projections.
2007-01-18 01:10:48 +00:00
Campbell Barton
05ecd017ca cleaned up uv island projection generation and added an option 'Init from view' - to use the view vector as one of the first projections 2007-01-16 14:33:32 +00:00
Campbell Barton
04fc326371 Updated to use face.edge_keys,
fixed problem with merging islands not detecting an island in an island (wrong offset)
better island merging from user input
2006-12-21 04:20:07 +00:00
Campbell Barton
08e3f8b1da Use ed.key and face.edge_keys to build connectivity data faster. 2006-12-17 00:08:05 +00:00
Campbell Barton
65d5b47a10 removing uvcalc_from_adjacent for review on Sunday's meeting.
image_dump2path is a stopgap util. We need to look into making Pack/Unpack use filenames, not IDnames. or have some other datamanagement utility.
2006-12-15 09:25:57 +00:00