Campbell Barton
9cf6e305a9
split bge includes for scons onto their own lines (for easier merging)
2013-05-29 21:56:55 +00:00
Bastien Montagne
e9f0b1ad0a
Grr, forgot this in r57127...
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BF_PYTHON_INC can contain more than one path (in the mono-string format), don't know how this could not be found earlier, completely broke build of GE on any recent Debian/Ubuntu distro???
2013-05-29 18:59:59 +00:00
Campbell Barton
225c5fee6b
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
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remove MEM_sys_types.h which was a duplicate.
2013-05-28 19:35:26 +00:00
Campbell Barton
854fd94016
bge py api: raise an overflow exception when assigning a float to a bge object which is out of the float range.
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also avoid raising exceptions by ConvertPythonToValue when they will be ignored.
2013-05-03 01:13:51 +00:00
Campbell Barton
3f7f07faf5
style cleanup
2013-04-18 01:52:38 +00:00
Campbell Barton
8c1cb10cfd
code cleanup: unused vars, make other vars static.
2013-04-10 22:49:50 +00:00
Campbell Barton
0874237358
code cleanup: bge warnings
2013-04-04 23:16:23 +00:00
Campbell Barton
ab41583bc2
style cleanup
2013-03-29 06:21:28 +00:00
Campbell Barton
64d161de87
style cleanup:
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also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
2013-03-26 07:29:01 +00:00
Campbell Barton
e1a54214bb
code cleanup:
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- remove unused defines.
- quiet some shadow warnings.
- bevel, ifdef out some asserts that are too common.
- style
2013-03-25 02:41:30 +00:00
Dalai Felinto
4a5a5f2968
bge bugfix: [ #34677 ] Setting Boolean property on KX_GameObject creates Int type
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we need to check for booleans before testing for longs.
2013-03-18 22:52:43 +00:00
Campbell Barton
2921d48239
code cleanup: unused vars in collada, preprocessor formatting & warning in mingw.
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also compiling without bullet needed a stub added.
2013-03-04 00:53:57 +00:00
Campbell Barton
9da4cab9fd
style cleanup: comment format
2013-02-02 04:48:21 +00:00
Campbell Barton
761ac89877
style cleanup
2013-01-15 23:45:41 +00:00
Campbell Barton
68d83f4140
quiet compiler warning with string formatting in CParser::Term
2013-01-12 15:32:05 +00:00
Campbell Barton
4a427d8e0d
style cleanup
2012-12-29 01:54:58 +00:00
Bastien Montagne
ab2c273b12
Added GPL header to sconscripts!
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Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17 08:01:43 +00:00
Campbell Barton
3fd388fb06
py api cleanup, replace use...
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- PyLong_FromSsize_t --> PyLong_FromLong
- PyLong_AsSsize_t --> PyLong_AsLong
In all places except for those where python api expects PySsize_t (index lookups mainly).
- use PyBool_FromLong in a few areas of the BGE.
- fix incorrect assumption in the BGE that PySequence_Check() means PySequence_Fast_ functions can be used.
2012-11-21 02:28:36 +00:00
Campbell Barton
b867f9f17e
style cleanup: comments & spelling
2012-11-18 01:22:31 +00:00
Campbell Barton
67b74f96da
- property sensor was converting floating point values to text then back to float - for floating point properties.
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- IntValue's GetNumber() was convert int -> float -> double.
- BL_Shader was using STR_String rather then char*, where most callers had a char*, use a char* to avoid STR_String conversion-and-alloc on shader access.
2012-11-10 22:32:15 +00:00
Campbell Barton
936f0388e8
code cleanup: some warnings and formatting for PyMethodDef's in the BGE.
2012-11-10 05:42:50 +00:00
Campbell Barton
d25b13d13f
code cleanup: double promotion warnings, also allow cmake to build SDL without audaspace.
2012-11-09 16:15:00 +00:00
Campbell Barton
ddc2dbc2a4
style cleanup
2012-10-22 08:15:51 +00:00
Campbell Barton
d599b643b7
style cleanup: bge, switch statements mostly.
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also left bmesh decimator on in previous commit.
2012-10-21 07:58:38 +00:00
Campbell Barton
4d4664d98f
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
Campbell Barton
97d4fb4161
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
Campbell Barton
d08abbee69
add back game engine python api slicing, (was missing / regression, since move to py3x)
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not many people must have used it since it would crash with non-zero start slice values.
2012-09-25 23:28:15 +00:00
Campbell Barton
2fb8292005
style cleanup
2012-09-16 04:58:18 +00:00
Campbell Barton
beac985ab7
code cleanup: make local game engine functions static
2012-09-16 00:22:55 +00:00
Campbell Barton
5d2e4bb87e
code cleanup: capitalize defines.
2012-09-06 01:31:15 +00:00
Campbell Barton
ee96cde864
style cleanup: whitespace
2012-08-26 11:35:43 +00:00
Campbell Barton
b96c622015
style cleanup
2012-08-11 22:12:32 +00:00
Campbell Barton
9b51503307
style cleanup
2012-07-21 22:58:08 +00:00
Campbell Barton
1597ad9377
style cleanup
2012-07-01 09:54:44 +00:00
Campbell Barton
3c8a4c458b
more guardedalloc use in C++, also make compositorMutex a static var, was allocated and never freed.
2012-06-25 10:35:24 +00:00
Campbell Barton
cc0784c1b9
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
Campbell Barton
f5f25b81e8
style cleanup:
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also fix for building ghost test and fix double free in one of the tests
2012-06-17 09:58:26 +00:00
Campbell Barton
d5032657ed
style cleanup
2012-06-06 22:38:39 +00:00
Antony Riakiotakis
4e6590067d
revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too
2012-04-24 16:14:23 +00:00
Antony Riakiotakis
0db3c5f743
Remove mingw-w64 errors from loss of precision by converting 64bit pointers to ints. All cases found were harmless and the error behaviour could be turned off by the -fpermissive flag but I'd rather keep that off to detect any real problems should they arise.
2012-04-24 14:33:44 +00:00
Antony Riakiotakis
8b476d0275
First MinGW-w64 support for cmake has been added. To test I recommend this build:
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http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/ray_linn/GCC-4.7.0-with-ada/mingw-w64-gcc-4.7.0-runtime-2.0.1-static-ada-20120330.7z/download
Other builds may also work but due to the constantly changing nature of the compiler this cannot be guaranteed. I often had to change compilers while building the libraries and this one is the one that did the job for most of them.
This first support is experimental and considered "advanced". To enable pass -DWITH_MINGW64 during cmake configuration. Also make sure to extract the compiler on C:/MinGW and that MinGW/bin is in your path. To build check out lib/mingw64.
Initially the support is lacking until I get every library compiled correctly. For now you should disable WITH_CYCLES(sorry, I know some people are dying to do benchmarks, but still a few libs to go), WITH_IMAGE_OPENEXR, WITH_OPENCOLLADA, WITH_LIBMV and WITH_CODEC_FFMPEG(links but hangs on startup).
Still the tools are working, the memory limit is increased and due to the experimental nature of the setup, full optimization with SSE2 is available, which makes the build quite fast. Also the compiler and especially, the linker are way faster than regular MinGW.
The wiki docs have also updated. Happy testing!
2012-04-23 20:09:59 +00:00
Campbell Barton
07065b27b8
style cleanup
2012-03-28 05:03:24 +00:00
Campbell Barton
83e83e5eff
quiet some warnings for gcc 4.7
2012-03-26 20:49:33 +00:00
Campbell Barton
b8a71efeba
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
Campbell Barton
81d8f17843
style cleanup: pep8, indentation
2012-03-24 07:36:32 +00:00
Campbell Barton
4f19c1a995
spelling cleanup
2012-03-18 07:38:51 +00:00
Campbell Barton
80dca0a06d
style cleanup: consistent names for header guards.
2012-03-09 19:17:19 +00:00
Campbell Barton
89a963fb7f
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
Campbell Barton
4f7bdc59d3
style cleanup: spelling.
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also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
Campbell Barton
640d766370
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00