.. |
__init__.py
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added filter for user installed addons
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2012-10-13 10:33:09 +00:00 |
properties_animviz.py
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Bugfix [#32754] Clear Motion paths button not available on Motion paths panel
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2012-10-04 11:05:48 +00:00 |
properties_data_armature.py
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style cleanup: pep8
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2012-10-08 08:28:05 +00:00 |
properties_data_bone.py
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style cleanup: pep8
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2012-10-08 08:28:05 +00:00 |
properties_data_camera.py
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Fisheye Camera for Cycles
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2012-05-04 16:20:51 +00:00 |
properties_data_curve.py
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style cleanup
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2012-08-17 18:36:20 +00:00 |
properties_data_empty.py
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remove use of gettext: _("...") style translation now its handled by rna.
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2011-09-21 15:18:38 +00:00 |
properties_data_lamp.py
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style cleanup
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2012-08-17 18:36:20 +00:00 |
properties_data_lattice.py
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Fixing issues with i18n stuff:
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2011-09-15 13:20:18 +00:00 |
properties_data_mesh.py
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Added back "mesh.customdata_clear_skin"... followup for r50802
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2012-09-21 22:33:43 +00:00 |
properties_data_metaball.py
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remove use of gettext: _("...") style translation now its handled by rna.
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2011-09-21 15:18:38 +00:00 |
properties_data_modifier.py
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add un-subdivude as an optional method for the decimate modifier, gives more even geometry & nicer results in some cases.
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2012-10-23 04:26:39 +00:00 |
properties_data_speaker.py
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style cleanup
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2012-07-29 12:07:06 +00:00 |
properties_game.py
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Accidentally did a commit when I wanted to revert... (ignore my last revision)
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2012-08-08 01:29:20 +00:00 |
properties_mask_common.py
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Alternate mask spline feather offset calculation method: now there are 2 [Even | Smooth]
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2012-08-27 09:44:56 +00:00 |
properties_material.py
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Render: local light group option for materials, blender internal feature from
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2012-10-17 13:32:43 +00:00 |
properties_object_constraint.py
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Limit Distance Constraint - jpbouza Feature Request
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2012-10-11 08:26:49 +00:00 |
properties_object.py
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style cleanup: pep8
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2012-10-08 08:28:05 +00:00 |
properties_paint_common.py
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Code/UI cleanup: improvements for sculpt brush texture settings.
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2012-05-15 04:50:47 +00:00 |
properties_particle.py
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Google Summer of Code project: "Smoke Simulator Improvements & Fire".
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2012-10-10 13:18:07 +00:00 |
properties_physics_cloth.py
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Google Summer of Code project: "Smoke Simulator Improvements & Fire".
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2012-10-10 13:18:07 +00:00 |
properties_physics_common.py
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Google Summer of Code project: "Smoke Simulator Improvements & Fire".
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2012-10-10 13:18:07 +00:00 |
properties_physics_dynamicpaint.py
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Google Summer of Code project: "Smoke Simulator Improvements & Fire".
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2012-10-10 13:18:07 +00:00 |
properties_physics_field.py
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Google Summer of Code project: "Smoke Simulator Improvements & Fire".
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2012-10-10 13:18:07 +00:00 |
properties_physics_fluid.py
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Last spell checking (for now).
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2012-07-04 15:52:07 +00:00 |
properties_physics_smoke.py
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Google Summer of Code project: "Smoke Simulator Improvements & Fire".
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2012-10-10 13:18:07 +00:00 |
properties_physics_softbody.py
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Google Summer of Code project: "Smoke Simulator Improvements & Fire".
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2012-10-10 13:18:07 +00:00 |
properties_render.py
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style cleanup: pep8
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2012-10-08 08:28:05 +00:00 |
properties_scene.py
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Color Management: move "Color Unpremultiply" option to Color Management panel
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2012-09-27 12:44:52 +00:00 |
properties_texture.py
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Texture UI:
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2012-10-21 11:04:04 +00:00 |
properties_world.py
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style cleanup
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2012-07-29 12:07:06 +00:00 |
space_clip.py
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Motion Tracking; expose View All and Center to Current Frame to View menu of graph view
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2012-10-09 10:33:24 +00:00 |
space_console.py
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style cleanup: pep8
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2012-10-08 08:28:05 +00:00 |
space_dopesheet.py
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Making "Jump to Keyframes" operator (for Action/Graph Editors) more obvious
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2012-10-15 03:52:27 +00:00 |
space_filebrowser.py
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RNA:
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2011-11-07 16:26:53 +00:00 |
space_graph.py
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Making "Jump to Keyframes" operator (for Action/Graph Editors) more obvious
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2012-10-15 03:52:27 +00:00 |
space_image.py
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add some missing NULL checks, a few parts of the code used a pointer then checked it for NULL after.
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2012-09-11 02:18:27 +00:00 |
space_info.py
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Clean up in "add object" code:
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2012-10-05 12:59:09 +00:00 |
space_logic.py
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Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property"
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2012-02-12 10:23:06 +00:00 |
space_nla.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
space_node.py
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Python node operator for combined node collapsing and hiding unused sockets. Socket hide flag is added to RNA as well, but can only be set when the socket is not connected, to avoid dangling links in editor drawing. Currently this operator has no default hotkey, but can be called from the Node menu.
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2012-08-14 17:56:33 +00:00 |
space_outliner.py
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Fixing issues with i18n stuff:
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2011-09-15 13:20:18 +00:00 |
space_sequencer.py
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More tweaks to sequencer Header bar: make overlay also available in mix mode, and OpenGL render buttons in all modes!
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2012-09-22 17:40:08 +00:00 |
space_text.py
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style cleanup
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2012-07-29 12:07:06 +00:00 |
space_time.py
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User Interface Scripts:
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2012-07-29 10:03:46 +00:00 |
space_userpref_keymap.py
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style cleanup: pep8
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2012-10-08 08:28:05 +00:00 |
space_userpref.py
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== filebrowser ==
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2012-10-21 14:47:16 +00:00 |
space_view3d_toolbar.py
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Fix #32522: Object's diffuse color not showing in Sculpt Mode
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2012-10-22 17:33:53 +00:00 |
space_view3d.py
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Fix #32522: Object's diffuse color not showing in Sculpt Mode
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2012-10-22 17:33:53 +00:00 |