blender/source/gameengine/Physics/BlOde
Kester Maddock d5fde6c48b Added #!/usr/bin/python standard script identifier to the start of SConscript files.
Makes text editors identify SConscripts as Python, and syntax highlight properly.
2004-05-16 13:07:20 +00:00
..
Makefile FreeBSD can use the exact same python includes as everyone else 2003-03-25 23:36:40 +00:00
OdePhysicsController.cpp In ODE, a dVector3 is really a 4D array ... the 3D initialization 2003-08-23 19:09:52 +00:00
OdePhysicsController.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
OdePhysicsEnvironment.cpp I got this patch from sgefant Mostly its just casting floats as floats. 2002-12-02 16:30:13 +00:00
OdePhysicsEnvironment.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00