blender/intern/cycles/kernel/svm
2016-05-29 20:30:16 +02:00
..
svm_attribute.h Fix T46352: Cycles fails to render when material contains UV mapped texture as volume input 2015-10-05 14:45:03 +05:00
svm_blackbody.h Cycles: Use curve approximation for blackbody instead of lookup table 2015-05-05 06:11:54 +00:00
svm_brick.h Fix T46030: Strange behavior of Cycles Brick Texture 2015-09-18 17:32:17 +05:00
svm_brightness.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_camera.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
svm_checker.h Fix T48139: Checker texture strange behavior in cycles 2016-04-15 15:30:30 +02:00
svm_closure.h Fix T48514: Cycles toon glossy BSDF not respecting reflective caustics option. 2016-05-25 21:13:24 +02:00
svm_convert.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_displace.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
svm_fresnel.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
svm_gamma.h Cycles: Constant fold for the Gamma Node. 2015-12-22 13:53:13 +01:00
svm_geometry.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
svm_gradient.h Cycles: Use native saturate function for CUDA 2015-04-28 00:38:32 +05:00
svm_hsv.h Code cleanup: simplify SVM stack assignment. 2016-05-05 21:43:46 +02:00
svm_image.h Cleanup: Shorten texture variables, tex and image was kinda redundant. 2016-05-27 22:58:33 +02:00
svm_invert.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_light_path.h Fix T47461: Different results on CPU and GPU when using Branched Path Tracing 2016-02-18 01:23:38 +01:00
svm_magic.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_mapping.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_math_util.h Cycles: Constant fold for the Gamma Node. 2015-12-22 13:53:13 +01:00
svm_math.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_mix.h Cycles: Tweak inline policy for some functions 2016-01-14 14:53:05 +05:00
svm_musgrave.h Cleanup: Remove unused Noise Basis texture code. 2015-05-28 01:07:37 +02:00
svm_noise.h Cycles: Cleanup, indent nested preprocessor directives 2016-03-25 13:55:42 +01:00
svm_noisetex.h Cleanup: Remove unused Noise Basis texture code. 2015-05-28 01:07:37 +02:00
svm_normal.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_ramp.h Code refactor: use dynamic shader node array lengths now that OSL supports them. 2016-05-17 21:39:16 +02:00
svm_sepcomb_hsv.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_sepcomb_vector.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_sky.h Revert "Cycles: Remove the Preetham Sky model." 2016-04-05 12:25:54 +02:00
svm_tex_coord.h Cycles: Tweak inline policy for some functions 2016-01-14 14:53:05 +05:00
svm_texture.h Cleanup: Remove unused Noise Basis texture code. 2015-05-28 01:07:37 +02:00
svm_types.h Code refactor: add separate RGB to BW node and rename some sockets. 2016-05-29 20:30:16 +02:00
svm_value.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_vector_transform.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
svm_voronoi.h Cleanup: Remove unused Voronoi texture code. 2015-05-28 00:36:33 +02:00
svm_voxel.h Cycles: Add support for bindless textures. 2016-05-19 13:14:37 +02:00
svm_wave.h Cycles: Add Saw option to the wave texture 2016-01-01 23:25:37 +01:00
svm_wavelength.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_wireframe.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
svm.h Code cleanup: simplify SVM stack assignment. 2016-05-05 21:43:46 +02:00