blender/source/gameengine/Ketsji
Campbell Barton dee32d0b3f BGE Python API
- initialize pythons sys.argv in the blenderplayer
- ignore all arguments after a single " - " in the blenderplayer (like in blender), so args can be passed to the game.
- add a utility function PyOrientationTo() - to take a Py euler, quat or 3x3 matrix and convert into a C++ MT_Matrix3x3.
- add utility function ConvertPythonToMesh to get a RAS_MeshObject from a KX_MeshProxy or a name.
- Added error prefix arguments to ConvertPythonToGameObject, ConvertPythonToMesh and PyOrientationTo so the error messages can include what function they came from.
- deprecated brick.getOwner() for the "owner" attribute.
2009-04-20 09:13:59 +00:00
..
KXNetwork BGE Python API 2009-04-19 21:01:12 +00:00
BL_BlenderShader.cpp Fix for bug #18423: BGE lights in overlay scene also affected 2009-03-24 15:45:08 +00:00
BL_BlenderShader.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_Material.cpp Sync with Apricot Game Engine 2008-07-10 12:47:20 +00:00
BL_Material.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_Shader.cpp BGE Python API 2009-04-19 21:01:12 +00:00
BL_Shader.h Python ref-counting fixes 2009-04-06 08:17:04 +00:00
BL_Texture.cpp BGE Python API 2009-02-19 13:42:07 +00:00
BL_Texture.h Preparation to VideoTexture: everything but the VideoTexture module itself. 2008-10-31 21:06:48 +00:00
CMakeLists.txt Compile fixed for Win64. 2009-04-19 19:31:32 +00:00
KX_BlenderMaterial.cpp BGE Python API 2009-04-19 21:01:12 +00:00
KX_BlenderMaterial.h BGE Bugfixes (mostly in the py api) 2009-04-05 14:01:49 +00:00
KX_BulletPhysicsController.cpp BGE Physics 2009-04-14 12:34:39 +00:00
KX_BulletPhysicsController.h BGE Physics 2009-04-14 12:34:39 +00:00
KX_Camera.cpp BGE Python API 2009-04-19 21:01:12 +00:00
KX_Camera.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_CameraActuator.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_CameraActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_CameraIpoSGController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_CameraIpoSGController.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_CDActuator.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_CDActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_ClientObjectInfo.h Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00
KX_ConstraintActuator.cpp BGE Python API 2009-04-19 21:01:12 +00:00
KX_ConstraintActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_ConstraintWrapper.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_ConstraintWrapper.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_ConvertPhysicsObject.h Add support to lock individual axis during rigid body simulation, for translation and rotation. This makes it easier to do 1D or 2D physics (tetris, blockout) 2009-03-09 07:12:16 +00:00
KX_ConvertPhysicsObjects.cpp BGE Physics 2009-04-14 12:34:39 +00:00
KX_Dome.cpp Remove redundant include GL/glu.h in KX_Dome.cpp. 2009-04-09 10:29:07 +00:00
KX_Dome.h Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE. 2009-04-08 15:06:20 +00:00
KX_EmptyObject.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_EmptyObject.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_GameActuator.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_GameActuator.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_GameObject.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_GameObject.h BGE Python API 2009-04-20 09:13:59 +00:00
KX_IInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_IPhysicsController.cpp BGE patch: dynamically update the coumpound parent shape when parenting to a compound object. 2009-01-13 22:59:18 +00:00
KX_IPhysicsController.h BGE Physics 2009-04-14 12:34:39 +00:00
KX_IPO_SGController.cpp remove warnings for the BGE 2009-02-25 03:26:02 +00:00
KX_IPO_SGController.h BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation. 2008-09-23 20:07:15 +00:00
KX_IpoActuator.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_IpoActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_IPOTransform.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_IScalarInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ISceneConverter.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
KX_ISystem.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_KetsjiEngine.cpp BGE: Occlusion culling and other performance improvements. 2009-04-13 20:08:33 +00:00
KX_KetsjiEngine.h Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE. 2009-04-08 15:06:20 +00:00
KX_Light.cpp BGE Python API cleanup - no functionality changes 2009-04-19 14:57:52 +00:00
KX_Light.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_LightIpoSGController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_LightIpoSGController.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_MaterialIpoController.cpp Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported! 2008-08-17 17:08:00 +00:00
KX_MaterialIpoController.h BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. 2008-07-25 13:45:57 +00:00
KX_MeshProxy.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_MeshProxy.h BGE Python API 2009-04-20 09:13:59 +00:00
KX_MotionState.cpp gcc wouldn't compile using a reference 2009-04-07 23:21:30 +00:00
KX_MotionState.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_MouseFocusSensor.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_MouseFocusSensor.h BGE MouseFocusSensor 2009-04-15 13:50:56 +00:00
KX_NearSensor.cpp BGE Python API cleanup - no functionality changes 2009-04-19 14:57:52 +00:00
KX_NearSensor.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_ObColorIpoSGController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ObColorIpoSGController.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ObjectActuator.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_ObjectActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_OdePhysicsController.cpp BGE patch: dynamically update the coumpound parent shape when parenting to a compound object. 2009-01-13 22:59:18 +00:00
KX_OdePhysicsController.h BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC. 2009-04-14 17:22:14 +00:00
KX_OrientationInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_OrientationInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ParentActuator.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_ParentActuator.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_PhysicsEngineEnums.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PhysicsObjectWrapper.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_PhysicsObjectWrapper.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_PhysicsPropertiesobsolete.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PolygonMaterial.cpp BGE Python API cleanup - no functionality changes 2009-04-19 14:57:52 +00:00
KX_PolygonMaterial.h BGE Bugfixes (mostly in the py api) 2009-04-05 14:01:49 +00:00
KX_PolyProxy.cpp BGE Python API 2009-04-19 21:01:12 +00:00
KX_PolyProxy.h use long long rather then int for storing game logic properties. 2009-04-12 06:41:01 +00:00
KX_PositionInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PositionInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PyConstraintBinding.cpp BGE Python API 2009-04-19 12:46:39 +00:00
KX_PyConstraintBinding.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PyMath.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_PyMath.h BGE Python API 2009-04-20 09:13:59 +00:00
KX_PythonInit.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_PythonInit.h BGE Python API 2009-04-20 09:13:59 +00:00
KX_PythonInitTypes.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_PythonInitTypes.h SVN maintenance. 2009-04-13 19:33:22 +00:00
KX_RadarSensor.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_RadarSensor.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_RayCast.cpp BGE Bugfixes (mostly in the py api) 2009-04-05 14:01:49 +00:00
KX_RayCast.h BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
KX_RayEventManager.cpp BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
KX_RayEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
KX_RaySensor.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_RaySensor.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_SCA_AddObjectActuator.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_SCA_AddObjectActuator.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_SCA_DynamicActuator.cpp BGE Python API cleanup - no functionality changes 2009-04-19 14:57:52 +00:00
KX_SCA_DynamicActuator.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_SCA_EndObjectActuator.cpp BGE Python API cleanup - no functionality changes 2009-04-19 14:57:52 +00:00
KX_SCA_EndObjectActuator.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_SCA_ReplaceMeshActuator.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_SCA_ReplaceMeshActuator.h Python BGE API 2009-04-03 14:51:06 +00:00
KX_ScalarInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ScalarInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ScalingInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ScalingInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_Scene.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_Scene.h Added m_zombie to the base python class (PyObjectPlus), when this is set all the subclasses will raise an error on access to their members. 2009-04-17 20:06:06 +00:00
KX_SceneActuator.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_SceneActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_SG_BoneParentNodeRelationship.cpp BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_SG_BoneParentNodeRelationship.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_SG_NodeRelationships.cpp BGE: slow parent was causing scaling distortion, now use correct quaternion interpolation. 2009-04-16 20:13:13 +00:00
KX_SG_NodeRelationships.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_SoundActuator.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_SoundActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_StateActuator.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_StateActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_SumoPhysicsController.cpp BGE patch #18051: add localInertia attribute to GameObject. 2009-04-08 16:25:00 +00:00
KX_SumoPhysicsController.h BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC. 2009-04-14 17:22:14 +00:00
KX_TimeCategoryLogger.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_TimeCategoryLogger.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_TimeLogger.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_TimeLogger.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_TouchEventManager.cpp BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count. 2008-08-05 16:23:33 +00:00
KX_TouchEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
KX_TouchSensor.cpp BGE Python API 2009-04-19 21:01:12 +00:00
KX_TouchSensor.h moved more attributes from getattr into PyAttributeDef's 2009-04-04 02:57:35 +00:00
KX_TrackToActuator.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_TrackToActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_VehicleWrapper.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_VehicleWrapper.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_VertexProxy.cpp BGE Python API 2009-04-19 21:01:12 +00:00
KX_VertexProxy.h use long long rather then int for storing game logic properties. 2009-04-12 06:41:01 +00:00
KX_VisibilityActuator.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_VisibilityActuator.h BGE Python API 2009-04-19 17:29:07 +00:00
KX_WorldInfo.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_WorldInfo.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_WorldIpoController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_WorldIpoController.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
SConscript BGE Py API 2009-04-07 18:55:35 +00:00