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bsdf_ashikhmin_velvet.h
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Cycles:
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2011-11-10 14:32:16 +00:00 |
bsdf_diffuse.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_microfacet.h
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Cycles: fix nan's generated by glossy BSDF in some cases.
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2012-04-06 16:08:14 +00:00 |
bsdf_oren_nayar.h
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Cycles:
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2012-02-23 09:11:17 +00:00 |
bsdf_reflection.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_refraction.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_transparent.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_ward.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_westin.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
emissive.h
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Cycles: spot lamp support.
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2012-06-04 17:17:10 +00:00 |
svm_attribute.h
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
svm_brightness.h
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Fix #30004: cycles brightness/contrast node issues. The formula used did not work
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2012-02-08 17:09:30 +00:00 |
svm_bsdf.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
svm_camera.h
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
svm_checker.h
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Cycles: small tweak to checker texture, scale rather than add with epsilon,
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2012-01-09 16:57:26 +00:00 |
svm_closure.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
svm_convert.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
svm_displace.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_fresnel.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_gamma.h
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Cycles: remove a few usages of double, to fix opencl warnings.
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2012-04-30 10:03:13 +00:00 |
svm_geometry.h
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Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed.
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2012-06-08 16:17:57 +00:00 |
svm_gradient.h
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Cycles / Textures:
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2012-06-08 19:57:25 +00:00 |
svm_hsv.h
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bugfix: [#29711] Cycles - HSV Node - Hue Change Bug
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2011-12-29 05:40:48 +00:00 |
svm_image.h
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
svm_invert.h
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Invert Color Cycles Node
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2011-12-03 23:05:35 +00:00 |
svm_light_path.h
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Cycles: add light falloff node, with quadratic/linear/constant falloff and a
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2012-05-07 20:24:38 +00:00 |
svm_magic.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_mapping.h
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Cycles: add light falloff node, with quadratic/linear/constant falloff and a
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2012-05-07 20:24:38 +00:00 |
svm_math.h
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Cycles: amd opencl compatibility fixes.
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2011-08-10 14:26:51 +00:00 |
svm_mix.h
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HSV Color Node for Cycles
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2011-12-02 16:57:37 +00:00 |
svm_musgrave.h
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Fix #29860: cycles musgrave scale input not working correct.
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2012-01-12 17:13:56 +00:00 |
svm_noise.h
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Fix #30049: cycles noise texture producing nan values with some
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2012-02-07 17:32:01 +00:00 |
svm_noisetex.h
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Cycles / OSL:
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2012-06-02 21:34:25 +00:00 |
svm_normal.h
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Fix #29715: cycles and glsl normal node not working correct.
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2011-12-28 19:42:22 +00:00 |
svm_ramp.h
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Cycles: fix for ColorRamp node alpha output.
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2012-03-26 13:21:43 +00:00 |
svm_sepcomb_rgb.h
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cycles separateRGB: fix for cuda kernel building.
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2011-12-02 07:13:48 +00:00 |
svm_sky.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_tex_coord.h
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style cleanup
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2012-05-27 00:36:50 +00:00 |
svm_texture.h
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Cycles / Textures:
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2012-06-08 19:57:25 +00:00 |
svm_types.h
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Cycles / Textures:
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2012-06-08 19:57:25 +00:00 |
svm_value.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_voronoi.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_wave.h
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Cycles / Textures:
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2012-06-08 19:57:25 +00:00 |
svm.h
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Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed.
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2012-06-08 16:17:57 +00:00 |
volume.h
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Cycles: add some volume nodes, they don't actually do anything, this is just
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2011-09-27 20:03:16 +00:00 |