blender/intern/cycles/util
Brecht Van Lommel c42772fc95 Cycles:
* Add back option to bundle CUDA kernel binaries with builds.
* Disable runtime CUDA kernel compilation on Windows, couldn't get this working,
  since it seems to depend on visual studio being installed, even though for
  this particular case it shouldn't be needed. CMake only at the moment.
* Runtime compilation on linux/mac should now work if nvcc is not installed in
  the default location, but available in PATH.
2011-11-10 12:52:17 +00:00
..
CMakeLists.txt add some missing headers to cmake, also add some files as comments since it seems they should be added but evidently work fine without. 2011-11-10 06:05:22 +00:00
util_algorithm.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_args.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_boundbox.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_cache.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_cache.h Cycles: some tweaks to silence msvc assertions in debug mode. 2011-10-03 15:31:45 +00:00
util_color.h Cycles: 2011-08-28 13:55:59 +00:00
util_cuda.cpp Cycles: 2011-11-10 12:52:17 +00:00
util_cuda.h Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary 2011-09-08 18:58:07 +00:00
util_debug.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_dynlib.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_dynlib.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_foreach.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_function.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_hash.h Cycles: procedural texture nodes reorganization. This will break existing files 2011-11-06 21:05:58 +00:00
util_image.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_list.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_map.h Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
util_math.h Cycles: internal changes that should have no effect on user level yet, added 2011-09-27 20:37:24 +00:00
util_md5.cpp Cycles: fix error in md5 hash computation for files in directories below 2011-09-27 19:35:41 +00:00
util_md5.h Cycles: 2011-09-03 10:49:54 +00:00
util_memarena.cpp Cycles: remove deprecated strict aliasing flag for opencl, fix missing update 2011-09-19 11:57:31 +00:00
util_memarena.h Cycles: remove deprecated strict aliasing flag for opencl, fix missing update 2011-09-19 11:57:31 +00:00
util_opencl.c Cycles: fix opencl device bug that crashed on windows. Now shows diffuse 2011-09-01 22:40:52 +00:00
util_opencl.h Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary 2011-09-08 18:58:07 +00:00
util_opengl.h Cycles: build without GLUT test app by default. 2011-05-01 10:00:21 +00:00
util_param.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_path.cpp Cycles: fix error in md5 hash computation for files in directories below 2011-09-27 19:35:41 +00:00
util_path.h Cycles: 2011-09-12 13:13:56 +00:00
util_progress.h Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
util_set.h Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
util_string.cpp Cycles: compile opencl kernels in non-blocking thread, and don't crash on 2011-09-02 00:10:03 +00:00
util_string.h Cycles: compile opencl kernels in non-blocking thread, and don't crash on 2011-09-02 00:10:03 +00:00
util_system.cpp Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary 2011-09-08 18:58:07 +00:00
util_system.h Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary 2011-09-08 18:58:07 +00:00
util_thread.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_time.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_time.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_transform.cpp Cycles: hook up the CMake build system. 2011-04-28 13:47:27 +00:00
util_transform.h Cycles: remove deprecated strict aliasing flag for opencl, fix missing update 2011-09-19 11:57:31 +00:00
util_types.h Cycles: 2011-08-28 13:55:59 +00:00
util_vector.h Cycles: clang build fixes. 2011-08-10 19:45:08 +00:00
util_view.cpp Cycles: fix compile error for cycles_test. 2011-05-31 09:47:19 +00:00
util_view.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_xml.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00