blender/intern/cycles/kernel/svm
Brecht Van Lommel 4a427a441b Fix #30049: cycles noise texture producing nan values with some
texture coordinates, due to int overflow.

Also minor tweak in shader code to avoid copying uninitialized
values, should have no effect though because they were not used.
2012-02-07 17:32:01 +00:00
..
bsdf_ashikhmin_velvet.h Cycles: 2011-11-10 14:32:16 +00:00
bsdf_diffuse.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_microfacet.h Cycles: 2011-11-14 19:45:21 +00:00
bsdf_oren_nayar.h Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
bsdf_reflection.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_refraction.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_transparent.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_ward.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_westin.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
emissive.h Cycles: 2011-10-15 23:49:01 +00:00
svm_attribute.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_brightness.h Brightness/Contrast Node for Cycles 2012-01-24 16:32:31 +00:00
svm_bsdf.h Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it 2011-11-14 17:31:47 +00:00
svm_camera.h CameraData Input Cycles Node 2011-12-02 20:36:13 +00:00
svm_checker.h Cycles: small tweak to checker texture, scale rather than add with epsilon, 2012-01-09 16:57:26 +00:00
svm_closure.h Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it 2011-11-14 17:31:47 +00:00
svm_convert.h Cycles: 2011-08-28 13:55:59 +00:00
svm_displace.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_fresnel.h Cycles: procedural texture nodes reorganization. This will break existing files 2011-11-06 21:05:58 +00:00
svm_gamma.h Cycles Gamma Node 2011-12-16 20:35:06 +00:00
svm_geometry.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_gradient.h Cycles: 2011-11-08 14:10:33 +00:00
svm_hsv.h bugfix: [#29711] Cycles - HSV Node - Hue Change Bug 2011-12-29 05:40:48 +00:00
svm_image.h Sample as Lamp option for world shaders, to enable multiple importance sampling. 2012-01-20 17:49:17 +00:00
svm_invert.h Invert Color Cycles Node 2011-12-03 23:05:35 +00:00
svm_light_path.h Cycles: 2011-09-01 15:53:36 +00:00
svm_magic.h Cycles: procedural texture nodes reorganization. This will break existing files 2011-11-06 21:05:58 +00:00
svm_mapping.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_math.h Cycles: amd opencl compatibility fixes. 2011-08-10 14:26:51 +00:00
svm_mix.h HSV Color Node for Cycles 2011-12-02 16:57:37 +00:00
svm_musgrave.h Fix #29860: cycles musgrave scale input not working correct. 2012-01-12 17:13:56 +00:00
svm_noise.h Fix #30049: cycles noise texture producing nan values with some 2012-02-07 17:32:01 +00:00
svm_noisetex.h Cycles: procedural texture nodes reorganization. This will break existing files 2011-11-06 21:05:58 +00:00
svm_normal.h Fix #29715: cycles and glsl normal node not working correct. 2011-12-28 19:42:22 +00:00
svm_sepcomb_rgb.h cycles separateRGB: fix for cuda kernel building. 2011-12-02 07:13:48 +00:00
svm_sky.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_tex_coord.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_texture.h Cycles: procedural texture nodes reorganization. This will break existing files 2011-11-06 21:05:58 +00:00
svm_types.h Cycles: Render Passes 2012-01-25 17:23:52 +00:00
svm_value.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_voronoi.h Cycles: procedural texture nodes reorganization. This will break existing files 2011-11-06 21:05:58 +00:00
svm_wave.h Cycles: procedural texture nodes reorganization. This will break existing files 2011-11-06 21:05:58 +00:00
svm.h Brightness/Contrast Node for Cycles 2012-01-24 16:32:31 +00:00
volume.h Cycles: add some volume nodes, they don't actually do anything, this is just 2011-09-27 20:03:16 +00:00