..
__init__.py
Camera tracking integration
2011-11-07 12:55:18 +00:00
add_mesh_torus.py
code cleanup: remove unused imports/defines + other redundant code.
2012-04-08 13:11:25 +00:00
anim.py
Fixing several issues with keyingsets:
2012-03-08 14:04:06 +00:00
clip.py
code cleanup: remove unused imports/defines + other redundant code.
2012-04-08 13:11:25 +00:00
console.py
workaround for python3.3 alpha with the console.
2012-05-17 15:24:26 +00:00
image.py
style cleanup: pep8
2012-05-15 18:50:51 +00:00
mesh.py
rename Mesh.uv_loop_layers --> uv_layers
2012-04-22 23:51:50 +00:00
object_align.py
fix for align objects with non mesh objects.
2011-10-07 20:53:54 +00:00
object_quick_effects.py
cmake & pep8 tidy up, also some style edits.
2011-11-08 01:32:34 +00:00
object_randomize_transform.py
some pedantic load time speedup by not loading modules (math and subprocess in this case)
2012-04-06 08:04:31 +00:00
object.py
change name length from 32 to 64, perhaps we should have some constant here bpy.constants.NAME_MAX ? - but this hardly ever changes.
2012-05-21 16:52:04 +00:00
presets.py
A number of new features for the node editor in general and the Frame node in particular.
2012-05-22 14:13:33 +00:00
screen_play_rendered_anim.py
A big set of UI messages fixes and tweaks! No functional changes.
2011-10-20 07:56:04 +00:00
sequencer.py
Reverting poll changes of last commit.
2012-02-29 12:11:06 +00:00
uvcalc_follow_active.py
rename Mesh.uv_loop_layers --> uv_layers
2012-04-22 23:51:50 +00:00
uvcalc_lightmap.py
fix [ #31181 ] Lightmap UV unwrap still broken
2012-04-30 05:45:01 +00:00
uvcalc_smart_project.py
rename Mesh.uv_loop_layers --> uv_layers
2012-04-22 23:51:50 +00:00
vertexpaint_dirt.py
bmesh todo: vertex dirtmap now working again.
2012-04-13 08:41:30 +00:00
view3d.py
don't constrain single edge extrude, annoying for retopo
2012-04-14 05:09:23 +00:00
wm.py
change name length from 32 to 64, perhaps we should have some constant here bpy.constants.NAME_MAX ? - but this hardly ever changes.
2012-05-21 16:52:04 +00:00