blender/intern/cycles/kernel/osl
Thomas Dinges 99b325cebf Cycles / Toon BSDF:
* Added a toon bsdf node to Cycles. This was already available as OSL only closure, but is now available inside the SVM backed as well, for CPU and GPU rendering. 
* There are 2 variations available, diffuse and glossy toon, selectable via a menu inside the node. 

Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Toon

Example render & blend file:
http://www.pasteall.org/pic/show.php?id=51970
http://www.pasteall.org/blend/21579
2013-05-23 17:45:20 +00:00
..
background.cpp Cycles: 4 new nodes. 2012-11-06 19:59:02 +00:00
bsdf_diffuse_ramp.cpp Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00
bsdf_phong_ramp.cpp Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00
CMakeLists.txt Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
emissive.cpp Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00
osl_bssrdf.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
osl_bssrdf.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
osl_closures.cpp Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
osl_closures.h Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
osl_globals.h Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00
osl_services.cpp Cycles: 2013-05-18 22:40:21 +00:00
osl_services.h Fix #35306: cycles normal mapping not working with flat shading. 2013-05-11 09:31:58 +00:00
osl_shader.cpp Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport 2013-04-22 14:27:12 +00:00
osl_shader.h Cycles Hair: refactoring to support generic attributes for hair curves. There 2013-01-03 12:08:54 +00:00
SConscript Cycles / SCons: 2013-04-29 15:52:38 +00:00