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bsdf_ashikhmin_velvet.h
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Cycles:
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2011-11-10 14:32:16 +00:00 |
bsdf_diffuse.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_microfacet.h
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Cycles: fix nan's generated by glossy BSDF in some cases.
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2012-04-06 16:08:14 +00:00 |
bsdf_oren_nayar.h
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Cycles:
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2012-02-23 09:11:17 +00:00 |
bsdf_reflection.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_refraction.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_transparent.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_ward.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf_westin.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
bsdf.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
emissive.h
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Cycles:
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2011-10-15 23:49:01 +00:00 |
svm_attribute.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_brightness.h
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Fix #30004: cycles brightness/contrast node issues. The formula used did not work
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2012-02-08 17:09:30 +00:00 |
svm_bsdf.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
svm_camera.h
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
svm_checker.h
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Cycles: small tweak to checker texture, scale rather than add with epsilon,
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2012-01-09 16:57:26 +00:00 |
svm_closure.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
svm_convert.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
svm_displace.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_fresnel.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_gamma.h
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Cycles: remove a few usages of double, to fix opencl warnings.
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2012-04-30 10:03:13 +00:00 |
svm_geometry.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_gradient.h
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Cycles:
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2011-11-08 14:10:33 +00:00 |
svm_hsv.h
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bugfix: [#29711] Cycles - HSV Node - Hue Change Bug
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2011-12-29 05:40:48 +00:00 |
svm_image.h
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Cycles: support for environment texture "Mirror Ball" projection mode, next to
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2012-03-08 19:52:58 +00:00 |
svm_invert.h
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Invert Color Cycles Node
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2011-12-03 23:05:35 +00:00 |
svm_light_path.h
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Cycles: add Ray Length output to Light Path node. This gives the distance travelled
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2012-05-02 17:03:46 +00:00 |
svm_magic.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_mapping.h
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
svm_math.h
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Cycles: amd opencl compatibility fixes.
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2011-08-10 14:26:51 +00:00 |
svm_mix.h
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HSV Color Node for Cycles
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2011-12-02 16:57:37 +00:00 |
svm_musgrave.h
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Fix #29860: cycles musgrave scale input not working correct.
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2012-01-12 17:13:56 +00:00 |
svm_noise.h
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Fix #30049: cycles noise texture producing nan values with some
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2012-02-07 17:32:01 +00:00 |
svm_noisetex.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_normal.h
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Fix #29715: cycles and glsl normal node not working correct.
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2011-12-28 19:42:22 +00:00 |
svm_ramp.h
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Cycles: fix for ColorRamp node alpha output.
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2012-03-26 13:21:43 +00:00 |
svm_sepcomb_rgb.h
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cycles separateRGB: fix for cuda kernel building.
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2011-12-02 07:13:48 +00:00 |
svm_sky.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_tex_coord.h
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Fix #31168: cycles mask layer should only affect objects for camera rays.
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2012-05-02 09:33:45 +00:00 |
svm_texture.h
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code cleanup: white space, spelling & ';;' end of lines.
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2012-02-25 16:04:03 +00:00 |
svm_types.h
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Cycles: add Ray Length output to Light Path node. This gives the distance travelled
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2012-05-02 17:03:46 +00:00 |
svm_value.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_voronoi.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_wave.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm.h
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Cycles: add ColorRamp node.
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2012-03-26 12:45:14 +00:00 |
volume.h
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Cycles: add some volume nodes, they don't actually do anything, this is just
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2011-09-27 20:03:16 +00:00 |