blender/source/gameengine/Converter
Mitchell Stokes d8e2c475a0 Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by Leonard Ritter.
Blender's import function check's the Text datablocks in main for additional modules for importing. However, libloaded scenes were 1) not loading Text datablocks and 2) not letting bpy know about them. Text datablocks are now loaded if a Scene is loaded and bpy can now looking through extra Mains to find additional modules.
2012-06-21 05:41:06 +00:00
..
BL_ActionActuator.cpp code cleanup: naming - pose/armature/image 2012-05-05 16:03:57 +00:00
BL_ActionActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
BL_ArmatureActuator.cpp option for the Armature Actuator to change the influence of a bone constraint. 2012-03-03 02:47:01 +00:00
BL_ArmatureActuator.h option for the Armature Actuator to change the influence of a bone constraint. 2012-03-03 02:47:01 +00:00
BL_ArmatureChannel.cpp code cleanup: remove unused var for windows and style edit (remove spaces between 'var[num]') 2012-04-12 00:15:02 +00:00
BL_ArmatureChannel.h style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
BL_ArmatureConstraint.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
BL_ArmatureConstraint.h option for the Armature Actuator to change the influence of a bone constraint. 2012-03-03 02:47:01 +00:00
BL_ArmatureObject.cpp style cleanup 2012-06-06 22:38:39 +00:00
BL_ArmatureObject.h code cleanup: naming - pose/armature/image 2012-05-05 16:03:57 +00:00
BL_BlenderDataConversion.cpp style cleanup: 2012-06-17 09:58:26 +00:00
BL_BlenderDataConversion.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
BL_DeformableGameObject.cpp style cleanup 2012-06-06 22:38:39 +00:00
BL_DeformableGameObject.h code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
BL_MeshDeformer.cpp code cleanup: 2012-05-20 19:49:27 +00:00
BL_MeshDeformer.h style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
BL_ModifierDeformer.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
BL_ModifierDeformer.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
BL_ShapeActionActuator.cpp style cleanup 2012-06-06 22:38:39 +00:00
BL_ShapeActionActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
BL_ShapeDeformer.cpp code cleanup: function naming, use BKE_*type* prefix. 2012-05-05 14:03:12 +00:00
BL_ShapeDeformer.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
BL_SkinDeformer.cpp Fix for [#27472] "preserve volume for armature modifier does not work" based on code provided by Sergey Kurdakov. Now more deformation flags are being passed to armature_deform_verts(). Note: this fix is only for the Blender vertex deformer, not the BGE deformer. 2012-06-01 02:17:35 +00:00
BL_SkinDeformer.h Fix for [#27472] "preserve volume for armature modifier does not work" based on code provided by Sergey Kurdakov. Now more deformation flags are being passed to armature_deform_verts(). Note: this fix is only for the Blender vertex deformer, not the BGE deformer. 2012-06-01 02:17:35 +00:00
BlenderWorldInfo.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
BlenderWorldInfo.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
CMakeLists.txt Fix for windows compile. 2012-04-28 22:59:55 +00:00
KX_BlenderScalarInterpolator.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_BlenderScalarInterpolator.h style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
KX_BlenderSceneConverter.cpp Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by Leonard Ritter. 2012-06-21 05:41:06 +00:00
KX_BlenderSceneConverter.h style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
KX_ConvertActuators.cpp style cleanup: 2012-06-17 09:58:26 +00:00
KX_ConvertActuators.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ConvertControllers.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_ConvertControllers.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ConvertProperties.cpp Warning Fixes - const correctness in unicode encoding, unused variables in blenlib, and some type conversions 2012-04-09 01:16:19 +00:00
KX_ConvertProperties.h style cleanup: guys - set your editors to tabs! 2012-05-01 17:51:03 +00:00
KX_ConvertSensors.cpp Committing patch [#31704] "Patch to fix keyboard sensor from blocking quit game key binding" by Jay Parker. This patch fixes [#31671] "Keyboard Sensor blocks Quit Game Key Binding" 2012-06-10 19:32:57 +00:00
KX_ConvertSensors.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_IpoConvert.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_IpoConvert.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SoftBodyDeformer.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_SoftBodyDeformer.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
SConscript Fix for windows compile. 2012-04-28 22:59:55 +00:00