blender/source/gameengine/Expressions/EmptyValue.h

49 lines
1.4 KiB
C++

/*
* EmptyValue.h: interface for the CEmptyValue class.
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
/** \file EmptyValue.h
* \ingroup expressions
*/
#ifndef __EMPTYVALUE_H__
#define __EMPTYVALUE_H__
#include "Value.h"
class CListValue;
class CEmptyValue : public CPropValue
{
//PLUGIN_DECLARE_SERIAL (CEmptyValue,CValue)
public:
CEmptyValue();
virtual ~CEmptyValue();
virtual const STR_String & GetText();
virtual double GetNumber();
CListValue* GetPolySoup();
virtual double* GetVector3(bool bGetTransformedVec=false);
bool IsInside(CValue* testpoint,bool bBorderInclude=true);
CValue * Calc(VALUE_OPERATOR op, CValue *val);
CValue * CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
virtual CValue* GetReplica();
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:CEmptyValue")
#endif
};
#endif /* __EMPTYVALUE_H__ */