blender/source/gameengine/GamePlayer/ghost
Dalai Felinto 898e7857f4 blenderplayer parsing code (better) fix
After last commit I realized that we have a different behavior when running blenderplayer or a runtime. Reason being is that when running blenderplayer the filename is mandatory. While in runtime mode it has no use for it (it can still be passed, but it makes no difference).

I also updated the -h (help) message to be multiplataform and to pass the filename argument only when in blenderplayer mode.

If someone wants to have fun it would be nice to port the blender new parsing code to the gameplayer.
* note: how come "noaudio" is used in the examples but it's not in the options list? *ouch*
I'm leaving as it's in case noaudio get implemented ...
2010-09-13 08:30:56 +00:00
..
CMakeLists.txt remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused) 2010-08-03 08:12:55 +00:00
GPG_Application.cpp reverting previous commit from Mitchell. His commit went to the trunk instead of the branch :) 2010-05-29 21:31:57 +00:00
GPG_Application.h reverting previous commit from Mitchell. His commit went to the trunk instead of the branch :) 2010-05-29 21:31:57 +00:00
GPG_Canvas.cpp BGE Fix: [#19951] mouse over sensor is broken with letterboxing framing 2010-04-23 22:48:26 +00:00
GPG_Canvas.h BGE Fix: [#19951] mouse over sensor is broken with letterboxing framing 2010-04-23 22:48:26 +00:00
GPG_ghost.cpp blenderplayer parsing code (better) fix 2010-09-13 08:30:56 +00:00
GPG_KeyboardDevice.cpp Added F13 - F19 keys for game engine too. 2010-04-20 01:04:00 +00:00
GPG_KeyboardDevice.h correct fsf address 2010-02-12 13:34:04 +00:00
GPG_System.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
GPG_System.h correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00