forked from bartvdbraak/blender
8d084e8c8f
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
91 lines
2.7 KiB
Python
91 lines
2.7 KiB
Python
#!/usr/bin/env python
|
|
#
|
|
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# The Original Code is Copyright (C) 2006, Blender Foundation
|
|
# All rights reserved.
|
|
#
|
|
# The Original Code is: all of this file.
|
|
#
|
|
# Contributor(s): Nathan Letwory.
|
|
#
|
|
# ***** END GPL LICENSE BLOCK *****
|
|
|
|
import sys
|
|
Import ('env')
|
|
|
|
source_files = [
|
|
'GPG_Application.cpp',
|
|
'GPG_Canvas.cpp',
|
|
'GPG_ghost.cpp',
|
|
'GPG_KeyboardDevice.cpp',
|
|
'GPG_System.cpp',
|
|
]
|
|
|
|
incs = [
|
|
'.',
|
|
'#intern/string',
|
|
'#intern/ghost',
|
|
'#intern/guardedalloc',
|
|
'#intern/memutil',
|
|
'#intern/moto/include',
|
|
'#intern/container',
|
|
'#intern/audaspace/intern',
|
|
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
|
|
'#source/gameengine/BlenderRoutines',
|
|
'#source/gameengine/Converter',
|
|
'#source/blender/imbuf',
|
|
'#source/gameengine/Ketsji',
|
|
'#source/blender/blenfont',
|
|
'#source/blender/blenlib',
|
|
'#source/blender/blenkernel',
|
|
'#source/blender',
|
|
'#source/blender/include',
|
|
'#source/blender/makesdna',
|
|
'#source/blender/makesrna',
|
|
'#source/gameengine/Rasterizer',
|
|
'#source/gameengine/GameLogic',
|
|
'#source/gameengine/Expressions',
|
|
'#source/gameengine/Network',
|
|
'#source/gameengine/SceneGraph',
|
|
'#source/gameengine/Physics/common',
|
|
'#source/gameengine/Network/LoopBackNetwork',
|
|
'#source/gameengine/GamePlayer/common',
|
|
'#source/blender/misc',
|
|
'#source/blender/blenloader',
|
|
'#source/blender/gpu',
|
|
env['BF_GLEW_INC'],
|
|
'#/intern/glew-mx',
|
|
]
|
|
|
|
incs.append(env['BF_PTHREADS_INC'])
|
|
incs.append(env['BF_BOOST_INC'])
|
|
|
|
defs = env['BF_GL_DEFINITIONS']
|
|
|
|
if env['WITH_BF_PYTHON']:
|
|
incs += Split(env['BF_PYTHON_INC'])
|
|
defs.append('WITH_PYTHON')
|
|
|
|
if env['WITH_BF_FFMPEG']:
|
|
defs.append('WITH_FFMPEG')
|
|
|
|
if env['WITH_BF_INTERNATIONAL']:
|
|
defs.append('WITH_INTERNATIONAL')
|
|
|
|
env.BlenderLib (libname='ge_player_ghost', sources=source_files, includes = incs, defines = defs, libtype=['player'],priority=[0], cxx_compileflags=env['BGE_CXXFLAGS'])
|