blender/intern/cycles/render
2018-03-02 23:10:27 +01:00
..
attribute.cpp Cycles volume: fast empty space optimization by generating a tight mesh 2018-03-01 11:54:01 +01:00
attribute.h Cycles volume: fast empty space optimization by generating a tight mesh 2018-03-01 11:54:01 +01:00
background.cpp Cycles: option to make background visible through glass transparent. 2018-01-12 01:34:28 +01:00
background.h Cycles: option to make background visible through glass transparent. 2018-01-12 01:34:28 +01:00
bake.cpp Fix T53607: Cycles normal map baking problem when there is no bump. 2017-12-25 23:05:45 +01:00
bake.h Cycles: antialias normal baking if the mesh has a bump map. 2017-11-07 22:35:12 +01:00
buffers.cpp Cycles: Remove unneeded include statements 2018-01-19 15:19:45 +01:00
buffers.h Cycles: Add per-tile render time debug pass 2017-11-17 16:40:24 +01:00
camera.cpp Cycles: adaptive subdivision support for panoramic cameras. 2018-01-12 23:57:45 +01:00
camera.h Code refactor: adjust camera update for easier code sharing with kernel. 2018-01-12 23:57:45 +01:00
CMakeLists.txt Cycles volume: fast empty space optimization by generating a tight mesh 2018-03-01 11:54:01 +01:00
constant_fold.cpp Fix missing return error introduced by last commit 2017-07-03 12:12:27 +02:00
constant_fold.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
curves.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
curves.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
film.cpp Fix Cycles viewport render not updating when tweaking displacement shader. 2018-01-29 17:07:08 +01:00
film.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
graph.cpp Fix Cycles viewport render not updating when tweaking displacement shader. 2018-01-29 17:07:08 +01:00
graph.h Code refactor: improve attribute handling for optional volume attributes. 2018-02-23 18:57:58 +01:00
image.cpp Cycles volume: fast empty space optimization by generating a tight mesh 2018-03-01 11:54:01 +01:00
image.h Cycles volume: fast empty space optimization by generating a tight mesh 2018-03-01 11:54:01 +01:00
integrator.cpp Cycles: random walk subsurface scattering. 2018-02-09 19:58:33 +01:00
integrator.h Cycles: remove option to disable transparent shadows globally. 2017-08-07 14:01:24 +02:00
light.cpp Cycles: Make per-object random value output also work for Lamps 2017-11-14 04:17:54 +01:00
light.h Cycles: Make per-object random value output also work for Lamps 2017-11-14 04:17:54 +01:00
mesh_displace.cpp Code refactor: device memory cleanups, preparing for mapped host memory. 2017-11-05 15:22:04 +01:00
mesh_subdivision.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
mesh_volume.cpp Fix T54202: Cycles crash rendering empty mesh volume after recent optimization. 2018-03-02 23:10:27 +01:00
mesh.cpp Fix T54202: Cycles crash rendering empty mesh volume after recent optimization. 2018-03-02 23:10:27 +01:00
mesh.h Cycles volume: fast empty space optimization by generating a tight mesh 2018-03-01 11:54:01 +01:00
nodes.cpp Code cleanup: refactor Cycles image metadata retrieval to use a struct. 2018-02-27 23:42:30 +01:00
nodes.h Cycles: add Principled Volume shader. 2018-02-23 18:57:58 +01:00
object.cpp Code refactor: improve attribute handling for optional volume attributes. 2018-02-23 18:57:58 +01:00
object.h Fix typo in struct name obejct to object. 2018-02-05 11:31:33 +02:00
osl.cpp Code refactor: improve attribute handling for optional volume attributes. 2018-02-23 18:57:58 +01:00
osl.h Code refactor: improve attribute handling for optional volume attributes. 2018-02-23 18:57:58 +01:00
particles.cpp Cycles: restore Particle Info Index for now, keep it next to Random. 2018-02-14 21:45:57 +01:00
particles.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
scene.cpp Cycles volume: fast empty space optimization by generating a tight mesh 2018-03-01 11:54:01 +01:00
scene.h Cycles: Replace use_qbvh boolean flag with an enum-based property 2018-01-22 17:19:20 +01:00
session.cpp Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable 2017-11-09 01:04:06 -05:00
session.h Cycles: disable progressive refine if denoising or save buffers is used. 2017-10-21 20:29:21 +02:00
shader.cpp Code refactor: improve attribute handling for optional volume attributes. 2018-02-23 18:57:58 +01:00
shader.h Code refactor: improve attribute handling for optional volume attributes. 2018-02-23 18:57:58 +01:00
sobol.cpp Cycles: Remove unneeded include statements 2018-01-19 15:19:45 +01:00
sobol.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
svm.cpp Code refactor: improve attribute handling for optional volume attributes. 2018-02-23 18:57:58 +01:00
svm.h Code refactor: improve attribute handling for optional volume attributes. 2018-02-23 18:57:58 +01:00
tables.cpp Cycles: Remove unneeded include statements 2018-01-19 15:19:45 +01:00
tables.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
tile.cpp Fix issue with resumable rendering in recent changes. 2017-10-21 20:57:52 +02:00
tile.h Cycles: disable progressive refine if denoising or save buffers is used. 2017-10-21 20:29:21 +02:00