blender/extern/carve/patches/series
Sergey Sharybin 9643b2e5b5 Preserve non-flat faces in boolean modifier
This commit implements dissolving of edges which were used
to triangulate non-flat faces. This slows things down a bit
(around 5% on heave mesh with all faces triangulated).

We could improve speed of dissolve a bit here (so not a bell
to add an option for triangulation yet).

Also fixed wrong edge origindex mapping.
2014-02-24 18:10:33 +06:00

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includes.patch
win32.patch
mesh_iterator.patch
mingw.patch
gcc46.patch
clang_is_heap_fix.patch
strict_flags.patch
interpolator_reorder.patch
mesh_simplify_dissolve_edges.patch