..
__init__.py
added filter for user installed addons
2012-10-13 10:33:09 +00:00
properties_animviz.py
Bugfix [ #32754 ] Clear Motion paths button not available on Motion paths panel
2012-10-04 11:05:48 +00:00
properties_data_armature.py
style cleanup: pep8
2012-10-08 08:28:05 +00:00
properties_data_bone.py
Fix #32964 : IK constraint had a "Target" option, which actually is an internal
2012-10-24 22:36:06 +00:00
properties_data_camera.py
Camera: bring Title Safe display up to date, making it a Safe Areas option that
2012-10-25 13:31:45 +00:00
properties_data_curve.py
style cleanup
2012-08-17 18:36:20 +00:00
properties_data_empty.py
remove use of gettext: _("...") style translation now its handled by rna.
2011-09-21 15:18:38 +00:00
properties_data_lamp.py
Removing BLENDER_GAME from the COMPAT_ENGINES set for the sun lamp's Sky & Atmosphere panel since it isn't supported in the BGE.
2012-10-30 01:59:15 +00:00
properties_data_lattice.py
Fixing issues with i18n stuff:
2011-09-15 13:20:18 +00:00
properties_data_mesh.py
Added back "mesh.customdata_clear_skin"... followup for r50802
2012-09-21 22:33:43 +00:00
properties_data_metaball.py
remove use of gettext: _("...") style translation now its handled by rna.
2011-09-21 15:18:38 +00:00
properties_data_modifier.py
reneme volume_preservation -> use_volume_preserve
2012-10-24 11:44:32 +00:00
properties_data_speaker.py
style cleanup
2012-07-29 12:07:06 +00:00
properties_game.py
BGE: Adding support for Bullet's collision masks. Each object now has a collision mask and a collision group. Object A and object B collide if object A's groups is in object B's mask and object B's group is in object A's mask. In other words, the group defines what the object is (collision wise) and the group defines what the object can collide with.
2012-10-30 15:44:16 +00:00
properties_mask_common.py
Alternate mask spline feather offset calculation method: now there are 2 [Even | Smooth]
2012-08-27 09:44:56 +00:00
properties_material.py
Render: local light group option for materials, blender internal feature from
2012-10-17 13:32:43 +00:00
properties_object_constraint.py
Fix #32964 : IK constraint had a "Target" option, which actually is an internal
2012-10-24 22:36:06 +00:00
properties_object.py
style cleanup: pep8
2012-10-08 08:28:05 +00:00
properties_paint_common.py
Code/UI cleanup: improvements for sculpt brush texture settings.
2012-05-15 04:50:47 +00:00
properties_particle.py
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
properties_physics_cloth.py
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
properties_physics_common.py
Bugfix 30974
2012-10-23 14:07:32 +00:00
properties_physics_dynamicpaint.py
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
properties_physics_field.py
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
properties_physics_fluid.py
Last spell checking (for now).
2012-07-04 15:52:07 +00:00
properties_physics_smoke.py
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
properties_physics_softbody.py
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
2012-10-10 13:18:07 +00:00
properties_render.py
style cleanup: pep8
2012-10-08 08:28:05 +00:00
properties_scene.py
Color Management: move "Color Unpremultiply" option to Color Management panel
2012-09-27 12:44:52 +00:00
properties_texture.py
Texture UI:
2012-10-21 11:04:04 +00:00
properties_world.py
style cleanup
2012-07-29 12:07:06 +00:00
space_clip.py
Motion Tracking; expose View All and Center to Current Frame to View menu of graph view
2012-10-09 10:33:24 +00:00
space_console.py
style cleanup: pep8
2012-10-08 08:28:05 +00:00
space_dopesheet.py
Making "Jump to Keyframes" operator (for Action/Graph Editors) more obvious
2012-10-15 03:52:27 +00:00
space_filebrowser.py
== file browser ==
2012-10-27 18:31:52 +00:00
space_graph.py
Making "Jump to Keyframes" operator (for Action/Graph Editors) more obvious
2012-10-15 03:52:27 +00:00
space_image.py
add some missing NULL checks, a few parts of the code used a pointer then checked it for NULL after.
2012-09-11 02:18:27 +00:00
space_info.py
no longer use 'check_existing' to see if we need to have a save popup, instead use 'exec' operator on a saved file and
2012-10-31 17:03:31 +00:00
space_logic.py
Fix #30132 : "Add Game Property" works incorrect after "Add Text Game Property"
2012-02-12 10:23:06 +00:00
space_nla.py
replace relative imports with absolute imports so scritps can be executed directly (live editing).
2012-04-04 14:39:52 +00:00
space_node.py
Node UI:
2012-11-04 00:46:26 +00:00
space_outliner.py
Fixing issues with i18n stuff:
2011-09-15 13:20:18 +00:00
space_sequencer.py
enable rendering from the sequencer again. this was working since 2.4x and shouldn't have been disabled.
2012-10-24 03:27:11 +00:00
space_text.py
Render API: shader script node for custom shaders.
2012-11-03 14:32:26 +00:00
space_time.py
User Interface Scripts:
2012-07-29 10:03:46 +00:00
space_userpref_keymap.py
Fix for #29056 : NDOF motion events not configurable in user preferences.
2012-10-31 11:31:25 +00:00
space_userpref.py
wrong definition of parameterlist
2012-10-27 13:41:04 +00:00
space_view3d_toolbar.py
Fix #32522 : Object's diffuse color not showing in Sculpt Mode
2012-10-22 17:33:53 +00:00
space_view3d.py
3D View UI:
2012-11-04 00:54:12 +00:00