.. |
bsdf_ashikhmin_velvet.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
bsdf_diffuse.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
bsdf_microfacet.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
bsdf_oren_nayar.h
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Cycles:
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2012-02-23 09:11:17 +00:00 |
bsdf_reflection.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
bsdf_refraction.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
bsdf_transparent.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
bsdf_ward.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
bsdf_westin.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
bsdf.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
emissive.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
svm_attribute.h
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
svm_brightness.h
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Fix #30004: cycles brightness/contrast node issues. The formula used did not work
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2012-02-08 17:09:30 +00:00 |
svm_bsdf.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
svm_camera.h
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
svm_checker.h
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Cycles: small tweak to checker texture, scale rather than add with epsilon,
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2012-01-09 16:57:26 +00:00 |
svm_closure.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
svm_convert.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
svm_displace.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_fresnel.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
svm_gamma.h
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Cycles: remove a few usages of double, to fix opencl warnings.
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2012-04-30 10:03:13 +00:00 |
svm_geometry.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
svm_gradient.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_hsv.h
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bugfix: [#29711] Cycles - HSV Node - Hue Change Bug
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2011-12-29 05:40:48 +00:00 |
svm_image.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
svm_invert.h
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Invert Color Cycles Node
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2011-12-03 23:05:35 +00:00 |
svm_light_path.h
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Cycles: add light falloff node, with quadratic/linear/constant falloff and a
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2012-05-07 20:24:38 +00:00 |
svm_magic.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_mapping.h
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Cycles: add light falloff node, with quadratic/linear/constant falloff and a
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2012-05-07 20:24:38 +00:00 |
svm_math.h
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Cycles bugfix: [32431] Cycles Math Node : Clamp does not work
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2012-08-29 17:30:14 +00:00 |
svm_mix.h
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clamp for Mix node
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2012-08-30 06:31:02 +00:00 |
svm_musgrave.h
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code cleanup: quiet all warnings about double promotion (either by changing the type or explicitly casting).
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2012-06-09 17:45:22 +00:00 |
svm_noise.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_noisetex.h
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Cycles / OSL:
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2012-06-02 21:34:25 +00:00 |
svm_normal.h
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Fix #29715: cycles and glsl normal node not working correct.
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2011-12-28 19:42:22 +00:00 |
svm_ramp.h
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Cycles: fix for ColorRamp node alpha output.
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2012-03-26 13:21:43 +00:00 |
svm_sepcomb_rgb.h
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cycles separateRGB: fix for cuda kernel building.
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2011-12-02 07:13:48 +00:00 |
svm_sky.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_tex_coord.h
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Fix #32097: cycles window texture coordinate wrong, happened after 2.63.
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2012-09-03 14:07:49 +00:00 |
svm_texture.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_types.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
svm_value.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_voronoi.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_wave.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm.h
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Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed.
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2012-06-08 16:17:57 +00:00 |
volume.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |