forked from bartvdbraak/blender
c32a3bd73b
*Added initial material buttons (Material Color, Ray Transparency, Ray Mirror, Subsurface Scattering) Only works for default material atm. *some layout tweaks to the lamp panels. |
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.. | ||
buttons_data_camera.py | ||
buttons_data_lamp.py | ||
buttons_data_lattice.py | ||
buttons_data_modifier.py | ||
buttons_material.py | ||
buttons_objects.py | ||
buttons_scene.py | ||
buttons_world.py | ||
space_text.py |