blender/intern/cycles
Brecht Van Lommel b6d12f11fe Fix #30004: cycles brightness/contrast node issues. The formula used did not work
very well for colors that can be outside of the 0.0..1.0 range, giving +/- infinity
results.

Now we just use a simple linear contrast factor as proposed by Paolo Sourvinos, and
clamp values to be >= 0, and also make the parameters work more in the 0..1 range
instead of the 0..100 range, to be more consistent with other nodes.
2012-02-08 17:09:30 +00:00
..
app Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00
blender Fix #30061: cycles single render layer through python operator parameter not 2012-02-07 20:51:33 +00:00
bvh Cycles: add option to cache BVH's between subsequent renders, storing the BVH on 2012-01-16 13:13:37 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Fix #30004: cycles brightness/contrast node issues. The formula used did not work 2012-02-08 17:09:30 +00:00
render Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
subd Cycles: 2011-12-02 14:26:28 +00:00
util Fix for Luxrender boost::thread conflict, workaround now is to just not use it 2012-02-04 19:58:09 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Fix for Luxrender boost::thread conflict, workaround now is to just not use it 2012-02-04 19:58:09 +00:00