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Sergey Sharybin cf3a5d94f0 Fix #32780: Maya keymap selection issues
Maya keymap used LMB press to select object and also used tweak event
of LMB for border select. This lead to selecting object under the cursor
before border select could start.

This could be pain when working on huge scenes.

Solved by switching selection from LMB press to release.
2012-10-10 08:07:28 +00:00
build_files Fix for own commit r51178, duplicate line. 2012-10-08 12:02:55 +00:00
doc rename BGE KX_GameObject attrs 2012-10-09 06:03:57 +00:00
extern correct some include dirs not being included as SYSTEM paths in cmake. 2012-10-02 03:18:48 +00:00
intern Cycles: camera motion blur enabled. 2012-10-09 18:37:14 +00:00
release Fix #32780: Maya keymap selection issues 2012-10-10 08:07:28 +00:00
source Color Management: fixed color management-less texture rendering 2012-10-10 05:56:49 +00:00
CMakeLists.txt add option to build without blenders default avi codec. 2012-10-08 02:51:42 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile added simple checker for array sizes, uses clang to parse C/C++, 2012-10-06 12:36:21 +00:00
SConstruct add option to build without blenders default avi codec. 2012-10-08 02:51:42 +00:00