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__init__.py
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Camera tracking integration
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2011-11-07 12:55:18 +00:00 |
add_mesh_torus.py
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code cleanup: remove unused imports/defines + other redundant code.
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2012-04-08 13:11:25 +00:00 |
anim.py
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Fixing several issues with keyingsets:
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2012-03-08 14:04:06 +00:00 |
clip.py
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code cleanup: remove unused imports/defines + other redundant code.
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2012-04-08 13:11:25 +00:00 |
console.py
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code cleanup: minor edits, use function for getting console module.
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2012-04-15 14:51:37 +00:00 |
image.py
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fix [#31136] Save All Edited only works for Saved external image, not New or Packed image (bpy.ops.image.save_dirty)
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2012-05-04 17:39:37 +00:00 |
mesh.py
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rename Mesh.uv_loop_layers --> uv_layers
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2012-04-22 23:51:50 +00:00 |
object_align.py
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fix for align objects with non mesh objects.
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2011-10-07 20:53:54 +00:00 |
object_quick_effects.py
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cmake & pep8 tidy up, also some style edits.
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2011-11-08 01:32:34 +00:00 |
object_randomize_transform.py
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some pedantic load time speedup by not loading modules (math and subprocess in this case)
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2012-04-06 08:04:31 +00:00 |
object.py
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rename Mesh.uv_loop_layers --> uv_layers
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2012-04-22 23:51:50 +00:00 |
presets.py
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style cleanup: pep8, also quiet compiler warning.
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2012-04-20 18:50:18 +00:00 |
screen_play_rendered_anim.py
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A big set of UI messages fixes and tweaks! No functional changes.
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2011-10-20 07:56:04 +00:00 |
sequencer.py
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Reverting poll changes of last commit.
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2012-02-29 12:11:06 +00:00 |
uvcalc_follow_active.py
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rename Mesh.uv_loop_layers --> uv_layers
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2012-04-22 23:51:50 +00:00 |
uvcalc_lightmap.py
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fix [#31181] Lightmap UV unwrap still broken
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2012-04-30 05:45:01 +00:00 |
uvcalc_smart_project.py
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rename Mesh.uv_loop_layers --> uv_layers
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2012-04-22 23:51:50 +00:00 |
vertexpaint_dirt.py
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bmesh todo: vertex dirtmap now working again.
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2012-04-13 08:41:30 +00:00 |
view3d.py
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don't constrain single edge extrude, annoying for retopo
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2012-04-14 05:09:23 +00:00 |
wm.py
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rename wm.blenderplayer_start label from 'Start' to 'Start Game In Player', also made it check if the player is found before running.
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2012-04-16 02:28:18 +00:00 |